Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 01:41:26 Player: lucky255 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (130) 650 Value Destroyed (3061) 3061 Prototype IDs (21) 420 Alien Tech Used (3) 600 Bonus (5085) 5085 TOTAL SCORE: 16916 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 119 Follower Combat Kills 166 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Armor Integrity Analyzer Reaction Control System Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Experimental Cooling System Compact Mass Driver Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Experimental Sensor Array Core Analyzer Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Katana > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Array Wave Gun Compact Mass Driver [Rating: 130] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Trap Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 1 . . . . . . . 1 . Utility 8 | . . . 1 . . . 1 1 1 . . . 1 . . 2 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 168 | . 14 8 14 6 1 3 29 22 . . 16 6 15 3 6 5 13 7 Power 19 | . 1 2 1 . . 1 3 . . . 3 2 1 . 1 . 3 1 Engine 9 | . 1 2 1 . . . 2 . . . 1 1 1 . . . . . Core 6 | . . . . . . 1 1 . . . 2 1 . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 3 1 Propulsion 34 | . 3 . 6 1 . . 4 4 . . 4 . 5 . . 2 3 2 Treads 7 | . . . 3 . . . 4 . . . . . . . . . . . Leg 7 | . 3 . 3 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 4 . . 4 . 5 . . 2 3 2 Utility 60 | . 2 1 3 2 . 2 14 13 . . 5 1 4 2 2 3 3 3 Device 30 | . 1 . 1 1 . 1 5 8 . . 4 . 3 1 . 1 2 2 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . Processor 5 | . . . . . . . 2 . . . . . . . 1 1 . 1 Hackware 8 | . . . . . . . . 2 . . 1 1 1 1 . 1 1 . Protection 15 | . . 1 2 1 . 1 6 3 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 55 | . 8 5 4 3 1 . 8 5 . . 4 3 5 1 3 . 4 1 Energy Gun 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Energy Cannon 6 | . 1 . 1 1 . . . . . . . . . . 1 . 2 . Ballistic Gun 20 | . 3 3 2 . . . 5 2 . . 1 1 3 . . . . . Ballistic Cannon 5 | . . . 1 1 . . 2 . . . . . . . . . 1 . Launcher 13 | . 3 2 . 1 . . 1 2 . . 1 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 2 . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . 1 . 1 . . . 1 . 2 . . . 3 1 Parts Lost 43 | . 2 . . 2 . . 1 . . . 2 4 6 2 6 1 5 12 Power 10 | . 1 . . . . . 1 . . . 1 1 1 . 1 . 2 2 Propulsion 8 | . . . . 1 . . . . . . . 1 1 . 1 . . 4 Utility 14 | . . . . . . . . . . . . 1 2 1 2 1 2 5 Weapon 11 | . 1 . . 1 . . . . . . 1 1 2 1 2 . 1 1 Highest Loss Streak 12 | . 1 . . 1 . . 1 . . . 1 1 4 3 3 1 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 100 100 98 79 88 87 99 86 86 86 83 91 74 79 61 67 57 Engine 6 | . 13 14 11 11 11 1 2 7 6 6 3 1 10 5 2 . . . Core 2 | . . . . . . 9 5 . . . 1 4 . . 4 5 1 . Treads 11 | . . . 16 23 22 22 26 . . . . . . . . . . . Leg 6 | . 28 28 16 8 11 11 . . . . . . . . . . . . Flight 9 | . . . . . . . . 29 26 26 30 28 24 23 20 15 14 12 Device 6 | . 7 1 1 11 11 11 8 9 6 6 3 . 6 3 . 4 7 6 Storage 6 | . 16 14 11 11 11 11 9 . . . . . . . . . . . Processor 1 | . . . . . . . 5 . . . . . . . . 1 4 4 Hackware 7 | . . . . . . . . 