Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.05 @ 18:48:04 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (188) 940 Value Destroyed (6062) 6062 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-651) -651 TOTAL SCORE: 10871 Bonus ------- High Alert Combat Kills 39 Friendly Fire -690 Cogmind --------- Core Integrity 914/1000 Matter 189/300 Energy 365/365 System Corruption 12% Temperature Cool (0) Movement Walking (262) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Transport Network Coupler Hardened Heavy Armor Plating > --- WEAPON (3) ------- Wave Gun Heavy Ion Cannon Proton Missile Launcher > --- INVENTORY (20) --- Micro Nuclear Core Micro Fission Core Improved Energy Well (400) Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Precision Energy Filter Advanced ECM Suite Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Improved Spread Laser Heavy Plasma Cannon Antimatter Cannon Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Transport Network Coupler Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fission Core Wheel Energy Well Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Hardened Heavy Armor Plating Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Improved Spread Laser EM Pulse Cannon Heavy Ion Cannon Antimatter Cannon Proton Missile Launcher Great Maul [Rating: 76] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 . . 1 . Utility 4 | . . 1 . 2 . . . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 133 | 8 5 22 20 25 27 . 12 14 . Power 22 | 1 . 3 . 4 7 . 3 4 . Engine 11 | 1 . 3 . 2 3 . 1 1 . Core 11 | . . . . 2 4 . 2 3 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 7 9 3 5 . 3 3 . Treads 18 | 2 2 7 7 . . . . . . Leg 10 | . . . . . 5 . 3 2 . Wheel 6 | . . . 2 3 . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 2 2 6 5 11 8 . 4 4 . Device 14 | 1 1 1 1 3 3 . 2 2 . Storage 6 | 1 1 1 . . 2 . . 1 . Processor 7 | . . 2 2 2 . . 1 . . Hackware . | . . . . . . . . . . Protection 15 | . . 2 2 6 3 . 1 1 . Artifact . | . . . . . . . . . . Weapon 35 | 3 1 6 6 7 7 . 2 3 . Energy Gun 15 | 1 . 4 4 2 2 . 1 1 . Energy Cannon 10 | . 1 . 1 4 2 . 1 1 . Ballistic Gun 4 | 2 . 1 . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . 3 . 2 3 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 14 | . . 1 . 3 . 2 1 7 . Power 1 | . . . . . . . . 1 . Propulsion 5 | . . . . . . 1 1 3 . Utility 3 | . . 1 . 1 . . . 1 . Weapon 5 | . . . . 2 . 1 . 2 . Highest Loss Streak 6 | . . 1 . 1 . 1 1 6 . To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 5 10 18 18 18 18 17 18 18 Power . | . . . 1 . . . . 1 2 Propulsion 1 | . . 1 4 2 1 1 . . . Utility 8 | . 2 5 6 9 11 12 10 10 12 Weapon 5 | . 2 3 6 5 5 5 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . . 5 7 5 2 . 3 2 8 Power 3 | . . 1 . . 1 . . . 1 Propulsion 5 | . . 1 3 . . . . 1 . Utility 19 | . . 2 2 3 1 . 3 1 7 Weapon 4 | . . 1 2 1 . . . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 89 | . 98 99 97 83 88 80 81 88 82 Engine 6 | . 14 11 9 5 4 2 1 2 . Core 3 | . . . . 1 8 5 6 7 11 Treads 11 | . 28 32 32 . . . . . . Leg 9 | . . . . . 18 24 24 25 17 Wheel 4 | . . . 1 14 3 . . 2 5 Device 12 | . 12 9 7 13 13 18 13 11 11 Storage 7 | . 14 11 9 7 6 6 6 5 5 Processor 5 | . . 4 5 5 6 6 6 7 5 Protection 5 | . . 7 4 9 5 . 4 5 5 Energy Gun 7 | . 1 9 25 10 . . . 2 5 Energy Cannon 9 | . 