Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 08:56:23 Player: puppuppit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (348) 1740 Value Destroyed (11786) 11786 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4112) 4112 TOTAL SCORE: 21038 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2984 Follower Combat Kills 327 Entered Garrisons 400 Friendly Fire -99 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 160/160 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Kinecellerator > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Hacking Suite Improved System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Reflective Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Gravmag System Gravmag System Gravmag System Gravmag System High-capacity Matter Pod High-capacity Matter Pod Kinecellerator Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 129 | 7 7 . 24 2 1 9 27 24 7 14 7 Power 22 | 1 2 . 3 . . 2 3 5 2 4 . Engine 17 | 1 2 . 3 . . 1 3 5 2 . . Core 5 | . . . . . . 1 . . . 4 . Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 1 . 8 2 . 1 13 9 1 5 5 Treads 46 | 2 1 . 8 2 . 1 12 9 1 5 5 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 17 | 2 2 . 2 . 1 2 3 2 2 1 . Device 5 | 1 . . . . . 2 1 . . 1 . Storage 4 | 1 . . 1 . 1 . . . 1 . . Processor 1 | . . . 1 . . . . . . . . Hackware 5 | . 1 . . . . . 2 2 . . . Protection 2 | . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 2 . 11 . . 4 8 8 2 4 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | 2 1 . 10 . . 3 7 3 . . . Ballistic Cannon 12 | . . . . . . . . 4 2 4 2 Launcher 4 | . 1 . 1 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . . . Parts Lost 29 | . . . . . . 3 8 4 . 6 8 Power 1 | . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . 4 . . 1 2 Utility 2 | . . . . . . . . . . 1 1 Weapon 19 | . . . . . . 3 4 3 . 4 5 Highest Loss Streak 7 | . . . . . . 2 2 2 . 2 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 1 7 8 13 14 13 14 14 13 15 14 14 Power . | . . . . . . 1 1 . . . . Propulsion 4 | . 1 2 4 3 3 3 4 3 3 6 7 Utility 3 | . 2 1 3 3 3 3 4 3 3 2 3 Weapon 5 | . 3 4 5 7 6 5 4 5 8 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | . 4 1 4 . 1 1 8 4 . 3 9 Power 4 | . . . . . . 1 1 1 . 1 . Propulsion 8 | . . . . . . . 1 . . 1 6 Utility 14 | . 4 1 2 . 1 . 2 . . 1 3 Weapon 9 | . . . 2 . . . 4 3 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 58 99 97 99 100 99 98 Engine 8 | . 13 14 11 11 11 9 5 8 9 6 . Core 1 | . . . . . . 1 3 . . 2 9 Treads 25 | . 27 28 22 22 22 22 25 27 27 26 26 Device 6 | . 2 . . . . 6 4 11 13 10 18 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 2 | . . . 7 11 11 3 . . . . . Hackware 3 | . 1 . . . . . 13 6 . . . Protection 3 | . 10 14 3 . . . . . 4 7 . Ballistic Gun 24 | . 27 28 43 44 3 43 35 21 . . . Ballistic Cannon 11 | . . . . . . . . 14 35 35 35 Peak Build Rating 36 | 9 10 8 24 24 25 27 30 35 35 36 36 Average Rating 25 | 6 7 7 17 23 13 24 28 30 34 34 35 On Entrance 21 | . 9 7 8 24 24 25 24 29 35 34 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 14 16 13 40 40 40 42 42 60 60 60 60 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 7 13 14 13 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Gunner 15% | Mutant 12% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 12239 | 478 556 89 1558 364 71 1340 2389 1476 609 2158 1151 Remotely . | . . . . . . . . . . . . Salvage Created 12100 | 306 768 64 2052 568 . 1781 2762 1210 432 1118 1039 Parts 708 | 32 55 2 118 34 . 86 158 74 29 66 54 Haulers Intercepted 15 | . 2 . 5 . . . 5 . 1 . 2 Recyclers Shooed 12 | 1 1 2 2 . . 1 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 206 | . 