12 13 13 17 19 20 28 28 26 24 21 Protection 10 | . . 12 20 10 11 11 9 14 13 13 13 13 10 5 9 2 . . Energy Gun 3 | . 1 . . . 1 11 7 . . . . . . . 3 5 . . Energy Cannon 2 | . 3 14 6 10 . . . . . . . . . . . . 3 3 Ballistic Gun 6 | . 20 7 5 . . . 10 10 6 6 6 6 8 5 . . . . Ballistic Cannon 1 | . . . 9 11 . . 1 . . . . . . . . . . . Launcher 1 | . 1 6 . . . . . 3 6 6 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 6 6 6 5 6 . . . . 2 . Peak Build Rating 130 | . 9 9 14 15 28 30 45 38 36 36 51 51 77 60 69 77 130 114 Average Rating 36 | . 7 8 12 13 14 29 38 35 36 36 43 44 67 58 63 69 103 94 On Entrance 35 | 6 6 9 9 14 15 28 30 29 36 36 36 51 35 50 55 55 77 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 25 25 28 29 30 34 80 20 18 18 24 24 26 19 29 22 39 42 Greatest Support 69 | 20 20 20 63 63 43 43 69 20 20 20 26 26 31 29 29 32 42 42 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 10 10 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | . 9 10 10 10 10 10 18 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 10 10 10 10 10 10 20 20 5 5 5 5 5 4 4 5 5 5 Average Carried 10 | . 9 9 9 9 9 9 18 5 5 5 4 4 4 2 3 3 4 4 Final Capacity 20 | 8 10 10 10 10 10 10 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 10 9 10 10 10 20 5 5 5 5 5 4 3 4 5 5 3 Class Distribution -------------------- 28% | Hacker-Sprinter 28% | Mutant 23% | Skirmisher 10% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Matter Collected 3397 | 200 243 149 244 289 . 43 680 304 . . 295 344 289 72 120 . 45 80 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4270 | . 428 94 241 198 . . 1738 127 . . 295 516 578 . . . 55 . Parts 248 | . 32 18 12 19 . . 88 8 . . 8 25 32 . . . 6 . Haulers Intercepted 10 | . . . 1 . . . 4 1 . . 1 . 3 . . . . . Recyclers Shooed 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 82 | . 10 12 3 13 . . 32 . . . 4 7 1 . . . . . Guns 41 | . 5 . 2 . . . 28 . . . 4 1 1 . . . . . Cannons 18 | . . 2 1 13 . . 2 . . . . . . . . . . . AOE 22 | . 5 10 . . . . 2 . . . . 5 . . . . . . Classes Destroyed 13 | . 5 1 2 1 . . 3 . . . . . 1 . . . . . Worker 9 | . 2 1 1 . . . . . . . 1 . 3 . . . 1 . Builder 10 | . 2 . . . . . 2 1 . . 1 1 3 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . . . 1 . . . 4 1 . . 1 . 3 . . . . . Recycler 5 | . 2 . 1 . . . . . . . . 2 . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . 1 . Watcher 11 | . . . . . . . 5 2 . . 1 . 3 . . . . . Swarmer 39 | . 5 12 . 11 . . 5 . . . 4 2 . . . . . . Grunt 31 | . 5 . 2 1 . . 20 . . . . 3 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 9 | . . . 1 . . . 6 . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 8 7 2 4 . . 4 1 . . 4 3 3 . . . 1 . Combat Bots Only 6 | . 3 6 1 4 . . 4 . . . 4 3 1 . . . . . Max Kills in Single Turn 8 | . 8 3 1 1 . . 2 1 . . 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . . . . 2 . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Hostile Shots Fired 720 | . 51 27 19 67 . . 68 37 . . 74 68 47 15 38 10 50 149 Missed 309 | . 19 8 5 18 . . 18 26 . . 35 39 25 5 22 5 27 57 Damage Taken 7090 | . 477 278 199 540 . . 800 93 . . 531 376 831 239 291 90 763 1582 Core 1966 | . 96 82 8 67 . . 37 28 . . 138 108 199 78 72 33 148 872 Absorbed by Shields 488 | . . . . 