Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 01:46:23 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (6245) 6245 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 13623 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 594/1150 Matter 14/300 Energy 73/170 System Corruption 23% Temperature Cool (0) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Micro Fission Core Micro Fission Core Large Storage Unit Advanced Terrain Scan Processor Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Matter Compressor Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Phase Shifter > --- WEAPON ----------- HERF Cannon Heavy Phase Cannon KE Penetrator Hellfire Missile Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Fission Core Heavy Treads Large Storage Unit Advanced Terrain Scan Processor Wave Gun Improved Heavy Machine Gun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator Antimatter Cannon Mass Driver Enhanced Gauss Cannon Proton Missile Launcher [Rating: 122] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Antimatter Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . . 1 . . Utility 5 | . . . . . 1 2 1 . . . 1 . . Weapon 3 | . . . . . 2 . . . . 1 . . . Parts Attached 185 | 7 14 5 6 2 19 18 3 4 19 20 24 5 39 Power 24 | 1 1 1 . . 1 1 . . 2 3 3 . 11 Engine 4 | 1 1 1 . . . 1 . . . . . . . Core 14 | . . . . . 1 . . . 1 2 2 . 8 Reactor 6 | . . . . . . . . . 1 1 1 . 3 Propulsion 43 | 2 7 . 1 1 7 3 1 2 3 2 4 1 9 Treads 30 | . 3 . 1 1 7 3 1 2 3 2 4 1 2 Leg . | . . . . . . . . . . . . . . Wheel 8 | 2 2 . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . Flight 5 | . 2 . . . . . . . . . . . 3 Utility 58 | 2 5 4 3 . 6 5 2 2 5 10 9 . 5 Device 26 | 1 . 4 1 . . . 2 2 2 5 6 . 3 Storage 10 | 1 3 . . . 1 2 . . 1 1 1 . . Processor 10 | . 1 . 1 . 1 2 . . 1 1 2 . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 11 | . 1 . 1 . 4 1 . . 1 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 1 . 2 1 5 9 . . 9 5 8 4 14 Energy Gun 12 | 2 . . . 1 1 1 . . . 1 2 . 4 Energy Cannon 3 | . . . . . . . . . . 1 2 . . Ballistic Gun 26 | . 1 . 1 . 3 5 . . 7 1 2 . 6 Ballistic Cannon 8 | . . . . . . 1 . . 1 2 1 2 1 Launcher 9 | . . . . . 1 1 . . 1 . 1 2 3 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 . 3 4 . . 4 2 3 1 1 Parts Lost 45 | . 2 1 . 2 . . . . 1 4 4 7 24 Power 11 | . 1 1 . . . . . . . 1 1 2 5 Propulsion 11 | . 1 . . 1 . . . . . . 1 2 6 Utility 9 | . . . . . . . . . 1 3 1 2 2 Weapon 14 | . . . . 1 . . . . . . 1 1 11 Highest Loss Streak 15 | . 1 1 . 1 . . . . 1 2 3 7 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 85 99 99 94 67 75 80 73 76 88 92 66 58 Engine 5 | . 9 13 14 14 6 1 6 6 2 . . . . Core 2 | . . . . . 2 5 . . . 4 5 3 5 Reactor 1 | . . . . . . . . . 3 4 4 3 . Treads 20 | . 12 28 28 22 24 23 26 20 20 17 20 14 3 Wheel 1 | . 13 . . . . . . . . . . . 5 Device 6 | . 1 6 10 . . . 8 18 8 11 12 6 5 Storage 10 | . 14 14 14 14 9 9 13 13 12 5 7 8 5 Processor 10 | . 2 6 1 14 8 20 10 6 11 7 11 14 10 Protection 3 | . 4 . 1 . 6 7 6 . 3 4 2 . . Energy Gun 4 | . 20 14 10 8 . . . . . . . . 3 Ballistic Gun 12 | . 5 14 16 19 8 6 6 6 11 23 18 2 13 Peak Build Rating 122 | 7 8 15 24 12 59 69 76 83 84 98 119 122 75 Average Rating 54 | 5 6 11 14 11 49 65 75 81 77 87 110 88 56 On Entrance 46 | . 7 8 15 11 12 59 69 76 83 70 95 116 29 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 12 27 43 43 28 47 58 61 61 58 98 112 122 82 Greatest Support 172 | 20 40 40 40 40 60 68 88 118 128 128 172 162 70 Greatest Overweight (x) 18 | . 3 1 1 1 . . . 1 . . . . 