10 . 27 6 . 18 46 27 15 36 21 Guns 106 | . 7 . 25 4 . 17 38 15 . . . Cannons 69 | . . . . . . . . 7 13 34 15 AOE 31 | . 3 . 2 2 . 1 8 5 2 2 6 Classes Destroyed 18 | 3 6 . 4 . . . 1 1 1 1 1 Worker 34 | 2 6 . 7 3 . 6 6 . 2 . 2 Builder 23 | . 4 . 3 3 . 3 5 . 2 . 3 Tunneler 21 | 8 . . 2 3 . 7 . . 1 . . Hauler 15 | . 2 . 5 . . . 5 . 1 . 2 Recycler 26 | 1 1 1 4 4 . 8 5 . . . 2 Mechanic 5 | . . . 1 . . . 2 2 . . . Operator 6 | . 1 . . . . . 4 . . . 1 Watcher 12 | . 2 . 3 . . . 3 . 1 1 2 Swarmer 44 | . 3 . 3 5 . 3 17 8 5 . . Grunt 93 | . 7 . 12 . . 15 17 11 5 12 14 Brawler 7 | . . . 2 . . . . . 2 3 . Duelist 4 | . . . 1 . . . . . 1 1 1 Protector 1 | . . . . . . . . . 1 . . Sentry 38 | . . . 9 . . . 11 5 1 9 3 Specialist 6 | . . . . . . . . 3 . 1 2 Hunter 3 | . . . . . . . 1 . . 2 . Programmer 8 | . . . . . . . . . . 8 . Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 15 | 5 4 1 6 5 . 6 13 9 7 9 15 Combat Bots Only 10 | . 3 . 3 3 . 3 10 8 5 9 6 Max Kills in Single Turn 4 | 1 3 1 2 3 . 2 4 3 2 2 3 Gunslinging 1 | . . . 1 1 . 1 1 1 . . . Exploded 3 | . 3 . 2 2 . 1 3 2 2 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 717 | . 42 . 58 24 . 61 121 113 52 144 102 Missed 216 | . 16 . 18 9 . 19 36 29 19 46 24 Hits 501 | . 26 . 40 15 . 42 85 84 33 98 78 Melee 8 | . . . 1 . . . . . 4 2 1 Projectile 493 | . 26 . 39 15 . 42 85 84 29 96 77 AOE 7 | . . . . 7 . . . . . . . Critical Strikes 13 | . . . 1 . . 1 2 3 . 4 2 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 8295 | . 376 . 559 335 . 643 1210 1580 566 1510 1516 Core 776 | . 46 . 75 56 . 36 166 121 35 84 157 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 33 | . 11 . 22 . . . . . . . . Ignored by Resistances 112 | . . . . . . . . . 18 94 . Regen/Repaired (Parts) 171 | . . . 30 . . . 141 . . . . Core Remaining (%) 79 | 100 . 81 . . . 58 . . . . . Volleys Fired 636 | 27 64 4 74 23 . 74 118 65 35 104 48 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 Hottest 160 | 40 50 40 108 100 . 108 108 160 160 160 160 Shots Fired 2040 | 54 126 8 295 85 . 294 451 215 107 266 139 Gun 1458 | 54 122 8 293 84 . 292 442 163 . . . Cannon 552 | . . . . . . . . 49 104 263 136 Launcher 30 | . 4 . 2 1 . 2 9 3 3 3 3 Special . | . . . . . . . . . . . . Kinetic 2010 | 54 122 8 293 84 . 292 442 212 104 263 136 Thermal . | . . . . . . . . . . . . Explosive 30 | . 4 . 2 1 . 2 9 3 3 3 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | 8 9 5 26 13 . 9 15 16 4 9 6 Robot Miss Streak 9 | 5 4 2 8 4 . 9 6 7 3 5 5 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 21 | . 1 . 4 1 . 2 7 6 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . Shots Hit Robots 1058 | 29 70 5 158 47 . 152 245 116 48 125 63 Core Hits 504 | 14 41 2 82 22 . 63 109 52 28 49 42 Critical Kills 3 | . . . . . . . 3 . . . . Critical Parts Destroyed 8 | 1 . . 2 . . 3 2 . . . . Critical Strikes 50 | 1 . . 2 . . 3 5 3 9 23 4 Destroy 11 | 1 . . 2 . . 3 5 . . . . Blast 39 | . . . . . . . . 3 9 23 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24966 | 336 1119 55 2432 1010 . 2873 5289 2848 1926 4211 2867 Guns 13279 | 336 838 55 2338 792 . 2685 4418 1817 . . . Cannons 8349 | . . . . . . . . 615 1642 3998 2094 Explosions 3290 | . 281 . 88 218 . 188 871 416 284 213 731 Melee . | . . . . . . . . . . . . Ramming 48 | . . . 6 . . . . . . . 42 Kinetic 21628 | 336 838 55 2338 792 . 2685 4418 2432 1642 3998 2094 Thermal 244 | . . . . . . . . . . . 244 Explosive 3046 | . 281 . 88 218 . 188 871 416 284 213 487 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 1 1 . . . 7 7 Average Corruption 2 | . 1 1 1 1 1 1 . . . 3 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . 9 1 11 9 5 13 . . . 42 15 Message Errors 23 | . 1 . 4 . 3 4 . . . 8 3 Matter Fused 25 | . 3 . 4 3 2 2 . . . 8 3 Heat Flow Errors 13 | . . 1 1 3 . 2 . . . 6 . Energy Discharges 5 | . 2 . . . . 1 . . . 2 . Parts Fused 3 | . . . . . . 1 . . . 2 . Data Loss (minor) 17 | . . . . 2 . 3 . . . 6 6 Data Loss (major) 6 | . 2 . . . . . . . . 3 1 Misfires 6 | . . . . . . . . . . 5 1 Alerts 5 | . 1 . 1 1 . . . . . 2 . Weapon Failures 2 | . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 532 | . . . . 1 . . 85 28 73 124 221 Projectiles 313 | . . . . . . . . 28 73 124 88 Explosions 219 | . . . . 1 . . 85 . . . 133 Melee . | . . . . . . . . . . . . Knockbacks 51 | . . . . . . . . . 16 21 14 Impact . | . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . 14 19 14 Secondary 4 | . . . . . . . . . 2 2 . Self-Inflicted Damage 214 | . 32 . 40 . . . . . 98 . 44 Shots 5 | . 1 . 1 . . . . . 1 . 2 Rammed 6 | . . . 1 . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 287 | . 12 267 166 188 . 235 264 287 117 261 217 Average Temperature 58 | . 5 239 35 74 . 59 53 91 42 52 76 Received Heat Transfer 2583 | . 171 . 198 . . 333 405 432 126 477 441 Effects 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . . . 2 . . . 3 4 3 5 5 Low Security (%) 39 | 100 100 100 60 100 . 100 20 . . . . Level 1 14 | . . . 28 . . . 57 9 . . . Level 2 10 | . . . 10 . . . 11 41 . 1 . Level 3 13 | . . . . . . . 9 24 100 17 . Level 4 12 | . . . . . . . . 25 . 38 35 Level 5 8 | . . . . . . . . . . 41 27 High Security 1 | . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . Peak Influence 2713 | 20 98 5 455 170 . 149 764 1581 1022 2713 2290 Initial 1322 | . 13 . . 170 . . 41 245 770 659 1322 Average 612 | 3 31 . 178 110 . 59 340 829 855 1566 1734 Influence Increases 9094 | 55 376 5 1022 256 . 559 1494 1376 554 2154 1243 Destroy 0b10 Robot/C 4260 | . 200 . 580 100 . 360 920 540 280 760 520 Destroy 0b10 Robot/NC 755 | 55 80 5 130 65 . 120 150 35 40 10 65 Destroy Leader 782 | . 58 . 186 10 . 60 236 20 64 20 128 Allied During Kill 207 | . . . 2 . . . . . . 76 129 Trap Triggered on 0b10 50 | . . . . . . . . 50 . . . Successful Hack 98 | . 13 . 39 . . . 15 24 . 7 . Select Force Hacks 60 | . . . 30 . . . 30 . . . . Disable Machine 510 | . . . . 30 . . 90 90 75 30 195 Anti-Garrison Action 1750 | . . . . . . . . 600 . 1150 . Destroy Structure 487 | . 25 . 25 6 . 19 53 17 95 71 176 Lose Combat Pursuer 135 | . . . 30 45 . . . . . 30 30 Influence Decreases 6809 | 35 396 5 585 617 76 452 1224 172 1121 455 1671 Entered New Map 3105 | . 7 . . 267 76 . 66 132 811 355 1391 Time Decay 2864 | 35 389 5 585 350 . 422 628 . 310 . 140 Lost Part 290 | . . . . . . 30 80 40 . 60 80 Lost Ally 100 | . . . . . . . . . . 40 60 Purge Threat 450 | . . . . . . . 450 . . . . Squads Dispatched 27 | . 1 . 3 . . 1 10 . 2 . 10 Investigation 5 | . . . 3 . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 10 | . 1 . . . . 1 2 . . . 6 Assault 5 | . . . . . . . . . 1 . 4 Garrison 7 | . . . . . . . 6 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 10 | . . . 2 1 . . 3 . . 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 279 | . 18 . 37 8 . 18 55 41 16 38 48 Peak Tracking Total 16 | . 3 . 3 4 . 3 11 6 5 4 16 Tactical Retreats 7 | . . . 2 1 . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 17 | . 5 . 4 1 . . 3 2 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . . . . 6 . . . Triggered 5 | . . . . . . . . 5 . . . Most Traps Carried 4 | . . . . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 49 | . . . . 2 . . 6 11 5 12 13 Max in Single Turn 3 | . . . . 1 . . 2 1 3 1 2 Garrison Relay 13 | . . . . . . . . 4 . 