Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 13:56:19 Player: TheLostLambda Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (2693) 2693 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (10087) 10087 TOTAL SCORE: 17425 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 185 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4600 Met Data Miner 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/370 Matter 748/1000 Energy 99/100 System Corruption 0% Temperature Hot (262) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Improved Heat Sink Improved Target Analyzer Shock Rifle KE Penetrator Fire Trap Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Shock Rifle Chainsword > --- INVENTORY -------- Improved Heat Sink Particle Charger Hardened Light Armor Plating Plasma Cannon KE Penetrator EMP Blaster Fire Trap [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Medium Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . Utility 3 | . . 2 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 115 | 7 12 25 5 18 8 1 10 8 16 . 5 Power 17 | 1 2 1 2 2 2 . 2 2 2 . 1 Engine 13 | 1 1 1 2 2 2 . 2 1 . . 1 Core 4 | . 1 . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 6 2 5 2 . 2 2 6 . 1 Treads 2 | . 1 . . . . . . 1 . . . Leg . | . . . . . . . . . . . . Wheel 11 | 2 1 5 1 . . . . 1 1 . . Hover 15 | . . . 1 5 2 . 2 . 5 . . Flight 2 | . . 1 . . . . . . . . 1 Utility 35 | 2 4 9 1 5 2 . 3 3 5 . 1 Device 15 | 1 3 2 1 2 1 . 2 1 1 . 1 Storage 5 | 1 1 1 . 2 . . . . . . . Processor 8 | . . 1 . 1 1 . 1 . 4 . . Hackware . | . . . . . . . . . . . . Protection 7 | . . 5 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 4 9 . 6 2 1 3 1 3 . 2 Energy Gun 10 | . 1 5 . . 1 . 2 . 1 . . Energy Cannon 3 | . 1 . . . . . . 1 1 . . Ballistic Gun 12 | 2 1 2 . 5 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 . 1 . . 1 . . . . Parts Lost 32 | . 2 3 . 8 . . 4 6 1 . 8 Power 5 | . . . . 3 . . . . . . 2 Propulsion 13 | . 1 2 . 1 . . 2 2 1 . 4 Utility 10 | . 1 1 . 3 . . 1 3 . . 1 Weapon 4 | . . . . 1 . . 1 1 . . 1 Highest Loss Streak 5 | . 1 2 . 3 . . 3 3 1 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 4 7 10 13 7 7 8 8 8 6 6 5 Power . | . 1 . . . . . . . . . . Propulsion 2 | 3 2 2 5 2 3 3 2 . . . . Utility 3 | . 1 3 4 3 1 2 3 4 3 3 2 Weapon 2 | 1 2 3 3 1 2 2 1 3 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 5 5 . 2 . 2 4 4 2 . 2 Power . | . . . . . . . . . . . . Propulsion 11 | . 4 1 . . . 1 2 3 . . . Utility 11 | . . 2 . 2 . 1 2 1 1 . 2 Weapon 3 | . 1 1 . . . . . . 1 . . Tool/Special 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 97 86 77 100 98 98 98 100 93 Engine 6 | . 2 1 8 7 3 15 15 14 6 . 3 Core 6 | . 11 9 11 . . . . . 7 15 7 Treads 1 | . 3 . . . . . . 5 5 . . Wheel 10 | . 23 21 10 . . . . 5 7 . . Hover 11 | . . . . 25 30 30 29 16 15 30 22 Device 13 | . 13 19 19 14 9 15 14 6 9 7 5 Storage 7 | . 14 11 11 9 7 7 7 3 . . . Processor 11 | . . 6 11 10 9 15 15 15 20 30 29 Protection 3 | . . 7 2 . . . . 10 7 . 1 Energy Gun 7 | . 5 14 12 1 1 7 6 3 5 7 . Energy Cannon 1 | . 4 . . . . . . 3 1 . . Ballistic Gun 4 | . 16 3 . 5 10 . . . . . 6 Launcher 1 | . . . 6 3 . 2 . . . . . Impact Weapon 1 | . . 3 2 7 . . . . . . . Slashing Weapon 2 | . . . . . 1 4 6 7 7 7 7 Peak Build Rating 69 | 7 22 37 38 41 47 47 51 52 69 69 69 Average Rating 36 | 5 9 31 35 32 37 46 43 48 55 69 62 On Entrance 38 | . 7 22 33 37 33 47 47 50 52 69 69 Avg Prop Armor Cover (%) 9 | . 10 . . . 6 . 4 13 13 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 12 21 43 48 37 28 30 30 38 38 22 29 Greatest Support 44 | 20 26 26 12 36 29 29 34 34 44 44 44 Greatest Overweight (x) 9 | . 