Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 12:44:04 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2552) 2552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6212 Bonus ------- None Cogmind --------- Core Integrity 543/850 Matter 259/300 Energy 16/100 System Corruption 6% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (25) --- Cesium-ion Thruster Improved Heat Sink Small Storage Unit Large Storage Unit Machine Analyzer Improved Light Armor Plating Reactive Plating System Shield Component Analysis Suite High-powered Tractor Beam Decoy Drone Bay (16/16) Flak Gun Grenade Launcher Grenade Launcher Rocket Launcher Scythe Chainsword Chainsword Spear Spear Spear Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Force Rifle Flak Cannon Chainsword > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Machine Analyzer Medium Armor Plating Reactive Plating System Shield High-powered Tractor Beam Decoy Drone Bay Shock Rifle Beam Rifle Grenade Launcher Grenade Launcher Rocket Launcher Scythe Chainsword Spear Spear Spear Spear [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon 2 | . . . . 2 . . Parts Attached 87 | . 10 2 20 10 27 18 Power 5 | . 1 . 1 . 2 1 Engine 4 | . 1 . 1 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | . 4 . 3 2 7 4 Treads 6 | . 1 . . . 2 3 Leg . | . . . . . . . Wheel 13 | . 3 . 3 2 4 1 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 24 | . 3 . 7 3 7 4 Device 8 | . 1 . 3 2 . 2 Storage 2 | . 2 . . . . . Processor 2 | . . . . 1 1 . Hackware 4 | . . . . . 3 1 Protection 8 | . . . 4 . 3 1 Artifact . | . . . . . . . Weapon 38 | . 2 2 9 5 11 9 Energy Gun 11 | . 1 1 1 1 1 6 Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 14 | . 1 . 5 2 5 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . 1 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 1 3 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 33 | . 1 . 3 4 10 15 Power 2 | . . . . . 1 1 Propulsion 12 | . 1 . . 2 3 6 Utility 6 | . . . 1 2 1 2 Weapon 13 | . . . 2 . 5 6 Highest Loss Streak 8 | . 1 . 2 2 8 7 Average Slot Usage (%) 94 | . 97 89 99 95 91 94 Engine 8 | . 14 14 11 9 2 5 Treads 6 | . 5 14 4 . 6 8 Wheel 13 | . 18 14 17 16 8 8 Device 9 | . 12 14 11 15 . 6 Storage 10 | . 15 14 11 9 7 6 Processor 2 | . . . . 1 5 6 Hackware 8 | . . . . . 22 24 Protection 5 | . . . 21 9 1 . Energy Gun 10 | . 24 3 3 7 7 15 Energy Cannon 3 | . . . 8 9 3 . Ballistic Gun 9 | . 1 14 9 17 11 1 Slashing Weapon 1 | . . . . . 4 2 Naked Turns . | . . . . . . . Heaviest Build 121 | 14 89 88 109 114 121 118 Greatest Support 48 | 20 20 10 32 32 28 48 Greatest Overweight (x) 10 | . 8 8 10 6 8 9 Average Overweight (x) 4 | . 3 8 5 3 3 5 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 Most Carried 25 | . 18 20 25 25 25 25 Average Carried 20 | . 10 18 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 18 20 25 23 20 23 Class Distribution -------------------- 29% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Hacker-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1612 | 200 99 19 354 249 250 441 Remotely . | . . . . . . . Salvage Created 3142 | . 615 34 591 704 531 667 Parts 175 | . 36 7 46 35 26 25 Haulers Intercepted 5 | . 1 . 2 . 2 . Recyclers Shooed 9 | . 3 . 3 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 11 3 14 11 12 13 Guns 39 | . 10 2 3 8 8 8 Cannons 14 | . . . 7 3 2 2 AOE 8 | . . 1 4 . 2 1 Classes Destroyed 12 | . 8 . 1 2 1 . Worker 4 | . 1 . . 2 . 1 Builder 3 | . 1 . . 2 . . Hauler 5 | . 1 . 2 . 2 . Recycler 4 | . 3 . 1 . . . Operator 3 | . 1 . 1 . 1 . Watcher 5 | . 1 . 2 1 . 1 Swarmer 23 | . 6 3 8 . 5 1 Grunt 26 | . 5 . 2 7 5 7 Duelist 2 | . . . . 1 . 1 Sentry 8 | . . . 4 2 . 2 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 1 2 Best Kill Streak 7 | . 5 3 4 7 5 4 Combat Bots Only 5 | . 