Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 16:04:46 Player: Darcyisverycute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (241) 1205 Value Destroyed (7146) 7146 Prototype IDs (93) 1860 Alien Tech Used (0) 0 Bonus (6478) 6478 TOTAL SCORE: 24589 Bonus ------- High Alert Combat Kills 817 Follower Combat Kills 1232 Hunted by Unchained 500 Destroyed Unchained 1000 Win 3000 Friendly Fire -71 Cogmind --------- Core Integrity 1530/1600 Matter 290/300 Energy 120/135 System Corruption 0% Temperature Cool (5) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Compact Particle Reactor > --- PROPULSION (7) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Deep Network Scanner Advanced System Shield Ghost Barrier Quantum Router Procsplitter > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (10) --- Cooled VTOL Module Experimental Cooling System Weapon Mount Advanced ECM Suite Experimental Cloaking Device Helical Railgun Tri-rail Accelerator Neutron Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Experimental Cloaking Device Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Deep Network Scanner Advanced System Shield Ghost Barrier Quantum Router Procsplitter > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Cooled VTOL Module Experimental Cooling System Weapon Mount Advanced ECM Suite Advanced Cloaking Device Helical Railgun Tri-rail Accelerator Neutron Missile Launcher Advanced Micro-nuke Launcher [Rating: 216] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 2 1 . . . 1 . . . . . 1 . . . Utility 10 | . . 2 . 1 2 . . . . . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 200 | 10 10 34 27 10 1 4 11 10 1 3 9 5 4 15 32 12 2 Power 19 | 1 1 3 2 2 . . 1 2 . 1 1 . 1 4 . . . Engine 9 | 1 1 3 . 2 . . . . . . . . 1 1 . . . Core 9 | . . . 2 . . . 1 2 . 1 1 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 43 | 2 3 11 7 3 . . 6 1 . 1 . . 1 4 2 1 1 Treads 19 | 2 2 10 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . . . . . . . . . . 1 . . . Flight 21 | . . 1 1 3 . . 6 1 . 1 . . 1 3 2 1 1 Utility 90 | 4 3 7 12 5 1 4 1 4 1 1 7 4 1 5 23 7 . Device 44 | 3 1 . 6 1 1 3 1 2 1 . 3 3 1 2 12 4 . Storage 8 | 1 2 2 1 1 . . . . . . 1 . . . . . . Processor 16 | . . 3 2 1 . . . 1 . . . . . 2 4 3 . Hackware 14 | . . . 1 2 . 1 . 1 . . 3 1 . . 5 . . Protection 8 | . . 2 2 . . . . . . 1 . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 3 3 13 6 . . . 3 3 . . 1 1 1 2 7 4 1 Energy Gun 5 | . . 1 3 . . . . . . . . . . . 1 . . Energy Cannon 16 | . 2 6 1 . . . 3 . . . 1 . . . 1 1 1 Ballistic Gun 10 | 2 1 3 . . . . . . . . . 1 . . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 1 . . Launcher 6 | . . 2 1 . . . . 1 . . . . . . . 2 . Special Weapon 2 | 1 . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . 1 1 . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . Unidentified Prototypes 47 | . . 6 5 . . 1 2 1 1 . 2 3 . 7 10 9 . Parts Lost 14 | . 2 1 . . . . . . . . 1 . 2 1 6 . 1 Power 3 | . 1 . . . . . . . . . . . 1 . 1 . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 5 | . . 1 . . . . . . . . . . . . 3 . 1 Weapon 5 | . 1 . . . . . . . . . 1 . . 1 2 . . Highest Loss Streak 3 | . 1 1 . . . . . . . . 1 . 2 1 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 8 14 14 9 8 9 9 9 10 9 9 10 9 9 9 8 9 Power . | . . . . 1 1 1 . . . . . . . 1 . . . Propulsion 2 | . 1 3 4 1 1 1 1 1 1 . 1 1 1 . . . 1 Utility 4 | . 2 3 2 3 4 5 5 6 7 7 6 8 7 4 6 6 4 Weapon 4 | 1 4 7 6 3 1 1 1 2 2 1 1 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 4 10 3 3 1 2 2 4 . 1 . . 1 2 3 . . Power 5 | . 1 1 1 . . . 1 . . . . . . . 1 . . Propulsion 4 | . 2 2 . . . . . . . . . . . . . . . Utility 23 | . 1 4 2 3 1 2 1 3 . 1 . . 1 2 2 . . Weapon 3 | . . 3 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 94 99 100 94 98 100 100 98 97 99 92 91 88 92 Engine 5 | . 13 11 3 . . . . . . 4 5 5 4 4 3 . . Core 3 | . . . 5 7 6 6 6 9 11 6 5 5 5 . . 2 3 Treads 14 | . 27 22 34 . . . . . . . . . . . . . . Flight 14 | . . . . 36 33 33 33 35 35 35 31 31 31 28 23 18 19 Device 10 | . 13 18 7 6 12 11 6 5 5 4 5 5 5 3 11 8 7 Storage 8 | . 14 12 9 7 6 6 6 5 5 5 5 5 5 4 3 3 3 Processor 8 | . . 11 15 8 6 6 6 5 5 5 5 5 5 8 6 8 11 Hackware 13 | . . . 2 13 20 21 26 23 23 23 30 31 31 28 27 30 30 Energy Cannon 7 | . 9 18 7 . . . . . 3 4 5 5 3 1 . . 2 Ballistic Gun 2 | . 15 2 1 1 6 6 1 . . . . 2 2 . 1 . . Slashing Weapon 1 | . . . 4 6 5 6 5 3 . . . . . . . . . Peak Build Rating 216 | 10 10 23 36 41 48 53 65 86 90 86 100 103 104 137 201 210 216 Average Rating 64 | 7 8 20 29 39 46 48 55 80 82 81 96 98 101 126 157 201 209 On Entrance 75 | . 8 8 21 33 41 46 53 62 83 85 82 96 100 96 136 192 210 Avg Prop Armor Cover (%) 3 | . 10 . . . . . 2 2 . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 13 30 51 42 25 25 25 28 30 30 32 30 29 30 42 50 50 52 Greatest Support 83 | 40 40 43 83 25 25 25 33 36 30 38 30 30 40 56 60 60 63 Greatest Overweight (x) 13 | . 