Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.30 @ 23:09:28 Player: Plexion Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (215) 1075 Value Destroyed (12404) 12404 Prototype IDs (314) 6280 Alien Tech Used (14) 2800 Bonus (51215) 51215 TOTAL SCORE: 82874 Bonus ------- High Alert Combat Kills 848 Follower Combat Kills 1309 Forged Quantum Companion 2000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -242 Cogmind --------- Core Integrity 494/1600 Matter 285/300 Energy 362/380 System Corruption 1% Temperature Cool (24) +ITN Movement Hovering (33) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System Experimental Phase Shifter Experimental Powered Armor Heavy Regenerative Plating Experimental Shield Generator > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (15) --- Zero-point Reactor Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet ST Field Compressor Deep Structural Scanner Nanoactuators Advanced Phase Shifter Experimental Phase Shifter High-powered Transdimensional Reconstructor Modified Sigix Sheargun Null Cannon Vortex Lance (40) Vortex Lance (22) Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental EM Disruption Field Hacking Suite Experimental System Shield Experimental System Shield Microwarp Drive > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Seismic Detector Experimental Cloaking Device Antimissile System Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Null Cannon Core Stripper Vortex Lance Vortex Lance [Rating: 240] Favorites ----------- Power Zero-point Reactor Engine Subdweller Power Source Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Antigrav System Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Artifact Microwarp Drive Weapon Companion Sword Energy Gun Small Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Slashing Weapon Companion Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . Utility 10 | . . . . . . 7 . . . . . . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 228 | 7 6 1 9 2 3 24 3 4 10 . 16 3 1 4 1 12 27 6 15 15 3 45 11 Power 26 | 1 . 1 1 1 . 1 1 . . . 3 1 . 1 . 1 3 . 1 5 . 5 . Engine 5 | 1 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Core 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . 1 1 . 1 . 1 3 . 1 5 . 5 . Propulsion 60 | 2 . . 2 . . 6 1 1 3 . 4 . . 1 . . 9 2 5 5 . 17 2 Treads 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . . . . 1 1 3 . 4 . . 1 . . 9 2 5 5 . 17 2 Flight 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Utility 105 | 2 2 . 1 . 1 15 1 1 6 . 7 1 . 2 1 8 14 4 4 5 3 21 6 Device 46 | 1 1 . . . . 2 1 . 3 . 4 1 . . 1 5 6 1 3 1 . 11 5 Storage 7 | 1 1 . . . . 1 . . 1 . 1 . . 1 . . 1 . . . . . . Processor 22 | . . . . . 1 6 . 1 1 . 2 . . . . 1 1 1 . 1 1 6 . Hackware 13 | . . . . . . 6 . . . . . . . . . 1 2 2 . . 1 1 . Protection 16 | . . . 1 . . . . . 1 . . . . 1 . 1 4 . 1 2 1 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 37 | 2 4 . 5 1 2 2 . 2 1 . 2 1 1 . . 3 1 . 5 . . 2 3 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Ballistic Gun 9 | . 3 . 3 1 . . . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Launcher 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . . 1 . . . . . 1 . . . . 3 . . 1 . . 1 1 Piercing Weapon 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 1 1 1 . 5 . 2 . . 3 . . 2 1 10 9 . 2 . Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . 1 . . . . . . . . . . 19 . Parts Lost 51 | . 1 . 2 2 . 10 . . . 1 2 . 1 . . 1 13 . 2 7 . 5 4 Power 7 | . . . 1 1 . 1 . . . . 1 . . . . . 1 . . 1 . 1 . Propulsion 20 | . . . . . . 5 . . . 1 . . . . . . 8 . 1 2 . 3 . Utility 21 | . 1 . 1 . . 4 . . . . 1 . 1 . . 1 4 . 1 3 . 1 3 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 9 | . 1 . 2 1 . 9 . . . 1 2 . 1 . . 1 4 . 1 4 . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 10 17 17 4 14 6 3 4 4 5 9 13 17 17 19 18 14 12 13 11 12 12 13 Power . | . 1 1 1 . . . . . . . . . 1 1 1 1 . . . . 1 . 1 Propulsion 2 | 1 4 4 4 2 2 . . . . . 1 2 2 2 4 2 . . . . . 2 2 Utility 4 | . . . 2 1 7 4 2 3 3 3 5 8 9 9 9 8 7 5 4 3 4 3 4 Weapon 4 | . 3 11 9 1 2 1 . . 1 2 2 3 4 3 3 5 5 4 5 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 2 10 . 2 5 . . . . . . . 1 1 7 4 . 4 1 . 4 5 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 9 | . . 2 2 . 2 . . . . . . . . . . 3 . . . . . . . Utility 17 | . . . 1 . . 2 . . . . . . . . 1 1 2 . 3 1 . 3 3 Weapon 16 | . . . 6 . . 2 . . . . . . . 1 . 2 2 . 1 . . 1 1 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 99 94 82 36 60 89 93 91 95 90 96 97 95 93 95 89 84 91 90 92 Engine 4 | . 14 . 5 13 14 4 . . . . 1 . . . . . . . . . . . . Core 2 | . . 13 8 . . . . 5 5 5 5 5 5 5 5 4 1 . . . . . . Reactor 2 | . . . . . . . . . . . 2 5 5 5 5 4 6 7 7 5 7 7 7 Treads 12 | . 28 28 28 28 28 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 7 20 26 28 30 30 30 30 25 23 25 26 26 30 29 30 Device 9 | . 13 14 8 . . 4 5 11 15 16 10 15 10 10 10 11 10 14 11 16 19 14 14 Storage 8 | . 14 14 14 14 14 3 . . 3 5 5 5 5 5 5 4 4 3 3 3 3 3 3 Processor 10 | . . . . . 3 26 16 18 25 27 27 25 25 25 25 18 15 11 11 9 7 9 19 Hackware 3 | . . . . . . 9 5 5 5 5 5 5 5 5 5 8 8 7 7 3 5 5 . Protection 6 | . . . 5 14 10 1 . . . . . . . 1 4 6 8 7 6 5 3 8 7 Ballistic Gun 6 | . 11 28 22 27 5 . . 2 . . . . . 5 2 1 . . . . . . . Slashing Weapon 6 | . . . . . 11 4 . 2 4 5 5 3 3 5 2 8 12 11 10 7 7 6 6 Piercing Weapon 1 | . . . . . 6 . . . . . . . . . . . . . . . . . . Peak Build Rating 240 | 7 11 13 31 34 29 76 48 65 107 107 129 125 123 131 131 155 167 184 228 226 236 240 237 Average Rating 98 | 6 8 12 16 33 22 65 33 55 96 106 112 121 118 123 126 142 146 179 213 199 234 228 230 On Entrance 103 | . 