Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 22:56:24 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1901) 1901 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 8446 Bonus ------- Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 63/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Light Nuclear Core Encrypted Comm Array Trap Extractor (4/4 Gamma Bomb) Mini Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Enhanced Autogun Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core VTOL Module Improved Cooling System Encrypted Comm Array Melee Analysis Suite Improved Weapon Shielding Makeshift Hacking Suite Trap Extractor Trap Reconfigurator Bore Cannon Mini Grenade Launcher CR-A16's Pointy Stick Gamma Bomb Trap Gamma Bomb Trap [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 75 | . 1 . . 3 12 15 24 8 1 . 6 5 Power 8 | . . . . 1 2 . 1 1 . . 3 . Engine 5 | . . . . 1 2 . . 1 . . 1 . Core 3 | . . . . . . . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 22 | . . . . 2 1 5 10 2 . . . 2 Treads 4 | . . . . 1 . 2 1 . . . . . Leg 5 | . . . . . . 2 3 . . . . . Wheel 3 | . . . . 1 . 1 1 . . . . . Hover 3 | . . . . . 1 . 2 . . . . . Flight 7 | . . . . . . . 3 2 . . . 2 Utility 31 | . 1 . . . 7 7 7 5 1 . 1 2 Device 11 | . 1 . . . 2 4 3 . . . 1 . Storage 3 | . . . . . . 1 1 . 1 . . . Processor 14 | . . . . . 4 1 2 5 . . . 2 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | . . . . . 2 3 6 . . . 2 1 Energy Gun 4 | . . . . . 1 2 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 2 . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . 9 . . . . . . Parts Lost 37 | . . . . 3 . 10 13 . . . . 11 Power 5 | . . . . 1 . 1 2 . . . . 1 Propulsion 21 | . . . . 2 . 5 7 . . . . 7 Utility 8 | . . . . . . 4 2 . . . . 2 Weapon 3 | . . . . . . . 2 . . . . 1 Highest Loss Streak 11 | . . . . 2 . 5 5 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | . 6 6 7 5 4 4 6 9 11 12 12 12 Power 1 | . 1 1 2 2 . . . . 2 2 2 2 Propulsion . | . 4 4 3 1 . . . . . 1 1 . Utility 3 | . . 1 1 2 2 3 5 6 6 6 6 6 Weapon 1 | . 1 . . . 2 . 1 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . 2 . 5 1 . . 2 2 1 . 5 Power 3 | . . . . 3 . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 . . Utility 8 | . . . . . 1 . . 2 2 . . 3 Weapon 3 | . . 2 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 95 85 85 56 73 86 75 79 92 92 99 91 Engine 7 | . 14 14 14 8 8 9 3 3 7 7 1 5 Treads 2 | . . . . 6 . 6 5 . . . . . Leg 7 | . 28 28 28 14 . 7 4 . . . . . Wheel 1 | . . . . 8 . 1 5 . . . . . Hover 6 | . . . . . 19 12 9 . . . . . Flight 11 | . . . . . . . 2 32 38 38 38 33 Device 7 | . 9 14 14 6 1 10 11 . . . 6 6 Storage 6 | . 14 14 14 8 . 1 9 7 7 7 7 7 Processor 14 | . . . . . 14 15 8 25 30 30 23 23 Protection 3 | . . . . . 14 6 1 . . . . . Energy Gun 6 | . 28 14 14 6 12 7 3 . . . . . Ballistic Gun 1 | . . . . . . . . 1 6 6 7 6 Slashing Weapon 3 | . . . . . 2 8 4 . . . 2 1 Peak Build Rating 54 | . 7 6 8 8 22 31 36 43 44 44 50 54 Average Rating 23 | . 6 6 7 5 13 20 16 35 43 43 48 46 On Entrance 21 | 6 6 7 6 8 2 22 16 23 43 44 44 50 Naked Turns 1 | . . . . . 1 . . . . . . . Heaviest Build 35 | 13 14 13 13 13 19 21 35 27 26 26 32 31 Greatest Support 40 | 20 20 20 20 20 19 30 40 26 26 26 35 35 Greatest Overweight (x) 7 | . . . . 1 1 3 7 1 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 5 10 15 15 15 15 15 15 Average Capacity 10 | . 8 8 8 6 5 5 13 15 15 15 15 14 Most Carried 15 | . 7 8 8 8 5 10 15 15 15 15 15 15 Average Carried 9 | . 6 6 7 5 4 5 12 14 14 15 14 14 Final Capacity 15 | 8 8 8 8 5 5 10 15 15 15 15 15 5 Final Carried 15 | 6 7 6 8 2 5 10 15 15 15 15 15 5 Class Distribution -------------------- 38% | Mutant 19% | Trapper-Mutant 19% | Sprinter 8% | Scavenger-Mutant 5% | Trapper-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Trapper-Mutant | -8/Materials Trapper-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 1445 | 200 10 . . 