1 1 . . . . 1 . . . . . 9 2 13 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 8 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 3 9 14 14 9 8 9 9 9 10 9 9 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 8 13 15 15 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 31% | Mutant 19% | Scavenger-Mutant 17% | Hacker-Sprinter 11% | Wizard-Sprinter 5% | Wizard-Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Matter Collected 7182 | 417 393 1321 795 180 40 100 330 286 169 94 41 173 137 285 2076 143 202 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10897 | 263 449 2379 1860 319 157 . 458 320 422 367 41 664 149 77 2235 232 505 Parts 521 | 20 26 140 103 21 9 . 16 27 2 18 6 9 7 8 90 7 12 Haulers Intercepted 20 | . 1 6 5 2 . . 2 1 . . . . . . 1 1 1 Recyclers Shooed 11 | 1 . 4 2 . . . . . . 1 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 121 | . 10 41 24 . 4 . 1 3 2 7 . 3 5 . 21 . . Guns 29 | . 8 9 7 . . . . . . . . . . . 5 . . Cannons 65 | . 2 24 17 . . . 1 . 2 1 . 2 . . 16 . . AOE 26 | . . 8 . . 4 . . 3 . 6 . . 5 . . . . Classes Destroyed 16 | 2 5 4 2 . . . . . 1 . . . . . 2 . . Worker 14 | . . . 2 . . . . 1 . 1 . . . 1 7 2 . Builder 19 | . 1 1 7 1 . . . . . 1 1 . 1 1 4 1 . Tunneler 11 | 7 1 . 1 . . . . . . 1 . . . . 1 . . Hauler 20 | . 1 6 5 2 . . 2 1 . . . . . . 1 1 1 Recycler 25 | 1 1 8 . 2 1 . 1 1 . 1 . . . . 5 1 3 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 10 | . . 3 2 1 . . 1 2 . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . Watcher 20 | . 1 5 3 1 . . 3 1 . 1 . . . 1 3 . 1 Swarmer 26 | . 3 11 . . 4 . . 3 . 5 . . . . . . . Grunt 60 | . 7 20 15 . . . . . . 2 . . 4 . 12 . . Brawler 2 | . . 2 . . . . . . . . . . . . . . . Sentry 17 | . . 8 8 . . . . . . . . . . . 1 . . Hunter 3 | . . . 1 . . . 1 . . . . . 1 . . . . Programmer 5 | . . . . . . . . . . . . . . . 5 . . Compactor 5 | . . . . . . . . . 2 . . 3 . . . . . Best Kill Streak 6 | 3 3 6 4 2 5 . 2 3 1 6 1 2 3 2 6 2 2 Combat Bots Only 6 | . 3 6 4 . 4 . 1 3 1 5 . 2 3 . 5 . . Max Kills in Single Turn 4 | 1 1 4 2 1 2 . 1 2 1 4 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 2 . . 2 . 4 . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . CY-PHR (-2/Research) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Hostile Shots Fired 568 | . 90 107 82 18 7 . 7 22 . 3 2 . 16 80 113 2 19 Missed 225 | . 19 36 23 12 5 . 5 4 . 2 1 . 6 52 49 2 9 Hits 343 | . 71 71 59 6 2 . 2 18 . 1 1 . 10 28 64 . 10 Melee 3 | . . 2 . . . . . . . . . . 1 . . . . Projectile 340 | . 71 69 59 6 2 . 2 18 . 1 1 . 9 28 64 . 10 AOE 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 10 | . . 5 1 . . . . . . . . . 1 . 3 . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 6222 | . 763 863 905 47 40 . 92 331 . 283 28 27 266 666 1699 . 212 Core 1133 | . 171 136 65 18 21 . 39 50 . 137 . . 31 97 298 . 70 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 277 | . . . . . . . . . . . . . . 99 94 . 84 Regen/Repaired (Parts) 874 | . 86 46 . . . 14 . . 68 . . 40 34 50 . 536 . Core Remaining (%) 83 | 100 31 66 88 97 . . 92 . . 81 . . 97 92 . 79 95 Volleys Fired 770 | 24 72 127 81 1 3 . 13 5 26 76 38 52 41 66 137 . 8 Largest 2 | 2 2 2 2 2 1 . 1 1 1 1 1 2 1 1 2 . 1 Hottest 160 | 100 160 120 129 121 30 . 35 43 35 43 105 60 43 105 120 . 120 Shots Fired 1079 | 43 129 252 156 2 3 . 13 5 26 76 38 62 41 66 159 . 8 Gun 267 | 38 97 34 46 1 . . . . . . . 10 . . 41 . . Cannon 758 | . 15 212 109 1 . . 13 2 26 66 38 52 33 65 118 . 8 Launcher 31 | . . 5 1 . 3 . . 3 . 10 . . 8 1 . . . Special 23 | 5 17 1 . . . . . . . . . . . . . . . Kinetic 341 | 38 97 34 18 . . . . . . . . 10 . 18 126 . . Thermal 707 | 5 32 213 137 2 . . 13 2 26 66 38 52 33 47 33 . 8 Explosive 30 | . . 5 . . 3 . . 3 . 10 . . 8 1 . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 56 | 7 13 28 56 . 3 . 1 . 4 9 7 10 6 5 18 . . Robot Miss Streak 5 | 3 5 2 2 . . . 2 . 2 1 2 3 1 . 5 . . Penetration Max 4 | . . . . . . . . . . . . . . . 4 . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 660 | 26 72 142 136 21 2 . 23 11 17 21 11 39 4 7 112 9 7 Core Hits 338 | 9 22 68 57 7 7 . 7 13 4 20 3 4 26 4 79 4 4 Critical Kills 5 | . . 1 1 . . . . . . . . 1 . . 2 . . Critical Parts Destroyed 8 | 2 . . . . . . . . . . . . . . 6 . . Critical Strikes 34 | 2 . 1 5 2 . . 1 . . . . 1 . . 19 . 3 Burn 4 | . . . 4 . . . . . . . . . . . . . . Meltdown 3 | . . 1 1 . . . . . . . . 1 . . . . . Destroy 10 | 2 . . . . . . . . . . . . . . 8 . . Blast 6 | . . . . . . . . . . . . . . . 6 . . Sever 3 | . . . . 2 . . 1 . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . 5 . 3 Melee Attacks 389 | . . 8 85 55 4 . 74 38 . 8 . . . 4 60 21 32 Impact 7 | . . . . . . . . . . . . . . . . 7 . Slashing 242 | . . 8 82 55 4 . 74 19 . . . . . . . . . Piercing 128 | . . . . . . . . 15 . 3 . . . 4 60 14 32 Sneak Attacks 66 | . . . 17 8 1 . 4 7 . 2 . . . 2 15 6 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25687 | 344 1036 3500 3552 1018 344 . 