Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.26 @ 20:30:06 Player: Wolfechu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2814) 2814 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 9089 Bonus ------- High Alert Combat Kills 125 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Carbon-fiber Leg Humpback Targeting Computer Authchip [Armor] Assault Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit Large Storage Unit Medium Battery Trap Scanner Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Targeting Computer Advanced ECM Suite Authchip [Armor] EM Pulse Cannon Assault Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Slots Evolved 9 | . 1 . . . 4 . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . 1 . . . 2 . . 2 . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 61 | 7 1 1 1 . 16 13 5 2 6 5 4 Power 10 | 1 1 . . . 2 3 1 . . 2 . Engine 4 | 1 . . . . 1 1 . . . 1 . Core 6 | . 1 . . . 1 2 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . . . 6 6 . . 3 2 . Treads . | . . . . . . . . . . . . Leg 15 | 2 . . . . 3 5 . . 3 2 . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . 3 1 . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 2 . 1 1 . 5 3 1 2 1 1 2 Device 9 | . . 1 1 . 1 1 . 2 1 1 1 Storage 5 | 1 . . . . 2 . 1 . . . 1 Processor 5 | 1 . . . . 2 2 . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 . . . . 3 1 3 . 2 . 2 Energy Gun 4 | 1 . . . . . 1 2 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . 1 . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 3 | . . . . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 2 1 . . . . . Parts Lost 38 | . . . . . 1 10 2 . 5 3 17 Power 7 | . . . . . . 3 1 . . 2 1 Propulsion 11 | . . . . . . 4 . . 3 1 3 Utility 11 | . . . . . . 2 . . 1 . 8 Weapon 9 | . . . . . 1 1 1 . 1 . 5 Highest Loss Streak 14 | . . . . . 1 3 1 . 4 3 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 2 4 6 8 8 9 8 12 13 12 13 11 Power 2 | . 1 2 3 3 1 1 2 3 3 3 2 Propulsion 1 | . . . . 1 1 1 3 5 3 1 1 Utility 2 | 1 2 2 2 1 2 1 2 2 2 2 3 Weapon 3 | . 1 2 3 3 3 4 4 3 3 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 1 . 3 . 9 2 . . . . 10 Power 5 | . . . 1 . 2 . . . . . 2 Propulsion 5 | . . . . . 4 . . . . . 1 Utility 7 | . 1 . 2 . . 1 . . . . 3 Weapon 8 | . . . . . 3 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 95 94 100 99 92 96 95 94 98 76 Engine 3 | . 7 . . . 4 3 8 7 7 5 4 Core 9 | . 5 12 12 12 11 11 7 7 7 5 . Leg 18 | . 25 25 25 25 18 10 23 21 17 17 14 Hover 2 | . . . . . 5 8 . . . . . Device 9 | . . 7 6 12 10 2 8 16 20 24 19 Storage 14 | . 12 12 12 12 9 16 24 21 21 18 18 Processor 13 | . 12 12 12 12 19 22 8 7 7 6 5 Energy Gun 7 | . 12 12 12 12 5 5 8 14 4 6 4 Ballistic Gun 7 | . 11 12 12 12 6 8 3 . 3 6 4 Launcher 2 | . . . . . 3 2 . . 5 6 4 Peak Build Rating 38 | 7 9 19 19 17 34 34 33 34 35 38 38 Average Rating 24 | 4 7 15 13 16 27 30 29 32 30 35 27 On Entrance 22 | . 7 9 19 16 17 34 33 29 34 30 38 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 19 19 20 21 21 37 29 51 54 58 61 72 Greatest Support 43 | 20 20 20 20 20 43 43 43 43 43 30 30 Greatest Overweight (x) 9 | . . . 1 1 9 3 1 1 5 2 2 Average Overweight (x) . | . . . . 1 . . . 1 1 1 1 Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 9 10 10 10 10 10 10 14 15 15 15 15 Most Carried 15 | 4 6 8 10 10 10 10 15 15 15 14 15 Average Carried 9 | 2 4 6 8 8 9 8 12 13 12 13 11 Final Capacity 15 | 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 4 5 7 7 10 10 9 15 13 12 12 11 Class Distribution -------------------- 67% | Hacker-Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Matter Collected 1879 | 226 94 . . 65 415 444 120 20 132 280 83 Remotely . | . . . . . . . . . . . . Salvage Created 2568 | . 130 . . 217 732 774 448 . 182 85 . Parts 122 | . 8 . . 9 39 37 19 . 8 2 . Haulers Intercepted 2 | . . . . . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Combat Hostiles Destroyed 71 | . 4 . . 6 17 26 8 . 7 3 . Guns 41 | . 4 . . 6 7 14 8 . 1 1 . AOE 29 | . . . . . 9 12 . . 6 2 . Classes Destroyed 12 | . 3 . . . 5 2 1 . 1 . . Worker 2 | . . . . . 2 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 2 | . . . . . 1 . . . 1 . . Recycler 1 | . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 3 . 