Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 12:35:13 Player: Peregrine Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (231) 1155 Value Destroyed (7638) 7638 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1477) 1477 TOTAL SCORE: 16550 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 867 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 61% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Actuator Array Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-Biometal Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Phase Shifter > --- WEAPON ----------- EM Lightning Construct/C Kinetic Hardcell Construct/G Shotgun Thermal Construct/C Powered Hammer > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Enhanced Optical Array Improved Target Analyzer Energy Filter Improved Kinecellerator Improved Actuator Array Improved Actuator Array Improved Actuator Array Phase Shifter Thermal Shield Improved Thermal Shield Makeshift Hacking Suite Improved Hacking Suite Heavy Rocket Launcher Improved Remote Datajack Enhanced Flamer Maul Ripper [Rating: 104] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Constructs Leg Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Heavy Machine Gun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 4 . . 2 . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . . . 1 Utility 4 | . . . . . . 2 . . 2 . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Parts Attached 198 | 5 10 4 33 13 12 5 1 5 3 3 10 9 10 . 26 49 Power 23 | 1 2 1 3 5 2 . . 2 1 . . . . . 1 5 Engine 15 | 1 2 1 3 5 2 . . . 1 . . . . . . . Core 8 | . . . . . . . . 2 . . . . . . 1 5 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | . 4 . 11 . 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . 2 . 11 . 5 . . . . . . . . . . . Utility 87 | 2 3 2 4 3 1 4 1 3 2 3 9 6 6 . 12 26 Device 53 | 1 3 . 3 1 1 1 1 2 . 2 5 3 5 . 7 18 Storage 9 | 1 . . . 1 . . . 1 . . . 1 . . 1 4 Processor 14 | . . 1 . . . 2 . . 2 1 4 . 1 . 2 1 Hackware 4 | . . . . . . 1 . . . . . . . . . 3 Protection 7 | . . 1 1 1 . . . . . . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 1 15 5 4 1 . . . . 1 3 4 . 13 18 Energy Gun 27 | 2 1 1 14 2 2 1 . . . . . 2 . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . . . 1 1 . . . . . . . . . . 2 2 Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 1 Special Weapon 6 | . . . . . 2 . . . . . 1 . . . 1 2 Impact Weapon 17 | . . . . . . . . . . . . 1 3 . 5 8 Slashing Weapon 7 | . . . . . . . . . . . . . 1 . 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . 1 . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . Parts Lost 61 | . . . 1 3 . 1 . 4 . 1 2 3 3 . 7 36 Power 12 | . . . 1 2 . . . 2 . . . . 1 . 1 5 Propulsion 8 | . . . . . . 1 . 1 . . . . . . . 6 Utility 24 | . . . . . . . . 1 . 1 . 2 2 . 2 16 Weapon 17 | . . . . 1 . . . . . . 2 1 . . 4 9 Highest Loss Streak 15 | . . . 1 2 . 1 . 2 . 1 1 2 1 . 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 81 77 77 91 50 56 47 44 54 52 54 57 56 53 50 60 Engine 4 | . 10 11 12 15 12 6 . 1 6 . . . 1 . 1 1 Core 3 | . . . . . . . 6 6 4 . 3 6 4 6 2 7 Leg 1 | . 1 . . . . . 6 2 . . . . 1 6 2 . Wheel 1 | . 7 . . . 9 2 . . . . . . . . . 1 Flight 4 | . 7 22 23 33 2 4 . 4 6 6 . . 2 . 2 1 Device 11 | . 16 12 4 12 11 7 9 12 13 13 13 14 11 20 14 14 Storage 3 | . 9 . . 2 . . . 6 6 1 . 3 6 6 11 8 Processor 7 | . . 6 11 4 . 12 12 1 9 18 19 9 11 6 4 . Energy Gun 5 | . 28 22 18 18 10 5 . . . . 1 7 . . . 3 Energy Cannon 1 | . . . . . . 1 5 4 6 5 1 . 3 . . . Ballistic Gun 3 | . . . . 1 3 6 . . . . 