1006 890 605 1600 354 1229 1335 369 6785 918 802 Guns 3381 | 337 828 400 647 . . . . . . . . 134 . . 1035 . . Cannons 11053 | . 160 2660 1849 . . . 31 . 605 453 354 1095 65 192 3589 . . Explosions 3565 | . . 428 39 . 277 . . 389 . 1147 . . 1270 15 . . . Melee 7613 | . . . 1009 1018 67 . 975 501 . . . . . 162 2161 918 802 Ramming 27 | 7 . 12 8 . . . . . . . . . . . . . . Kinetic 6570 | 337 828 400 247 . . . . . . . . 134 . . 4624 . . Thermal 7938 | . 208 2660 2275 . . . 31 . 605 453 354 1095 65 192 . . . Explosive 3526 | . . 428 . . 277 . . 389 . 1147 . . 1270 15 . . . Electromagnetic 13 | . . . 13 . . . . . . . . . . . . . . Impact 231 | . . . . . . . . . . . . . . . . 231 . Slashing 3305 | . . . 1009 1018 67 . 975 236 . . . . . . . . . Piercing 4077 | . . . . . . . . 265 . . . . . 162 2161 687 802 Highest Corruption 16 | . . 2 1 . . . . . . . . . . 1 11 16 . Average Corruption 2 | . . 2 1 . . . . . . . . . . 1 7 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 87 | . . 31 16 . . . . . . . . . . 2 25 13 . Message Errors 21 | . . 10 4 . . . . . . . . . . 1 2 4 . Matter Fused 18 | . . 5 4 . . . . . . . . . . . 6 3 . Heat Flow Errors 8 | . . 3 1 . . . . . . . . . . . 2 2 . Energy Discharges 7 | . . 2 . . . . . . . . . . . . 4 1 . Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 15 | . . 5 3 . . . . . . . . . . . 6 1 . Data Loss (major) 6 | . . 2 2 . . . . . . . . . . . . 2 . Misfires 7 | . . 3 . . . . . . . . . . . . 4 . . Alerts 2 | . . . 1 . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots 3 | . . . . . . . . . . . 1 . . 1 1 . . Overflow Damage 2533 | . . 75 231 101 . . 133 64 . 101 48 . 53 37 976 334 380 Projectiles 234 | . . 70 3 . . . . . . 42 48 . . 37 34 . . Explosions 155 | . . 5 . . . . . 38 . 59 . . 53 . . . . Melee 2144 | . . . 228 101 . . 133 26 . . . . . . 942 334 380 Knockbacks 8 | . . . . . . . . . . . . . . . 7 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 7 | . . . . . . . . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 11 . . 28 . . . . . . . . . Shots 2 | . . . . . 1 . . 1 . . . . . . . . . Rammed 10 | 3 . 6 1 . . . . . . . . . . . . . . Targets Rammed 10 | 3 . 6 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 80 90 290 147 64 4 . 54 88 168 97 44 24 177 253 253 405 116 Average Temperature 37 | 34 15 36 32 19 4 . 31 28 61 22 13 11 69 51 43 121 53 Received Heat Transfer 1508 | . 333 366 468 12 9 . 9 . . . . . 21 36 254 . . Effects 2 | . . 1 . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 . Robots Melted 3 | . . 1 1 . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 14 | . . 5 5 . . . . . 1 1 1 1 . . . . . Heat Transferred 13162 | . 433 4292 4107 . . . 50 . 950 700 550 1700 100 280 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Maximum Alert Level 3 | . . 3 2 1 1 . 3 2 . 1 . . 2 3 3 1 . Low Security (%) 42 | 100 100 30 21 79 36 100 8 . 100 57 100 100 31 . . 92 100 Level 1 17 | . . 17 30 20 63 . 9 75 . 42 . . 3 45 . 7 . Level 2 31 | . . 35 47 . . . 14 24 . . . . 64 16 94 . . Level 3 8 | . . 15 . . . . 67 . . . . . . 37 5 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1057 | 10 120 718 507 228 372 116 800 434 174 350 169 60 626 1057 865 301 36 Initial 587 | . . 18 295 228 37 116 49 392 140 . 169 9 7 264 587 301 4 Average 304 | . 37 426 329 95 236 96 624 308 53 170 24 15 365 545 532 24 7 Influence Increases 9938 | 40 403 1388 909 236 367 34 1393 390 78 643 159 92 929 1351 1314 60 152 Destroy 0b10 Robot/C 3000 | . 200 820 480 . 80 . 520 60 . 140 . . 340 . 360 . . Destroy 0b10 Robot/NC 610 | 40 25 120 100 35 5 . 45 30 . 25 10 . 5 15 105 25 25 Destroy Leader 750 | . 54 192 156 6 10 . 120 14 . 32 . . 70 2 88 2 4 Allied During Kill 630 | . . . . . . . 303 . . . . . 327 . . . . Successful Hack 336 | . 19 11 37 59 . . 48 8 . 61 9 . . 48 36 . . Disable Machine 600 | . 15 150 30 15 45 . 75 45 . 90 15 . 30 15 75 . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . Destroy Structure 1377 | . 15 50 76 31 32 34 117 98 78 130 50 92 142 96 225 33 78 Partial Spotted 795 | . 15 15 30 30 . . 45 90 . 30 60 . 15 225 225 . 15 Lose Combat Pursuer 1290 | . 60 30 . 60 45 . 120 45 . 135 15 . . 750 . . 30 Miscellaneous 400 | . . . . . . . . . . . . . . 200 200 . . Influence Decreases 9932 | 40 357 735 1106 662 109 298 663 788 480 296 479 109 434 811 1822 590 153 Entered New Map 2791 | . . 28 404 274 39 218 21 408 262 . 178 18 3 241 458 236 3 Time Decay 4642 | 40 337 697 702 238 70 80 342 230 188 256 119 85 141 310 604 63 140 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 100 . . Lost Part 140 | . 20 10 . . . . . . . . 10 . 20 10 60 . 10 Lost Ally 646 | . . . . . . . 300 . 30 40 . 6 270 . . . . Purge Threat 1513 | . . . . 150 . . . 150 . . 172 . . 150 600 291 . Squads Dispatched 94 | . 3 5 7 4 2 . 14 3 . 8 3 . 9 12 18 3 3 Investigation 40 | . 2 3 2 2 . . 4 1 . 3 3 . 5 5 8 1 1 Extermination 18 | . . . . 1 . . 2 1 . 2 . . 