9 8 . 10 14 8 11 12 5 Ballistic Gun 1 | . 17 3 . . . . . . . Ballistic Cannon 1 | . . . . . 4 6 2 . . Peak Build Rating 76 | 7 8 19 41 51 69 62 68 76 66 Average Rating 42 | 5 6 12 26 46 61 52 56 70 66 On Entrance 36 | . 7 8 18 40 49 62 43 68 66 Avg Prop Armor Cover (%) 1 | . . . . . . . . 1 1 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 14 21 61 79 87 99 85 100 104 101 Greatest Support 95 | 40 40 60 80 56 90 90 88 95 45 Greatest Overweight (x) 8 | . . 1 2 1 1 . 1 8 2 Average Overweight (x) . | . . . . 1 . . . . 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 20 20 20 20 20 20 20 Most Carried 20 | 2 10 17 20 20 20 20 20 20 18 Average Carried 16 | 1 5 10 19 19 19 19 18 18 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 17 20 20 20 19 20 18 18 Class Distribution -------------------- 31% | Tank 19% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Scientist-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scientist-Tank | -6/Factory Scientist-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Matter Collected 3359 | 331 196 281 300 562 855 . 612 222 . Remotely . | . . . . . . . . . . Salvage Created 8281 | 166 378 1224 1055 1143 2191 . 942 965 217 Parts 383 | 18 24 67 55 41 78 . 41 50 9 Haulers Intercepted 15 | . 1 2 3 1 7 . . 1 . Recyclers Shooed 4 | . 1 1 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 128 | . 7 25 19 24 22 . 17 14 . Guns 48 | . 4 14 18 11 . . . 1 . Cannons 52 | . 3 10 . 10 11 . 8 10 . AOE 14 | . . . . . 6 . 6 2 . Classes Destroyed 16 | 3 4 3 . 3 1 . 1 . 1 Worker 12 | 1 1 . 3 . 5 . 1 1 . Builder 7 | . . . . 1 2 . 2 2 . Tunneler 6 | 5 . . . . 1 . . . . Hauler 15 | . 1 2 3 1 7 . . 1 . Recycler 8 | 1 1 2 2 1 . . 1 . . Operator 3 | . 1 1 . . 1 . . . . Watcher 6 | . . 1 1 . 3 . . 1 . Swarmer 33 | . 3 4 2 7 4 . 8 5 . Grunt 39 | . 4 12 11 2 6 . 2 2 . Brawler 6 | . . 1 1 1 1 . 1 1 . Duelist 2 | . . . . . . . 1 1 . Sentry 30 | . . 8 5 7 5 . 2 3 . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . . 2 1 . 1 . . Programmer 12 | . . . . 5 3 . 2 2 . Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 8 | 4 5 4 6 7 8 . 5 7 . Combat Bots Only 8 | . 3 4 4 7 8 . 4 6 . Max Kills in Single Turn 3 | 1 1 2 2 2 2 . 3 2 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . . . . . 1 . 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Hostile Shots Fired 1062 | . 37 86 65 337 213 2 203 119 . Missed 392 | . 6 28 29 124 84 . 81 40 . Hits 670 | . 31 58 36 213 129 2 122 79 . Melee 9 | . . . . . . 2 4 3 . Projectile 661 | . 31 58 36 213 129 . 118 76 . Critical Strikes 16 | . 1 . 4 4 1 1 2 3 . Damage Taken 7310 | . 343 722 583 1902 1086 109 1177 1379 9 Core 675 | . 78 86 17 243 111 . 54 82 4 Absorbed by Shields 1343 | . . . . 400 348 . 390 205 . Ignored by Resistances 22 | . . . 22 . . . . . . Regen/Repaired (Parts) 310 | . . . . 126 184 . . . . Core Remaining (%) 81 | 100 68 78 96 65 . . 80 . . Volleys Fired 484 | 17 36 73 49 79 87 . 88 49 6 Largest 3 | 2 2 2 3 3 3 . 3 3 1 Hottest 240 | 60 80 160 189 189 150 . 205 240 39 Shots Fired 1015 | 34 73 138 146 197 161 . 146 115 5 Gun 424 | 34 54 83 146 94 . . . 13 . Cannon 565 | . 19 51 . 103 150 . 141 101 . Launcher 22 | . . . . . 11 . 5 1 5 Special 4 | . . 4 . . . . . . . Kinetic 120 | 17 54 16 . . 28 . 5 . . Thermal 785 | 17 19 122 146 189 42 . 136 114 . Explosive . | . . . . . . . . . . Electromagnetic 110 | . . . . 