Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 22:27:50 Player: Trione Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (36) 7200 Robots Destroyed (753) 3765 Value Destroyed (33104) 33104 Prototype IDs (252) 5040 Alien Tech Used (10) 2000 Bonus (35420) 35420 TOTAL SCORE: 90029 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8894 Follower Combat Kills 220 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1274 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -368 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 100/100 System Corruption 14% Temperature Cool (42) Movement Core (2600) Ox51 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (50) --- Heavy Siege Treads Armored Huge Wheel Advanced Cooling System Zionite Biocell (1000) Experimental Matter Compressor (0) Long-range Sensor Array Experimental Terrain Scan Processor Precision Matter Filter Improved Transmission Jammer Experimental Focal Shield Makeshift System Restoration Module Core Reset Matrix Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Long-range Proton Cannon EMDS Advanced Plasma Cannon Linked Autogun Linked Autogun Helical Railgun Helical Railgun Helical Railgun Heavy Autocannon Vortex Catalyst Activator Improved Remote Datajack Molecular Deconstructor Core Stripper Phasing Sabre Molecular Scythe Sigix Broadsword Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Centrium Heavy Armor Plating EM Dispersion Field Experimental Force Field Experimental Hacking Suite > --- WEAPON ----------- EMDS > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Armored Huge Wheel Advanced Cooling System Improved Energy Well Zionite Biocell Experimental Matter Compressor Long-range Sensor Array Experimental Terrain Scan Processor Precision Matter Filter Improved Transmission Jammer Experimental Utility Shielding Experimental Weapon Shielding Damper Plating Experimental Focal Shield Experimental Thermal Shield Advanced Force Field Makeshift System Restoration Module Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Long-range Proton Cannon Advanced Plasma Cannon Heavy Machine Gun Linked Autogun Linked Autogun Heavy Autocannon Heavy Shock Bomb Launcher Micro-nuke Launcher Vortex Catalyst Activator Improved Remote Datajack Molecular Deconstructor Core Stripper Phasing Sabre Molecular Scythe Sigix Broadsword Vortex Lance [Rating: 158] Favorites ----------- Power Compact Particle Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Wheel Treads Armored Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Makeshift System Restoration Module Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Damper Plating Weapon Power Sword Energy Gun Zionite Phaser-S Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 2 . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1451 | 7 11 4 . . 96 37 8 99 24 27 3 86 12 74 13 92 23 25 34 63 26 80 15 6 28 25 113 13 37 29 26 6 22 28 117 142 Power 38 | 1 1 . . . 6 1 . . . 1 . 4 . 6 1 1 2 . . 3 1 1 . . . . 1 . . 3 . . . 1 1 3 Engine 12 | 1 1 . . . 4 1 . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . Reactor 18 | . . . . . . . . . . . . 4 . 2 1 . . . . 3 1 . . . . . . . . 2 . . . 1 1 3 Propulsion 233 | 2 5 1 . . 45 10 1 9 7 3 . 5 . 6 . 26 4 3 6 12 . 12 2 2 1 2 13 . 3 1 3 2 1 3 25 18 Treads 87 | . 2 . . . 20 2 . 2 2 1 . 1 . . . 9 2 1 2 4 . 6 1 . 1 1 4 . 1 1 1 1 . 2 11 9 Leg 7 | . . . . . . . . . . . . . . . . . . 2 4 1 . . . . . . . . . . . . . . . . Wheel 138 | 2 3 1 . . 25 8 1 7 5 2 . 4 . 6 . 17 2 . . 7 . 6 1 2 . 1 8 . 2 . 2 1 1 1 14 9 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 667 | 2 3 . . . 14 15 4 50 6 12 2 41 3 37 4 50 9 15 11 29 16 40 9 2 9 15 78 9 21 17 13 4 10 14 47 56 Device 384 | . . . . . . 6 2 28 3 6 . 11 2 16 2 35 5 5 8 16 10 23 4 2 5 6 46 5 12 11 12 3 8 10 35 47 Storage 70 | 2 3 . . . 4 3 1 4 . . 1 11 . 1 1 5 2 5 . 4 . 3 1 . 1 1 7 1 1 1 . 1 1 1 2 2 Processor 13 | . . . . . . 2 . 1 . . 1 . . 2 . 2 . 1 . 1 1 . . . . . . 1 . . . . . 1 . . Hackware 5 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Protection 195 | . . . . . 10 4 1 16 3 6 . 19 1 16 1 8 2 4 3 8 5 14 4 . 3 8 25 2 8 5 1 . 1 2 9 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 513 | 2 2 3 . . 31 11 3 40 11 11 1 36 9 25 8 15 8 7 17 19 9 27 4 2 18 8 21 4 13 8 10 . 11 10 44 65 Energy Gun 27 | . . 1 . . 6 1 . 3 . . . 6 1 2 . . . . . . . . . . 1 . . . . . 1 . . 1 3 1 Energy Cannon 140 | . . . . . . 1 . 4 1 2 . 3 . 1 . 7 5 2 9 7 4 12 2 1 2 4 11 2 9 1 4 . 5 4 9 28 Ballistic Gun 81 | 2 1 . . . 12 3 2 7 1 3 . 2 . 7 3 3 . 1 . 2 2 . . . 3 2 3 2 . 1 . . 1 2 9 7 Ballistic Cannon 16 | . 1 1 . . 3 . 1 2 . . . 2 1 1 2 . . . . . . . . . 1 1 . . . . . . . . . . Launcher 73 | . . . . . 8 1 . 7 5 3 . 11 3 1 . . 3 . 3 1 . 3 1 . 2 . . . 2 2 2 . 2 1 3 9 Special Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . 5 6 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 119 | . . . . . 1 4 . 12 3 1 1 12 3 9 2 5 . 2 4 3 2 8 1 1 6 1 3 . 2 2 2 . 1 2 12 14 Piercing Weapon 14 | . . . . . . . . 5 1 2 . . 1 3 1 . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 24 | . . 1 . . 1 1 . . . . . . . 1 . . . 2 1 6 1 4 . . 2 . 4 . . . . . . . . . Unidentified Prototypes 33 | . . . . . 4 1 . 1 . . . 7 . 1 . 2 . . . 1 . . . . 4 . . . . . . 1 1 1 5 4 Parts Lost 95 | . 2 2 . . 7 . . 1 . 2 . 18 . 15 . . 5 3 3 1 1 5 . . . . 2 . 2 . . . . . 8 18 Power 14 | . 1 . . . 1 . . . . . . 1 . 4 . . 2 . . 1 . 1 . . . . . . . . . . . . 1 2 Propulsion 18 | . . 1 . . 1 . . . . . . 2 . 4 . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 4 Utility 43 | . . . . . 4 . . 1 . 1 . 11 . 6 . . 2 1 . . . 2 . . . . . . 2 . . . . . 3 10 Weapon 20 | . 1 1 . . 1 . . . . 1 . 4 . 1 . . . 1 3 . 1 1 . . . . 1 . . . . . . . 2 2 Highest Loss Streak 8 | . 2 1 . . 5 . . 1 . 1 . 7 . 5 . . 3 1 1 1 1 2 . . . . 1 . 2 . . . . . 3 8 Average Slot Usage (%) 89 | . 99 96 85 85 98 100 84 86 91 97 95 87 98 94 86 90 95 85 92 92 82 90 94 94 93 92 89 83 91 92 85 83 82 87 84 79 Engine 2 | . 13 14 14 14 7 7 7 7 7 7 7 . . 3 6 . 5 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . 1 . 5 6 1 . . . . 5 5 5 5 5 5 5 2 . . . . . . Reactor 4 | . . . . . . . . . . . . 6 7 4 5 6 . 4 6 9 10 9 5 5 5 5 5 5 5 7 10 10 10 9 8 3 Leg 1 | . . . . . . . . . . . . 4 15 6 . . . 3 12 . . . . . . . . . . . . . . . . . Wheel 10 | . 20 27 28 28 14 14 15 14 14 14 15 7 . 5 13 10 10 7 . 9 11 8 9 10 11 10 8 10 9 9 9 9 10 8 7 6 Device 8 | . . . . . . 9 5 7 3 14 13 7 6 7 6 12 16 14 5 8 5 11 8 5 10 9 15 9 15 21 11 10 7 15 11 10 Storage 29 | . 28 28 28 28 26 23 23 23 30 30 31 27 38 29 26 26 26 21 33 31 29 29 31 35 35 35 31 31 31 31 31 31 33 28 32 34 Processor 6 | . . . . . . 7 9 6 7 7 7 7 7 6 6 6 6 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 8 Protection 8 | . . . . . 26 20 7 8 11 6 7 12 7 9 6 6 5 8 13 10 4 9 10 10 5 4 5 5 8 3 4 5 4 7 4 3 Energy Cannon 2 | . . . . . . 1 . . . . . 1 . . . 5 12 5 8 3 3 3 1 5 2 3 2 8 4 2 2 . 1 4 1 1 Ballistic Gun 2 | . 17 10 . . 12 7 14 4 4 7 3 . . 1 . . . . . . . . . . . 1 2 . . 1 . . . . . . Slashing Weapon 3 | . . . . . . 4 . 5 6 4 3 4 6 5 5 5 . 2 2 3 3 3 2 3 4 4 4 . 2 3 2 5 3 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 13 40 40 38 38 86 77 128 140 140 137 124 134 107 122 162 162 161 149 169 173 190 186 164 150 193 225 211 217 211 225 220 220 238 236 251 261 Greatest Support 84 | 32 40 26 26 26 40 40 22 37 22 70 22 70 60 60 35 70 70 70 70 84 44 60 60 60 60 60 60 38 70 70 70 70 44 70 70 70 Greatest Overweight (x) 63 | 2 1 3 1 1 3 3 42 38 6 6 5 6 1 8 53 6 6 6 3 6 63 11 5 3 4 5 6 5 5 5 4 4 5 5 8 9 Average Overweight (x) 4 | . . 1 1 1 2 2 10 4 5 4 4 2 1 2 27 5 5 2 2 3 16 3 2 2 3 3 3 4 3 3 3 3 4 4 4 5 Largest Inventory Capacity 50 | 8 16 16 16 16 24 24 24 30 30 30 36 36 30 30 36 30 30 30 30 36 36 36 42 42 42 44 50 44 44 44 44 50 50 50 50 50 Average Capacity 32 | 5 10 16 16 16 21 22 23 24 30 30 31 23 30 30 30 30 29 19 30 32 36 36 38 42 42 43 43 43 44 44 44 44 46 45 49 49 Most Carried 50 | 6 14 16 16 16 22 22 24 30 30 30 36 36 30 30 33 30 30 30 30 36 36 36 42 42 42 44 44 44 44 44 44 44 50 50 50 50 Average Carried 31 | 2 8 15 16 16 20 21 23 24 29 29 30 20 29 29 30 29 27 17 29 32 35 35 38 41 41 43 43 42 43 43 43 43 45 44 49 47 Final Capacity 50 | 8 16 16 16 16 22 22 24 30 30 30 36 30 30 30 30 30 30 30 30 36 36 36 42 42 42 44 42 44 44 44 44 44 50 44 50 50 Final Carried 50 | 5 14 16 16 16 22 22 23 29 30 30 36 30 30 30 30 30 29 30 30 36 36 36 42 42 42 44 42 43 44 44 44 44 47 44 50 42 Class Distribution -------------------- 86% | Hauler-Mutant 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Assassin | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 27701 | 235 313 87 . . 