Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 09:03:42 Player: WarMechanic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1009) 1009 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2394 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 250/250 System Corruption 14% Temperature Cool (9) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Hammer > --- INVENTORY (25) --- Light Treads Light Treads Improved Treads Medium Matter Pod (100) Structural Scanner Advanced Visual Processing Unit Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer ECM Suite ECM Suite ECM Suite Hacking Suite EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Compact Wheel Medium Matter Pod Structural Scanner Advanced Visual Processing Unit Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer ECM Suite ECM Suite ECM Suite Hacking Suite EM Shotgun Improved EM Shotgun Improved EM Shotgun Grenade Launcher Mini Grenade Launcher Hammer Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 9 13 16 4 Power 6 | 2 3 1 . Engine 6 | 2 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 3 4 1 Treads 4 | 1 2 1 . Leg . | . . . . Wheel 7 | 2 1 3 1 Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 7 1 Device 4 | 1 1 1 1 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 12 | 2 4 4 2 Energy Gun 5 | 1 2 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 4 | . 1 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 4 | . 3 1 . System Corruption 33 | . 25 8 . Parts Lost 18 | . 5 9 4 Power 3 | . 1 1 1 Propulsion 4 | . 2 1 1 Utility 8 | . 1 6 1 Weapon 3 | . 1 1 1 Highest Loss Streak 4 | . 4 3 4 To Critical Strikes . | . . . . Average Backups 21 | 5 20 24 21 Power 1 | . 1 2 . Propulsion 3 | 2 4 3 3 Utility 9 | 1 7 11 10 Weapon 6 | . 6 7 6 Tool/Special . | . . . . Unused Backups 22 | . 5 3 14 Power . | . . . . Propulsion 2 | . . . 2 Utility 9 | . . . 9 Weapon 11 | . 5 3 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 96 97 Engine 12 | . 14 10 11 Treads 12 | . 14 11 11 Wheel 12 | . 14 11 11 Device 8 | . 12 4 11 Storage 12 | . 14 11 11 Processor 3 | . . 4 11 Protection 11 | . 1 21 8 Energy Gun 10 | . 11 10 8 Ballistic Gun 1 | . 4 . . Impact Weapon 11 | . 12 11 11 Peak Build Rating 18 | 8 10 17 18 Average Rating 11 | 6 9 14 17 On Entrance 8 | . 8 10 16 Avg Prop Armor Cover (%) 12 | 11 12 12 13 Naked Turns . | . . . . Heaviest Build 95 | 15 90 95 92 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 9 | . 5 9 5 Average Overweight (x) 4 | . 4 5 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 24 25 25 Most Carried 25 | 8 25 25 22 Average Carried 21 | 5 20 24 21 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 8 24 22 19 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 794 | 327 281 186 . Remotely . | . . . . Salvage Created 1662 | 236 690 736 . Parts 76 | 20 32 23 1 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 29 | . 16 10 3 Melee 6 | . 3 2 1 Guns 8 | . 4 4 . AOE 8 | . 6 . 2 Classes Destroyed 11 | 3 5 3 . Worker 6 | 2 3 1 . Builder 3 | . 1 2 . Tunneler 5 | 5 . . . Hauler 3 | . 1 2 . Recycler 3 | 1 1 1 . Mechanic 1 | . . 1 . Operator 3 | . 2 1 . Swarmer 9 | . 6 . 3 Grunt 16 | . 10 6 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 8 | 8 4 5 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 192 | . 79 95 18 Missed 45 | . 28 16 1 Hits 147 | . 51 79 17 Melee 9 | . . 9 . Projectile 138 | . 51 70 17 AOE 1 | . 1 . . Critical Strikes 11 | . 1 9 1 Actively Blocked 2 | . . 2 . Damage Taken 2274 | 14 761 1200 299 Core 527 | . 121 310 96 Absorbed by Shields . | . . . . Redirected to Shielding 92 | . 18 59 15 Regen/Repaired (Parts) 44 | . 44 . . Core Remaining (%) 75 | 100 51 . . Volleys Fired 64 | 16 23 22 3 Largest 2 | 2 2 1 1 Hottest 60 | 60 60 45 30 Shots Fired 84 | 32 26 23 3 Gun 79 | 32 24 23 . Cannon . | . . . . Launcher 5 | . 2 . 3 Special . | . . . . Kinetic 19 | 16 3 . . Thermal 2 | . . 2 . Explosive 5 | . 2 . 3 Electromagnetic 58 | 16 21 21 . Robot Hit Streak 11 | 7 9 11 2 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | 20 46 63 5 Core Hits 46 | 9 17 15 5 Critical Kills . | . . . . Critical Parts Destroyed 14 | . 9 4 1 Critical Strikes 15 | . 9 5 1 Smash 15 | . 9 5 1 Melee Attacks 103 | . 38 58 7 Impact 103 | . 38 58 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 14 | . 8 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3874 | 326 1583 1659 306 Guns 863 | 255 231 377 . Cannons . | . . . . Explosions 776 | 71 364 104 237 Melee 2235 | . 988 1178 69 Ramming . | . . . . Kinetic 126 | 103 23 . . Thermal 294 | 71 119 104 . Explosive 482 | . 