1 4 4 1 2 Reinforcement 24 | . 1 1 2 1 . . 3 1 . 3 . . 2 3 6 1 . Assault 6 | . . 1 . . 2 . 2 . . . . . 1 . . . . Garrison 6 | . . . 3 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 . . Construction Impeded 3 | . . . . . . . . . . 1 . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Distress Signals 24 | . . 5 3 1 . . 1 . . 4 1 . 1 2 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 18 56 35 7 11 6 25 14 7 36 5 10 29 60 69 3 19 Peak Tracking Total 19 | . 3 5 4 3 5 6 5 4 2 10 3 5 15 19 7 2 8 Tactical Retreats 57 | . 2 1 . 3 2 1 4 2 2 6 1 1 . 14 16 . 2 ECM-based Alert Blocks 58 | . . . . . 5 . . 1 . 12 . . . . 34 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Traps Triggered 16 | . 2 3 2 1 1 . . 1 . 2 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . 2 . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . Traps Extracted 2 | . . . . . . . . . . . 2 . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 2 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Machines Disabled 42 | . 1 11 2 1 4 . 5 3 . 6 1 . 2 1 5 . . Max in Single Turn 4 | . 1 3 1 1 4 . 1 1 . 2 1 . 1 1 1 . . Garrison Access 13 | . . . . . 1 . . 2 . 2 1 . 1 2 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Machines Accessed 152 | . 7 12 10 11 1 . 9 14 . 17 13 . 7 15 22 6 8 Terminals 88 | . 5 8 7 8 1 . 5 7 . 9 6 . 3 9 12 2 6 Fabricators 19 | . . . . 3 . . 3 1 . 3 2 . 2 2 2 1 . Repair Stations 9 | . 1 1 . . . . . . . 2 1 . . 1 1 2 . Recycling Units 12 | . 1 1 . . . . 1 2 . . 3 . 1 . 3 . . Scanalyzers 11 | . . 2 2 . . . . 2 . 1 . . . 1 3 . . Garrison Access 13 | . . . 1 . . . . 2 . 2 1 . 1 2 1 1 2 Total Hacks 569 | . 19 34 30 31 2 . 29 40 . 46 52 . 31 59 97 33 66 Successful 382 | . 15 17 18 14 1 . 16 27 . 24 43 . 25 36 67 30 49 Failed 181 | . 4 16 12 17 1 . 12 13 . 22 8 . 5 22 30 3 16 Catastrophic 21 | . 1 2 3 3 . . 2 2 . 1 1 . . 5 1 . . Database Lockouts 6 | . . 1 . . . . 1 . . . 1 . 1 1 . . 1 Manual 151 | . . 2 2 7 . . 8 4 . 15 11 . 11 18 27 3 43 Terminals 361 | . 15 20 16 24 2 . 20 14 . 31 31 . 13 39 58 14 64 Fabricators 50 | . . . . 7 . . 8 1 . 8 4 . 5 9 5 3 . Repair Stations 29 | . 2 2 . . . . . . . 4 1 . . 3 2 15 . Recycling Units 64 | . 2 1 . . . . 1 10 . . 14 . 12 . 24 . . Scanalyzers 49 | . . 11 11 . . . . 13 . 1 . . . 6 7 . . Garrison Access 16 | . . . 3 . . . . 2 . 2 2 . 1 2 1 1 2 Terminal Hacks 204 | . 11 5 10 9 1 . 10 3 . 13 24 . 8 20 31 12 47 Record 3 | . 2 . . . . . . . . . . . . . . . 1 Part Schematic 17 | . . . . 1 . . 2 . . 1 4 . 2 3 2 . 2 Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 Robot Analysis 12 | . . 1 . . . . . . . . 1 . . . 2 1 7 Prototype ID Bank 19 | . . 1 2 . . . . . . 1 3 . . . 1 2 9 Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . 1 1 . . . . 1 . . 1 . . . . Level Access Points 6 | . . . . . . . . . . 1 1 . 1 1 1 . 1 Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 Machine Index 5 | . . . . . . . . . . . 1 . 1 . 1 1 1 Terminal Index 8 | . . . . 1 . . 1 . . 1 . . 1 1 1 1 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . 1 . . 1 Alert Level 6 | . 1 . . . . . . . . . . . . 1 1 1 2 Unreport Threat 15 | . . . . 1 . . . 1 . . 2 . . 3 6 2 . Locate Traps 11 | . . 1 2 1 . . 1 . . . 1 . . 2 2 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Dispatch Records 5 | . 1 . . . . . . . . . 1 . 1 . . . 2 Maintenance Status 11 | . 1 1 1 1 . . 1 1 . 1 1 . . 1 1 . 1 Security Status 3 | . 1 . . . . . . . . . 1 . . . . . 1 Surveillance Status 3 | . . . . . . . 1 . . . . . . . 1 . 1 Patrol Status 5 | . . . . . . . 1 . . . . . . . 2 . 2 Transport Status 4 | . . . 2 . . . 1 . . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . . . 1 . 1 2 . . 1 1 1 . Recall Extermination 8 | . . . . . . . . . . 1 . . . 2 3 . 2 Recall Reinforcements 4 | . . . . . . . . . . . 1 . . 1 2 . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 8 | . 1 1 . 1 . . 1 . . 1 1 . 1 . 1 . . Registered Components 7 | . 1 . 1 1 . . . . . 1 1 . . 1 1 . . Registered Prototypes 4 | . . . . . . . . . . 1 1 . . . . 1 1 Zone Layout 10 | . 1 . 2 1 . . . . . . 2 . . 1 1 . 2 Fabricator Hacks 38 | . . . . 5 . . 5 1 . 6 4 . 5 5 4 3 . Network Status 6 | . . . . 1 . . 1 1 . . . . 1 1 . 1 . Load Schematic 16 | . . . . 2 . . 2 . . 3 2 . 2 2 2 1 . Build 16 | . . . . 2 . . 2 . . 3 2 . 2 2 2 1 . Repair Station Hacks 26 | . 2 2 . . . . . . . 2 1 . . 3 2 14 . Scan Component 12 | . 1 1 . . . . . . . 1 1 . . 1 1 6 . Repair 10 | . 1 1 . . . . . . . . . . . 1 1 6 . Refit 4 | . . . . . . . . . . 1 . . . 1 . 2 . Recycling Unit Hacks 57 | . 2 1 . . . . 1 9 . . 12 . 11 . 21 . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . Process 27 | . . . . . . . . 6 . . 6 . 1 . 14 . . Report Inventory 9 | . 1 1 . . . . . . . . 3 . . . 4 . . Retrieve Matter 16 | . . . . . . . . 1 . . 2 . 10 . 3 . . Retrieve Components 4 | . 1 . . . . . 1 2 . . . . . . . . . Scanalyzer 43 | . . 9 8 . . . . 12 . 1 . . . 6 7 . . Insert Component 14 | . . 4 1 . . . . 