Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 20:58:32 Player: Ryker Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (263) 1315 Value Destroyed (14602) 14602 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3654) 3654 TOTAL SCORE: 27371 Bonus ------- High Alert Combat Kills 3477 Entered Garrisons 200 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 1100/1100 System Corruption 28% Temperature Cool (0) Movement Core (850) Ox16 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (18) --- Light Particle Reactor Advanced Power Amplifier Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Stasis Projector Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Disruptor Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Improved Field Recycling Unit Nova Cannon Gamma Bomb Array [Rating: 164] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . . . Utility 10 | . . 1 1 2 1 . . 1 . . 1 . . 2 1 . . Weapon 3 | . . . 1 . . . . . . . 1 . . . 1 . . Parts Attached 392 | 6 9 16 31 9 21 9 1 56 8 . 51 4 . 7 38 57 69 Power 54 | 1 . 2 2 1 5 3 . 6 2 . 5 . . 2 5 7 13 Engine 10 | 1 . 2 . . 1 2 . 4 . . . . . . . . . Core 15 | . . . 2 1 4 1 . 1 2 . 2 . . 1 . . 1 Reactor 29 | . . . . . . . . 1 . . 3 . . 1 5 7 12 Propulsion 81 | 2 2 5 13 2 1 2 . 13 1 . 9 1 . . 6 13 11 Treads 56 | . 2 4 13 2 1 2 . 11 1 . 5 1 . . 6 3 5 Leg 25 | 2 . 1 . . . . . 2 . . 4 . . . . 10 6 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 128 | 1 4 4 6 3 5 2 1 19 1 . 20 3 . 4 17 18 20 Device 79 | . 2 2 2 3 4 2 . 13 1 . 12 1 . 4 8 14 11 Storage 13 | 1 2 2 1 . . . . 1 . . 1 1 . . . . 4 Processor 17 | . . . 2 . 1 . . 3 . . . . . . 8 2 1 Hackware 1 | . . . 1 . . . . . . . . . . . . . . Protection 18 | . . . . . . . 1 2 . . 7 1 . . 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 129 | 2 3 5 10 3 10 2 . 18 4 . 17 . . 1 10 19 25 Energy Gun 48 | 1 2 2 1 2 1 1 . 8 2 . 4 . . 1 1 12 10 Energy Cannon 17 | . . . 2 . 3 . . 2 . . 2 . . . 3 1 4 Ballistic Gun 39 | 1 . 2 3 . 1 1 . 5 2 . 8 . . . 4 5 7 Ballistic Cannon 15 | . 1 . 4 1 5 . . 2 . . 1 . . . 1 . . Launcher 9 | . . 1 . . . . . 1 . . 2 . . . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 . . . 2 . . 2 . . . 2 . 3 Parts Lost 103 | . . 3 2 . 5 . . 11 3 . 7 . . 2 16 22 32 Power 16 | . . . . . 1 . . 1 1 . 3 . . 1 1 3 5 Propulsion 21 | . . 1 1 . 1 . . 3 1 . 2 . . . 3 4 5 Utility 29 | . . . . . 2 . . 2 1 . 1 . . . 8 5 10 Weapon 37 | . . 2 1 . 1 . . 5 . . 1 . . 1 4 10 12 Highest Loss Streak 23 | . . 2 1 . 2 . . 3 2 . 4 . . 1 10 12 23 Average Slot Usage (%) 94 | . 97 98 98 99 99 99 99 97 90 88 85 85 84 84 89 95 88 Engine 3 | . 14 11 1 . . 6 6 5 5 5 2 . . . . . . Core 4 | . . . 7 7 12 5 6 1 3 5 6 5 5 . 1 . . Reactor 2 | . . . . . . . . 2 1 . 1 5 5 7 5 7 6 Treads 16 | . 14 31 26 23 19 20 20 22 20 17 9 11 10 9 11 10 3 Leg 2 | . 12 1 . . . . . . . . 4 . . . . 5 8 Device 15 | . 5 11 9 23 19 19 18 18 17 17 13 15 15 23 16 15 11 Storage 12 | . 20 22 17 15 13 13 13 11 11 11 10 10 10 9 8 8 11 Processor 11 | . . . 8 7 13 13 13 11 5 5 5 5 5 4 19 23 24 Protection 2 | . . . . . . . . 2 5 5 9 9 10 9 2 2 2 Energy Gun 5 | . 14 8 1 6 4 2 6 8 7 5 3 . . 1 1 7 5 Energy Cannon 3 | . . . 5 . 3 10 6 1 . . 2 5 5 4 4 2 3 Ballistic Gun 5 | . 3 2 9 . 2 6 6 3 5 11 9 10 10 9 9 6 7 Ballistic Cannon 4 | . 10 9 9 15 8 . . 3 3 . 1 . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 42 46 58 64 77 76 72 103 103 97 124 110 110 120 132 133 119 Greatest Support 150 | 20 46 69 66 66 66 66 64 99 99 53 128 150 150 150 150 106 135 Greatest Overweight (x) 19 | 2 4 . 2 1 1 1 1 5 1 1 2 1 . . 2 3 19 Average Overweight (x) . | . . . . . . . 1 . 1 1 1 . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 Average Capacity 15 | 5 10 16 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 3 8 14 15 15 15 15 15 14 15 16 15 15 15 15 14 13 13 Final Capacity 18 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 Final Carried 16 | 6 14 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 7 Class Distribution -------------------- 27% | Skirmisher 18% | Scavenger-Gunner 17% | Mutant 16% | Scavenger-Tank 10% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Matter Collected 8629 | 214 192 394 661 101 604 122 10 1127 289 55 1407 61 22 254 970 996 1150 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15880 | . 159 486 614 121 826 363 . 2259 480 55 1475 . . 388 2620 2404 3630 Parts 642 | . 8 28 27 6 47 13 . 89 29 3 44 . . 13 101 74 160 Haulers Intercepted 9 | . 1 1 2 1 . . . 2 . . . . . . 1 . 1 Recyclers Shooed 16 | . . 1 1 . 1 . . 9 . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 15 . . 25 3 . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Combat Hostiles Destroyed 208 | . 3 10 11 . 16 4 . 32 10 1 21 . . 6 24 28 42 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 Guns 117 | . 2 3 9 . 8 3 . 19 6 1 13 . . 3 14 12 24 Cannons 55 | . . 4 2 . 5 1 . 10 4 . 5 . . 2 7 7 8 AOE 19 | . 1 3 . . 3 . . 3 . . 2 . . . 1 2 4 Classes Destroyed 15 | . 2 6 3 . 2 . . . . . . . . . . 1 1 Worker 11 | . . 1 2 . . . . . . . 1 . . . 3 . 4 Builder 9 | . . 1 . 1 . . . 2 . . . . . . 3 . 2 Hauler 9 | . 1 1 2 1 . . . 2 . . . . . . 1 . 1 Recycler 10 | . . 1 . . . . . 3 . . 1 . . . 3 . 2 Operator 3 | . . 1 . . 2 . . . . . . . . . . . . Watcher 13 | . . . 1 2 2 . . 1 . . . . . 2 3 1 1 Swarmer 17 | . . . . . 3 1 . . 1 . . . . . . 3 9 Grunt 89 | . 3 7 6 . 8 2 . 19 3 . 10 . . . 10 13 8 Brawler 3 | . . . 1 . . . . . . . . . . . 1 . 1 Duelist 7 | . . 1 . . . 1 . . . . 1 . . . 1 1 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . 2 3 . 2 . . 5 1 . 4 . . 1 1 2 2 Hunter 32 | . . . 1 . . . . 3 5 . 2 . . 2 5 7 7 Programmer 34 | . . . . . 3 . . 5 . 1 4 . . 3 6 1 11 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 11 | . 2 5 4 3 7 3 . 5 3 1 5 . . 3 11 10 11 Combat Bots Only 9 | . 2 3 4 . 5 3 . 4 3 1 4 . . 3 7 9 9 Max Kills in Single Turn 4 | . 1 3 1 2 4 1 . 2 1 1 3 . . 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 3 | . 1 2 . . 3 . . 2 . . 2 . . . 1 1 1 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Damage Taken 26479 | . 121 812 476 . 1137 404 117 2700 1030 245 2465 . . 1225 2836 4572 8339 Core 2252 | . . 161 . . 63 . . 208 15 44 186 . . 108 233 395 839 Absorbed by Shields 640 | . . . . . 150 . . 102 63 . 157 . . . 63 105 . Core Remaining (%) 88 | 100 100 59 100 100 . . 92 . . 73 . . 83 91 . . . Volleys Fired 661 | . 17 51 51 9 48 16 . 112 29 8 57 . . 26 58 76 103 Largest 5 | . 2 2 3 3 3 3 . 3 3 3 4 . . 4 5 5 5 Hottest 437 | . 75 75 159 146 210 201 . 215 215 142 250 . . 257 301 330 437 Shots Fired 1760 | . 34 79 130 16 104 40 . 281 81 24 173 . . 84 219 204 291 Gun 1221 | . 24 32 69 3 52 16 . 209 54 24 133 . . 58 162 160 225 Cannon 502 | . 10 43 61 13 52 24 . 67 27 . 39 . . 26 51 37 52 Launcher 37 | . . 4 . . . . . 5 . . 1 . . . 