Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 13:27:32 // AFD2019/Pay2Buy Player: celerysam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (905) 905 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5070 Bonus ------- None Cogmind --------- Core Integrity 698/1000 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Enhanced Fission Core Cooling System Advanced ECM Suite Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Cooling System Energy Filter Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Biomechanical Wings Field Propulsion Drive Power Shielding Datajack Plasma Cutter [Rating: 31] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Flight Unit Biomechanical Wings Utility Hacking Suite Device Cooling System Hackware Hacking Suite Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 1 . . 1 Utility 3 | . . . 1 . . . 2 Weapon 3 | . . 2 . . . . 1 Parts Attached 14 | 1 4 1 . 2 5 . 1 Power 2 | . . 1 . . . . 1 Engine . | . . . . . . . . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Treads 1 | . . . . . 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 3 | . . . . 2 1 . . Device 2 | . . . . 2 . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 6 | 1 4 . . . 1 . . Energy Gun 1 | . 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | 1 . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 1 2 1 2 6 . 4 Power 2 | . . 1 . . . . 1 Propulsion 5 | . 1 . . 1 1 . 2 Utility 2 | . . . . . 1 . 1 Weapon 7 | . . 1 1 1 4 . . Highest Loss Streak 5 | . 1 2 1 1 5 . 4 To Critical Strikes . | . . . . . . . . Average Backups 4 | 4 4 4 4 3 5 4 4 Power . | . . . . . . 1 1 Propulsion . | . . . 1 1 1 . . Utility . | 1 1 1 1 . 1 2 2 Weapon . | 2 2 . . . . . . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 88 90 80 69 55 38 25 Engine 3 | . 14 4 . . . . . Core 6 | . . 6 9 7 9 7 4 Treads 12 | . 17 22 18 9 5 . . Flight 1 | . . . . . 2 15 9 Device 4 | . . . . 8 12 . . Hackware 9 | . 14 11 9 7 7 7 5 Protection 7 | . 14 11 9 5 . 7 3 Energy Gun 7 | . 12 9 9 7 3 . . Energy Cannon 6 | . 3 11 9 7 5 . . Ballistic Gun 2 | . . . 2 7 5 . . Ballistic Cannon 3 | . 10 6 5 . . . . Launcher 3 | . . 6 9 5 . . . Peak Build Rating 31 | 14 16 25 28 29 31 22 24 Average Rating 22 | 13 13 21 25 28 28 22 18 On Entrance 19 | . 13 16 25 28 29 22 22 Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 12 24 24 26 33 9 9 Greatest Support 40 | 22 40 40 40 40 20 13 13 Greatest Overweight (x) 6 | . . . . 1 6 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 Most Carried 8 | 4 5 6 4 5 8 4 4 Average Carried 4 | 4 4 4 4 3 4 4 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 5 | 4 5 4 4 5 4 4 4 Class Distribution -------------------- 47% | Mutant 38% | Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 514 | . 108 . 199 101 106 . . Remotely . | . . . . . . . . Salvage Created 873 | . 200 133 199 164 177 . . Parts . | . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 19 | . 8 2 3 3 3 . . Guns 12 | . 4 1 2 2 3 . . Cannons 4 | . 2 1 1 . . . . AOE 2 | . 2 . . . . . . Classes Destroyed 9 | . 4 2 1 1 1 . . Builder 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 3 | . 1 2 . . . . . Swarmer 3 | . 3 . . . . . . Grunt 11 | . 5 1 3 2 . . . Brawler 1 | . . 1 . . . . . Sentry 3 | . . . . 1 2 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | . 9 4 3 2 1 . . Combat Bots Only 6 | . 6 2 3 2 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 271 | . 62 4 12 36 105 . 52 Missed 97 | . 17 2 4 12 35 . 27 Hits 174 | . 45 2 8 24 70 . 25 Melee 1 | . . 1 . . . . . Projectile 173 | . 45 1 8 24 70 . 25 Critical Strikes 3 | . 1 . 1 . 1 . . Damage Taken 2289 | . 515 265 127 248 728 . 406 Core 735 | . 75 11 17 53 277 . 302 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . 15 . . 4 10 . 6 Core Remaining (%) 83 | 100 70 97 96 . . 52 . Volleys Fired 82 | . 29 9 12 10 22 . . Largest 3 | . 2 3 3 3 3 . . Hottest 168 | . 94 168 168 163 163 . . Shots Fired 162 | . 56 20 24 24 38 . . Gun 92 | . 29 8 11 20 24 . . Cannon 63 | . 26 11 13 4 9 . . Launcher 2 | . 1 1 . . . . . Special 5 | . . . . . 5 . . Kinetic 57 | . 26 3 1 10 17 . . Thermal 103 | . 29 16 23 14 21 . . Explosive 2 | . 1 1 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 5 6 4 7 10 . . Robot Miss Streak 7 | . 4 4 7 1 3 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 97 | . 29 10 13 20 25 . . Core Hits 40 | . 