Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 16:02:22 Player: Alvin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2832) 2832 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6742 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 290/290 System Corruption 12% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Improved Heat Sink Improved Reclamation Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Core Shielding > --- WEAPON ----------- Precision Shock Rifle Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Target Analyzer Precision Shock Rifle Gatling Laser Flak Gun Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . 1 1 1 1 . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 120 | 4 5 3 22 17 30 30 9 Power 15 | 1 . . 1 1 4 7 1 Engine 3 | 1 . . . . . 1 1 Core 12 | . . . 1 1 4 6 . Reactor . | . . . . . . . . Propulsion 45 | 2 . 1 8 7 11 12 4 Treads 7 | . . . . . 1 4 2 Leg 29 | 2 . 1 8 7 8 2 1 Wheel 7 | . . . . . . 6 1 Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 13 | 1 1 . 3 . 5 3 . Device 4 | . . . 1 . 2 1 . Storage 2 | 1 . . 1 . . . . Processor 3 | . . . 1 . 1 1 . Hackware . | . . . . . . . . Protection 4 | . 1 . . . 2 1 . Artifact . | . . . . . . . . Weapon 47 | . 4 2 10 9 10 8 4 Energy Gun 20 | . 2 1 6 . 7 3 1 Energy Cannon 3 | . . . 1 . 1 1 . Ballistic Gun 10 | . 1 . 3 3 . 3 . Ballistic Cannon 5 | . . . . 3 1 1 . Launcher 9 | . 1 1 . 3 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . . Parts Lost 62 | . . . 4 7 14 18 19 Power 6 | . . . 1 . 1 2 2 Propulsion 28 | . . . . 5 6 7 10 Utility 7 | . . . 1 . 2 1 3 Weapon 21 | . . . 2 2 5 8 4 Highest Loss Streak 18 | . . . 2 7 10 6 18 Average Slot Usage (%) 81 | . 88 100 95 94 68 90 31 Engine 2 | . 14 14 4 . . . 4 Core 7 | . . . 5 9 6 11 . Treads 4 | . . . . . . 11 . Leg 20 | . 28 28 33 32 17 13 . Wheel 1 | . . . . . . . 9 Hover 2 | . . . . . . 5 . Device 6 | . . . 8 9 10 5 1 Storage 7 | . 14 14 11 9 7 6 1 Processor 6 | . . . 1 9 7 9 6 Protection 3 | . 6 14 9 . . 2 1 Energy Gun 8 | . 12 12 10 5 7 10 . Ballistic Gun 5 | . 9 14 10 14 . 3 2 Ballistic Cannon 2 | . . . . 4 3 4 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 9 15 15 21 27 31 45 35 Greatest Support 66 | 20 20 20 33 43 62 66 66 Greatest Overweight (x) 9 | 2 . . . 2 1 9 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 8 4 Most Carried 8 | 6 6 6 8 8 8 8 6 Average Carried 6 | 3 5 5 6 7 6 6 3 Final Capacity 8 | 6 6 6 8 8 8 8 4 Final Carried 8 | 6 6 6 8 8 6 5 3 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 21% | Scavenger-Skirmisher 10% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 2281 | 129 156 14 425 201 592 595 169 Remotely . | . . . . . . . . Salvage Created 3348 | . 156 41 665 345 773 1033 335 Parts 176 | . 6 3 43 20 33 53 18 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 8 | . . 1 1 1 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 67 | . 3 2 13 11 15 17 6 Guns 46 | . 3 . 12 7 10 11 3 Cannons 10 | . . . . 1 3 6 . AOE 11 | . . 2 1 3 2 . 3 Classes Destroyed 13 | . 1 . 4 2 1 3 2 Worker 4 | . . . . . . 4 . Builder 2 | . . . . . . 2 . Tunneler 2 | . . . . 1 . 1 . Hauler 2 | . . . 1 . 1 . . Recycler 4 | . . . 1 1 . 2 . Watcher 1 | . . . . 1 . . . Swarmer 18 | . . . 3 7 . 8 . Grunt 31 | . 3 2 7 3 12 . 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 8 | . . . 3 1 . 4 . Hunter 2 | . . . . . . 2 . Programmer 6 | . . . . . 3 3 . Best Kill Streak 11 | . 1 2 3 11 6 4 4 Combat Bots Only 8 | . 1 2 3 8 6 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 2 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 7590 | . 278 105 614 1496 1324 2284 1489 Core 1439 | . 49 16 51 250 223 243 607 Absorbed by Shields 112 | . . . . . 