Cogmind - Beta 9.2 *** ADVENTURER MODE // 2020.01.20 @ 17:52:11 Player: Michael Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (122) 122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1082 Bonus ------- None Cogmind --------- Core Integrity 6/400 Matter 49/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit EM Pulse Gun Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Flight Unit High-capacity Storage Unit EM Pulse Gun Light Assault Rifle High-powered Shotgun Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 1 9 15 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | . 4 3 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 7 | . 4 3 Utility 3 | . 1 2 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware 2 | . . 2 Protection . | . . . Artifact . | . . . Weapon 13 | . 4 9 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 72 | . 67 75 Engine 10 | . 14 8 Flight 25 | . 25 24 Storage 9 | . 11 8 Hackware 11 | . . 19 Energy Gun 2 | . . 4 Ballistic Gun 8 | . 15 4 Slashing Weapon 3 | . . 5 Naked Turns . | . . . Heaviest Build 11 | 3 9 11 Greatest Support 13 | 3 9 13 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 5 Most Carried 6 | 4 6 6 Average Carried 4 | 2 4 5 Final Capacity 6 | 4 6 4 Final Carried 5 | 4 5 4 Class Distribution -------------------- 56% | Mutant 43% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 228 | 203 23 2 Remotely . | . . . Salvage Created 56 | . 23 33 Parts 16 | . 7 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 AOE 10 | . 3 7 Classes Destroyed 2 | . 1 1 Worker 2 | . . 2 Swarmer 10 | . 3 7 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 652 | . 40 612 Core 418 | . 24 394 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 10 | . 2 8 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 15 | . 3 12 Gun 8 | . 2 6 Cannon . | . . . Launcher 7 | . 1 6 Special . | . . . Kinetic 2 | . 2 . Thermal . | . . . Explosive 7 | . 1 6 Electromagnetic 6 | . . 6 Robot Hit Streak 5 | . 1 5 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | . 2 8 Core Hits 18 | . 4 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 698 | . 115 583 Guns 30 | . 8 22 Cannons . | . . . Explosions 661 | . 107 554 Melee . | . . . Ramming 7 | . . 7 Kinetic 8 | . 8 . Thermal . | . . . Explosive 661 | . 107 554 Electromagnetic 22 | . . 22 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 41 | . 6 41 Average Temperature 12 | . 4 14 Received Heat Transfer 273 | . 24 249 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 297 | . 135 297 Average Influence 115 | . 58 161 Maximum Alert Level 1 | . . 1 Low Security (%) 70 | 100 100 49 Level 1 29 | . . 50 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 10 29 Peak Tracking Total 14 | . 8 14 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 8 7 Successful 11 | . 4 7 Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 6 6 Terminals 12 | . 5 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Part Schematic 1 | . . 1 Branch Access Points 1 | . . 1 Machine Index 1 | . . 1 Terminal Index 2 | . 1 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 372 | 20 133 219 Spaces Moved 619 | 29 257 333 Core 122 | 29 8 85 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 497 | . 249 248 Fastest Speed 34 | 50 37 34 Average Speed 38 | 50 37 38 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 9 | . 6 3 Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 45 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 6 26 Melee . | . . . Projectile . | . . . AOE 32 | . 6 26 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 721 | 33 280 408 Wait 53 | . 13 40 Move 601 | 28 245 328 Hop 7 | . 5 2 Pick Up 11 | 4 5 2 Fast Attach 10 | 1 2 7 Attach 6 | . 3 3 Detach 5 | . . 5 Swap 9 | . 4 5 Drop 6 | . 1 5 Fire 10 | . 2 8 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 7) 110 | -10/Materials | Discovered new exit (range 12) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 181 | -9/Materials | Identified exit to Mines 343 | -9/Materials | Core integrity fell below 50% 358 | -9/Materials | Lost 6 parts (1p3n1u1w) 359 | -9/Materials | Core integrity fell below 20% 373 | -9/Materials | Self-destructed Last Messages --------------- 00320_ Dropped Lgt. Assault Rifle. 00321_ Flight Unit destroyed. 00321_ Dropped Hpw. Shotgun. 00321_ K-01 Serf collects debris. 00322_ Dropped Grenade Launcher. 00322_ K-01 Serf collects debris. 00322_ Dropped Med. Storage Unit. 00324_ Lgt. Ion Engine destroyed. 00325_ K-01 Serf collects debris. 00327_ Flight Unit destroyed. 00327_ Hacking Suite destroyed. 00331_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9S layout... Downloaded map data. 00332_ Slammed into S-10 Pest. 00332_ Destabilizing: System corrupted (+1). 00333_ Slammed into S-10 Pest. 00336_ Terminal disabled. 00357_ Door malfunctions. 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