8 91 . 5 1 5 Robot Hit Streak 38 | 6 13 10 38 20 16 . 9 18 10 Robot Miss Streak 4 | 3 2 4 1 2 3 . 2 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 . 5 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 656 | 19 47 92 113 135 99 . 78 68 5 Core Hits 284 | 8 19 43 46 49 54 . 27 33 5 Critical Kills 7 | 1 . 1 . 1 . . 4 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 22 | 1 1 3 4 6 2 . 4 1 . Burn 12 | . . 2 4 5 . . . 1 . Meltdown 6 | . . 1 . 1 . . 4 . . Destroy 2 | 1 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 13 | . . . 4 9 . . . . . Impact 13 | . . . 4 9 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17001 | 235 613 1550 1931 3135 3884 . 2975 2360 318 Guns 5061 | 235 386 869 1927 1418 . . . 226 . Cannons 9959 | . 227 630 . 1614 2992 . 2454 2042 . Explosions 1716 | . . . . . 851 . 496 51 318 Melee 103 | . . . . 103 . . . . . Ramming 114 | . . 3 4 . 41 . 25 41 . Kinetic 1038 | 120 386 130 . . 241 . 161 . . Thermal 12419 | 115 227 1417 1927 2818 1293 . 2354 2268 . Explosive . | . . . . . . . . . . Electromagnetic 3327 | . . . . 214 2309 . 435 51 318 Impact 103 | . . . . 103 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . 1 . 1 4 2 18 26 12 12 Average Corruption 7 | . 1 . 1 3 1 12 17 5 12 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 134 | . 4 . 8 23 3 7 73 14 2 Message Errors 26 | . . . 2 6 1 . 15 2 . Matter Fused 30 | . . . 1 1 . 2 21 4 1 Heat Flow Errors 17 | . . . 2 5 1 1 6 2 . Energy Discharges 17 | . 2 . 1 2 . 3 7 2 . Parts Rejected 6 | . . . . 2 . . 3 1 . Data Loss (minor) 15 | . 1 . . 5 1 1 5 2 . Data Loss (major) 4 | . . . 1 1 . . 2 . . Misfires 3 | . 1 . . 1 . . 1 . . Alerts 2 | . . . . . . . 2 . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 12 | . . . 1 . . . 9 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 214 | . . . . 82 91 . 18 12 11 Projectiles 91 | . . . . 41 20 . 18 12 . Explosions 82 | . . . . . 71 . . . 11 Melee 41 | . . . . 41 . . . . . Knockbacks 4 | . . . . . 1 . 3 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 1 . 2 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 97 | . . . . . 41 . 47 . 9 Shots 5 | . . . . . 1 . 2 . 2 Rammed 4 | . . 3 1 . . . . . . Targets Rammed 11 | . . 3 1 . 3 . 1 3 . Kicked 7 | . . . . . 3 . 1 3 . Crushed . | . . . . . . . . . . Highest Temperature 467 | . 249 269 332 297 467 82 460 300 . Average Temperature 83 | . 104 53 88 96 86 49 80 88 . Received Heat Transfer 1651 | . 153 201 315 409 233 . 250 90 . Effects 13 | . . . . 2 7 . 2 2 . Shutdowns 2 | . . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . . . 2 . Interference 6 | . . . . 2 4 . . . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 10 | . . . . 1 8 . . . 1 Combat Hostiles 6 | . . . . 1 5 . . . . Parts Fried 23 | . . . . 1 17 . 2 . 3 Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 9 | . . 1 1 2 . . 4 1 . Combat Hostiles 8 | . . 1 1 2 . . 3 1 . Parts Melted 61 | . . 9 13 19 5 . 10 5 . Heat Transferred 21682 | 250 481 3282 4477 5185 1514 . 3369 3124 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 7 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Maximum Alert Level 2 | . . 1 1 1 2 . 1 1 . Low Security (%) 82 | 100 100 81 84 92 73 100 91 47 . Level 1 15 | . . 18 15 7 20 . 8 52 . Level 2 1 | . . . . . 