1 9 3 3 1 1 1 3 3 . 1 Average Overweight (x) . | . . . 2 . . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 8 8 10 10 7 7 7 Average Capacity 9 | 7 8 11 15 8 8 8 8 8 7 7 7 Most Carried 15 | 8 10 14 15 14 8 8 10 10 7 7 7 Average Carried 8 | 5 7 10 14 7 7 7 8 8 6 7 6 Final Capacity 15 | 8 10 15 15 8 8 8 10 7 7 7 7 Final Carried 15 | 8 10 14 15 8 8 8 10 7 7 7 5 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Mutant 8% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 3509 | 322 281 522 375 214 102 544 225 131 610 . 183 Remotely . | . . . . . . . . . . . . Salvage Created 3457 | 107 452 1030 464 339 66 . 278 296 176 . 249 Parts 173 | 6 25 55 12 22 . . 15 10 13 . 15 Haulers Intercepted 6 | . . 5 . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 2 21 . 15 Prevented 4 | . . . . . . . . 1 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 12 16 10 10 . . 6 5 3 . 10 Melee 5 | . 1 . . . . . . 2 2 . . Guns 41 | . 7 15 4 3 . . 2 1 1 . 8 Cannons 2 | . 2 . . . . . . . . . . AOE 19 | . 1 . 5 7 . . 4 . . . 2 Classes Destroyed 18 | 2 2 7 1 . . . . 2 3 . 1 Worker 6 | . . 1 1 4 . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 6 | . . 5 . 1 . . . . . . . Recycler 4 | 1 . . 2 . 1 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 8 | . . 3 3 1 . . 1 . . . . Swarmer 23 | . 3 5 1 3 . . . 1 1 . 9 Grunt 30 | . 9 8 3 5 . . 5 . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 7 | . . 3 1 2 . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . . Assembled 5 | . . . 5 . . . . . . . . Thug 2 | . . . . . . . . 2 . . . Savage 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 2 4 5 4 4 1 . 4 2 2 . 5 Combat Bots Only 5 | . 4 4 4 3 . . 4 2 1 . 5 Max Kills in Single Turn 2 | 1 2 2 2 1 1 . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . 1 . 2 1 . . 2 . . . 1 Melee 1 | . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 439 | . 40 85 15 100 9 . 59 36 17 . 78 Missed 156 | . 12 27 6 36 6 . 27 8 4 . 30 Hits 283 | . 28 58 9 64 3 . 32 28 13 . 48 Melee 2 | . . . 1 . . . . . 1 . . Projectile 281 | . 28 58 8 64 3 . 32 28 12 . 48 Critical Strikes 9 | . . . . 3 . . 1 3 1 . 1 Damage Taken 4459 | . 302 826 189 1160 37 . 414 534 270 . 727 Core 1082 | . 97 140 47 398 . . 72 104 60 . 164 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 96 | . . 67 . . . . 29 . . . . Core Remaining (%) 52 | 100 30 . 62 18 . . . . . . . Volleys Fired 225 | 13 28 53 21 37 . 2 12 22 7 . 30 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . 1 Hottest 112 | 40 100 112 100 50 . 91 80 56 80 . 50 Shots Fired 335 | 26 54 96 36 44 . 4 15 22 8 . 30 Gun 274 | 26 45 95 30 25 . 2 11 10 2 . 28 Cannon 22 | . 7 . . . . . . 12 3 . . Launcher 37 | . . 1 6 19 . 2 4 . 3 . 2 Special 2 | . 2 . . . . . . . . . . Kinetic 149 | 26 38 37 . 25 . . 3 . . . 20 Thermal 29 | . 9 18 . . . . . . 2 . . Explosive 32 | . . 1 6 19 . 2 4 . . . . Electromagnetic 125 | . 7 40 30 . . 2 8 22 6 . 10 Robot Hit Streak 41 | 12 8 20 5 6 . 10 25 41 1 . 18 Robot Miss Streak 4 | 3 3 4 2 3 . . . 2 2 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 2 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 267 | 17 30 77 26 36 1 4 17 27 7 . 25 Core Hits 158 | 6 18 42 23 28 . 1 13 8 4 . 15 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 2 1 . . . . . . Critical Strikes 10 | . 1 2 1 2 1 . . 2 . . 1 Burn 1 | . . 1 . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 Smash 5 | . . 1 1 2 1 . . . . . . Sever 2 | . . . . . . . . 2 . . . Melee Attacks 63 | . . 18 1 15 1 . 9 10 7 . 2 Impact 35 | . . 