3 . . . . . 2 4 . . Analyze 14 | . . 4 1 . . . . 6 . . . . . 1 2 . . Retrieve Study 15 | . . 1 6 . . . . 3 . 1 . . . 3 1 . . Garrison Access Hacks 13 | . . . . . . . . 2 . 2 2 . 1 2 1 1 2 Seal Access 12 | . . . . . . . . 2 . 2 1 . 1 2 1 1 2 Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 115 | . 4 9 8 11 . . 9 10 . 13 9 . 4 12 16 5 5 Full Trace Events 21 | . . . 1 2 . . 3 1 . 3 2 . 2 3 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 4 1 1 . . 2 3 . 1 4 . 1 4 3 . 2 Parts Built 17 | . . . . 2 . . 2 . . 3 2 . 2 3 2 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 1376 | . . . . 109 . . 268 . . 173 228 . 151 93 243 111 . Total Part Build Rating 89 | . . . . 6 . . 8 . . 16 10 . 10 17 13 9 . Part Studies Acquired 15 | . . 1 6 . . . . 3 . 1 . . . 3 1 . . Parts Repaired 9 | . 1 1 . . . . . . . . . . . 1 . 6 . Time 317 | . 26 51 . . . . . . . . . . . 35 44 161 . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . Recycled Matter 593 | . . . . . . . . . . . 515 . 77 . 1 . . Retrieved Matter 572 | . . . . . . . . . . . 494 . 77 . 1 . . Retrieved Components 17 | . 10 . . . . . 1 6 . . . . . . . . . Parts Scanalyzed 10 | . . 4 1 . . . . 3 . . . . . 1 1 . . Part Schematics Acquired 10 | . . 4 1 . . . . 3 . . . . . 1 1 . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . 1 . . . . 4 . 3 . . . . . . . Non-combat 8 | . . . 1 . . . . 4 . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . 3 . . . . 4 . 3 . . . . . . . parse_system 3 | . . . 2 . . . . 1 . . . . . . . . . no_distress 2 | . . . 1 . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . 2 . . . . . . . Machine Destruction 5 | . . . . . 3 . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Total Allies 57 | . . . . . . 19 . . 18 . . 20 . . . . . Largest Group 19 | . . . . . . 19 18 . 18 3 . 19 17 . . . . Highest-Rated Group 702 | . . . . . . 702 677 . 656 100 . 702 652 . . . . Highest-Rated Ally 50 | . . . . . . 50 50 . 50 46 . 50 50 . . . . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . Ally Attacks 649 | . . . . . . 161 136 . 106 4 . 130 112 . . . . Total Damage 19994 | . . . . . . 5650 3822 . 3915 91 . 3713 2803 . . . . Kills 59 | . . . . . . 7 28 . 4 . . 5 15 . . . . Allies Corrupted 3 | . . . . . . . 2 . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Active Infowar (turns) 14580 | 404 1222 3334 2197 466 149 172 700 479 607 540 273 254 327 691 1947 417 401 Optics 2679 | . . . . 90 . . . . . . . . . 690 1456 42 401 Sensors 6758 | . . . 1648 463 131 172 650 374 90 422 272 254 323 608 533 417 401 IFF 1315 | . . . . . . . . . . . . . . . 1315 . . Terrain 893 | 373 80 440 . . . . . . . . . . . . . . . Structural 1201 | . . . 21 3 92 114 18 84 517 11 . . . . 341 . . Traps 6 | . . . 5 . . . . . . . 1 . . . . . . Seismic 4750 | 31 1142 2956 523 . . . . . . . . . . . 98 . . Machine Analysis 1430 | . . 1430 . . . . . . . . . . . . . . . Triangulation 175 | . . . . . . . . . . . . . . . 175 . . Cloaking 639 | . . . . . . . . . . . . . 4 . 293 115 227 ECM 765 | . . . . . 29 . 32 21 . 107 . . . . 504 . 72 Robot Analysis Total 11 | . . 1 . . . . . . . . . . . . 2 1 7 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Turns Passed 16316 | 677 1431 3492 3026 500 156 172 775 486 609 624 292 292 327 691 1947 418 401 Spaces Moved 19230 | 304 565 1371 1331 1128 374 377 1723 1419 499 1524 689 482 786 1716 3297 763 882 Core 3 | 1 . . . . . . . . . . . . 1 . 1 . . Treads 3568 | 303 563 1371 1331 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2 | . 2 . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 13 . . . Flight 15644 | . . . . 1128 374 377 1723 1419 499 1524 689 482 785 1703 3296 763 882 Fastest Speed 5 | 50 95 160 160 27 27 27 11 11 20 6 20 20 5 6 6 15 14 Average Speed 50 | 159 159 188 163 27 27 27 26 20 20 19 20 20 20 22 23 25 25 Slowest Speed 700 | 160 160 240 165 27 27 27 101 23 20 20 20 20 500 150 700 26 26 Overloaded Moves 304 | . . . . . . . 4 5 . 28 . . 28 80 126 9 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 163 | . . . . 15 1 4 9 8 . 16 4 3 2 70 13 5 13 Potential Cave-ins 23 | . . . . . . . . . . . . . . 3 20 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 9 63 90 74 32 10 95 32 34 98 39 16 96 21 48 51 37 26 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . . 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 493 | 3 14 29 64 31 3 . 51 48 . 36 20 6 26 59 65 11 27 Terrain Destroyed 731 | 3 15 51 72 31 43 . 56 57 1 73 22 16 73 64 115 11 28 Melee 239 | . . 8 63 31 3 . 45 23 . 2 . . . 2 31 11 20 Projectile 316 | 3 15 30 4 . . . 11 2 1 44 22 16 30 46 84 . 8 AOE 176 | . . 13 5 . 40 . . 32 . 27 . . 43 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res Tes Acc Total 23723 | 436 922 2010 1877 1220 417 441 1903 1537 978 1739 799 610 913 1867 4148 938 968 Wait 2613 | 86 226 352 265 10 27 58 52 35 446 110 49 66 74 88 506 109 54 Move 18911 | 303 564 1370 1330 1100 372 370 1704 1404 498 1491 681 476 781 1588 3271 752 856 Hop 140 | . . . . 