Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 20:55:27 Player: Conwew Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (142) 710 Value Destroyed (4388) 4388 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (-1224) -1224 TOTAL SCORE: 13154 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 430 Entered DSFs 500 Friendly Fire -2241 Cogmind --------- Core Integrity 0/1600 Matter 146/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Q-thruster > --- UTILITY (10) ----- Improved Utility Shielding Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced Sensor Array Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Gravity Neutralizer Precision Energy Filter Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Sensor Array Centrium Medium Armor Plating Hypervelocity Railgun Hypervelocity Railgun Advanced Datajack [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Gamma Bomb Array Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . 1 . . 1 . . . 2 . . . 1 . Utility 8 | . . . 1 . . . 1 . . . . . . 2 . . 2 . . 2 Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Parts Attached 193 | 5 . 2 21 5 2 2 15 4 7 9 2 . 35 15 4 9 16 19 5 16 Power 33 | 1 . . 3 1 . . 3 1 . 3 . . 7 3 1 . 4 3 1 2 Engine 13 | 1 . . 3 1 . . 1 . . 1 . . 4 2 . . . . . . Core 11 | . . . . . . . 2 1 . 2 . . 2 1 1 . 1 1 . . Reactor 9 | . . . . . . . . . . . . . 1 . . . 3 2 1 2 Propulsion 63 | 2 . . 7 2 1 1 4 1 2 2 1 . 11 6 1 3 3 7 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 . . 7 2 1 1 4 1 2 2 1 . 10 2 . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . . . . . . . . 4 1 3 3 7 1 8 Utility 53 | . . 2 6 1 1 . 4 . 4 1 . . 8 4 1 1 8 5 3 4 Device 30 | . . 2 2 . 1 . 4 . 1 . . . 4 2 1 . 5 3 3 2 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . . . . . 2 . . 1 . . . 1 Hackware 8 | . . . . . . . . . 1 . . . 2 1 . . 3 1 . . Protection 10 | . . . 3 1 . . . . 2 1 . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 5 1 . 1 4 2 1 3 1 . 9 2 1 5 1 4 . 2 Energy Gun 5 | 1 . . 1 . . . . . . . . . 3 . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 34 | 1 . . 4 1 . 1 4 . . 3 1 . 6 2 1 4 . 4 . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 14 | . . 1 . . . . . . 1 1 . . 1 . . . 2 7 1 . Parts Lost 95 | . . . 3 3 . . 12 . . 1 . 6 13 10 . 1 12 10 5 19 Power 13 | . . . . 1 . . 1 . . . . . 2 2 . . 3 2 . 2 Propulsion 35 | . . . 1 . . . 2 . . . . 3 3 4 . 1 2 4 4 11 Utility 28 | . . . 1 2 . . 4 . . . . 2 4 2 . . 5 3 1 4 Weapon 19 | . . . 1 . . . 5 . . 1 . 1 4 2 . . 2 1 . 2 Highest Loss Streak 11 | . . . 1 3 . . 9 . . 1 . 6 5 7 . 1 5 7 4 11 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Average Backups 3 | . . 2 4 4 5 5 3 1 5 4 2 2 3 3 3 4 4 3 4 3 Power . | . . . 1 1 1 1 1 . . . . . . . 1 2 . . . . Propulsion 1 | . . 1 1 2 1 . . . 3 1 . . . . . . . . . . Utility 1 | . . . . . 1 2 1 1 1 1 1 1 2 1 1 1 . . . 1 Weapon . | . . . 1 1 1 1 . . . 2 1 1 . . . . 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 . . . . . . . . . . 1 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 71 91 97 82 96 100 86 72 91 100 98 84 73 90 77 83 77 65 66 35 Engine 6 | . 14 14 11 9 11 11 3 7 7 4 6 5 2 5 7 5 . . . . Core 2 | . . . . . . . 4 7 7 10 6 5 1 4 3 5 3 2 . . Leg 22 | . 28 28 31 33 33 33 24 29 29 30 33 28 19 25 5 . . . . . Flight 3 | . . . . . . . . . . . . . . . 23 24 19 22 26 14 Device 10 | . . 20 15 2 7 11 19 15 9 8 6 5 5 10 9 10 17 7 7 2 Processor 5 | . . . 10 11 11 11 5 . . . . . 4 11 10 14 5 2 . 2 Hackware 5 | . . . . . . . . . 