Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 22:02:50 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (174) 870 Value Destroyed (5918) 5918 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (11961) 11961 TOTAL SCORE: 23289 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 739 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2550 Subatomizer Sterilization 3000 Aligned with FarCom 300 Friendly Fire -275 Cogmind --------- Core Integrity 286/540 Matter 127/300 Energy 1272/1300 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- Gatling Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (20) --- Enhanced Nuclear Core Antimatter Reactor Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Shield Generator Gatling Laser Improved Spread Laser Improved Spread Laser Guided Plasma Cannon Precision Assault Rifle AWS/Gauss Rocket Array CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Gun Guided Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- Antimatter Reactor Armored Treads Improved Cooling System Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Hardlight Generator Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun AWS/Gauss Heavy Rocket Launcher Powered Hammer [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 2 | . . . . . 1 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 117 | 5 12 3 2 1 18 25 3 6 38 . 4 Power 14 | 1 3 . . . 3 3 . . 4 . . Engine 9 | 1 3 . . . 2 1 . . 2 . . Core 5 | . . . . . 1 2 . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 3 . 1 1 5 9 1 . 9 . 2 Treads 25 | 2 3 . 1 1 5 7 1 . 5 . . Leg 6 | . . . . . . . . . 4 . 2 Wheel 2 | . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | . 4 1 1 . 3 7 1 4 12 . 2 Device 19 | . 2 . 1 . 2 2 1 3 7 . 1 Storage 5 | . 1 . . . 1 1 . 1 . . 1 Processor 2 | . . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . 1 1 . . . 3 . . 4 . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 2 . . 7 6 1 2 13 . . Energy Gun 14 | . 2 . . . 2 2 . 1 7 . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 16 | 2 . 2 . . 5 3 . . 4 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 2 | . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 1 1 . . 4 . . Parts Lost 14 | . . . . . 1 3 . . 7 . 3 Power 2 | . . . . . 1 1 . . . . . Propulsion 7 | . . . . . . 1 . . 4 . 2 Utility 3 | . . . . . . . . . 2 . 1 Weapon 2 | . . . . . . 1 . . 1 . . Highest Loss Streak 4 | . . . . . 1 1 . . 4 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 9 13 14 14 12 13 13 12 11 13 14 Power . | . 1 1 1 1 . . . 1 1 1 1 Propulsion 1 | . 2 4 3 3 1 . 1 1 . 1 . Utility 4 | . 2 3 3 4 3 5 5 4 4 4 4 Weapon 5 | . 3 5 6 6 7 6 6 6 5 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 4 . 1 . . 8 1 1 4 . 10 Power 2 | . 1 . . . . . . . . . 1 Propulsion 3 | . 1 . . . . 2 . . . . . Utility 8 | . . . . . . 2 1 1 . . 4 Weapon 14 | . 2 . 1 . . 4 . . 4 . 3 Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 99 100 100 92 98 93 91 95 100 98 Engine 6 | . 14 14 14 14 5 1 7 7 4 . . Core 2 | . . . . . 2 4 . . 2 7 6 Treads 26 | . 28 28 28 28 32 37 28 30 19 7 . Leg 5 | . . . . . . . . . 14 30 36 Device 11 | . 12 . 11 14 16 13 15 14 8 7 10 Storage 8 | . 10 14 14 14 8 6 7 7 7 7 7 Processor 2 | . . . . . . 1 . . 6 7 7 Protection 4 | . 2 13 2 . . 6 7 7 5 7 3 Energy Gun 11 | . 27 2 . . 5 11 12 14 11 7 6 Ballistic Gun 12 | . . 25 28 28 21 9 7 7 11 15 15 Peak Build Rating 69 | 5 23 23 23 24 42 59 68 69 66 53 64 Average Rating 41 | 4 12 10 19 23 35 51 63 65 50 53 57 On Entrance 34 | . 