Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 10:51:29 Player: acra Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1387) 1387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6211 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -56 Cogmind --------- Core Integrity 774/1000 Matter 170/300 Energy 41/450 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Medium Storage Unit Energy Well Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Tesla Rifle Heavy Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Wheel Layered Heavy Armor Plating Remote Datajack Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Medium Storage Unit Energy Well Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Force Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Layered Heavy Armor Plating Tesla Rifle Heavy Laser Remote Datajack Lance [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 8 | . . 2 . 2 1 1 . 2 Weapon 1 | . . . . . . 1 . . Parts Attached 80 | 6 11 2 . 6 33 5 4 13 Power 8 | 1 1 . . 1 3 . . 2 Engine 4 | 1 1 . . 1 1 . . . Core 4 | . . . . . 2 . . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 . . 1 11 . 1 . Treads . | . . . . . . . . . Leg 18 | 2 4 . . 1 10 . 1 . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 2 2 . 2 10 1 3 5 Device 8 | . . . . 1 4 . . 3 Storage 4 | 1 . . . . 1 . 2 . Processor 8 | . 2 2 . 1 2 . 1 . Hackware 1 | . . . . . . . . 1 Protection 5 | . . . . . 3 1 . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 4 . . 2 9 4 . 6 Energy Gun 23 | 1 4 . . 2 8 4 . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 18 | . 1 . . . 3 . 6 8 Power 4 | . 1 . . . . . 1 2 Propulsion 3 | . . . . . . . 1 2 Utility 5 | . . . . . 1 . 3 1 Weapon 6 | . . . . . 2 . 1 3 Highest Loss Streak 8 | . 1 . . . 1 . 6 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 100 99 99 100 98 85 Engine 6 | . 14 11 11 9 6 6 5 . Leg 21 | . 27 22 22 18 22 20 20 16 Device 9 | . . . . 9 14 13 11 4 Storage 8 | . 14 11 11 9 7 6 11 11 Processor 23 | . 9 33 33 35 25 20 20 23 Protection 3 | . . . . . 3 13 7 . Energy Gun 17 | . 23 22 22 18 14 20 20 14 Peak Build Rating 70 | 6 10 13 13 25 41 53 58 70 Average Rating 33 | 4 8 12 13 19 36 50 54 55 On Entrance 22 | . 6 10 13 13 25 41 53 42 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 15 15 15 24 33 42 46 40 Greatest Support 52 | 20 20 20 20 20 52 52 52 50 Greatest Overweight (x) 2 | 1 1 . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 Most Carried 10 | 3 8 7 7 8 10 10 10 10 Average Carried 8 | 1 6 6 7 7 8 9 10 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 3 8 7 7 8 9 10 10 7 Class Distribution -------------------- 47% | Skirmisher 31% | Mutant 10% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 904 | 211 160 54 . 71 378 . . 30 Remotely . | . . . . . . . . . Salvage Created 1781 | . 298 53 . 133 1057 . 154 86 Parts 74 | . 9 . . 3 47 . 13 2 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 26 | . 4 1 . 2 15 . 3 1 Guns 25 | . 4 1 . 2 14 . 3 1 Classes Destroyed 12 | . 3 1 . 1 5 . 2 . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . . 2 . . . Hauler 1 | . 1 . . . . . . . Recycler 4 | . 1 . . . 3 . . . Operator 2 | . . . . . 1 . . 1 Watcher 1 | . . . . 1 . . . . Swarmer 2 | . . . . . . . 2 . Grunt 15 | . 4 . . 2 8 . . 1 Sentry 4 | . . 1 . . 3 . . . Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . 3 . . . Best Kill Streak 7 | . 3 1 . 2 7 . 3 4 Combat Bots Only 5 | . 2 1 . 2 5 . 3 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 300 | . 39 12 . 2 125 . 45 77 Missed 70 | . 4 4 . . 30 . 9 23 Damage Taken 3543 | . 448 104 . 43 1155 16 719 1058 Core 506 | . 70 30 . . 180 . . 226 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 48 | . . . . . 44 . 4 . Core Remaining (%) 89 | 100 72 . 92 100 74 . 100 . Volleys Fired 105 | . 23 5 . 6 48 1 4 18 Largest 3 | . 2 2 . 2 2 3 3 3 Hottest 240 | . 105 115 . 160 160 240 240 229 Shots Fired 226 | . 46 10 . 11 95 3 12 49 Gun 224 | . 46 10 . 11 95 3 12 47 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 30 | . 