6 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 485 | 15 70 334 239 260 485 168 270 331 . Initial 168 | . . 8 133 67 122 168 33 128 . Average 109 | 3 24 135 122 95 138 110 66 176 . Influence Increases 4357 | 35 207 759 583 818 823 . 616 516 . Destroy 0b10 Robot/C 2560 | . 140 500 380 480 440 . 340 280 . Destroy 0b10 Robot/NC 285 | 35 20 30 45 15 95 . 20 25 . Destroy Leader 702 | . 32 136 88 172 120 . 80 74 . Successful Hack 126 | . . . 9 58 32 . 27 . . Disable Machine 210 | . 15 15 30 45 60 . 30 15 . Destroy Structure 189 | . . 3 1 18 61 . 44 62 . Lose Combat Pursuer 285 | . . 75 30 30 15 . 75 60 . Influence Decreases 4271 | 35 186 462 751 717 592 434 402 578 114 Entered New Map 947 | . . 13 185 83 129 314 15 134 74 Time Decay 2892 | 35 186 439 424 454 463 100 377 374 40 Lost Part 140 | . . 10 . 30 . 20 10 70 . Purge Threat 292 | . . . 142 150 . . . . . Squads Dispatched 32 | . 1 1 . 13 3 . 7 7 . Investigation 6 | . . . . 4 . . 2 . . Extermination 9 | . . . . 3 2 . 2 2 . Reinforcement 7 | . 1 1 . 2 1 . 1 1 . Assault . | . . . . . . . . . . Garrison 10 | . . . . 4 . . 2 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Distress Signals 13 | . 1 4 6 1 . . 1 . . Communications Jammed 13 | . . . . . 13 . . . . Distress Signals 8 | . . . . . 8 . . . . Times Spotted 200 | . 12 40 30 34 27 5 29 23 . Peak Tracking Total 7 | . 5 6 6 5 4 5 5 7 . Tactical Retreats 16 | . . 4 2 2 2 . 4 2 . ECM-based Alert Blocks 7 | . . . . 2 1 . 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Traps Triggered 12 | . 1 . 3 2 2 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Disabled 14 | . 1 1 2 3 4 . 2 1 . Max in Single Turn 1 | . 1 1 1 1 1 . 1 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Accessed 37 | . 4 2 3 14 9 . 4 1 . Terminals 21 | . 4 1 1 7 6 . 2 . . Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 4 | . . . . 3 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 1 2 1 1 . . 1 . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 83 | . 11 4 5 33 21 . 6 3 . Successful 36 | . 1 1 4 17 9 . 3 1 . Failed 44 | . 10 2 . 16 12 . 3 1 . Catastrophic 14 | . 3 . . 5 4 . 2 . . Database Lockouts 3 | . . 1 1 . . . . 1 . Manual 43 | . 11 5 1 11 13 . 2 . . Terminals 47 | . 11 3 2 15 13 . 3 . . Fabricators 7 | . . . . 5 . . 2 . . Repair Stations 9 | . . . . 7 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . 1 3 4 4 . . 3 . Garrison Access 5 | . . . . 2 2 . 1 . . Terminal Hacks 8 | . 1 . 2 3 1 . 1 . . Part Schematic 2 | . 1 . 1 . . . . . . Terminal Index 2 | . . . . 1 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . Fabricator Hacks 5 | . . . . 4 . . 1 . . Network Status 1 | . . . . 1 . . . . . Load Schematic 3 | . . . . 2 . . 1 . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . Scan Component 4 | . . . . 3 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . 1 2 3 3 . . 1 . Retrieve Study 10 | . . 1 2 3 3 . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . . . . 3 2 . 1 . . Terminals 4 | . . . . 2 2 . . . . Botnet 4 | . . . . 2 2 . . . . Fabricators 2 | . . . . 1 . . 1 . . Recompile 2 | . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 32 | . 4 1 3 11 9 . 4 . . Full Trace Events 3 | . . . . 2 . . 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . Part Studies Acquired 10 | . . 1 2 3 3 . . 1 . Parts Repaired 2 | . . . . 1 1 . . . . Time 44 | . . . . 