3 3 3 3 5 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4993 | . 407 24 594 604 1486 1878 Core 755 | . 112 . 88 89 159 307 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 55 78 83 77 . Volleys Fired 220 | . 67 3 47 27 36 40 Largest 4 | . 2 2 2 4 4 4 Hottest 255 | . 90 50 98 185 140 255 Shots Fired 529 | . 129 6 93 99 84 118 Gun 435 | . 129 3 51 72 79 101 Cannon 89 | . . . 40 27 5 17 Launcher 5 | . . 3 2 . . . Special . | . . . . . . . Kinetic 193 | . 4 3 39 54 61 32 Thermal 318 | . 125 . 52 45 23 73 Explosive 5 | . . 3 2 . . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 15 | . 11 13 15 9 3 13 Robot Miss Streak 7 | . 4 . 7 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 325 | . 79 2 59 52 47 86 Core Hits 187 | . 31 3 24 30 26 73 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 9 | . 4 . . . . 5 Burn 6 | . 4 . . . . 2 Destroy 3 | . . . . . . 3 Melee Attacks 11 | . . . . 1 7 3 Impact . | . . . . . . . Slashing 11 | . . . . 1 7 3 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6896 | . 952 67 1221 1357 1298 2001 Guns 4505 | . 952 20 528 702 757 1546 Cannons 1426 | . . . 535 422 80 389 Explosions 830 | . . 47 158 233 326 66 Melee 135 | . . . . . 135 . Ramming . | . . . . . . . Kinetic 2192 | . 35 20 395 473 580 689 Thermal 3852 | . 917 . 668 651 451 1165 Explosive 337 | . . 47 158 . 132 . Electromagnetic 380 | . . . . 233 . 147 Impact . | . . . . . . . Slashing 135 | . . . . . 135 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 2 6 Average Corruption 2 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Effects 11 | . . . . . 1 10 Message Errors 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 170 | . . . . 13 154 3 Projectiles 13 | . . . . 13 . . Explosions 157 | . . . . . 154 3 Melee . | . . . . . . . Knockbacks 15 | . . . . . 1 14 Impact . | . . . . . . . Kinetic 14 | . . . . . 1 13 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 377 | . . . 16 36 269 56 Shots 6 | . . . 1 1 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | . 276 . 99 184 318 335 Average Temperature 82 | . 90 . 32 82 133 92 Received Heat Transfer 1122 | . 156 . 129 297 126 414 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . 2 Parts Melted 14 | . 3 . 2 2 . 7 Heat Transferred 8026 | . 2665 . 1272 1147 581 2361 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 320 | . 229 70 320 214 169 162 Initial 84 | . . 15 27 84 76 70 Average 106 | . 126 28 161 110 97 92 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 91 | . 86 100 67 97 100 100 Level 1 8 | . 13 . 32 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 3 . 2 1 5 7 Investigation 3 | . . . . 1 . 2 Extermination 4 | . . . . . 2 2 Reinforcement 11 | . 3 . 2 . 3 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 8 | . 2 . 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 29 2 27 23 16 17 Peak Tracking Total 6 | . 6 2 6 6 6 5 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 8 | . . . 1 3 4 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 2 1 1 4 4 3 Terminals 8 | . 2 . 1 4 . 1 Fabricators 5 | . . . . . 4 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 5 1 4 15 7 7 Successful 21 | . 2 1 2 9 5 2 Failed 17 | . 3 . 1 6 2 5 Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . . . 1 . . . Manual 23 | . 6 . 3 4 6 4 Terminals 27 | . 5 . 4 15 . 3 Fabricators 10 | . . . . . 7 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 14 | . 2 1 2 8 . 1 Robot Analysis 5 | . 2 . 1 2 . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 Alert Level 3 | . . . 1 2 . . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . . . . 1 4 . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators 4 | . . . . . 4 . Fabnet 3 | . . . . . 3 . Haulers 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . 3 1 2 Full Trace Events 3 | . . . . 