24 . . . . . . . 17 . . . . . 447 Redirected to Shielding 249 | . . . 2 . . . . 1 . . 72 16 69 9 55 25 . . Regen/Repaired (Parts) 30 | . . . . . . . 30 . . . . . . . . . . . Core Remaining (%) 78 | 100 . 28 . . . 81 93 96 . . . 71 . . 65 97 . . Volleys Fired 299 | . 39 16 18 30 . . 88 3 . 3 32 18 4 5 . 4 14 25 Largest 3 | . 2 1 2 2 . . 3 2 . 2 1 1 2 2 . 1 1 1 Hottest 113 | . 60 60 99 99 . . 94 46 . 56 33 39 68 74 . 81 113 113 Shots Fired 494 | . 63 16 36 60 . . 202 4 . 6 33 17 8 6 . 4 14 25 Gun 327 | . 57 . 12 . . . 189 4 . 3 32 7 8 4 . 4 7 . Cannon 132 | . . 5 24 59 . . 12 . . . . . . . . . 7 25 Launcher 35 | . 6 11 . 1 . . 1 . . 3 1 10 . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 280 | . 52 . 28 30 . . 112 4 . 3 32 7 8 4 . . . . Thermal 172 | . . 5 8 29 . . 89 . . . . . . . . 4 12 25 Explosive 35 | . 6 11 . 1 . . 1 . . 3 1 10 . 2 . . . . Electromagnetic 7 | . 5 . . . . . . . . . . . . . . . 2 . Robot Hit Streak 26 | . 8 4 8 8 . . 26 2 . 4 5 6 8 . . . 4 . Robot Miss Streak 5 | . 4 4 3 3 . . 5 1 . 1 2 4 1 . . 3 1 . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . Autonomous 90 | . . . . . . . 90 . . . . . . . . . . . Shots Hit Robots 346 | . 38 8 23 28 . . 167 9 . 4 25 12 24 . . . 8 . Core Hits 180 | . 27 16 8 14 . . 68 4 . . 12 15 11 2 . . 3 . Critical Kills 4 | . . . . . . . 1 . . . 1 2 . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . 2 . 1 . . . . . Critical Strikes 13 | . 1 . 1 1 . . 2 1 . . 4 2 1 . . . . . Destroy 8 | . 1 . . . . . 1 . . . 3 2 1 . . . . . Blast 3 | . . . 1 1 . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . 1 . . . . . . . Melee Attacks 101 | . . . . . . . . 13 1 . 27 3 40 . 16 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . 13 1 . 27 3 . . . . 1 . Piercing 56 | . . . . . . . . . . . . . 40 . 16 . . . Sneak Attacks 19 | . . . . . . . . 1 . . 3 2 13 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10748 | . 1111 875 380 570 . . 3777 382 . 313 639 1000 1405 58 . . 238 . Guns 4484 | . 425 . 57 . . . 3356 35 . 27 278 34 127 . . . 145 . Cannons 1290 | . . 70 323 549 . . 255 . . . . . . . . . 93 . Explosions 2809 | . 686 805 . 21 . . 151 . . 286 . 802 . 58 . . . . Melee 2150 | . . . . . . . . 347 . . 361 164 1278 . . . . . Ramming 15 | . . . . . . . 15 . . . . . . . . . . . Kinetic 2771 | . 352 . 275 268 . . 1375 35 . 27 278 34 127 . . . . . Thermal 2903 | . 27 70 105 281 . . 2236 . . . . . . . . . 184 . Explosive 2782 | . 659 805 . 21 . . 151 . . 286 . 802 . 58 . . . . Electromagnetic 127 | . 73 . . . . . . . . . . . . . . . 54 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 872 | . . . . . . . . 347 . . 361 164 . . . . . . Piercing 1278 | . . . . . . . . . . . . . 1278 . . . . . Highest Corruption 11 | . . . 2 2 2 2 1 . . 10 11 11 8 8 8 . 4 4 Average Corruption 4 | . . . 2 2 2 2 1 . . 10 10 11 4 8 8 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 143 | . . . 6 9 13 5 5 . . 1 48 20 18 5 13 . . . Message Errors 28 | . . . 1 4 4 . 1 . . . 8 5 1 1 3 . . . Matter Fused 38 | . . . 1 1 2 1 . . . . 12 4 8 1 8 . . . Heat Flow Errors 20 | . . . 1 . 5 1 . . . . 6 2 3 1 1 . . . Energy Discharges 18 | . . . . 1 1 1 2 . . 1 7 3 1 . 