1665 508 621 1590 487 363 30 1166 87 1006 236 1138 466 265 373 756 459 1357 294 223 380 318 1810 585 678 731 379 78 400 508 3669 4440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 44209 | 67 271 102 . . 1930 938 1710 2390 406 210 . 6892 233 1461 104 1367 519 401 354 1554 1783 1913 317 120 612 203 2415 1684 411 958 734 104 193 745 3617 7491 Parts 1515 | 3 15 10 . . 119 47 24 129 18 21 . 66 9 76 3 54 16 19 30 70 33 81 7 2 18 14 101 27 28 33 19 . 8 36 130 249 Haulers Intercepted 14 | . 2 . . . 5 1 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 44 | . . . . . 3 3 . 8 . . . . . . . 6 . . . 6 . 4 . . . . 7 . . . . . . 2 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 162 | . . . . . . . . . 8 10 1 . 6 . . . 7 . 7 . . . . . 72 22 . . . 14 8 . 7 . . . Prevented 79 | . . . . . . . . . 1 9 . . 2 . . . 9 . 18 . . . 2 . 18 . . . . 15 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 564 | . 3 4 . . 33 5 6 33 13 8 . 106 6 22 . 16 9 4 12 9 6 30 1 . 11 3 29 6 8 14 9 . 11 10 42 95 Melee 100 | . . . . . 1 1 . 11 . 1 . 55 1 12 . 3 . 2 . 2 . 3 . . . . 1 . . . . . . . 3 4 Guns 98 | . 2 . . . 13 . 6 6 . 1 . 3 . 7 . 2 . . . . 1 . . . 1 2 6 6 . . . . . 3 17 22 Cannons 80 | . 1 4 . . 1 . . 4 . . . . . . . 5 2 . 2 4 5 8 . . . 1 13 . 3 2 . . 1 1 3 20 AOE 192 | . . . . . 18 4 . 11 13 5 . 41 5 3 . . 4 . 8 1 . 12 . . 5 . 3 . 5 9 6 . 10 3 5 21 Classes Destroyed 28 | 1 3 2 . . 6 2 1 1 1 1 . 5 . . . . . . . . . . 1 . 1 . . . . . . . . . 2 1 Worker 53 | . . . . . 4 8 . 7 . . . . . 5 . 3 . . . 4 . 11 . . . . 4 . . . . . . . 3 4 Builder 17 | . . 1 . . 6 1 . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 5 Tunneler 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Hauler 14 | . 2 . . . 5 1 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 40 | 1 2 . . . 5 7 . 5 . . . . . 2 . 2 . . . 6 . 3 . . . . 2 . 1 . . . . 1 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Watcher 18 | . 1 . . . 3 3 . 4 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 3 Swarmer 96 | . 3 3 . . 7 4 . . 10 6 . . 4 6 . . . . 9 . . 9 . . . . . . 5 3 3 . 11 5 . 8 Grunt 125 | . . 1 . . 11 . . 13 . . . . 2 7 . 8 7 . . . . 6 1 . 8 . 3 . . 4 3 . . . 10 41 Brawler 14 | . . . . . 4 . . 2 . . . . . . . 1 1 . . . . . . . 1 . . . . 3 1 . . . . 1 Duelist 11 | . . . . . 2 . . 4 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Sentry 29 | . . . . . 7 . . 2 . . . . . 3 . 2 . . 1 2 . 5 . . . . 2 . 1 1 1 . . 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 28 | . . . . . 2 . . 3 2 . . . . 1 . . 1 . 1 . . 1 . . 1 . . . . . . . . . 3 13 Programmer 81 | . . . . . . 1 . 8 1 1 . . . 4 . 5 . . . 4 . 7 . . . 3 14 . 2 2 . . . 3 13 13 Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Compactor 18 | . . . . . . . 6 . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 22 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 . . . . . . . 7 8 Combat Programmer 20 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 . . . . . . . 7 6 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Samaritan 9 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 . 1 . . . 1 1 . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . Golem 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 37 | 1 3 3 . . 15 13 2 7 4 3 . 37 4 6 . 4 5 1 5 5 1 19 1 . 7 2 8 2 4 10 6 . 8 6 7 23 Combat Bots Only 36 | . 3 3 . . 4 4 2 5 4 3 . 36 4 4 . 3 5 1 5 2 1 12 1 . 7 2 5 2 3 9 6 . 8 6 5 20 Max Kills in Single Turn 17 | 1 1 1 . . 3 4 1 2 2 2 . 17 3 1 1 1 1 1 3 2 1 3 1 1 3 1 4 1 4 3 3 . 3 1 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . . . . . 3 3 . 1 2 2 . 17 3 1 . . 1 . 3 1 . 2 . . 3 . 1 . 3 3 3 . 3 1 3 4 Melee 1 | . . . . . 1 1 . 1 . 1 . 1 1 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 37318 | . 485 287 . . 1999 318 . 1614 674 923 . 4054 204 3398 . 852 2583 595 682 1551 47 2847 20 30 216 80 1771 . 287 289 58 . 346 672 3247 7189 Core 2947 | . 88 90 . . 169 15 . 94 29 83 . 461 . 435 . 81 158 15 20 91 47 145 . . . 2 73 . 19 2 . . 19 67 184 560 Absorbed by Shields 11229 | . . . . . . . . . . 49 . 275 . . . 498 151 496 148 925 . 584 . . 40 . 487 . 74 6 . . 239 413 2077 4767 Reduced by Siege Mode 983 | . . . . . . . . 2 10 56 . 54 . . . 53 72 . 9 126 . 148 . . . 3 66 . . . . . . 3 157 224 Core Remaining (%) 53 | 100 . . . 28 69 . . . . . . . 2 . . . . . 16 . . . . . . 71 . . . . . . 90 . . . Volleys Fired 2054 | 2 37 10 . . 103 25 81 98 19 25 . 98 4 30 6 111 20 12 31 79 75 110 11 6 18 54 178 47 46 28 61 4 40 22 202 361 Largest 2 | 2 2 2 . . 2 2 2 2 1 2 . 2 2 2 1 2 2 2 2 2 2 1 1 1 1 1 2 1 1 2 1 1 1 2 1 2 Hottest 171 | 40 55 55 . . 101 63 76 113 36 126 . 113 72 108 48 150 150 102 159 171 123 90 81 81 90 90 131 30 98 131 98 40 98 131 98 98 Shots Fired 2366 | 4 63 14 . . 171 35 103 116 19 27 . 108 5 46 9 128 22 17 41 99 131 110 11 6 18 54 190 47 46 33 61 4 40 27 202 359 Gun 862 | 4 44 4 . . 126 27 96 59 . 5 . 31 . 39 4 13 . 5 . 14 29 . . . 8 10 55 47 . 5 . . 3 5 122 107 Cannon 1188 | . 19 10 . . 17 4 7 28 . 15 . 42 . 1 5 115 9 12 34 84 102 96 11 6 8 44 135 . 39 9 52 . 16 16 45 207 Launcher 257 | . . . . . 28 4 . 29 19 7 . 35 5 6 . . 13 . 7 1 . 14 . . 2 . . . 7 10 9 . 6 6 7 42 Special 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 4 15 . 28 3 Kinetic 861 | 4 63 14 . . 109 24 103 53 . 5 . 34 . 32 9 13 . 5 . 14 29 . . . 8 15 55 47 . 5 . . 3 5 105 107 Thermal 550 | . . . . . 28 . . 3 . . . . . . . 78 . . 13 40 102 28 . . 8 35 65 . 25 9 52 . 16 7 25 16 Explosive 135 | . . . . . 28 4 . 21 19 6 . 11 . . . . 4 . 5 . . 14 . . . . . . 7 1 1 . 6 . 1 7 Electromagnetic 750 | . . . . . 6 7 . 39 . 16 . 63 5 6 . 37 18 12 23 45 . 68 11 6 2 4 70 . 14 9 8 . . 15 40 226 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Phasic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 76 | 3 8 4 . . 20 13 19 15 8 16 . 17 . 8 6 43 47 7 13 29 30 22 9 8 2 10 32 39 7 7 6 2 3 8 76 44 Robot Miss Streak 8 | . 6 2 . . 6 3 8 5 1 2 . 5 . 6 3 1 2 1 5 1 2 3 3 . 2 3 3 2 2 3 1 1 3 1 2 3 Penetration Max 1 | . . . . . 1 1 . 1 . . . 1 . . . . . . . . 1 . . . 1 1 1 . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2118 | 3 29 10 . . 97 34 89 154 15 19 . 308 1 96 9 89 12 36 16 98 102 95 11 3 5 13 164 45 20 16 10 8 8 18 201 284 Core Hits 1515 | 2 8 5 . . 86 30 68 118 30 10 . 313 10 68 7 29 18 12 17 38 19 70 7 3 19 8 72 24 15 27 22 1 17 20 103 219 Critical Hits 110 | . 1 1 . . 4 1 . 4 1 . . 11 . 2 1 7 . 2 . 4 6 3 . . 2 6 21 . 1 1 . . . 2 9 20 Critical Kills 45 | . . 1 . . 4 1 . 1 . . . 8 . . . 2 . . . . 2 1 . . 2 2 10 . 1 . . . . 2 4 4 Critical Parts Destroyed 56 | . 1 . . . . . . 2 1 . . 3 . 2 . 5 . 2 . 4 2 2 . . . 4 10 . . 1 . . . . 5 12 Melee Attacks 1267 | . . 3 . . 1 42 2 151 14 22 108 280 25 158 5 40 . 32 4 41 3 64 15 7 9 12 47 4 5 . 17 5 17 9 58 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1106 | . . . . . 1 41 2 98 14 21 94 280 25 88 5 36 . 31 4 34 3 62 14 7 7 12 45 4 5 . 17 5 17 9 58 67 Piercing 139 | . . . . . . . . 53 . 1 14 . . 67 . 4 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 78 | . . 3 . . . 12 . 18 3 . . 6 . 9 . 6 . 2 . 2 . 6 3 . 2 . 2 . 1 . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . 12 . . . . . 11 . . . . . . . . . . . . . . . . . . . . 1 1 Damage Inflicted 109870 | 25 395 142 . . 4793 2277 2606 7528 2092 790 . 20724 217 3140 322 3451 1477 1311 1405 2818 2960 6185 722 276 1111 468 5539 2106 1409 1482 1296 603 1483 1197 8871 18649 Guns 18935 | 25 224 . . . 1674 454 2474 1104 . 67 . 350 . 570 60 90 . 33 . 85 161 . . . 39 100 388 2106 . 30 . . 7 39 4185 4670 Cannons 27084 | . 171 142 . . 249 51 132 563 . 235 . 763 . . 106 2140 167 199 425 2158 2799 2180 338 238 . 326 2751 . 431 303 366 . 176 578 1980 7117 Explosions 32382 | . . . . . 2825 616 . 2520 1328 458 . 4238 172 239 . 57 1310 . 980 128 . 2622 . 38 1072 42 1435 . 678 1149 930 . 1300 580 1514 6151 Melee 31424 | . . . . . . 1156 . 3341 764 30 . 15373 45 2331 156 1164 . 1079 . 447 . 1383 384 . . . 965 . 300 . . 603 . . 1192 711 Ramming 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18925 | 25 395 142 . . 1438 406 2606 941 . 67 . 664 . 405 166 90 . 33 . 85 161 . . . 39 309 388 2106 . 30 . . 7 39 3713 4670 Thermal 14679 | . . . . . 420 . . 174 . . . 121 . 52 . 1211 154 . 34 1535 2799 590 . . 131 . 3056 . 327 385 444 . 176 255 897 1918 Explosive 18661 | . . . . . 2825 616 . 1877 1328 440 . 3269 . . . . 637 . 927 . . 2474 . . . . 