Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.18 @ 21:05:28 // Winter2019/RPGLIKE Player: BillyNate Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (407) 2035 Value Destroyed (20355) 20355 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (12337) 12337 TOTAL SCORE: 42347 Bonus ------- Pacifist 200 Triggered High Security 1000 High Alert Combat Kills 11395 Scanned by Researcher 500 Friendly Fire -758 Cogmind --------- Core Integrity 0/2250 Matter 21/600 Energy 540/540 System Corruption 1% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ Improved Transmission Jammer Improved ECM Suite System Restoration Module > --- WEAPON (4) ------- Improved KE Penetrator Fusion Bomb Launcher > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Particle Accelerator Stasis Canceller Improved Transmission Jammer Improved Medium Armor Plating AEGIS Remote Shield System Restoration Module > --- WEAPON ----------- Tesla Rifle Improved KE Penetrator Improved KE Penetrator Long-range Missile Launcher > --- INVENTORY -------- Protomatter Improved ECM Suite Fusion Bomb Launcher Advanced Remote Datajack [Rating: 123] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Impulse Thruster Array Leg Aluminum Leg Flight Unit Impulse Thruster Array Utility Improved ECM Suite Device Improved ECM Suite Processor Advanced Target Analyzer Protection Improved Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Slots Evolved 12 | 3 . . 1 . 1 2 1 1 . 2 1 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | 1 . . . . . 1 . . . 1 . . . Utility 5 | 1 . . 1 . 1 1 . 1 . . . . . Weapon 3 | 1 . . . . . . 1 . . 1 . . . Parts Attached 131 | 7 2 2 13 3 21 5 1 10 5 6 24 20 12 Power 13 | 1 . 1 2 . . . . 2 1 2 2 1 1 Engine 2 | 1 . 1 . . . . . . . . . . . Core 5 | . . . 2 . . . . 1 1 1 . . . Reactor 6 | . . . . . . . . 1 . 1 2 1 1 Propulsion 11 | 2 2 . . . 2 1 . . 1 1 2 . . Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . 2 . . . 2 1 . . 1 1 2 . . Utility 25 | 2 . . 4 1 1 2 . 2 . . 5 5 3 Device 17 | . . . 2 1 1 1 . 2 . . 3 5 2 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 6 | 2 . . 2 . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 . 1 7 2 18 2 1 6 3 3 15 14 8 Energy Gun 3 | . . . . . . . . . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 43 | 2 . 1 4 2 9 1 1 3 2 2 8 7 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 33 | . . . 3 . 9 1 . 3 1 1 7 5 3 Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 1 . 1 5 1 . Parts Lost 6 | . . . . . . . . . . . . . 6 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 5 | . . . . . . . . . . . . . 5 Average Slot Usage (%) 91 | . 100 100 98 100 100 100 100 99 100 99 86 82 82 Engine 1 | . 14 14 10 . . . . . . . . . . Core 3 | . . . . 12 11 9 9 7 7 6 1 . . Reactor 5 | . . . . . . . . . . . 10 10 10 Flight 17 | . 4 28 26 25 24 24 27 24 23 20 13 12 12 Device 26 | . . . 11 23 25 36 36 34 38 34 25 29 29 Protection 9 | . 28 28 21 13 11 9 9 7 7 6 6 6 4 Energy Gun 2 | . . . . . . . . . . . . 4 11 Ballistic Gun 17 | . 28 28 24 25 23 18 18 22 22 27 18 10 5 Launcher 3 | . . . 1 . 1 . . 1 . . 5 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 13 13 16 24 19 21 29 34 40 42 40 85 88 88 Greatest Support 94 | 25 25 25 25 25 27 32 37 45 46 67 89 94 94 Greatest Overweight (x) 2 | 2 1 . . . . . . . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 3 3 3 3 3 3 3 3 3 4 4 Average Capacity 3 | 1 2 2 2 3 3 3 3 3 3 3 3 3 4 Most Carried 4 | 2 2 2 3 3 3 3 3 3 3 3 3 4 4 Average Carried 2 | 1 1 1 2 2 2 3 3 2 2 2 2 3 2 Final Capacity 4 | 2 2 2 3 3 3 3 3 3 3 3 3 4 4 Final Carried 3 | 2 2 2 3 2 3 3 3 3 3 3 3 2 . Class Distribution -------------------- 24% | Hacker-Sprinter 23% | Hacker-Tank 22% | Hacker-Mutant 9% | Hacker-Scout 8% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Tank | -3/Testing Hacker-Tank | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Matter Collected 9142 | 246 86 71 455 374 1012 550 . 546 202 682 1199 2258 1461 Remotely . | . . . . . . . . . . . . . . Salvage Created 14151 | . . 71 451 403 1459 671 . 865 129 555 1587 3791 4169 Parts 732 | . . 9 39 18 70 34 . 42 6 26 106 179 203 Haulers Intercepted 4 | . . . . . 2 . . . . . . 1 1 Recyclers Shooed 13 | . . . 1 . . 1 . . . 1 . 3 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 284 | . . 4 15 4 28 10 . 15 2 9 36 70 91 Guns 140 | . . 4 12 4 21 9 . 8 2 6 19 26 29 AOE 142 | . . . 3 . 7 1 . 7 . 3 17 42 62 Classes Destroyed 21 | . . 1 4 . 6 3 . 1 . . 2 3 1 Worker 46 | . . . 2 1 3 2 . 1 1 . 4 15 17 Builder 23 | . . . . . . . . 2 . 2 3 8 8 Tunneler 3 | . . . . . . 1 . 1 . . . 1 . Hauler 4 | . . . . . 2 . . . . . . 1 1 Recycler 9 | . . . 1 1 1 . . 1 . . . 2 3 Mechanic 5 | . . . . . . . . . . . . . 5 Operator 6 | . . . . . 1 1 . 1 . . 1 2 . Drone 1 | . . . . . 1 . . . . . . . . Watcher 18 | . . . 1 2 2 1 . 2 . 2 2 2 4 Swarmer 29 | . . . . . 3 . . 5 . . 6 8 7 Saboteur 3 | . . . . . . . . . . . . 1 2 Grunt 121 | . . . 9 3 14 7 . 4 . 4 9 27 44 Brawler 13 | . . . . . . 1 . . . . . 4 8 Duelist 15 | . . . . . 1 . . . . 2 . 5 7 Protector 6 | . . . . . . . . . . . . 3 3 Researcher 3 | . . . . . . . . . . . 3 . . Sentry 36 | . . 4 6 1 9 1 . 2 2 1 . 10 . Hunter 21 | . . . . . 1 . . . . . 7 5 8 Programmer 33 | . . . . . . 1 . 4 . 2 11 6 9 Investigator 2 | . . . . . . . . . . . . 1 1 Striker 5 | . . . . . . . . . . . 2 . 3 Executioner 2 | . . . . . . . . . . . . 1 1 Protovariant H 1 | . . . . . . . . . . . 1 . . Thug 2 | . . . . . . 2 . . . . . . . Best Kill Streak 40 | . . 2 6 4 7 8 . 12 2 4 9 40 31 Combat Bots Only 19 | . . 2 5 2 5 4 . 9 1 3 7 14 19 Max Kills in Single Turn 5 | . . 1 2 2 2 2 . 3 1 1 4 5 5 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 5 | . . . 1 . 2 1 . 2 . 1 3 3 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Damage Taken 9856 | . . 124 439 82 770 119 135 103 53 122 1075 2091 4743 Core 7712 | . . 96 344 66 588 86 112 77 38 103 824 1598 3780 Absorbed by Shields 4397 | . . . . . . 145 70 109 57 134 920 1958 1004 Redirected to Core 6192 | . . 80 296 38 452 66 64 71 38 68 723 1354 2942 Core Remaining (%) 91 | 100 100 99 100 . 100 . 91 100 100 . 90 39 . Volleys Fired 628 | . 6 13 49 21 100 40 . 30 9 35 77 118 130 Largest 4 | . 2 2 2 2 2 2 . 3 3 4 4 4 4 Hottest 263 | . 40 43 59 50 64 64 . 98 88 113 193 195 263 Shots Fired 1631 | . 12 26 98 42 193 80 . 90 25 131 235 315 384 Gun 1405 | . 12 26 88 42 175 77 . 82 24 127 188 240 324 Cannon . | . . . . . . . . . . . . . . Launcher 224 | . . . 10 . 18 3 . 8 1 4 47 75 58 Special 2 | . . . . . . . . . . . . . 2 Kinetic 1108 | . 12 26 88 42 175 77 . 82 24 127 188 157 110 Thermal 97 | . . . . . . . . . . . . . 97 Explosive 214 | . . . 10 . 18 3 . 8 1 4 37 75 58 Electromagnetic 210 | . . . . . . . . . . . 10 83 117 Robot Hit Streak 57 | . 7 18 34 12 42 44 . 57 11 31 30 45 56 Robot Miss Streak 3 | . 1 1 2 1 1 1 . 1 1 3 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 Secondary Targets 16 | . . . 2 . . 3 . 1 . . 5 3 2 Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 . . 1 1 1 Shots Hit Robots 1370 | . 