7 11 13 31 17 29 29 47 65 107 103 119 120 123 125 128 152 167 184 228 226 228 228 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 50 52 60 55 55 23 9 17 22 21 68 73 75 75 74 75 82 67 91 106 93 114 112 Greatest Support 121 | 40 40 40 40 40 40 23 11 20 60 60 76 76 76 76 75 75 75 99 94 108 105 121 113 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 . . . . . . . . 1 . 1 2 . 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 8 8 20 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 16 | 7 17 20 20 20 20 8 5 5 7 8 14 20 20 20 20 20 17 15 15 15 15 15 15 Most Carried 20 | 5 18 20 20 20 20 20 5 5 5 5 15 16 20 20 20 20 20 15 15 15 15 15 15 Average Carried 14 | 3 10 18 18 19 14 7 3 4 4 5 9 14 18 18 19 19 16 14 14 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 8 8 20 20 20 20 20 20 15 15 15 15 15 15 15 Final Carried 20 | 5 18 18 20 6 20 4 5 5 5 5 14 16 18 20 20 20 14 15 15 15 13 15 15 Class Distribution -------------------- 24% | Commander-Mutant 22% | Mutant 12% | Scavenger-Sprinter 9% | Hacker-Sprinter 7% | Scavenger-Gladiator 4% | Hacker-Gladiator 4% | Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Derelict-Scout | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Ninja | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Hacker-Sprinter | -2/Testing Scavenger-Sprinter | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 5689 | 270 116 82 190 298 30 260 69 52 193 . 180 224 264 78 325 154 690 100 454 424 127 712 397 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14213 | 189 471 92 146 457 . 541 59 . . . 487 281 244 271 132 663 1752 298 347 1423 127 2990 3243 Parts 684 | 15 40 4 19 13 . 20 4 . . . 24 11 6 3 8 35 94 11 15 64 6 139 153 Haulers Intercepted 12 | . 1 . . . . 4 . . . . 1 . . . . 2 2 1 1 . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . 15 . . . . . . 2 . 2 3 3 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 149 | . 11 2 8 4 . 4 . . . . 3 12 6 . 6 2 20 2 3 19 . 14 33 Melee 91 | . . . . . . 4 . . . . 3 . . . . 2 20 2 3 17 . 13 27 Guns 22 | . 11 2 5 4 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 27 | . . . 3 . . . . . . . . 12 6 . 6 . . . . . . . . Classes Destroyed 19 | 2 5 . 2 1 . . 1 . . . 2 . 2 . 1 1 . . 1 1 . . . Worker 7 | . . . . . . . . . . . 1 . . . . . 3 . . 1 . 2 . Builder 7 | . 1 . . . . 1 . . . . 1 . . . . 1 2 . . . 1 . . Tunneler 9 | 4 . . . . . . . . . . 1 . . . . 3 . 1 . . . . . Hauler 12 | . 1 . . . . 4 . . . . 1 . . . . 2 2 1 1 . . . . Recycler 13 | 1 1 . . 4 . . . . . . 1 . . . . 2 . . . . 1 3 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . . . . . . . 1 . . . . . 2 . 1 2 . 2 . Swarmer 26 | . 6 . 4 1 . 2 . . . . . 5 . . 4 . 3 . . 1 . . . Grunt 29 | . 5 2 . 2 . 2 . . . . . 3 3 . . 2 3 . . 7 . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Sentry 7 | . . . . 1 . . . . . . . . . . . . . 2 . 1 . 3 . Hunter 11 | . . . . . . . . . . . . . 2 . 2 . 5 . . 2 . . . Programmer 24 | . . . . . . . . . . . 3 . 1 . . . 9 . 2 3 . 6 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 7 | 1 3 2 6 4 . 2 . . . . 2 5 3 . 4 4 5 1 2 5 1 4 7 Combat Bots Only 7 | . 3 2 4 3 . 2 . . . . 2 5 3 . 4 2 5 1 2 5 . 3 7 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 . . . 1 2 2 . 2 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 2 2 . 2 . . . . . . . . Melee 2 | . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 . 1 2 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1395 | . 48 9 30 55 . 129 . . . 56 12 3 14 . . 6 174 7 35 169 . 111 537 Missed 630 | . 18 3 7 11 . 41 . . . 34 5 1 11 . . 3 44 2 7 50 . 37 356 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Damage Taken 16216 | . 294 88 525 394 . 1410 . . . 311 287 71 56 . . 126 2425 128 664 2458 46 2131 4802 Core 2893 | . 53 . 148 23 . 909 . . . 43 73 . . . . 39 445 52 93 280 46 140 549 Absorbed by Shields 1098 | . . . . . . 18 . . . . . . . . . . . . . . . . 1080 Redirected to Shielding 192 | . . . . . . . . . . . . . . . . . 21 . . . . . 171 Ignored by Resistances 2241 | . . . . . . . . . . . . . . . . . 38 9 . 1369 . 793 32 Regen/Repaired (Parts) 4918 | . . . . . . . . . . . . . . . . . . . 81 731 . 1291 2815 Core Remaining (%) 51 | 100 . . . . 10 . . . . 4 . . . . 93 . 62 . . 62 . . 30 Volleys Fired 275 | 13 47 6 38 26 . . . . 2 . . 17 12 . 16 . 2 . 7 15 . 69 5 Largest 2 | 2 2 2 2 2 . . . . 1 . . 1 1 . 1 . 1 . 1 1 . 1 1 Hottest 130 | 80 80 46 100 53 . . . . . . . 46 46 . 46 . 94 . 94 130 . 130 94 Shots Fired 375 | 26 94 12 59 36 . . . . 2 . . 17 12 . 16 . 3 . 7 17 . 69 5 Gun 286 | 26 94 12 42 36 . . . . . . . . 3 . 7 . . . . . . 66 . Cannon 35 | . . . . . . . . . . . . . . . . . 3 . 7 17 . 3 5 Launcher 40 | . . . 5 . . . . . . . . 17 9 . 9 . . . . . . . . Special 14 | . . . 12 . . . . . 2 . . . . . . . . . . . . . . Kinetic 140 | . 35 12 47 36 . . . . . . . . 3 . 7 . . . . . . . . Thermal 182 | 26 59 . 12 . . . . . . . . . . . . . . . . 16 . 69 . Explosive 35 | . . . . . . . . . . . . 17 9 . 9 . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . 3 . 7 1 . . 5 Robot Hit Streak 34 | 9 9 7 5 8 . . . . 3 . . . . . . . 4 . . 1 . 34 3 Robot Miss Streak 6 | 2 5 2 3 6 . . . . . . . . . . . . 1 . . 3 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Autonomous 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 844 | 15 62 9 23 27 . 36 2 . 2 . 17 . . 4 3 19 120 13 30 90 2 167 203 Core Hits 394 | 6 26 3 14 14 . 11 1 . . . 7 26 12 3 10 10 41 6 7 37 1 55 104 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . . . . . . 2 . . . . 2 . . . . . 6 1 3 13 . 3 8 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 17 | . . . . . . . . . . . . . . . . . 4 1 3 9 . . . Melee Attacks 875 | . . . . . . 63 6 6 5 6 20 8 1 4 9 37 165 19 50 123 12 126 215 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 873 | . . . . . . 