6 7 14 Special . | . . . . . . . . . . . . . . . . . . Kinetic 958 | . 17 49 102 13 44 8 . 119 45 16 111 . . 51 147 99 137 Thermal 547 | . 7 . . . 48 32 . 130 36 8 55 . . 33 51 35 112 Explosive 10 | . . 4 . . . . . 5 . . 1 . . . . . . Electromagnetic 245 | . 10 26 28 3 12 . . 27 . . 6 . . . 21 70 42 Robot Hit Streak 65 | . 7 23 16 1 23 7 . 33 18 5 18 . . 19 65 40 63 Robot Miss Streak 5 | . 2 2 4 5 3 2 . 4 2 4 2 . . 2 2 2 5 Penetration Max 2 | . . . . . 2 1 . . 1 . 1 . . 1 1 1 2 Secondary Targets 13 | . . . . . . . . 1 . . 2 . . . 4 1 5 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . . . 1 1 1 Shots Hit Robots 1257 | . 18 58 85 2 74 25 . 201 53 14 135 . . 66 164 149 213 Core Hits 610 | . 8 27 24 4 36 10 . 102 23 2 55 . . 17 73 83 146 Critical Hits 111 | . . . 2 1 3 1 . 4 1 . 13 . . 4 33 23 26 Critical Kills 44 | . . . 1 1 2 . . 2 . . 5 . . 1 14 8 10 Critical Parts Destroyed 55 | . . . 1 . 1 1 . 2 1 . 7 . . 3 19 8 12 Melee Attacks 2 | . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 37441 | . 257 1262 1829 108 2565 598 . 5786 1058 351 3746 . 8 1835 5854 4259 7925 Guns 20421 | . 165 258 666 . 1055 265 . 3569 643 351 2248 . . 891 2841 2791 4678 Cannons 10943 | . 68 645 932 108 964 333 . 1606 415 . 1110 . . 944 1632 696 1490 Explosions 5906 | . 24 357 231 . 514 . . 611 . . 388 . . . 1348 772 1661 Melee 24 | . . . . . . . . . . . . . . . . . 24 Ramming 147 | . . 2 . . 32 . . . . . . . 8 . 33 . 72 Kinetic 16273 | . 139 701 1263 108 947 145 . 2313 645 230 1921 . . 747 2594 1547 2973 Thermal 12981 | . 62 . 231 . 1006 453 . 2461 413 121 1455 . . 1088 1810 940 2941 Explosive 2540 | . . 357 . . 479 . . 611 . . 219 . . . 638 . 236 Electromagnetic 5476 | . 56 202 335 . 101 . . 401 . . 151 . . . 779 1772 1679 Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . 3 1 . 3 2 . 5 1 1 7 7 2 2 2 2 28 Average Corruption 2 | . . 3 1 . 1 1 . 2 1 1 4 5 1 1 1 2 5 Corruption Purged 20 | . . . . . 2 2 . 5 . . . 5 2 4 . . . Effects 101 | . . 4 . . 4 1 . 5 2 1 11 10 . 1 1 13 48 Message Errors 21 | . . 2 . . 1 . . 2 2 1 . 3 . . . 1 9 Matter Fused 13 | . . 1 . . 1 . . 1 . . 3 2 . . . . 5 Heat Flow Errors 14 | . . . . . . 1 . 1 . . 1 2 . . 1 4 4 Energy Discharges 14 | . . . . . 1 . . . . . . . . . . 6 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . . . . . 1 3 . . . . 4 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 18 | . . 1 . . . . . 1 . . 4 . . . . 2 10 Weapon Failures 6 | . . . . . . . . . . . 1 . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 670 | . . 15 152 . 60 10 . 15 . . 74 . 3 . 261 15 65 Projectiles 277 | . . 12 28 . 46 10 . 15 . . 34 . . . 54 15 63 Explosions 390 | . . 3 124 . 14 . . . . . 40 . . . 207 . 2 Melee 3 | . . . . . . . . . . . . . 3 . . . . Knockbacks 36 | . 1 7 4 . 3 . . 11 3 . 1 . . . 3 3 . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 33 | . 1 7 4 . 3 . . 10 3 . 1 . . . 2 2 . Secondary 2 | . . . . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 184 | . . . . . . . . 46 . . . . . . 57 33 48 Shots 12 | . . . . . . . . 1 . . . . . . 1 5 5 Rammed 20 | . . 1 . . 3 . . . . . . . 1 . 2 . 13 Targets Rammed 23 | . . 1 . . 3 . . . . . . . 1 . 3 . 15 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 1 . 2 Highest Temperature 567 | . 102 129 358 78 426 228 . 461 510 . 567 218 . 69 315 511 416 Average Temperature 107 | . 35 46 84 34 150 100 . 115 153 . 123 107 . 21 95 142 95 Received Heat Transfer 3780 | . 