Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:46:16 Player: Sam Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1164) 1164 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3224 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Great Maul Scythe > --- INVENTORY (5) ---- EM Shotgun EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Heavy Armor Plating > --- WEAPON ----------- Assault Rifle High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- Wheel EM Shotgun EM Pulse Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 40 | 6 6 9 4 15 Power 5 | 1 . 3 . 1 Engine 4 | 1 . 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 2 2 3 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel 3 | . . . 2 1 Hover 4 | . 2 2 . . Flight . | . . . . . Utility 10 | 1 1 2 2 4 Device 3 | . . . 2 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 14 | 2 3 2 . 7 Energy Gun 3 | . 3 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 6 | 2 . . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 4 11 Power . | . . . . . Propulsion 5 | . . 1 1 3 Utility 6 | . . . 2 4 Weapon 5 | . . . 1 4 Highest Loss Streak 4 | . . 1 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 92 96 88 Engine 7 | . 14 11 11 . Core 3 | . . . . 7 Treads 8 | . 22 . . 10 Wheel 2 | . . . 1 6 Hover 8 | . 5 18 20 . Device 10 | . . . 9 21 Storage 19 | . 25 22 22 14 Protection 6 | . . 18 11 1 Energy Gun 3 | . 5 9 . . Energy Cannon 8 | . . 12 20 4 Ballistic Gun 11 | . 22 . . 17 Naked Turns 2 | . . . . 2 Heaviest Build 36 | 12 16 28 28 36 Greatest Support 40 | 40 40 14 22 40 Greatest Overweight (x) 8 | . 4 3 3 8 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 1 5 8 7 8 Average Carried 4 | . 2 6 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 5 7 5 2 Class Distribution -------------------- 67% | Mutant 26% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1136 | 162 138 346 54 436 Remotely . | . . . . . Salvage Created 1051 | . 138 203 57 653 Parts 68 | . 22 17 5 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 4 4 3 20 Melee 3 | . . . . 3 Guns 12 | . 4 2 . 6 Cannons 5 | . . 2 3 . AOE 8 | . . . . 8 Classes Destroyed 11 | . 4 2 . 5 Worker 2 | . . 1 . 1 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 3 | . 2 1 . . Swarmer 12 | . 3 . 3 6 Grunt 9 | . 1 2 . 6 Sentry 5 | . . 2 . 3 Specialist 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 12 | . 4 3 2 12 Combat Bots Only 9 | . 4 1 2 9 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 287 | . 30 13 44 200 Missed 80 | . 11 2 11 56 Damage Taken 2999 | . 154 169 270 2406 Core 660 | . 41 16 53 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . . 39 . . Core Remaining (%) 88 | 100 83 . 82 . Volleys Fired 110 | . 23 15 10 62 Largest 3 | . 2 2 2 3 Hottest 112 | . 40 112 112 96 Shots Fired 250 | . 46 30 18 156 Gun 194 | . 46 24 . 124 Cannon 38 | . . 6 18 14 Launcher 18 | . . . . 18 Special . | . . . . . Kinetic 170 | . 46 . . 124 Thermal 24 | . . 24 . . Explosive 18 | . . . . 18 Electromagnetic 38 | . . 6 18 14 Robot Hit Streak 8 | . 3 5 8 6 Robot Miss Streak 8 | . 6 3 3 8 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 139 | . 18 18 12 91 Core Hits 70 | . 9 8 3 50 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 7 | . . . 1 6 Destroy 1 | . . . . 1 Corrupt 2 | . . . 1 1 Smash 4 | . . . . 4 Melee Attacks 11 | . . . . 11 Impact 10 | . . . . 10 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3297 | . 170 326 113 2688 Guns 1250 | . 170 218 . 862 Cannons 368 | . . 90 113 165 Explosions 1317 | . . . . 1317 Melee 342 | . . . . 342 Ramming 20 | . . 18 . 2 Kinetic 1032 | . 170 . . 862 Thermal 218 | . . 218 . . Explosive 1317 | . . . . 1317 Electromagnetic 368 | . . 90 113 165 Impact 342 | . . . . 342 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 236 | . . . . 236 Projectiles 3 | . . . . 3 Explosions 63 | . . . . 63 Melee 170 | . . . . 170 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . 9 . 142 Shots 5 | . . . . 5 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 570 | . . 570 276 252 Average Temperature 132 | . . 194 122 86 Received Heat Transfer 444 | . 12 54 . 378 Effects 14 | . . 