3 1 6 . 1 8 Ballistic Cannon 1 | . . . . . . 5 2 2 . . 1 . 1 6 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 13 8 13 14 14 18 32 69 68 63 49 86 83 67 68 111 Greatest Support 176 | 3 10 8 15 15 48 65 84 94 70 70 176 116 123 123 123 106 Greatest Overweight (x) 4 | 4 4 . 3 . . . . . . . . . 1 . . 1 Average Overweight (x) . | 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 5 20 20 20 5 20 20 20 20 25 Average Capacity 11 | 7 7 5 5 5 5 5 5 18 20 8 5 12 20 20 20 20 Most Carried 20 | 2 5 5 5 5 5 5 5 6 11 11 5 7 14 13 20 20 Average Carried 7 | . 3 4 4 4 3 3 4 5 7 6 4 5 11 13 13 15 Final Capacity 20 | 8 5 5 5 5 5 5 5 20 20 5 5 20 20 20 20 5 Final Carried 20 | 1 4 5 5 5 5 4 4 5 11 5 5 7 13 13 20 3 Scrap Engine Consumption 282 | . . . . . 48 31 11 12 9 17 47 17 24 . 15 51 Constructs Created 23 | . . . . . 5 3 . 1 . . 3 1 2 . 2 6 Constructs Modified 95 | . . . . . 12 9 7 4 1 8 22 5 11 . 3 13 Class Distribution -------------------- 67% | Construct 11% | Mutant 9% | Commander-Construct 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Matter Collected 5141 | 250 100 40 330 128 157 534 316 279 42 81 275 249 519 . 720 1121 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12527 | 86 366 163 702 703 1226 1274 500 367 64 1442 1594 220 828 . 1056 1936 Parts 540 | 5 17 9 40 37 73 51 13 18 5 22 78 8 25 . 38 101 Haulers Intercepted 9 | . 1 1 4 . . 1 . . . . 1 . . . . 1 Recyclers Shooed 25 | . 5 . 3 . 7 3 . . . . 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 12 12 . . . 7 12 . 24 . Prevented 6 | . . . . . . . . 2 . . . . 4 . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 163 | . 6 2 7 22 1 20 3 7 1 5 19 3 19 . 22 26 Melee 13 | . . . . . . . . . . . . . . . 8 5 Guns 69 | . 6 2 7 22 1 7 . . . . 3 3 4 . 4 10 Cannons 67 | . . . . . . 12 3 7 1 5 13 . 12 . 9 5 AOE 9 | . . . . . . 1 . . . . 1 . 2 . . 5 Classes Destroyed 22 | 2 4 1 1 2 . 3 . . . 1 3 . 2 . 2 1 Worker 20 | . 1 . 7 . . 1 . . . . 3 . . . . 8 Builder 11 | . . . . . . 3 . . . . 4 . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 9 | . 1 1 4 . . 1 . . . . 1 . . . . 1 Recycler 17 | 1 3 . . . 7 3 . . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 5 | . . . . . . 1 . . . . 2 . . . . 2 Swarmer 39 | . 3 . . 11 . 3 . 4 . . . . 6 . 8 4 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 62 | . 3 . 3 5 . 13 2 2 . . 11 3 4 . 10 6 Brawler 7 | . . . . 1 . 1 . 1 . . . . 3 . . 1 Duelist 5 | . . . . 2 . . . . . . . . 1 . 1 1 Protector 2 | . . . 1 . . 1 . . . . . . . . . . Sentry 17 | . . 2 3 3 1 1 1 . 1 . 2 . 2 . . 1 Hunter 4 | . . . . . . . . . . . 2 . . . . 2 Programmer 17 | . . . . . . 2 . . . . 4 . 2 . . 9 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . . . . 5 . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 8 1 4 6 3 8 2 2 1 2 6 2 7 . 5 11 Combat Bots Only 7 | . 3 1 3 6 1 5 2 2 1 2 5 2 7 . 5 6 Max Kills in Single Turn 10 | 1 1 1 1 2 1 2 1 1 1 1 3 1 1 . 2 10 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 1 . 1 . . 2 Melee 2 | . . . . . . . . . . . . . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Damage Taken 15506 | . 117 90 138 468 105 642 141 1239 76 43 954 391 1558 . 2371 7173 Core 1979 | . 32 43 12 101 33 37 18 107 . 43 112 18 219 . 203 1001 Absorbed by Shields 78 | . . . . 6 22 18 . . . . . . . . . 32 Regen/Repaired (Parts) 3487 | . . . 38 . 31 172 195 227 . 167 577 134 440 . 692 814 Core Remaining (%) 69 | 100 87 . . . 52 . . 76 . . . . . . 30 . Volleys Fired 775 | 2 34 11 52 51 97 53 48 45 4 33 70 37 81 . 76 81 Largest 4 | 2 2 2 2 2 2 3 1 1 1 1 2 2 3 . 