5 23 10 23 24 42 54 66 66 53 53 Avg Prop Armor Cover (%) 7 | . . . . . . 20 20 . 7 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 6 32 36 36 30 41 50 57 55 71 44 67 Greatest Support 130 | 40 40 40 40 43 83 110 130 130 130 60 75 Greatest Overweight (x) 3 | . . . . . . 3 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 19 Most Carried 17 | 1 15 15 15 15 15 15 15 15 15 15 17 Average Carried 13 | . 9 13 14 15 13 14 14 14 13 15 16 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 20 Final Carried 17 | 1 15 15 15 15 15 15 15 15 15 15 17 Class Distribution -------------------- 31% | Tank 29% | Mutant 17% | Gunner 8% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Matter Collected 3354 | 108 290 41 . 30 472 691 55 178 1469 . 20 Remotely . | . . . . . . . . . . . . Salvage Created 7210 | . 446 72 . . 672 1869 . 487 3415 . 249 Parts 300 | . 32 2 . . 39 63 . 24 129 . 11 Haulers Intercepted 12 | . 2 . . . 2 3 . . 5 . . Recyclers Shooed 4 | . . . . . 1 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 120 | . 14 3 . . 13 19 . 10 54 . 7 Guns 106 | . 14 3 . . 13 18 . 5 51 . 2 AOE 12 | . . . . . . 1 . 4 2 . 5 Classes Destroyed 19 | . 5 . . . 3 3 . 2 3 . 3 Worker 11 | . 1 . . . . 3 . 1 6 . . Builder 6 | . . . . . . 3 . 3 . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 12 | . 2 . . . 2 3 . . 5 . . Recycler 13 | . . . . . . 6 . 2 5 . . Mechanic 2 | . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . 1 . . Watcher 7 | . . . . . 2 3 . . 2 . . Swarmer 11 | . 3 1 . . 5 1 . . 1 . . Grunt 63 | . 11 2 . . 3 13 . 6 28 . . Brawler 4 | . . . . . . . . 1 3 . . Duelist 7 | . . . . . . . . 1 6 . . Protector 1 | . . . . . . . . . 1 . . Sentry 19 | . . . . . 4 2 . 1 12 . . Hunter 3 | . . . . . 1 2 . . . . . Programmer 6 | . . . . . . 2 . 1 3 . . Federalist 2 | . . . . . . . . . . . 2 Ranger 2 | . . . . . . . . . . . 2 Scrapper 2 | . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 23 | . 5 2 . . 5 9 . 10 23 . 7 Combat Bots Only 18 | . 4 2 . . 4 5 . 6 18 . 7 Max Kills in Single Turn 5 | . 2 1 . . 1 2 . 3 4 . 5 Gunslinging 1 | . . . . . . 1 . . 1 . . Exploded 5 | . . . . . . 1 . 2 1 . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 835 | . 37 11 . . 72 120 . 55 460 . 80 Missed 271 | . 9 3 . . 26 36 . 19 158 . 20 Hits 564 | . 28 8 . . 46 84 . 36 302 . 60 Melee 12 | . . . . . . . . . 10 . 2 Projectile 552 | . 28 8 . . 46 84 . 36 292 . 58 Critical Strikes 10 | . 1 . . . 1 3 . 1 3 . 1 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 6842 | . 329 112 . . 676 1417 . 362 3187 . 759 Core 593 | . 45 45 . . 28 92 . 3 256 . 124 Absorbed by Shields 104 | . . . . . . 60 . 44 . . . Reduced by Siege Mode 8 | . . . . . . . . . 8 . . Ignored by Resistances 110 | . . . . . . 30 . . 80 . . Regen/Repaired (Parts) 244 | . . . . . . . . . 244 . . Core Remaining (%) 88 | 100 . . . 70 95 . . . . . . Volleys Fired 311 | . 38 7 . . 40 69 6 25 117 . 9 Largest 4 | . 2 2 . . 4 4 1 3 4 . 3 Hottest 216 | . 130 130 . . 126 138 120 138 216 . 136 Shots Fired 899 | . 76 15 . . 128 210 6 61 382 . 21 Gun 876 | . 76 15 . . 128 210 . 54 375 . 18 Cannon 9 | . . . . . . . 6 1 2 . . Launcher 14 | . . . . . . . . 6 5 . 3 Special . | . . . . . . . . . . . . Kinetic 431 | . . 3 . . 103 93 . 18 202 . 12 Thermal 454 | . 76 12 . . 25 117 6 37 175 . 6 Explosive 14 | . . . . . . . . 6 5 . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 11 6 . . 12 11 . 12 30 . 14 Robot Miss Streak 12 | . 12 5 . . 3 7 . 3 6 . 5 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 13 | . . 1 . . . 3 . 