19 25 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Active Infowar (turns) 7767 | 63 579 641 373 1793 1729 210 1432 862 85 Terrain 2 | . . . . . 2 . . . . Seismic 5989 | 63 579 641 372 1356 1265 154 968 591 . T.N.C. 5727 | . . . 1 1408 1729 210 1432 862 85 Jamming 1582 | . . . . 294 1218 70 . . . ECM 142 | . . . . 73 46 . 23 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Turns Passed 9670 | 145 635 1299 1408 1865 1729 210 1432 862 85 Spaces Moved 5218 | 50 309 526 705 1197 1034 173 775 423 26 Core 2 | 2 . . . . . . . . . Treads 1480 | 48 309 526 597 . . . . . . Legs 2064 | . . . . . 671 173 775 419 26 Wheels 1672 | . . . 108 1197 363 . . 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 115 105 115 108 114 262 Average Speed 135 | 155 160 160 153 115 115 115 139 156 262 Slowest Speed 262 | 160 160 200 160 115 195 115 198 262 262 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . 2 . 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 67 62 54 44 34 89 27 14 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 48 | . . 1 1 11 13 . 17 5 . Terrain Destroyed 169 | . . 1 1 18 68 . 51 30 . Melee 7 | . . . 1 6 . . . . . Projectile 119 | . . 1 . 12 27 . 49 30 . AOE 43 | . . . . . 41 . 2 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total 6869 | 80 380 844 921 1502 1407 184 984 532 35 Wait 657 | 4 19 173 85 121 179 11 55 8 2 Move 5210 | 49 308 525 704 1196 1034 172 774 422 26 Hop . | . . . . . . . . . . Pick Up 99 | 1 7 20 19 19 10 . 14 9 . Fast Attach 49 | 7 . 2 6 6 15 . 8 5 . Attach 42 | . 1 4 4 7 5 1 10 10 . Detach 21 | . 1 2 3 1 1 . 6 7 . Swap 160 | 1 6 19 18 43 45 . 17 10 1 Drop 122 | 1 2 23 28 21 27 . 11 9 . Fire 484 | 17 36 73 49 79 87 . 88 49 6 Melee 13 | . . . 4 9 . . . . . Ram . | . . . . . . . . . . Kick 7 | . . . . . 3 . 1 3 . Crush 4 | . . 3 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 448 | -10/Materials | Discovered new exit (range 10) 757 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Central database locked down 1358 | -9/Materials | Discovered new exit (range 12) 1571 | -9/Materials | Discovered new exit (range 10) 2051 | -9/Materials | Discovered new exit (range 15) 2078 | -9/Materials | Identified exit to Materials 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2402 | -8/Materials | Build established: Scavenger-Gunner 3013 | -8/Materials | Build established: Scavenger-Tank 3056 | -8/Materials | Central database locked down 3191 | -8/Materials | Discovered new exit (range 12) 3210 | -8/Materials | Identified exit to Factory 3285 | -8/Materials | Discovered new exit (range 9) 3488 | -8/Materials | Entered Factory 3488 | -7/Factory | Evolved 2 slots: Utility x2 3627 | -7/Factory | Fabricated Flight Unit (x2) 3737 | -7/Factory | Garrison activated, responded to threat 4040 | -7/Factory | Build established: Tank 4466 | -7/Factory | Discovered new exit (range 14) 4518 | -7/Factory | Identified exit to Factory 4864 | -7/Factory | Repaired Imp. Light Armor Plating? 