2 4 Hottest 242 | 80 80 80 112 112 96 109 68 102 102 102 125 150 113 . 80 242 Shots Fired 1203 | 4 68 22 96 97 117 148 47 45 4 33 80 43 119 . 90 190 Gun 749 | 4 68 22 96 95 84 74 . . . . 31 43 39 . 46 147 Cannon 413 | . . . . 2 . 74 47 45 4 33 49 . 80 . 41 38 Launcher 6 | . . . . . . . . . . . . . . . 1 5 Special 35 | . . . . . 33 . . . . . . . . . 2 . Kinetic 465 | . . . . 2 8 71 17 17 . . 42 29 86 . 87 106 Thermal 570 | 4 68 22 96 95 87 54 26 28 4 17 32 11 . . 2 24 Explosive 6 | . . . . . . . . . . . . . . . 1 5 Electromagnetic 162 | . . . . . 22 23 4 . . 16 6 3 33 . . 55 Robot Hit Streak 22 | 4 12 11 9 7 22 11 5 6 6 15 10 7 12 . 12 12 Robot Miss Streak 6 | . 3 1 3 5 3 5 3 5 1 1 4 3 6 . 5 6 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . 1 1 Secondary Targets 4 | . . . . 3 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 824 | 4 44 19 60 58 96 67 15 22 3 30 63 18 102 . 87 136 Core Hits 485 | 3 20 6 28 28 33 45 10 8 1 8 40 8 88 . 54 105 Critical Kills 8 | . . . . . . . . . . . 3 . 1 . 2 2 Critical Parts Destroyed 16 | . . . . . . . . . . . 2 1 5 . 4 4 Critical Strikes 40 | . . . 3 4 4 1 . . . . 6 1 6 . 6 9 Burn 12 | . . . 3 4 3 1 . . . . 1 . . . . . Destroy 20 | . . . . . . . . . . . 5 1 6 . 4 4 Blast 2 | . . . . . . . . . . . . . . . . 2 Smash 4 | . . . . . . . . . . . . . . . 2 2 Sever 2 | . . . . . 1 . . . . . . . . . . 1 Melee Attacks 95 | . . . . . . . . . . . . 4 2 . 32 57 Impact 59 | . . . . . . . . . . . . 4 2 . 9 44 Slashing 36 | . . . . . . . . . . . . . . . 23 13 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 2 3 Damage Inflicted 25419 | 46 484 205 881 958 1320 1996 639 1049 283 1670 3858 380 2686 . 2510 6454 Guns 8383 | 46 484 205 881 943 1022 578 . . . . 423 380 606 . 632 2183 Cannons 11490 | . . . . 15 . 1302 639 1049 283 1670 2974 . 1910 . 737 911 Explosions 2882 | . . . . . . 116 . . . . 388 . 170 . 43 2165 Melee 2009 | . . . . . . . . . . . . . . . 1088 921 Ramming 370 | . . . . . 23 . . . . . 73 . . . . 274 Kinetic 8333 | . . . . 15 79 987 195 296 . . 1286 336 1926 . 1369 1844 Thermal 10228 | 46 484 205 881 943 1003 630 348 753 283 1481 1867 44 170 . 10 1080 Explosive 901 | . . . . . . . . . . . . . . . 43 858 Electromagnetic 3578 | . . . . . 215 379 96 . . 189 632 . 590 . . 1477 Impact 933 | . . . . . . . . . . . . . . . 316 617 Slashing 1076 | . . . . . . . . . . . . . . . 772 304 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . 4 4 18 . . 1 1 6 6 6 61 Average Corruption 6 | . . . . . . 3 4 13 . . 1 1 1 6 6 18 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . 17 31 36 . . 7 17 14 . 48 87 Message Errors 64 | . . . . . . . 9 8 . . 2 3 7 . 11 24 Matter Fused 56 | . . . . . . 8 5 12 . . 1 6 2 . 10 12 Heat Flow Errors 37 | . . . . . . 3 8 6 . . 1 4 1 . 8 6 Energy Discharges 26 | . . . . . . 1 2 3 . . . . 1 . 11 8 Parts Fused 4 | . . . . . . . . 1 . . . 1 . . . 2 Data Loss (minor) 36 | . . . . . . 4 5 5 . . 2 2 1 . 5 12 Data Loss (major) 16 | . . . . . . . 1 . . . 1 1 . . 3 10 Alerts 3 | . . . . . . . . . . . . . 2 . . 1 Misdirections 6 | . . . . . . . . 1 . . . . . . . 5 Weapon Failures 9 | . . . . . . 1 1 . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . . . 13 67 63 239 14 19 362 . 30 . 270 324 Projectiles 598 | . . . . . 13 34 63 239 14 19 166 . 30 . . 20 Explosions 281 | . . . . . . 33 . . . . 175 . . . . 73 Melee 522 | . . . . . . . . . . . 21 . . . 270 231 Knockbacks 38 | . . . . . 1 6 . 4 . . 2 . 11 . 7 7 Impact 7 | . . . . . 1 . . . . . . . . . . 6 Kinetic 30 | . . . . . . 6 . 4 . . 2 . 11 . 7 . Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 741 | . . . . . 11 176 . . . . 62 . 153 . 23 316 Shots 12 | . . . . . . 2 . . . . 1 . 3 . 1 5 Rammed 22 | . . . . . 3 . . . . . 3 . . . . 16 Targets Rammed 27 | . . . . . 3 . . . . . 4 . . . . 20 Kicked 5 | . . . . . . . . . . . 1 . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | 3 102 4 143 189 176 259 339 270 130 56 218 306 308 . 245 226 Average Temperature 58 | 2 20 4 45 49 46 87 57 72 70 16 55 71 73 . 60 58 Received Heat Transfer 2403 | . 42 27 54 86 28 248 42 192 18 . 189 147 150 . 741 439 Effects 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 2 . . . . . Total Turns 20 | . . . . . . . . . . . 20 . . . . . Longest Duration 19 | . . . . . . . . . . . 19 . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . 2 . 1 . . . Combat Hostiles 4 | . . . . . 1 . . . . . 2 . 1 . . . Parts Fried 25 | . . . . . 2 5 . . . . 12 . 1 . 1 4 Impact Corruptions 15 | . . . . . . . . . . . 1 . . . 3 11 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 1 1 1 9 1 1 . 1 . . . . . . . . Heat Transferred 11669 | 100 1100 475 2112 2357 2131 1163 272 518 . . 600 100 50 . 80 611 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 . 3 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Peak Influence 734 | 10 267 216 449 707 431 462 . . 109 38 545 . . . . 734 Initial 347 | . 6 112 91 225 318 36 . . 63 38 . . . . . 347 Average 228 | 8 114 172 283 531 197 168 . . 77 21 295 . . . . 211 Maximum Alert Level 3 | . 1 1 2 3 2 2 . . . . 2 . . . . 3 Low Security (%) 53 | 100 75 74 21 . 62 62 . . 100 100 31 . . . . 65 Level 1 28 | . 24 25 61 27 25 33 . . . . 29 . . . . 26 Level 2 16 | . . . 16 59 12 4 . . . . 38 . . . . 7 Level 3 1 | . . . . 12 . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 4 . . 7 . . . . 6 . 1 . . 9 Investigation 6 | . . . 1 . . 2 . . . . 2 . . . . 1 Extermination 10 | . . . . . . 3 . . . . 3 . . . . 4 Reinforcement 9 | . 2 . . . . 2 . . . . 1 . . . . 4 Assault 3 | . . . 2 . . . . . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 5 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 13 2 18 22 6 27 4 12 1 4 25 7 28 . 34 63 Peak Tracking Total 15 | . 3 1 4 4 3 4 3 4 1 2 5 3 6 . 8 15 Tactical Retreats 33 | . 1 . 1 1 . . 1 3 . . 1 2 5 . 6 12 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Traps Triggered 14 | . . . . 10 . . . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . 6 . . . . 6 Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Machines Disabled 21 | . . . . . . 3 . . . . 6 1 2 . . 9 Max in Single Turn 4 | . . . . . . 2 . . . . 3 1 1 . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Machines Accessed 51 | . 5 1 6 2 11 3 1 . . . 9 . 1 4 1 7 Terminals 30 | . 5 1 4 2 6 2 . . . . 4 . . . 1 5 Fabricators 4 | . . . . . . 1 . . . . 2 . . . . 1 Repair Stations 3 | . . . 1 . . . . . . . 2 . . . . . Recycling Units 6 | . . . . . 5 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Total Hacks 170 | . 22 6 29 2 28 8 1 . . . 29 . 1 29 3 12 Successful 118 | . 15 2 19 1 14 6 1 . . . 18 . 1 29 3 9 Failed 52 | . 7 4 10 1 14 2 . . . . 11 . . . . 3 Catastrophic 10 | . . 1 . 1 2 . . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 6 2 11 . 7 . . . . . 5 . . . . 1 Terminals 89 | . 22 6 16 2 15 5 . . . . 12 . . . 3 8 Fabricators 9 | . . . . . . 3 . . . . 4 . . . . 2 Repair Stations 19 | . . . 12 . . . . . . . 7 . . . . . Recycling Units 15 | . . . . . 13 . . . . . . . . . . 2 Scanalyzers 6 | . . . . . . . . . . . 6 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Terminal Hacks 71 | . 