22 . . . 8 . . . Thermal 176 | . 24 10 . 11 69 3 12 47 Explosive . | . . . . . . . . . Electromagnetic 18 | . . . . . 18 . . . Robot Hit Streak 21 | . 8 13 . 17 21 . 4 17 Robot Miss Streak 4 | . 2 . . 2 4 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 172 | . 33 10 . 9 73 . 8 39 Core Hits 91 | . 13 3 . 9 54 . 4 8 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 12 | . 3 1 . . 4 . 2 2 Burn 8 | . 3 1 . . 3 . . 1 Destroy 3 | . . . . . . . 2 1 Corrupt 1 | . . . . . 1 . . . Melee Attacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Slashing 11 | . . . . . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3591 | . 436 137 . 198 1741 . 243 836 Guns 3574 | . 429 137 . 192 1737 . 243 836 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 17 | . 7 . . 6 4 . . . Kinetic 321 | . 190 . . . 131 . . . Thermal 2989 | . 239 137 . 192 1342 . 243 836 Explosive . | . . . . . . . . . Electromagnetic 264 | . . . . . 264 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . 6 . . . Matter Fused 4 | . . . . . 4 . . . Heat Flow Errors 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 213 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed 5 | . 1 . . 3 1 . . . Kicked 5 | . 1 . . 3 1 . . . Crushed . | . . . . . . . . . Highest Temperature 405 | . 306 189 . 287 405 117 123 176 Average Temperature 96 | . 137 85 . 127 80 59 51 75 Received Heat Transfer 993 | . 255 42 . 27 336 . 18 315 Effects 5 | . . . . 3 2 . . . Interference 5 | . . . . 3 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 15 | . 2 3 . 1 8 . . 1 Heat Transferred 6763 | . 913 444 . 461 2984 . 370 1591 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Peak Influence 379 | . 116 60 23 124 379 190 223 169 Initial 185 | . . . 23 8 56 185 133 106 Average 104 | . 80 20 23 41 105 186 152 142 Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 91 | 100 100 100 100 100 83 100 87 100 Level 1 8 | . . . . . 16 . 12 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 . 2 7 . 2 . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 9 | . . 1 . 2 4 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . 7 5 . 5 22 . 8 4 Peak Tracking Total 6 | . 3 3 . 4 6 . 6 3 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 5 | . . . . . 3 . 1 1 Max in Single Turn 2 | . . . . . 2 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 14 | . 2 . . 1 6 2 . 3 Terminals 10 | . 1 . . 1 5 2 . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 6 . . 5 16 3 . 5 Successful 17 | . 4 . . 1 6 2 . 4 Failed 18 | . 2 . . 4 10 1 . 1 Catastrophic 3 | . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . . . 9 1 . 1 Terminals 26 | . 2 . . 5 14 3 . 2 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 4 . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . . 1 4 2 . 2 Part Schematic 2 | . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . 1 Registered Components 1 | . 1 . . . . . . . Zone Layout 4 | . 1 . . 1 . 1 . 1 Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 10 | . . . . 1 6 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 25 | . . . . . 25 . . . Total Part Build Rating 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 no_distress 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 2 . . . Highest-Rated Group 40 | . . . 40 40 32 . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . 13 2 . . . Total Damage 176 | . . . . 145 31 . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 3353 | 47 422 153 116 235 1493 348 136 403 Spaces Moved 1946 | 30 258 109 97 137 803 219 80 213 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 1818 | 27 258 109 97 137 678 219 80 213 Wheels 125 | . . . . . 125 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 103 116 110 113 Average Speed 115 | 120 120 120 120 145 108 116 115 113 Slowest Speed 190 | 190 190 120 120 190 123 116 116 113 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 33 17 28 18 23 4 69 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . . . 52 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 52 | . . . . . 