11 4 7 6 12 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 2 1 . . Burn 3 | . . . 1 2 . . . Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2270 | . 710 321 328 430 481 . . Guns 1280 | . 280 104 226 369 301 . . Cannons 712 | . 308 103 102 61 138 . . Explosions 236 | . 122 114 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 696 | . 308 . . 138 250 . . Thermal 1422 | . 280 291 328 292 231 . . Explosive 152 | . 122 30 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 . . 1 1 . Average Corruption 1 | . . 3 . . 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 2 . . 4 . . Message Errors 2 | . . 1 . . 1 . . Matter Fused 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . 1 . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 175 | . 18 133 . . 24 . . Projectiles 24 | . . . . . 24 . . Explosions 151 | . 18 133 . . . . . Melee . | . . . . . . . . Knockbacks 4 | . 4 . . . . . . Impact . | . . . . . . . . Kinetic 4 | . 4 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 248 | . 23 225 . . . . . Shots 3 | . 1 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 571 | . 415 306 571 222 150 . . Average Temperature 172 | . 202 120 234 82 66 . . Received Heat Transfer 774 | . 228 6 90 117 288 . 45 Effects 17 | . 4 . 13 . . . . Shutdowns 3 | . 2 . 1 . . . . Energy Bleed 2 | . 1 . 1 . . . . Interference 2 | . 1 . 1 . . . . Matter Decay 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 8 | . . . 8 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted . | . . . . . . . . Heat Transferred 2640 | . 518 420 629 629 444 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 96 | 100 84 100 100 100 100 100 100 Level 1 3 | . 15 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | . 223 163 50 40 30 . 175 Initial 72 | . . 72 30 9 . . 50 Average 42 | . 73 97 23 8 7 . 99 Influence Increases 902 | . 282 161 81 90 103 . 185 Destroy 0b10 Robot/C 380 | . 160 40 60 60 60 . . Destroy 0b10 Robot/NC 25 | . 10 10 5 . . . . Destroy Leader 108 | . 32 14 12 20 30 . . Successful Hack 30 | . 4 . 4 10 12 . . Select Force Hacks 50 | . 50 . . . . . . Disable Machine 75 | . 15 60 . . . . . Destroy Structure 49 | . 11 37 . . 1 . . Advance Influence 50 | . . . . . . . 50 Lose Combat Pursuer 135 | . . . . . . . 135 Influence Decreases 787 | . 109 261 134 110 103 . 70 Entered New Map 155 | . . 101 43 11 . . . Time Decay 522 | . 99 140 81 89 83 . 30 Lost Part 110 | . 10 20 10 10 20 . 40 Squads Dispatched 7 | . 1 . 1 1 4 . . Investigation 6 | . 1 . 1 1 3 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 3 | . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 16 5 3 4 7 . 19 Peak Tracking Total 11 | . 7 3 3 2 2 . 11 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 5 | . . 2 . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 24 | . 24 . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . . 6 Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 5 | . 1 4 . . . . . Max in Single Turn 3 | . 1 3 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 14 | . 3 . 1 1 5 1 3 Terminals 13 | . 3 . 1 1 5 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 22 | . 3 . 3 3 7 3 3 Successful 11 | . 3 . 1 1 5 . 1 Failed 11 | . . . 2 2 2 3 2 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 2 . 3 . 2 Terminals 21 | . 3 . 3 3 7 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 1 1 3 . 1 Record 1 | . . . . 1 . . . Open Door 3 | . . . . . 3 . . Disarm Traps 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . Terminals 5 | . 3 . . . 2 . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Sabotage 2 | . 1 . . . 1 . . Search 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 1 1 2 1 1 Full Trace Events 4 | . . . 1 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 1634 | 27 342 285 180 336 340 60 64 Spaces Moved 1059 | 18 153 155 91 142 197 153 150 Core 14 | . . . . . 1 . 13 Treads 646 | 18 153 155 91 142 87 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 399 | . . . . . 109 153 137 Fastest Speed 39 | 145 145 160 160 160 39 39 39 Average Speed 127 | 145 148 160 160 217 138 39 40 Slowest Speed 350 | 145 160 160 160 260 350 39 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 1 1 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 39 25 15 7 33 42 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . 12 37 . . 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 49 | . 