11 1 4 1 5 3 1 . . . 6 . 1 29 3 6 Record 20 | . 3 . 1 . . . . . . . 1 . . 11 3 1 Part Schematic 10 | . . . . . 1 . . . . . . . . 9 . . Robot Schematic 7 | . . . 1 . . . . . . . . . . 6 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 3 . . . . . 1 . . 3 . . Open Door 4 | . . . 1 1 . . 1 . . . . . 1 . . . Open DSF 3 | . . . . . . . . . . . 1 . . . . 2 Emergency Access Points 2 | . 1 . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1 Disarm Traps 2 | . . . . . . . . . . . 1 . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . 2 . . . . 2 Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . 1 Build 4 | . . . . . . 2 . . . . 1 . . . . 1 Repair Station Hacks 13 | . . . 10 . . . . . . . 3 . . . . . Scan Component 7 | . . . 5 . . . . . . . 2 . . . . . Repair 6 | . . . 5 . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . . 6 . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . 5 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 6 . . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 1 4 . 3 . . . . . 1 . . . . . Terminals 13 | . 4 1 4 . 3 . . . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 12 | . 4 1 3 . 3 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 1 4 1 9 3 . . . . 8 . . . 1 7 Full Trace Events 6 | . . . 1 . . 2 . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . . 6 . . Robots Built 8 | . . . . . . 6 . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . Time 183 | . . . . . . 107 . . . . 76 . . . . . Total Robot Build Rating 25 | . . . . . . 15 . . . . 10 . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . . 3 . . 9 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 Parts Repaired 6 | . . . 5 . . . . . . . 1 . . . . . Time 159 | . . . 140 . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 20 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 6 . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Total Allies 29 | . . . 12 1 6 6 . . . . 2 . 1 . 1 . Largest Group 11 | . . . 10 1 6 11 . . . . 2 . 1 . 1 . Highest-Rated Group 174 | . . . 126 25 115 174 . . . . 28 . 30 . 96 . Highest-Rated Ally 96 | . . . 31 25 27 27 . . . . 14 . 30 . 96 . Total Orders 8 | . . . 6 . 1 . . . . . . . 1 . . . GUARD 4 | . . . 2 . 1 . . . . . . . 1 . . . EXPLORE 4 | . . . 4 . . . . . . . . . . . . . Ally Attacks 239 | . . . 155 . 23 43 . . . . 2 . 3 . 13 . Total Damage 3720 | . . . 1578 . 1106 631 . . . . . . 50 . 355 . Kills 40 | . . . 21 . 12 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 3 . . . . 2 3 . 1 . Drone Launches 4 | . . . 4 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Turns Passed 18105 | 95 385 171 840 853 2420 1264 1702 776 144 600 1614 1448 1480 47 1912 2354 Spaces Moved 10545 | 47 291 247 606 858 1140 401 807 429 118 239 960 1082 1010 91 937 1282 Core 137 | 47 20 . 67 . . . . . . . . . . . . 3 Treads 1346 | . . . . . . . . . . . 784 . . . 141 421 Legs 2052 | . 17 . . . . . 749 111 . . 109 . 428 91 321 226 Wheels 1570 | . 101 . . . 966 215 . . . . . . . . . 288 Hover 1448 | . . . . . . . . . . . 33 1082 148 . . 185 Flight 3992 | . 153 247 539 858 174 186 58 318 118 239 34 . 434 . 475 159 Fastest Speed 34 | 50 37 37 34 34 34 63 66 91 91 60 60 78 51 51 51 50 Average Speed 71 | 168 76 37 48 34 61 64 138 104 91 60 66 78 60 51 73 74 Slowest Speed 250 | 250 250 37 200 34 96 66 145 145 91 91 78 78 124 51 122 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . 1 4 . 1 1 . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 1 . . . . . . . 4 Exploration Rate (%) 51 | 5 49 19 46 57 95 8 93 25 2 86 20 98 94 75 81 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 1 . 