112 . . Core Remaining (%) 76 | 100 . 74 87 54 68 . . Volleys Fired 213 | . 15 6 42 31 57 48 14 Largest 3 | . 2 1 2 3 3 3 3 Hottest 183 | . 65 45 76 113 156 183 86 Shots Fired 443 | . 30 6 79 85 82 132 29 Gun 351 | . 30 1 79 58 64 96 23 Cannon 77 | . . . . 24 17 36 . Launcher 15 | . . 5 . 3 1 . 6 Special . | . . . . . . . . Kinetic 224 | . 15 . 42 71 6 70 20 Thermal 104 | . . . 6 11 49 35 3 Explosive 15 | . . 5 . 3 1 . 6 Electromagnetic 100 | . 15 1 31 . 26 27 . Robot Hit Streak 16 | . 16 10 16 10 14 11 6 Robot Miss Streak 6 | . 2 . 2 4 2 5 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 303 | . 21 6 53 48 64 92 19 Core Hits 175 | . 6 5 22 23 34 57 28 Critical Hits 9 | . . . . . . 9 . Critical Kills 4 | . . . . . . 4 . Critical Parts Destroyed 5 | . . . . . . 5 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7194 | . 287 120 790 1124 1546 2542 785 Guns 3988 | . 287 17 728 488 917 1180 371 Cannons 1178 | . . . . 221 315 642 . Explosions 2017 | . . 103 62 415 314 709 414 Melee . | . . . . . . . . Ramming 11 | . . . . . . 11 . Kinetic 2267 | . 117 . 308 608 109 811 314 Thermal 2015 | . . . 143 101 1071 643 57 Explosive 1672 | . . 103 . 415 31 709 414 Electromagnetic 1229 | . 170 17 339 . 335 368 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 5 2 12 Average Corruption 3 | . . . . . 1 1 9 Corruption Purged . | . . . . . . . . Effects 21 | . . . . . 7 3 11 Message Errors 5 | . . . . . 1 . 4 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . 2 1 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . 1 . 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 302 | . . . . 20 53 229 . Projectiles 52 | . . . . 20 21 11 . Explosions 250 | . . . . . 32 218 . Melee . | . . . . . . . . Knockbacks 7 | . . . . 3 2 2 . Impact . | . . . . . . . . Kinetic 6 | . . . . 2 2 2 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 254 | . . 31 . 37 33 135 18 Shots 6 | . . 1 . 1 1 2 1 Rammed 2 | . . . . . . 2 . Targets Rammed 3 | . . . . . . 3 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 336 | . 60 6 177 122 336 249 190 Average Temperature 72 | . 19 2 47 34 142 64 38 Received Heat Transfer 2121 | . 156 42 237 495 462 234 495 Effects 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 1 1 1 . Heat Transferred 3565 | . . . 260 222 1817 1155 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 369 | . 110 92 222 369 167 301 . Initial 137 | . . 42 35 36 137 61 . Average 94 | . 42 77 86 157 96 98 . Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 89 | 100 100 100 95 69 100 81 . Level 1 10 | . . . 4 30 . 18 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . . 1 6 6 . Investigation . | . . . . . . . . Extermination 4 | . . . . . 2 2 . Reinforcement 9 | . 3 . . 1 4 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 4 | . 1 . 1 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 17 2 20 16 21 32 13 Peak Tracking Total 10 | . 5 2 5 10 6 5 6 Tactical Retreats 10 | . 4 . 1 . . 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 7 | . . . . 1 . 6 . Max in Single Turn 4 | . . . . 1 . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 3 | . . . 3 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 6 . . . . Successful 6 | . . . 6 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 4588 | 82 300 68 829 386 1102 1466 355 Spaces Moved 2653 | 57 184 33 426 215 561 824 353 Core 178 | 14 . . . . . 4 160 Treads 219 | . . . . . . 211 8 Legs 1992 | 43 184 33 426 215 545 545 1 Wheels 226 | . . . . . . 42 184 Hover 38 | . . . . . 16 22 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 80 50 Average Speed 126 | 120 120 120 120 122 136 143 84 Slowest Speed 500 | 150 120 120 120 180 160 500 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 28 6 44 21 14 25 50 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 229 | . . 