10 24 83 35 165 70 . 79 19 111 180 260 334 Core Hits 994 | . . 8 40 15 81 40 . 42 7 38 119 277 327 Critical Hits 87 | . . 1 1 . 1 . . . . 1 21 38 24 Critical Kills 32 | . . . 1 . 1 . . . . 1 9 13 7 Critical Parts Destroyed 45 | . . . . . . . . . . . 10 19 16 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 70706 | . 133 329 1842 733 4599 1891 . 2769 444 3246 8717 19157 26846 Guns 29589 | . 133 329 1115 733 3013 1464 . 1668 444 2619 3799 7128 7144 Cannons . | . . . . . . . . . . . . . . Explosions 41117 | . . . 727 . 1586 427 . 1101 . 627 4918 12029 19702 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 23325 | . 133 329 1115 733 3013 1464 . 1668 444 2619 3799 4716 3292 Thermal 3300 | . . . . . . . . . . . 570 . 2730 Explosive 39691 | . . . 727 . 1586 427 . 1101 . 627 3683 12029 19511 Electromagnetic 4390 | . . . . . . . . . . . 665 2412 1313 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 . . . . . . . 9 4 1 Average Corruption 3 | . . . 1 . . . . . . . 5 2 1 Corruption Purged 13 | . . . . . . . . . . . 5 7 1 Effects 41 | . . . 1 . . . . . . . 33 7 . Message Errors 10 | . . . . . . . . . . . 7 3 . Matter Fused 2 | . . . . . . . . . . . 1 1 . Heat Flow Errors 3 | . . . . . . . . . . . 2 1 . Energy Discharges 5 | . . . 1 . . . . . . . 3 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Targeting Errors 12 | . . . . . . . . . . . 11 1 . Weapon Failures 3 | . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1671 | . . . 58 . 127 15 . 29 . 84 178 378 802 Projectiles . | . . . . . . . . . . . . . . Explosions 1671 | . . . 58 . 127 15 . 29 . 84 178 378 802 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 453 | . . . . . . . . . . . 67 164 222 Shots 33 | . . . . . . . . . . . 11 11 11 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 268 | . . . 9 5 . . . 3 13 10 268 210 . Average Temperature 32 | . . . 3 5 . . . 1 6 3 41 32 . Received Heat Transfer 2063 | . . 72 342 78 459 98 36 26 20 33 44 422 433 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 11 | . . . . . . . . . . . . 9 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 4 Heat Transferred 3495 | . . . . . . . . . . . 400 . 3095 Parts Sabotaged 6 | . . . . . . . . . . . . 4 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 3 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Peak Influence 5380 | . 15 218 441 345 455 478 78 312 79 245 943 4128 5380 Average Influence 1057 | . 11 109 229 218 238 285 55 123 34 87 570 1928 3184 Maximum Alert Level 5 | . . 1 2 1 2 2 . 1 . 1 3 5 5 Low Security (%) 29 | 100 100 88 45 55 38 47 100 71 100 82 . . . Level 1 18 | . . 11 34 44 50 18 . 28 . 17 24 2 . Level 2 13 | . . . 20 . 11 34 . . . . 46 6 . Level 3 10 | . . . . . . . . . . . 28 30 . Level 4 1 | . . . . . . . . . . . . 10 . Level 5 9 | . . . . . . . . . . . . 3 53 High Security 16 | . . . . . . . . . . . . 47 46 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 80 | . . . 3 3 4 1 1 1 . 1 9 29 28 Investigation 11 | . . . 1 2 . 1 . 1 . . 3 1 2 Extermination 4 | . . . . . . . . . . . 2 1 1 Reinforcement 20 | . . . 2 1 4 . 1 . . 1 4 3 4 Assault 35 | . . . . . . . . . . . . 17 18 Garrison 10 | . . . . . . . . . . . . 7 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 1 2 Haulers Reinforced 7 | . . . . . 3 . . . . . 1 1 2 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Distress Signals 9 | . . . 1 . 1 1 . 1 . . . 1 4 Communications Jammed 115 | . . . . . . . . . . . 4 48 63 Distress Signals 111 | . . . . . . . . . . . 4 44 63 Times Spotted 600 | . 