18 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 19 20 20 20 Most Carried 20 | 3 11 14 15 15 15 15 14 14 15 20 20 19 16 Average Carried 14 | 2 9 12 13 14 14 14 13 13 14 17 19 18 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 3 10 13 15 14 15 15 13 14 15 20 18 17 6 Class Distribution -------------------- 47% | Skirmisher 33% | Mutant 10% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Matter Collected 7284 | 198 191 134 10 95 944 1023 175 935 905 878 796 326 674 Remotely . | . . . . . . . . . . . . . . Salvage Created 9345 | 146 367 226 . 112 1016 1265 175 1589 959 1371 754 637 728 Parts 433 | 17 29 13 . 10 71 67 5 24 43 65 37 8 44 Haulers Intercepted 4 | . 1 . . . 1 1 . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 124 | . 10 7 . 4 15 21 . 6 14 26 8 3 10 Guns 105 | . 10 7 . 4 15 21 . 6 13 18 3 . 8 Cannons 13 | . . . . . . . . . . 7 4 . 2 AOE 6 | . . . . . . . . . 1 1 1 3 . Classes Destroyed 20 | 2 5 . . . 6 4 . 1 1 1 . . . Worker 22 | . . . . . 2 4 . . 6 3 3 . 4 Builder 10 | . 1 . . 1 1 . 1 . 3 . 1 . 2 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . 1 . . . . Recycler 6 | 1 . . . . . 2 1 . . 1 1 . . Operator 3 | . . . . . 2 . . . . . . . 1 Watcher 12 | . 1 . . . 2 5 1 . . 1 1 . 1 Swarmer 28 | . 6 3 . 3 . . . . 3 13 . . . Grunt 34 | . 4 4 . 1 5 4 . . 8 5 . . 3 Brawler 2 | . . . . . . 1 . . . 1 . . . Duelist 2 | . . . . . . . . . . 2 . . . Sentry 8 | . . . . . 3 1 . . . 1 2 . 1 Demolisher 2 | . . . . . . 2 . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . Hunter 6 | . . . . . 2 . . . 1 . 2 . 1 Programmer 18 | . . . . . . 5 . . 1 3 4 . 5 Heavy 2 | . . . . . 1 1 . . . . . . . Behemoth 2 | . . . . . . . . . 1 1 . . . Compactor 9 | . . . . . . . . 6 . . . 3 . Assembled 7 | . . . . . . 7 . . . . . . . Best Kill Streak 10 | 5 3 5 . 2 3 9 2 1 8 10 4 3 4 Combat Bots Only 9 | . 3 5 . 2 3 9 . 1 6 9 3 3 4 Max Kills in Single Turn 2 | 1 1 1 . 2 2 2 1 1 2 2 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 1 1 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 648 | . 51 41 . 19 25 27 . 2 61 114 91 10 207 Missed 182 | . 18 8 . 1 6 9 . 1 17 42 21 . 59 Damage Taken 7979 | . 329 378 . 195 287 374 . 52 995 1119 1077 498 2675 Core 896 | . 41 36 . 31 13 40 . 52 54 73 27 55 474 Absorbed by Shields 421 | . . . . . . . . . . 375 46 . . Reduced by Siege Mode 17 | . . . . . . . . . . 17 . . . Redirected to Shielding 148 | . . . . . . . . . . 132 16 . . Regen/Repaired (Parts) 34 | . 11 . . . 23 . . . . . . . . Core Remaining (%) 87 | 100 . . . 56 97 94 . . 87 92 . . . Volleys Fired 509 | 10 58 22 . 14 44 62 7 52 62 70 29 10 69 Largest 5 | 2 2 2 . 2 1 1 1 1 4 5 5 5 5 Hottest 325 | 90 90 70 . 70 60 60 60 60 85 170 325 298 174 Shots Fired 1136 | 20 82 44 . 28 44 62 7 51 165 300 132 38 163 Gun 997 | 20 82 44 . 28 44 62 7 51 164 256 93 8 138 Cannon 112 | . . . . . . . . . . 44 39 15 14 Launcher 27 | . . . . . . . . . 1 . . 15 11 Special . | . . . . . . . . . . . . . . Kinetic 862 | . 4 22 . 20 44 62 7 51 164 251 91 12 134 Thermal 232 | 20 78 22 . 8 . . . . . 49 31 8 16 Explosive 25 | . . . . . . . . . 1 . . 15 9 Electromagnetic 17 | . . . . . . . . . . . 10 3 4 Robot Hit Streak 30 | 10 6 13 . 10 9 7 3 30 13 15 10 11 15 Robot Miss Streak 7 | 3 3 3 . 3 4 6 4 4 7 6 4 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . . 1 . . . . . . 3 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . . 1 Shots Hit Robots 684 | 13 45 32 . 17 40 56 6 48 84 164 75 26 78 Core Hits 339 | 7 19 14 . 9 34 46 4 24 48 58 27 8 41 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | 1 2 1 . 2 . . . . . 1 . . . Burn 7 | 1 2 1 . 2 . . . . . 1 . . . Melee Attacks 3 | . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24314 | 156 566 399 . 225 1827 2924 203 3880 2415 4149 2268 3019 2283 Guns 18842 | 156 566 399 . 225 1827 2924 203 3880 2354 3129 1365 134 1680 Cannons 2160 | . . . . . . . . . . 829 752 385 194 Explosions 3312 | . . . . . . . . . 61 191 151 2500 409 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 17851 | . 10 185 . 138 1827 2924 203 3880 2354 3064 1343 267 1656 Thermal 3262 | 156 556 214 . 87 . . . . . 1006 838 243 162 Explosive 2999 | . . . . . . . . . 61 79 . 2500 359 Electromagnetic 202 | . . . . . . . . . . . 87 9 106 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 29 30 2 5 20 23 Average Corruption 14 | . . . . . . . . 19 29 1 3 14 21 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 162 | . . . . . . . . 21 53 16 5 10 57 Message Errors 31 | . . . . . . . . 3 10 3 2 1 12 Matter Fused 23 | . . . . . . . . 6 10 2 . 2 3 Heat Flow Errors 22 | . . . . . . . . 3 5 4 . 2 8 Energy Discharges 15 | . . . . . . . . . 3 4 2 1 5 Parts Rejected 3 | . . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . . . . . . . 3 5 1 1 1 7 Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 Misfires 9 | . . . . . . . . 2 3 . . . 4 Alerts 4 | . . . . . . . . 1 1 . . . 2 Misdirections 2 | . . . . . . . . . 1 . . . 1 Weapon Failures 31 | . . . . . . . . 3 14 1 . 1 12 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . . . . 3 63 . . Projectiles 16 | . . . . . . . . . . 3 13 . . Explosions 50 | . . . . . . . . . . . 50 . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 2 . 3 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 2 . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . 47 . 72 . Shots 3 | . . . . . . . . . . 1 . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 575 | 270 195 165 . 98 255 219 32 220 283 396 575 146 328 Average Temperature 93 | 125 73 63 . 32 66 68 16 56 64 145 178 56 120 Received Heat Transfer 1356 | . 111 150 . 54 36 18 . . 561 168 33 . 225 Effects 14 | . . . . . . . . . . 3 11 . . Shutdowns 2 | . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 7 | . . . . . . . . . . . 7 . . Siege Activations 5 | . . . . . . . . 2 . 2 1 . . Total Turns 51 | . . . . . . . . 8 . 26 17 . . Longest Duration 18 | . . . . . . . . 6 . 18 17 . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . 7 1 . 1 . . . . . 3 6 . . Heat Transferred 5909 | 483 1694 703 . 407 . . . . . 1151 953 259 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Peak Influence 581 | 30 159 190 . 109 282 191 83 61 337 581 394 269 252 Initial 240 | . 19 . . . . 128 60 29 . 164 240 137 139 Average 132 | 15 71 72 . 21 88 76 77 45 81 378 186 203 132 Maximum Alert Level 2 | . . . . . 1 . . . 1 2 1 1 1 Low Security (%) 81 | 100 100 100 . 100 95 100 100 100 94 19 47 50 94 Level 1 11 | . . . . . 4 . . . 5 33 52 49 5 Level 2 6 | . . . . . . . . . . 46 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 6 10 1 . 4 2 2 . 5 Investigation . | . . . . . . . . . . . . . . Extermination 11 | . . . . . . 5 . . 1 1 2 . 2 Reinforcement 14 | . . . . . 5 2 1 . 3 . . . 3 Assault 1 | . . . . . . . . . . 1 . . . Garrison 4 | . . . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Distress Signals 7 | . 1 1 . . 1 1 . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 15 8 . 7 21 31 1 6 16 32 11 5 15 Peak Tracking Total 6 | . 4 3 . 4 3 3 1 2 4 6 4 3 3 Tactical Retreats 4 | . . 1 . 1 . 1 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Traps Triggered 8 | . . . . . . 3 1 . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Machines Disabled 27 | . . . . . 2 1 . . . 12 9 . 3 Max in Single Turn 8 | . . . . . 1 1 . . . 