12 1 2 9 7 . 16 4 2 2 57 11 5 12 Pick Up 163 | 9 13 25 14 13 2 3 5 8 . 7 6 1 2 12 32 10 1 Fast Attach 67 | 6 1 7 7 2 . 1 6 3 1 . 1 4 3 5 10 10 . Attach 48 | 1 3 8 . 2 2 . . 1 . . 3 . . 8 17 3 . Detach 19 | . 2 3 3 . . . . . . . . . . 3 3 5 . Swap 393 | 4 31 65 66 14 5 4 26 28 6 21 9 5 4 21 70 10 4 Drop 194 | . 10 39 25 11 1 3 14 8 1 10 5 4 6 15 28 13 1 Fire 770 | 24 72 127 81 1 3 . 13 5 26 76 38 52 41 66 137 . 8 Melee 389 | . . 8 85 55 4 . 74 38 . 8 . . . 4 60 21 32 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | 3 . 6 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . 3 . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 678 | -11/Scrapyard | Entered Materials 679 | -10/Materials | Build established: Mutant 1007 | -10/Materials | Discovered new exit (range 5) 1167 | -10/Materials | Core integrity fell below 50% 1510 | -10/Materials | Discovered new exit (range 12) 1646 | -10/Materials | Discovered new exit (range 16) 2028 | -10/Materials | Repaired Assault Rifle 2109 | -10/Materials | Entered another Materials area 2109 | -9/Materials | Evolved 2 slots: Utility x2 2288 | -9/Materials | Discovered new exit (range 9) 2449 | -9/Materials | Build established: Scavenger-Mutant 2511 | -9/Materials | Discovered new exit (range 12) 2683 | -9/Materials | Central database locked down 2902 | -9/Materials | Discovered new exit (range 13) 3317 | -9/Materials | Discovered new exit (range 12) 4002 | -9/Materials | Discovered new exit (range 15) 5103 | -9/Materials | Build established: Mutant 5309 | -9/Materials | Repaired Imp. Assault Rifle 5309 | -9/Materials | First assault squad dispatched 5601 | -9/Materials | Entered another Materials area 5601 | -8/Materials | Evolved 2 slots: Propulsion x2 6041 | -8/Materials | Garrison activated, responded to threat 6077 | -8/Materials | Discovered new exit (range 16) 6379 | -8/Materials | Identified exit to Factory 6969 | -8/Materials | Discovered exit to Factory (range 3) 7506 | -8/Materials | Discovered new exit (range 4) 7511 | -8/Materials | Identified exit to Storage 8627 | -8/Materials | Entered Factory 8627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8648 | -7/Factory | Identified exit to DSF 8651 | -7/Factory | Discovered new exit (range 17) 8658 | -7/Factory | Identified exit to Lower Caves 8895 | -7/Factory | Discovered new exit (range 6) 8896 | -7/Factory | Identified exit to Factory 8961 | -7/Factory | Fabricated Hacking Suite (x1) 8999 | -7/Factory | Build established: Hacker-Sprinter 9111 | -7/Factory | Fabricated Hacking Suite? 9127 | -7/Factory | Entered another Factory area 9127 | -6/Factory | Evolved 2 slots: Utility x2 9167 | -6/Factory | Identified exit to DSF 9283 | -6/Factory | Sucked down chute 9283 | -6/Factory | Entered Waste 9286 | -6/Waste | Found Prototype Hackware 9294 | -6/Waste | Spotted C-40 Crusher 9297 | -6/Waste | Spotted C-40 Crusher 9297 | -6/Waste | Spotted C-40 Crusher 9307 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Spotted C-40 Crusher 9337 | -6/Waste | Warlord forces began an assault 9345 | -6/Waste | Allies destroyed C-40 Crusher 9370 | -6/Waste | Allies destroyed C-40 Crusher 9378 | -6/Waste | Allies destroyed C-40 Crusher 9384 | -6/Waste | Allies destroyed C-40 Crusher 9404 | -6/Waste | Discovered new exit (range 12) 9417 | -6/Waste | Identified Exp. Hacking Suite 9424 | -6/Waste | Identified exit to Factory 9455 | -6/Waste | Entered Factory 9455 | -6/Factory | Accompanied by 18 allies 9471 | -6/Factory | Discovered new exit (range 15) 9477 | -6/Factory | Identified exit to Factory 9632 | -6/Factory | Lost 4 allies 9788 | -6/Factory | Discovered exit to Factory (range 15) 9805 | -6/Factory | First assault squad dispatched 9805 | -6/Factory | Central database locked down 9806 | -6/Factory | Lost 3 allies 9817 | -6/Factory | Fabricated Cld. VTOL Module? 9881 | -6/Factory | Discovered new exit (range 9) 9883 | -6/Factory | Identified exit to Extension 10005 | -6/Factory | Garrison activated, responded to threat 10114 | -6/Factory | Fabricated Cld. VTOL Module? 10230 | -6/Factory | Entered another Factory area 10230 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10296 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 10716 | -5/Factory | Manually triggered Chute Trap 10716 | -5/Factory | Sucked down chute 10716 | -5/Factory | Entered Waste 10718 | -5/Waste | Spotted C-40 Crusher 10720 | -5/Waste | Spotted C-40 Crusher 10720 | -5/Waste | Spotted C-40 Crusher 10723 | -5/Waste | Warlord forces began an assault 11098 | -5/Waste | Spotted C-40 Crusher 11098 | -5/Waste | Spotted C-40 Crusher 11112 | -5/Waste | Destroyed C-40 Crusher 11119 | -5/Waste | Allies destroyed C-40 Crusher 11208 | -5/Waste | Destroyed C-40 Crusher 11223 | -5/Waste | Discovered new exit (range 13) 11234 | -5/Waste | Identified exit to Factory 11242 | -5/Waste | Spotted C-40 Crusher 11265 | -5/Waste | Allies destroyed C-40 Crusher 11293 | -5/Waste | Lost 4 allies 11325 | -5/Waste | Entered Factory 11325 | -5/Factory | Accompanied by 3 allies 11327 | -5/Factory | Identified exit to DSF 11399 | -5/Factory | Discovered new exit (range 11) 11401 | -5/Factory | Discovered new exit (range 16) 11401 | -5/Factory | Identified exit to Factory 11442 | -5/Factory | Spotted B-75 Beast 11584 | -5/Factory | Allied Derelicts emerged from ambush trap array 11618 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11642 | -5/Factory | Identified exit to Upper Caves 11686 | -5/Factory | Fabricated Adv. Hacking Suite? 