Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:58:35 Player: orbstealer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (907) 907 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2738 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 99/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (55) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Large Matter Pod (133) Improved Terrain Scanner Terrain Scan Processor Light Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Large Matter Pod Large Matter Pod Improved Terrain Scanner Terrain Scan Processor System Restoration Module Improved Medium Laser Improved Medium Laser Improved Medium Laser Shotgun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 50 | 7 6 22 15 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads . | . . . . Leg 11 | 2 2 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 3 4 Device 5 | 1 1 1 2 Storage 4 | 1 1 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 2 10 9 Energy Gun 15 | 2 2 7 4 Energy Cannon . | . . . . Ballistic Gun 8 | . . 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 23 | . 1 5 17 Power 2 | . . . 2 Propulsion 7 | . . 2 5 Utility 2 | . . 1 1 Weapon 12 | . 1 2 9 Highest Loss Streak 14 | . 1 3 14 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 93 90 Engine 11 | . 14 11 9 Leg 33 | . 28 41 30 Device 7 | . 14 2 6 Storage 11 | . 14 11 9 Processor 5 | . . 5 10 Energy Gun 17 | . 28 14 8 Ballistic Gun 7 | . . 6 16 Naked Turns . | . . . . Heaviest Build 39 | 15 21 33 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | . 1 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 9 12 15 Most Carried 15 | 5 10 15 15 Average Carried 9 | 1 6 9 13 Final Capacity 15 | 8 10 15 15 Final Carried 12 | 2 10 12 10 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 19% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1105 | 270 250 320 265 Remotely . | . . . . Salvage Created 1148 | 124 254 453 317 Parts 69 | 10 16 27 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 13 6 Guns 23 | . 4 13 6 AOE 1 | . 1 . . Classes Destroyed 8 | 2 2 2 2 Tunneler 3 | 3 . . . Recycler 2 | 1 . 1 . Watcher 3 | . 1 1 1 Swarmer 7 | . . 7 . Grunt 9 | . 5 3 1 Sentry 5 | . . 3 2 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 7 | 4 2 7 2 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | . 32 75 136 Missed 70 | . 6 23 41 Damage Taken 2729 | . 378 536 1815 Core 669 | . 93 125 451 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 62 68 . Volleys Fired 86 | 6 21 28 31 Largest 3 | 2 2 2 3 Hottest 135 | 80 105 112 135 Shots Fired 184 | 12 41 47 84 Gun 184 | 12 41 47 84 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 71 | . . 22 49 Thermal 75 | . 15 25 35 Explosive . | . . . . Electromagnetic 38 | 12 26 . . Robot Hit Streak 26 | 4 5 13 26 Robot Miss Streak 4 | 2 4 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 130 | 7 23 36 64 Core Hits 54 | 5 13 20 16 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 3 3 Burn 7 | . 3 2 2 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2127 | 125 388 515 1099 Guns 2076 | 104 358 515 1099 Cannons . | . . . . Explosions 51 | 21 30 . . Melee . | . . . . Ramming . | . . . . Kinetic 834 | . . 209 625 Thermal 986 | 21 185 306 474 Explosive . | . . . . Electromagnetic 307 | 104 203 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 455 | 72 327 455 388 Average Temperature 149 | 32 148 182 150 Received Heat Transfer 633 | . 231 114 288 Effects 10 | . . 7 3 Shutdowns 3 | . . 2 1 Energy Bleed 4 | . . 3 1 Interference 1 | . . 1 . Matter Decay 1 | . . . 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 2640 | 50 592 814 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 414 | 20 204 414 332 Initial 174 | . 13 85 174 Average 179 | 6 115 244 228 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 57 | 100 81 40 40 Level 1 34 | . 18 36 59 Level 2 7 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 14 14 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 4 | . 3 1 . Failed 5 | . 1 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Record 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1218 | 113 356 388 361 Spaces Moved 615 | 81 154 211 169 Core 25 | 23 . . 2 Treads . | . . . . Legs 590 | 58 154 211 167 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 100 158 124 136 Slowest Speed 450 | 120 190 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 19 23 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | 6 6 . . Melee . | . . . . Projectile . | . . . . AOE 12 | 6 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 848 | 100 227 289 232 Wait 39 | . 30 5 4 Move 612 | 80 153 210 169 Hop . | . . . . Pick Up 44 | 7 12 15 10 Fast Attach 3 | 2 . 1 . Attach 29 | 5 2 11 11 Detach 4 | . 1 2 1 Swap 19 | . 4 10 5 Drop 12 | . 4 7 1 Fire 86 | 6 21 28 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Lost 3 parts (1u2w) 722 | -9/Materials | Build established: Scavenger-Mutant 788 | -9/Materials | Destroyed 7 combat bots 811 | -9/Materials | Discovered new exit (range 16) 856 | -9/Materials | Identified exit to Materials 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1180 | -8/Materials | Discovered new exit (range 5) 1205 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Core integrity fell below 20% 1219 | -8/Materials | Self-destructed Last Messages --------------- recycling unit. 01206_ Imp. Medium Laser destroyed. 01206_ Critical hit (Blast). 01206_ Acquired 6 matter. 01208_ U-05 Engineer builds a Wall. 01209_ K-01 Serf collects debris. 01211_ The unstable cave ceiling collapses. 01212_ K-01 Serf collects debris. 01212_ Critical hit (Burn: +37). 01212_ U-05 Engineer builds a Wall. 01214_ The unstable cave ceiling collapses. 01214_ R-06 Scavenger collects Lgt. Ion Engine. 01215_ The unstable cave ceiling collapses. 01215_ K-01 Serf collects debris. 01215_ Acquired Hpw. Shotgun. 01216_ U-05 Engineer builds a Wall. 01218_ Critical hit (Burn: +37). 01218_ Hpw. Shotgun destroyed. 01218_ Ion Engine destroyed. 01219_ K-01 Serf collects debris. 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