11 99 225 328 194 186 26 78 88 Remotely . | . . . . . . . . . . . . . Salvage Created 1732 | . 69 . . . 177 324 369 124 214 57 . 398 Parts 110 | . 7 . . . 13 14 28 18 5 6 . 19 Haulers Intercepted 3 | . . . . . 1 . 2 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 7 3 . 8 Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 36 | . 4 . . . 1 7 8 1 6 3 . 6 Melee 8 | . . . . . . 4 3 . . . . 1 Guns 10 | . 4 . . . 1 3 1 . 1 . . . AOE 17 | . . . . . . . 4 1 5 3 . 4 Classes Destroyed 13 | . 2 . . . 4 1 . 3 1 . . 2 Worker 2 | . . . . . . . . 2 . . . . Builder 7 | . . . . . 2 . 2 3 . . . . Tunneler 2 | . . . . . . . . 2 . . . . Hauler 3 | . . . . . 1 . 2 . . . . . Recycler 1 | . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . 1 . . . . Swarmer 20 | . 3 . . . . 3 3 . 4 3 . 4 Grunt 6 | . 1 . . . . . 3 . 2 . . . Sentry 6 | . . . . . 1 3 2 . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Decomposer 5 | . . . . . . . . . 4 1 . . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 . . . 1 3 5 8 4 3 . 4 Combat Bots Only 4 | . 3 . . . 1 3 4 1 4 3 . 4 Max Kills in Single Turn 3 | . 1 . . . 1 1 3 3 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 2 2 . 2 Melee 1 | . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 318 | . 20 . . 45 12 71 60 4 12 17 . 77 Missed 109 | . 6 . . 18 3 20 18 3 9 10 . 22 Hits 209 | . 14 . . 27 9 51 42 1 3 7 . 55 Melee 5 | . . . . 3 . . . . . . . 2 Projectile 204 | . 14 . . 24 9 51 42 1 3 7 . 53 Critical Strikes 9 | . . . . 2 . 1 3 . . . . 3 Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 3920 | . 131 . . 359 142 1001 818 20 49 68 . 1332 Core 1251 | . 16 . . 132 14 241 136 20 15 23 . 654 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . . . . . . . 116 . Core Remaining (%) 56 | 100 . . . 40 . . 28 . . . . . Volleys Fired 85 | . 13 . . . 11 6 18 13 18 4 . 2 Largest 2 | . 2 . . . 2 2 2 1 1 1 . 2 Hottest 119 | . 90 . . . 60 119 93 30 30 30 . 55 Shots Fired 118 | . 25 . . . 22 11 21 13 18 4 . 4 Gun 91 | . 25 . . . 22 11 13 7 10 1 . 2 Cannon . | . . . . . . . . . . . . . Launcher 27 | . . . . . . . 8 6 8 3 . 2 Special . | . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . 7 10 1 . 2 Thermal 71 | . 25 . . . 22 11 13 . . . . . Explosive 27 | . . . . . . . 8 6 8 3 . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 . . . 11 9 9 5 14 5 . 3 Robot Miss Streak 5 | . 5 . . . 1 3 3 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 131 | . 14 . . . 22 27 26 7 17 3 . 15 Core Hits 86 | . 7 . . 1 8 7 16 12 19 5 . 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . 5 3 . . . . . Burn 1 | . 1 . . . . . . . . . . . Sever 8 | . . . . . . 5 3 . . . . . Melee Attacks 79 | . . . . . 4 42 14 . . . . 19 Impact . | . . . . . . . . . . . . . Slashing 66 | . . . . . 4 42 14 . . . . 6 Piercing 13 | . . . . . . . . . . . . 13 Sneak Attacks 6 | . . . . . 2 . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5457 | . 169 . . 15 330 908 1145 804 934 236 . 916 Guns 881 | . 162 . . . 171 95 170 69 179 16 . 19 Cannons . | . . . . . . . . . . . . . Explosions 2315 | . . . . . . . 342 735 755 220 . 263 Melee 2222 | . . . . . 159 813 616 . . . . 634 Ramming 39 | . 7 . . 15 . . 17 . . . . . Kinetic 283 | . . . . . . . . 69 179 16 . 19 Thermal 1045 | . 162 . . . 171 95 288 329 . . . . Explosive 1868 | . . . . . . . 224 406 755 220 . 263 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1968 | . . . . . 159 813 616 . . . . 380 Piercing 254 | . . . . . . . . . . . . 254 Highest Corruption 9 | . . . . . . 9 9 . . . . . Average Corruption 9 | . . . . . . 9 9 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . 4 18 . . . . . Message Errors 7 | . . . . . . 1 6 . . . . . Matter Fused 3 | . . . . . . 2 1 . . . . . Heat Flow Errors 5 | . . . . . . 1 4 . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 408 | . . . . . . 144 168 51 25 . . 20 Projectiles . | . . . . . . . . . . . . . Explosions 186 | . . . . . . . 110 51 25 . . . Melee 222 | . . . . . . 144 58 . . . . 