Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.09 @ 10:38:43 Player: Kyzrati Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (196) 980 Value Destroyed (8790) 8790 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5657) 5657 TOTAL SCORE: 24867 Bonus ------- High Alert Combat Kills 2181 Follower Combat Kills 2708 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 81/100 System Corruption 54% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Light Quantum Reactor Biometal Leg Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Transmission Jammer Zionite Weapon Casing Medium Regenerative Plating SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Fusion Bomb Launcher Plasma Sword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Zionite Composite Leg II Biometal Leg Heavy Regenerative Plating Thermal Defense Suite Antimissile System Antimissile System Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Railgun Micro-nuke Launcher Advanced Remote Datajack Plasma Sword Enhanced Force Lance [Rating: 188] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Greatsword Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . 2 2 1 . 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 266 | 6 9 3 . 8 21 39 1 2 . 1 14 8 5 1 22 38 18 4 17 7 42 Power 25 | 1 2 . . . 3 3 . . . . 2 . . . . 2 1 . 1 1 9 Engine 8 | 1 1 . . . 2 3 . . . . 1 . . . . . . . . . . Core 5 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . 1 1 9 Propulsion 39 | 2 1 2 . . 3 3 1 . . . 5 1 . . . 6 4 1 2 4 4 Treads 8 | . . . . . 3 3 1 . . . 1 . . . . . . . . . . Leg 23 | 2 1 2 . . . . . . . . 4 1 . . . 6 1 1 1 2 2 Wheel 8 | . . . . . . . . . . . . . . . . . 3 . 1 2 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 1 3 . . . 8 18 . . . 1 3 6 5 1 16 19 8 2 12 2 17 Device 41 | . . . . . 2 7 . . . . 1 2 1 . 4 6 4 1 4 1 8 Storage 9 | 1 2 . . . 2 1 . . . . . . . . . . 2 . . 1 . Processor 10 | . . . . . . 2 . . . . . . 1 . . 4 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 62 | . 1 . . . 4 8 . . . 1 2 4 3 1 12 9 1 1 7 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 3 1 . 8 7 15 . 2 . . 4 1 . . 6 11 5 1 2 . 12 Energy Gun 20 | 1 1 1 . . 2 5 . 1 . . . 1 . . 3 5 . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Ballistic Gun 18 | 1 1 . . 6 5 1 . . . . . . . . . 2 . 1 . . 1 Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . . . . . . . . Launcher 12 | . . . . 2 . . . 1 . . 1 . . . 3 1 1 . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 11 | . 1 . . . . 4 . . . . 1 . . . . 1 2 . . . 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . 2 1 . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 2 . . . . . 2 . . . 1 1 1 5 1 3 Parts Lost 50 | . 1 1 . 1 3 2 . . . . 2 . . . . 11 . . 2 . 27 Power 8 | . . . . . 1 . . . . . . . . . . 1 . . 1 . 5 Propulsion 9 | . . . . . . . . . . . . . . . . 4 . . . . 5 Utility 19 | . 1 . . . . . . . . . . . . . . 4 . . 1 . 13 Weapon 14 | . . 1 . 1 2 2 . . . . 2 . . . . 2 . . . . 4 Highest Loss Streak 20 | . 1 1 . 1 2 1 . . . . 1 . . . . 6 . . 1 . 20 Average Slot Usage (%) 92 | . 90 100 100 100 96 96 92 92 92 92 89 92 91 93 91 89 93 91 91 86 87 Engine 3 | . 8 . . . 4 7 7 7 7 7 2 6 6 6 6 3 . . . . . Core 2 | . 5 14 14 14 4 . . . . . 3 . . . . 1 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 4 4 6 11 Treads 4 | . . . . . 11 14 15 15 15 15 12 . . . . . . . . . . Leg 11 | . 28 28 28 28 6 . . . . . 7 20 20 20 20 16 14 3 3 3 1 Wheel 2 | . . . . . . . . . . . . . . . . . . 14 14 13 12 Device 9 | . . . . . 1 16 15 15 15 15 14 7 6 6 6 6 11 15 14 10 12 Storage 14 | . 14 28 28 28 18 15 15 15 15 15 13 13 13 13 13 11 10 9 9 8 7 Processor 8 | . . . . . . 2 7 7 7 7 6 6 6 6 6 16 21 19 18 17 14 Protection 10 | . 4 . . . 13 9 7 7 7 7 9 17 18 20 17 9 8 4 5 8 10 Energy Gun 5 | . 13 14 14 . 5 7 15 15 15 15 9 5 6 6 6 3 . . . . . Ballistic Gun 4 | . 14 14 14 27 30 4 . . . . . . . . . . 5 4 1 . . Ballistic Cannon 1 | . . . . . . 9 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 2 6 6 6 6 3 . . . . . Slashing Weapon 5 | . . . . . . 