245 . 237 Electromagnetic 737 | 152 208 377 . Impact 2235 | . 988 1178 69 Slashing . | . . . . Piercing . | . . . . Highest Corruption 25 | . 25 14 14 Average Corruption 13 | . 15 12 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 13 7 Message Errors 4 | . . 3 1 Matter Fused 5 | . . 2 3 Heat Flow Errors 5 | . . 5 . Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . 2 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 943 | . 500 306 137 Projectiles . | . . . . Explosions 144 | . 5 34 105 Melee 799 | . 495 272 32 Knockbacks 12 | . 9 3 . Impact 11 | . 8 3 . Kinetic . | . . . . Secondary 1 | . 1 . . Self-Inflicted Damage 190 | 14 . 47 129 Shots 6 | 1 . 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | 12 36 258 6 Average Temperature 64 | 12 20 78 6 Received Heat Transfer 771 | . 303 414 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 20 | . 10 10 . Combat Hostiles 7 | . 3 4 . Parts Fried 22 | . 13 8 1 Impact Corruptions 32 | . 18 13 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | 150 150 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 2 3 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | 10 167 155 65 Initial 61 | . . 61 41 Average 61 | 2 105 35 23 Influence Increases 1139 | 40 606 370 123 Destroy 0b10 Robot/C 580 | . 320 200 60 Destroy 0b10 Robot/NC 120 | 40 40 40 . Destroy Leader 146 | . 72 64 10 Successful Hack 35 | . 29 6 . Disable Machine 75 | . 30 45 . Destroy Structure 63 | . 25 15 23 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 105 | . 75 . 30 Influence Decreases 1084 | 40 461 408 175 Entered New Map 150 | . . 84 66 Time Decay 806 | 40 411 284 71 Lost Part 128 | . 50 40 38 Squads Dispatched 6 | . 5 1 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 31 12 6 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 12 8 . Successful 10 | . 5 5 . Failed 10 | . 7 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 17 | . 9 8 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 1 | . . 1 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2158 | 80 901 997 180 Optics 499 | . . 499 . Terrain 180 | . . . 180 Structural 157 | . . 157 . Seismic 1322 | 80 901 341 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2572 | 149 1048 1195 180 Spaces Moved 1047 | 77 468 417 85 Core 1 | 1 . . . Treads 29 | 5 24 . . Legs . | . . . . Wheels 1017 | 71 444 417 85 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 175 175 Average Speed 170 | 102 174 178 175 Slowest Speed 480 | 160 480 215 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 59 25 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 71 | 2 24 14 31 Melee 5 | . . 5 . Projectile . | . . . . AOE 66 | 2 24 9 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1571 | 111 607 753 100 Wait 238 | . 26 212 . Move 1044 | 76 467 416 85 Hop . | . . . . Pick Up 52 | 9 28 15 . Fast Attach 9 | 6 . 3 . Attach 17 | 1 5 8 3 Detach . | . . . . Swap 24 | 2 13 7 2 Drop 20 | 1 7 12 . Fire 64 | 16 23 22 3 Melee 103 | . 38 58 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Lost 4 parts (1p1n1u1w) 1125 | -10/Materials | Repaired EM Pulse Gun 1182 | -10/Materials | Discovered new exit (range 4) 1196 | -10/Materials | System corruption reached 10% 1198 | -10/Materials | Entered another Materials area 1198 | -9/Materials | Evolved 2 slots: Utility x2 1486 | -9/Materials | Build established: Scavenger-Mutant 2116 | -9/Materials | System corruption reached 10% 2201 | -9/Materials | Core integrity fell below 50% 2368 | -9/Materials | Lost 3 parts (1p1u1w) 2368 | -9/Materials | Discovered new exit (range 15) 2393 | -9/Materials | Entered Mines 2509 | -9/Mines | Build established: Mutant 2531 | -9/Mines | Core integrity fell below 20% 2566 | -9/Mines | Lost 4 parts (1p1n1u1w) 2568 | -9/Mines | Assembled infested the area 2573 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02535_ Mace destroyed. 02535_ Destroyed Mace. 02538_ K-01 Serf collects debris. 02539_ System corrupted: Energy discharge (-17). 02540_ K-01 Serf collects debris. 02549_ S-10 Pest suffers critical hit (Smash). 02549_ Destroyed Lgt. Ion Engine. 02549_ S-10 Pest system corrupted by crushing effect. 02551_ S-10 Pest misfires. 02553_ S-10 Pest IFF system glitched. 02560_ System corrupted: Matter fused (-9). 02560_ S-10 Pest misfires. 02564_ S-10 Pest IFF system glitched. 02564_ Flight Unit fried. 02564_ S-10 Pest destroyed. 02567_ K-01 Serf collects debris. 02568_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02570_ Critical hit (Burn: +37). 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