1 . . . . Swarmer 21 | . 2 . . 2 5 7 2 . 3 . . Grunt 33 | . 2 . . 4 8 11 3 . 3 2 . Brawler 2 | . . . . . 1 1 . . . . . Duelist 5 | . . . . . . 4 . . . 1 . Sentry 5 | . . . . . 3 . 2 . . . . Hunter 3 | . . . . . . 2 1 . . . . Heavy 1 | . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 . . 2 6 7 4 . 5 3 . Combat Bots Only 7 | . 2 . . 2 5 7 4 . 4 3 . Max Kills in Single Turn 4 | . 2 . . 1 2 4 1 . 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . 2 4 . . 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Hostile Shots Fired 456 | . 13 . . 21 69 74 42 . 41 22 174 Missed 101 | . 4 . . 4 24 17 6 . 13 7 26 Hits 355 | . 9 . . 17 45 57 36 . 28 15 148 Melee 18 | . . . . . . 4 . . . 4 10 Projectile 337 | . 9 . . 17 45 53 36 . 28 11 138 Critical Strikes 16 | . . . . 1 1 1 . . . 3 10 Damage Taken 4751 | . 71 . . 140 429 960 322 . 556 339 1934 Core 1369 | . 19 . . . 111 199 76 . 107 121 736 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2643 | . 41 . . 87 262 423 199 . 322 192 1117 Regen/Repaired (Parts) 47 | . . . . . 47 . . . . . . Core Remaining (%) 76 | 100 . . . 92 . . 29 . 84 . . Volleys Fired 191 | . 10 . . 15 50 51 30 . 24 7 4 Largest 3 | . 2 . . 2 2 2 2 . 2 3 3 Hottest 130 | . 70 . . 70 83 78 130 . 59 124 122 Shots Fired 356 | . 20 . . 30 95 99 58 . 27 21 6 Gun 291 | . 20 . . 30 81 84 55 . 3 14 4 Cannon 4 | . . . . . . . 3 . . . 1 Launcher 61 | . . . . . 14 15 . . 24 7 1 Special . | . . . . . . . . . . . . Kinetic 148 | . 10 . . 15 46 51 12 . 3 7 4 Thermal 146 | . 10 . . 15 35 33 46 . . 7 . Explosive 61 | . . . . . 14 15 . . 24 7 1 Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 41 | . 17 . . 22 38 41 12 . 13 16 22 Robot Miss Streak 2 | . . . . 1 2 1 2 . 2 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 282 | . 17 . . 25 74 86 41 . 16 17 6 Core Hits 172 | . 8 . . 11 46 50 17 . 24 10 6 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 2 1 1 . . . . Burn 4 | . 1 . . . 2 . 1 . . . . Destroy 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7489 | . 218 . . 302 1581 2423 681 . 1560 546 178 Guns 3379 | . 218 . . 302 809 1215 642 . 16 145 32 Cannons 60 | . . . . . . . 39 . . . 21 Explosions 4039 | . . . . . 772 1208 . . 1544 401 114 Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . 11 Kinetic 1550 | . 93 . . 142 438 679 114 . 16 36 32 Thermal 1868 | . 125 . . 160 371 536 567 . . 109 . Explosive 4039 | . . . . . 772 1208 . . 1544 401 114 Electromagnetic 21 | . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . . . . Average Corruption 2 | . . . . . . 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . 10 7 . . . . Message Errors 8 | . . . . . . 5 3 . . . . Matter Fused 4 | . . . . . . 2 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 93 | . . . . . 30 28 . . 21 14 . Projectiles . | . . . . . . . . . . . . Explosions 93 | . . . . . 30 28 . . 21 14 . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . . . 32 112 . . 5 116 40 Shots 17 | . . . . . 3 6 . . 3 4 1 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 81 . . 159 177 372 201 . . 8 5 Average Temperature 66 | . 31 . . 66 53 83 86 . . 8 5 Received Heat Transfer 2526 | . 60 . . 108 306 360 126 . 63 117 1386 Effects 1 | . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 13 | . 2 . . 1 3 1 6 . . . . Heat Transferred 4694 | . 444 . . 481 1258 920 1332 . . 259 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Maximum Alert Level 2 | . . . . . . 2 1 . 1 . . Low Security (%) 78 | 100 100 100 . 100 100 23 71 100 90 100 . Level 1 6 | . . . . . . 12 28 . 9 . . Level 2 14 | . . . . . . 63 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 689 | . 55 . . 50 158 689 245 39 249 96 . Initial 245 | . . . . . . 41 245 39 . 96 . Average 119 | . 10 . . 9 28 374 160 9 95 35 . Influence Increases 2247 | . 109 . . 150 582 748 256 . 289 113 . Destroy 0b10 Robot/C 1420 | . 80 . . 120 340 520 160 . 140 60 . Destroy 0b10 Robot/NC 75 | . 5 . . . 35 . 10 . 25 . . Destroy Leader 232 | . 22 . . 30 78 20 52 . 20 10 . Successful Hack 28 | . 2 . . . 16 10 . . . . . Disable Machine 28 | . . . . . 12 4 4 . 4 4 . Anti-Garrison Action 100 | . . . . . . 100 . . . . . Destroy Structure 304 | . . . . . 101 79 . . 85 39 . Lose Combat Pursuer 60 | . . . . . . 15 30 . 15 . . Influence Decreases 2247 | . 