3 7 7 7 7 5 6 6 6 6 5 9 9 9 8 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 4 5 4 7 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 10 32 32 32 34 64 81 60 60 60 60 69 76 72 72 71 76 88 92 114 148 207 Greatest Support 68 | 20 20 20 20 20 42 48 48 40 40 40 60 68 68 68 68 68 65 48 64 64 64 Greatest Overweight (x) 4 | . 1 1 1 1 4 3 1 1 1 1 1 1 1 1 1 1 2 1 2 3 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 . . . 1 . . 1 1 1 2 2 Largest Inventory Capacity 16 | 6 14 14 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 8 14 14 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 10 13 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 8 10 13 13 13 15 15 15 16 16 15 15 15 16 15 14 15 15 15 15 15 Final Capacity 16 | 6 14 14 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 10 13 14 14 16 16 15 16 16 16 15 16 16 16 16 16 16 16 14 16 3 Class Distribution -------------------- 28% | Messiah-Mutant 24% | Gladiator 12% | Messiah-Gladiator 8% | Derelict-Gladiator 8% | Scavenger-Mutant 6% | Mutant 6% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Messiah-Gladiator | -5/Proximity Caves Messiah-Gladiator | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Matter Collected 6661 | 183 295 142 . 127 593 905 17 34 . 10 172 240 120 10 955 1488 237 34 155 182 762 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9188 | . 298 95 . 211 803 1155 . 50 . 47 572 85 . . 410 1437 298 27 179 877 2644 Parts 472 | . 17 3 . 18 38 62 . 3 . 2 20 1 . . 20 63 16 4 14 65 126 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 9 . 15 . 1 . . 15 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 151 | . 8 2 . 7 15 20 . 3 . 1 8 1 . . 10 17 5 . . 11 43 Melee 78 | . . . . . 2 6 . . . 1 5 1 . . 1 16 2 . . 11 33 Guns 33 | . 8 2 . 2 13 4 . . . . . . . . 3 . 1 . . . . Cannons 11 | . . . . . . 9 . . . . . . . . . . . . . . 2 AOE 28 | . . . . 5 . 1 . 3 . . 3 . . . 6 . 2 . . . 8 Classes Destroyed 19 | . 2 . . 1 2 6 . . . . . 1 . . 1 2 . . 1 . 3 Worker 8 | . . . . . . 1 . . . . . . . . . 1 1 . 2 . 3 Builder 14 | . . . . . . 1 . . . . 3 . . . . 1 1 1 2 3 2 Tunneler 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Recycler 13 | . . . . 2 1 3 . . . . 2 . . . . 4 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . . 2 . . . . . . . . . . . . 1 1 1 Swarmer 37 | . 3 . . 7 1 . . 3 . . 3 . . . 5 4 1 . . 4 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 41 | . 5 2 . . 7 9 . . . 1 2 1 . . 3 2 . . . . 9 Brawler 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . . . 6 2 . . . . 1 . . . 1 1 1 . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . . . 1 1 . . . . 1 . . . . 1 1 . . 2 8 Programmer 33 | . . . . . . 6 . . . . 1 . . . . 8 2 . . 5 11 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 2 . 5 7 3 . 3 . 1 5 2 . . 5 6 3 1 2 4 8 Combat Bots Only 8 | . 3 2 . 4 6 2 . 3 . 1 3 1 . . 5 6 2 . . 4 8 Max Kills in Single Turn 4 | . 1 1 . 3 1 2 . 3 . 1 4 1 . . 4 1 2 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 . 3 . . 3 . . . 4 . 2 . . . 2 Melee 2 | . . . . . 1 1 . . . 1 1 1 . . 1 1 1 . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Damage Taken 19623 | . 293 119 . 187 1350 1122 . 16 . 209 923 64 . . 190 2413 280 122 1463 655 10217 Core 2531 | . 49 30 . 50 109 38 . . . . 141 16 . . 50 284 57 . 33 73 1601 Absorbed by Shields 4614 | . . . . . . . . . . . . . . . . . . . . 390 4224 Core Remaining (%) 83 | 100 . . . 48 80 . . . . 94 . . . . 75 71 95 . 97 94 . Volleys Fired 248 | . 26 14 . 8 51 45 1 4 . . 11 . . . 22 4 8 1 . . 53 Largest 4 | . 2 2 . 2 4 4 2 2 . . 1 . . . 1 1 1 1 . . 2 Hottest 240 | . 60 70 . 40 111 214 126 126 . . 63 . . . 80 60 43 33 . . 240 Shots Fired 536 | . 52 28 . 12 177 156 2 7 . . 11 . . . 22 4 8 1 . . 56 Gun 411 | . 52 28 . 8 177 83 2 6 . . 8 . . . 17 4 5 1 . . 20 Cannon 92 | . . . . . . 73 . . . . . . . . . . . . . . 19 Launcher 27 | . . . . 4 . . . 1 . . 3 . . . 5 . 2 . . . 12 Special 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 Kinetic 346 | . 26 14 . 8 157 114 . . . . . . . . . 1 5 1 . . 20 Thermal 76 | . . 2 . . . 22 2 6 . . 8 . . . 17 . . . . . 19 Explosive 27 | . . . . 