Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 00:53:18 Player: Maelyn Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (639) 639 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2614 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (10) --- Scrap Suit Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Scrap Suit Small Storage Unit Hardened Medium Armor Plating Hacking Suite EM Pulse Gun Particle Gun Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 28 | 8 3 11 . 6 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 3 . 2 . . Treads 2 | 2 . . . . Leg 3 | 1 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 . 4 Device 4 | 1 . 1 . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 10 | 2 . 7 . 1 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 2 4 . 13 Power 3 | . 1 . . 2 Propulsion 4 | . . 1 . 3 Utility 5 | . 1 1 . 3 Weapon 7 | . . 2 . 5 Highest Loss Streak 13 | . 1 3 . 13 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 9 7 Power . | . . . . . Propulsion 1 | 1 2 1 1 . Utility 3 | . 2 3 4 4 Weapon 2 | 1 1 3 4 3 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 94 95 100 72 Engine 12 | . 12 14 14 7 Treads 7 | . 26 3 . . Leg 18 | . . 23 28 19 Device 9 | . 5 8 14 15 Storage 13 | . 14 14 14 9 Protection 3 | . 6 2 . 6 Energy Gun 14 | . 14 15 14 7 Ballistic Gun 11 | . 14 11 14 7 Peak Build Rating 22 | 7 8 16 16 22 Average Rating 11 | 5 7 12 16 17 On Entrance 9 | . 7 7 16 16 Avg Prop Armor Cover (%) 8 | 8 . . . . Naked Turns . | . . . . . Heaviest Build 25 | 13 22 23 16 25 Greatest Support 40 | 40 40 40 20 30 Greatest Overweight (x) 6 | 1 6 1 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 7 10 10 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 590 | 238 130 222 . . Remotely . | . . . . . Salvage Created 810 | 66 335 297 . 112 Parts 74 | 14 26 26 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 26 | . 11 13 . 2 Guns 23 | . 9 12 . 2 AOE 1 | . . 1 . . Classes Destroyed 5 | 1 4 . . . Tunneler 3 | 3 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 15 | . 6 9 . . Grunt 11 | . 5 4 . 2 Best Kill Streak 6 | 2 6 3 . 2 Combat Bots Only 6 | . 6 3 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 303 | . 75 81 3 144 Missed 86 | . 20 20 . 46 Hits 217 | . 55 61 3 98 Melee 6 | . . . . 6 Projectile 211 | . 55 61 3 92 Critical Strikes 8 | . . 1 . 7 Damage Taken 2737 | . 538 625 65 1509 Core 789 | . 104 81 48 556 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . . 6 . Volleys Fired 90 | 6 35 38 . 11 Largest 2 | 2 2 2 . 2 Hottest 105 | 70 70 105 . 85 Shots Fired 171 | 12 68 72 . 19 Gun 169 | 12 68 71 . 18 Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special . | . . . . . Kinetic 71 | 6 35 22 . 8 Thermal 97 | 6 33 48 . 10 Explosive 2 | . . 1 . 1 Electromagnetic 1 | . . 1 . . Robot Hit Streak 11 | 3 9 10 . 11 Robot Miss Streak 6 | 2 4 6 . 1 Penetration Max . | . . . . . Secondary Targets 10 | . 4 5 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 99 | 7 41 35 . 16 Core Hits 53 | 3 17 23 . 10 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 2 . . Burn 6 | . 4 2 . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1288 | 94 511 440 . 243 Guns 1194 | 94 511 411 . 178 Cannons . | . . . . . Explosions 75 | . . 10 . 65 Melee . | . . . . . Ramming 19 | . . 19 . . Kinetic 371 | 43 199 57 . 72 Thermal 823 | 51 312 354 . 106 Explosive 75 | . . 10 . 65 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 337 | 27 189 337 . 103 Average Temperature 78 | 10 57 113 . 34 Received Heat Transfer 963 | . 168 201 . 594 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 4 | . 3 1 . . Heat Transferred 2635 | 148 1221 1005 . 261 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | 10 110 68 . 30 Initial 34 | . . 34 . . Average 18 | 1 35 19 . 2 Influence Increases 707 | 15 272 333 . 