9 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 48 | . 7 . 15 1 1 . 15 1 4 4 . Terminals 31 | . 5 . 10 . . . 10 1 1 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 7 | . 2 . 2 . . . 2 . 1 . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 178 | . 28 . 46 1 1 . 81 2 8 11 . Successful 119 | . 19 . 28 1 1 . 63 2 3 2 . Failed 57 | . 9 . 17 . . . 17 . 5 9 . Catastrophic 9 | . . . 4 . . . 3 . 1 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . . Manual 112 | . 25 . 32 . . . 50 1 4 . . Terminals 113 | . 20 . 30 . . . 49 2 1 11 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 6 . . . . Recycling Units 24 | . 8 . 5 . . . 9 . 2 . . Scanalyzers 27 | . . . 9 . . . 15 . 3 . . Garrison Access 4 | . . . . . . . 2 . 2 . . Terminal Hacks 27 | . 3 . 4 1 1 . 15 1 . 2 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . Locate Traps 5 | . . . 1 . . . 4 . . . . Investigation Status 1 | . . . . . . . 1 . . . . Garrison Status 1 | . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 6 . . . . Scan Component 4 | . . . 1 . . . 3 . . . . Repair 4 | . . . 1 . . . 3 . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . Scanalyzer 20 | . . . 4 . . . 14 . 2 . . Insert Component 10 | . . . 2 . . . 7 . 1 . . Analyze 10 | . . . 2 . . . 7 . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 60 | . 15 . 18 . . . 26 1 . . . Terminals 44 | . 10 . 15 . . . 18 1 . . . Botnet 20 | . 5 . 6 . . . 8 1 . . . Skim 24 | . 5 . 9 . . . 10 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 5 . 2 . . . 6 . . . . Reject 5 | . 2 . 1 . . . 2 . . . . Recyclers 4 | . 1 . 1 . . . 2 . . . . Mask 4 | . 2 . . . . . 2 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Extract 2 | . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Intercept 1 | . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 6 . 14 . . . 13 1 4 4 . Full Trace Events 5 | . . . 2 . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 7 . . . 8 . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . . Time 134 | . . . 26 . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . . 3 . . . . Parts Scanalyzed 9 | . . . 1 . . . 7 . 1 . . Part Schematics Acquired 9 | . . . 1 . . . 7 . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . . . . 16 . 34 . Machine Destruction 50 | . . . . . . . . 16 . 34 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 8 | . . 1 . . . . . . . 7 . Largest Group 7 | . . 1 1 . . . . . . 7 5 Highest-Rated Group 128 | . . 31 31 . . . . . . 128 102 Highest-Rated Ally 31 | . . 31 31 . . . . . . 31 31 Initial Warlord ECA Mod 37 | . . . . . . . . . 8 8 21 Total Orders 2 | . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . Ally Attacks 56 | . . . 5 . . . . . . 9 42 Total Damage 1044 | . . . 84 . . . . . . 201 759 Kills 11 | . . . 2 . . . . . . 2 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 333 | 78 255 . . . . . . . . . . Terrain 333 | 78 255 . . . . . . . . . . Robot Analysis Total 5 | . 2 . 1 . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 15135 | 218 1336 116 2126 781 641 1546 2195 2365 680 2676 455 Spaces Moved 7656 | 82 696 65 1118 441 390 683 990 1304 338 1374 175 Core 2 | 2 . . . . . . . . . . . Treads 7654 | 80 696 65 1118 441 390 683 990 1304 338 1374 175 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 Average Speed 163 | 157 160 160 160 160 160 192 167 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 160 240 240 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 5 95 23 87 87 60 90 81 81 18 94 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 2 . 1 . 4 . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 12 | . . . . . . . 12 . . . . Terrain Destroyed 471 | . 