4 . . . 1 . . 3 . . . 5 . 2 . . . 12 Electromagnetic 81 | . 26 12 . . 20 20 . . . . . . . . . 3 . . . . . Robot Hit Streak 21 | . 11 11 . 5 14 21 1 2 . . 7 . . . 8 4 7 . . . 5 Robot Miss Streak 6 | . 2 2 . 1 6 3 1 2 . . 2 . . . 2 . 2 1 . . 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 Secondary Targets 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 621 | . 39 19 . 8 111 117 1 3 . 2 29 4 . . 15 76 12 3 18 35 129 Core Hits 319 | . 17 6 . 11 38 47 1 4 . 1 17 2 . . 21 26 8 1 9 21 89 Critical Hits 21 | . . 1 . . 1 4 . . . . . . . . 1 2 . . . 4 8 Critical Kills 9 | . . . . . . . . . . . . . . . 1 1 . . . 2 5 Critical Parts Destroyed 12 | . . 1 . . 1 4 . . . . . . . . . 1 . . . 2 3 Melee Attacks 592 | . 6 . . . . 29 1 . . 3 38 7 . . 10 121 11 23 77 105 161 Impact 24 | . . . . . . . . . . . 5 2 . . 2 15 . . . . . Slashing 289 | . 6 . . . . 29 1 . . 3 33 5 . . 8 89 11 19 24 28 33 Piercing 279 | . . . . . . . . . . . . . . . . 17 . 4 53 77 128 Sneak Attacks 39 | . . . . . . 2 . . . . 6 1 . . . 9 4 1 6 5 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Follow-up Attacks 70 | . . . . . . . . . . . 3 . . . . 19 1 . 6 13 28 Damage Inflicted 27574 | . 416 214 . 381 1288 3207 35 263 . 93 2084 338 . . 1362 4262 1224 258 1607 2199 8343 Guns 3988 | . 416 214 . 68 1265 936 35 85 . . 139 . . . 317 97 110 . . . 306 Cannons 1333 | . . . . . . 951 . . . . . . . . . . . . . . 382 Explosions 5070 | . . . . 313 . 267 . 178 . . 492 . . . 890 . 428 . . . 2502 Melee 17160 | . . . . . . 1053 . . . 93 1453 338 . . 155 4165 686 258 1607 2199 5153 Ramming 23 | . . . . . 23 . . . . . . . . . . . . . . . . Kinetic 3174 | . 137 67 . 68 1169 1294 . . . . . . . . . 23 110 . . . 306 Thermal 1552 | . . 26 . . . 568 35 85 . . 139 . . . 317 . . . . . 382 Explosive 4803 | . . . . 313 . . . 178 . . 492 . . . 890 . 428 . . . 2502 Electromagnetic 862 | . 279 121 . . 96 292 . . . . . . . . . 74 . . . . . Impact 648 | . . . . . . . . . . . 294 . . . . 354 . . . . . Slashing 8732 | . . . . . . 1053 . . . 93 1159 338 . . 155 3463 686 258 170 520 837 Piercing 7780 | . . . . . . . . . . . . . . . . 348 . . 1437 1679 4316 Highest Corruption 54 | . 1 1 1 1 . 1 1 1 1 1 . . . . . 8 . . 2 1 54 Average Corruption 4 | . 1 1 1 1 . 1 1 1 1 1 . . . . . 5 . . 2 1 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 146 | . 3 3 2 4 . . 4 3 . 3 . . . . . 35 . . 1 3 85 Message Errors 32 | . 2 3 . 3 . . 2 . . 1 . . . . . 10 . . 1 2 8 Matter Fused 18 | . . . . . . . . . . . . . . . . 4 . . . . 14 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . 5 . . . . 6 Energy Discharges 20 | . 1 . 1 . . . . 2 . 2 . . . . . 4 . . . 1 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 14 | . . . 1 . . . 2 1 . . . . . . . 6 . . . . 4 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 Targeting Errors 32 | . . . . 1 . . . . . . . . . . . 4 . . . . 27 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2511 | . . . . 13 . 106 . . . . 542 132 . . 26 572 350 . 288 166 316 Projectiles 25 | . . . . . . 17 . . . . . . . . . . . . . . 8 Explosions 155 | . . . . 13 . . . . . . 15 . . . 26 . 16 . . . 85 Melee 2331 | . . . . . . 89 . . . . 527 132 . . . 572 334 . 288 166 223 Knockbacks 12 | . . . . . . 6 . . . . 2 . . . . 4 . . . . . Impact 6 | . . . . . . . . . . . 2 . . . . 4 . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . 42 . 34 . . . . 63 . . . 9 . . . . . 31 Shots 6 | . . . . 2 . 1 . . . . 1 . . . 1 . . . . . 1 Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 413 | . 228 182 . 4 413 385 14 28 . . 28 . . . . 257 . . . . 255 Average Temperature 106 | . 70 75 . 3 155 97 10 15 . . 16 . . . . 119 . . . . 92 Received Heat Transfer 2152 | . 114 66 . . 594 318 . . . 63 72 36 . . 54 144 27 18 273 9 364 Effects 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 3 . . . . . . . . . . . . 1 3 . . . . 1 Impact Corruptions 12 | . . . . . . . . . . . 6 . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . . . . . . . 2 . . . . . 1 Heat Transferred 2222 | . . 74 . . . 779 74 185 . . 296 . . . 481 . . . . . 