69 315 234 . 320 75 27 904 30 . 333 . . 45 120 696 612 Effects 40 | . . . 2 . 6 . . 9 7 . 9 . . . . 4 3 Shutdowns 15 | . . . 1 . 2 . . 5 3 . 3 . . . . 1 . Energy Bleed 6 | . . . . . 1 . . 1 3 . . . . . . 1 . Interference 7 | . . . . . 2 . . . . . . . . . . 2 3 Matter Decay 4 | . . . 1 . . . . 2 . . 1 . . . . . . Short Circuit 3 | . . . . . . . . 1 1 . 1 . . . . . . Damage (minor) 4 | . . . . . 1 . . . . . 3 . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . 1 . . . 1 6 5 Combat Hostiles 13 | . . . . . . . . . . . 1 . . . 1 6 5 Parts Fried 41 | . . 1 . . . . . . . . . . . . 6 18 16 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Melted 26 | . . . . . 3 . . 3 . . 2 . . 1 2 3 12 Heat Transferred 14740 | . 111 . 150 . 1271 592 . 3712 629 148 1491 . . 772 1715 1173 2976 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 1 . 1 . . . . . . . . . 1 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Peak Influence 1276 | . 64 266 373 141 363 . . 940 . . 478 . . 129 533 1175 1276 Average Influence 356 | . 36 86 163 56 64 . . 536 . . 281 . . 49 264 770 1021 Maximum Alert Level 4 | . . 1 1 . 1 . . 3 . . 2 . . . 2 4 4 Low Security (%) 47 | 100 100 85 57 100 91 . . 12 . . 5 . . 100 46 . . Level 1 17 | . . 14 42 . 8 . . 5 . . 87 . . . 19 5 . Level 2 15 | . . . . . . . . 53 . . 6 . . . 33 37 15 Level 3 12 | . . . . . . . . 28 . . . . . . . 51 31 Level 4 7 | . . . . . . . . . . . . . . . . 6 52 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 1 . 7 . . 8 . . 2 . . 3 8 . 9 Investigation 5 | . 1 . 1 . . . . 1 . . . . . . . . 2 Extermination 15 | . . . . . 4 . . 2 . . 2 . . 2 1 . 4 Reinforcement 12 | . 1 1 . . 3 . . 3 . . . . . . 3 . 1 Assault 4 | . . . . . . . . 2 . . . . . . . . 2 Garrison 5 | . . . . . . . . . . . . . . 1 4 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Distress Signals 10 | . . 3 1 . 1 . . 3 . . . . . . 2 . . Communications Jammed 53 | . . . . . . . . 53 . . . . . . . . . Distress Signals 53 | . . . . . . . . 53 . . . . . . . . . Times Spotted 322 | . 5 23 19 2 29 7 4 58 10 6 25 . . 11 27 34 62 Peak Tracking Total 12 | . 2 7 4 1 5 4 4 7 2 5 5 . . 3 7 12 10 Tactical Retreats 22 | . 1 2 3 . 2 3 . 2 1 . 2 . . . . 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Traps Triggered 14 | . 1 . 1 . . . . . . . 1 . . 1 . 8 2 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Machines Disabled 22 | . . 2 2 . 3 . . 6 . . 2 . . . 4 2 1 Max in Single Turn 2 | . . 2 1 . 1 . . 1 . . 1 . . . 1 1 1 Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Machines Accessed 39 | . 4 4 7 2 8 . . 4 . . 2 2 . 3 3 . . Terminals 13 | . 3 3 2 . 4 . . . . . . . . 1 . . . Fabricators 7 | . . . . 1 2 . . 2 . . 1 . . . 1 . . Repair Stations 5 | . . 1 2 . 1 . . 1 . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . . 1 . . 1 . . 1 . . . Scanalyzers 4 | . . . 2 1 . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . Total Hacks 110 | . 11 11 32 5 15 . . 15 . . 4 8 . 4 5 . . Successful 75 | . 5 5 25 5 10 . . 10 . . 2 8 . 1 4 . . Failed 35 | . 6 6 7 . 5 . . 5 . . 2 . . 3 1 . . Catastrophic 5 | . 1 . 1 . . . . . . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 28 | . 9 7 6 . 5 . . . . . . . . 1 . . . Fabricators 20 | . . . . 3 5 . . 7 . . 3 . . . 2 . . Repair Stations 17 | . . 4 8 . 2 . . 3 . . . . . . . . . Recycling Units 15 | . 2 . 3 . 3 . . 5 . . 1 . . 1 . . . Scanalyzers 19 | . . . 