4 7 6 6 11 4 5 5 11 20 17 12 Protection 4 | . . . 6 4 11 11 5 . 8 13 13 9 . 4 . . . 1 . . Energy Gun 3 | . 14 14 5 9 . . . . . . . . 4 4 . . . . . . Energy Cannon 1 | . . . . . . . . 3 14 9 . . . . . . . . . . Ballistic Gun 13 | . 14 14 16 12 22 22 23 7 4 11 25 22 14 14 13 16 12 3 9 . Peak Build Rating 133 | 5 5 15 19 19 27 30 41 32 52 50 58 58 66 70 53 100 126 123 133 100 Average Rating 43 | 3 5 11 14 12 24 28 33 23 39 48 57 45 46 62 47 73 112 89 103 59 On Entrance 40 | . 5 5 15 13 19 27 30 21 32 46 50 58 7 57 38 48 99 85 122 64 Avg Prop Armor Cover (%) 3 | . . . 7 . . . . . . . . . 3 6 6 . . 3 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 9 9 11 15 18 19 20 27 29 42 57 59 59 38 48 22 31 51 38 45 36 Greatest Support 77 | 20 20 20 33 33 33 33 34 46 58 54 69 69 77 77 32 61 61 52 48 49 Greatest Overweight (x) 2 | 1 . . . . . . 1 . . 1 . 1 1 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 5 5 5 5 5 5 5 5 3 2 5 5 4 5 5 5 5 4 Average Carried 3 | . . 2 4 4 5 5 3 1 4 4 2 2 3 3 3 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 5 5 3 5 5 4 2 2 4 5 4 5 4 5 5 3 Class Distribution -------------------- 24% | Scavenger-Mutant 19% | Mutant 14% | Hacker-Sprinter 13% | Scavenger-Gunner 7% | Tank 5% | Scavenger-Tank 4% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Matter Collected 3886 | 250 . 24 548 42 43 81 400 . 229 171 . . 998 470 . . 174 324 . 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5217 | . . 89 1281 92 43 41 544 . . 698 . . 1149 935 . . 40 195 . 110 Parts 311 | . . 5 87 3 1 3 29 . . 34 . . 58 60 . . 4 13 . 14 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . 3 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 98 | . . 2 30 2 . 1 14 . . 7 . . 20 13 . . 1 4 . 4 Guns 84 | . . 2 30 2 . 1 14 . . 1 . . 19 13 . . . 2 . . Cannons 6 | . . . . . . . . . . 6 . . . . . . . . . . AOE 7 | . . . . . . . . . . . . . . . . . 1 2 . 4 Classes Destroyed 16 | . . 1 6 . . . 3 . . 2 . . 2 2 . . . . . . Worker 12 | . . . . . . . 2 . . . . . 4 2 . . . 1 . 3 Builder 10 | . . . . . . . . . . . . . 5 3 . . . 1 . 1 Hauler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . . 2 . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . 4 . . . 1 . . . . . 1 . . . . . . . Swarmer 30 | . . . 10 . . . 3 . . . . . 4 4 . . 1 4 . 4 Grunt 37 | . . 2 10 2 . 1 6 . . 3 . . 11 2 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 17 | . . . 9 . . . 2 . . 4 . . 1 1 . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . . Programmer 8 | . . . . . . . . . . . . . 4 4 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . Wasp 6 | . . . . . . . . . . 6 . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . . 2 6 2 . 1 6 . . 2 . . 7 12 . . 1 3 . 8 Combat Bots Only 6 | . . 2 6 2 . 1 5 . . 2 . . 4 6 . . 1 2 . 4 Max Kills in Single Turn 11 | . . 1 2 1 . 1 2 . . 11 . . 2 3 . . 1 3 . 8 Gunslinging 1 | . . . 1 . . . . . . . . . 1 1 . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 1 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 1441 | . . 16 155 13 . 5 125 . . 118 . 6 218 120 . 5 233 90 79 258 Missed 590 | . . 5 38 1 . 3 38 . . 51 . . 63 32 . 3 145 49 36 126 Hits 851 | . . 11 117 12 . 2 87 . . 67 . 6 155 88 . 2 88 41 43 132 Melee 9 | . . . 2 . . . . . . . . 6 . . . . 1 . . . Projectile 842 | . . 11 115 12 . 2 87 . . 67 . . 155 88 . 2 87 41 43 132 AOE 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 26 | . . . . . . . 5 . . . . 3 6 3 . . 1 . 3 5 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 15476 | . . 