18 1 15 1 . . . . . . Slashing 28 | . . . . . . . 9 10 7 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . 2 1 4 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8090 | 178 443 1625 1004 1913 100 212 688 707 584 . 636 Guns 3401 | 178 316 1256 479 234 . 2 201 191 30 . 514 Cannons 329 | . 86 . . . . . . 219 24 . . Explosions 2816 | . 40 167 480 1067 . 210 389 61 317 . 85 Melee 1496 | . . 202 43 601 66 . 98 236 213 . 37 Ramming 48 | . 1 . 2 11 34 . . . . . . Kinetic 1590 | 178 279 450 . 234 . . 54 . . . 395 Thermal 867 | . 126 298 241 . . . . 61 141 . . Explosive 1943 | . . 38 239 1067 . 210 389 . . . . Electromagnetic 2146 | . 37 637 479 . . 2 147 410 230 . 204 Impact 912 | . . 202 43 601 66 . . . . . . Slashing 584 | . . . . . . . 98 236 213 . 37 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 17 2 11 4 4 4 4 4 Average Corruption 6 | . . . . 14 2 2 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . 20 2 1 1 14 8 1 4 Message Errors 16 | . . . . 6 1 1 . 4 3 . 1 Matter Fused 12 | . . . . 4 . . 1 4 2 1 . Heat Flow Errors 4 | . . . . 2 . . . 1 1 . . Energy Discharges 4 | . . . . 2 . . . 1 . . 1 Data Loss (minor) 6 | . . . . . 1 . . 2 1 . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . 1 1 . . Misdirections 2 | . . . . 2 . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 708 | . . 123 43 309 66 . 26 33 96 . 12 Projectiles . | . . . . . . . . . . . . Explosions 57 | . . . . 20 . . 8 . 29 . . Melee 651 | . . 123 43 289 66 . 18 33 67 . 12 Knockbacks 3 | . . 1 . 2 . . . . . . . Impact 3 | . . 1 . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 281 | . 5 79 65 31 16 . 85 . . . . Shots 11 | . 1 3 2 2 . . 3 . . . . Rammed 11 | . 3 . 1 2 5 . . . . . . Targets Rammed 11 | . 3 . 1 2 5 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . 222 354 420 256 . . 346 205 159 232 253 Average Temperature 90 | . 67 109 119 74 . . 98 62 45 119 84 Received Heat Transfer 1143 | . 132 225 39 306 6 . 165 171 . . 99 Effects 11 | . . 6 2 . . . 2 . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 6 | . . 6 . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . 4 1 2 . . . 2 . . . Combat Hostiles 4 | . . 1 1 . . . . 2 . . . Parts Fried 21 | . . 8 3 5 3 . . 2 . . . Impact Corruptions 16 | . . 4 1 10 1 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 5 | . 1 1 . . . . 3 . . . . Heat Transferred 1403 | . 235 668 250 . . . . 50 200 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 2 4 . . . . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 1 1 . . . . . . . Low Security (%) 65 | 100 100 37 51 35 100 100 100 . . . . Level 1 31 | . . 51 48 64 . . . . . . . Level 2 3 | . . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 430 | 5 162 430 302 366 156 29 102 . . . . Initial 142 | . . 26 134 77 142 26 6 . . . . Average 154 | 2 75 241 174 233 111 20 28 . . . . Influence Increases 3049 | 15 403 811 383 546 33 23 277 75 115 . 368 Destroy 0b10 Robot/C 1400 | . 240 400 120 200 . . 120 20 60 . 240 Destroy 0b10 Robot/NC 175 | 15 5 65 30 40 5 . 5 . 5 . 5 Destroy Leader 272 | . 60 106 10 34 . . 22 10 20 . 10 Allied During Kill 75 | . . 33 4 . . . . . . . 38 Successful Hack 186 | . 31 31 . 32 28 . 64 . . . . Disable Machine 240 | . 30 15 150 30 . . 15 . . . . Destroy Structure 209 | . 7 29 69 90 . 8 6 . . . . Partial Spotted 60 | . . 15 . . . 15 30 . . . . Lose Combat Pursuer 330 | . 30 15 . 120 . . 15 45 30 . 75 Miscellaneous 102 | . . 102 . . . . . . . . . Influence Decreases 2931 | 15 340 528 530 432 271 89 192 169 97 18 250 Entered New Map 648 | . . 37 212 122 171 49 3 36 . 18 . Time Decay 1970 | 15 320 446 278 230 100 40 169 115 97 . 