Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 23:21:15 Player: Sionnis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 200/200 System Corruption 2% Temperature Cool (12) Movement Rolling (120) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Improved Treads Medium Storage Unit Subdweller Optics Medium Armor Plating Scrap Shield Subdweller Machine Gun Subdweller Machine Gun Mini Grenade Launcher Maul Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Kinetic Plating > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Improved Treads Subdweller Monowheel Subdweller Monowheel Medium Storage Unit Structural Scanner Subdweller Optics Scrap Shield Subdweller Machine Gun Grenade Launcher Grenade Launcher Hammer Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Subdweller Monowheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Kinetic Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 9 12 7 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 7 | 2 2 3 . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 1 1 Device . | . . . . Storage 4 | 1 2 . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 2 6 3 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 5 | . . 4 1 Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power 2 | . . 2 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 98 Engine 13 | . 13 13 14 Treads 27 | . 28 28 26 Storage 14 | . 14 14 14 Processor 11 | . 10 13 . Protection 1 | . . . 14 Energy Gun 10 | . 17 9 . Ballistic Gun 6 | . . 9 9 Ballistic Cannon 8 | . 10 8 4 Launcher 1 | . . . 12 Peak Build Rating 15 | 6 12 15 15 Average Rating 11 | 4 10 11 14 On Entrance 31 | . 6 11 14 Naked Turns . | . . . . Heaviest Build 57 | 12 31 40 57 Greatest Support 46 | 40 46 46 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 14 | 7 14 15 16 Most Carried 15 | 2 14 15 15 Average Carried 12 | . 9 14 14 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 2 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 904 | 248 168 243 245 Remotely . | . . . . Salvage Created 885 | . 271 468 146 Parts 44 | . 13 25 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 8 16 1 Guns 18 | . 4 14 . Cannons 7 | . 4 2 1 Classes Destroyed 8 | . 5 3 . Recycler 3 | . 1 . 2 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 10 | . 5 4 1 Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 6 | . 6 2 2 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 200 | . 37 141 22 Missed 60 | . 12 42 6 Damage Taken 1575 | . 279 1030 266 Core 263 | . 64 168 31 Absorbed by Shields . | . . . . Ignored by Resistances 20 | . . 12 8 Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | . 29 73 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 69 Shots Fired 189 | . 58 123 8 Gun 132 | . 33 98 1 Cannon 45 | . 25 14 6 Launcher 12 | . . 11 1 Special . | . . . . Kinetic 114 | . 25 82 7 Thermal 63 | . 33 30 . Explosive 12 | . . 11 1 Electromagnetic . | . . . . Robot Hit Streak 22 | . 8 22 5 Robot Miss Streak 5 | . 3 5 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | . 32 76 5 Core Hits 50 | . 14 32 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2254 | . 501 1544 209 Guns 1521 | . 274 1225 22 Cannons 510 | . 227 168 115 Explosions 223 | . . 151 72 Melee . | . . . . Ramming . | . . . . Kinetic 1379 | . 227 1015 137 Thermal 652 | . 274 378 . Explosive 223 | . . 151 72 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 6 . 1 Projectiles 7 | . 6 . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage 100 | . . 60 40 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 255 . 12 Average Temperature 70 | . 78 . 5 Received Heat Transfer 441 | . 114 294 33 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1263 | . 703 560 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 170 | . 166 . 170 Initial 129 | . . . 129 Average 73 | . 56 . 135 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 11 20 6 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 5 . 3 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 15 . 8 Successful 7 | . 6 . 1 Failed 16 | . 9 . 7 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4147 | 75 1095 2587 390 Spaces Moved 2186 | 44 481 1451 210 Core 5 | 5 . . . Treads 2164 | 39 481 1451 193 Legs . | . . . . Wheels 17 | . . . 17 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 160 | 147 160 160 168 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 79 65 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 25 5 Melee . | . . . . Projectile . | . . . . AOE 30 | . . 25 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2630 | 51 748 1593 238 Wait 252 | . 212 35 5 Move 2183 | 43 480 1450 210 Hop . | . . . . Pick Up 26 | 2 11 10 3 Fast Attach 19 | 6 6 5 2 Attach 2 | . . 2 . Detach 2 | . . 1 1 Swap 13 | . 3 5 5 Drop 25 | . 7 12 6 Fire 108 | . 29 73 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Discovered new exit (range 3) 1148 | -10/Materials | Discovered new exit (range 5) 1171 | -10/Materials | Entered Subcaves 1197 | -10/Subcaves | Learned location of Storage (-9) 1595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1741 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1915 | -10/Subcaves | Core integrity fell below 50% 1933 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1937 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2302 | -10/Subcaves | Learned location of Zion (-6) 2302 | -10/Subcaves | Met a Zionite searching for "candidates" 2743 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2828 | -10/Subcaves | Discovered new exit (range 5) 2830 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3032 | -10/Subcaves | Lost 3 parts (2p1w) 3105 | -10/Subcaves | Core integrity fell below 20% 3598 | -10/Subcaves | Discovered new exit (range 14) 3602 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3626 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3718 | -10/Subcaves | Discovered new exit (range 11) 3758 | -10/Subcaves | Entered Recycling 3988 | -9/Recycling | Discovered new exit (range 12) 4148 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-06 Scavenger collects Grenade Launcher. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Lrg. Storage Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender springs to life. I-25 Savior springs to life. P-60 Hacker springs to life. I-25 Savior springs to life. Y-45 Defender springs to life. G-34 Mercenary destroyed. Sub. Machine Gun destroyed. Integration Channel disabled. Destroyed Imp. Heat Sink. 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[ #????? | | # Y # #????? | | ############# """"" ##############????? | | ????????????# """"""""" #?????????????????? | | ????????????# """ """ ##????????????????? | | ????????????# #???????????????? | | ????????????# < #???????????????? | | ????????????# % #???????????????? | | ????????????#####/################???????????????? | | ??????????????? % =?????????????????????????????? | | ????????????? % % ???????????????????????????? | | ??????????? ! | ==% ! ?????????????????????????? | | ??????????#] ] ! #????????????????????????? | | ??????????###############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeRocketWell Manual? 0 Play Time 00:18:15 Cumulative 545.6 hours Start 2024.08.04 @ 23:03:21 End 2024.08.04 @ 23:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 36 Types 22/2/4/3/1/1/1/1/1 Lore% 72 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b534ab17-d5f0-41fe-8244-5e9d0e455cf5