109 . . 150 497 144 824 121 40 321 41 Entered New Map 745 | . . . . . . 44 444 82 . 153 22 Time Decay 1330 | . 109 . . 150 497 . 360 39 . 156 19 Lost Part 172 | . . . . . . 100 20 . 40 12 . Squads Dispatched 3 | . . . . . 1 . 1 . 1 . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Distress Signals 5 | . 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 8 . . 6 26 25 9 . 10 3 3 Peak Tracking Total 6 | . 3 . . 2 5 6 3 . 3 3 3 Tactical Retreats 7 | . . . . . 4 1 1 . 1 . . ECM-based Alert Blocks 9 | . . . . . 9 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Traps Triggered 6 | . 1 . . . . 3 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Machines Disabled 7 | . . . . . 3 1 1 . 1 1 . Max in Single Turn 1 | . . . . . 1 1 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Machines Accessed 22 | . 5 . 3 1 6 4 2 1 . . . Terminals 14 | . 3 . . 1 4 4 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 71 | . 14 . 30 1 10 5 10 1 . . . Successful 65 | . 13 . 30 1 9 2 9 1 . . . Failed 6 | . 1 . . . 1 3 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 25 | . 10 . . 1 6 5 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 49 | . 9 . 30 1 5 2 1 1 . . . Record 33 | . 3 . 29 . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 6 | . . . . . . . 6 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . . 1 3 1 1 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 6 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 25 | . 25 . . . . . . . . . . Retrieved Matter 25 | . 25 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . . 2 1 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Active Infowar (turns) 2715 | . . 334 106 . 957 . . 107 278 307 626 Sensors 440 | . . 334 106 . . . . . . . . Terrain 1195 | . . . . . . . . 107 278 307 503 Traps 1063 | . . . . . . . . . 130 307 626 ECM 964 | . . . . . 957 . . . . . 7 Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Turns Passed 6434 | 63 355 542 574 484 1281 1212 482 144 278 307 712 Spaces Moved 3641 | 43 263 441 408 218 707 777 191 81 122 120 270 Core 12 | 9 . . . . 3 . . . . . . Treads . | . . . . . . . . . . . . Legs 2970 | 34 263 441 408 218 468 354 191 81 122 120 270 Wheels . | . . . . . . . . . . . . Hover 659 | . . . . . 236 423 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 190 102 42 120 175 175 175 175 Average Speed 141 | 105 120 120 139 190 118 125 181 175 177 229 182 Slowest Speed 500 | 120 120 120 190 190 500 230 190 175 455 245 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 41 | 3 44 94 72 45 50 65 21 3 75 3 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 382 | . . . . . 144 77 . . 106 44 11 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 382 | . . . . . 144 77 . . 106 44 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Total 4590 | 60 283 454 417 259 1067 920 270 84 158 138 480 Wait 540 | . 4 10 . 22 243 33 29 2 2 . 195 Move 3628 | 42 262 440 407 217 706 774 190 80 121 119 270 Hop . | . . . . . . . . . . . . Pick Up 94 | 11 4 3 4 4 28 15 13 . 4 6 2 Fast Attach . | . . . . . . . . . . . . Attach 62 | 7 2 1 1 . 14 13 6 2 6 6 4 Detach 2 | . . . . . 1 . . . 1 . . Swap 3 | . . . . . 3 . . . . . . Drop 37 | . 1 . 4 1 22 5 2 . . . 2 Fire 191 | . 10 . . 15 50 51 30 . 24 7 4 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 23 . . . . . Rewire 7 | . . . 1 . . 6 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 14) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered exit to Mines (range 12) 319 | -10/Materials | Build established: Hacker-Mutant 419 | -10/Materials | Entered Mines 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 548 | -10/Mines | Learned Materials emergency access door positions 552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 626 | -10/Mines | Found Prototype Device 627 | -10/Mines | Identified Exp. Sensor Array 710 | -10/Mines | Identified exit to Materials 710 | -10/Mines | Discovered exit to Materials (range 13) 794 | -10/Mines | Learned Materials emergency access door positions 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Identified exit to Exiles 957 | -10/Mines | Discovered exit to Exiles (range 5) 961 | -10/Mines | Entered Exiles 993 | -10/Exiles | Met 8R-AWN 1015 | -10/Exiles | Met EX-HEX 1083 | -10/Exiles | Met EX-DEC 1124 | -10/Exiles | Learned location of Zion (-7) 1172 | -10/Exiles | Met EX-BIN 1187 | -10/Exiles | Aligned with FarCom system 1188 | -10/Exiles | Given EX-Vault access code 1314 | -10/Exiles | Opened EX-Vault 1323 | -10/Exiles | Found Prototype Device 1324 | -10/Exiles | Identified Skeleton Box 1390 | -10/Exiles | Exiles lab attacked by MAIN.C 1514 | -10/Exiles | Identified exit to Mines 1514 | -10/Exiles | Discovered exit to Mines (range 12) 1535 | -10/Exiles | Left Exiles lab with Skeleton Box 1535 | -10/Exiles | Entered Mines 2008 | -9/Mines | Identified exit to Materials 2008 | -9/Mines | Discovered exit to Materials (range 6) 2019 | -9/Mines | Entered Materials 2019 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2152 | -8/Materials | Repaired Imp. Aluminum Leg 2833 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Identified exit to Garrison 3300 | -8/Materials | Entered Garrison 3432 | -8/Garrison | Triggered checkpoint 3598 | -8/Garrison | Crushed by falling debris 3629 | -8/Garrison | Lost 3 parts (1n2u) 3648 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Destroyed 7 combat bots 3706 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Identified exit to Materials 3788 | -8/Garrison | Discovered exit to Materials (range 14) 3839 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4182 | -8/Garrison | Core integrity fell below 50% 4367 | -8/Garrison | Discovered exit to Materials (range 90) 4367 | -8/Garrison | Discovered exit to Materials (range 47) 4367 | -8/Garrison | Discovered exit to Materials (range 68) 4434 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Build established: Scavenger-Mutant 4512 | -8/Garrison | Entered Materials 4942 | -8/Materials | Discovered exit to Factory (range 7) 4994 | -8/Materials | Entered Factory 4994 | -7/Factory | Evolved 2 slots: Utility x2 4995 | -7/Factory | Identified exit to Storage 5133 | -7/Factory | Identified exit to DSF 5138 | -7/Factory | Entered DSF 5170 | -7/DSF | Additional patrols routed to DSF 5291 | -7/DSF | Lost 4 parts (2n1u1w) 5355 | -7/DSF | Identified exit to Factory 5355 | -7/DSF | Discovered exit to Factory (range 16) 5416 | -7/DSF | Entered Factory 5416 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5571 | -6/Factory | Build established: Scavenger-Skirmisher 5690 | -6/Factory | Lost 3 parts (2p1n) 5699 | -6/Factory | Identified exit to Lower Caves 5699 | -6/Factory | Discovered exit to Lower Caves (range 15) 5723 | -6/Factory | Entered Lower Caves 5730 | -6/Lower Caves | Learned Factory emergency access door positions 5765 | -6/Lower Caves | Encountered a Warlord checkpoint 6314 | -6/Lower Caves | Core integrity fell below 50% 6346 | -6/Lower Caves | Lost 14 parts (1p3n5u5w) 6396 | -6/Lower Caves | Core integrity fell below 20% 6435 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06253_ The unstable cave ceiling collapses. 06261_ Critical hit (Burn: +37). 06261_ Kicked G-50 Soldier. 06266_ Kicked G-50 Soldier out of the way. 06269_ Aluminum Leg+ destroyed. 06275_ EM Pulse Cannon destroyed. 06283_ Hvy. Missile Launcher destroyed. 06295_ Aluminum Leg+ destroyed. 06295_ Adv. ECM Suite destroyed. 06299_ Imp. Heat Sink destroyed. 06309_ Critical hit (Burn: +37). 06315_ Adv. Targeting Computer destroyed. 06315_ Critical hit (Burn: +37). 06337_ G-50 Soldier destroyed. 06349_ Trap Scanner destroyed. 06363_ The unstable cave ceiling collapses. 06363_ Critical hit (Burn: +37). 06383_ Med. Storage Unit destroyed. 06391_ Lrg. Storage Unit destroyed. 06395_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????# | | ????????????????????????????????" ????# ???????## | | ???????????????????????????????"" ???# ?????## | | ???????????????????????????????"" ##? ???## | | ?????????????????????????#???? 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Aluminum Leg | 53% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- It's Just You Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed PlasmaPhaseGravjet Manual? 0 Play Time 01:15:13 Cumulative 5.1 hours Start 2026.08.26 @ 01:21:45 End 2026.08.26 @ 20:30:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 6 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c94141-3a03-4582-90f3-712fd9b8107f