15 2 . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . 2 1 . . Terminal Hacks 24 | . 5 3 3 . 4 . . . . . . 8 . 1 . . . Record 13 | . 2 . 1 . 2 . . . . . . 7 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . 3 3 . . 6 . . 2 . . . 2 . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 7 | . . . . 1 2 . . 2 . . 1 . . . 1 . . Build 8 | . . . . 1 1 . . 4 . . 1 . . . 1 . . Repair Station Hacks 11 | . . 2 6 . 1 . . 2 . . . . . . . . . Scan Component 6 | . . 1 3 . 1 . . 1 . . . . . . . . . Repair 5 | . . 1 3 . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 2 . . 2 . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . 1 . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . . . . . . . Scanalyzer 18 | . . . 15 2 . . . . . . . . . . 1 . . Insert Component 9 | . . . 7 1 . . . . . . . . . . 1 . . Analyze 9 | . . . 8 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 4 7 1 5 . . 3 . . 2 . . 3 3 . . Full Trace Events 4 | . . . 3 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 7 1 . . . . . . . . . . . . . Parts Built 10 | . . . . 2 2 . . 2 . . 2 . . . 2 . . Matter 730 | . . . . 146 146 . . 146 . . 146 . . . 146 . . Time 291 | . . . . 73 73 . . 36 . . 73 . . . 36 . . Total Part Build Rating 30 | . . . . 6 6 . . 6 . . 6 . . . 6 . . Parts Repaired 5 | . . 1 3 . . . . 1 . . . . . . . . . Time 119 | . . 16 84 . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . 11 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 . 3 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 7 1 . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . 7 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . . . . . . . . . 10 . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Turns Passed 15574 | 84 628 823 1178 728 1855 1549 151 1595 848 203 1220 492 96 579 837 1213 1495 Spaces Moved 7535 | 74 382 349 563 422 861 888 41 685 414 100 510 304 59 284 344 547 708 Core 46 | 42 3 . . . . . . . . . . . . . . . 1 Treads 6614 | . 181 349 563 422 861 888 41 684 414 100 510 304 59 284 344 299 311 Legs 875 | 32 198 . . . . . . 1 . . . . . . . 248 396 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 155 145 145 145 173 151 180 180 150 150 160 160 148 115 115 Average Speed 159 | 92 139 160 160 153 163 165 173 156 180 180 182 157 160 160 159 154 141 Slowest Speed 1000 | 150 250 160 200 172 165 173 173 270 180 180 200 180 160 160 185 220 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 47 27 37 8 17 94 10 15 59 16 10 61 9 11 9 54 14 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 . 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . . 2 1 . 3 . . 2 1 . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . 4 1 Terrain Destroyed 344 | . 7 29 46 3 57 14 . 23 9 6 28 . . 8 28 18 68 Melee . | . . . . . . . . . . . . . . . . . . Projectile 108 | . . . 10 3 16 14 . 6 9 6 10 . . 8 7 6 13 AOE 236 | . 7 29 36 . 41 . . 17 . . 18 . . . 21 12 55 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Gar Res Total 9852 | 87 446 541 744 495 1223 936 122 1022 465 107 678 318 61 352 494 762 999 Wait 675 | . 6 96 56 34 252 10 78 84 2 . 8 . . 24 11 10 4 Move 7518 | 73 381 348 562 421 860 887 40 684 413 99 509 303 58 283 343 546 708 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 255 | 8 16 15 19 10 19 3 1 37 5 . 19 4 1 7 25 29 37 Fast Attach 98 | 4 7 4 15 2 4 2 1 7 2 . 19 2 . . 4 7 18 Attach 127 | 2 . 5 1 3 9 3 . 19 1 . 