3 5 27 9 32 17 7 33 3 19 45 184 216 Peak Tracking Total 26 | . 2 2 9 2 5 3 7 7 1 3 8 26 25 Tactical Retreats 48 | . . . 3 . 2 2 1 4 . 3 3 16 14 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Traps Triggered 8 | . . . 1 . 1 . . . . 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Machines Disabled 27 | . . . 1 . 3 . . . . . 15 2 6 Max in Single Turn 3 | . . . 1 . 1 . . . . . 3 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Machines Accessed 67 | . 3 5 3 8 7 3 . 6 4 3 12 7 6 Terminals 41 | . 2 4 2 4 6 2 . 4 2 3 7 3 2 Fabricators 3 | . . . . 2 . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . . . 1 . 1 1 . Recycling Units 7 | . 1 . . . 1 1 . 1 1 . . 1 1 Scanalyzers 10 | . . 1 . 2 . . . 1 . . 2 2 2 Garrison Access 2 | . . . . . . . . . . . 1 . 1 Total Hacks 164 | . 5 17 8 24 17 7 . 16 7 4 30 14 15 Successful 103 | . 4 11 5 14 10 7 . 10 6 2 17 10 7 Failed 61 | . 1 6 3 10 7 . . 6 1 2 13 4 8 Catastrophic 7 | . . . . 1 1 . . 1 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 1 2 3 2 6 2 . 7 1 . 10 1 2 Terminals 103 | . 4 13 6 13 15 6 . 11 4 4 19 4 4 Fabricators 6 | . . . . 4 . . . . . . 2 . . Repair Stations 7 | . . . 2 . . . . . 2 . 1 2 . Recycling Units 12 | . 1 . . . 2 1 . 1 1 . . 3 3 Scanalyzers 30 | . . 4 . 7 . . . 4 . . 4 5 6 Garrison Access 6 | . . . . . . . . . . . 4 . 2 Terminal Hacks 59 | . 3 7 3 7 9 4 . 7 3 2 11 1 2 Record 5 | . . . . . . . . 1 . . 3 . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 Prototype ID Bank 8 | . 1 2 1 1 1 . . . 2 . . . . Open Door 4 | . . . . . 3 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Alert Level 9 | . . . . 2 1 2 . 1 . 1 2 . . Unreport Threat 18 | . . 3 1 . 4 . . 4 1 1 4 . . Locate Traps 5 | . 1 1 . 1 . 1 . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 4 . . . . . . 2 . . Load Schematic 3 | . . . . 2 . . . . . . 1 . . Build 3 | . . . . 2 . . . . . . 1 . . Repair Station Hacks 6 | . . . 2 . . . . . 2 . . 2 . Scan Component 3 | . . . 1 . . . . . 1 . . 1 . Repair 3 | . . . 1 . . . . . 1 . . 1 . Recycling Unit Hacks 9 | . 1 . . . 1 1 . 1 1 . . 3 1 Process 1 | . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . 2 . Retrieve Components 6 | . 1 . . . 1 1 . 1 1 . . . 1 Scanalyzer 19 | . . 4 . 3 . . . 2 . . 3 4 3 Insert Component 11 | . . 2 . 2 . . . 1 . . 2 2 2 Analyze 8 | . . 2 . 1 . . . 1 . . 1 2 1 Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . 1 . 1 Unauthorized Hacks 6 | . . . . 2 . 4 . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . 1 . . 1 1 . Used 3 | . . . . . . 1 . 1 . . 1 . . Hacking Detections 51 | . 1 3 3 5 6 . . 5 3 2 10 7 6 Full Trace Events 11 | . . 1 1 2 . . . 1 . . 3 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built 3 | . . . . 2 . . . . . . 1 . . Matter 459 | . . . . 306 . . . . . . 153 . . Time 189 | . . . . 162 . . . . . . 27 . . Total Robot Build Rating 3 | . . . . 2 . . . . . . 1 . . Part Schematics Acquired 9 | . . 2 . 1 . . . 1 . . 2 2 1 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 1 . . 1 . Time 98 | . . . 38 . . . . . 44 . . 16 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . 7 . Retrieved Matter 7 | . . . . . . . . . . . . 7 . Retrieved Components 14 | . . . . . . 1 . 2 1 . . . 10 Parts Scanalyzed 9 | . . 2 . 1 . . . 1 . . 1 2 2 Part Schematics Acquired 8 | . . 2 . 1 . . . 1 . . 1 2 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Programmers 2 | . . . . . . . . . . . . . 2 Robots Rewired 2 | . . . . . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Total Allies 7 | . . . . 