1 . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 . . . . 1 1 . . Scrap Searched 26 | . . . . . . . 5 2 . . . 5 9 . 5 . Spaces Dug 63 | . . . . . . . 29 2 . . . 7 . . 5 20 Terrain Destroyed 338 | . . . . . . 52 43 37 1 2 53 7 20 . 36 87 Melee 29 | . . . . . . . . . . . . 4 . . 5 20 Projectile 118 | . . . . . . 6 43 37 1 2 21 3 . . 1 4 AOE 174 | . . . . . . 46 . . . . 32 . 12 . 21 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Sto Gar Rec Fac Low Low Fac Was Fac Low Low Dat Pro Fac Total 19801 | 60 386 304 1060 1323 2723 1292 1343 709 152 660 1856 1638 1760 91 2010 2434 Wait 7632 | 1 39 33 322 206 1390 827 480 224 16 380 790 494 626 1 915 888 Move 10513 | 46 290 244 597 854 1137 398 806 428 118 238 959 1081 1009 90 936 1282 Hop 7 | . . 1 4 . 1 1 . . . . . . . . . . Pick Up 140 | 6 7 4 18 8 8 4 3 5 9 3 9 6 11 . 16 23 Fast Attach 42 | . 1 3 14 4 5 . 1 1 . 1 3 3 . . . 6 Attach 99 | 5 5 . 11 8 5 3 . 3 2 1 2 5 4 . 16 29 Detach 39 | . 3 1 5 4 3 . . . . . 1 2 . . 9 11 Swap 57 | . 4 1 8 1 2 2 . 1 1 1 5 1 6 . 10 14 Drop 136 | . 3 6 28 8 22 4 5 2 2 3 13 5 3 . 4 28 Fire 775 | 2 34 11 52 51 97 53 48 45 4 33 70 37 81 . 76 81 Melee 85 | . . . . . . . . . . . . 4 2 . 28 51 Ram 20 | . . . . . 3 . . . . . . . . . . 17 Kick 5 | . . . . . . . . . . . 1 . . . . 4 Crush 3 | . . . . . . . . . . . 3 . . . . . Escape Stasis 179 | . . . . 179 . . . . . . . . . . . . Rewire 68 | . . . . . 50 . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 506 | -9/Materials | Discovered new exit (range 13) 652 | -9/Materials | Entered Storage 660 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 695 | -9/Storage | Repaired Lgt. Ion Engine 851 | -9/Storage | Repaired Broken Flight Unit? 915 | -9/Storage | Repaired Sml. Laser 970 | -9/Storage | Build established: Commander-Mutant 1020 | -9/Storage | Met a pair of Derelict thieves 1253 | -9/Storage | Garrison activated, responded to threat 1349 | -9/Storage | Repaired Flight Unit 1375 | -9/Storage | Repaired Flight Unit 1457 | -9/Storage | Build established: Mutant 1488 | -9/Storage | Identified exit to Garrison 1492 | -9/Storage | Entered Garrison 1562 | -9/Garrison | Triggered checkpoint 1730 | -9/Garrison | Triggered checkpoint 1806 | -9/Garrison | Triggered checkpoint 1845 | -9/Garrison | Discovered new exit (range 10) 1965 | -9/Garrison | Discovered new exit (range 13) 1966 | -9/Garrison | Triggered checkpoint 2151 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2197 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2242 | -9/Garrison | Rescued a captive Derelict 2282 | -9/Garrison | Triggered checkpoint 2331 | -9/Garrison | Discovered new exit (range 9) 2339 | -9/Garrison | Build established: Scavenger-Mutant 2345 | -9/Garrison | Entered Recycling 2345 | -9/Recycling | Accompanied by 1 ally 2349 | -9/Recycling | Found Scrap Engine 2803 | -9/Recycling | Build established: Construct 3771 | -9/Recycling | Build established: Commander-Construct 4629 | -9/Recycling | Discovered new exit (range 16) 4765 | -9/Recycling | Entered Factory 4765 | -7/Factory | Accompanied by 6 allies 4765 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4836 | -7/Factory | Fabricated G-47 Trooper (x3) 4986 | -7/Factory | Fabricated B-36 Bruiser (x3) 5363 | -7/Factory | P-60 Hacker assimilated allied Savior 2a 5504 | -7/Factory | Build established: Construct 6022 | -7/Factory | Discovered new exit (range 12) 6029 | -7/Factory | Identified exit to Lower Caves 6029 | -7/Factory | Entered