11 . . 6 21 24 22 Detach 15 | . 2 . . . 3 2 . 1 . . . . . 1 3 1 2 Swap 168 | . 2 7 16 4 8 4 . 30 5 . 21 2 . 1 13 26 29 Drop 278 | . 15 14 24 12 17 5 2 40 8 . 34 7 1 4 13 23 59 Fire 661 | . 17 51 51 9 48 16 . 112 29 8 57 . . 26 58 76 103 Melee 2 | . . . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 23 | . . 1 . . 3 . . . . . . . 1 . 3 . 15 Escape Stasis 20 | . . . . . . . . . . . . . . . . 20 . Rewire 12 | . . . . . . 4 . 8 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Garrison -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 13) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Repaired Imp. Treads 1485 | -9/Materials | Discovered new exit (range 9) 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1935 | -8/Materials | Repaired Imp. Treads 1962 | -8/Materials | Repaired Lgt. Treads 2402 | -8/Materials | Repaired Lrg. Storage Unit 2629 | -8/Materials | Build established: Skirmisher 2659 | -8/Materials | Discovered new exit (range 15) 2701 | -8/Materials | Identified exit to Factory 2714 | -8/Materials | Entered Factory 2714 | -7/Factory | Evolved 2 slots: Utility x2 2890 | -7/Factory | Discovered new exit (range 5) 2897 | -7/Factory | Identified exit to Lower Caves 3231 | -7/Factory | Discovered new exit (range 11) 3248 | -7/Factory | Identified exit to Factory 3306 | -7/Factory | Fabricated Adv. Treads (x2) 3442 | -7/Factory | Entered another Factory area 3442 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4465 | -6/Factory | Fabricated Adv. Treads (x2) 4534 | -6/Factory | Build established: Mutant 5126 | -6/Factory | Build established: Skirmisher 5204 | -6/Factory | Discovered new exit (range 9) 5241 | -6/Factory | Identified exit to Lower Caves 5297 | -6/Factory | Entered Lower Caves 5835 | -6/Lower Caves | Learned Factory garrison access intel 5984 | -6/Lower Caves | Spotted B-75 Beast 6327 | -6/Lower Caves | Learned location of Zion (-6) 6609 | -6/Lower Caves | Discovered new exit (range 9) 6621 | -6/Lower Caves | Identified exit to Lower Caves 6846 | -6/Lower Caves | Entered another Lower Caves area 6987 | -6/Lower Caves | Discovered new exit (range 8) 6995 | -6/Lower Caves | Identified exit to Factory 6997 | -6/Lower Caves | Entered Factory 6997 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6998 | -5/Factory | Loaded intel: 4 garrison access locations 7133 | -5/Factory | Fabricated Adv. Treads (x2) 7201 | -5/Factory | Local fabrication network quarantined 7211 | -5/Factory | Repaired Arm. Treads 7505 | -5/Factory | Lost 3 parts (1p1n1u) 8355 | -5/Factory | Discovered new exit (range 6) 8504 | -5/Factory | Found Prototype Processor 8504 | -5/Factory | Identified Exp. Targeting Computer 8507 | -5/Factory | Found Exp. Targeting Computer 8533 | -5/Factory | First assault squad dispatched 8592 | -5/Factory | Entered Upper Caves 8594 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8984 | -5/Upper Caves | Spotted B-75 Beast 9086 | -5/Upper Caves | Identified exit to Upper Caves 9152 | -5/Upper Caves | Build established: Scavenger-Tank 9163 | -5/Upper Caves | Learned Factory machine intel 9440 | -5/Upper Caves | Entered another Upper Caves area 9476 | -5/Upper Caves | Discovered new exit (range 12) 9589 | -5/Upper Caves | Identified exit to Warlord 9643 | -5/Upper Caves | Entered Factory 9643 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9644 | -4/Factory | Loaded intel: 278 machine locations 10212 | -4/Factory | Lost 4 parts (2p1n1w) 10644 | -4/Factory | Discovered new exit (range 15) 10661 | -4/Factory | Fabricated Adv. Treads? 