20 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 7 . . 168 . . . . . Shots 4 | . . . . . . . 4 . . . . . Rammed 5 | . . . . 4 . . 1 . . . . . Targets Rammed 9 | . 4 . . 4 . . 1 . . . . . Kicked 4 | . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 248 | . 112 . . 60 25 248 245 17 14 14 4 53 Average Temperature 23 | . 54 . . 40 13 72 89 4 2 3 2 16 Received Heat Transfer 979 | . 12 . . 181 18 99 351 . 9 12 . 297 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 3 . . . . . . Heat Transferred 2115 | . 520 . . . 703 222 470 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 86 | . 100 100 . 100 100 60 95 100 . . . . Level 1 13 | . . . . . . 39 4 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 285 | . 60 7 . 15 30 285 213 175 . . . . Initial 138 | . . 7 . . . 6 138 52 . . . . Average 84 | . 24 2 . . 5 132 142 62 . . . . Influence Increases 1553 | . 90 . . 15 102 379 338 204 170 100 . 155 Destroy 0b10 Robot/C 700 | . 80 . . . 20 140 160 20 120 60 . 100 Destroy 0b10 Robot/NC 115 | . . . . . 20 10 20 45 . . . 20 Destroy Leader 150 | . 10 . . . 14 20 44 12 20 10 . 20 Successful Hack 45 | . . . . . 17 14 12 2 . . . . Disable Machine 105 | . . . . . . . 45 60 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . Destroy Structure 168 | . . . . . 1 45 57 65 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . . . 15 15 . . . 30 30 . 15 Influence Decreases 1533 | . 70 20 . 15 92 104 507 168 137 66 219 135 Entered New Map 540 | . . 13 . . . 4 147 64 57 36 219 . Time Decay 673 | . 70 7 . 10 92 . 230 104 80 30 . 50 Lost Part 320 | . . . . 5 . 100 130 . . . . 85 Squads Dispatched 4 | . 1 . . . 1 . 1 1 . . . . Investigation 3 | . . . . . 1 . 1 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 2 | . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 8 . . 24 4 7 10 3 8 6 . 13 Peak Tracking Total 16 | . 4 . . 16 2 4 3 1 4 7 . 5 Tactical Retreats 8 | . . . . 3 1 1 . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 8 | . 1 . . . 1 6 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . Traps Reconfigurated 3 | . . . . . . 3 . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . . Installed 6 | . . . . . . . 2 2 1 . . 1 Triggered 1 | . . . . . . . . . 1 . . . Most Traps Carried 10 | . . . . . . 10 10 9 7 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . . . 3 3 4 . . . . Max in Single Turn 4 | . . . . . . 1 1 4 . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 16 | . . . 2 . 4 2 2 4 . 1 1 . Terminals 6 | . . . . . 2 2 1 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 36 | . . . 2 . 9 4 9 7 . 1 4 . Successful 18 | . . . 2 . 5 2 2 2 . 1 4 . Failed 18 | . . . . . 4 2 7 5 . . . . Catastrophic 4 | . . . . . . 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . 1 . 1 1 . 1 . . . . Terminals 14 | . . . . . 4 4 5 1 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 7 | . . . . . 3 . 4 . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 12 | . . . 2 . 3 2 . . . 1 4 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 1 . 2 . . . . . Refit 3 | . . . . . 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 3 1 2 3 . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . Highest-Rated Group 78 | . . . . . . 78 . . . . . . Highest-Rated Ally 39 | . . . . . . 39 . . . . . . Initial Warlord ECA Mod 12 | . . . . . . . 3 2 2 2 2 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 1069 | . . . . . 98 489 310 172 . . . . Optics 7 | . . . . . 7 . . . . . . . Terrain 68 | . . . . . . . 68 . . . . . Structural 294 | . . . . . 74 19 201 . . . . . Traps 117 | . . . . . . . 91 26 . . . . T.N.C. 189 | . . . . . . . 17 172 . . . . Machine Analysis 580 | . . . . . 91 489 . . . . . . ECM 188 | . . . . . . 188 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 3096 | . 175 50 292 127 374 648 482 222 167 67 326 166 Spaces Moved 3777 | 1 109 41 238 161 427 371 302 444 422 230 798 233 Core 168 | . . . . 101 39 22 1 . . . . 5 Treads 21 | . . . . . . 