63 6 6 4 6 20 8 1 4 9 37 165 19 50 123 12 126 214 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Sneak Attacks 76 | . . . . . . 7 2 . . . 6 . . . 1 9 13 5 2 10 2 11 8 Combat Hostiles 27 | . . . . . . 1 . . . . . . . . . . 4 2 . 6 . 6 8 Follow-up Attacks 83 | . . . . . . . . . . . . . . . . 1 38 4 11 18 . 1 10 Damage Inflicted 54443 | 162 764 153 858 428 . 1975 222 . . . 1038 2026 772 392 1107 1333 6505 851 1934 5769 213 11639 16302 Guns 3098 | 162 746 145 428 418 . . . . . . . . . . . . . . . . . 1199 . Cannons 871 | . . . . . . . . . . . . . . . . . 68 . . 267 . . 536 Explosions 4221 | . . . 430 . . . . . . . . 2026 772 . 906 . 87 . . . . . . Melee 46214 | . . . . . . 1972 222 . . . 1038 . . 392 201 1333 6350 851 1934 5502 213 10440 15766 Ramming 39 | . 18 8 . 10 . 3 . . . . . . . . . . . . . . . . . Kinetic 1693 | . 272 145 858 418 . . . . . . . . . . . . . . . . . . . Thermal 2189 | 162 474 . . . . . . . . . . . . . . . 87 . . 267 . 1199 . Explosive 3704 | . . . . . . . . . . . . 2026 772 . 906 . . . . . . . . Electromagnetic 172 | . . . . . . . . . . . . . . . . . 68 . . . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46094 | . . . . . . 1972 222 . . . 1038 . . 392 201 1333 6350 851 1934 5502 213 10440 15646 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 120 | . . . . . . . . . . . . . . . . . . . . . . . 120 Phasic 432 | . . . . . . . . . . . . . . . . . . . . . . . 432 Highest Corruption 19 | . . . . . . 5 5 5 5 . 3 . . . . . 7 . 5 13 . 19 1 Average Corruption 5 | . . . . . . 3 5 5 5 . 1 . . . . . 4 . 4 11 . 5 1 Corruption Purged 32 | . . . . . . . . . . . 3 . . . . . 7 . . . . 22 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . 2 6 12 . . 5 . . . . . 17 . 17 44 . 12 3 Message Errors 28 | . . . . . . . 3 3 . . 2 . . . . . 3 . 4 8 . 5 . Matter Fused 32 | . . . . . . 1 1 5 . . 1 . . . . . 4 . 4 13 . 2 1 Heat Flow Errors 10 | . . . . . . . . 1 . . 1 . . . . . 2 . 1 2 . 2 1 Energy Discharges 13 | . . . . . . . 1 . . . 1 . . . . . 3 . 4 4 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . . . . . 1 1 2 . . . . . . . . 3 . 3 5 . 2 1 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . . 1 . . 2 . . . Misfires 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3650 | . . . 37 . . 196 37 . . . 100 15 . 66 128 204 518 50 150 402 73 1093 581 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . 37 . . . . . . . . 15 . . 52 . . . . . . . . Melee 3546 | . . . . . . 196 37 . . . 100 . . 66 76 204 518 50 150 402 73 1093 581 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . 1 . . . . . . . . . . 53 . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 9 | . 5 2 . 1 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 5 2 . 2 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 72 126 19 . 90 . . . 272 . . 212 18 10 2 24 2 71 308 199 201 . 138 99 Average Temperature 50 | 27 35 10 . 33 . . . 138 . . 52 3 2 2 7 2 38 66 65 72 . 59 51 Received Heat Transfer 1073 | . 102 48 84 120 . 98 . . . . 12 9 . . . 21 108 27 18 162 . 174 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . 4 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2185 | 375 1025 . . . . . . . . . . . . . . . 50 . . 150 . 585 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 105 | . . . . . . . . . . . . . . . . . . . . . . 17 88 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . 1 3 2 2 . Low Security (%) 66 | 100 100 100 . 100 . 93 . . . . 100 . . . . 100 100 100 89 15 . . . Level 1 6 | . . . . . . 6 . . . . . . . . . . . . 10 6 . 18 . Level 2 24 | . . . . . . . . . . . . . . . . . . . . 41 100 81 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 36 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 795 | 5 110 84 . 90 . 315 . . . . 69 . . . . 58 179 96 234 795 471 425 . Initial 471 | . . 34 . 60 . . . . . . 69 . . . . . . 96 33 121 471 284 . Average 114 | 1 40 5 . 25 . 52 . . . . 19 . . . . 11 56 65 86 563 451 368 . Influence Increases 6370 | 25 375 50 210 368 . 791 . . . 150 136 195 180 10 145 172 737 104 557 1171 54 730 210 Destroy 0b10 Robot/C 2720 | . 220 40 120 140 . 200 . . . . 60 160 120 . 120 40 400 40 280 460 . 320 . Destroy 0b10 Robot/NC 350 | 25 25 . . 20 . 25 . . . . 30 . . 10 5 50 55 10 10 15 10 60 . Destroy Leader 534 | . 56 10 . . . 38 . . . . 24 20 30 . 20 4 88 22 34 114 . 74 . Allied During Kill 168 | . . . . 28 . 43 . . . . . . . . . . . . 44 28 . 25 . Successful Hack 194 | . 13 . . . . 42 . . . . 22 . . . . 24 14 8 57 . 14 . . Select Force Hacks 230 | . . . . 180 . 50 . . . . . . . . . . . . . . . . . Disable Machine 435 | . 15 . . . . . . . . . . . . . . . 75 . 75 60 . 30 180 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 339 | . 1 . . . . 48 . . . . . . . . . 24 60 9 27 69 30 71 . Partial Spotted 195 | . . . . . . 15 . . . . . . . . . . . 15 30 45 . 60 30 Lose Combat Pursuer 1005 | . 45 . 90 . . 330 . . . 150 . 15 30 . . 30 45 . . 180 . 90 . Influence Decreases 4573 | 25 285 84 83 428 . 496 130 44 . 40 205 55 210 10 145 170 566 140 373 506 80 468 30 Time Decay 3818 | 25 275 84 83 398 . 320 130 44 . 30 185 55 190 10 135 160 406 140 334 416 80 318 . Lost Part 426 | . 10 . . 20 . 67 . . . 10 20 . 10 . . 10 110 . 19 70 . 50 30 Lost Ally 279 | . . . . 10 . 109 . . . . . . 10 . 10 . . . 20 20 . 100 . Purge Threat 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . Squads Dispatched 43 | . 3 . . . . 7 . . . . 2 . . . . 2 6 1 5 12 1 4 . Investigation 9 | . 1 . . . . 4 . . . . . . . . . 1 . 1 . 1 . 1 . Extermination 12 | . . . . . . 1 . . . . 2 . . . . . 4 . 2 1 . 2 . Reinforcement 14 | . 2 . . . . 2 . . . . . . . . . 1 2 . . 5 1 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 28 | . 3 . . . . . . . . . . . . . . 