95 . 678 188 209 . 1300 56 83 1659 Electromagnetic 24845 | . . . . . 65 99 . 1195 . 253 . 1297 172 187 . 986 686 199 444 751 . 1738 338 276 941 159 1035 . 104 879 643 . . 847 1860 9691 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28455 | . . . . . . 1156 . 1974 764 . . 15373 45 960 156 963 . 1079 . 447 . 1383 384 . . . 965 . 300 . . 603 . . 1192 711 Piercing 2969 | . . . . . . . . 1367 . 30 . . . 1371 . 201 . . . . . . . . . . . . . . . . . . . . Entropic 1126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1126 . Phasic 165 | . . . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 8 2 . 1 . . . 4 30 1 1 . . 11 27 4 4 . 11 2 10 10 1 1 . . . . 2 14 Average Corruption 8 | . . . . . . 1 5 1 . 1 . . . 2 16 1 1 . . 9 15 3 2 . 5 1 6 5 1 1 . . . . 1 7 Corruption Purged 124 | . . . . . . 2 9 2 . 1 . . . 4 37 1 1 . . 3 30 3 4 . . 2 4 11 . 2 . . . . 2 6 Effects 740 | . . . . . . 1 60 1 . 4 . . . 27 189 . 7 . . 41 169 26 13 . 2 2 45 42 . 2 . . . . 11 98 Message Errors 181 | . . . . . . 1 9 . . 1 . . . 12 53 . 4 . . 10 37 12 4 . . 2 4 12 . 1 . . . . 3 16 Matter Fused 127 | . . . . . . . 11 . . . . . . 5 47 . . . . 10 25 2 2 . . . 6 7 . . . . . . . 12 Heat Flow Errors 65 | . . . . . . . 6 1 . . . . . 2 20 . . . . 4 12 3 . . . . 6 3 . . . . . . 1 7 Energy Discharges 88 | . . . . . . . 6 . . . . . . 1 26 . 1 . . 1 20 2 4 . 2 . 4 7 . . . . . . 2 12 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 2 Data Loss (minor) 78 | . . . . . . . 14 . . 2 . . . 4 21 . 1 . . 5 11 2 1 . . . 4 3 . 1 . . . . . 9 Data Loss (major) 23 | . . . . . . . 3 . . . . . . . 5 . . . . 1 7 . . . . . 2 2 . . . . . . . 3 Misfires 13 | . . . . . . . 1 . . . . . . . 3 . . . . . 5 . . . . . 2 . . . . . . . . 2 Alerts 14 | . . . . . . . . . . . . . . . 5 . . . . 1 5 . . . . . . 1 . . . . . . . 2 Misdirections 17 | . . . . . . . . . . . . . . . 6 . . . . 3 5 . . . . . 1 1 . . . . . . . 1 Targeting Errors 113 | . . . . . . . 10 . . 1 . . . 3 3 . 1 . . 5 36 5 2 . . . 14 6 . . . . . . 5 22 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . 10 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Overflow Damage 5243 | . . . . . 147 187 . 744 158 3 . 776 . 176 . 244 13 31 17 53 . 485 113 23 37 18 474 . 166 24 150 58 28 20 422 676 Projectiles 1113 | . . . . . . . . . . . . 33 . . . 146 . . . 38 . 54 28 23 . 18 62 . 11 24 89 . 10 3 158 416 Explosions 1340 | . . . . . 147 14 . 31 40 3 . 130 . 23 . . 13 . 17 . . 159 . . 37 . 286 . 47 . 61 . 18 17 37 260 Melee 2790 | . . . . . . 173 . 713 118 . . 613 . 153 . 98 . 31 . 15 . 272 85 . . . 126 . 108 . . 58 . . 227 . Knockbacks 9 | . 4 . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 4 . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1432 | . . . . . 146 . . 132 95 35 . 123 . . . 68 97 . 87 24 . . . 30 . . 157 . 7 53 . . . 48 2 328 Shots 55 | . . . . . 4 . . 6 3 1 . 7 . . . 1 5 . 2 1 . . . 1 . . 3 . 1 2 . . . 1 1 16 Rammed 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . . 6 . . 352 44 273 295 84 265 . 570 30 294 287 346 513 168 330 270 352 376 126 228 15 314 384 283 228 29 354 80 359 217 224 299 Average Temperature 98 | . . 4 . . 89 16 88 71 30 122 . 166 13 66 107 64 231 65 100 103 122 101 57 113 9 125 92 101 70 10 118 48 143 78 118 65 Received Heat Transfer 6375 | . . 18 . . 756 18 . 399 . 120 . 859 84 774 . 195 862 108 48 71 . 760 9 . 76 . 158 . . 60 . . . 42 390 568 Effects 29 | . . . . . 1 . 1 . . . . 3 . 1 2 . 2 . 3 1 3 1 . 1 . . 1 . . . 2 . 5 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Energy Bleed 9 | . . . . . . . 1 . . . . 1 . 1 2 . . . . 1 1 . . . . . . . . . . . 2 . . . Interference 14 | . . . . . 1 . . . . . . . . . . . . . 3 . 2 1 . 1 . . 1 . . . . . 3 . . 2 Matter Decay 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 62 | . . . . . . . . 2 2 1 . 1 . . . 7 4 . 2 5 . 10 . . . 1 5 . 1 . 1 . . 1 11 8 Total Turns 1955 | . . . . . . . . 132 20 54 . 42 . . . 220 41 . 30 231 . 186 . . . 21 362 . 5 . 18 . . 15 328 250 Longest Duration 189 | . . . . . . . . 100 15 54 . 42 . . . 76 23 . 26 128 . 75 . . . 21 189 . 5 . 18 . . 15 65 113 Robots Corrupted 96 | . . . . . . . . 1 . 1 . 7 . . . 5 3 2 2 2 . 7 2 1 5 . 5 . . 3 3 . . 3 10 34 Combat Hostiles 88 | . . . . . . . . 1 . 1 . 7 . . . 5 3 2 2 2 . 7 1 . 5 . 5 . . 3 3 . . 3 10 28 Parts Fried 195 | . . . . . . . . 8 . 2 . 15 . 3 1 5 3 4 7 9 . 14 6 3 5 1 7 . 2 7 4 . . 6 13 70 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . . . . . . . . 1 . . . 3 . 1 . 6 2 . . . . . 11 . . . . . . 1 . 2 Heat Transferred 16068 | . . . . . 777 . . 167 . . . 124 . 50 . 1234 150 . 37 1850 3743 624 . . 100 . 2700 . 400 450 550 . 237 300 1100 1475 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 35 | . . . . . . . . 3 . . . 3 . 1 . 1 2 . . 2 . 2 . 1 1 1 1 . . 2 1 . . . . 14 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 2811 | 5 99 65 . . 782 403 94 707 . . . . . 625 231 286 . . . 536 138 1078 . . . . 1017 359 206 . . . . 280 952 2811 Average Influence 276 | 1 34 23 . . 406 299 19 278 . . . . . 213 14 96 . . . 386 16 556 . . . . 466 130 71 . . . . 151 286 1395 Maximum Alert Level 5 | . . . . . 3 2 . 3 . . . . . 2 1 1 . . . 2 . 3 . . . . 3 1 1 . . . . 1 3 5 Low Security (%) 63 | 100 100 100 . 100 35 12 100 53 . . . . . 69 98 75 . . . 11 100 17 . . . . 35 75 96 . . . . 59 54 . Level 1 9 | . . . . . 5 85 . 6 . . . . . . 1 24 . . . 30 . 4 . . . . 5 24 3 . . . . 40 22 6 Level 2 14 | . . . . . 38 2 . 39 . . . . . 30 . . . . . 57 . 55 . . . . 17 . . . . . . . 3 19 Level 3 7 | . . . . . 20 . . 1 . . . . . . . . . . . . . 22 . . . . 40 . . . . . . . 19 20 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 156 | . . . . . 3 3 . 16 . . . . . 12 . 8 . . . 6 . 16 . . . . 15 . 1 . . . . 3 20 53 Investigation 12 | . . . . . . . . 3 . . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . . . . 1 1 Extermination 41 | . . . . . . 1 . 5 . . . . . 4 . 5 . . . 3 . 4 . . . . 5 . 1 . . . . 2 6 5 Reinforcement 23 | . . . . . . 2 . 6 . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 1 9 Assault 29 | . . . . . 2 . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 21 Garrison 17 | . . . . . 1 . . . . . . . . 3 . 3 . . . . . 4 . . . . . . . . . . . . . 6 Intercept 34 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 7 . . . . . . . 10 11 Construction Impeded 10 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 4 Haulers Reinforced 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 25 | . 1 . . . 4 . . 2 . . . . . 1 . . . . . 1 . 3 . . . . 3 . 2 . . . . . 3 5 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . 8 . . . . . . . 9 9 Distress Signals 60 | . . . . . . . . . . . . . . . . . . . . . . 35 . . . . 8 . . . . . . . 8 9 Times Spotted 814 | . 14 12 . . 45 15 6 44 14 8 . 113 8 44 7 23 11 5 18 10 12 43 2 . 15 3 36 5 6 16 19 . 10 10 57 183 Peak Tracking Total 37 | . 5 4 . . 5 7 2 5 4 3 . 37 6 5 5 4 8 2 5 4 3 10 1 . 7 2 6 2 4 9 7 . 9 6 10 13 Tactical Retreats 76 | . . . . . 1 3 . 1 1 . . 11 2 10 . 5 1 1 . . 6 5 1 . 1 . 1 . 2 1 8 . 3 . 3 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 24 | . 1 . . . . 3 . 3 . . . . . 8 . 1 . . . 1 . 2 . . 1 . 2 . 1 . . . . . 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Triggered 14 | . . 1 . . . . . . 5 . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 89 | . . . . . 11 2 . 4 . . 5 3 . . . 3 . . . 2 . 5 . . . . 23 . . . . . 1 1 9 20 Max in Single Turn 13 | . . . . . 2 1 . 2 . . 1 1 . . . 1 . . . 1 . 1 . . . . 13 . . . . . 1 1 3 2 Garrison Access 6 | . . . . . 1 1 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 133 | . 9 . 1 . 9 5 . 18 1 . 1 . . 23 . 12 . 4 . 6 . 10 . . 1 . 7 . 1 . . 7 . 2 8 8 Terminals 65 | . 7 . . . 7 3 . 9 1 . . . . 11 . 4 . . . . . 4 . . . . 4 . 1 . . . . 2 6 6 Fabricators 9 | . . . . . . . . 3 . . . . . 2 . 1 . . . 1 . 2 . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . 1 . . . . . . . 3 . 2 . . . 2 . 1 . . . . 1 . . . . . . . 1 . Recycling Units 15 | . 2 . . . 1 . . 3 . . . . . 3 . 3 . . . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . . . . . . 3 . . . . . 1 . 2 . . . 1 . 2 . . . . 1 . . . . . . . . 2 Garrison Access 7 | . . . . . 1 1 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 348 | . 15 . 1 . 22 6 . 40 4 . 4 . . 57 . 26 . 25 . 13 . 31 . . 1 . 11 . 1 . . 42 . 8 21 20 Successful 218 | . 9 . 1 . 12 2 . 16 3 . 4 . . 32 . 14 . 25 . 11 . 17 . . 1 . 6 . . . . 42 . 3 10 10 Failed 130 | . 6 . . . 10 4 . 24 1 . . . . 25 . 12 . . . 2 . 14 . . . . 5 . 1 . . . . 5 11 10 Catastrophic 25 | . 