3 18 . . . . . Legs 617 | 1 109 41 238 35 . 143 50 . . . . . Wheels 195 | . . . . 25 . 77 93 . . . . . Hover 625 | . . . . . 388 126 111 . . . . . Flight 2151 | . . . . . . . 29 444 422 230 798 228 Fastest Speed 24 | 120 120 120 120 50 50 65 68 24 24 24 24 24 Average Speed 56 | 120 120 120 120 70 70 104 106 31 24 24 24 30 Slowest Speed 455 | 120 120 120 120 190 156 200 455 99 24 24 24 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 4 1 3 . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 29 16 61 63 43 54 24 12 58 48 84 45 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . . 10 . 3 2 Spaces Dug 7 | . . . . . 1 . 6 . . . . . Terrain Destroyed 239 | . . . . . 1 . 66 79 73 10 . 10 Melee 1 | . . . . . 1 . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 238 | . . . . . . . 66 79 73 10 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 4473 | . 127 43 246 177 471 551 422 513 472 234 930 287 Wait 267 | . . . 3 . . 44 20 36 19 . 121 24 Move 3750 | . 108 40 237 160 427 370 301 435 419 223 797 233 Hop 8 | . . . . . . . . 4 1 3 . . Pick Up 42 | . 1 . 4 1 8 9 6 5 4 1 3 . Fast Attach 45 | . 1 . . 1 4 10 21 6 . . 1 1 Attach 15 | . . . . 1 3 3 5 2 . . . 1 Detach 18 | . . 1 . . . 2 14 1 . . . . Swap 39 | . . . . 1 5 9 3 3 5 2 6 5 Drop 58 | . . 2 2 9 9 4 17 6 5 1 2 1 Fire 85 | . 13 . . . 11 6 18 13 18 4 . 2 Melee 79 | . . . . . 4 42 14 . . . . 19 Ram 5 | . . . . 4 . . 1 . . . . . Kick 4 | . 4 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 52 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 6 | . . . . . . . 2 2 1 . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 176 | -10/Materials | Entered Mines 220 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 221 | -10/Mines | Discovered new exit (range 5) 226 | -10/Mines | Entered Exiles 265 | -10/Exiles | Met 8R-AWN 284 | -10/Exiles | Met EX-HEX 302 | -10/Exiles | Build established: Mutant 356 | -10/Exiles | Met EX-BIN 369 | -10/Exiles | Aligned with FarCom system 370 | -10/Exiles | Given EX-Vault access code 398 | -10/Exiles | Opened EX-Vault 408 | -10/Exiles | Found Trap Reconfigurator 430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 465 | -10/Exiles | Met EX-DEC 472 | -10/Exiles | Learned location of Zion (-7) 507 | -10/Exiles | Discovered new exit (range 11) 518 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 518 | -10/Exiles | Entered Mines 525 | -9/Mines | Assembled infested the area 530 | -9/Mines | Assisted by a Guerilla fighting off Assembled 593 | -9/Mines | Core integrity fell below 50% 641 | -9/Mines | Learned Materials stockpile data 643 | -9/Mines | Discovered new exit (range 6) 645 | -9/Mines | Entered Materials 645 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1019 | -8/Materials | Identified exit to Garrison 1019 | -8/Materials | Entered Garrison 1103 | -8/Garrison | Garrison Relay disabled 1171 | -8/Garrison | Triggered checkpoint 1258 | -8/Garrison | Lost 4 parts (1p2n1u) 1381 | -8/Garrison | Garrison Relay disabled 1436 | -8/Garrison | Discovered new exit (range 11) 1476 | -8/Garrison | Rescued a captive Derelict 1476 | -8/Garrison | Rescued a captive Derelict 1539 | -8/Garrison | Lost 5 parts (3n2u) 1644 | -8/Garrison | Garrison Relay disabled 1655 | -8/Garrison | Triggered checkpoint 1667 | -8/Garrison | Entered Materials 1743 | -8/Materials | Core integrity fell below 50% 1764 | -8/Materials | Lost 3 parts (1p1n1w) 1860 | -8/Materials | Lost 5 parts (3n1u1w) 2037 | -8/Materials | Lost 5 parts (1p3n1u) 2144 | -8/Materials | Discovered new exit (range 5) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -7/Factory | Build established: Trapper-Mutant 2368 | -7/Factory | Discovered new exit (range 15) 2371 | -7/Factory | Entered Lower Caves 2379 | -7/Lower Caves | Met a Warlord Commander 2380 | -7/Lower Caves | Learned location of Warlord (-5) 2381 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2384 | -7/Lower Caves | Found Encrypted