23 . 22 6 . 25 43 11 110 26 205 Melee . | . . . . . . . . . . . . Projectile 141 | . . . 1 . . 1 . 2 59 9 69 AOE 330 | . 23 . 21 6 . 24 43 9 51 17 136 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 9077 | 119 800 74 1307 478 411 789 1319 1484 399 1653 244 Wait 235 | . 5 . 34 5 . 11 120 19 6 34 1 Move 7646 | 81 695 64 1117 440 389 682 989 1303 338 1373 175 Hop . | . . . . . . . . . . . . Pick Up 105 | 4 8 3 17 3 4 5 22 19 1 17 2 Fast Attach 47 | 7 9 . 6 . 4 . 8 8 3 2 . Attach 32 | . . . 3 . . 4 9 5 1 5 5 Detach 16 | . 3 . 3 . 4 1 . 5 . . . Swap 120 | . 7 . 24 4 1 8 31 21 9 11 4 Drop 140 | . 9 3 28 3 9 4 22 33 6 19 4 Fire 636 | 27 64 4 74 23 . 74 118 65 35 104 48 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . 1 . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . Rewire 88 | . . . . . . . . . . 88 . Trap 6 | . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 11) 385 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Learned location of Storage (-9) 725 | -10/Materials | Learned 2 Mines zone layouts 775 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Identified exit to Materials 856 | -10/Materials | Learned 4 Recycling zone layouts 902 | -10/Materials | Learned Storage security intel 1555 | -10/Materials | Entered Mines 1558 | -10/Mines | Received a Mining Laser from a helpful Derelict 1570 | -10/Mines | Met a Derelict bent on vengeance 1583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1622 | -10/Mines | Discovered exit to Materials (range 6) 1641 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1645 | -10/Mines | Found Prototype Device 1671 | -10/Mines | Entered Materials 1671 | -9/Materials | Accompanied by 1 ally 1671 | -9/Materials | Evolved 2 slots: Weapon x2 1672 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Identified Exp. Sensor Array 1971 | -9/Materials | Build established: Tank 2619 | -9/Materials | Discovered new exit (range 15) 2670 | -9/Materials | Central database locked down 2679 | -9/Materials | Build established: Scavenger-Gunner 2954 | -9/Materials | Identified exit to Materials 2954 | -9/Materials | Identified exit to Storage 2983 | -9/Materials | Discovered exit to Materials (range 5) 3031 | -9/Materials | Learned Storage emergency access door positions 3055 | -9/Materials | Build established: Gunner 3097 | -9/Materials | Learned Storage emergency access door positions 3153 | -9/Materials | Learned 2 Storage zone layouts 3197 | -9/Materials | Learned location of Zion (-7) 3233 | -9/Materials | Learned 2 Storage zone layouts 3279 | -9/Materials | Learned Storage trap positions 3337 | -9/Materials | Learned location of Mines (-8) 3484 | -9/Materials | Repaired Hcp. Matter Pod 3797 | -9/Materials | Entered Mines 3914 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3922 | -9/Mines | Destroyed YI-UF0 3974 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4071 | -9/Mines | Discovered exit to Materials (range 9) 4531 | -9/Mines | Discovered new exit (range 5) 4570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4578 | -9/Mines | Entered Exiles 4624 | -9/Exiles | Met 8R-AWN 4651 | -9/Exiles | Met EX-HEX 4710 | -9/Exiles | Met EX-DEC 4774 | -9/Exiles | Discovered new exit (range 11) 4885 | -9/Exiles | Build established: Mutant 5112 | -9/Exiles | Met EX-BIN 5219 | -9/Exiles | Entered Mines 5311 | -8/Mines | Discovered exit to Materials (range 6) 5498 | -8/Mines | Build established: Gunner 5917 | -8/Mines | Found DCF Scrap (11 items) 5983 | -8/Mines | Discovered exit to Materials (range 9) 6765 | -8/Mines | Entered Materials 6765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6931 | -8/Materials | Destroyed 8 combat bots 7000 | -8/Materials | Garrison activated, responded to threat 7297 | -8/Materials | Discovered new exit (range 15) 7315 | -8/Materials | Garrison activated, responded to threat 7383 | -8/Materials | Identified exit to Garrison 7422 | -8/Materials | Garrison activated, responded to threat 7451 | -8/Materials | Destroyed 10 combat bots 7628 | -8/Materials | Build established: Scavenger-Gunner 7704 | -8/Materials | Discovered new exit (range 16) 7840 | -8/Materials | Central database locked down 7886 | -8/Materials | Discovered new exit (range 11) 7955 | -8/Materials | Learned 4 Lower Caves zone layouts 8001 | -8/Materials | Learned Factory security intel 8032 | -8/Materials | Build established: Hacker-Gunner 8036 | -8/Materials | Learned location of 1 exit from Recycling 8061 | -8/Materials | Learned location of 1 exit from Lower Caves 8076 | -8/Materials | Learned 4 Lower Caves zone layouts 8100 | -8/Materials | Learned location of Lower Caves (-6) 8135 | -8/Materials | Learned 4 Recycling zone layouts 8484 | -8/Materials | Build established: Scavenger-Gunner 8756 | -8/Materials | Learned location of 2 exits from Lower Caves 8758 | -8/Materials | Repaired Hvy. Assault Rifle 8766 | -8/Materials | Learned Storage stockpile data 8768 | -8/Materials | Learned Factory emergency access door positions 8781 | -8/Materials | Learned location of Extension (-4) 8798 | -8/Materials | Repaired Minigun 8804 | -8/Materials | Learned 8 Factory zone layouts 8837 | -8/Materials | Repaired Minigun 8876 | -8/Materials | Learned Factory scanalyzer intel 8921 | -8/Materials | Garrison activated, responded to threat 8960 | -8/Materials | Entered Garrison 9122 | -8/Garrison | Triggered checkpoint 9156 | -8/Garrison | Garrison Relay disabled 9170 | -8/Garrison | Triggered checkpoint 9194 | -8/Garrison | Discovered new exit (range 5) 9430 | -8/Garrison | Triggered checkpoint 9746 | -8/Garrison | Triggered checkpoint 9784 | -8/Garrison | Triggered checkpoint 10200 | -8/Garrison | Triggered checkpoint 10238 | -8/Garrison | Garrison Relay disabled 10284 | -8/Garrison | Discovered new exit (range 11) 10348 | -8/Garrison | Triggered checkpoint 10619 | -8/Garrison | Garrison Relay disabled 10642 | -8/Garrison | Triggered checkpoint 10676 | -8/Garrison | Garrison Relay disabled 10729 | -8/Garrison | Core integrity fell below 50% 10780 | -8/Garrison | Destroyed 8 combat bots 10861 | -8/Garrison | Discovered new exit (range 3) 11023 | -8/Garrison | Triggered checkpoint 11325 | -8/Garrison | Entered Materials 11326 | -8/Materials | Identified exit to Factory 11725 | -8/Materials | First assault squad dispatched 11938 | -8/Materials | Build established: Scavenger-Tank 11952 | -8/Materials | Garrison activated, responded to threat 12004 | -8/Materials | Identified exit to Garrison 12005 | -8/Materials | Entered Garrison 12038 | -8/Garrison | Triggered checkpoint 12092 | -8/Garrison | Triggered checkpoint 12134 | -8/Garrison | Destroyed 9 combat bots 12347 | -8/Garrison | Triggered checkpoint 12431 | -8/Garrison | Triggered checkpoint 12531 | -8/Garrison | Garrison Relay disabled 12645 | -8/Garrison | Garrison Relay disabled 12706 | -8/Garrison | Build established: Tank 12789 | -8/Garrison | Triggered checkpoint 12878 | -8/Garrison | Discovered new exit (range 14) 12966 | -8/Garrison | Garrison Relay disabled 13139 | -8/Garrison | Triggered checkpoint 13167 | -8/Garrison | Garrison Relay disabled 13215 | -8/Garrison | Discovered new exit (range 10) 13509 | -8/Garrison | Discovered new exit (range 11) 13543 | -8/Garrison | Triggered checkpoint 13580 | -8/Garrison | Garrison