1 1 . 2 6 . 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 21 2 6 4 . 42 . . 16 16 7 6 4 . 2 5 32 2 10 50 . 22 56 Peak Tracking Total 16 | . 4 2 2 3 . 16 . . 9 10 2 4 2 . 2 3 5 1 4 12 . 5 7 Tactical Retreats 27 | . 2 . 2 . . 5 . . . 3 . 1 1 . . 1 2 . . 6 . 4 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 6 | . 1 . . . . . . . . . . . . . . 2 . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 3 . . . . . . . . . . . . 6 6 6 6 6 . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 35 | . 1 . 4 . . . . . 1 . . . . . . . 5 . 5 5 . 2 12 Max in Single Turn 3 | . 1 . 3 . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 86 | . 4 . 3 9 3 13 . 1 6 . 5 . . 4 . 7 6 2 8 5 6 4 . Terminals 40 | . 4 . . 2 . 5 . . . . 1 . . . . 3 4 2 6 4 6 3 . Fabricators 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 13 | . . . . 7 . 1 . . . . 3 . . . . 1 . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 7 | . . . . . . 3 . . . . . . . . . 1 1 . 1 1 . . . Total Hacks 218 | . 11 . 4 15 6 38 . 1 18 . 15 . . 17 . 14 15 6 16 8 24 10 . Successful 112 | . 7 . 4 6 6 15 . 1 18 . 7 . . 17 . 4 7 4 5 4 5 2 . Failed 105 | . 3 . . 9 . 23 . . . . 8 . . . . 10 8 2 11 4 19 8 . Catastrophic 21 | . . . . 2 . 4 . . . . . . . . . 1 1 . 5 1 6 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 11 . . 15 . 14 . . . . 9 . . . . 2 6 2 7 1 5 5 . Terminals 106 | . 11 . . 4 . 16 . . . . 2 . . . . 6 12 6 12 6 24 7 . Fabricators 14 | . . . . . . 11 . . . . . . . . . 3 . . . . . . . Repair Stations 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . Recycling Units 31 | . . . . 11 . 5 . . . . 10 . . . . 2 . . . . . 3 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . Garrison Access 11 | . . . . . . 6 . . . . . . . . . 1 1 . 1 2 . . . Terminal Hacks 72 | . 1 . 4 . 6 4 . 1 18 . . . . 17 . 1 5 3 3 3 5 1 . Record 22 | . . . 1 . 4 . . . 12 . . . . 5 . . . . . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . 4 . . . 1 . . . . . Prototype ID Bank 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 11 | . . . 1 . 1 . . 1 1 . . . . . . . . . . 3 3 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . . . 1 1 . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 30 | . 6 . . 6 . 6 . . . . 6 . . . . . 1 1 2 1 . 1 . Terminals 8 | . 6 . . . . . . . . . . . . . . . . 1 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 15 | . . . . 6 . 3 . . . . 6 . . . . . . . . . . . . Reject 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . . 3 . 9 . . . . 5 . . . . 6 5 2 8 2 4 2 . Full Trace Events 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 12 12 3 2 9 . 1 . . 4 . . . . . 2 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Time 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Time 68 | . . . . . . . . . . . . . . . . 68 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 8 . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 17 | . . 1 . 8 . . . . . . . . . . . . . . 3 . . 5 . Largest Group 8 | . . 1 1 8 7 7 . . . . . . . . . . . . 3 1 . 5 . Highest-Rated Group 320 | . . 31 31 201 181 181 . . . . . . . . . . . . 270 90 . 320 . Highest-Rated Ally 90 | . . 31 31 40 40 40 . . . . . . . . . . . . 90 90 . 64 . Total Orders 10 | . . . . . 2 . . . . . . . 2 . 3 . . . . 1 . 2 . STAY 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . Ally Attacks 297 | . . . . 18 . 29 . . . . . . . . . . . . 99 33 . 118 . Total Damage 9888 | . . . . 495 . 622 . . . . . . . . . . . . 4476 1123 . 3172 . Kills 26 | . . . . 3 . 6 . . . . . . . . . . . . 11 3 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 12942 | 139 1050 1332 1161 . . 882 271 358 1108 293 603 290 386 123 362 645 1196 289 690 1014 170 339 241 Optics 4036 | . . . . . . 882 . . 843 293 603 290 386 123 362 254 . . . . . . . Sensors 7547 | . . . . . . 802 271 358 1108 293 389 221 386 123 362 645 987 226 641 568 167 . . Terrain 186 | . . . . . . . . . . . 117 69 . . . . . . . . . . . Structural 988 | . . . . . . . . . . . . . . . . 2 9 . . 229 168 339 241 Seismic 7440 | 139 1050 1332 1161 . . . . . . . . . . . . 454 988 237 622 998 134 325 . T.N.C. 202 | . . . . . . . . . . . 202 . . . . . . . . . . . . Cloaking 2397 | . . . . . . . . . 2 . . . . . 266 597 511 284 147 243 98 249 . ECM 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . . . . 4 . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 . 1 2 . 1 . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 5 . 2 . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 23997 | 267 1079 1332 1929 1499 4671 948 272 358 1108 293 603 290 386 123 362 645 1502 289 758 1014 170 3261 838 Spaces Moved 22359 | 135 410 541 737 520 1936 1654 369 415 822 401 885 454 513 190 449 872 1666 397 1390 1390 621 4199 1393 Core 78 | 3 . . . . . 75 . . . . . . . . . . . . . . . . . Treads 4276 | 132 410 541 737 520 1936 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 15934 | . . . . . . . 36 415 822 401 885 454 513 190 449 872 1666 397 1390 1283 598 4170 1393 Flight 1912 | . . . . . . 1579 333 . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 240 240 240 240 31 35 56 43 44 40 48 48 48 54 54 47 42 26 21 22 22 33 Average Speed 76 | 157 218 240 240 240 240 32 38 58 49 44 47 48 48 49 54 54 59 47 27 30 22 27 33 Slowest Speed 240 | 160 240 240 240 240 240 100 115 120 56 48 49 48 48 54 54 54 132 48 105 176 22 102 35 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . 7 2 1 . Exploration Rate (%) 59 | 6 85 98 31 95 85 44 51 56 88 49 17 60 64 63 77 25 93 12 90 65 23 78 70 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 11 | . . . . 6 1 . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 3 . 11 . 2 1 . . . 3 1 . 4 . . . . . . . . Spaces Dug 148 | . . . . . . 24 4 6 4 6 . 8 1 . 