155 1379 186 . 31 1541 78 . 680 . 272 2534 1631 . 69 1936 930 841 3213 Core 3705 | . . 48 278 32 . . 284 . . 33 . 136 468 159 . . 316 210 123 1618 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . 34 Ignored by Resistances 109 | . . . . . . . . . . 93 . 16 . . . . . . . . Regen/Repaired (Parts) 210 | . . . 165 . . . . . 45 . . . . . . . . . . . Core Remaining (%) 70 | 100 . 80 . . . 22 48 . . 95 . . 28 84 . 100 . 59 91 . Volleys Fired 300 | . . 8 107 9 2 3 30 . 2 20 . . 64 33 . . 6 11 . 5 Largest 4 | . . 2 2 2 2 2 3 . 3 3 . . 4 4 . . 4 1 . 1 Hottest 198 | . . 70 70 63 51 51 80 . 161 186 . . 198 179 . . 133 80 . 40 Shots Fired 741 | . . 16 210 18 4 6 81 . 6 60 . . 198 112 . . 15 10 . 5 Gun 690 | . . 16 210 18 4 6 81 . 2 17 . . 198 112 . . 12 9 . 5 Cannon 47 | . . . . . . . . . 4 43 . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 3 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . . 8 161 9 4 6 81 . 2 22 . . 147 104 . . 12 9 . 5 Thermal 123 | . . 8 49 9 . . . . . . . . 51 6 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . 4 38 . . . 2 . . 3 1 . . Robot Hit Streak 25 | . . 7 25 15 20 10 8 . 2 8 . . 12 16 . . 2 4 . . Robot Miss Streak 10 | . . 2 6 1 2 4 6 . 1 4 . . 7 5 . . 8 10 . . Penetration Max 2 | . . . . . . . 1 . . . . . 2 1 . . . . . . Secondary Targets 18 | . . 1 5 . . . 5 . . . . . 3 4 . . . . . . Max Gunslinging Chain 2 | . . 1 1 . . . 1 . . . . . 1 2 . . . . . . Shots Hit Robots 488 | . . 12 142 16 4 5 68 . 4 36 . . 125 66 . . 5 5 . . Core Hits 276 | . . 5 65 5 2 4 50 . 1 25 . . 57 42 . . 6 8 . 6 Critical Kills 4 | . . . 1 . . . . . . 1 . . 2 . . . . . . . Critical Parts Destroyed 9 | . . . 3 . . . . . . . . . 6 . . . . . . . Critical Strikes 19 | . . . 6 . . . . . . 1 . . 12 . . . . . . . Burn 6 | . . . 2 . . . . . . . . . 4 . . . . . . . Destroy 13 | . . . 4 . . . . . . 1 . . 8 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12834 | . . 143 1585 212 73 81 1481 . 34 2292 . . 3489 1891 . . 112 431 . 1010 Guns 9385 | . . 143 1585 212 73 81 1481 . 30 249 . . 3472 1891 . . 45 123 . . Cannons 668 | . . . . . . . . . 4 664 . . . . . . . . . . Explosions 2730 | . . . . . . . . . . 1379 . . . . . . 67 308 . 976 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 51 | . . . . . . . . . . . . . 17 . . . . . . 34 Kinetic 7893 | . . 81 1161 110 73 81 1481 . 30 277 . . 2668 1763 . . 45 123 . . Thermal 3976 | . . 62 424 102 . . . . . 1339 . . 804 98 . . . 171 . 976 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 914 | . . . . . . . . . 4 676 . . . 30 . . 67 137 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 . 1 1 1 . 9 12 2 . . 3 5 1 3 Average Corruption 3 | . . . 1 1 1 1 . 1 1 1 . 9 9 1 . . 2 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . 1 5 2 . 1 3 1 . 2 40 4 . . 1 6 1 2 Message Errors 16 | . . . . . 2 1 . . 1 1 . . 8 1 . . 1 1 . . Matter Fused 17 | . . . . . 2 . . 1 2 . . 1 7 1 . . . 3 . . Heat Flow Errors 7 | . . . . . . . . . . . . . 5 1 . . . . . 1 Energy Discharges 11 | . . . . . . . . . . . . . 9 . . . . 1 1 . Parts Rejected 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 4 . . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . 3 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . . . . . . . . 83 . . . . . . . 81 . 164 Projectiles 21 | . . . . . . . . . . 21 . . . . . . . . . . Explosions 307 | . . . . . . . . . . 62 . . . . . . . 81 . 164 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Impact 3 | . . . . . . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . . . . . . . . . 126 . . . . . . 18 115 . 111 Shots 8 | . . . . . . . . . . 2 . . . . . . 2 3 . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . . . . . . . . . . . 3 . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . . 109 4 7 . 18 171 . 62 270 . . 385 238 . . 2 120 148 52 Average Temperature 82 | . . 58 2 3 . 13 68 . 36 98 . . 105 107 . . 1 58 47 10 Received Heat Transfer 2034 | . . 90 342 102 . 18 243 . . 165 . . 693 45 . . 102 18 126 90 Effects 3 | . . . . . . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 13 | . . . 3 1 . . . . . 3 . . 6 . . . . . . . Heat Transferred 5098 | . . 185 1240 225 . . . . . 950 . . 1813 185 . . . 50 . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . 2 1 . . . . . 2 1 . 2 Low Security (%) 67 | 100 100 100 38 100 . 100 100 100 100 5 . 100 100 100 100 100 46 46 100 14 Level 1 23 | . . . 61 . . . . . . 35 100 . . . . . 24 53 . 71 Level 2 8 | . . . . . . . . . . 59 . . . . . . 28 . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 617 | . . 40 367 114 . 33 183 78 . 617 245 78 174 161 66 39 530 246 131 526 Initial 245 | . . . . 114 . . 3 78 . . 245 78 . 30 66 39 15 240 106 78 Average 143 | . . 7 187 43 . 12 99 38 . 425 236 44 51 30 60 32 219 202 87 306 Influence Increases 5456 | . . 50 950 50 5 73 423 . . 954 . . 606 357 . . 845 190 165 788 Destroy 0b10 Robot/C 2200 | . . 40 600 40 . 40 280 . . 360 . . 400 260 . . 20 80 . 80 Destroy 0b10 Robot/NC 180 | . . . 30 . 5 . 15 . . 10 . . 50 40 . . . 10 . 20 Destroy Leader 538 | . . 10 160 10 . 10 82 . . 104 . . 102 40 . . . 10 . 10 Allied During Kill 321 | . . . . . . 3 . . . 318 . . . . . . . . . . Successful Hack 52 | . . . 25 . . 5 . . . 8 . . 8 . . . . 6 . . Disable Machine 150 | . . . . . . . 15 . . 105 . . . 15 . . . . . 15 Destroy Structure 110 | . . . . . . . 1 . . 49 . . 1 2 . . . 24 . 33 Partial Spotted 165 | . . . . . . . . . . . . . 15 . . . 45 15 15 75 Lose Combat Pursuer 1740 | . . . 135 . . 15 30 . . . . . 30 . . . 780 45 150 555 Influence Decreases 5020 | . . 50 657 343 5 63 260 173 . 454 275 225 542 284 81 27 445 429 224 483 Entered New Map 1145 | . . . . 179 . . 7 95 . . 255 147 . 34 71 17 14 189 84 53 Time Decay 2294 | . . 50 477 134 5 40 133 78 . 324 20 20 262 160 10 . 211 140 90 140 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 100 . . 100 Lost Part 918 | . . . 30 30 . . 120 . . 10 . 38 130 90 . 10 120 100 50 190 Lost Ally 163 | . . . . . . 23 . . . 120 . 20 . . . . . . . . Purge Threat 300 | . . . 150 . . . . . . . . . 150 . . . . . . . Squads Dispatched 44 | . 1 . 3 1 . . 5 . . 5 . . 8 2 . . 8 5 2 4 Investigation 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . . 1 . . 3 2 . . 5 1 2 2 Reinforcement 18 | . . . 2 . . . 3 . . 3 . . 4 . . . 3 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison 6 | . . . . . . . 2 . . 1 . . 1 . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Distress Signals 15 | . . . 1 . . . 2 . . 1 . . 2 . . . 3 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 3 4 46 2 . 3 24 . 1 19 . 6 33 16 . 1 77 15 22 49 Peak Tracking Total 19 | . 3 2 6 2 . 3 6 . 1 4 . 6 6 6 . 1 15 9 13 19 Tactical Retreats 44 | . . . 7 . . 1 2 . . . . . 1 . . . 18 1 5 9 ECM-based Alert Blocks 3 | . . . . . . . 3 . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 17 | . 1 . 1 . . . . 2 . 1 1 . 1 3 . . 1 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 10 | . . . . . . . 1 . . 7 . . . 1 . . . . . 1 Max in Single Turn 7 | . . . . . . . 1 . . 7 . . . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 26 | . . . 11 1 2 1 1 1 . 1 . . 2 4 1 . . 1 . . Terminals 14 | . . . 7 . . 1 . 1 . . . . 1 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . 1 . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 57 | . . . 27 1 5 2 3 2 . 2 . . 7 4 1 . . 3 . . Successful 38 | . . . 21 1 5 1 2 1 . 1 . . 3 . 1 . . 2 . . Failed 17 | . . . 5 . . 1 1 1 . . . . 4 4 . . . 1 . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Manual 25 | . . . 12 . 2 1 . 2 . . . . 4 2 . . . 2 . . Terminals 27 | . . . 13 . . 2 . 2 . . . . 4 2 1 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 8 . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 6 . . . 3 . . 2 . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . 2 1 5 1 . . . . . . 1 . 1 . . 1 . . Record 5 | . . . . . 4 . . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 7 . . . . . . . . . 1 . . . . . . . Scan Component 4 | . . . 3 . . . . . . . . . 1 . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 5 . . . 2 . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . 2 . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 7 . . . . 1 . . . . 1 . . . . 1 . . Terminals 10 | . . . 7 . . . . 1 . . . . 1 . . . . 1 . . Botnet 10 | . . . 7 . . . . 1 . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 6 . . . 1 . . . . . 2 2 . . . 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . 2 . . 1 . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Total Allies 23 | . . . . . 3 . . . 20 . . . . . . . . . . . Largest Group 20 | . . . . . 3 3 . . 20 20 1 1 . . . . . . . . Highest-Rated Group 446 | . . . . . 37 37 . . 446 446 31 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . 21 21 . . 31 31 31 31 . . . . . . . . Total Orders 3 | . . . . . . 1 2 . . . . . . . . . . . . . EXPLORE 3 | . . . . . . 1 2 . . . . . . . . . . . . . Ally Attacks 164 | . . . . . . 10 . . 25 121 . 8 . . . . . . . . Total Damage 2095 | . . . . . . 79 . . 304 1584 . 128 . . . . . . . . Kills 16 | . . . . . . 1 . . 1 14 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Active Infowar (turns) 2599 | . . 190 565 . . . 254 . . 1 . . 572 442 . . 440 . 68 67 Sensors 2598 | . . 190 565 . . . 254 . . . . . 572 442 . . 440 . 68 67 ECM 15 | . . . . . . . 14 . . 1 . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . 1 2 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . 1 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Turns Passed 7946 | 54 113 296 1548 399 455 113 312 177 262 757 49 70 1213 644 39 42 634 282 192 295 Spaces Moved 8526 | 41 57 222 971 315 381 63 160 171 199 449 47 78 774 370 86 76 1883 705 676 802 Core 251 | 4 . . . . . . . . . . . 22 185 . . . . . . 40 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 4004 | 37 57 222 971 315 381 63 160 171 199 449 47 56 529 347 . . . . . . Wheels 60 | . . . . . . . . . . . . . 60 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4211 | . . . . . . . . . . . . . . 23 86 76 1883 705 676 762 Fastest Speed 17 | 50 120 120 105 110 110 110 90 93 90 90 102 50 50 36 25 25 24 17 17 22 Average Speed 69 | 114 120 120 107 110 110 110 107 96 90 143 102 87 102 118 34 28 29 23 22 29 Slowest Speed 260 | 120 120 120 120 110 110 110 180 97 93 182 102 183 190 260 36 32 32 30 96 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . . . . . . . . . . . . . 42 13 14 32 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 14 40 90 36 88 26 49 6 90 17 3 77 24 11 2 72 59 85 20 32 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 84 | . . . . . . . . . . 