52 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 2815 | 38 325 121 96 167 1326 312 113 317 Wait 580 | . 13 5 . 1 403 83 24 51 Move 1938 | 29 257 108 96 136 802 218 79 213 Hop . | . . . . . . . . . Pick Up 42 | 3 10 1 . 7 15 1 . 5 Fast Attach 33 | 6 6 . . . 11 3 3 4 Attach 21 | . 1 2 . 2 7 2 . 7 Detach 7 | . 1 . . . 1 3 . 2 Swap 26 | . 4 . . 4 15 . 1 2 Drop 47 | . 9 . . 8 23 1 2 4 Fire 105 | . 23 5 . 6 48 1 4 18 Melee 11 | . . . . . . . . 11 Ram . | . . . . . . . . . Kick 5 | . 1 . . 3 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Discovered new exit (range 7) 623 | -9/Materials | Entered Mines 625 | -9/Mines | Build established: Mutant 659 | -9/Mines | Assembled infested the area 664 | -9/Mines | Assisted by a Guerilla fighting off Assembled 694 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 725 | -9/Mines | Discovered new exit (range 10) 739 | -9/Mines | Entered Materials 739 | -8/Materials | Accompanied by 3 allies 739 | -8/Materials | Evolved 2 slots: Utility x2 935 | -8/Materials | Discovered new exit (range 11) 959 | -8/Materials | Identified exit to Factory 974 | -8/Materials | Entered Factory 974 | -7/Factory | Accompanied by 2 allies 974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Build established: Skirmisher 1980 | -7/Factory | Fabricated Med. Storage Unit (x1) 2417 | -7/Factory | Discovered new exit (range 12) 2466 | -7/Factory | Identified exit to Factory 2467 | -7/Factory | Entered another Factory area 2467 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2793 | -6/Factory | Identified exit to DSF 2815 | -6/Factory | Entered DSF 2825 | -6/DSF | Assembled infested the area 2855 | -6/DSF | Additional patrols routed to DSF 2911 | -6/DSF | Discovered new exit (range 19) 2948 | -6/DSF | Identified exit to Factory 2951 | -6/DSF | Entered Factory 2951 | -5/Factory | Evolved 2 slots: Utility x2 2981 | -5/Factory | Lost 6 parts (1p1n3u1w) 3279 | -5/Factory | Spotted B-75 Beast 3354 | -5/Factory | Self-destructed Last Messages --------------- Force Rifle destroyed. Critical hit (Burn: +37). G-50 Soldier overheating. G-50 Soldier heat damages Adv. Heat Sink, Carbon-fiber Leg, Lgt. Angular Momentum Engine. G-50 Soldier overheating. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. G-50 Soldier heat damages Hvy. Laser. B-75 Beast suffers critical hit (Burn). Imp. Titanium Leg destroyed. VSS Leg destroyed. U-05 Engineer builds a Wall. Hvy. Laser destroyed. Mic. Nuclear Core destroyed. Hvy. Laser destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ?????#########???????? | | ??????????????????????????? ?????? #???????? | | ?????????????????????? ? ???????# #???????? | | ????????????????????? ???????# #???????? | | ????????############ ####???# #???????? | | ????????# #???# #???????# | | ????????# T#??# ##+###### | | ????????? k """"" ?### !/ | | ?????????? ""T"" """ !!#?#"" !/ | | ?????????? """ ! ###"" = ! | | ?????????? """ #"Y = [ | | ??????????? ?#"" | | ???????????? ??#"" | | ?????????????# ???### """ """ """ | | ?????????????# ?????# """ """ """ | | ?????????????# #"#?# "?????# """ """ """ | | ?????????????# "#??# "?????# | | ?????????????? #???# ####### | | ???????????????? ;#??# ##### | | ????????????######+###BB;### ##### #???? | | ????????????# %BB%### #???#######+##???? | | ????????????# /@g% #????????????????? | | ????????????# """"" #;#######????????????????? | | ????????????# """""" ## ??????????????????????? | | ????????????# """""" #?#??????????????????????? | | ????????????# """""" #????????????????????????? | | ????????????# #????????????????????????? | | ????????????#############????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 16 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteRecyclingNanosword Manual? 0 Play Time 00:39:47 Cumulative 36.2 hours Start 2025.01.15 @ 10:12:32 End 2025.01.15 @ 10:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 43 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0883bd20-a2ce-49bd-8af9-f331f0243dcc