11826 | -5/Factory | Fabricated Cld. VTOL Module (x1) 11949 | -5/Factory | Entered another Factory area 11949 | -4/Factory | Evolved 2 slots: Utility x2 11958 | -4/Factory | Identified exit to Research 11961 | -4/Factory | Central database locked down 12041 | -4/Factory | Fabricated Exp. Propulsion Shielding? 12114 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 12160 | -4/Factory | Fabricated Cld. Plasma Cannon? 12241 | -4/Factory | Sucked down chute 12241 | -4/Factory | Entered Waste 12242 | -4/Waste | Met a frightened Derelict 12242 | -4/Waste | Found Prototype Device 12242 | -4/Waste | Identified Exp. Focal Shield 12246 | -4/Waste | Spotted C-40 Crusher 12249 | -4/Waste | Spotted C-40 Crusher 12265 | -4/Waste | Build established: Wizard-Sprinter 12279 | -4/Waste | Spotted C-40 Crusher 12317 | -4/Waste | Destroyed C-40 Crusher 12327 | -4/Waste | Destroyed C-40 Crusher 12330 | -4/Waste | Spotted C-40 Crusher 12338 | -4/Waste | Spotted C-40 Crusher 12355 | -4/Waste | Spotted C-40 Crusher 12367 | -4/Waste | Found Prototype Device 12367 | -4/Waste | Identified Exp. Thermal Defense Suite 12383 | -4/Waste | Warlord forces began an assault 12417 | -4/Waste | Allies destroyed C-40 Crusher 12428 | -4/Waste | Allies destroyed C-40 Crusher 12439 | -4/Waste | Destroyed C-40 Crusher 12445 | -4/Waste | Discovered new exit (range 15) 12447 | -4/Waste | Found Prototype Device 12447 | -4/Waste | Identified Exp. Weapon Cycler 12494 | -4/Waste | Identified exit to Factory 12533 | -4/Waste | Entered Factory 12533 | -4/Factory | Accompanied by 17 allies 12538 | -4/Factory | Identified exit to DSF 12550 | -4/Factory | Spotted B-86 Titan 12608 | -4/Factory | Fabricated Cld. VTOL Module (x1) 12640 | -4/Factory | Allies destroyed B-86 Titan 12669 | -4/Factory | Lost 7 allies 12757 | -4/Factory | Central database locked down 12783 | -4/Factory | First assault squad dispatched 12844 | -4/Factory | Fabricated Tri-rail Accelerator (x1) 12860 | -4/Factory | Entered Research 12860 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13011 | -3/Research | Spotted B-86 Titan 13079 | -3/Research | Discovered new exit (range 8) 13083 | -3/Research | Identified exit to Research 13310 | -3/Research | Fabricated Weapon Mount? 13360 | -3/Research | Search patrols dispatched 13450 | -3/Research | Central database locked down 13527 | -3/Research | Repaired Cld. VTOL Module 13539 | -3/Research | Fabricated Exp. Signal Interpreter? 13551 | -3/Research | Entered another Research area 13551 | -2/Research | Evolved 2 slots: Utility x2 13572 | -2/Research | Build established: Wizard-Scout 13613 | -2/Research | Discovered new exit (range 12) 13801 | -2/Research | Search patrols dispatched 13807 | -2/Research | Spotted B-90 Cyclops 13816 | -2/Research | Identified exit to Access 13832 | -2/Research | Found Prototype Processor 13832 | -2/Research | Identified Exp. Armor Integrity Analyzer 13842 | -2/Research | Found Prototype Device 13842 | -2/Research | Identified Exp. Actuator Array 13861 | -2/Research | Discovered exit to Access (range 13) 13870 | -2/Research | Spotted B-90 Cyclops 14119 | -2/Research | Fabricated Tri-rail Accelerator (x1) 14404 | -2/Research | Spotted B-90 Cyclops 14611 | -2/Research | Discovered new exit (range 5) 15000 | -2/Research | Destroyed CY-PHR 15003 | -2/Research | Found Prototype Device 15003 | -2/Research | Identified Exp. Cloaking Device 15007 | -2/Research | Crushed by falling debris 15024 | -2/Research | Found Prototype Hackware 15025 | -2/Research | Found Prototype Hackware 15025 | -2/Research | Identified System Mapper 15028 | -2/Research | Found Prototype Processor 15028 | -2/Research | Identified Procsplitter 15029 | -2/Research | System corruption reached 10% 15029 | -2/Research | Attached Procsplitter, gained temporary slots: Utility x3 15030 | -2/Research | Found Prototype Hackware 15030 | -2/Research | Identified Ghost Barrier 15034 | -2/Research | Found Prototype Hackware 15034 | -2/Research | Identified Deep Network Scanner 15037 | -2/Research | Identified Quantum Router 15041 | -2/Research | Lost 3 parts (2u1w) 15246 | -2/Research | Found Prototype Device 15246 | -2/Research | Identified Exp. EM Disruption Field 15483 | -2/Research | Fabricated Exp. Signal Interpreter? 