1 . . . Parts Rejected 2 | . . . 1 . . . . . . . . 1 . . . . . . Parts Fused 4 | . . . 1 . . 1 . . . . 2 . . . . . . . Data Loss (minor) 18 | . . . . . 1 1 . . . . 8 3 4 1 . . . . Data Loss (major) 4 | . . . . 1 . . 1 . . . 2 . . . . . . . Misfires 2 | . . . . 1 . . . . . . 1 . . . . . . . Alerts 4 | . . . 1 1 . . . . . . 1 . 1 . . . . . Misdirections 2 | . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 587 | . 39 68 . . . . 30 47 . . 90 26 287 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 161 | . 39 68 . . . . 30 . . . 10 14 . . . . . . Melee 426 | . . . . . . . . 47 . . 80 12 287 . . . . . Knockbacks 12 | . . . 2 5 . . 5 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 11 | . . . 2 5 . . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . 111 92 . 39 . . 20 . . . 49 44 . 46 . . . . Shots 10 | . 2 2 . 1 . . 1 . . . 1 2 . 1 . . . . Rammed 3 | . . . . . . . 3 . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 314 | . 39 130 129 178 271 197 247 4 . . 236 266 222 125 213 115 314 1 Average Temperature 71 | . 16 52 40 55 110 107 52 4 . . 106 103 100 70 104 55 162 1 Received Heat Transfer 1431 | . 183 27 102 78 . . 405 30 . . 18 94 9 27 54 39 55 310 Effects 1 | . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 3 . . . . . . . . . . . Heat Transferred 4157 | . 50 148 222 592 . . 2886 . . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Peak Influence 1825 | . 286 305 154 373 . . 633 388 187 16 232 412 377 . . 534 307 1825 Initial 339 | . . 100 37 39 . . . 287 171 . 10 73 196 . . 339 279 54 Average 221 | . 127 162 91 184 . . 221 297 174 5 95 262 252 . . 415 246 1685 Maximum Alert Level 5 | . 1 1 . 1 . . 2 2 . . 1 2 1 . . 2 1 5 Low Security (%) 62 | . 86 71 100 72 . 100 59 . 100 100 92 19 31 . . . 30 . Level 1 24 | . 13 28 . 27 . . 10 99 . . 7 78 68 . . 50 69 . Level 2 9 | . . . . . . . 29 . . . . 2 . . . 49 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . 3 . 1 . . . 4 1 . . 1 2 9 . . 1 6 13 Investigation 6 | . . . . . . . 1 . . . . . 2 . . . 2 1 Extermination 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Reinforcement 20 | . 3 . 1 . . . 3 1 . . . 2 6 . . 1 3 . Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Distress Signals 12 | . 3 . 2 . . . 3 . . . 1 1 . . . . 1 1 Communications Jammed 17 | . . . . . . . . . . . 6 . 7 . . . 1 3 Distress Signals 17 | . . . . . . . . . . . 6 . 7 . . . 1 3 Times Spotted 320 | . 22 15 9 15 . . 52 11 . 6 17 22 25 15 19 7 19 66 Peak Tracking Total 29 | . 6 4 4 4 . . 5 4 . 6 4 6 7 9 9 4 9 29 Tactical Retreats 56 | . 2 . 5 1 . . 7 4 . . 5 4 8 4 6 4 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Traps Triggered 12 | . . . 1 . . . 3 . 1 . 1 . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Machines Disabled 14 | . 2 2 . . . . . . . . 5 2 . . . . . 3 Max in Single Turn 5 | . 2 2 . . . . . . . . 5 2 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Machines Accessed 55 | . 5 . . . 4 . 7 5 2 . 6 6 10 . 2 1 6 1 Terminals 39 | . 4 . . . . . 5 3 1 . 5 6 8 . 1 1 4 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . Total Hacks 204 | . 17 . . . 49 . 23 7 2 . 23 11 40 . 2 4 17 9 Successful 142 | . 7 . . . 49 . 13 4 . . 12 7 30 . 2 2 10 6 Failed 60 | . 