Lower Caves 6082 | -7/Lower Caves | Learned location of 1 exit from Factory 6485 | -7/Lower Caves | Encountered a Warlord checkpoint 7231 | -7/Lower Caves | Learned Factory terminal intel 7483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7553 | -7/Lower Caves | Discovered new exit (range 16) 7731 | -7/Lower Caves | Entered another Lower Caves area 7869 | -7/Lower Caves | Crushed by falling debris 7869 | -7/Lower Caves | System corruption reached 10% 8088 | -7/Lower Caves | Spotted B-75 Beast 8473 | -7/Lower Caves | Discovered new exit (range 7) 8507 | -7/Lower Caves | Entered Factory 8507 | -6/Factory | Evolved 2 slots: Utility x2 8508 | -6/Factory | Identified exit to Factory 8509 | -6/Factory | Loaded intel: 26 terminal locations 8602 | -6/Factory | Discovered new exit (range 12) 8651 | -6/Factory | Sucked down chute 8651 | -6/Factory | Entered Waste 8798 | -6/Waste | Crushed by Compactor (1 part destroyed) 8799 | -6/Waste | Spotted C-40 Crusher 8824 | -6/Waste | Destroyed C-40 Crusher 8845 | -6/Waste | Spotted C-40 Crusher 8846 | -6/Waste | Destroyed C-40 Crusher 8848 | -6/Waste | Spotted C-40 Crusher 8849 | -6/Waste | Destroyed C-40 Crusher 8856 | -6/Waste | Spotted C-40 Crusher 8861 | -6/Waste | Spotted C-40 Crusher 8872 | -6/Waste | Destroyed C-40 Crusher 8904 | -6/Waste | Destroyed C-40 Crusher 9081 | -6/Waste | Discovered new exit (range 16) 9190 | -6/Waste | Spotted C-40 Crusher 9251 | -6/Waste | Entered Factory 9556 | -6/Factory | Repaired Cryofiber Web 10523 | -6/Factory | Fabricated E-15 Imp (x2) 10698 | -6/Factory | Discovered new exit (range 5) 10864 | -6/Factory | Identified exit to Lower Caves 10865 | -6/Factory | Entered Lower Caves 11070 | -6/Lower Caves | Identified exit to Lower Caves 11597 | -6/Lower Caves | Encountered a Warlord checkpoint 12313 | -6/Lower Caves | Entered another Lower Caves area 12445 | -6/Lower Caves | Discovered exit to Factory (range 9) 12814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12887 | -6/Lower Caves | Destroyed 7 combat bots 13049 | -6/Lower Caves | Spotted B-75 Beast 13356 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13573 | -6/Lower Caves | Discovered new exit (range 5) 13592 | -6/Lower Caves | Learned Factory terminal intel 13644 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13793 | -6/Lower Caves | Entered Data Miner 13793 | -6/Data Miner | Discovered new exit (range 6) 13800 | -6/Data Miner | Met Data Miner 13816 | -6/Data Miner | Learned location of Section 7 (-3) 13820 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13829 | -6/Data Miner | Received God Mode back door access code from Data Miner 13840 | -6/Data Miner | Entered Proximity Caves 13843 | -5/Proximity Caves | Spotter reported a threat 13868 | -5/Proximity Caves | Spotted B-75 Beast 13885 | -5/Proximity Caves | Escorted by Enhanced Grunt 14075 | -5/Proximity Caves | Destroyed B-75 Beast 14116 | -5/Proximity Caves | Found Prototype Device 14117 | -5/Proximity Caves | Identified Exp. Thermal Shield 14534 | -5/Proximity Caves | Learned 8 Factory zone layouts 14710 | -5/Proximity Caves | Core integrity fell below 50% 15725 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15752 | -5/Proximity Caves | Entered Factory 15752 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15753 | -5/Factory | Identified exit to Upper Caves 15754 | -5/Factory | Identified exit to Factory 15755 | -5/Factory | Loaded intel: 25 terminal locations 16507 | -5/Factory | Fabricated Biometal Medium Treads (x2) 16727 | -5/Factory | Crushed by falling debris 16727 | -5/Factory | System corruption reached 10% 17395 | -5/Factory | Build established: Scavenger-Construct 17878 | -5/Factory | Crushed by falling debris 17878 | -5/Factory | System corruption reached 30% 17991 | -5/Factory | Lost 15 parts (2p1n7u5w) 18000 | -5/Factory | Core integrity fell below 50% 18080 | -5/Factory | Crushed by falling debris 18093 | -5/Factory | Crushed by falling debris 18101 | -5/Factory | Core integrity fell below 20% 18106 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18097_ Slammed into S-27 Virus. 18098_ System corrupted: Energy discharge (-21). 18098_ Slammed into S-27 Virus. 18098_ Penetrated by Slug. 18099_ Acquired 23 matter. 18099_ Slammed into H-66 Slayer. 18100_ Penetrated by Slug. 18100_ Slammed into H-66 Slayer. 18101_ Acquired 48 matter. 18101_ Slammed into H-66 Slayer. 18101_ Destabilizing: System corrupted (+2). 18102_ Carbon-Biometal Exoskeleton destroyed. 18102_ Slammed into H-66 Slayer. 18103_ Penetrated by Slug. 18103_ Imp. Actuator Array destroyed. 18103_ G-50 Soldier destroyed. 18103_ M-28 Smith repairs S-27 Virus. 18104_ Slammed into H-66 Slayer. 18105_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????# " " " " #??????????????? | | ??????????# " " " " #??????????????? | | ??????????# " " " " #??????????????? | | ??????????# " " " " ""#??????????????? | | ??????????# " " " " ""#??????????????? | | ??????????# " " " " T"#??????????????? | | ??????????# " " " " ""#??????????????? | | ??????????# " " " " ""#??????????????? | | ??????????# #??????????????? | | ??????????###############?????????????? | | ??????????# """""????????????? | | ??????????# """" ""T""????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????###########??+####??????????????? | | ??????# RR #? #??????????????? | | ??????# """ """R# #??????????????? | | ??????#s""" """ # #??????????????? | | ??????# """ """l/ ????????????????? | | ??????# gh h b #?????????????????????? | | ??????#ms%%% @ #?????????????????????? | | ??????# ""T"" #?????????????????????? | | ?????##[""""" #?????????????????????? | | ?????#"##########?????????????????????? | | ?????#=#??????????????????????????????? | | ?????###??????????????????????????????? | | ??##############??? ??????????????????? | | ??# #? ?????????????????? | | ??# #? ???????????????? | | ??# """" """" #? ???????????????? | | ??# """" """" # ???????????????? | | ??# """" """" # ???????????????? | | ??# """" """" + ?? # ### | | ??# """" """" #? ?? ## | | ??# """" """" #? ? ## | | ??# #? ## | | ??# #?# ## | | ??# ! #?# """ """ """ ## | | ??# #?#/ """ """ """ ##### | | ??#########"###### """ """ """ | | ???????# # | | ???????# """ # = | | ???????# "Y" "" # [ ! ########### | | ???????# " " "" + #????# | | ???????# """ # """ #????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Imp. Titanium Leg | -9/Recycling | Hacked Cryofiber Web | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Energy Filter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded, Authchip B-36 Bruiser | x3 | -7/Factory E-15 Imp | x2 | -6/Factory | Preloaded Biometal Medium Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever My Command Is Your Wish Prolific Hacker Respectable Loadout The Oracle Z1$+NX3F=JRE3_ZNQR \\IAMDERELICT Challenges ------------ None Game ------ Seed ModifiedSmallTerminator Manual? 0 Play Time 04:13:32 Cumulative 42.8 hours Start 2023.03.13 @ 06:50:27 End 2023.03.13 @ 12:35:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc284fcd-85bd-41e6-a6a4-77309b4a869b