1 . . . . 3 . 6 . . . . . 3 . 1 . . . . . 1 . . . . 4 . 1 . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 11 . . . 18 3 . 12 3 . 1 . . 20 . 6 . . . . . 4 . . . . 2 . 1 . . . 1 8 10 12 Terminals 147 | . 12 . . . 20 3 . 21 4 . . . . 24 . 9 . . . . . 9 . . . . 5 . 1 . . . . 8 14 17 Fabricators 18 | . . . . . . . . 6 . . . . . 5 . 2 . . . 1 . 4 . . . . . . . . . . . . . . Repair Stations 32 | . . . . . . 2 . . . . . . . 8 . 5 . . . 7 . 3 . . . . 3 . . . . . . . 4 . Recycling Units 26 | . 3 . . . 1 . . 6 . . . . . 6 . 7 . . . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzers 40 | . . . . . . . . 7 . . . . . 8 . 3 . . . 3 . 14 . . . . 2 . . . . . . . . 3 Garrison Access 12 | . . . . . 1 1 . . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . 3 . Terminal Hacks 104 | . 3 . 1 . 5 . . 5 2 . 4 . . 5 . 1 . 25 . . . 1 . . 1 . 1 . . . . 42 . 2 2 4 Record 47 | . . . 1 . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . 34 . . . . Part Schematic 16 | . . . . . 2 . . 2 . . 4 . . . . . . 4 . . . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 2 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . 1 . . . . . 3 . 2 . . . 1 . 4 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . . 1 . . . . . . . 5 . 2 . . . 6 . 1 . . . . 1 . . . . . . . 2 . Scan Component 12 | . . . . . . 1 . . . . . . . 3 . 2 . . . 3 . 1 . . . . 1 . . . . . . . 1 . Repair 6 | . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 12 | . 1 . . . 1 . . 1 . . . . . 3 . 3 . . . 1 . 1 . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 11 | . 1 . . . 1 . . 1 . . . . . 3 . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzer 27 | . . . . . . . . 6 . . . . . 5 . 2 . . . 2 . 8 . . . . 2 . . . . . . . . 2 Insert Component 16 | . . . . . . . . 3 . . . . . 4 . 1 . . . 1 . 4 . . . . 1 . . . . . . . . 2 Analyze 11 | . . . . . . . . 3 . . . . . 1 . 1 . . . 1 . 4 . . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . 1 1 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 108 | . 13 . . . 14 1 . 11 2 . . . . 20 . 10 . . . . . 6 . . . . 2 . 1 . . . . 2 14 12 Terminals 40 | . 5 . . . 5 . . 3 1 . . . . 8 . 4 . . . . . 2 . . . . 1 . . . . . . 1 6 4 Track 10 | . 2 . . . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 23 | . 1 . . . 3 . . 3 1 . . . . 3 . 3 . . . . . 2 . . . . 1 . . . . . . 1 4 1 Operators 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 5 . . . 7 3 . 17 . . . . . 20 . 10 . . . 4 . 10 . . . . 6 . 1 . . . . 2 7 7 Full Trace Events 10 | . . . . . . . . 2 . . . . . 3 . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 . . 5 . . 4 . . . . . . 4 . 1 . 1 . . . . 1 . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Matter 760 | . . . . . . . . . . . . . . 168 . 168 . . . 256 . 168 . . . . . . . . . . . . . . Time 274 | . . . . . . . . . . . . . . 84 . 84 . . . 64 . 42 . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . 4 . . . . . 16 . 4 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . . . . . . . 29 . . . . . 69 . . . . . . . . . . . . . . 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 71 | . . . . . . . . . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 2 . . . 2 . . . . . . . . 23 . 3 . . . 10 . . . . . . 2 . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . 1 . . . 1 . . . . . . . 2 . . . 1 . 3 . 1 . . 1 . 1 . . 3 . 3 . . . . Non-combat 6 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 . . . . . . Combat 11 | . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . 2 . 3 . . . . Robot Hacks Applied 17 | . . 1 . . . 1 . . . . . . . 2 . . . 1 . 3 . 1 . . 1 . 1 . . 3 . 3 . . . . parse_system 12 | . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . 3 . 3 . . . . find_chute 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 30 | . 1 . . . . . . . . . 8 . . . 19 . . . . . . . . . . . . . . 2 . . . . . . Largest Group 19 | . 1 1 . . . . . . . . 8 8 . . 19 . . . . . . . . . . . . . . 2 2 . . . . . Highest-Rated Group 714 | . 10 10 . . . . . . . . 222 222 . . 714 . . . . . . . . . . . . . . 77 77 . . . . . Highest-Rated Ally 50 | . 10 10 . . . . . . . . 42 42 . . 50 . . . . . . . . . . . . . . 47 47 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . GOTO 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 143 | . . . . . . . . . . . . 36 . . 100 . . . . . . . . . . . . . . 2 5 . . . . . Total Damage 4060 | . . . . . . . . . . . . 480 . . 3520 . . . . . . . . . . . . . . 39 21 . . . . . Kills 12 | . . . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . 1 1 . . . . . Allies Corrupted 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . 1 3 . . 1 . . . 3 . 2 . . . 1 2 . . . . . 3 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 63389 | 77 923 685 208 15 1698 1519 1972 4098 1313 1198 2704 5485 1147 3875 5247 3178 841 1363 1593 1638 3431 2252 850 533 1040 941 1762 1604 931 860 1673 338 528 521 2606 2742 Spaces Moved 29010 | 57 736 619 209 16 975 1093 385 2132 869 764 1772 2873 504 1892 374 1652 505 781 700 648 336 1010 396 368 692 501 614 1084 385 544 1031 217 239 239 947 851 Core 356 | 11 . . . . . . 61 5 . . . . . . 182 . . 17 . . 80 . . . . . . . . . . . . . . . Treads 548 | . 119 . . . 47 6 . . . 1 . 36 . . . 26 49 57 7 7 . 54 23 27 1 3 1 . 2 2 3 1 . 7 29 40 Legs 2821 | . . . . . . . . . . . . 677 504 731 . . . 211 693 5 . . . . . . . . . . . . . . . . Wheels 25285 | 46 617 619 209 16 928 1087 324 2127 869 763 1772 2160 . 1161 192 1626 456 496 . 636 256 956 373 341 691 498 613 1084 383 542 1028 216 239 232 918 811 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 110 110 125 135 125 125 120 170 110 120 130 140 90 180 130 130 130 120 120 130 130 130 130 130 130 130 140 140 140 130 140 Average Speed 163 | 98 106 100 100 100 113 110 451 136 136 132 132 139 170 138 1380 138 145 138 180 133 822 136 125 128 130 131 131 139 130 136 140 140 141 147 144 154 Slowest Speed 3200 | 150 160 110 100 100 200 180 2150 1950 145 180 135 210 170 190 2700 200 200 250 210 210 3200 210 210 210 210 210 210 140 200 220 220 220 150 220 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Exploration Rate (%) 58 | 5 99 93 66 13 70 31 95 57 78 68 86 88 63 42 73 41 63 80 67 13 85 35 61 63 79 60 15 76 7 66 88 62 47 10 74 46 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 39 | . . . 1 . . . . . . . . . . . . . . 33 . . . . 1 . . . . . . 1 . 3 . . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . . . . . . 4 2 4 . 1 . . . 2 . . . . . . 3 . 4 . . . 1 3 . 4 . . . Spaces Dug 841 | . . . . . 13 28 2 54 38 41 26 38 24 77 2 53 68 . 29 28 4 49 11 7 16 16 30 4 31 9 33 . 16 9 47 38 Terrain Destroyed 1855 | . . . . . 99 46 2 160 157 85 26 60 24 81 2 64 71 . 91 36 16 119 11 7 34 35 97 4 77 22 95 . 103 40 125 66 Melee 483 | . . . . . 1 28 2 54 6 20 26 5 24 70 2 18 . . 4 26 3 36 11 7 6 12 21 4 . . 17 . 15 9 24 32 Projectile 228 | . . . . . . . . 2 . . . 3 . 4 . 42 . . 12 4 13 15 . . 3 23 21 . 17 2 42 . 10 . . 15 AOE 1144 | . . . . . 98 18 . 104 151 65 . 52 . 7 . 4 71 . 75 6 . 68 . . 25 . 55 . 60 20 36 . 78 31 101 19 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total 40810 | 71 815 666 208 15 1392 1312 515 2973 950 882 1921 3717 748 2875 445 2359 583 1005 974 1263 862 1687 711 410 807 717 1315 1168 761 639 1168 243 342 370 1982 1939 Wait 5491 | . 14 26 . . 130 71 26 447 12 35 26 229 196 695 29 364 20 57 191 367 409 336 265 15 15 94 248 9 248 15 18 . 14 41 489 340 Move 28978 | 56 735 618 208 15 974 1093 384 2131 868 763 1771 2872 503 1892 373 1651 504 780 699 648 335 1009 395 367 691 500 614 1083 384 543 1030 216 238 238 946 851 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 526 | 6 13 4 . . 42 13 4 15 3 4 8 53 2 23 7 26 7 39 5 27 4 27 7 4 11 8 28 4 13 3 4 4 4 8 52 44 Fast Attach 276 | 6 . . . . 1 1 1 17 3 1 1 29 1 12 1 23 3 9 2 11 3 15 2 . 11 5 19 3 9 7 3 3 1 7 35 31 Attach 402 | 1 2 1 . . 14 3 1 17 4 6 . 29 3 14 3 30 10 11 7 11 6 23 . 1 4 9 33 3 13 7 5 2 4 10 42 73 Detach 373 | . . . . . 1 1 2 20 5 4 2 34 3 6 2 26 5 17 5 11 4 25 1 . 5 11 34 2 11 11 5 1 4 8 45 62 Swap 785 | . 9 3 . . 81 33 6 65 17 20 2 28 8 48 9 39 10 5 25 41 17 42 13 5 13 11 61 7 15 15 18 2 17 11 42 47 Drop 664 | . 5 1 . . 38 22 8 29 5 3 3 65 3 11 10 50 4 43 5 27 6 36 2 5 25 13 49 6 17 10 7 5 3 16 74 58 Fire 2054 | 2 37 10 . . 103 25 81 98 19 25 . 98 4 30 6 111 20 12 31 79 75 110 11 6 18 54 178 47 46 28 61 4 40 22 202 361 Melee 1217 | . . 3 . . 1 42 2 134 14 21 108 280 25 134 5 39 . 32 4 41 3 64 15 7 9 12 47 4 5 . 