333 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Peak Influence 2002 | . 170 42 . 90 291 851 . . . . 288 . . . . 570 603 625 328 404 2002 Average Influence 335 | . 35 5 . 68 114 251 . . . . 134 . . . . 213 466 403 227 243 1125 Maximum Alert Level 5 | . . . . . 1 3 . . . . 1 . . . . 2 2 2 1 2 5 Low Security (%) 48 | 100 100 100 . 100 85 55 . . . . 65 . . . . 57 . . 33 27 2 Level 1 25 | . . . . . 14 25 . . . . 34 . . . . 19 28 54 66 70 8 Level 2 13 | . . . . . . 8 . . . . . . . . . 22 71 45 . 2 13 Level 3 5 | . . . . . . 10 . . . . . . . . . . . . . . 28 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 27 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . 3 10 . . . . 3 . . . . 11 3 2 2 3 17 Investigation 11 | . . . . . . 2 . . . . 1 . . . . 4 1 . 1 . 2 Extermination 18 | . . . . . . 5 . . . . 1 . . . . 3 2 . . 2 5 Reinforcement 9 | . 1 . . . 1 3 . . . . 1 . . . . . . 1 1 1 . Assault 9 | . . . . . . . . . . . . . . . . 1 . 1 . . 7 Garrison 8 | . . . . . 2 . . . . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Distress Signals 10 | . 1 . . . 4 1 . . . . . . . . . . 1 1 1 . 1 Communications Jammed 136 | . . . . . . . . . . . . . . . . . . 1 51 14 70 Distress Signals 131 | . . . . . . . . . . . . . . . . . . 1 51 14 65 Times Spotted 368 | . 14 2 . 7 29 40 1 4 . 7 9 1 . . 17 38 19 14 33 18 115 Peak Tracking Total 15 | . 6 2 . 4 5 4 1 3 . 4 4 1 . . 5 6 7 8 15 4 13 Tactical Retreats 27 | . 1 . . . 2 8 . . . . 1 . . . 1 . . 1 4 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Disabled 21 | . . . . . . 9 . . . . . . . . . . 4 1 2 . 5 Max in Single Turn 4 | . . . . . . 4 . . . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Accessed 25 | . 3 . 1 . 1 8 . . 4 . 2 1 . . . 3 . . . 1 1 Terminals 10 | . 3 . . . 1 5 . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Total Hacks 76 | . 10 . 1 . 3 19 . . 25 . 7 1 . . . 8 . . . 1 1 Successful 51 | . 5 . 1 . 2 11 . . 25 . 3 1 . . . 3 . . . . . Failed 25 | . 5 . . . 1 8 . . . . 4 . . . . 5 . . . 1 1 Catastrophic 6 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 7 . . . 2 14 . . . . 7 . . . . 11 7 13 12 6 18 Terminals 32 | . 10 . . . 3 13 . . . . 6 . . . . . . . . . . Fabricators 10 | . . . . . . 3 . . . . . . . . . 6 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 Terminal Hacks 38 | . 5 . 1 . 2 3 . . 25 . 1 1 . . . . . . . . . Record 12 | . . . 1 . . . . . 11 . . . . . . . . . . . . Part Schematic 8 | . . . . . . 1 . . 6 . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 5 . . . . 2 . . . . 1 . . . . . Terminals 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Track 2 | . . . . . . 2 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Jam 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 1 7 . . . . 1 . . . . 3 . . . 1 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 5 . . . . . . . . . 3 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 1 . . 6 . 1 . . . . . . . 13 . 10 Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total Allies 27 | . . . . . . . . . . 1 . . . 4 . 4 3 5 . 1 9 Largest Group 5 | . . . . . . . . . . 1 1 . . 4 4 3 3 5 . 1 4 Highest-Rated Group 494 | . . . . . . . . . . 94 94 . . 156 156 126 305 494 . 157 420 Highest-Rated Ally 222 | . . . . . . . . . . 94 94 . . 40 40 99 115 103 . 157 222 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 1 1 2 . 1 3 Heavy 4 | . . . . . . . . . . . . . . . . . 1 1 . . 2 Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 29 | . . . . . . . . . . . . 3 . . . . 4 12 . . 10 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . ROAM 11 | . . . . . . . . . . . . 1 . . . . . 7 . . 3 COLLECT 15 | . . . . . . . . . . . . 2 . . . . 4 3 . . 6 EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Ally Attacks 346 | . . . . . . . . . . 23 3 . . . 43 84 38 56 . . 99 Total Damage 15226 | . . . . . . . . . . 935 145 . . . 1183 1831 3268 2798 . . 5066 Kills 86 | . . . . . . . . . . 8 . . . . 8 17 19 7 . . 27 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 1 1 . 1 . 1 . 1 1 . . . . . . Drone Launches 23 | . . . . . . . . . . . . 1 . . . . 18 . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Zionite Intel Received 10 | . . . . . . . . . . . . . . . . 1 1 2 3 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Turns Passed 17473 | 64 586 478 595 741 818 1888 440 767 183 442 722 598 671 1624 947 1576 776 472 605 901 1579 Spaces Moved 9728 | 46 332 272 396 474 336 860 229 395 97 228 331 349 447 1068 482 802 443 374 354 586 827 Core 20 | 6 . . . . . . . . . . . . . . . . . . . . 14 Treads 2188 | . . . . . 179 860 229 395 97 228 200 . . . . . . . . . . Legs 5361 | 40 332 272 396 474 157 . . . . . 131 349 447 1068 482 802 406 . . . 5 Wheels 2159 | . . . . . . . . . . . . . . . . . 37 374 354 586 808 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 177 185 190 190 190 150 120 120 150 120 120 100 100 100 100 50 Average Speed 148 | 110 139 150 150 150 179 178 189 190 190 190 167 149 147 150 147 146 146 100 107 111 116 Slowest Speed 240 | 120 150 150 150 150 240 230 190 190 190 190 190 150 150 150 150 150 180 100 110 120 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 73 57 89 97 37 32 45 54 74 46 9 61 65 90 63 27 21 16 48 21 27 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 1 . . 1 1 1 . . . . 1 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . 1 1 . . . 1 1 1 1 . . 1 1 . Scrap Searched 23 | . . 1 . 2 . . 2 6 . 1 . 2 4 2 3 . . . . . . Spaces Dug 204 | . 2 . . 13 . 7 . 17 . . 16 . . . 19 21 5 15 26 37 26 Terrain Destroyed 472 | . 2 . . 38 . 52 . 17 . . 42 . . . 71 21 31 15 26 37 120 Melee 159 | . 2 . . . . 7 . . . . 16 . . . 5 21 5 15 26 37 25 Projectile 18 | . . . . . . 14 . . . . . . . . . . 1 . . . 3 AOE 295 | . . . . 38 . 31 . 17 . . 26 . . . 66 . 25 . . . 92 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total 11591 | 56 395 316 398 493 457 1073 231 407 96 232 427 415 461 1091 680 1040 551 441 474 695 1162 Wait 641 | . 11 26 . . 11 53 . 4 . . 21 42 2 22 129 77 35 39 38 29 102 Move 9705 | 45 331 271 395 473 335 859 228 394 96 227 330 346 446 1067 481 801 442 373 353 585 827 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 93 | 5 6 2 2 1 11 14 . 2 . . 7 2 2 . 1 11 6 2 2 6 11 Fast Attach 101 | 5 4 . . . 8 17 . . . . 5 2 1 . 10 16 9 4 9 2 9 Attach 68 | 1 . 1 . 1 7 8 1 . . . 4 3 3 . 6 16 2 . 2 . 13 Detach 43 | . 1 . . . 6 2 . . . . 1 3 3 . 6 11 2 . 3 . 5 Swap 97 | . 5 2 . 7 6 14 . 2 . 1 5 3 1 1 6 6 7 . 6 5 20 Drop 160 | . 5 . 1 3 17 32 . 1 . 1 10 5 3 1 11 13 17 4 13 6 17 Fire 248 | . 26 14 . 8 51 45 1 4 . . 11 . . . 22 4 8 1 . . 53 Melee 413 | . 6 . . . . 29 1 . . 3 33 5 . . 8 85 10 18 48 62 105 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict bent on vengeance 1043 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1129 | -10/Mines | Entered Exiles 1169 | -10/Exiles | Met 8R-AWN 1193 | -10/Exiles | Met EX-HEX 1244 | -10/Exiles | Met EX-BIN 1294 | -10/Exiles | Build established: Scavenger-Mutant 1384 | -10/Exiles | Met EX-DEC 1394 | -10/Exiles | Learned location of Zion (-6) 1454 | -10/Exiles | Visited The Gauntlet 1705 | -10/Exiles | Discovered new exit (range 14) 1724 | -10/Exiles | Entered Mines 1731 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1732 | -9/Mines | Learned location of 1 exit from Lower Caves 1936 | -9/Mines | Discovered new exit (range 11) 2062 | -9/Mines | Learned location of Storage (-8) 2068 | -9/Mines | Discovered new exit (range 6) 2149 | -9/Mines | Learned location of 1 exit from Proximity Caves 2212 | -9/Mines | Core integrity fell below 50% 2465 | -9/Mines | Entered Materials 2465 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2703 | -8/Materials | Discovered new exit (range 4) 2766 | -8/Materials | Build established: Scavenger-Tank 3148 | -8/Materials | Garrison activated, responded to threat 3263 | -8/Materials | Discovered new exit (range 12) 3283 | -8/Materials | Entered Factory 3283 | -7/Factory | Evolved 2 slots: Utility x2 4140 | -7/Factory | Build established: Tank 4371 | -7/Factory | Discovered new exit (range 16) 4395 | -7/Factory | Identified exit to Factory 4732 | -7/Factory | Identified exit to Lower Caves 4747 | -7/Factory | Build established: Gladiator 4970 | -7/Factory | Fabricated Greatsword (x2) 4973 | -7/Factory | Local fabrication network quarantined 5171 | -7/Factory | Entered Lower Caves 5172 | -7/Lower Caves | Identified exit to Lower Caves 5172 | -7/Lower Caves | Med. Treads stolen by Master Thief 5280 | -7/Lower Caves | Encountered a Warlord checkpoint 5611 | -7/Lower Caves | Entered another Lower Caves area 5624 | -7/Lower Caves | Discovered exit to Factory (range 4) 5625 | -7/Lower Caves | Encountered a Warlord checkpoint 5658 | -7/Lower Caves | Learned 8 Factory zone layouts 6262 | -7/Lower Caves | Discovered new exit (range 11) 6378 | -7/Lower Caves | Entered Data Miner 6378 | -7/Data Miner | Discovered new exit (range 6) 6415 | -7/Data Miner | Met Data Miner 6453 | -7/Data Miner | Learned location of Section 7 (-2) 6453 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6487 | -7/Data Miner | Received God Mode back door access code from Data Miner 6561 | -7/Data Miner | Entered Proximity Caves 6577 | -6/Proximity Caves | Escorted by Enhanced Grunt 6728 | -6/Proximity Caves | Learned Factory emergency access door positions 7003 | -6/Proximity Caves | Entered Factory 7003 | -6/Factory | Accompanied by 1 ally 7003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7004 | -6/Factory | Identified exit to Lower Caves 7304 | -6/Factory | Discovered exit to Lower Caves (range 8) 7725 | -6/Factory | Entered Lower Caves 7925 | -6/Lower Caves | Found Prototype Device 7925 | -6/Lower Caves | Identified Heart of Steel 8198 | -6/Lower Caves | Identified exit to Lower Caves 8252 | -6/Lower Caves | Encountered a Warlord checkpoint 8323 | -6/Lower Caves | Entered another Lower Caves area 8714 | -6/Lower Caves | Encountered a Warlord checkpoint 8718 | -6/Lower Caves | Discovered new exit (range 14) 8994 | -6/Lower Caves | Entered Zion 9072 | -6/Zion | Discovered new exit (range 15) 9136 | -6/Zion | Build established: Derelict-Gladiator 9439 | -6/Zion | Received a hallucinogenic algorithm 9528 | -6/Zion | Identified exit to Deep Caves 9663 | -6/Zion | Learned location of Quarantine (-2) 9690 | -6/Zion | Learned location of Warlord (-5) 9723 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10354 | -6/Zion | Imprinted 10356 | -6/Zion | Declared Zion's savior 10618 | -6/Zion | Entered Proximity Caves 10618 | -5/Proximity Caves | Accompanied by 4 allies 10618 | -5/Proximity Caves | Spotted B-75 Beast 10638 | -5/Proximity Caves | Destroyed B-75 Beast 10666 | -5/Proximity Caves | Build established: Messiah-Gladiator 10962 | -5/Proximity Caves | Learned Factory emergency access door positions 11375 | -5/Proximity Caves | Discovered new exit (range 10) 11382 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11535 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11565 | -5/Proximity Caves | Entered Factory 11565 | -5/Factory | Accompanied by 1 ally 11565 | -5/Factory | Evolved 2 slots: Utility x2 11644 | -5/Factory | Incoming investigation squad redirected 11965 | -5/Factory | Lost 3 parts (1n1u1w) 12050 | -5/Factory | Zion Hacker squad teleported in 12238 | -5/Factory | Garrison activated, responded to threat 12584 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12587 | -5/Factory | Incoming investigation squad redirected 12712 | -5/Factory | Lost 6 parts (1p2n2u1w) 12728 | -5/Factory | Discovered new exit (range 7) 12794 | -5/Factory | Build established: Messiah-Mutant 12861 | -5/Factory | Heart of Steel transformed into Warbot 12862 | -5/Factory | Incoming investigation squad redirected 13065 | -5/Factory | First assault squad dispatched 13139 | -5/Factory | Terminal network hard line cut 13141 | -5/Factory | Entered another Factory area 13141 | -4/Factory | Accompanied by 1 ally 13141 | -4/Factory | Evolved 2 slots: Utility x2 13224 | -4/Factory | Spotted B-86 Titan 13228 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 13471 | -4/Factory | Incoming investigation squad redirected 13510 | -4/Factory | Discovered new exit (range 30) 13579 | -4/Factory | Found Hvy. Reactive Plating 13646 | -4/Factory | Retrieved