160 Lost Part 233 | . 20 25 . 80 . . 20 18 . . 70 Lost Ally 80 | . . 20 40 . . . . . . . 20 Squads Dispatched 12 | . 3 5 . 2 . . 2 . . . . Investigation 4 | . 1 2 . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 2 3 . 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 11 | . 2 1 2 2 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 20 29 16 26 2 5 13 11 11 . 24 Peak Tracking Total 11 | . 5 5 3 8 2 4 4 5 7 . 11 Tactical Retreats 15 | . 2 1 . 5 . . 1 2 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 19 | . 2 2 10 2 . . 1 . . . 2 Max in Single Turn 1 | . 1 1 1 1 . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 42 | . 8 9 . 6 2 . 10 2 1 4 . Terminals 23 | . 6 6 . 6 2 . 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . . 2 . . . . 2 . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Scanalyzers 3 | . . 1 . . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 159 | . 31 34 . 17 6 . 29 8 6 28 . Successful 114 | . 20 20 . 10 5 . 17 8 6 28 . Failed 44 | . 11 14 . 7 1 . 11 . . . . Catastrophic 6 | . 1 2 . 2 . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 35 | . 16 11 . 4 3 . 1 . . . . Terminals 80 | . 24 27 . 17 6 . 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 10 | . . 4 . . . . 6 . . . . Recycling Units 9 | . 7 . . . . . 2 . . . . Scanalyzers 15 | . . 3 . . . . 12 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 73 | . 10 10 . 6 3 . 2 8 6 28 . Record 26 | . . 1 . . . . 1 7 6 11 . Part Schematic 9 | . . . . . 1 . . . . 8 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 4 | . 1 2 . . 1 . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . Machine Index 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 5 | . 1 1 . 1 1 . 1 . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 2 2 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . 4 . . . . 3 . . . . Scan Component 4 | . . 2 . . . . 2 . . . . Repair 3 | . . 2 . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . Scanalyzer 12 | . . 2 . . . . 10 . . . . Insert Component 4 | . . . . . . . 4 . . . . Analyze 4 | . . . . . . . 4 . . . . Retrieve Study 4 | . . 2 . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 7 4 . 4 2 . . . . . . Terminals 15 | . 5 4 . 4 2 . . . . . . Botnet 15 | . 5 4 . 4 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Monitor 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . 1 . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 33 | . 7 8 . 6 2 . 10 . . . . Full Trace Events 3 | . 1 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . 4 . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . 2 . . . . Parts Repaired 3 | . . 2 . . . . 1 . . . . Time 108 | . . 76 . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . 1 Largest Group 3 | . . 3 2 . . . . . . . 1 Highest-Rated Group 96 | . . 45 30 . . . . . . . 96 Highest-Rated Ally 96 | . . 15 15 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 10 8 . . . . . . . 15 Total Damage 1011 | . . 164 331 . . . . . . . 516 Kills 10 | . . 4 3 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 237 | . 7 10 20 30 20 . 40 30 20 . 60 Good Acts 34 | . . 11 1 2 . 7 8 2 2 . 1 Bad Acts 29 | . . 8 5 7 1 . 1 3 1 . 3 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 4699 | 9 732 816 515 419 71 80 480 756 464 37 320 Optics 68 | . . . . 68 . . . . . . . Terrain 2218 | . 134 495 515 351 71 80 480 92 . . . Structural 735 | . 247 488 . . . . . . . . . Traps 121 | . . . . . . . . . 121 . . Seismic 360 | 9 351 . . . . . . . . . . Machine Analysis 2207 | . . . . . 70 80 480 756 464 37 320 Robot Analysis Total 4 | . 1 2 . . 1 . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 5636 | 120 790 1261 619 497 212 80 480 756 464 37 320 Spaces Moved 5028 | 82 537 919 431 610 212 113 561 673 375 76 439 Core 4 | 2 . 1 . . . . . . . . 1 Treads 11 | . 11 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 2758 | 80 526 918 431 7 . . . 482 314 . . Hover 2255 | . . . . 603 212 113 561 191 61 76 438 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 80 90 110 52 48 48 48 48 48 48 48 Average Speed 82 | 79 91 99 122 52 51 59 66 93 100 48 52 Slowest Speed 500 | 80 160 500 125 250 116 108 112 125 125 48 116 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 12 | . . . . 12 . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 55 | 4 88 68 98 49 5 84 22 55 62 68 60 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . Known Exits Taken 2 | . . 1 . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 . 1 1 . Scrap Searched 5 | . . . 2 . . . . 1 2 . . Spaces Dug 21 | . 1 10 . 4 . . 6 . . . . Terrain Destroyed 205 | . 4 29 61 93 . 8 6 1 . . 3 Melee 20 | . . 10 . 4 . . 6 . . . . Projectile 4 | . 1 . . . . . . . . . 3 AOE 181 | . 3 19 61 89 . 8 . 1 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Total 6068 | 110 775 1140 477 720 312 120 638 761 447 75 493 Wait 404 | . 164 61 2 11 78 2 23 38 15 . 10 Move 5019 | 81 536 918 430 610 212 112 560 672 374 75 439 Hop . | . . . . . . . . . . . . Pick Up 83 | 9 11 21 1 9 5 1 10 6 9 . 1 Fast Attach 31 | 6 3 2 3 3 1 . 1 3 6 . 3 Attach 41 | 1 2 9 1 7 5 . 4 4 5 . 3 Detach 8 | . 2 2 1 2 . . . . . . 1 Swap 99 | . 14 32 13 14 3 2 11 1 7 . 2 Drop 83 | . 12 24 3 10 2 1 8 5 16 . 2 Fire 225 | 13 28 53 21 37 . 2 12 22 7 . 30 Melee 63 | . . 18 1 15 1 . 9 10 7 . 2 Ram 8 | . . . 1 2 5 . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 383 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Discovered new exit (range 12) 663 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 859 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Utility x2 967 | -9/Materials | Repaired Lgt. Nuclear Core? 1167 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1222 | -9/Materials | X0-1V1 sent you into danger 1238 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 1453 | -9/Materials | Discovered new exit (range 12) 1492 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1560 | -9/Materials | X0-1V1 sent you to a vault 1562 | -9/Materials | X0-1V1 activates XOMVISION 1669 | -9/Materials | Discovered new exit (range 14) 1701 | -9/Materials | Discovered new exit (range 22) 1776 | -9/Materials | X0-1V1 sent you into danger 1822 | -9/Materials | Repaired Lgt. Nuclear Core 1967 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Identified exit to Storage 2012 | -9/Materials | X0-1V1 announced a LAN party 2121 | -9/Materials | X0-1V1 mutated your Propulsion slot to Power slot 2172 | -9/Materials | Entered Mines 2172 | -9/Mines | Accompanied by 2 allies 2173 | -9/Mines | Learned location of Storage (-9) 2182 | -9/Mines | Met a Derelict bent on vengeance 2202 | -9/Mines | Discovered new exit (range 9) 2205 | -9/Mines | X0-1V1 sent someone to keep an eye on you 2294 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2396 | -9/Mines | Assembled infested the area 2423 | -9/Mines | Learned Materials terminal intel 2457 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2714 | -9/Mines | Discovered new exit (range 14) 2760 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 2791 | -9/Mines | Entered Materials 2791 | -8/Materials | Evolved 2 slots: Propulsion x2 2792 | -8/Materials | Loaded intel: 12 terminal locations 