17 5 17 9 54 64 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 8 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 8 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / [*Ext]) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Upp) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Met 8R-AWN 184 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Discovered new exit (range 10) 1001 | -10/Materials | Entered Mines 1001 | -10/Mines | Accompanied by 1 ally 1002 | -10/Mines | Followed 8R-AWN into the Mines 1024 | -10/Mines | Assembled infested the area 1029 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1034 | -10/Mines | Met a Derelict bent on vengeance 1045 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -10/Mines | Core integrity fell below 50% 1131 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Discovered new exit (range 15) 1402 | -10/Mines | Discovered new exit (range 9) 1493 | -10/Mines | Found a hidden stash of uninstalled traps 1576 | -10/Mines | Learned Materials trap positions 1686 | -10/Mines | Entered Exiles 1711 | -10/Exiles | Welcomed by 8R-AWN 1727 | -10/Exiles | Met EX-HEX 1777 | -10/Exiles | Met EX-DEC 1800 | -10/Exiles | Met EX-BIN 1850 | -10/Exiles | Learned location of Zion (-7) 1886 | -10/Exiles | Discovered new exit (range 10) 1894 | -10/Exiles | Entered Mines 1898 | -9/Mines | Discovered new exit (range 5) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Evolved 4 slots: Utility x4 1910 | -8/Materials | Loaded intel: 21 trap records 2488 | -8/Materials | Lost 5 parts (1p3u1w) 2576 | -8/Materials | Garrison activated, responded to threat 2685 | -8/Materials | Build established: Hauler-Mutant 2806 | -8/Materials | Discovered new exit (range 15) 3109 | -8/Materials | First assault squad dispatched 3568 | -8/Materials | Discovered new exit (range 15) 3607 | -8/Materials | Entered Factory 3607 | -7/Factory | Evolved 2 slots: Utility x2 3909 | -7/Factory | Build established: Scavenger-Mutant 3914 | -7/Factory | Discovered new exit (range 15) 3931 | -7/Factory | Identified exit to Factory 4445 | -7/Factory | Build established: Hauler-Mutant 4893 | -7/Factory | Discovered exit to Factory (range 13) 5126 | -7/Factory | Sucked down chute 5126 | -7/Factory | Entered Waste 5141 | -7/Waste | EMP discharged 5159 | -7/Waste | Spotted C-40 Crusher 5215 | -7/Waste | Destroyed C-40 Crusher 5222 | -7/Waste | Found Damper Plating 5227 | -7/Waste | Spotted C-40 Crusher 5241 | -7/Waste | EMP discharged 5248 | -7/Waste | Destroyed C-40 Crusher 5261 | -7/Waste | Spotted C-40 Crusher 5285 | -7/Waste | Spotted C-40 Crusher 5341 | -7/Waste | EMP discharged 5375 | -7/Waste | Destroyed C-40 Crusher 5387 | -7/Waste | Spotted C-40 Crusher 5402 | -7/Waste | Destroyed C-40 Crusher 5414 | -7/Waste | Destroyed C-40 Crusher 5417 | -7/Waste | Build established: Scavenger-Mutant 5421 | -7/Waste | Found Damper Plating 5441 | -7/Waste | EMP discharged 5522 | -7/Waste | Spotted C-40 Crusher 5541 | -7/Waste | EMP discharged 5588 | -7/Waste | Destroyed C-40 Crusher 5641 | -7/Waste | EMP discharged 5693 | -7/Waste | Discovered new exit (range 15) 5741 | -7/Waste | EMP discharged 5841 | -7/Waste | EMP discharged 5941 | -7/Waste | EMP discharged 6041 | -7/Waste | EMP discharged 6087 | -7/Waste | Build established: Hauler-Mutant 6141 | -7/Waste | EMP discharged 6241 | -7/Waste | EMP discharged 6341 | -7/Waste | EMP discharged 6341 | -7/Waste | Identified exit to Factory 6441 | -7/Waste | EMP discharged 6541 | -7/Waste | EMP discharged 6641 | -7/Waste | EMP discharged 6741 | -7/Waste | EMP discharged 6841 | -7/Waste | EMP discharged 6941 | -7/Waste | EMP discharged 7041 | -7/Waste | EMP discharged 7098 | -7/Waste | Entered Factory 7686 | -7/Factory | Discovered exit to Factory (range 15) 7820 | -7/Factory | Build established: Scavenger-Mutant 8608 | -7/Factory | Build established: Hauler-Mutant 8948 | -7/Factory | Discovered exit to Factory (range 14) 9898 | -7/Factory | First assault squad dispatched 10759 | -7/Factory | Discovered new exit (range 16) 11010 | -7/Factory | Identified exit to Lower Caves 11196 | -7/Factory | Entered Lower Caves 11363 | -7/Lower Caves | Learned Factory terminal intel 12157 | -7/Lower Caves | Discovered new exit (range 14) 12508 | -7/Lower Caves | Identified exit to Lower Caves 12509 | -7/Lower Caves | Entered another Lower Caves area 12563 | -7/Lower Caves | Spotted B-75 Beast 12566 | -7/Lower Caves | Discovered exit to Factory (range 14) 12794 | -7/Lower Caves | Destroyed B-75 Beast 12899 | -7/Lower Caves | Learned location of 1 exit from Factory 12910 | -7/Lower Caves | Learned Factory garrison access intel 13218 | -7/Lower Caves | Encountered a Warlord checkpoint 13264 | -7/Lower Caves | Discovered new exit (range 9) 13274 | -7/Lower Caves | Identified exit to Zion 13301 | -7/Lower Caves | Learned Factory machine intel 13707 | -7/Lower Caves | Entered Zion 13791 | -7/Zion | Discovered new exit (range 11) 13803 | -7/Zion | Identified exit to Proximity Caves 15106 | -7/Zion | Discovered new exit (range 3) 15110 | -7/Zion | Identified exit to Deep Caves 15110 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15915 | -7/Zion | Gained Derelict followers 16086 | -7/Zion | Found Prototype Processor 16089 | -7/Zion | Found Prototype Hackware 16091 | -7/Zion | Found Prototype Processor 16096 | -7/Zion | Found Prototype Processor 16220 | -7/Zion | Gained Derelict followers 16411 | -7/Zion | Entered Deep Caves 16411 | -7/Deep Caves | Accompanied by 8 allies 16772 | -7/Deep Caves | Attacked by Z-Imprinter 16828 | -7/Deep Caves | Core integrity fell below 50% 16854 | -7/Deep Caves | Destroyed Z-Imprinter 17222 | -7/Deep Caves | Z-Facility disabled 17297 | -7/Deep Caves | Found Prototype Protection 17297 | -7/Deep Caves | Identified Zio. Weapon Casing 17429 | -7/Deep Caves | Found Prototype Protection 17429 | -7/Deep Caves | Identified Zio. Heavy Carapace 17756 | -7/Deep Caves | Found Zio. Weapon Casing 17776 | -7/Deep Caves | Build established: Mutant 18116 | -7/Deep Caves | Discovered new exit (range 7) 18123 | -7/Deep Caves | Identified exit to Proximity Caves 18233 | -7/Deep Caves | Spotted as-20674 18252 | -7/Deep Caves | Destroyed as-20674 18275 | -7/Deep Caves | Lost 3 parts (3u) 18294 | -7/Deep Caves | Exposed GOLEM chamber 18315 | -7/Deep Caves | Found GOLEM Unit 18349 | -7/Deep Caves | Found GOLEM Unit 18613 | -7/Deep Caves | Build established: Hauler-Mutant 18672 | -7/Deep Caves | Found Zio. Weapon Casing 18825 | -7/Deep Caves | Triggered Deep Caves wall 18825 | -7/Deep Caves | Spotted AS-36346 18832 | -7/Deep Caves | Spotted AS-27654 18873 | -7/Deep Caves | Destroyed AS-27654 18878 | -7/Deep Caves | Lost 7 parts (1p1n3u2w) 18879 | -7/Deep Caves | Destroyed 36 combat bots 18902 | -7/Deep Caves | Destroyed AS-36346 18962 | -7/Deep Caves | Triggered Deep Caves wall 19092 | -7/Deep Caves | Found GOLEM Unit 19942 | -7/Deep Caves | Found Zio. Weapon Casing 20157 | -7/Deep Caves | Spotted as-50996 20187 | -7/Deep Caves | Core integrity fell below 20% 20190 | -7/Deep Caves | Destroyed as-50996 20199 | -7/Deep Caves | Found GOLEM Unit 20214 | -7/Deep Caves | Lost 6 parts (1n3u2w) 20467 | -7/Deep Caves | Build established: Hauler-Golem 20844 | -7/Deep Caves | Build established: Hauler-Mutant 21065 | -7/Deep Caves | Found Prototype Processor 21756 | -7/Deep Caves | Found Zio. Weapon Casing 21896 | -7/Deep Caves | Entered Proximity Caves 22492 | -6/Proximity Caves | Learned Factory emergency access door positions 22690 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22804 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23027 | -6/Proximity Caves | Discovered exit to Factory (range 10) 23043 | -6/Proximity Caves | Entered Factory 23043 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23044 | -6/Factory | Identified exit to Factory 23046 | -6/Factory | Loaded intel: 283 machine locations 23047 | -6/Factory | Loaded intel: 22 terminal locations 23048 | -6/Factory | Loaded intel: 4 garrison access locations 23136 | -6/Factory | Identified Exp. Hacking Suite 23136 | -6/Factory | Identified Exp. Armor Integrity Analyzer 23136 | -6/Factory | Identified Exp. Target Analyzer (x2) 23826 | -6/Factory | Garrison activated, responded to threat 23887 | -6/Factory | Spotted B-75 Beast 24740 | -6/Factory | Repaired Arm. Wheel 24905 | -6/Factory | Discovered new exit (range 12) 25110 | -6/Factory | Lost 5 parts (2p1n2u) 25645 | -6/Factory | Fabricated Med. Reactive Plating? 