46 5 28 20 71 59 Melee . | . . . . . . . . Projectile 24 | . . . . 9 1 11 3 AOE 205 | . . 46 5 19 19 60 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 3511 | 70 233 56 668 281 819 997 387 Wait 401 | . 24 12 148 3 145 64 5 Move 2646 | 56 183 32 425 214 560 823 353 Hop . | . . . . . . . . Pick Up 88 | 10 3 1 15 9 24 22 4 Fast Attach 11 | . 2 . 3 1 . 2 3 Attach 71 | 4 1 1 5 7 25 22 6 Detach 4 | . . . . 1 1 . 2 Swap 38 | . 2 2 14 9 5 6 . Drop 36 | . 3 2 16 6 2 7 . Fire 213 | . 15 6 42 31 57 48 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Entered Mines 439 | -10/Mines | Discovered new exit (range 8) 451 | -10/Mines | Entered Materials 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 466 | -9/Materials | Discovered new exit (range 14) 555 | -9/Materials | Repaired Assault Rifle 1110 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Discovered new exit (range 16) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1601 | -8/Materials | Destroyed 8 combat bots 1641 | -8/Materials | Discovered new exit (range 15) 1656 | -8/Materials | Lost 7 parts (5n2w) 1666 | -8/Materials | Entered Factory 1666 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1857 | -7/Factory | Discovered new exit (range 15) 2702 | -7/Factory | Lost 10 parts (1p5n2u2w) 2717 | -7/Factory | Discovered new exit (range 18) 2768 | -7/Factory | Entered another Factory area 2768 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3119 | -6/Factory | Build established: Scavenger-Skirmisher 3517 | -6/Factory | Garrison activated, responded to threat 3913 | -6/Factory | Spotted B-75 Beast 3965 | -6/Factory | Lost 5 parts (1p2n2w) 4028 | -6/Factory | Lost 6 parts (3n1u2w) 4047 | -6/Factory | Discovered new exit (range 9) 4218 | -6/Factory | Lost 4 parts (1p3w) 4234 | -6/Factory | Entered Lower Caves 4324 | -6/Lower Caves | Core integrity fell below 50% 4347 | -6/Lower Caves | System corruption reached 10% 4394 | -6/Lower Caves | Lost 18 parts (2p9n3u4w) 4461 | -6/Lower Caves | Learned 8 Factory zone layouts 4574 | -6/Lower Caves | Core integrity fell below 20% 4582 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4589 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04414_ Acquired 46 matter. 04415_ Acquired Neutrino Core. 04428_ 5Q5,58 IB J93&4UUQWPIJSJRI 04582_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###?????????######????????## | | ??????????????????????# ##??###### ##??????## | | ??????????????????????# ##?# % % #??????# | | ?????????????????????## ### ##% #??????# | | ?????????????????????# ## ### %% #?????## | | ?????????????????????# ## #?#### %#?????# | | ?????????????????????## ##Y #????# #????## | | ??????????????????????## s #????# %#???## | | ???????????????????????# g #????# #??## | | ???????????????????????# #??### %#?## # | | ???????????????????????# ##??# % ### # | | ??????????????????????## ##?## ### | | ?????????????????????## #?# % ##### | | ????????????????????## @ #?# %% ##?## | | ????????????????????# ## %% % ### | | ???????????????????# ## % | | ???????????????????# % | | ???????????????????## | | ????????????????????## % | | ?????????????????????#### ! # | | ????????????????????????# ######### ### | | ???????????????????????# ##???????####?? | | ?????????????????????? ########?????????????? | | ????????????????????? ####????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDefenseFacilitator Manual? 0 Play Time 01:07:42 Cumulative 27.1 hours Start 2020.09.24 @ 13:26:47 End 2020.09.26 @ 16:02:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a27f10ac-587f-4823-a6bd-2b254f016112