2 2 . . . . . 1 . 2 Largest Group 2 | . . . . 2 2 2 . . . . 1 . 1 Highest-Rated Group 62 | . . . . 12 62 62 . . . . 6 . 48 Highest-Rated Ally 48 | . . . . 6 31 31 . . . . 6 . 48 Total Orders 36 | . . . . . 20 16 . . . . . . . GOTO 9 | . . . . . 5 4 . . . . . . . FOLLOW 12 | . . . . . 5 7 . . . . . . . EXPLORE 15 | . . . . . 10 5 . . . . . . . Ally Attacks 11 | . . . . . . 11 . . . . . . . Total Damage 191 | . . . . . . 191 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Turns Passed 6447 | 69 142 149 370 377 726 469 79 340 163 241 1106 1141 1075 Spaces Moved 7980 | 52 115 214 315 560 635 489 211 705 256 356 1157 1755 1160 Core 299 | 13 . . . . . . . . . . 286 . . Treads . | . . . . . . . . . . . . . . Legs 124 | 39 85 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7557 | . 30 214 315 560 635 489 211 705 256 356 871 1755 1160 Fastest Speed 30 | 50 37 37 37 37 32 32 32 30 30 30 32 37 37 Average Speed 40 | 104 99 37 37 37 32 32 32 30 30 30 63 37 37 Slowest Speed 150 | 150 120 37 37 37 37 32 32 32 32 32 150 37 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 48 | . . . 1 7 1 3 . 8 . . 11 8 9 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 28 30 33 18 96 16 50 38 8 9 83 62 37 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 267 | . . . . . 26 . . . 12 . 93 121 15 Terrain Destroyed 2149 | . . . 51 . 186 48 . 53 16 38 431 869 457 Melee . | . . . . . . . . . . . . . . Projectile 107 | . . . . . . . . . 4 5 36 45 17 AOE 2042 | . . . 51 . 186 48 . 53 12 33 395 824 440 Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Total 9908 | 65 131 258 465 689 990 731 221 763 325 417 1346 1989 1518 Wait 687 | . 3 15 49 104 164 194 10 8 44 1 40 34 21 Move 7880 | 51 114 213 312 547 632 482 210 691 255 355 1135 1740 1143 Hop 39 | . . . 1 5 1 3 . 5 . . 10 6 8 Pick Up 57 | 6 2 3 6 2 6 . . 1 4 5 5 6 11 Fast Attach 40 | 4 2 1 5 1 1 3 1 4 2 1 7 8 . Attach 19 | 3 . . . 1 2 . . . . 1 3 3 6 Detach . | . . . . . . . . . . . . . . Swap 72 | . . 1 8 1 18 2 . 6 3 4 14 9 6 Drop 69 | 1 4 4 8 4 5 1 . 4 5 5 11 10 7 Fire 628 | . 6 13 49 21 100 40 . 30 9 35 77 118 130 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 10 . . . . . . 14 34 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 359 | . . 8 27 3 51 6 . 14 3 10 44 41 152 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 70 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Discovered exit to Materials (range 18) 212 | -10/Materials | Entered another Materials area 214 | -9/Materials | Reached level 2 214 | -9/Materials | Reached level 3 314 | -9/Materials | Build established: Hacker-Mutant 355 | -9/Materials | Identified exit to Materials 355 | -9/Materials | Discovered exit to Materials (range 18) 361 | -9/Materials | Entered another Materials area 363 | -8/Materials | Reached level 4 363 | -8/Materials | Reached level 5 363 | -8/Materials | Reached level 6 411 | -8/Materials | Reached level 7 538 | -8/Materials | Upgraded with Utility slot (x1) 663 | -8/Materials | Reached level 8 681 | -8/Materials | Identified exit to Factory 681 | -8/Materials | Discovered exit to Factory (range 16) 725 | -8/Materials | Repaired Lgt. Nuclear Core 731 | -8/Materials | Entered Factory 733 | -7/Factory | Reached level 9 896 | -7/Factory | Fabricated K-01 Serf (x1) 960 | -7/Factory | Reached level 10 1014 | -7/Factory | Fabricated K-01 Serf (x1) 1069 | -7/Factory | Identified exit to Storage 1069 | -7/Factory | Discovered exit to Storage (range 17) 1108 | -7/Factory | Entered Storage 1108 | -7/Storage | Accompanied by 1 ally 1140 | -7/Storage | Reached level 11 1403 | -7/Storage | Reached level 12 1414 | -7/Storage | Build established: Hacker-Sprinter 1729 | -7/Storage | Reached level 13 1803 | -7/Storage | Identified exit to Factory 1803 | -7/Storage | Discovered exit to Factory (range 17) 1813 | -7/Storage | Met a pair of Derelict thieves 1813 | -7/Storage | Upgraded with Utility slot (x1) 1834 | -7/Storage | Entered Factory 1834 | -6/Factory | Accompanied by 12 allies 1836 | -6/Factory | Reached level 14 1897 | -6/Factory | Upgraded with Utility slot (x1) 2011 | -6/Factory | Upgraded with Propulsion slot (x1) 2053 | -6/Factory | Reached level 15 2101 | -6/Factory | Identified exit to Lower Caves 2101 | -6/Factory | Discovered exit to Lower Caves (range 27) 2109 | -6/Factory | Identified exit to Extension 2109 | -6/Factory | Discovered exit to Extension (range 20) 2120 | -6/Factory | Build established: Hacker-Scout 2303 | -6/Factory | Entered Extension 2303 | -6/Extension | Accompanied by 9 allies 2342 | -6/Extension | Spotted B-75 Beast 2345 | -6/Extension | Spotted B-75 Beast 2375 | -6/Extension | Identified exit to Factory 2375 | -6/Extension | Discovered exit to Factory (range 20) 2375 | -6/Extension | Identified exit to Cetus 2375 | -6/Extension | Discovered exit to Cetus (range 20) 2380 | -6/Extension | Upgraded with Weapon slot (x1) 2382 | -6/Extension | Entered Factory 2384 | -5/Factory | Reached level 16 2384 | -5/Factory | Reached level 17 2600 | -5/Factory | Reached level 18 2650 | -5/Factory | Upgraded with Utility slot (x1) 2653 | -5/Factory | Destroyed 9 combat bots 2717 | -5/Factory | Identified exit to Factory 2717 | -5/Factory | Discovered exit to Factory (range 11) 2718 | -5/Factory | Build established: Hacker-Sprinter 2722 | -5/Factory | Entered another Factory area 2724 | -4/Factory | Reached level 19 2776 | -4/Factory | Repaired Hvy. Rocket Launcher 2867 | -4/Factory | Identified exit to Research 2867 | -4/Factory | Discovered exit to Research (range 7) 2873 | -4/Factory | Reached level 20 2885 | -4/Factory | Entered Research 2885 | -3/Research | Upgraded with Weapon slot (x1) 2887 | -3/Research | Reached level 21 2887 | -3/Research | Reached level 22 2892 | -3/Research | Found Gamma Bomb Array 3006 | -3/Research | Identified exit to Testing 3006 | -3/Research | Discovered exit to Testing (range 21) 3084 | -3/Research | Reached level 23 3104 | -3/Research | Upgraded with Propulsion slot (x1) 3126 | -3/Research | Entered Testing 3128 | -3/Testing | Reached level 24 3191 | -3/Testing | Found Prototype Device 3191 | -3/Testing | Identified AEGIS Remote Shield 3193 | -3/Testing | Upgraded with Power slot (x1) 3221 | -3/Testing | Scanned by Researcher 3281 | -3/Testing | Spotted PH-AGS8P5JOUK 3297 | -3/Testing | Destroyed PH-AGS8P5JOUK 3319 | -3/Testing | Found Prototype Reactor 3319 | -3/Testing | Identified Zero-point Reactor 3328 | -3/Testing | Reached level 25 3402 | -3/Testing | Fabricated K-01 Serf? 3425 | -3/Testing | Local fabrication network quarantined 3508 | -3/Testing | P-80 Master assimilated allied Serf 8a 3566 | -3/Testing | Reached level 26 3910 | -3/Testing | Destroyed 7 combat bots 4102 | -3/Testing | Found Prototype Processor 4103 | -3/Testing | Identified Exp. Terrain Scan Processor 4119 | -3/Testing | Spotted Striker 4120 | -3/Testing | Spotted Striker 4138 | -3/Testing | Reached level 27 4138 | -3/Testing | Destroyed Striker 4139 | -3/Testing | Spotted Alpha 7 4160 | -3/Testing | Destroyed Striker 4219 | -3/Testing | Identified exit to Research 4219 | -3/Testing | Discovered exit to Research (range 21) 4232 | -3/Testing | Entered Research 4234 | -2/Research | Reached level 28 4239 | -2/Research | Found Fusion Bomb Launcher 4267 | -2/Research | Garrison activated, responded to threat 4293 | -2/Research | Reached level 29 4314 | -2/Research | Destroyed 7 combat bots 4353 | -2/Research | Found Prototype Device 4353 | -2/Research | Identified Adv. Particle Accelerator 4356 | -2/Research | Found Adv. Particle Accelerator 4424 | -2/Research | Spotted B-90 Cyclops 4447 | -2/Research | Repaired Lrn. Missile Launcher 4482 | -2/Research | First assault squad dispatched 4727 | -2/Research | Reached level 30 4747 | -2/Research | Build established: Hacker-Tank 4820 | -2/Research | Destroyed 14 combat bots 4830 | -2/Research | High security lockdown imminent 4863 | -2/Research | Destroyed 8 combat bots 4863 | -2/Research | Reached level 31 4910 | -2/Research | High security lockdown engaged 5030 | -2/Research | Spotted Executioner 5030 | -2/Research | Spotted Executioner 5062 | -2/Research | Destroyed Executioner 5101 | -2/Research | Destroyed 7 combat bots 5129 | -2/Research | Spotted Investigator 5151 | -2/Research | Destroyed Investigator 5173 | -2/Research | Crushed by falling debris 5178 | -2/Research | Destroyed 8 combat bots 5200 | -2/Research | Spotted Executioner 5200 | -2/Research | Spotted Executioner 5286 | -2/Research | Core integrity fell below 50% 5327 | -2/Research | Spotted B-90 Cyclops 5366 | -2/Research | Identified exit to Access 5366 | -2/Research | Discovered exit to Access (range 14) 5366 | -2/Research | Garrison activated, responded to threat 5373 | -2/Research | Entered Access 5374 | -1/Access | Core integrity fell below 50% 5375 | -1/Access | Reached level 32 5375 | -1/Access | Reached level 33 5573 | -1/Access | Reached level 34 5651 | -1/Access | First assault squad dispatched 5802 | -1/Access | Found Fusion Bomb Launcher 5946 | -1/Access | High security lockdown imminent 5946 | -1/Access | Reached level 35 5979 | -1/Access | Destroyed 19 combat bots 6026 | -1/Access | High security lockdown engaged 6181 | -1/Access | Spotted Investigator 6184 | -1/Access | Spotted Striker 6184 | -1/Access | Spotted Striker 6191 | -1/Access | Destroyed Striker 6202 | -1/Access | Destroyed Striker 6208 | -1/Access | Destroyed Investigator 6229 | -1/Access | Destroyed 11 combat bots 6270 | -1/Access | Spotted Striker 6270 | -1/Access | Spotted Executioner 6283 | -1/Access | Destroyed Executioner 6286 | -1/Access | Destroyed Striker 6314 | -1/Access | Destroyed 17 combat bots 6330 | -1/Access | Spotted Striker 6335 | -1/Access | Reached level 36 6355 | -1/Access | Spotted B-99 Colossus 6356 | -1/Access | Destroyed 14 combat bots 6394 | -1/Access | Spotted B-99 Colossus 6398 | -1/Access | Spotted B-99 Colossus 6430 | -1/Access | Core integrity fell below 20% 6448 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Used Protomatter to restore core integrity (+294, depleted) Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Knocked back. Slug penetrates B-99 Colossus. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. S-43 Plague destroyed. [Achievement: 40k Club] [Achievement: I Think I Know What's Going On] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####+#####?? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????? [ ?## | | ??????????????????????????????????????? " ??# | | ??????????????????????????????????????? """ ?