25708 | -6/Factory | Lost 5 parts (2p3n) 25737 | -6/Factory | Local fabrication network quarantined 26097 | -6/Factory | Discovered new exit (range 9) 26106 | -6/Factory | Identified exit to Lower Caves 26193 | -6/Factory | First assault squad dispatched 26502 | -6/Factory | Repaired Lrg. Storage Unit 26910 | -6/Factory | Core integrity fell below 50% 26918 | -6/Factory | Sucked down chute 26918 | -6/Factory | Entered Waste 26927 | -6/Waste | Spotted C-40 Crusher 26932 | -6/Waste | Spotted C-40 Crusher 26933 | -6/Waste | EMP discharged 26933 | -6/Waste | System corruption reached 10% 26945 | -6/Waste | Spotted C-40 Crusher 26945 | -6/Waste | Spotted C-40 Crusher 26947 | -6/Waste | Spotted C-40 Crusher 26974 | -6/Waste | Met Warlord forces unprepared to attack 26982 | -6/Waste | Allies destroyed C-40 Crusher 26986 | -6/Waste | Allies destroyed C-40 Crusher 26994 | -6/Waste | Spotted C-40 Crusher 26994 | -6/Waste | Allies destroyed C-40 Crusher 26997 | -6/Waste | Allies destroyed C-40 Crusher 27000 | -6/Waste | Found Damper Plating 27008 | -6/Waste | Allies destroyed C-40 Crusher 27021 | -6/Waste | Found Damper Plating 27033 | -6/Waste | EMP discharged 27111 | -6/Waste | Discovered new exit (range 11) 27122 | -6/Waste | Identified exit to Factory 27133 | -6/Waste | EMP discharged 27233 | -6/Waste | EMP discharged 27333 | -6/Waste | EMP discharged 27433 | -6/Waste | EMP discharged 27533 | -6/Waste | EMP discharged 27633 | -6/Waste | EMP discharged 27633 | -6/Waste | System corruption reached 30% 27733 | -6/Waste | EMP discharged 27833 | -6/Waste | EMP discharged 27933 | -6/Waste | EMP discharged 28033 | -6/Waste | EMP discharged 28133 | -6/Waste | EMP discharged 28233 | -6/Waste | EMP discharged 28333 | -6/Waste | EMP discharged 28433 | -6/Waste | EMP discharged 28533 | -6/Waste | EMP discharged 28633 | -6/Waste | EMP discharged 28733 | -6/Waste | EMP discharged 28833 | -6/Waste | EMP discharged 28933 | -6/Waste | EMP discharged 29033 | -6/Waste | EMP discharged 29133 | -6/Waste | EMP discharged 29233 | -6/Waste | EMP discharged 29333 | -6/Waste | EMP discharged 29433 | -6/Waste | EMP discharged 29533 | -6/Waste | EMP discharged 29633 | -6/Waste | EMP discharged 29733 | -6/Waste | EMP discharged 29833 | -6/Waste | EMP discharged 29933 | -6/Waste | EMP discharged 30033 | -6/Waste | EMP discharged 30133 | -6/Waste | EMP discharged 30233 | -6/Waste | EMP discharged 30333 | -6/Waste | EMP discharged 30433 | -6/Waste | EMP discharged 30533 | -6/Waste | EMP discharged 30633 | -6/Waste | EMP discharged 30733 | -6/Waste | EMP discharged 30833 | -6/Waste | EMP discharged 30933 | -6/Waste | EMP discharged 31033 | -6/Waste | EMP discharged 31133 | -6/Waste | EMP discharged 31233 | -6/Waste | EMP discharged 31333 | -6/Waste | EMP discharged 31433 | -6/Waste | EMP discharged 31533 | -6/Waste | EMP discharged 31633 | -6/Waste | EMP discharged 31733 | -6/Waste | EMP discharged 31833 | -6/Waste | EMP discharged 31933 | -6/Waste | EMP discharged 32033 | -6/Waste | EMP discharged 32133 | -6/Waste | EMP discharged 32165 | -6/Waste | Entered Factory 33284 | -6/Factory | Identified 0b10 Alert Chip 33495 | -6/Factory | Discovered exit to Factory (range 6) 34312 | -6/Factory | Found Prototype Processor 34312 | -6/Factory | Identified Exp. Signal Interpreter 34354 | -6/Factory | Garrison activated, responded to threat 34896 | -6/Factory | Discovered exit to Lower Caves (range 15) 35343 | -6/Factory | Entered Lower Caves 35401 | -6/Lower Caves | Lost 3 parts (1p2u) 35479 | -6/Lower Caves | Learned 8 Factory zone layouts 35761 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 35763 | -6/Lower Caves | Identified exit to Data Miner 36080 | -6/Lower Caves | Learned Factory stockpile data 36184 | -6/Lower Caves | Entered Data Miner 36184 | -6/Data Miner | Discovered new exit (range 6) 36190 | -6/Data Miner | Identified exit to Proximity Caves 36212 | -6/Data Miner | Met Data Miner 36264 | -6/Data Miner | Learned location of Section 7 (-3) 36264 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 36277 | -6/Data Miner | Received God Mode back door access code from Data Miner 36816 | -6/Data Miner | Interfaced with the Data Conduit 36899 | -6/Data Miner | Found Exp. Thermal Shield 36920 | -6/Data Miner | Build established: Mutant 36934 | -6/Data Miner | Core integrity fell below 20% 37499 | -6/Data Miner | Build established: Hauler-Mutant 37547 | -6/Data Miner | Entered Proximity Caves 37638 | -5/Proximity Caves | Learned location of 1 exit from Factory 37652 | -5/Proximity Caves | Learned Factory terminal intel 37991 | -5/Proximity Caves | Spotted B-75 Beast 38545 | -5/Proximity Caves | Destroyed B-75 Beast 39037 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39095 | -5/Proximity Caves | Discovered exit to Factory (range 16) 39140 | -5/Proximity Caves | Entered Factory 39140 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39141 | -5/Factory | Identified exit to Upper Caves 39142 | -5/Factory | Identified exit to Factory 39145 | -5/Factory | Loaded intel: 236 machine locations 39146 | -5/Factory | Loaded intel: 20 terminal locations 39208 | -5/Factory | Spotted B-75 Beast 39228 | -5/Factory | Destroyed B-75 Beast 39245 | -5/Factory | Fabricated Arm. Heavy Treads (x2) 39336 | -5/Factory | Local fabrication network quarantined 39474 | -5/Factory | Repaired Med. Reactive Plating 39740 | -5/Factory | Intercept squad dispatched 39755 | -5/Factory | Spotted Tracker 39799 | -5/Factory | Destroyed Tracker 39817 | -5/Factory | Spotted Combat Programmer 39927 | -5/Factory | System corruption reached 10% 39932 | -5/Factory | Destroyed Combat Programmer 39974 | -5/Factory | Found EMDS 39986 | -5/Factory | Found Prototype Processor 39986 | -5/Factory | Identified Exp. Target Analyzer 40007 | -5/Factory | Found Exp. Focal Shield 40283 | -5/Factory | Repaired Lyr. Medium Armor Plating 40305 | -5/Factory | Repaired Med. Reactive Plating 40778 | -5/Factory | Sucked down chute 40778 | -5/Factory | Entered Waste 40793 | -5/Waste | EMP discharged 40801 | -5/Waste | Spotted C-40 Crusher 40839 | -5/Waste | Spotted C-40 Crusher 40867 | -5/Waste | Spotted C-40 Crusher 40874 | -5/Waste | Destroyed C-40 Crusher 40893 | -5/Waste | EMP discharged 40929 | -5/Waste | Spotted C-40 Crusher 40967 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 40993 | -5/Waste | EMP discharged 40999 | -5/Waste | Destroyed C-40 Crusher 41066 | -5/Waste | Destroyed C-40 Crusher 41077 | -5/Waste | Found Damper Plating 41093 | -5/Waste | EMP discharged 41108 | -5/Waste | Spotted C-40 Crusher 41108 | -5/Waste | Spotted C-40 Crusher 41121 | -5/Waste | Destroyed C-40 Crusher 41168 | -5/Waste | Destroyed C-40 Crusher 41182 | -5/Waste | Found Damper Plating 41193 | -5/Waste | EMP discharged 41196 | -5/Waste | Found Damper Plating 41293 | -5/Waste | EMP discharged 41393 | -5/Waste | EMP discharged 41493 | -5/Waste | EMP discharged 41593 | -5/Waste | EMP discharged 41630 | -5/Waste | Destroyed C-40 Crusher 41693 | -5/Waste | EMP discharged 41775 | -5/Waste | Discovered new exit (range 11) 41793 | -5/Waste | EMP discharged 41893 | -5/Waste | EMP discharged 41993 | -5/Waste | EMP discharged 42093 | -5/Waste | EMP discharged 42193 | -5/Waste | EMP discharged 42219 | -5/Waste | Identified exit to Factory 42293 | -5/Waste | EMP discharged 42393 | -5/Waste | EMP discharged 42493 | -5/Waste | EMP discharged 42593 | -5/Waste | EMP discharged 42693 | -5/Waste | EMP discharged 42793 | -5/Waste | EMP discharged 42893 | -5/Waste | EMP discharged 42993 | -5/Waste | EMP discharged 43093 | -5/Waste | EMP discharged 43193 | -5/Waste | EMP discharged 43293 | -5/Waste | EMP discharged 43393 | -5/Waste | EMP discharged 43493 | -5/Waste | EMP discharged 43593 | -5/Waste | EMP discharged 43693 | -5/Waste | EMP discharged 43793 | -5/Waste | EMP discharged 43893 | -5/Waste | EMP discharged 43993 | -5/Waste | EMP discharged 44093 | -5/Waste | EMP discharged 44193 | -5/Waste | EMP discharged 44209 | -5/Waste | Entered Factory 44210 | -5/Factory | Loaded intel: 265 machine locations 44555 | -5/Factory | Fabricated Med. Reactive Plating (x1) 44610 | -5/Factory | Local fabrication network quarantined 44793 | -5/Factory | Found Exp. Terrain Scan Processor 45007 | -5/Factory | Discovered exit to Factory (range 4) 45078 | -5/Factory | Intercept squad dispatched 45098 | -5/Factory | Spotted Tracker 45117 | -5/Factory | Destroyed Tracker 45117 | -5/Factory | Spotted Combat Programmer 45177 | -5/Factory | Destroyed Combat Programmer 45971 | -5/Factory | Garrison activated, responded to threat 46023 | -5/Factory | Garrison activated, responded to threat 46066 | -5/Factory | Destroyed 12 combat bots 46447 | -5/Factory | Intercept squad dispatched 46459 | -5/Factory | Spotted Tracker 46461 | -5/Factory | Spotted Tracker 46461 | -5/Factory | Entered Upper Caves 46540 | -5/Upper Caves | Encountered a Warlord checkpoint 47029 | -5/Upper Caves | Discovered new exit (range 11) 47045 | -5/Upper Caves | Identified exit to Upper Caves 47311 | -5/Upper Caves | Entered another Upper Caves area 47574 | -5/Upper Caves | Learned location of 1 exit from Factory 47582 | -5/Upper Caves | Learned location of 2 exits from Factory 47824 | -5/Upper Caves | Discovered new exit (range 15) 47842 | -5/Upper Caves | Identified exit to Warlord 47844 | -5/Upper Caves | Entered Warlord 47904 | -5/Warlord | Discovered new exit (range 13) 47916 | -5/Warlord | Identified exit to Proximity Caves 48016 | -5/Warlord | System corruption cleaned by Quarantine Array 48119 | -5/Warlord | Found Vortex Chain Reactor 48125 | -5/Warlord | Found Exp. Phase Shifter 48279 | -5/Warlord | Visited the Vortex Lab 48283 | -5/Warlord | Found Prototype Energy Gun 48283 | -5/Warlord | Identified Vortex Rifle 48293 | -5/Warlord | Warlord's base attacked by MAIN.C 48295 | -5/Warlord | Found Prototype Piercing Weapon 48295 | -5/Warlord | Identified Vortex Lance 48304 | -5/Warlord | Found Prototype Launcher 48304 | -5/Warlord | Identified Vortex Catalyst Activator 48343 | -5/Warlord | Destroyed 7 combat bots 48543 | -5/Warlord | Met Warlord 48643 | -5/Warlord | Warlord forces counterattacked 48715 | -5/Warlord | Spotted AZ-CG6(g) 48727 | -5/Warlord | Spotted Executioner 48730 | -5/Warlord | Spotted Executioner 48764 | -5/Warlord | Found Prototype Ballistic Cannon 48764 | -5/Warlord | Identified Hvy. Autocannon 48824 | -5/Warlord | Destroyed 64-DZ7(g) 48828 | -5/Warlord | Spotted Executioner 48884 | -5/Warlord | Entered Proximity Caves 49774 | -4/Proximity Caves | Build established: Hauler-Assassin 49815 | -4/Proximity Caves | Discovered exit to Factory (range 7) 49825 | -4/Proximity Caves | Entered Factory 49825 | -4/Factory | Evolved 2 slots: Utility x2 49826 | -4/Factory | Identified exit to Research 49826 | -4/Factory | Identified exit to Upper Caves 49827 | -4/Factory | Loaded intel: 281 machine locations 50377 | -4/Factory | Intercept squad dispatched 50395 | -4/Factory | Spotted Tracker 50395 | -4/Factory | Spotted Tracker 50406 | -4/Factory | Destroyed Tracker 50412 | -4/Factory | Destroyed Tracker 50430 | -4/Factory | Spotted Combat Programmer 50430 | -4/Factory | Spotted Combat Programmer 50449 | -4/Factory | Destroyed Combat Programmer 50524 | -4/Factory | Destroyed Combat Programmer 50544 | -4/Factory | Found Exp. Phase Shifter 50978 | -4/Factory | Build established: Hauler-Mutant 51171 | -4/Factory | Intercept squad dispatched 51184 | -4/Factory | Spotted Tracker 51185 | -4/Factory | Spotted Tracker 51191 | -4/Factory | Destroyed Tracker 51192 | -4/Factory | Spotted Tracker 51221 | -4/Factory | Destroyed Tracker 51221 | -4/Factory | Destroyed Tracker 51222 | -4/Factory | Spotted Combat Programmer 51255 | -4/Factory | Spotted Combat Programmer 51255 | -4/Factory | Spotted Combat Programmer 51261 | -4/Factory | Destroyed Combat Programmer 51275 | -4/Factory | System corruption reached 10% 51325 | -4/Factory | Destroyed Combat Programmer 51376 | -4/Factory | Destroyed Combat Programmer 51461 | -4/Factory | Found Exp. Targeting Computer 51575 | -4/Factory | First assault squad dispatched 51582 | -4/Factory | Spotted B-86 Titan 51587 | -4/Factory | Sucked down chute 51587 | -4/Factory | Entered Waste 51602 | -4/Waste | EMP discharged 51621 | -4/Waste | Spotted C-40 Crusher 51653 | -4/Waste | Destroyed C-40 Crusher 51658 | -4/Waste | Found Damper Plating 51674 | -4/Waste | Destroyed C-40 Crusher 51677 | -4/Waste | Spotted C-40 Crusher 51692 | -4/Waste | Destroyed C-40 Crusher 51702 | -4/Waste | EMP discharged 51710 | -4/Waste | Found Damper Plating 51714 | -4/Waste | Destroyed C-40 Crusher 51721 | -4/Waste | Destroyed C-40 Crusher 51741 | -4/Waste | Found Damper Plating 51742 | -4/Waste | Spotted C-40 Crusher 51753 | -4/Waste | Destroyed C-40 Crusher 51781 | -4/Waste | Discovered new exit (range 16) 51800 | -4/Waste | Identified exit to Factory 51802 | -4/Waste | EMP discharged 51902 | -4/Waste | EMP discharged 52002 | -4/Waste | EMP discharged 52102 | -4/Waste | EMP discharged 52202 | -4/Waste | EMP discharged 52302 | -4/Waste | EMP discharged 52402 | -4/Waste | EMP discharged 52502 | -4/Waste | EMP discharged 52602 | -4/Waste | EMP discharged 52702 | -4/Waste | EMP discharged 52802 | -4/Waste | EMP discharged 52902 | -4/Waste | EMP discharged 53002 | -4/Waste | EMP discharged 53102 | -4/Waste | EMP discharged 53191 | -4/Waste | Entered Factory 53192 | -4/Factory | Loaded intel: 250 machine locations 53562 | -4/Factory | Discovered exit to Upper Caves (range 16) 54122 | -4/Factory | Entered Upper Caves 54432 | -4/Upper Caves | Learned 4 Research zone layouts 54491 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 54533 | -4/Upper Caves | Destroyed 9 combat bots 54630 | -4/Upper Caves | Learned Research stockpile data 54813 | -4/Upper Caves | Discovered new exit (range 13) 54828 | -4/Upper Caves | Identified exit to Upper Caves 54982 | -4/Upper Caves | Entered another Upper Caves area 54982 | -4/Upper Caves | Accompanied by 2 allies 55006 | -4/Upper Caves | Discovered exit to Research (range 11) 55080 | -4/Upper Caves | Learned Research stockpile data 55251 | -4/Upper Caves | Learned Research security intel 56302 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 56647 | -4/Upper Caves | Discovered new exit (range 7) 56654 | -4/Upper Caves | Identified exit to Zhirov 56655 | -4/Upper Caves | Entered Zhirov 56655 | -4/Zhirov | Discovered new exit (range 3) 56658 | -4/Zhirov | Identified exit to Proximity Caves 56681 | -4/Zhirov | Met Zhirov 56738 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 56825 | -4/Zhirov | Found Alien Artifact 56825 | -4/Zhirov | Identified Integrated Reactor 56825 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 56848 | -4/Zhirov | Found Alien Artifact 56993 | -4/Zhirov | Entered Proximity Caves 57218 | -3/Proximity Caves | Destroyed 8 combat bots 57301 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 57313 | -3/Proximity Caves | Found Prototype Special Weapon 57447 | -3/Proximity Caves | Discovered exit to Research (range 10) 57464 | -3/Proximity Caves | Identified Molecular Deconstructor 57521 | -3/Proximity Caves | Entered Research 57521 | -3/Research | Evolved 2 slots: Utility x2 57525 | -3/Research | Loaded intel: 106 machine locations 57925 | -3/Research | Discovered new exit (range 5) 57949 | -3/Research | Identified exit to Research 58022 | -3/Research | Discovered new exit (range 8) 58038 | -3/Research | Identified exit to Quarantine 58042 | -3/Research | Entered Quarantine 58043 | -3/Quarantine | Loaded intel: 65 machine locations 58057 | -3/Quarantine | Found Alien Artifact 58057 | -3/Quarantine | Identified Subatomic Replicator 58117 | -3/Quarantine | Found Alien Impact Weapon 58119 | -3/Quarantine | Identified Core Stripper 58226 | -3/Quarantine | Found Alien Artifact 58437 | -3/Quarantine | Found Alien Artifact 58438 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 58438 | -3/Quarantine | Warped through subspace 58487 | -3/Quarantine | Lost 3 parts (1n1u1w) 58508 | -3/Quarantine | Found Exp. System Shield 58926 | -3/Quarantine | Found Alien Slashing Weapon 59058 | -3/Quarantine | Intercept squad dispatched 59066 | -3/Quarantine | Spotted Tracker 59067 | -3/Quarantine | Spotted Tracker 59069 | -3/Quarantine | Destroyed Tracker 59090 | -3/Quarantine | Spotted Combat Programmer 59091 | -3/Quarantine | Spotted Combat Programmer 59112 | -3/Quarantine | Destroyed Combat Programmer 59128 | -3/Quarantine | Destroyed Combat Programmer 59167 | -3/Quarantine | Destroyed Tracker 59236 | -3/Quarantine | Intercept squad dispatched 59238 | -3/Quarantine | Spotted Tracker 59238 | -3/Quarantine | Spotted Tracker 59248 | -3/Quarantine | Spotted Combat Programmer 59251 | -3/Quarantine | Spotted Combat Programmer 59268 | -3/Quarantine | Destroyed Tracker 59268 | -3/Quarantine | Destroyed Tracker 59294 | -3/Quarantine | Destroyed Combat Programmer 59298 | -3/Quarantine | Destroyed