10863 | -4/Factory | Entered Upper Caves 10962 | -4/Upper Caves | Learned Research emergency access door positions 10973 | -4/Upper Caves | Learned 12 Research zone layouts 11027 | -4/Upper Caves | Learned Armory emergency access door positions 11027 | -4/Upper Caves | Learned Factory terminal intel 11027 | -4/Upper Caves | Learned Extension garrison access intel 11146 | -4/Upper Caves | Build established: Tank 11344 | -4/Upper Caves | Discovered new exit (range 5) 11355 | -4/Upper Caves | Entered another Upper Caves area 11363 | -4/Upper Caves | Discovered new exit (range 14) 11451 | -4/Upper Caves | Entered Research 11451 | -3/Research | Evolved 2 slots: Utility x2 11452 | -3/Research | Identified exit to Armory 11752 | -3/Research | Build established: Scavenger-Tank 12007 | -3/Research | Garrison activated, responded to threat 12010 | -3/Research | Discovered new exit (range 8) 12030 | -3/Research | Entered another Research area 12030 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12123 | -2/Research | Fabricated Adv. Treads? 12314 | -2/Research | Lost 4 parts (1n2u1w) 12331 | -2/Research | Build established: Scavenger-Gunner 12409 | -2/Research | Garrison activated, responded to threat 12561 | -2/Research | Found Prototype Processor 12562 | -2/Research | Identified Exp. Armor Integrity Analyzer 12566 | -2/Research | Found Exp. Armor Integrity Analyzer 12569 | -2/Research | Found Gamma Bomb Array 12574 | -2/Research | Found Gamma Bomb Array 12624 | -2/Research | Garrison activated, responded to threat 12685 | -2/Research | Lost 10 parts (1p2n4u3w) 12687 | -2/Research | Destroyed 7 combat bots 12714 | -2/Research | Identified exit to Garrison 12867 | -2/Research | Entered Garrison 12920 | -2/Garrison | Triggered checkpoint 13008 | -2/Garrison | Triggered checkpoint 13008 | -2/Garrison | Spotted B-90 Cyclops 13089 | -2/Garrison | Lost 7 parts (1p1n1u4w) 13191 | -2/Garrison | Garrison Relay disabled 13229 | -2/Garrison | Found Antimissile System 13512 | -2/Garrison | Destroyed B-90 Cyclops 13540 | -2/Garrison | Triggered checkpoint 13636 | -2/Garrison | Destroyed 9 combat bots 13638 | -2/Garrison | Lost 12 parts (2p3n4u3w) 13706 | -2/Garrison | Triggered checkpoint 13866 | -2/Garrison | Triggered checkpoint 13890 | -2/Garrison | Garrison Relay disabled 13900 | -2/Garrison | Triggered checkpoint 14066 | -2/Garrison | Discovered new exit (range 12) 14080 | -2/Garrison | Entered Research 14266 | -2/Research | Found Prototype Processor 14266 | -2/Research | Identified Exp. Core Analyzer 14451 | -2/Research | Destroyed 9 combat bots 14697 | -2/Research | Core integrity fell below 50% 14977 | -2/Research | Lost 4 parts (1p3w) 15164 | -2/Research | Spotted B-90 Cyclops 15169 | -2/Research | Destroyed B-90 Cyclops 15379 | -2/Research | First assault squad dispatched 15507 | -2/Research | Core integrity fell below 20% 15517 | -2/Research | System corruption reached 10% 15575 | -2/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 15535_ Slug penetrates Wall. 15536_ K-01 Serf collects debris. 15538_ Penetrated by Slug. 15539_ Critical hit. 15539_ Power Sword destroyed. 15540_ K-01 Serf collects debris. 