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 9 | . . . . . . 9 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 5 | . 2 . 1 2 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4804 | . 801 583 856 700 1054 810 Spaces Moved 2370 | 1 393 286 355 387 611 337 Core . | . . . . . . . Treads 1 | . . . . . . 1 Legs 40 | 1 39 . . . . . Wheels 2329 | . 354 286 355 387 611 336 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 200 145 135 135 140 Average Speed 162 | 120 146 200 172 152 144 183 Slowest Speed 320 | 120 200 200 230 190 210 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 1 42 68 27 31 18 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . 8 . 1 6 3 Terrain Destroyed 97 | . . 26 16 2 47 6 Melee 10 | . . . . 1 6 3 Projectile 1 | . . . . 1 . . AOE 86 | . . 26 16 . 41 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2877 | . 489 292 507 443 708 438 Wait 110 | . 6 . 68 . 8 28 Move 2364 | . 392 285 354 386 610 337 Hop . | . . . . . . . Pick Up 44 | . 9 2 9 8 8 8 Fast Attach 16 | . 3 . . 3 6 4 Attach 29 | . 1 1 6 2 15 4 Detach 11 | . 3 . 1 . 7 . Swap 42 | . 6 1 14 5 6 10 Drop 30 | . 2 . 8 11 5 4 Fire 220 | . 67 3 47 27 36 40 Melee 11 | . . . . 1 7 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Entered Mines 987 | -10/Mines | Build established: Scavenger-Mutant 1127 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -10/Mines | Learned Materials security intel 1227 | -10/Mines | Found the Drone Emporium 1302 | -10/Mines | Found Prototype Device 1357 | -10/Mines | Discovered new exit (range 15) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Utility x2 1385 | -9/Materials | Identified Decoy Drone Bay 1691 | -9/Materials | Build established: Mutant 2081 | -9/Materials | Central database locked down 2231 | -9/Materials | Discovered new exit (range 8) 2241 | -9/Materials | Entered another Materials area 2241 | -8/Materials | Evolved 2 slots: Weapon x2 2561 | -8/Materials | Build established: Scavenger-Tank 2690 | -8/Materials | Discovered new exit (range 4) 2941 | -8/Materials | Entered Factory 2941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -7/Factory | Discovered new exit (range 14) 3327 | -7/Factory | Build established: Hacker-Mutant 3942 | -7/Factory | Lost 8 parts (1p3n4w) 3976 | -7/Factory | Discovered new exit (range 15) 3995 | -7/Factory | Entered another Factory area 3995 | -6/Factory | Evolved 2 slots: Utility x2 4210 | -6/Factory | Identified exit to Lower Caves 4732 | -6/Factory | Lost 5 parts (3n2w) 4805 | -6/Factory | Self-destructed Last Messages --------------- 04774_ Angular Momentum Engine destroyed. 04775_ R-10 Processor collects Imp. Hover Unit. 04780_ Slug penetrates Wall. 04784_ Acquired Med. Treads. 04785_ Penetrated by Slug. 04787_ Beam Rifle destroyed. 04789_ Penetrated by Slug. 04791_ Acquired Gatling Laser. 04792_ Penetrated by Slug. 04795_ System corrupted: Heat flow error (+125). 04798_ Penetrated by Slug. 04799_ Gravmag System melted. 04799_ P-60 Hacker destroyed. 04801_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04802_ Penetrated by Slug. 04802_ Med. Treads destroyed. 04805_ Penetrated by Slug. 04805_ Com. Wheel destroyed. 04805_ Imp. Heat Sink destroyed. 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" | | ????????????????????????????###########"""% | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ??????????????????????????????????????#### * | | ????????????????????????????????????????? ** | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????????????????###""""" | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeRiotInverter Manual? 0 Play Time 00:34:01 Cumulative 171.5 hours Start 2021.12.07 @ 11:52:49 End 2021.12.07 @ 12:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897193a9-c631-407d-82e0-a9f744b0f0ae