2823 | -8/Materials | Crushed by falling debris 2942 | -8/Materials | System corruption reached 10% 2977 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 3101 | -8/Materials | Lost 3 parts (1p1n1u) 3119 | -8/Materials | Core integrity fell below 50% 3218 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 3285 | -8/Materials | Discovered new exit (range 4) 3286 | -8/Materials | Core integrity fell below 20% 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3500 | -7/Factory | Sucked down chute 3500 | -7/Factory | Entered Waste 3502 | -7/Waste | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 3508 | -7/Waste | Spotted C-40 Crusher 3515 | -7/Waste | EMP discharged 3515 | -7/Waste | System corruption reached 10% 3523 | -7/Waste | Spotted C-40 Crusher 3524 | -7/Waste | Spotted C-40 Crusher 3524 | -7/Waste | Spotted C-40 Crusher 3530 | -7/Waste | Spotted C-40 Crusher 3537 | -7/Waste | Spotted C-40 Crusher 3537 | -7/Waste | X0-1V1 whisked you away to safety 3543 | -7/Waste | Discovered new exit (range 14) 3580 | -7/Waste | Entered Factory 3604 | -7/Factory | X0-1V1 activates XOMVISION 3642 | -7/Factory | X0-1V1 foreshadows a heat wave 3662 | -7/Factory | Repaired Imp. Hover Unit? 3723 | -7/Factory | Ambient heat levels rising (+10) 3794 | -7/Factory | Ambient heat levels rising (+10) 3821 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 3977 | -7/Factory | Ambient heat levels falling (-10) 3986 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 4025 | -7/Factory | Lost 3 parts (2n1w) 4029 | -7/Factory | Central database locked down 4053 | -7/Factory | Discovered new exit (range 13) 4060 | -7/Factory | Entered Lower Caves 4063 | -7/Lower Caves | Encountered a Warlord checkpoint 4076 | -7/Lower Caves | Entered an active Warlord outpost 4082 | -7/Lower Caves | Learned location of 1 exit from Research 4082 | -7/Lower Caves | Learned Extension trap positions 4082 | -7/Lower Caves | Learned Factory emergency access door positions 4082 | -7/Lower Caves | Learned Factory garrison access intel 4189 | -7/Lower Caves | Lost 3 parts (2n1u) 4336 | -7/Lower Caves | Attacked by a faux Warlord 4463 | -7/Lower Caves | Lost 3 allies 4699 | -7/Lower Caves | Identified exit to Lower Caves 4699 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 4816 | -7/Lower Caves | Entered another Lower Caves area 4840 | -7/Lower Caves | Discovered new exit (range 9) 4852 | -7/Lower Caves | Identified exit to Factory 4906 | -7/Lower Caves | Learned Factory emergency access door positions 4919 | -7/Lower Caves | Encountered a Warlord checkpoint 4957 | -7/Lower Caves | Learned location of Zion (-6) 4987 | -7/Lower Caves | Activated DRS Beacon 5003 | -7/Lower Caves | X0-1V1 activates XOMVISION 5156 | -7/Lower Caves | Learned Factory stockpile data 5156 | -7/Lower Caves | Learned Factory trap positions 5156 | -7/Lower Caves | Learned Extension stockpile data 5201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5211 | -7/Lower Caves | Core integrity fell below 50% 5260 | -7/Lower Caves | Lost 3 allies 5273 | -7/Lower Caves | Discovered new exit (range 15) 5280 | -7/Lower Caves | Entered Data Miner 5280 | -7/Data Miner | Discovered new exit (range 6) 5290 | -7/Data Miner | Met Data Miner 5298 | -7/Data Miner | Learned location of Section 7 (-2) 5298 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5306 | -7/Data Miner | Received God Mode back door access code from Data Miner 5317 | -7/Data Miner | Entered Proximity Caves 5334 | -6/Proximity Caves | Escorted by Enhanced Grunt 5362 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5401 | -6/Proximity Caves | Build established: Scavenger-Mutant 5452 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5460 | -6/Proximity Caves | Spotter reported a threat 5551 | -6/Proximity Caves | Spotter reported a threat 5604 | -6/Proximity Caves | Spotter reported a threat 5606 | -6/Proximity Caves | X0-1V1 sent you into danger 5607 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5607 | -6/Proximity Caves | Core integrity fell below 20% 5637 | -6/Proximity Caves | Released all parts (9) 5637 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- repair. 05633_ Corrupted Autogun fries itself beyond repair. 05633_ Corrupted VTOL Module fries itself beyond repair. 05634_ VTOL Module fries itself beyond repair. 05634_ X0-1V1 wants to heat up the action around here (+264 heat). 05636_ Antigrav System destroyed. 05636_ Critical hit (Burn: +37). 05637_ S-27 Virus destroyed. 05637_ Released Hrd. Light Armor Plating. 05637_ Released Imp. Deuterium Engine. 05637_ Released X0-1V1's Piety Tracker. 05637_ Released Adv. Targeting Computer. 05637_ Released Chainsword. 05637_ Released Machine Analyzer. 05637_ Released VTOL Module. 05637_ Released KE Penetrator. 05637_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | # #????????????????#### ## ?? | | ?# ^ #????????????????# ### ????? | | ??# #??????????????### ## #????????? | | #?## #??????????????# #??????? | | ??## ##?????????????# ###### ##????? | | ???# #?????####?????# ##????## ##?? # | | #?## ##?????# ########???????## ## # | | ## ###??????# ##????????## # | | #?????????# ##???????# | | ^ #?????##### #??????## | | # #????## ## ######## | | # #????# ### ####### | | # ##???## ## ##??????# | | ####### ### ##??####??## | | ""## ## ## #?## ##???# ????? | | ##??# ##### #??# #????# ?????? | | #### ##???# #??###????# ######++ | | & "#### ## ###### ##?????????# #"""T | | &%& ##??# ###??????????# #"" | | & ??## #????????????# #" | | ??# ## ##?????????#### #" | | #?# ######### #?????????## ## #" | | # #?## #???????# #?????##### [ # # | | ## #??## #???????# #?##### =% # | | ?### #???# #???????# ### %g% g " "" | | ???# #???# #?????### @[ %* =g + " | | #### ##??# ##???## *!= ### # " | | #?## ##### ##### ##?#### # | | ### n ##???###?????## #""" | | ?# ##???######????# #??? | | #?# ####### ##???# #??? | | # #?# ### #???# #??##### | | ?# #?## #?# #???# ? | | ??# #### ######?# #??? ? | | ??# ## #??????# #???# #? =" | | ### ##?????# ##??#### #? %%# | | ##????# #?????## ?? * # | | #????# # ##??##### #?? # | | ### "#????## ### #### ###?## #? | | #?## # ##???## ### ## #### #? | | #??## ## #???## ## #? | | #???# ##### ##### # #??? | | #???####??# ## ### ## #### #??? | | #??####???# ##?# ## #??# #####??? | | #?## #???# #### ## #?# ##??????? | | ### #???## ## ## ## #???????? | | ##???# ##?##### ### #???????? | | ##?## #??????####?# ???????? | | ### ### #??????????# #??????? | | ### ##?????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 29 Energy Capacity 500 Matter Stores 801 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 1 Item Schematics ----------------- Great Axe | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 58% | -9/Materials Lgt. Nuclear Core | 8% | -9/Materials Imp. Hover Unit | 17% | -7/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Hover Unit | -7/Factory | Hacked Airjet | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed SlugThrusterBox Manual? 0 Play Time 02:50:54 Cumulative 68.3 hours Start 2026.06.24 @ 04:17:51 End 2026.06.30 @ 13:56:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0891c832-eef1-44cf-ace8-1d06a2893c84