14 . . Shutdowns 1 | . . 1 . . Energy Bleed 3 | . . 3 . . Interference 1 | . . 1 . . Matter Decay 2 | . . 2 . . Damage (major) 7 | . . 7 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . 1 2 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 555 | . . 555 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 477 | . 164 243 138 477 Initial 68 | . . 68 33 53 Average 117 | . 90 143 76 141 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 85 | 100 100 70 100 80 Level 1 12 | . . 29 . 15 Level 2 1 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 . 4 Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 10 8 8 37 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 3 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 3 15 . 6 Successful 14 | . 1 11 . 2 Failed 10 | . 2 4 . 4 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 14 | . 2 6 . 6 Fabricators . | . . . . . Repair Stations 9 | . . 9 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 4 . 2 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Security Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 84 | . . 84 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2256 | 77 390 501 386 902 Spaces Moved 1118 | 46 212 289 114 457 Core 24 | 5 2 . . 17 Treads 393 | 41 146 . . 206 Legs . | . . . . . Wheels 279 | . . . 45 234 Hover 422 | . 64 289 69 . Flight . | . . . . . Fastest Speed 50 | 50 56 116 85 50 Average Speed 133 | 148 145 134 107 132 Slowest Speed 450 | 160 250 240 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 36 25 18 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 130 | . . . . 130 Melee . | . . . . . Projectile . | . . . . . AOE 130 | . . . . 130 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1631 | 53 246 372 358 602 Wait 326 | . . 48 230 48 Move 1114 | 45 211 288 113 457 Hop . | . . . . . Pick Up 12 | 2 1 5 . 4 Fast Attach 29 | 5 6 7 2 9 Attach 11 | 1 . 2 2 6 Detach 4 | . 3 1 . . Swap . | . . . . . Drop 13 | . 2 5 1 5 Fire 110 | . 23 15 10 62 Melee 10 | . . . . 10 Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 7) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Repaired Lgt. Ion Engine 598 | -9/Materials | Repaired Imp. Hover Unit 632 | -9/Materials | Repaired Lgt. Ion Engine 961 | -9/Materials | Discovered new exit (range 8) 969 | -9/Materials | Entered Mines 1323 | -9/Mines | Discovered new exit (range 16) 1339 | -9/Mines | Lost 3 parts (1n1u1w) 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1641 | -8/Materials | Build established: Skirmisher 2073 | -8/Materials | Lost 3 parts (2u1w) 2139 | -8/Materials | Destroyed 9 combat bots 2205 | -8/Materials | Released all parts (5) 2207 | -8/Materials | Core integrity fell below 50% 2234 | -8/Materials | Lost 4 parts (2n2w) 2244 | -8/Materials | Core integrity fell below 20% 2257 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. S-10 Pest destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. K-01 Serf collects debris. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Assault Rifle. Destroyed Flight Unit. Destroyed Lgt. Ion Engine. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. S-10 Pest system terminally corrupted. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 9 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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"??# #? #?#?????? | | ?????????????????????? ??## ##??#######???????? | | ????????????????## ####+### #??#????#????????? | | ????????????????# ###??????????????? | | ????????????????# ##?????????#????? | | ????????????????# #??????????????? | | ????????????????# ####### *! ##??????????????? | | ????????????????# #########+ ##???????????????? | | ????????????????# # ! =[# #???????????????? | | ???????????????## #????#??????????? | | ????????####+### [ ####????????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Mechanic Party Time Power Corrupts Challenges ------------ None Game ------ Seed ChromaticHardenedChip Manual? 0 Play Time 00:29:26 Cumulative 3.4 hours Start 2024.04.07 @ 14:56:18 End 2024.04.07 @ 15:46:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a17d5920-521b-4936-8852-be201c64b0b4