Relay disabled 13928 | -8/Garrison | Discovered new exit (range 50) 13928 | -8/Garrison | Discovered new exit (range 61) 13928 | -8/Garrison | Discovered new exit (range 37) 14245 | -8/Garrison | Garrison Relay disabled 14247 | -8/Garrison | Garrison Relay disabled 14249 | -8/Garrison | Garrison Relay disabled 14598 | -8/Garrison | Build established: Scavenger-Gunner 14681 | -8/Garrison | Entered Materials 14681 | -8/Materials | Accompanied by 5 allies 14942 | -8/Materials | Lost 3 allies 14966 | -8/Materials | High security lockdown imminent 14976 | -8/Materials | Core integrity fell below 20% 15046 | -8/Materials | High security lockdown engaged 15132 | -8/Materials | Discovered exit to Factory (range 6) 15136 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 15120_ Y-45 Defender destroyed. 15123_ C-30 ARC bursts open, deploying its payload. 15123_ G-50 Soldier unfolds itself. 15123_ L-31 Rogue unfolds itself. 15123_ G-47 Trooper unfolds itself. 15123_ M-28 Smith unfolds itself. 15124_ C-30 ARC bursts open, deploying its payload. 15124_ G-50 Soldier unfolds itself. 15124_ G-47 Trooper unfolds itself. 15124_ B-36 Bruiser unfolds itself. 15127_ Acquired 4 matter. 15129_ Acquired 44 matter. 15130_ Slammed into Y-45 Defender. 15131_ Gauss Cannon destroyed. 15132_ Slammed into Y-45 Defender. 15132_ EXIT=FOUND: FACTORY 15133_ Acquired 6 matter. 15134_ Critical hit (Burn: +37). 15134_ Imp. Heat Sink destroyed. 15135_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????######???????????????? | | ??????????????????????????## # ###?????????????? | | ?????????????????????????? ;;;;;;;;##????????????? | | ?????????????????????????? ; =#????????????? | | ??????????????????????####;; #????????????? | | ??????????????????????# ;; #????????????? | | ??????????????????????# < ;; #????????????? | | ??????????????????????# ;; #????????????? | | ??????????????? ??????# ;; #????????????? | | ?????????????+ ????# @;; [ #????????????? | | ?????????????# ### Y ;; #????????????? | | ??????????????????#"";; ## #????????????? | | ???????????????"#####;[ ###;#############+????? | | ???????????? Y [ % ???? | | ??????????? ! %%%Y % ???? | | ??????????? = ! ???? | | ???????????? ####### % ;"""##"""######???????? | | ????????????#????????####### !*= ##?? ?????? | | ??????????????????????????#" "# ] ????? | | ??????????????????????????#" "# ???? | | ?????????????????????????##" "" ???? | | ?????????????????????????# " "# """ "????? | | ?????????????????????????# " "" """??????? | | ?????????????????????????##" "# """??????? | | ?????????????????????????# " ""###???????? | | ?????????????????????????##"" "##?????????? | | ??????????????????????????# = ""### ???? | | ??????????????????????????## " " ???? | | ??????????????????????????###"=""%" ####+##????? | | ??????##??????????????????#"##%##" #??????????? | | ??????#! ?????????????????+ [#? #??????????? | | ??????# ?????????????????# = #? #?? ???????? | | ??????# "??????????????#+## ## #? """????? | | ??????# ???????#####??# "" =#! ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Hammer | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Exp. Sensor Array | -9/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Extracted Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Matter Pod | 33% | -9/Materials Hvy. Assault Rifle | 66% | -8/Materials Minigun | 51% | -8/Materials Minigun | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaScrapoidRail Manual? 0 Play Time 01:17:55 Cumulative 408.6 hours Start 2025.07.12 @ 07:36:19 End 2025.07.12 @ 08:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ddf4a9f4-0593-413a-9cce-b175877428fe