15498 | -2/Research | Entered Testing 15538 | -2/Testing | Found Prototype Device 15538 | -2/Testing | Identified Exp. ECM Suite 15541 | -2/Testing | Found Prototype Device 15541 | -2/Testing | Identified Thermal Barrier 15598 | -2/Testing | Repaired Weapon Mount? 15652 | -2/Testing | Repaired Tri-rail Accelerator 15669 | -2/Testing | Found Prototype Launcher 15669 | -2/Testing | Identified Adv. Micro-nuke Launcher 15699 | -2/Testing | Repaired Helical Railgun? 15770 | -2/Testing | Fabricated Cld. Q-thruster? 15791 | -2/Testing | Repaired Impulse Thruster Array+ 15828 | -2/Testing | Repaired Com. Particle Reactor 15850 | -2/Testing | Repaired Enh. Force Lance+ 15861 | -2/Testing | Discovered exit to Access (range 4) 15874 | -2/Testing | Found Prototype Processor 15874 | -2/Testing | Identified Spectral Analyzer 15916 | -2/Testing | Entered Access 15925 | -1/Access | Identified exit to Surface 15950 | -1/Access | Identified exit to Command 16177 | -1/Access | Build established: Wizard-Ninja 16253 | -1/Access | Central database locked down 16317 | *** | Escaped! Last Messages --------------- Downloading prototype IDs... Point Singularity Launcher Exp. Q-thruster Exp. Biometal Medium Treads Imp. Quantum Reactor 16253_ ALERT: Central database lockdown, local access denied. 16268_ U-05 Engineer builds a Wall. 16306_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6B. 16308_ C-30 ARC bursts open, deploying its payload. 16308_ P-80 Master unfolds itself. 16311_ K-01 Serf collects debris. 16315_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16315_ The Access Shell folds into the floor. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #+##################################+#####???????? | | ?????? | | ?????? | | ###############+##### ""##????????????????? | | #???????????? ??# ""#?????????????????? | | ??????????? #?# ""#?????????????????? | | ????????? #?# T#?????????????????? | | ??????? #?# ""#?????????????????? | | #????# #?# ""#?????????????????? | | #????# ### ""##????????????????? | | #????# ## #????????????????? | | ?????# ### ##????????????????? | | ?????# #?# #?????????????????? | | ?????# #?# #??????k??????????? | | ?????# #?# #??????u??????????? | | ?????# #?# @" #?????????????????? | | ?????##############?# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ????????????????????????????????????BB???????????? | | ????????????????????????????????????BB???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 6 Power Amplification 40 Corruption Containment 12 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 76 Targeting Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 89 Defensive Hacking 59 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Heat Sink | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Enh. Multireflex Exoskeleton | -4/Factory | Hacked Helical Railgun | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Tri-rail Accelerator | -4/Factory | Hacked Adv. Cloaking Device | -3/Research | Scanalyzed Weapon Mount | -3/Research | Hacked Exp. Signal Interpreter | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Adv. Recalibrator | -2/Research | Hacked Adv. ECM Suite | -2/Research | Scanalyzed Exp. Core Analyzer | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Centrium Leg | -1/Access | Hacked Robot Schematics ------------------ P-80 Master | -1/Access | Hacked G-73 Enforcer | -1/Access | Hacked Y-72 Warden | -1/Access | Hacked L-61 Swordsman | -1/Access | Hacked B-74 Champion | -1/Access | Hacked E-15 Imp | -1/Access | Hacked A-15 Conveyor | -1/Access | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Cld. Plasma Cannon | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Tri-rail Accelerator | x1 | -4/Factory Weapon Mount | x2 | -3/Research Exp. Signal Interpreter | x1 | -3/Research Tri-rail Accelerator | x1 | -2/Research Exp. Signal Interpreter | x1 | -2/Research Cld. Q-thruster | x1 | -2/Testing Repaired ---------- Assault Rifle | 14% | -10/Materials Imp. Assault Rifle | 67% | -9/Materials Cld. VTOL Module | 16% | -3/Research Weapon Mount | 12% | -2/Testing Tri-rail Accelerator | 44% | -2/Testing Helical Railgun | 15% | -2/Testing Impulse Thruster Array | 46% | -2/Testing Com. Particle Reactor | 72% | -2/Testing Enh. Force Lance | 38% | -2/Testing Studied --------- Lgt. Treads | -9/Materials | Hacked Scythe | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Fusion Compressor | -3/Research | Hacked Remote Datajack | -3/Research | Hacked Enh. Force Lance | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed HelicalTiamatDevice Manual? 0 Play Time 10:00:13 Cumulative 525.3 hours Start 2026.02.10 @ 17:30:51 End 2026.04.21 @ 16:04:46 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 184 Adventurer 8 Explorer 0 Win Type 0 Total 34 Types 15/5/4/3/0/1/2/1/2/1 Lore% 92 Gallery% 88 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e74206-1c9e-4484-8994-d5ae88113dd2