1 8 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . . Autonomous 64 | . . . . . 13 . . . 51 . . Shots Hit Robots 634 | . 65 14 . . 81 129 . 43 285 . 17 Core Hits 421 | . 84 14 . . 30 59 . 28 182 . 24 Critical Kills 5 | . . . . . . . . . 5 . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 . . . Critical Strikes 17 | . . . . . 2 3 . 3 9 . . Burn 9 | . . . . . 1 2 . 2 4 . . Destroy 8 | . . . . . 1 1 . 1 5 . . Melee Attacks 8 | . . . . . . 7 . 1 . . . Impact 8 | . . . . . . 7 . 1 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15945 | . 892 175 . . 1386 2727 . 2048 7484 . 1233 Guns 12804 | . 844 166 . . 1386 2683 . 758 6640 . 327 Cannons . | . . . . . . . . . . . . Explosions 3036 | . . . . . . . . 1290 840 . 906 Melee . | . . . . . . . . . . . . Ramming 105 | . 48 9 . . . 44 . . 4 . . Kinetic 6014 | . . 14 . . 1091 1178 . 255 3288 . 188 Thermal 6790 | . 844 152 . . 295 1505 . 503 3352 . 139 Explosive 3036 | . . . . . . . . 1290 840 . 906 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . 1 1 1 4 . 3 Average Corruption 1 | . 1 1 . . . 1 1 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . 4 5 . . . 7 2 5 19 . . Message Errors 9 | . 1 1 . . . 1 1 2 3 . . Matter Fused 10 | . 1 . . . . 1 1 1 6 . . Heat Flow Errors 6 | . 1 1 . . . 3 . 1 . . . Energy Discharges 5 | . 1 1 . . . 1 . . 2 . . Parts Rejected 3 | . . . . . . . . 1 2 . . Data Loss (minor) 3 | . . 1 . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . . . . 2 . 17 12 . 5 Projectiles . | . . . . . . . . . . . . Explosions 34 | . . . . . . . . 17 12 . 5 Melee 2 | . . . . . . 2 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . 50 . . Shots 1 | . . . . . . . . . 1 . . Rammed 15 | . 5 3 . . . 5 . . 2 . . Targets Rammed 16 | . 5 3 . . . 5 . . 3 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 337 | . 337 305 . . 6 198 96 96 320 . 42 Average Temperature 81 | . 86 166 . . 4 53 54 51 88 . 19 Received Heat Transfer 2295 | . 168 63 . . 171 465 . 153 1119 . 156 Effects 3 | . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations 3 | . . . . . . . . 1 2 . . Total Turns 22 | . . . . . . . . 7 15 . . Longest Duration 13 | . . . . . . . . 7 13 . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 6 | . . . . . . 4 . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Parts Melted 21 | . . . . . . 6 . 4 11 . . Heat Transferred 12755 | . 1045 185 . . 666 3108 . 1110 6427 . 214 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Maximum Alert Level 3 | . . . . . . 2 . 1 3 2 . Low Security (%) 61 | 100 100 100 . 100 100 27 100 96 8 . . Level 1 14 | . . . . . . 49 . 3 5 57 . Level 2 14 | . . . . . . 23 . . 41 42 . Level 3 8 | . . . . . . . . . 43 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 1071 | . 148 77 . . 174 458 134 217 1071 415 . Initial 415 | . . 27 . . . . 129 . 26 415 . Average 232 | . 65 12 . . 104 265 64 89 621 395 . Influence Increases 4022 | . 438 80 . . 470 981 6 319 1728 . . Destroy 0b10 Robot/C 2420 | . 280 60 . . 280 500 . 200 1100 . . Destroy 0b10 Robot/NC 285 | . 20 . . . 20 95 . 30 120 . . Destroy Leader 600 | . 64 20 . . 78 124 . 50 264 . . Allied During Kill 59 | . . . . . 5 28 . . 26 . . Successful Hack 109 | . 14 . . . 21 16 . 10 48 . . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 240 | . . . . . 30 90 . . 120 . . Destroy Structure 85 | . . . . . 6 9 6 29 35 . . Lose Combat Pursuer 60 | . . . . . 30 15 . . 15 . . Miscellaneous 104 | . . . . . . 104 . . . . . Influence Decreases 4022 | . 368 150 . . 470 610 377 260 722 690 375 Entered New Map 1343 | . . 