Zion intel report: Main Access 13646 | -4/Factory | Identified exit to Research 13647 | -4/Factory | Zion Heavy squad teleported in 13917 | -4/Factory | Entered Research 13917 | -3/Research | Accompanied by 1 ally 13917 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13987 | -3/Research | Retrieved Zion intel report: Branch Access 13987 | -3/Research | Identified exit to Testing 14039 | -3/Research | Retrieved Zion intel report: Guard Positions 14040 | -3/Research | Zion Heavy squad teleported in 14167 | -3/Research | First assault squad dispatched 14201 | -3/Research | Found Prototype Device 14201 | -3/Research | Identified Exp. Transmission Jammer 14250 | -3/Research | Zion Light squad teleported in 14260 | -3/Research | Spotted B-86 Titan 14269 | -3/Research | Allies destroyed B-86 Titan 14375 | -3/Research | Found Enh. Force Lance 14389 | -3/Research | Entered Testing 14420 | -3/Testing | Found Enh. Force Lance 14423 | -3/Testing | Found Enh. Force Lance 14555 | -3/Testing | Retrieved Zion intel report: Active Garrisons 14563 | -3/Testing | Found Prototype Protection 14563 | -3/Testing | Identified SHELL Armor 14567 | -3/Testing | Found Prototype Protection 14567 | -3/Testing | Identified Med. Regenerative Plating 14570 | -3/Testing | Found Prototype Protection 14570 | -3/Testing | Identified Hvy. Regenerative Plating 14688 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 14737 | -3/Testing | Found Prototype Device 14737 | -3/Testing | Identified AEGIS Remote Shield 14775 | -3/Testing | Retrieved Zion intel report: Component Schematics 14987 | -3/Testing | Discovered new exit (range 8) 14994 | -3/Testing | Entered Research 14994 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15031 | -2/Research | Spotted B-90 Cyclops 15602 | -2/Research | Discovered new exit (range 20) 15687 | -2/Research | Found Antimissile System 15689 | -2/Research | Found Antimissile System 15826 | -2/Research | Retrieved Zion intel report: Active Garrisons 15827 | -2/Research | Zion hero teleported in (ME-RLN) 15895 | -2/Research | Entered Access 15895 | -1/Access | Accompanied by 1 ally 15895 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15908 | -1/Access | ME-RLN assimilated hostile W-44 Eye 15925 | -1/Access | ME-RLN assimilated hostile S-43 Plague 16110 | -1/Access | Retrieved Zion intel report: Prototype Schematics 16111 | -1/Access | Zion Heavy squad teleported in 16138 | -1/Access | Garrison activated, responded to threat 16273 | -1/Access | Found Prototype Protection 16273 | -1/Access | Identified Zio. Weapon Casing 16428 | -1/Access | First assault squad dispatched 16655 | -1/Access | Incoming assault squad redirected 16713 | -1/Access | Incoming assault squad redirected 16713 | -1/Access | System corruption reached 10% 16780 | -1/Access | Destroyed 8 combat bots 16901 | -1/Access | Destroyed 8 combat bots 16902 | -1/Access | Zion Heavy squad teleported in 16934 | -1/Access | Found Fusion Bomb Launcher 16998 | -1/Access | Found Zio. Weapon Casing 17121 | -1/Access | Lost 3 parts (3u) 17251 | -1/Access | Retrieved Zion intel report: Unaware Schematics 17252 | -1/Access | Zion Hacker squad teleported in 17262 | -1/Access | Incoming assault squad redirected 17312 | -1/Access | Incoming assault squad redirected 17397 | -1/Access | System corruption reached 30% 17410 | -1/Access | Spotted B-99 Colossus 17412 | -1/Access | Spotted B-99 Colossus 17415 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 17457 | -1/Access | Incoming assault squad redirected 17461 | -1/Access | Core integrity fell below 50% 17469 | -1/Access | Core integrity fell below 20% 17474 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 17467_ Penetrated by Slug. 17467_ Adv. Melee Analysis Suite destroyed. 17467_ Penetrated by Slug. 17467_ Slug penetrates Reinforced Barrier. 17468_ Penetrated by Slug. 17468_ Slug penetrates Sealed Heavy Doors. 17468_ Slug penetrates Reinforced Barrier. 17471_ Slug penetrates Sealed Heavy Doors. 17471_ Penetrated by Slug. 17471_ Slug penetrates Sealed Heavy Doors. 