10 12 20 3 9 14 10 17 . Terrain Destroyed 577 | . . . 50 . . 24 4 6 4 6 . 159 170 . 53 12 28 3 9 22 10 17 . Melee 142 | . . . . . . 24 4 6 4 6 . 8 1 . 6 12 20 3 9 13 10 16 . Projectile 16 | . . . . . . . . . . . . . 2 . 4 . . . . 9 . 1 . AOE 419 | . . . 50 . . . . . . . . 151 167 . 43 . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 28147 | 161 495 563 820 736 1963 1975 489 517 1508 506 1035 494 639 213 539 1006 2050 481 1715 1775 627 6152 1688 Wait 3865 | . 13 . 3 57 3 204 100 87 660 100 92 8 102 . 39 59 165 52 194 289 3 1634 1 Move 22165 | 134 409 540 736 519 1935 1632 368 414 821 400 884 453 512 189 448 871 1665 396 1389 1289 599 4170 1392 Hop 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . Pick Up 155 | 7 10 5 9 2 16 8 1 2 3 . 10 1 3 5 5 11 9 3 6 8 4 21 6 Fast Attach 159 | 5 4 . . 1 2 9 4 3 7 . 10 . . 3 2 6 23 3 21 19 . 25 12 Attach 112 | 2 1 . 2 1 . 19 5 2 3 . 2 2 5 3 4 3 9 1 6 15 4 9 14 Detach 102 | . 4 . . . 2 10 5 1 . . 6 2 4 3 4 3 8 1 9 9 1 19 11 Swap 176 | . 1 1 12 . 1 2 . 1 2 . 5 3 . 2 5 10 33 9 12 13 2 35 27 Drop 223 | . 1 6 20 1 4 18 . 1 5 . 6 . . 4 7 13 24 4 29 18 2 45 15 Fire 275 | 13 47 6 38 26 . . . . 2 . . 17 12 . 16 . 2 . 7 15 . 69 5 Melee 757 | . . . . . . 63 6 6 5 6 20 8 1 4 9 30 112 12 34 100 12 124 205 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 5 2 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 136 | . . . . 127 . . . . . . . . . . . . . . 8 . . 1 . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Central database locked down 915 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Derelicts attacked the area 1347 | -10/Materials | Entered Mines 1682 | -10/Mines | Found a hidden stash of uninstalled traps 1728 | -10/Mines | Discovered new exit (range 5) 2056 | -10/Mines | Discovered new exit (range 10) 2439 | -10/Mines | Received a Mining Laser from a helpful Derelict 2648 | -10/Mines | Discovered new exit (range 13) 2679 | -10/Mines | Entered Subcaves 2679 | -10/Subcaves | Accompanied by 1 ally 2700 | -10/Subcaves | Discovered new exit (range 11) 2714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3022 | -10/Subcaves | Visited 4L-MR0's lab 3054 | -10/Subcaves | Found Gun Armor 3321 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3859 | -10/Subcaves | Core integrity fell below 50% 4117 | -10/Subcaves | Core integrity fell below 20% 4131 | -10/Subcaves | Discovered new exit (range 14) 4417 | -10/Subcaves | Found SUBCON Basin 4608 | -10/Subcaves | Entered Recycling 5112 | -7/Recycling | Discovered new exit (range 15) 5303 | -7/Recycling | Build established: Commander-Mutant 6039 | -7/Recycling | Scanned before Scraplab entrance 6072 | -7/Recycling | Entered Scraplab 6102 | -7/Recycling | Discovered new exit (range 3) 6107 | -7/Recycling | Entered Scraptown 6107 | -7/Scraptown | Accompanied by 7 allies 6460 | -7/Scraptown | Visited TADAMA 6496 | -7/Scraptown | Visited Bundlers 6614 | -7/Scraptown | Visited SPCMW 6647 | -7/Scraptown | Visited Spacefarers 6669 | -7/Scraptown | Visited Fellowship of the Rings 6715 | -7/Scraptown | Visited Junk Repository 6743 | -7/Scraptown | Visited Awakened 6765 | -7/Scraptown | Visited UFD Registry 6765 | -7/Scraptown | Registered with UFD as "Beamslasher" 6825 | -7/Scraptown | Visited Abandonware Association 6851 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6907 | -7/Scraptown | Visited Sword Containment 7012 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7022 | -7/Scraptown | Found DCF Scrap (31 items) 7072 | -7/Scraptown | Visited Infowarlord's Domain 7152 | -7/Scraptown | Visited Supply Room 7173 | -7/Scraptown | Visited Curators Association 7293 | -7/Scraptown | Visited Science Guys 7332 | -7/Scraptown | Visited Derelict Rescue Squad 7583 | -7/Scraptown | Found Exp. Sensor Array 7987 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8033 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8040 | -7/Scraptown | Learned 12 Research zone layouts 8042 | -7/Scraptown | Learned Factory trap positions 9256 | -7/Scraptown | Found DRS Beacon 9946 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 10491 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 10626 | -7/Scraptown | Discovered new exit (range 13) 10778 | -7/Scraptown | Entered Factory 10778 | -5/Factory | Accompanied by 7 allies 10778 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 10779 | -5/Factory | Loaded intel: 109 trap records 11096 | -5/Factory | Fabricated Deep Structural Scanner (x1) 11205 | -5/Factory | Build established: Derelict-Scout 11425 | -5/Factory | Identified exit to Upper Caves 11642 | -5/Factory | Core integrity fell below 50% 11685 | -5/Factory | Core integrity fell below 20% 11697 | -5/Factory | Lost 9 parts (1p4n4u) 11726 | -5/Factory | Entered Upper Caves 11812 | -5/Upper Caves | Learned 8 Factory zone layouts 11958 | -5/Upper Caves | Found Alien Artifact 11958 | -5/Upper Caves | Identified Core Expander 11958 | -5/Upper Caves | Installed Core Expander, added new Utility slot 11992 | -5/Upper Caves | Discovered new exit (range 13) 11997 | -5/Upper Caves | Identified exit to Upper Caves 11998 | -5/Upper Caves | Entered another Upper Caves area 12239 | -5/Upper Caves | Build established: Scavenger-Mutant 12297 | -5/Upper Caves | Learned Factory trap positions 12348 | -5/Upper Caves | Discovered new exit (range 15) 12355 | -5/Upper Caves | Identified exit to Warlord 12356 | -5/Upper Caves | Entered Warlord 12384 | -5/Warlord | System corruption cleaned by Quarantine Array 12557 | -5/Warlord | Visited the Vortex Lab 12561 | -5/Warlord | Found Prototype Piercing Weapon 12563 | -5/Warlord | Found Prototype Piercing Weapon 12577 | -5/Warlord | Warlord's base attacked by MAIN.C 12599 | -5/Warlord | Identified Vortex Lance (x2) 12617 | -5/Warlord | Found Prototype Device 12617 | -5/Warlord | Identified Exp. Cloaking Device 12621 | -5/Warlord | Found Spectral Analyzer 12664 | -5/Warlord | Learned Armory stockpile data 12664 | -5/Warlord | Learned Quarantine stockpile data 12664 | -5/Warlord | Learned 4 Quarantine zone layouts 12664 | -5/Warlord | Learned Quarantine security intel 12664 | -5/Warlord | Learned Armory repair station intel 12664 | -5/Warlord | Learned Research repair station intel 12664 | -5/Warlord | Learned Research scanalyzer intel 12894 | -5/Warlord | Build established: Ninja 12927 | -5/Warlord | Warlord forces counterattacked 12995 | -5/Warlord | Lost 5 allies 13252 | -5/Warlord | Warlord base infiltrated, sounded retreat 13289 | -5/Warlord | Rebuked by Warlord 13357 | -5/Warlord | Spotted Striker 13408 | -5/Warlord | Spotted Striker 13419 | -5/Warlord | Spotted Striker 13424 | -5/Warlord | Spotted Executioner 13459 | -5/Warlord | Discovered new exit (range 12) 13464 | -5/Warlord | Identified exit to Proximity Caves 13464 | -5/Warlord | Entered Proximity Caves 13466 | -4/Proximity Caves | Lost 10 allies 13518 | -4/Proximity Caves | Spotted B-86 Titan 13593 | -4/Proximity Caves | Build established: Scavenger-Ninja 13753 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13753 | -4/Proximity Caves | Discovered new exit (range 11) 13757 | -4/Proximity Caves | Identified exit to Factory 13757 | -4/Proximity Caves | Entered Factory 13757 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13759 | -4/Factory | Loaded intel: 112 trap records 13882 | -4/Factory | Spotted B-86 Titan 14055 | -4/Factory | Found Prototype Launcher 14055 | -4/Factory | Identified Com. Tesla Bomb Launcher 14076 | -4/Factory | Discovered new exit (range 6) 14079 | -4/Factory | Identified exit to Upper Caves 14360 | -4/Factory | Entered Upper Caves 14425 | -4/Upper Caves | Spotted B-86 Titan 14612 | -4/Upper Caves | Discovered new exit (range 15) 14622 | -4/Upper Caves | Identified exit to Upper Caves 14650 | -4/Upper Caves | Entered another Upper Caves area 14730 | -4/Upper Caves | Build established: Scout 15021 | -4/Upper Caves | Discovered new exit (range 10) 15025 | -4/Upper Caves | Identified exit to Zhirov 15036 | -4/Upper Caves | Entered Zhirov 15036 | -4/Zhirov | Discovered new exit (range 3) 15045 | -4/Zhirov | Met Zhirov 15054 | -4/Zhirov | Learned location of Quarantine (-3) 15054 | -4/Zhirov | Learned location of Testing (-2) 15054 | -4/Zhirov | Learned location of Command (-1) 15061 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15071 | -4/Zhirov | Found Alien Artifact 15071 | -4/Zhirov | Identified Integrated Reactor 15071 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15078 | -4/Zhirov | Found Alien Artifact 15159 | -4/Zhirov | Identified exit to Proximity Caves 15159 | -4/Zhirov | Entered Proximity Caves 15202 | -3/Proximity Caves | Spotted B-86 Titan 15446 | -3/Proximity Caves | Discovered new exit (range 9) 15457 | -3/Proximity Caves | Identified exit to Research 15521 | -3/Proximity Caves | Entered Research 15521 | -3/Research | Evolved 2 slots: Utility x2 15522 | -3/Research | Identified exit to Quarantine 15523 | -3/Research | Loaded intel: 4 repair station locations 15524 | -3/Research | Loaded intel: 6 scanalyzer locations 15713 | -3/Research | Repaired Broken Exp. Sensor Array 15777 | -3/Research | Attached Gun Armor, gained temporary slots: Weapon x2 16023 | -3/Research | Discovered exit to Quarantine (range 3) 16065 | -3/Research | Build established: Hacker-Gladiator 16119 | -3/Research | Found Prototype Device 16122 | -3/Research | Identified Exp. Thermal Shield 16166 | -3/Research | Entered Quarantine 16380 | -3/Quarantine | Found Alien Slashing Weapon 16417 | -3/Quarantine | Found Alien Impact Weapon 16777 | -3/Quarantine | Lost 3 parts (2n1u) 17021 | -3/Quarantine | Found Exp. Signal Interpreter 17085 | -3/Quarantine | Build established: Scavenger-Gladiator 17294 | -3/Quarantine | Found Alien Artifact 17329 | -3/Quarantine | Found Alien Artifact 17329 | -3/Quarantine | Identified Dimensional Node Initializer 17329 | -3/Quarantine | Initialized slip node 17333 | -3/Quarantine | Found Dimensional Node Initializer 17447 | -3/Quarantine | Discovered new exit (range 12) 17655 | -3/Quarantine | Lost 4 parts (1p2n1u) 17668 | -3/Quarantine | Identified exit to Research 17668 | -3/Quarantine | Entered Research 17668 | -2/Research | Evolved 2 slots: Propulsion x2 17669 | -2/Research | Identified exit to Testing 17949 | -2/Research | Found Prototype Hackware 17949 | -2/Research | Identified Exp. System Shield 17957 | -2/Research | Entered Testing 18029 | -2/Testing | Discovered new exit (range 16) 18102 | -2/Testing | Found Prototype Protection 18102 | -2/Testing | Identified Centrium Heavy Armor Plating 18132 | -2/Testing | Found Prototype Energy Gun 18132 | -2/Testing | Identified Hyp. EM Gauss Rifle 18172 | -2/Testing | Identified Sigix Broadsword 18224 | -2/Testing | Found Prototype Device 18224 | -2/Testing | Identified Exp. Hardlight Generator 18234 | -2/Testing | Found Prototype Device 18238 | -2/Testing | Identified Adv. EM Disruption Field 18308 | -2/Testing | Found Prototype Energy Cannon 18308 | -2/Testing | Identified Null Cannon 18361 | -2/Testing | Spotted Alpha 7 18373 | -2/Testing | Destroyed Alpha 7 18393 | -2/Testing | Rewired Z2-ZU2(L) 18394 | -2/Testing | Rewired 3A-LME(L) 18396 | -2/Testing | Rewired DD-NNV(L) 18408 | -2/Testing | Spotted PY-G449EI6H5M 18464 | -2/Testing | Build established: Hacker-Sprinter 18470 | -2/Testing | Garrison activated, responded to threat 18486 | -2/Testing | Found Prototype Ballistic Cannon 18486 | -2/Testing | Identified Perforator 18606 | -2/Testing | Spotted Fortress 18611 | -2/Testing | Identified Core Stripper 18634 | -2/Testing | Allies destroyed Fortress 18663 | -2/Testing | Found Prototype Device 18663 | -2/Testing | Identified Exp. EM Disruption Field 18704 | -2/Testing | Discovered new exit (range 5) 18705 | -2/Testing | Identified exit to Section 7 18715 | -2/Testing | Entered Section 7 18715 | -2/Section 7 | Accompanied by 1 ally 18787 | -2/Section 7 | Spotted S7 Guard 18798 | -2/Section 7 | Allies destroyed S7 Guard 18800 | -2/Section 7 | Found Prototype Protection 18800 | -2/Section 7 | Identified Hvy. Regenerative Plating 18825 | -2/Section 7 | Garrison activated, responded to threat 18895 | -2/Section 7 | Found Alien Artifact 18895 | -2/Section 7 | Identified Integrated Thermoelectric Network 18895 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18913 | -2/Section 7 | System corruption reached 10% 18954 | -2/Section 7 | Build established: Scavenger-Sprinter 19161 | -2/Section 7 | Scanned by Researcher 19208 | -2/Section 7 | Found Integrated Reactor 19208 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19215 | -2/Section 7 | First assault squad dispatched 19259 | -2/Section 7 | Initialized slip node 19262 | -2/Section 7 | Intercept squad dispatched 19262 | -2/Section 7 | Found Alien Artifact 19271 | -2/Section 7 | Spotted Tracker 19271 | -2/Section 7 | Destroyed Tracker 19272 | -2/Section 7 | Spotted Tracker 19281 | -2/Section 7 | Destroyed Tracker 19290 | -2/Section 7 | Spotted Combat Programmer 19290 | -2/Section 7 | Spotted Combat Programmer 19302 | -2/Section 7 | Identified Transdimensional Reconstructor 19302 | -2/Section 7 | Warped through subspace 19325 | -2/Section 7 | Lost 4 parts (1p1n2u) 19346 | -2/Section 7 | Identified Microwarp Drive 19356 | -2/Section 7 | Spotted Alpha 7 19373 | -2/Section 7 | Spotted B-99 Colossus 19398 | -2/Section 7 | Found Alien Artifact 19398 | -2/Section 7 | Identified Integrated Dissipator 19398 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19400 | -2/Section 7 | Found Integrated Dissipator 19400 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19402 | -2/Section 7 | Found Integrated Dissipator 19402 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19415 | -2/Section 7 | Found Alien Artifact 19415 | -2/Section 7 | Identified LRC Insulator 19415 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19460 | -2/Section 7 | Found Transdimensional Reconstructor 19461 | -2/Section 7 | Found Alien Artifact 19514 | -2/Section 7 | Destroyed Combat Programmer 19572 | -2/Section 7 | Destroyed Combat Programmer 19713 | -2/Section 7 | Spotted Alpha 7 19728 | -2/Section 7 | Discovered new exit (range 8) 19729 | -2/Section 7 | Identified exit to Access 19729 | -2/Section 7 | Entered Access 19729 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19730 | -1/Access | Identified exit to Command 19736 | -1/Access | Found Exp. Thermal Shield 19792 | -1/Access | Found Exp. System Shield 19899 | -1/Access | Entered Command 19900 | -1/Command | Forged Quantum Companion 19902 | -1/Command | Identified Subatomic Replicator 19902 | -1/Command | Forged Prototype Slashing Weapon 20016 | -1/Command | Spotted B-99 Colossus 20215 | -1/Command | Build established: Hacker-Sprinter 20242 | -1/Command | Spotted M Guard 20262 | -1/Command | Spotted Combat Programmer 20263 | -1/Command | Spotted Combat Programmer 20269 | -1/Command | Destroyed Combat Programmer 20282 | -1/Command | Destroyed Combat Programmer 20340 | -1/Command | Spotted M Guard 20345 | -1/Command | Destroyed M Guard 20368 | -1/Command | Destroyed M Guard 20368 | -1/Command | All MAIN.C guards destroyed 20371 | -1/Command | Found Hvy. Regenerative Plating 20518 | -1/Command | Scrapoid reinforcements arrived 20583 | -1/Command | Met MAIN.C 20586 | -1/Command | 0b10 Conduit disabled 20600 | -1/Command | Allies destroyed MAIN.C Shell 20601 | -1/Command | MAIN.C activated Command garrisons 20617 | -1/Command | Destroyed MAIN.C 20619 | -1/Command | Identified Hpw. Transdimensional Reconstructor 20619 | -1/Command | Discovered new exit (range 52) 20619 | -1/Command | Discovered new exit (range 84) 20619 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20629 | -1/Command | Found Zero-point Reactor 20632 | -1/Command | Found Exp. Powered Armor 20634 | -1/Command | Found Zero-point Reactor 20641 | -1/Command | Found Exp. Powered Armor 20643 | -1/Command | Found Omega Cannon 20646 | -1/Command | Lost 4 parts (1p3n) 20741 | -1/Command | Lost 4 allies 20751 | -1/Command | Spotted B-99 Colossus 20892 | -1/Command | Build established: Scavenger-Sprinter 20909 | -1/Command | Found Exp. System Purifier 20935 | -1/Command | Found Zero-point Reactor 20937 | -1/Command | Found Zero-point Reactor 21243 | -1/Command | Build established: Hacker-Sprinter 21984 | -1/Command | System corruption reached 10% 22219 | -1/Command | Build established: Scavenger-Sprinter 22294 | -1/Command | Found Exp. Core Analyzer 22304 | -1/Command | Found Exp. Core Analyzer 23150 | -1/Command | Warped through subspace to slip node 23150 | -1/Command | Discovered new exit (range 4) 23160 | -1/Command | Entered Access_0 23161 | -1/Access_0 | Met Architect 23171 | -1/Access_0 | Destroyed A8 23180 | -1/Access_0 | Architect warped through subspace 23230 | -1/Access_0 | Architect warped through subspace 23260 | -1/Access_0 | Architect warped through subspace 23285 | -1/Access_0 | Build established: Scavenger-Gladiator 23304 | -1/Access_0 | Architect warped through subspace 23308 | -1/Access_0 | Found Sigix Broadsword 23321 | -1/Access_0 | Subspace Access Node disabled 23329 | -1/Access_0 | A6 warped into