Combat Programmer 59349 | -3/Quarantine | Found Immobilizer 59540 | -3/Quarantine | Discovered exit to Research (range 7) 59930 | -3/Quarantine | Found Molecular Scythe 60044 | -3/Quarantine | Spotted Fortress 60052 | -3/Quarantine | Intercept squad dispatched 60057 | -3/Quarantine | Spotted Tracker 60058 | -3/Quarantine | Spotted Tracker 60058 | -3/Quarantine | Spotted Tracker 60062 | -3/Quarantine | Destroyed Tracker 60062 | -3/Quarantine | Destroyed Tracker 60066 | -3/Quarantine | Destroyed Tracker 60076 | -3/Quarantine | Spotted Combat Programmer 60081 | -3/Quarantine | Spotted Combat Programmer 60082 | -3/Quarantine | Spotted Combat Programmer 60105 | -3/Quarantine | Destroyed Combat Programmer 60136 | -3/Quarantine | Destroyed Combat Programmer 60145 | -3/Quarantine | Destroyed Combat Programmer 60253 | -3/Quarantine | Destroyed Fortress 60274 | -3/Quarantine | Found Exp. Force Field 60279 | -3/Quarantine | Found Vortex Chain Reactor 60282 | -3/Quarantine | Found EM Dispersion Field 60286 | -3/Quarantine | Found Prototype Protection 60286 | -3/Quarantine | Identified Centrium Heavy Armor Plating 60342 | -3/Quarantine | First assault squad dispatched 60590 | -3/Quarantine | Discovered new exit (range 6) 60596 | -3/Quarantine | Identified exit to Section 7 60648 | -3/Quarantine | Entered Section 7 60649 | -3/Section 7 | Loaded intel: 159 machine locations 60664 | -3/Section 7 | Found Alien Artifact 60841 | -3/Section 7 | Identified Integrity Redistributor 60997 | -3/Section 7 | Spotted S7 Guard 60998 | -3/Section 7 | Destroyed S7 Guard 61029 | -3/Section 7 | Found Alien Artifact 61275 | -3/Section 7 | Identified Integrated Singularity Reactor 61275 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 61277 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 61280 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 61301 | -3/Section 7 | Intercept squad dispatched 61310 | -3/Section 7 | Spotted Tracker 61311 | -3/Section 7 | Spotted Tracker 61324 | -3/Section 7 | Destroyed Tracker 61330 | -3/Section 7 | Destroyed Tracker 61344 | -3/Section 7 | Spotted Combat Programmer 61362 | -3/Section 7 | Destroyed Combat Programmer 61368 | -3/Section 7 | Spotted Combat Programmer 61386 | -3/Section 7 | Destroyed Combat Programmer 61438 | -3/Section 7 | System corruption reached 10% 61474 | -3/Section 7 | Destroyed 20 combat bots 61521 | -3/Section 7 | Discovered exit to Research (range 10) 61591 | -3/Section 7 | Spotted S7 Guard 61610 | -3/Section 7 | Garrison activated, responded to threat 61611 | -3/Section 7 | Destroyed S7 Guard 61858 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-362) 61859 | -3/Section 7 | Core integrity fell below 50% 62122 | -3/Section 7 | Intercept squad dispatched 62124 | -3/Section 7 | Spotted Tracker 62124 | -3/Section 7 | Spotted Tracker 62132 | -3/Section 7 | Spotted Combat Programmer 62133 | -3/Section 7 | Spotted Combat Programmer 62138 | -3/Section 7 | Destroyed Tracker 62147 | -3/Section 7 | Destroyed Tracker 62148 | -3/Section 7 | First assault squad dispatched 62195 | -3/Section 7 | Destroyed Combat Programmer 62218 | -3/Section 7 | Found Alien Artifact 62219 | -3/Section 7 | Identified Integrated Heat Negator 62219 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 62224 | -3/Section 7 | Garrison activated, responded to threat 62319 | -3/Section 7 | Destroyed 10 combat bots 62462 | -3/Section 7 | Destroyed Combat Programmer 62467 | -3/Section 7 | Warped through subspace 62518 | -3/Section 7 | Spotted Executioner 62519 | -3/Section 7 | Spotted Executioner 62521 | -3/Section 7 | Scanned by Researcher 62526 | -3/Section 7 | Destroyed Executioner 62529 | -3/Section 7 | Destroyed Executioner 62639 | -3/Section 7 | Found Transdimensional Reconstructor 62643 | -3/Section 7 | Found Transdimensional Reconstructor 62646 | -3/Section 7 | Found Alien Artifact 62647 | -3/Section 7 | Identified Sigix Broadsword 62808 | -3/Section 7 | Destroyed 12 combat bots 62966 | -3/Section 7 | High security lockdown imminent 63019 | -3/Section 7 | Intercept squad dispatched 63025 | -3/Section 7 | Spotted Tracker 63026 | -3/Section 7 | Spotted Tracker 63027 | -3/Section 7 | Spotted Tracker 63027 | -3/Section 7 | Spotted Tracker 63036 | -3/Section 7 | Destroyed Tracker 63039 | -3/Section 7 | Destroyed Tracker 63041 | -3/Section 7 | Destroyed Tracker 63046 | -3/Section 7 | High security lockdown engaged 63051 | -3/Section 7 | Core integrity fell below 20% 63056 | -3/Section 7 | Spotted Combat Programmer 63058 | -3/Section 7 | Destroyed Tracker 63061 | -3/Section 7 | Spotted Combat Programmer 63062 | -3/Section 7 | Spotted Combat Programmer 63063 | -3/Section 7 | Spotted Combat Programmer 63072 | -3/Section 7 | Destroyed Combat Programmer 63084 | -3/Section 7 | Destroyed Combat Programmer 63098 | -3/Section 7 | Lost 3 parts (1p1n1u) 63105 | -3/Section 7 | Destroyed 7 combat bots 63113 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 63113 | -3/Section 7 | Warped through subspace 63210 | -3/Section 7 | Found Alien Energy Gun 63215 | -3/Section 7 | Found Alien Energy Gun 63218 | -3/Section 7 | Found Alien Energy Gun 63220 | -3/Section 7 | Identified Sigix Quantum Sheargun (x3) 63284 | -3/Section 7 | Spotted Investigator 63294 | -3/Section 7 | Warped through subspace 63382 | -3/Section 7 | Warped through subspace 63390 | -3/Section 7 | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 63379_ H-77 Assassin unfolds itself. 63379_ P-80 Master unfolds itself. 63379_ E-15 Imp unfolds itself. 63379_ Penetrated by Slug. 63381_ System corrupted: Heat flow error (+149). 63382_ Slug penetrates FTL Facilitator. 63382_ Penetrated by Slug. 63382_ Exp. Targeting Computer destroyed. 63382_ C-30 ARC bursts open, deploying its payload. 63382_ P-80 Master unfolds itself. 63382_ H-77 Assassin unfolds itself. 63382_ I-47 Archangel unfolds itself. 63382_ Warped through subspace. 63383_ Held in stasis. 63383_ Investigator is analyzing... 63386_ Held in stasis. 63386_ Investigator is analyzing... 63388_ Arm. Heavy Treads destroyed. 63389_ Held in stasis. 63389_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | #?######?#############??????###################### | | !"#T #"" #""!"!" ""#"""""""""" !/%% | | !! *=["!""" " #"" " " % " ![%!% """" | | ### # " #" | [|=""# %"%" " %= """" | | / ########"""#### = " """"" | | = T ? """"""""" | | ?? "" """""" "" | | ?? """"""""" | | ?? "" """"""" """"""""" | | ????? ?" " """"""" | | """ ???? """" """"""" | | "" ??? i gg """""" | | " % ??? gc " " " | | " ??? gg " " | | [ ???? | | %[ ????? | | = ??????? b g | | = """"""""""""" | | !%""""""""""" | | =" " " " " " | | | | " @ | | "" | | " | | """ " " " ! """" "" | | " " " " %""""""""" """"" | | " " " " """ ""?????"? """""" ?? ?? | | """""""""" """""""""""?? """""?????????? | | "?"?" " """ "?"?????? """"?????????? | | " " " " """"""""""""""????? ???????????? | | " " " "" ""?????"??????????????????? | | """""""""""""??????????????????? | | ???????????????????? | | ???????????????????? | | "" ???????????????????? | | "" """""""""""" ????"""""???????????? | | "" """"""""""""""???????"""???????????? | | """""""""""""?????"?"""???????????? | | ???"""""???????????? | | !% " ?????"""""???????????? | | = ???????????????????? | | """ ????????????????????? | | " ???????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 105 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 10 EM Shielding 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Particle Charging 25 Offensive Hacking 22 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Armor Integrity Analyzer | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Arm. Heavy Treads | -5/Factory | Scanalyzed Exp. Weapon Shielding | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x1 | -6/Factory Arm. Heavy Treads | x2 | -5/Factory | Preloaded Med. Reactive Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Stripper Transdimensional Reconstructor Integrated Singularity Reactor Integrity Redistributor Integrated Heat Negator Sigix Broadsword High-powered Transdimensional Reconstructor Sigix Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCoordinationTrap Manual? 0 Play Time 11:41:31 Cumulative 1009.8 hours Start 2020.04.06 @ 23:41:01 End 2020.04.12 @ 22:27:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 24 Types 13/1/7/0/0/0/3 Lore% 96 Gallery% 97 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d00253-0649-4c13-aa6a-4e22b8261069