4988 | -7/Factory | Discovered new exit (range 8) 5262 | -7/Factory | Garrison activated, responded to threat 5315 | -7/Factory | Destroyed 7 combat bots 5316 | -7/Factory | Discovered exit to Factory (range 15) 5353 | -7/Factory | Entered another Factory area 5353 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5746 | -6/Factory | Spotted B-75 Beast 6343 | -6/Factory | Destroyed 8 combat bots 6466 | -6/Factory | Repaired Lyr. Medium Armor Plating 6971 | -6/Factory | Build established: Scientist-Tank 7082 | -6/Factory | Sucked down chute 7082 | -6/Factory | Entered Waste 7097 | -6/Waste | EMP discharged 7108 | -6/Waste | Spotted C-40 Crusher 7141 | -6/Waste | Spotted C-40 Crusher 7143 | -6/Waste | Spotted C-40 Crusher 7152 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7197 | -6/Waste | EMP discharged 7197 | -6/Waste | System corruption reached 10% 7218 | -6/Waste | Spotted C-40 Crusher 7224 | -6/Waste | Spotted C-40 Crusher 7236 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7241 | -6/Waste | Spotted C-40 Crusher 7280 | -6/Waste | Discovered new exit (range 12) 7292 | -6/Waste | Entered Factory 7673 | -6/Factory | Build established: Tank 8131 | -6/Factory | Build established: Mutant 8423 | -6/Factory | Discovered new exit (range 15) 8543 | -6/Factory | Garrison activated, responded to threat 8724 | -6/Factory | Identified exit to Factory 8724 | -6/Factory | Entered another Factory area 8724 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9051 | -5/Factory | Garrison activated, responded to threat 9144 | -5/Factory | Lost 6 parts (1p2n1u2w) 9315 | -5/Factory | Central database locked down 9538 | -5/Factory | Discovered new exit (range 16) 9580 | -5/Factory | Garrison activated, responded to threat 9582 | -5/Factory | System corruption reached 10% 9586 | -5/Factory | Entered Upper Caves 9587 | -5/Upper Caves | Encountered a Warlord checkpoint 9632 | -5/Upper Caves | Murdered 3 allies 9671 | -5/Upper Caves | Self-destructed Last Messages --------------- 09583_ System corrupted: Component data lost. 09583_ ALERT: Security rotation in progress. 09583_ Destroyed Tesla Rifle. 09585_ Lgt. Armored Exoskeleton+ destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 09587_ 42-PRE(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 09588_ Destroyed Mak. Heat Sink. 09592_ Imp. Heat Sink fried. 09592_ 25-DIW(g) destroyed. 09595_ System corrupted: Proton Missile Launcher+ failed to launch. 09598_ 42-PRE(M) system terminally corrupted. 09598_ Enh. Flamer fried. 09598_ Salvage Targeting Computer fried. 09606_ YX-7DR(b) destroyed. 09641_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????? | | ??????????????????????????????????????## ######??? | | ?????????????????????# ??????#####????# ##?? | | ????????????????????? ##### ####?# #?? | | ????????????????????? ### ## #?? | | ????????????????????# ## #?? | | ????????????????????# ??????# #?? | | ?????????????????#### ?????# #?? | | ?????????????????# ###### ## !% #?? | | ?????????????????# ## ### *[* #?? | | ??????????????????# #?## =%= #?? | | ??????????????????# @ ###??## [%== #?? | | ?????????????????# ###### ##?????# #?? | | ?????????????????## ???????# #??????# #?? | | ??????????????????# ?????????####??????# ######?? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Repaired ---------- Imp. Light Armor Plating | 30% | -7/Factory Lyr. Medium Armor Plating | 44% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerThunderLauncher Manual? 0 Play Time 01:31:57 Cumulative 358.3 hours Start 2026.01.05 @ 17:16:33 End 2026.01.05 @ 18:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 241 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8385c55d-88db-49b8-ace1-b8ab9041657f