43 . . . . 242 . 33 650 375 Time Decay 2449 | . 368 107 . . 440 540 135 260 559 40 . Lost Part 110 | . . . . . 10 30 . . 70 . . Lost Ally 120 | . . . . . 20 40 . . 60 . . Squads Dispatched 37 | . 5 . . . 1 8 . 6 17 . . Investigation 5 | . 3 . . . . . . . 2 . . Extermination 10 | . . . . . . 5 . 2 3 . . Reinforcement 13 | . 2 . . . 1 3 . 1 6 . . Assault 4 | . . . . . . . . . 4 . . Garrison 5 | . . . . . . . . 3 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 1 . . Haulers Reinforced 4 | . . . . . . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Distress Signals 11 | . 2 . . . 2 1 . . 6 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 33 3 . . 20 31 . 15 69 . 37 Peak Tracking Total 15 | . 5 2 . . 7 5 . 6 11 . 15 Tactical Retreats 4 | . . . . . 2 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Traps Triggered 7 | . 4 . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Disabled 20 | . . . . . 2 6 . . 8 . 4 Max in Single Turn 1 | . . . . . 1 1 . . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Accessed 35 | . 7 . 2 . 3 7 . 5 9 2 . Terminals 23 | . 5 . . . 2 4 . 4 6 2 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 80 | . 18 . 2 . 11 12 . 11 23 3 . Successful 40 | . 10 . 2 . 8 4 . 3 13 . . Failed 39 | . 7 . . . 3 8 . 8 10 3 . Catastrophic 6 | . . . . . . 1 . 3 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 51 | . 15 . 1 . 9 8 . 5 10 3 . Terminals 59 | . 16 . . . 9 8 . 9 14 3 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 7 | . . . . . . . . . 7 . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . Garrison Access 4 | . . . . . . . . 2 2 . . Terminal Hacks 21 | . 6 . 2 . 4 1 . 2 6 . . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 9 | . 4 . . . 4 . . . 1 . . Open Door 2 | . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 . 1 1 . . Zone Layout 2 | . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . . Retrieve Study 3 | . . . . . 2 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 4 . . . 2 2 . 1 3 . . Terminals 10 | . 2 . . . 2 2 . 1 3 . . Botnet 10 | . 2 . . . 2 2 . 1 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 2 6 . 5 5 2 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 38 | . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total Allies 14 | . . . . 1 . 7 . . 5 . 1 Largest Group 4 | . . . . 1 1 4 . . 2 . 1 Highest-Rated Group 464 | . . . . 31 31 79 . . 142 . 464 Highest-Rated Ally 464 | . . . . 31 31 79 . . 142 . 464 Total Orders . | . . . . . . . . . . . . Ally Attacks 140 | . . . . . 5 50 . . 40 . 45 Total Damage 5686 | . . . . . 86 1397 . . 1147 . 3056 Kills 34 | . . . . . 1 9 . . 4 . 20 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 220 | . 17 . . . 98 20 . . 65 . 20 Average Entertainment 64 | . 32 17 . 4 48 71 66 66 87 39 35 Good Acts 51 | . . 3 . . 7 20 1 2 18 . . Bad Acts 15 | . . 1 . . 2 6 1 2 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Active Infowar (turns) 328 | . . . . . . 328 . . . . . T.N.C. 328 | . . . . . . 328 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Turns Passed 9510 | 70 1306 555 436 231 1091 2085 300 892 1647 94 803 Spaces Moved 5166 | 43 678 312 269 144 559 1043 176 467 768 79 628 Core 6 | 6 . . . . . . . . . . . Treads 3936 | 37 678 312 269 144 559 1038 145 467 287 . . Legs 1188 | . . . . . . . . . 481 79 628 Wheels 36 | . . . . . . 