17471_ Penetrated by Slug. 17472_ Slug penetrates Sealed Heavy Doors. 17472_ Penetrated by Slug. 17472_ Slug penetrates Sealed Heavy Doors. 17472_ Penetrated by Slug. 17472_ Slug penetrates Sealed Heavy Doors. 17472_ System corrupted: Enh. Force Lance targeting data glitched. 17473_ P-80 Master resets B-99 Colossus, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???# %+ #???????????????????? | | ???# #= #???????????????????? | | ???# # ###############???????????????????? | | ???# # #?????????????????????????????????? | | ???# # #?????????????????????????????????? | | ???########## #?????????????????????????????????? | | ???# ##### #?????????????????????????????????? | | ???# #?????????????????????#######?????? | | ???# ^ #?????????????????????# ?????? | | ???# %[###+###########??????????????# ?????? | | ?#?##!%[# % #??????????????# ??????? | | ##"?"=!%# #??????????????+ ??????? | | * !%%=# #??????????????# #??????? | | ===!# ! #??????????????# #??????? | | !%["# % #??????????????# #??????? | | [=!"#=/! #??????????????# #??????? | | #%*################??????????????# #??????? | | ""#=%# #%=#????????????????????????# #??????? | | ""#|!#######"????????????#########?# #??????? | | """%![!%!="""????????????" ###! ######## | | ==% !*%["""????????????" ; #[! " | | " " "????????????" BB """!]] # | | """ "??????????""" BB //![ # | | """ "?????????"" #=! | | # %= "?????????" !%[= | | # "?????????"@" "= | | ###?# "?????????"""" "######" | | ????# "????????????" ##????## " | | ????# "????????????" #??????# %" | | ????# #######"????????????#########??????# " | | ????# #??????????????????????????????????# T | | ????# ###########????????????????????????# | | ????# # ##???????????????????????# " | | ????# # #???????????????????????# " | | ????# / ! ##??????????????????????# " | | ????# # % % #??????????????????????# | | ????# # = #??????????????????????# | | ????# # #??????????????????????# | | ????# # #???????????????????????#######+ | | ????# # ?????????????????????????????# | | ????# ## #?????????????###############?# | | ????# ## ##???????###### ! #?# | | ????# #### ### ##"######### # ### | | ????+ % |% # + | | ????# " #### | | ????# ############+######## ! # #??? | | ????# ????????????????????## ## #??? | | ????# ?????????????????????# ## ** #??? | | ????# ?????????????????????# ## *= #??? | | ????# ?????????????????????# ## *= #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1725 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Melee Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Arm. Leg | -6/Factory | Hacked Adv. Hacking Suite | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Hvy. Treads | -3/Testing | Z-intel Lgt. Particle Reactor | -3/Testing | Z-intel Powered Hammer | -3/Testing | Z-intel Imp. Phase Shifter | -3/Testing | Z-intel Hvy. Mace | -3/Testing | Z-intel Adv. Targeting Computer | -3/Testing | Z-intel Imp. Field Recycling Unit | -3/Testing | Z-intel Q-thruster | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Linear Gravjet | -3/Testing | Z-intel Adv. Datajack | -3/Testing | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Exp. Energy Well | -1/Access | Z-intel Exp. System Shield | -1/Access | Z-intel Exp. Flexi-carbon Leg | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Exp. Actuator Array | -1/Access | Z-intel Com. Particle Reactor | -1/Access | Z-intel Exp. Signal Interpreter | -1/Access | Z-intel Exp. Thermal Converter | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free W-44 Eye | -3/Testing | Z-intel C-55 Analyst | -3/Testing | Z-intel B-60 Warrior | -3/Testing | Z-intel A-02 Transporter | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel Fabricated ------------ Greatsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ImpulseScanGenerator Manual? 0 Play Time 05:34:22 Cumulative 251.7 hours Start 2020.06.02 @ 08:16:17 End 2020.06.09 @ 10:38:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 20 Types 16/0/1/2/0/1/0 Lore% 32 Gallery% 74 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db6d5fb2-fec7-4156-8e21-40716051fb79