Comm Array 2436 | -7/Lower Caves | Learned location of 1 exit from Factory 2529 | -7/Lower Caves | Encountered a Warlord checkpoint 2535 | -7/Lower Caves | Discovered new exit (range 12) 2538 | -7/Lower Caves | Entered another Lower Caves area 2588 | -7/Lower Caves | Learned Factory emergency access door positions 2601 | -7/Lower Caves | Discovered new exit (range 15) 2605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2605 | -7/Lower Caves | Entered Zion 2619 | -7/Zion | Given A8's code to call for help 2678 | -7/Zion | Build established: Sprinter 2726 | -7/Zion | Learned Factory terminal intel 2731 | -7/Zion | Found CR-A16's Pointy Stick 2798 | -7/Zion | Visited the Megawrench Repair Shop 2798 | -7/Zion | Megawrench repaired 7 parts 2899 | -7/Zion | Discovered new exit (range 12) 2931 | -7/Zion | Entered Proximity Caves 2934 | -6/Proximity Caves | Spotter reported a threat 2949 | -6/Proximity Caves | Spotter reported a threat 3002 | -6/Proximity Caves | Spotter reported a threat 3024 | -6/Proximity Caves | Spotted B-75 Beast 3055 | -6/Proximity Caves | Spotter reported a threat 3077 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3084 | -6/Proximity Caves | Core integrity fell below 50% 3090 | -6/Proximity Caves | Core integrity fell below 20% 3093 | -6/Proximity Caves | Destroyed B-75 Beast 3097 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03073_ Imp. VTOL Module destroyed. 03073_ Adv. Weight Redist. System destroyed. 03073_ Knocked back. 03073_ Mak. Flight Unit destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 03079_ Critical hit (Burn: +37). 03080_ Imp. VTOL Module destroyed. 03080_ Knocked back. 03087_ B-75 Beast suffers critical hit (Burn). 03089_ B-48 Gladiator suffers critical hit (Burn). 03089_ Knocked back. 03092_ Dropped Lrg. Storage Unit. 03093_ B-75 Beast suddenly blasts apart at the seams. 03093_ B-75 Beast destroyed. 03095_ Critical hit (Burn: +37). 03095_ Target Analyzer destroyed. 03096_ Installed Gamma Bomb Trap. 03097_ Magnetic Acceleration Cannon fries itself beyond repair. 03097_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?# #?### #?? ?????????????????????????????????? | | ## ### #?? ?????????????????????????????????? | | ## ## #?? #?????????????????????????????????? | | #?? #?????????????????????????????????? | | #?? #?????????????????????????????????? | | ### ##????????????????????????????????? | | ## ## #????????????????????????????????? | | ## #????????????????????????????????? | | ### ##???????????????????????????????? | | ### #???????????????????????????????? | | #???????????????????????????????? | | ##???????????????????????????????? | | #????????????????????????????????? | | ## #????????????????????????????????? | | #### ###???????????????????????????????? | | ##??### #?????????????##????????????????? | | ##?????# "" %%#???????????? ##???????????????? | | ??????# """"[ #???##?###??? #### ??????????? | | ???? "" #####;##;#?? ??????????? | | ???# "" ### ??????????? | | ???# """" %%]=*[ #?????????????????? | | ?? """" ####g!g%! ### #?????????????? | | ?? """" #??#!*!! ! ##????????????? | | ??## ##??#%b&]! #????????????? | | ???# ? ##???#!%!! #????????????? | | ?????? ? #????#!@ % ????????? | | ??????? ????###### ????????? | | ??????## ?????????? ####?????????? | | ???????## ## ??????????? ??????????? | | ????????### #?## ????????????## ??????????? | | ??????????# ???## ?????????????? "##!??????????? | | ??????????# ????? ???????????????##????????????? | | ??????????# ??????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 1 Additional Mass Support 9 Armor Coverage 305 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionSwarmJetlance Manual? 0 Play Time 00:38:05 Cumulative 1139.2 hours Start 2025.07.04 @ 21:34:56 End 2025.07.04 @ 22:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1398 Rogue 1114 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1bd8ffc-ba00-4084-af13-dcfd12f4a3a3