# | | ???????????????????????????????????????? """ ?# | | ???????????????????????????????????????? " ??# | | ????????????????????????????????????????? ???# | | ????????????????????????????????????????? ????# | | ??????????????????????????????????########+###### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# BB | | ????????????????????????#########?# B =%! | | ????????????????????????" #?# ###+###### | | ????????????????????????" BB ### # # | | ????????????????????????" BB ##; ; # | | ???????????????????????"" p Y # !! # | | ???????????????????????" Y s Y # !! # | | ???????????????????????"ss% hhm Y ; | ! # | | ???????????????????????" = p " # | | ???????????????????????"" BB #####"# " | | ????????????????????????"@BB #???????????? # | | ????????????????????????" ##??????????????# | | ????????????????????????#########???????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????+ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 94 Energy Capacity 630 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Phase Shifting 15 Evasion (%) 77 Target Analysis 8 Particle Charging 50 Stasis Canceling 1 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Gamma Bomb Array | -3/Testing | Scanalyzed Lgt. Regenerative Plating | -3/Testing | Hacked System Restoration Module | -2/Research | Scanalyzed Stasis Canceller | -2/Research | Scanalyzed Adv. Remote Datajack | -1/Access | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x1 | -7/Factory K-01 Serf | x1 | -7/Factory K-01 Serf | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- 40k Club I Think I Know What's Going On More Power To You No Signal Rambo Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Fac Fac Res Tes Res Acc Levels Raised 35 | . . 2 5 2 3 2 . 3 2 3 4 4 5 XP Earned 58604 | 6000 100 4106 6441 3218 4746 2787 1000 3949 2249 4598 5952 7334 6124 XP Spent 56380 | 5555 . 2870 4250 2650 3955 4525 2600 2475 550 3300 9600 6580 7470 Upgrades 131 | 21 . 21 8 5 7 6 3 4 4 4 24 17 7 Power Slot 1 | . . . . . . . . . . . 1 . . Propulsion Slot 3 | 1 . . . . . 1 . . . 1 . . . Utility Slot 5 | 1 . . 1 . 1 1 . 1 . . . . . Weapon Slot 3 | 1 . . . . . . 1 . . 1 . . . Core Integrity 33 | 2 . 16 . . . . . . . . 10 1 4 Heat Dissipation 16 | 2 . . . 2 1 . . . . . . 11 . Energy Generation 9 | 2 . . . . . 2 1 . . . 1 . 3 Energy Storage 6 | 1 . . . . 1 . . 1 . . 1 2 . Matter Storage 6 | 2 . . . . . . . 2 . . 2 . . Mass Support 8 | 1 . 2 . . . 1 1 . . . 2 1 . Inventory Capacity 4 | 2 . . 1 . . . . . . . . 1 . Sight Range 6 | 2 . . . . 2 . . . . 1 . 1 . Sensor Range 10 | 1 . . . . . 1 . . 4 1 3 . . Ranged Accuracy 5 | 2 . . . . 2 . . . . . 1 . . KI Resistance % 4 | . . 1 3 . . . . . . . . . . TH Resistance % 4 | . . 1 1 1 . . . . . . 1 . . EX Resistance % 4 | . . 1 1 . . . . . . . 2 . . KI Damage % 4 | 1 . . 1 2 . . . . . . . . . Protomatter Created 6087 | . . 160 401 42 468 243 . 149 75 183 723 1472 2171 Integrity Restored 6971 | . . 131 468 29 816 99 . 273 60 123 874 770 3328 Core 5448 | . . 84 356 25 629 67 . 208 38 73 660 557 2751 Parts 1523 | . . 47 112 4 187 32 . 65 22 50 214 213 577 Protomatter Decayed 1281 | . . 114 72 31 151 95 . 50 . 111 247 301 109 Game ------ Seed ScatterShadingCompressor Manual? 0 Play Time 03:38:39 Cumulative 86.0 hours Start 2019.12.18 @ 10:51:38 End 2019.12.18 @ 21:05:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 23 Adventurer 9 Explorer 22 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9db117aa-e926-4803-bcfe-b97d184fbf09