5 31 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 105 120 167 120 120 120 Average Speed 152 | 144 160 160 160 160 160 164 158 167 137 120 120 Slowest Speed 210 | 160 160 160 160 160 162 168 167 167 210 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 98 67 62 29 53 26 83 17 94 14 51 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 1 . . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . Scrap Searched 7 | . . 3 . 2 . . . . . . 2 Spaces Dug 10 | . . . . . . 6 1 2 1 . . Terrain Destroyed 80 | . . . . . 2 6 6 34 18 . 14 Melee 7 | . . . . . . 6 . 1 . . . Projectile 18 | . . . . . 2 . 6 1 9 . . AOE 55 | . . . . . . . . 32 9 . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total 6108 | 48 820 353 276 144 672 1239 191 528 1107 78 652 Wait 247 | . 54 23 . . 24 38 . 10 98 . . Move 5156 | 42 677 311 268 143 558 1043 175 466 767 78 628 Hop . | . . . . . . . . . . . . Pick Up 65 | 1 18 2 2 . 9 13 1 3 14 . 2 Fast Attach 42 | 5 6 . 1 . 2 4 1 2 19 . 2 Attach 31 | . 1 3 . . 9 5 . . 11 . 2 Detach 28 | . 2 2 1 . 4 2 . 1 12 . 4 Swap 104 | . 8 1 1 1 12 27 3 13 35 . 3 Drop 96 | . 11 1 3 . 14 24 4 6 31 . 2 Fire 311 | . 38 7 . . 40 69 6 25 117 . 9 Melee 8 | . . . . . . 7 . 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 16 | . 5 3 . . . 5 . . 3 . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . 2 1 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 9) 831 | -10/Materials | Discovered new exit (range 14) 985 | -10/Materials | Central database locked down 1025 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Discovered new exit (range 12) 1229 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1229 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1377 | -10/Materials | Entered Mines 1384 | -10/Mines | Core integrity fell below 50% 1396 | -10/Mines | Core integrity fell below 20% 1463 | -10/Mines | Discovered new exit (range 9) 1712 | -10/Mines | Learned 2 Materials zone layouts 1859 | -10/Mines | Found a hidden stash of uninstalled traps 1894 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1902 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 1925 | -10/Mines | Discovered new exit (range 5) 1932 | -10/Mines | Entered Exiles 1933 | -10/Exiles | Identified exit to Mines 1969 | -10/Exiles | Met 8R-AWN 1998 | -10/Exiles | Met EX-HEX 2045 | -10/Exiles | Met EX-BIN 2065 | -10/Exiles | Met EX-DEC 2073 | -10/Exiles | Learned location of Zion (-6) 2122 | -10/Exiles | Aligned with FarCom system 2124 | -10/Exiles | Given EX-Vault access code 2164 | -10/Exiles | Opened EX-Vault 2180 | -10/Exiles | Found Gui. Plasma Cannon 2191 | -10/Exiles | Found AWS/Gauss 2235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2368 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, AWS/Gauss 2368 | -10/Exiles | Entered Mines 2586 | -9/Mines | Discovered new exit (range 8) 2589 | -9/Mines | Received a Mining Laser from a helpful Derelict 2599 | -9/Mines | Entered Materials 2599 | -8/Materials | Accompanied by 1 ally 2599 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2618 | -8/Materials | X0-1V1 sent you into danger 2680 | -8/Materials | X0-1V1 released a cloud of subatomizers 2686 | -8/Materials | X0-1V1 activates XOMVISION 2910 | -8/Materials | Build established: Skirmisher 3164 | -8/Materials | Sterilization system engaged 3164 | -8/Materials | Non-combat units ordered to evacuate 3211 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 3264 | -8/Materials | Combat units ordered to evacuate 3382 | -8/Materials | Build established: Scavenger-Skirmisher 3464 | -8/Materials | Ambient heat levels rising (+10) 3614 | -8/Materials | Ambient heat levels rising (+10) 3679 | -8/Materials | Discovered new exit (range 7) 3690 | -8/Materials | Entered Factory 3690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -7/Factory | FarCom data flow suspended 3854 | -7/Factory | Weapon slot count reverted to normal (-3) 3936 | -7/Factory | X0-1V1 sent allied Ranger (x2) 4007 | -7/Factory | Build established: Tank 4040 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4066 | -7/Factory | Discovered new exit (range 4) 4158 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 4493 | -7/Factory | Identified exit to Factory 4493 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4498 | -7/Factory | X0-1V1 caused items to flee you 4659 | -7/Factory | X0-1V1 enhanced Transport squad support 4761 | -7/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 4766 | -7/Factory | Items stopped fleeing you 4776 | -7/Factory | X0-1V1 foreshadows a heat wave 5011 | -7/Factory | Ambient heat levels rising (+10) 5036 | -7/Factory | X0-1V1 sent you to a vault 5062 | -7/Factory | Cargo convoy interrupted 5171 | -7/Factory | Ambient heat levels rising (+10) 5273 | -7/Factory | X0-1V1 put everyone to sleep 5377 | -7/Factory | Ambient heat levels falling (-10) 5446 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5567 | -7/Factory | Ambient heat levels falling (-10) 5775 | -7/Factory | Sucked down chute 5775 | -7/Factory | Entered Waste 5775 | -7/Waste | The area was eerily silent 5890 | -7/Waste | Sight range permanently improved by X0-1V1 (+1; -150 max core) 6032 | -7/Waste | Discovered new exit (range 10) 6075 | -7/Waste | Entered Factory 6394 | -7/Factory | Garrison activated, responded to threat 6568 | -7/Factory | Identified exit to Storage 6568 | -7/Factory | Identified exit to Lower Caves 6628 | -7/Factory | X0-1V1 put everyone to sleep 6808 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 6967 | -7/Factory | Entered Storage 6978 | -7/Storage | X0-1V1 vaporized surrounding terrain (radius 15) 7004 | -7/Storage | Met a pair of Derelict thieves 7021 | -7/Storage | Garrison activated, responded to threat 7088 | -7/Storage | X0-1V1 turns hostiles against one another 7130 | -7/Storage | Lost 4 parts (2n1u1w) 7158 | -7/Storage | Destroyed 18 combat bots 7284 | -7/Storage | X0-1V1 revealed exit location to -6/Factory 7427 | -7/Storage | Found Prototype Launcher 7427 | -7/Storage | Identified Rocket Array 7483 | -7/Storage | Repaired Arm. Treads+ 7521 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+1) 7556 | -7/Storage | X0-1V1 turns hostiles against one another 7654 | -7/Storage | Build established: Scavenger-Gunner 7722 | -7/Storage | Identified exit to Recycling 7722 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 7767 | -7/Storage | First assault squad dispatched 7783 | -7/Storage | X0-1V1 sent allied H-71 Marshal (x1) 8100 | -7/Storage | Weapon slot count reverted to normal (-1) 8113 | -7/Storage | Used back door to open Recycling access 8172 | -7/Storage | Core integrity restored by X0-1V1 (+129) 8210 | -7/Storage | Learned location of Armory (-4) 8440 | -7/Storage | Build established: Gunner 8614 | -7/Storage | Entered Recycling 8679 | -7/Recycling | Scanned before Scraplab entrance 8696 | -7/Recycling | Entered Scraplab 8706 | -7/Recycling | Discovered new exit (range 3) 8708 | -7/Recycling | Entered Scraptown 8924 | -7/Scraptown | Visited CPS Storage 8937 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8938 | -7/Scraptown | Visited Spacefarers 9117 | -7/Scraptown | Visited Red Mages 9136 | -7/Scraptown | Visited Symbiants 9143 | -7/Scraptown | Visited Fellowship of the Rings 9170 | -7/Scraptown | Turned away by UFD registrar 9257 | -7/Scraptown | Discovered new exit (range 11) 9440 | -7/Scraptown | Visited Shadow of the Wyrm 9449 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 9449 | -7/Scraptown | Attacked by Scraptown defenders 9476 | -7/Scraptown | Allies destroyed Triborg 9511 | -7/Scraptown | Self-destructed Last Messages --------------- 09491_ Penetrated by Bolt. 09491_ Bolt penetrates Wall. 09492_ VY-ZKN(h) destroyed. 