12 37 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 1191 | 18 209 173 102 154 232 151 152 Wait 8 | . . 7 . . 1 . . Move 1044 | 17 152 154 90 141 194 150 146 Hop 4 | . . . . . 1 1 2 Pick Up 5 | . . . . . 5 . . Fast Attach . | . . . . . . . . Attach 14 | . . 3 . 1 8 . 2 Detach 4 | . . . . 1 1 . 2 Swap 6 | 1 4 . . 1 . . . Drop . | . . . . . . . . Fire 82 | . 29 9 12 10 22 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 24 | . 24 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 28 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Accompanied by 1 ally 370 | -9/Materials | Evolved 2 slots: Weapon x2 620 | -9/Materials | Discovered new exit (range 16) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -8/Materials | Build established: Tank 830 | -8/Materials | Discovered new exit (range 4) 835 | -8/Materials | Entered Factory 835 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1161 | -7/Factory | Discovered new exit (range 5) 1171 | -7/Factory | Entered Storage 1350 | -7/Storage | Used back door to open Recycling access 1350 | -7/Storage | Discovered new exit (range 5) 1511 | -7/Storage | Entered Recycling 1525 | -7/Recycling | Lost 5 parts (1n1u3w) 1569 | -7/Recycling | Discovered new exit (range 5) 1571 | -7/Recycling | Entered Factory 1571 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1613 | -5/Factory | Build established: Mutant 1635 | -5/Factory | Self-destructed Last Messages --------------- Disarmed 6 Tesla Bomb Traps. 01593_ ALERT: All DSF locations entering lockdown mode. 01611_ Connecting with Terminal... 01614_ K-01 Serf cleans the Subcomponent Replicator. 01614_ Power Shielding destroyed. 01614_ Triggered Ambush Trap. 01614_ L-41 Fighter emerges from a hatch in the floor. 01614_ G-50 Soldier emerges from a hatch in the floor. 01614_ S-27 Virus emerges from a hatch in the floor. 01615_ Terminal disabled. 01615_ U-05 Engineer lays Concrete. 01617_ Enh. Nuclear Core destroyed. 01620_ Field Propulsion Drive destroyed. 01621_ K-01 Serf destroyed. 01628_ Biomechanical Wings destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????#####?????????????????????? | | ?????????????# ??#????????????????? | | ??#????##????#" ""? #????????????????? | | ??# ? #???#" """ #????????????????? | | ??# #???#" """ #????????????????? | | ??# """ #???#T "" #????????????????? | | ??# """ #???#" "" #????????????????? | | ??# """ #???#" #????????????????? | | ??# #????" #????????????????? | | ??# #?????? ??????????????????? | | ??# #########+###########?????????? | | ### "" # #?????????? | | # "" # sss #?????????? | | # "T # """ """ #?????????? | | # "" + """"" """ #?????????? | | # "" # """"" """ @ #?????????? | | # # #?????????? | | ######## """ """ #?????????? | | # """"" """ #?????????? | | # % """"" """ #?????????? | | # +?????????? | | # """ """ #?????????? | | # """"" """"" #?????????? | | # """"" """"" #?????????? | | ### ? #?????????? | | "" ???" #?????????? | | T ????" #?????????? | | "" "???? #?????????? | | ???? #?????????? | | ????? #?????????? | | ####/###############?????###???????????? | | ??? ????????????????????????????????? | | ??? #???????????????????????????????? | | ??? #???????????????????????????????? | | ??? #???????????????????????????????? | | ?? #???????????????????????????????? | | ??? #???????????????????????????????? | | ??? #???????????????????????????????? | | ??? #???????????????????????????????? | | ????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 62 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (21) ------------------------ Power Shielding (Loot Box) Hacking Suite (Loot Box) Adv. Treads (Loot Box) Rocket Launcher (Loot Box) Cooling System (Loot Box) Adv. Beam Rifle (Loot Box) Ion Engine (Loot Box) Lgt. Cannon (Loot Box) Adv. Beam Cannon (Loot Box) Plasma Cutter (Loot Box) Spk. Treads (793) Spk. Treads (793) Datajack (561) Enh. Nuclear Core (Loot Box) Biomechanical Wings (Loot Box) Hpw. Field Laser (Loot Box) Enh. Autogun (Loot Box) Field Propulsion Drive (Loot Box) Energy Filter (Loot Box) Enh. Fission Core (Loot Box) Adv. ECM Suite (Loot Box) Game ------ Seed FieldthrustShiftFalx Manual? 0 Play Time 00:19:08 Cumulative 268.6 hours Start 2025.05.29 @ 13:08:53 End 2025.05.29 @ 13:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98064222-2297-48cb-ad35-ecdff7e8b95a