15541_ Penetrated by Slug. 15541_ Arm. Heavy Treads destroyed. 15541_ Penetrated by Slug. 15542_ Imp. Core Shielding destroyed. 15544_ Penetrated by Slug. 15554_ System corrupted: Substantial component data lost. 15561_ Slug penetrates Wall. 15567_ Med. Treads destroyed. 15568_ Penetrated by Slug. 15571_ System corrupted: Mic. Fission Core rejected. 15573_ Penetrated by Slug. 15573_ Imp. Utility Shielding destroyed. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????##????????#########???????????????????? | | #????????# ??????? #???????????????????? | | #????????? ?????? ????????????????????? | | #?????????? ????? ??????????????????????? | | #??????????? ???? ????????????????????????? | | #???????????? ?###+###???????????????????????? | | %###############/## #???????????????????????? | | %**=*!!%*%! ! =% #???????????????????????? | | %!!=/=* =%[ !% #???????????????????????? | | !=%!!% !%! #???????????????????????? | | ###############/##%= #???????????????????????? | | #?????????? ?### ###???????????????????????? | | #???????? ????# #?????????????????????????? | | ! #???????# ?????# #?????????????????????????? | | #???????# ??????# #?????????????????????????? | | #???????# ??????# #?????????????????????????? | | * #???????# ???????# ####??????????????????????? | | #####???????#????????# #??????????????????????? | | ?????????????????????#### #??????????????????????? | | ??????????????########??# ####???????????????????? | | ??????????????# ?# g #???????????????????? | | ??????????????# #g #???????????????????? | | ???????????????? """ # #???????????????????? | | ?????????????????"""" * hb #???????????????????? | | ?????????????????"""" #@ #???????????????????? | | ????????????????? """ ??# #???????????????????? | | ???????????????? ????# k###?????????????????? | | ??????????????? ??????# ?????????????????? | | ??????????????##????????# ????????????????? | | ????????????????????????# u ???????????????? | | ????????????????????????# ?????????????? | | ########????????????????###### ######????????????? | | [ #?????????????????????# #?????????????????? | | #?????????????????????# #?????????????????? | | #?????????????????????# #####?????????????? | | #?????????????????????#=#[#=##????????????? | | #######################!####[######???????? | | ## =*!%!## #???????? | | ## % ![![[%!################ | | ## %!!=%=[%=%!=%=%== + | | ## *[%%############# | | %!## # ########+####[=#????????# | | = =%!# # #?# [=#=###????????# | | ##+###### # ## ###??????????# | | %% # ### #????????????# | | # #?# #????????????# | | % ! # #?# #????????????# | | % # #?# #????????????# | | ##+############# * # #?# #????????????#+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 54 Energy Capacity 1430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 26 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 36 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Heat Shielding | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Factory Adv. Treads | x2 | -5/Factory Adv. Treads | x2 | -4/Factory Adv. Treads | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings Just Browsing Production Line Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed SwordSmallElectrolaser Manual? 0 Play Time 03:51:29 Cumulative 23.2 hours Start 2020.01.31 @ 00:25:02 End 2020.02.01 @ 20:58:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac38f8bc-9c0d-432f-93d3-801ade5791e3