87 Destroy 0b10 Robot/C 520 | . 220 260 . 40 Destroy 0b10 Robot/NC 25 | 15 10 . . . Destroy Leader 102 | . 42 50 . 10 Disable Machine 15 | . . 15 . . Destroy Structure 15 | . . 8 . 7 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 707 | 15 182 407 16 87 Entered New Map 65 | . . 56 9 . Time Decay 520 | 15 162 316 7 20 Lost Part 122 | . 20 35 . 67 Squads Dispatched 4 | . 3 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 13 1 14 Peak Tracking Total 9 | . 3 3 1 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1259 | 62 145 719 134 199 Sensors 1051 | . . 719 134 198 Seismic 208 | 62 145 . . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2067 | 180 384 1134 134 235 Spaces Moved 1322 | 101 165 803 112 141 Core 37 | 19 3 . . 15 Treads 316 | 82 162 72 . . Legs 969 | . . 731 112 126 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 131 | 141 163 124 120 133 Slowest Speed 350 | 160 350 240 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 45 99 8 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 8 . 6 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 8 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1481 | 123 211 866 111 170 Wait 1 | . . . . 1 Move 1318 | 100 164 802 111 141 Hop . | . . . . . Pick Up 27 | 8 7 7 . 5 Fast Attach 3 | 3 . . . . Attach 22 | 4 4 4 . 10 Detach . | . . . . . Swap 12 | 2 1 8 . 1 Drop 5 | . . 4 . 1 Fire 90 | 6 35 38 . 11 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Discovered new exit (range 3) 548 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Entered Mines 711 | -10/Mines | Lost 3 parts (1n2w) 855 | -10/Mines | Core integrity fell below 50% 885 | -10/Mines | Discovered new exit (range 7) 934 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 937 | -10/Mines | Found Prototype Device 980 | -10/Mines | Identified Exp. Sensor Array 1053 | -10/Mines | Learned Materials terminal intel 1057 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1060 | -10/Mines | Found Scrap Suit 1062 | -10/Mines | Discovered new exit (range 11) 1166 | -10/Mines | Discovered new exit (range 10) 1450 | -10/Mines | Build established: Scavenger-Mutant 1699 | -10/Mines | Entered Subcaves 1732 | -10/Subcaves | Learned location of Zion (-6) 1732 | -10/Subcaves | Met a Zionite searching for "candidates" 1762 | -10/Subcaves | Discovered new exit (range 15) 1828 | -10/Subcaves | Core integrity fell below 20% 1833 | -10/Subcaves | Entered Materials 1833 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1834 | -8/Materials | Loaded intel: 12 terminal locations 2043 | -8/Materials | Core integrity fell below 50% 2049 | -8/Materials | Core integrity fell below 20% 2068 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02032_ U-05 Engineer builds a Wall. 02035_ Assault Rifle destroyed. 02035_ Critical hit (Burn: +37). 02035_ U-05 Engineer builds a Wall. 02036_ G-47 Trooper destroyed. 02037_ U-05 Engineer lays Concrete. 02038_ Slug penetrates Wall. 02039_ U-05 Engineer builds a Wall. 02040_ Particle Gun destroyed. 02040_ Critical hit (Burn: +37). 02041_ Slug penetrates Wall. 02043_ U-05 Engineer lays Concrete. 02043_ U-05 Engineer builds a Wall. 02044_ U-05 Engineer lays Concrete. 02047_ Penetrated by Slug. 02049_ U-05 Engineer lays Concrete. 02050_ Penetrated by Slug. 02062_ M-13 Machinist repairs Y-45 Defender. 02064_ B-36 Bruiser destroyed. 02065_ Slug penetrates Wall. 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"????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"T"??????????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommGunInsulator Manual? 0 Play Time 00:17:09 Cumulative 25.9 hours Start 2026.04.09 @ 00:37:28 End 2026.04.09 @ 00:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/TamsynBold Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e2532b5-b35e-4b3b-a633-01c9bd0c0cab