52 . . 3 2 . . 1 15 . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . 1 . . 3 2 . . 1 . . . AOE 76 | . . . . . . . . . . 51 . . . . . . . 14 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac DSF Res Tes Res Acc Total 9821 | 45 101 234 1284 350 413 101 233 182 277 522 49 78 1040 500 94 96 1907 791 706 818 Wait 708 | . 45 . 158 18 9 31 25 . 57 23 . . 147 66 . 1 30 64 29 5 Move 8321 | 40 56 221 970 314 380 62 159 171 198 448 47 77 773 369 85 75 1805 681 649 741 Hop 86 | . . . . . . . . . . . . . . . . . 35 10 12 29 Pick Up 57 | . . 3 6 1 2 1 2 4 1 6 . . 9 5 2 3 6 2 2 2 Fast Attach 142 | 5 . 2 13 2 1 . 8 3 7 6 . 1 25 15 2 7 10 18 3 14 Attach 50 | . . . 5 1 . . 5 2 3 4 2 . 7 5 2 1 6 1 2 4 Detach 7 | . . . 1 . . . . . 2 . . . . 1 . 1 1 . 1 . Swap 21 | . . . 7 2 1 2 2 . . 2 . . 4 . . 1 . . . . Drop 93 | . . . 17 3 2 2 2 2 7 13 . . 8 6 3 7 8 4 8 1 Fire 300 | . . 8 107 9 2 3 30 . 2 20 . . 64 33 . . 6 11 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick 3 | . . . . . . . . . . . . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 Rewire 16 | . . . . . 16 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Entered Mines 239 | -10/Mines | Learned Materials emergency access door positions 271 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 274 | -10/Mines | Found Prototype Device 274 | -10/Mines | Identified Exp. Sensor Array 314 | -10/Mines | Build established: Mutant 453 | -10/Mines | Discovered new exit (range 10) 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Discovered new exit (range 8) 942 | -9/Materials | Repaired Aluminum Leg+ 1135 | -9/Materials | Build established: Scavenger-Mutant 1302 | -9/Materials | Discovered new exit (range 14) 1315 | -9/Materials | Core integrity fell below 50% 1740 | -9/Materials | Repaired Aluminum Leg+ 1768 | -9/Materials | Repaired Aluminum Leg+ 1809 | -9/Materials | Discovered new exit (range 14) 1967 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | Central database locked down 2012 | -9/Materials | Entered Mines 2130 | -9/Mines | Lost 3 parts (1p2u) 2194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2194 | -9/Mines | Discovered new exit (range 5) 2343 | -9/Mines | Met a Derelict shopkeep closing up shop 2411 | -9/Mines | Entered Exiles 2411 | -9/Exiles | Found Exiles lab destroyed 2549 | -9/Exiles | Opened EX-Vault 2555 | -9/Exiles | Found Supersonic Drone Bay 2632 | -9/Exiles | Learned location of Zion (-7) 2633 | -9/Exiles | Build established: Mutant 2842 | -9/Exiles | Discovered new exit (range 15) 2866 | -9/Exiles | Entered Mines 2866 | -8/Mines | Accompanied by 3 allies 2938 | -8/Mines | Lost 3 allies 2955 | -8/Mines | Discovered new exit (range 10) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2981 | -8/Materials | Discovered new exit (range 7) 2999 | -8/Materials | Discovered new exit (range 50) 3127 | -8/Materials | Discovered new exit (range 16) 3150 | -8/Materials | Garrison activated, responded to threat 3199 | -8/Materials | Lost 3 parts (3u) 3255 | -8/Materials | Core integrity fell below 50% 3290 | -8/Materials | Lost 9 parts (1p2n1u5w) 3291 | -8/Materials | Entered Factory 3291 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3292 | -7/Factory | Identified exit to Lower Caves 3468 | -7/Factory | Sucked down chute 3468 | -7/Factory | Entered Waste 3469 | -7/Waste | Joined by Warlord forces that had cleared the area 3514 | -7/Waste | Found Unknown Protection 3514 | -7/Waste | Identified Damper Plating 3576 | -7/Waste | Discovered new exit (range 13) 3578 | -7/Waste | A Compactor rumbled back to life 3581 | -7/Waste | Spotted C-40 Crusher 3584 | -7/Waste | Allies destroyed C-40 Crusher 3730 | -7/Waste | Entered Factory 3730 | -7/Factory | Accompanied by 20 allies 3787 | -7/Factory | Murdered 10 allies 3805 | -7/Factory | Build established: Scavenger-Tank 4000 | -7/Factory | Garrison activated, responded to threat 4252 | -7/Factory | Build established: Tank 4399 | -7/Factory | Central database locked down 4406 | -7/Factory | Discovered new exit (range 15) 4487 | -7/Factory | Entered another Factory area 4487 | -6/Factory | Accompanied by 1 ally 4487 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4536 | -6/Factory | Sucked down chute 4536 | -6/Factory | Entered Waste 4546 | -6/Waste | 1 allies followed down the chute 4546 | -6/Waste | Spotted C-40 Crusher 4551 | -6/Waste | EMP discharged 4569 | -6/Waste | Spotted C-40 Crusher 4580 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4583 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4584 | -6/Waste | Spotted C-40 Crusher 4584 | -6/Waste | Spotted C-40 Crusher 4585 | -6/Waste | Spotted C-40 Crusher 4587 | -6/Waste | Spotted C-40 Crusher 4592 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4592 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4594 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4595 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4601 | -6/Waste | Discovered new exit (range 11) 4606 | -6/Waste | Entered Factory 4616 | -6/Factory | Discovered new exit (range 3) 4626 | -6/Factory | Lost 6 parts (3n2u1w) 5186 | -6/Factory | Build established: Hacker-Skirmisher 5272 | -6/Factory | Lost 5 parts (1p1n2u1w) 5284 | -6/Factory | Core integrity fell below 50% 5340 | -6/Factory | Lost 4 parts (1n1u2w) 5555 | -6/Factory | System corruption reached 10% 5739 | -6/Factory | Garrison activated, responded to threat 5784 | -6/Factory | Discovered new exit (range 11) 5785 | -6/Factory | Build established: Scavenger-Gunner 5819 | -6/Factory | Entered another Factory area 5819 | -5/Factory | Evolved 2 slots: Utility x2 6375 | -5/Factory | Lost 7 parts (2p3n2u) 6459 | -5/Factory | Discovered new exit (range 7) 6463 | -5/Factory | Entered another Factory area 6463 | -4/Factory | Evolved 2 slots: Propulsion x2 6501 | -4/Factory | Identified exit to DSF 6502 | -4/Factory | Entered DSF 6534 | -4/DSF | Additional patrols routed to DSF 6534 | -4/DSF | Discovered new exit (range 15) 6538 | -4/DSF | Identified exit to Research 6544 | -4/DSF | Entered Research 6544 | -3/Research | Evolved 2 slots: Utility x2 6613 | -3/Research | Discovered new exit (range 11) 6616 | -3/Research | Identified exit to Armory 6800 | -3/Research | Spotted B-86 Titan 6908 | -3/Research | Spotted B-86 Titan 6959 | -3/Research | Build established: Hacker-Sprinter 6998 | -3/Research | Assembled infested ambush trap array 7012 | -3/Research | Found Gamma Bomb Array 7044 | -3/Research | Search patrols dispatched 7045 | -3/Research | Lost 5 parts (2p1n1u1w) 7177 | -3/Research | Discovered new exit (range 6) 7178 | -3/Research | Identified exit to Testing 7178 | -3/Research | Entered Testing 7309 | -3/Testing | Protovariant out of control (PD-EMDZNKWAL5) 7343 | -3/Testing | Garrison activated, responded to threat 7343 | -3/Testing | Spotted Striker 7345 | -3/Testing | Spotted Striker 7365 | -3/Testing | Lost 7 parts (2p3n2u) 7383 | -3/Testing | Spotted PD-EMDZNKWAL5 7414 | -3/Testing | Found Prototype Device 7414 | -3/Testing | Identified Exp. Thermal Shield 7417 | -3/Testing | Found Prototype Device 7417 | -3/Testing | Identified Adv. Kinecellerator 7457 | -3/Testing | Discovered new exit (range 15) 7460 | -3/Testing | Entered Research 7460 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7538 | -2/Research | Spotted B-90 Cyclops 7552 | -2/Research | Spotted B-90 Cyclops 7589 | -2/Research | Lost 4 parts (3n1u) 7649 | -2/Research | Discovered new exit (range 15) 7652 | -2/Research | Entered Access 7652 | -1/Access | Evolved 2 slots: Utility x2 7728 | -1/Access | Lost 3 parts (1n2u) 7762 | -1/Access | Spotted B-99 Colossus 7784 | -1/Access | Spotted B-99 Colossus 7789 | -1/Access | Spotted B-99 Colossus 7797 | -1/Access | Lost 5 parts (1p3n1u) 7892 | -1/Access | Core integrity fell below 50% 7893 | -1/Access | Energy Cycler disabled 7893 | -1/Access | Garrison activated, responded to threat 7902 | -1/Access | Search patrols dispatched 7922 | -1/Access | Core integrity fell below 20% 7947 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Slammed into R-10 Processor. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Acquired Q-thruster. P-80 Master resets P-80 Master, system corruption cleaned. Triggered Segregator Trap. Arcs of energy rise from the floor. Q-thruster blown off. Graphene Brace blown off. Imp. Hacking Suite blown off. Adv. Signal Interpreter blown off. Acquired Q-thruster. System corrupted: Heat flow error (+102). Q-thruster destroyed. Hacking Suite destroyed. Slammed into K-01 Serf. Slammed into R-10 Processor. Acquired Imp. Utility Shielding. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #?????????????????H????????????????? | | ???????????# ##?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??#######?????????????????????????? | | ???????????# #? #?????????????????????????? | | ???????????# #? ! #?????????????????????????? | | ############ # !!= #?????????????????????????? | | # !!= #?????????????????????????? | | / !!= ###???????????????????????? | | ############# # ! #Y####????????????????????? | | ????????????# # ] # #????????????????????? | | ????????????# #? # * #????????????????????? | | ????????????# #? # #????????????????????? | | ????????????# ########## !=#????????????????????? | | ??????????? + s/ ! #????????????????????? | | ????????? # ####### #????????????????????? | | ??????? # #?????# @ =#????????????????????? | | ?????# ?# #?????# #????????????????????? | | ?????# ??# #?????# #????????????????????? | | ?????####???# #?????######????????????????????? | | ????#########/##+#???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????+ """"" #???????????????????????????????? | | ?????? """"" #???????????????????????????????? | | ????????"""" #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ???????? ! #???????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 12 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Hvy. Hardcell Cannon | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 6% | -9/Materials Aluminum Leg | 67% | -9/Materials Aluminum Leg | 42% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Let's See Who's Tougher Challenges ------------ None Game ------ Seed SuspensionClaymoresBeam Manual? 0 Play Time 01:35:53 Cumulative 55.2 hours Start 2026.07.12 @ 19:17:15 End 2026.07.12 @ 20:55:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 145f6d9a-1d40-4248-9cc1-3f1e8795c2d6