view 23339 | -1/Access_0 | Destroyed A6 23344 | -1/Access_0 | Found Corrupted Exp. Actuator Array 23353 | -1/Access_0 | Architect warped through subspace 23388 | -1/Access_0 | Found Integrated Mediator 23388 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 23399 | -1/Access_0 | Architect warped through subspace 23403 | -1/Access_0 | Subspace Access Node disabled 23438 | -1/Access_0 | A5 warped into view 23440 | -1/Access_0 | Architect warped through subspace 23449 | -1/Access_0 | Destroyed A5 23455 | -1/Access_0 | Found Exp. Shield Generator 23468 | -1/Access_0 | Found Sigix Corpse 23478 | -1/Access_0 | Architect warped through subspace 23505 | -1/Access_0 | Architect warped through subspace 23523 | -1/Access_0 | Architect warped through subspace 23536 | -1/Access_0 | Architect warped through subspace 23558 | -1/Access_0 | Architect warped through subspace 23559 | -1/Access_0 | Found Alien Energy Gun 23572 | -1/Access_0 | Subspace Access Node disabled 23584 | -1/Access_0 | Architect warped through subspace 23600 | -1/Access_0 | Build established: Scavenger-Sprinter 23605 | -1/Access_0 | Destroyed A2 23607 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23615 | -1/Access_0 | Architect warped through subspace 23621 | -1/Access_0 | Found Prototype Device 23633 | -1/Access_0 | Found Exp. Phase Shifter 23640 | -1/Access_0 | A4 warped into view 23657 | -1/Access_0 | Destroyed A4 23663 | -1/Access_0 | Architect warped through subspace 23701 | -1/Access_0 | Architect warped through subspace 23712 | -1/Access_0 | Destroyed 7 combat bots 23742 | -1/Access_0 | Found Integrity Redistributor 23742 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-256) 23743 | -1/Access_0 | Core integrity fell below 50% 23753 | -1/Access_0 | Architect warped through subspace 23774 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23785 | -1/Access_0 | Architect warped through subspace 23802 | -1/Access_0 | Found Exp. Phase Shifter 23812 | -1/Access_0 | Architect warped through subspace 23885 | -1/Access_0 | Architect warped through subspace 23926 | -1/Access_0 | Architect warped through subspace 23962 | -1/Access_0 | Subspace Access Node disabled 23993 | -1/Access_0 | Destroyed Architect 23994 | -1/Access_0 | Architect triggered a singularity event 23995 | -1/Access_0 | Warped through subspace to slip node 23995 | -1/Access_0 | Discovered new exit (range 8) 23998 | *** | Escaped singularity! Last Messages --------------- 23974_ Penetrated by Quantum Shear. 23974_ Quantum Shear penetrates Wall. 23976_ Penetrated by Quantum Shear. 23976_ Quantum Shear penetrates Wall. 23976_ Penetrated by Quantum Shear. 23977_ Destroyed Zero-point Reactor. 23981_ Quantum Shear penetrates Earth. 23981_ Penetrated by Quantum Shear. 23986_ Quantum Shear penetrates Earth. 23988_ Architect regenerates Zero-point Reactor. 23990_ Penetrated by Quantum Shear. 23993_ Architect: "If I can't win, no one wins!" 23993_ Architect destroyed. 23994_ A0_COM: Initiating irreversible singularity event. Goodbye. 23995_ A0_COM: 10. 23995_ Warped through subspace, drawn to slip node. 23995_ EXIT=FOUND 23996_ A0_COM: 9. 23997_ A0_COM: 8. 23998_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# [ #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 81 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 30 Resistance: EM 100 Power Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 480 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 88 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 32 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Mak. Leg | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Shrapnel Gun | -7/Scraptown | Extrapolated Mak. Spear | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Mak. Kinetic Plating | -7/Scraptown | Extrapolated Deep Structural Scanner | -7/Scraptown | Extrapolated Mak. Laser | -7/Scraptown | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Mak. Sensor Array | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Adv. Hacking Suite | -5/Factory | Hacked Spk. Heavy Treads | -5/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Upper Caves | Extrapolated Mak. Flight Unit | -5/Upper Caves | Extrapolated Mak. System Shield | -5/Upper Caves | Extrapolated Multitool | -5/Upper Caves | Extrapolated Mak. Thermal Plating | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Power Source | -5/Warlord | Extrapolated Mak. Weapon Shielding | -5/Warlord | Extrapolated Arc Thrower | -5/Warlord | Extrapolated Hvy. Beamcaster | -5/Warlord | Extrapolated Plasma Flamer | -5/Warlord | Extrapolated Hvy. Battle Rifle | -5/Warlord | Extrapolated Mak. Core Shielding | -5/Warlord | Extrapolated Mak. Hammer | -5/Warlord | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Biometal Leg | -2/Section 7 | Archive Plasma Sword | -2/Section 7 | Archive Robot Schematics ------------------ H-77 Assassin | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Deep Structural Scanner | x1 | -5/Factory | Authchip Repaired ---------- Exp. Sensor Array | 99% | -3/Research | Broken Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Sigix Broadsword Core Stripper Integrated Thermoelectric Network Transdimensional Reconstructor Microwarp Drive Integrated Dissipator LRC Insulator Subatomic Replicator Integrated Mediator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetLatentHammer Manual? 0 Play Time 04:14:06 Cumulative 715.8 hours Start 2024.11.30 @ 18:31:07 End 2024.11.30 @ 23:09:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 724 Rogue 637 Adventurer 87 Explorer 0 Win Type 6 Total 46 Types 9/0/29/1/1/1/4/1/0 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56b02f7d-fad5-4f71-ac72-23f0f7ee3551