4 8 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Machines Accessed 18 | . 2 1 4 . 3 3 . . 1 1 3 . . Terminals 5 | . 1 . . . 1 2 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 69 | . 3 1 49 . 6 4 . . 1 1 4 . . Successful 61 | . 3 1 49 . 2 1 . . . 1 4 . . Failed 8 | . . . . . 4 3 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . . . . . . Terminals 7 | . 1 . . . 2 3 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 4 | . 2 . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . 1 . . . . 2 . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 51 | . . 1 49 . . 1 . . . . . . . Record 50 | . . . 49 . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 . . Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 3 . . 1 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . Highest-Rated Group 50 | . . . . 50 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders 5 | . . 3 . . . . . . . 2 . . . EXPLORE 3 | . . 1 . . . . . . . 2 . . . RETURN 2 | . . 2 . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . Total Damage 62 | . . . . 62 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches 22 | . . 20 . . . . . . . 2 . . . Drone Recoveries 20 | . . 19 . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Turns Passed 13047 | 116 1008 685 1609 635 1189 2573 201 407 783 1630 1076 207 928 Spaces Moved 6322 | 47 649 245 735 290 575 1356 114 205 344 785 480 99 398 Core 8 | 2 . . . . . . . . . . . . 6 Treads 5701 | . 254 245 735 290 575 1356 114 205 344 785 480 99 219 Legs . | . . . . . . . . . . . . . . Wheels 603 | 45 389 . . . . . . . . . . . 169 Hover . | . . . . . . . . . . . . . . Flight 10 | . 6 . . . . . . . . . . . 4 Fastest Speed 50 | 50 80 160 160 160 160 166 167 163 160 160 158 160 95 Average Speed 166 | 78 113 192 216 187 163 168 167 163 162 162 158 160 152 Slowest Speed 950 | 80 280 240 240 240 170 170 167 245 163 163 162 165 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 72 59 92 62 54 41 4 83 8 22 10 75 8 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . . . . 1 . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 37 | . . . . . 9 2 . . 3 3 . . 20 Terrain Destroyed 540 | . . . . . 51 17 5 2 52 75 60 175 103 Melee 2 | . . . . . . 2 . . . . . . . Projectile 126 | . . . . . 51 15 5 2 13 14 11 . 15 AOE 412 | . . . . . . . . . 39 61 49 175 88 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Total 8477 | 102 835 417 753 357 834 1642 125 278 546 1087 753 119 629 Wait 1276 | 36 99 134 5 49 151 173 . 10 106 195 201 5 112 Move 6311 | 46 648 244 734 289 574 1355 114 204 343 784 480 98 398 Hop . | . . . . . . . . . . . . . . Pick Up 63 | 3 6 5 3 2 16 10 1 2 . 9 4 . 2 Fast Attach 86 | 7 9 1 1 . 8 8 . 3 14 9 9 1 16 Attach 54 | . 1 4 2 2 3 5 2 1 3 3 7 1 20 Detach 24 | . 3 2 . . 4 1 . 1 5 1 2 1 4 Swap 45 | . 4 . 3 . 8 5 1 . 2 8 8 3 3 Drop 103 | . 7 2 5 1 26 20 . 5 11 8 13 . 5 Fire 509 | 10 58 22 . 14 44 62 7 52 62 70 29 10 69 Melee 3 | . . . . . . 3 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Wheel 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 451 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 8) 954 | -10/Materials | Discovered new exit (range 8) 964 | -10/Materials | Identified exit to Subcaves 1016 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Entered Mines 1164 | -10/Mines | Discovered new exit (range 10) 1177 | -10/Mines | Identified exit to Materials 1308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1308 | -10/Mines | Discovered new exit (range 5) 1313 | -10/Mines | Identified exit to Exiles 1445 | -10/Mines | Found the Drone Emporium 1454 | -10/Mines | Found Prototype Device 1454 | -10/Mines | Identified Sensor Drone Bay 1810 | -10/Mines | Entered Exiles 1868 | -10/Exiles | Met 8R-AWN 1911 | -10/Exiles | Met EX-HEX 2002 | -10/Exiles | Met EX-DEC 2077 | -10/Exiles | Learned location of Zion (-7) 2195 | -10/Exiles | Visited The Gauntlet 2622 | -10/Exiles | Discovered new exit (range 14) 2761 | -10/Exiles | Met EX-BIN 2987 | -10/Exiles | Aligned with FarCom system 2989 | -10/Exiles | Given EX-Vault access code 3047 | -10/Exiles | Opened EX-Vault 3059 | -10/Exiles | Found Prototype Special Weapon 3060 | -10/Exiles | Identified Field Lobotomy Kit 3067 | -10/Exiles | Found Prototype Device 3067 | -10/Exiles | Identified Chronowheel 3067 | -10/Exiles | Activated Chronowheel 3074 | -10/Exiles | Found Prototype Ballistic Gun 3105 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3212 | -10/Exiles | Discovered new exit (range 14) 3230 | -10/Exiles | Identified exit to Mines 3419 | -10/Exiles | Left Exiles lab with XL Autogun Array 3419 | -10/Exiles | Entered Mines 3892 | -9/Mines | Learned location of 1 exit from Proximity Caves 4012 | -9/Mines | Discovered new exit (range 16) 4050 | -9/Mines | Identified exit to Materials 4054 | -9/Mines | Entered Materials 4054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4056 | -8/Materials | Identified XL Autogun Array 4285 | -8/Materials | Garrison activated, responded to threat 4352 | -8/Materials | Build established: Skirmisher 4432 | -8/Materials | Repaired Lgt. Armor Plating 5224 | -8/Materials | Discovered new exit (range 7) 5243 | -8/Materials | Entered Factory 5243 | -7/Factory | Evolved 2 slots: Utility x2 7102 | -7/Factory | Garrison activated, responded to threat 7614 | -7/Factory | Assembled infested ambush trap array 7660 | -7/Factory | Destroyed 9 combat bots 7681 | -7/Factory | Discovered new exit (range 9) 7693 | -7/Factory | Identified exit to Factory 7764 | -7/Factory | Found Prototype Launcher 7764 | -7/Factory | Identified Rocket Array 7816 | -7/Factory | Entered another Factory area 7816 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8017 | -6/Factory | Sucked down chute 8017 | -6/Factory | Entered Waste 8031 | -6/Waste | Spotted C-40 Crusher 8032 | -6/Waste | EMP discharged 8056 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8058 | -6/Waste | Destroyed C-40 Crusher 8065 | -6/Waste | Spotted C-40 Crusher 8079 | -6/Waste | Destroyed C-40 Crusher 8107 | -6/Waste | Spotted C-40 Crusher 8115 | -6/Waste | Destroyed C-40 Crusher 8132 | -6/Waste | EMP discharged 8132 | -6/Waste | System corruption reached 10% 8140 | -6/Waste | Spotted C-40 Crusher 8151 | -6/Waste | Spotted C-40 Crusher 8153 | -6/Waste | Destroyed C-40 Crusher 8196 | -6/Waste | Destroyed C-40 Crusher 8232 | -6/Waste | EMP discharged 8265 | -6/Waste | Spotted C-40 Crusher 8278 | -6/Waste | Destroyed C-40 Crusher 8332 | -6/Waste | EMP discharged 8401 | -6/Waste | Discovered new exit (range 13) 8424 | -6/Waste | Entered Factory 8950 | -6/Factory | Spotted B-75 Beast 8952 | -6/Factory | Discovered new exit (range 15) 8971 | -6/Factory | Destroyed B-75 Beast 9034 | -6/Factory | System corruption reached 30% 9063 | -6/Factory | Identified exit to Factory 9207 | -6/Factory | Entered another Factory area 9207 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9552 | -5/Factory | Build established: Tank 9563 | -5/Factory | Spotted B-75 Beast 9622 | -5/Factory | Destroyed B-75 Beast 10100 | -5/Factory | Destroyed 9 combat bots 10407 | -5/Factory | First assault squad dispatched 10704 | -5/Factory | Discovered new exit (range 5) 10823 | -5/Factory | Build established: Scavenger-Skirmisher 10837 | -5/Factory | Entered another Factory area 10837 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10989 | -4/Factory | Found Prototype Launcher 10989 | -4/Factory | Identified Adv. Micro-nuke Launcher 11503 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x1) 11864 | -4/Factory | Lost 3 parts (1p1n1w) 11913 | -4/Factory | Sucked down chute 11913 | -4/Factory | Entered Waste 11922 | -4/Waste | Found Prototype Launcher 11922 | -4/Waste | Identified Hellfire Missile Launcher 11925 | -4/Waste | Spotted C-40 Crusher 11928 | -4/Waste | EMP discharged 11928 | -4/Waste | System corruption reached 10% 11937 | -4/Waste | Spotted C-40 Crusher 11946 | -4/Waste | Destroyed C-40 Crusher 11953 | -4/Waste | Spotted C-40 Crusher 11962 | -4/Waste | Destroyed C-40 Crusher 11972 | -4/Waste | Destroyed C-40 Crusher 11995 | -4/Waste | Spotted C-40 Crusher 11996 | -4/Waste | Spotted C-40 Crusher 12015 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12018 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12021 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12028 | -4/Waste | EMP discharged 12055 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12070 | -4/Waste | Spotted C-40 Crusher 12078 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12087 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12089 | -4/Waste | Discovered new exit (range 19) 12106 | -4/Waste | Lost 7 parts (2p2n2u1w) 12118 | -4/Waste | Identified exit to Factory 12120 | -4/Waste | Entered Factory 12416 | -4/Factory | Build established: Skirmisher 12634 | -4/Factory | Lost 5 parts (1p1n3w) 12980 | -4/Factory | Discovered new exit (range 18) 13048 | -4/Factory | Self-destructed Last Messages --------------- 13033_ Penetrated by Slug. 13033_ Slug penetrates Wall. 13034_ K-01 Serf collects debris. 13034_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13034_ U-05 Engineer builds a Wall. 13036_ System corrupted: Component data lost. 13037_ Penetrated by Slug. 13037_ Nuclear Core destroyed. 13037_ Acquired 17 matter. 13038_ K-01 Serf collects debris. 13039_ U-05 Engineer builds a Wall. 13042_ Slug penetrates K-01 Serf. 13042_ K-01 Serf destroyed. 13042_ U-05 Engineer destroyed. 13048_ The unstable cave ceiling collapses. 13048_ Penetrated by Slug. 13048_ Proton Missile Launcher destroyed. 13048_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????## ########### | | ????????????????????????????????????## ########### | | ????????????????????????????????????## ##????????? | | ???????????????????????? ???????????## ##????????? | | ??????????????????????"" ????????##### ######????? | | ???????????????????# ? ????????#####/######????? | | ?????????????#?????# ? ????????## ##????? | | ???????????? ; ???# ????????## ##????? | | ??????????? # ??# "" ########## """ ##????? | | ??????????? + ### T" ########## """ ##????? | | ??????????? 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"" % | | ????????????????????????????????????? # | | ?????????????????????????????????????#####?????? # | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 455 Matter Stores 501 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 50 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Below Gun Specialist Hard Hitter Ooh, Shiny! Release The Drones! Respectable Loadout Challenges ------------ None Game ------ Seed AlertMatterLegs Manual? 0 Play Time 01:56:11 Cumulative 24.6 hours Start 2024.11.16 @ 23:48:03 End 2024.11.17 @ 01:46:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ee03c0-cd74-49ac-81b6-4205403ba231