09494_ Bolt penetrates Wall. 09496_ EQ-ANG(p) destroyed. 09496_ Bolt penetrates Wall. 09499_ IS-PBI(r) destroyed. 09499_ EX-06D(x) destroyed. 09499_ Bolt penetrates Wall. 09500_ Wall collapses. 09500_ The unstable cave ceiling collapses. 09501_ Imp. Light Armor Plating destroyed. 09503_ Chain reaction triggered in Lgt. Nuclear Core. 09504_ Bolt penetrates Chaos Wyrm. 09505_ Acquired Carbon-fiber Leg. 09505_ Q0-BIK(h) destroyed. 09506_ BL-ZZP(j) destroyed. 09507_ The unstable cave ceiling collapses. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 09511_ Chaos Wyrm destroyed. Map ----- +----------------------------------------------------+ | ######?????# #"" ""# #?????????? | | ############ #"" ""# #?????????? | | #?" ""# #?????????? | | #??? ""# ??????????? | | ############# #????? "# ????????????? | | ???????????# #??????? ? ??????????????? | | ?####?????### ########## ##### ##########??????? | | ?"""""????# #??????? | | "" """???# #??????? | | ? "???# #??????? | | ?" ??# #??????? | | ?? """ ??# #??????? | | #" "" ?# ################# #??????? | | #" """ ?# #???????????????# #??????? | | #" # #???????????????# #??????? | | ?"" " " # #???????????????# j #??????? | | + """ #???????????????;j #??????? | | ?""" """ # #??????????????#;%[& #??????? | | ??""""" # #?????????#####*E ###?#??? | | ???######?# #???????###% !x[ ""#"#??? | | ??????????# #???????# % % g * = """#??? | | ??????????# #??????##% % "###??? | | ??????????# #??????# %! %= ###????? | | ??????????# #??????# %% =% #####??? | | ??????????# #??????# ! "??? | | ??????????# #??????# @ * ?? | | ??????????# #??????# = # ""?? | | #########?# #?????#; % "??? | | # # #######p # % "??? | | ?"|"|" " # !% x! "??? | | ?" "|"|"| j "??? | | ?"|" "|"| # j[ "??? | | ?" " " " # "??? | | ?########## "??? | | ???## E #"??? | | ???# #???? | | ##### #???? | | ###### ############# ## # ##### ####???? | | #???# ????????? ?????# #??????? | | ""### #???# ??????# ?????# #??????? | | "#?# #???#" ????# ??????# #??????? | | "#?# #???#" """"" "??# ?????# #??????? | | "#?# #???#" """"" "## """"" ????# #??????? | | "#?# #???#" """"" ""## """" ???# #??????? | | "#?# #???#" ?## ""????????# #??????? | | ""#?# #????# ####??????# ??????????# #??????? | | ###?# #????# #?????????# ??????????# #??????? | | #???# #????? ????????????#??????????# #??????? | | #???# #?????"???????????????????????# #??????? | | #???# #????? ????????????????######## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 39 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 31 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 18% | -7/Storage Studied --------- Spread Laser | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingNetworkedStatue Manual? 0 Play Time 01:17:49 Cumulative 594.4 hours Start 2026.08.22 @ 20:10:35 End 2026.08.22 @ 22:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 35 Types 16/4/4/2/1/2/2/2/1/1 Lore% 89 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: c0445230-13eb-4f64-8836-d2533bf2f426