10 . . . . . 10 3 2 . 11 4 9 . . 2 7 2 Catastrophic 10 | . . . . . . . . 1 2 . 4 . 2 . . . 1 . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . 1 Manual 67 | . 5 . . . 2 . . 2 1 . 15 1 30 . . 3 2 6 Terminals 126 | . 15 . . . . . 13 4 1 . 22 11 35 . 1 4 11 9 Fabricators 6 | . . . . . . . . . . . . . . . . . 6 . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . Scanalyzers 10 | . . . . . . . 7 . . . . . 3 . . . . . Garrison Access 5 | . . . . . . . . 1 1 . 1 . 2 . . . . . Terminal Hacks 117 | . 5 . . . 49 . 6 1 . . 12 7 21 . 2 2 6 6 Record 80 | . 1 . . . 49 . 2 . . . 9 2 8 . 1 2 1 5 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . 2 . . . 1 . Open Door 6 | . . . . . . . . . . . . 5 . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . . . . . 2 . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . 1 . Locate Traps 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . . 5 . . . . . 3 . . . . . Insert Component 3 | . . . . . . . 2 . . . . . 1 . . . . . Analyze 5 | . . . . . . . 3 . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . . . . 1 . . . . 5 . . . . . Terminals 6 | . . . . . . . . 1 . . . . 5 . . . . . Botnet 6 | . . . . . . . . 1 . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 41 | . 4 . . . . . 6 3 2 . 6 5 8 . . 1 5 1 Full Trace Events 7 | . . . . . . . 2 . . . . . 2 . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . . . . 2 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . 116 . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . 28 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 8 . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Total Allies 11 | . . 4 . . . . . . . 1 . 6 . . . . . . Largest Group 4 | . . 3 . . . . . . . 1 . 4 . . . . . . Highest-Rated Group 252 | . . 40 . . . . . . . 31 . 252 . . . . . . Highest-Rated Ally 159 | . . 31 . . . . . . . 31 . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . 17 . . . . . . . 12 . 27 . . . . . . Total Damage 964 | . . 183 . . . . . . . 234 . 547 . . . . . . Kills 5 | . . 2 . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Turns Passed 13873 | . 611 1412 583 592 1160 867 3530 659 406 52 1289 396 793 166 377 248 413 319 Spaces Moved 14289 | 1 369 865 330 296 722 367 1465 1345 576 145 1771 790 1591 512 981 540 994 629 Core 12 | . . . . . . . . . . . . . . . . . . 12 Treads 2992 | . . . 142 296 722 367 1465 . . . . . . . . . . . Legs 1423 | 1 369 865 188 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9862 | . . . . . . . . 1345 576 145 1771 790 1591 512 981 540 994 617 Fastest Speed 27 | 120 120 120 120 160 160 160 160 29 29 29 27 27 27 29 29 32 34 35 Average Speed 70 | 120 127 143 137 160 160 160 185 29 29 29 28 30 29 29 30 32 34 35 Slowest Speed 240 | 120 190 190 160 160 160 160 240 29 29 29 37 99 103 29 32 32 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 2 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 51 | 3 61 98 22 58 91 78 80 27 10 88 28 71 45 65 63 16 23 55 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . . 3 5 . . . Spaces Dug 82 | . . 12 . . . . . 5 1 . 15 . 19 . 11 . 4 15 Terrain Destroyed 534 | . 72 123 . 10 . . 17 5 1 27 78 122 20 27 11 . 4 17 Melee 51 | . . . . . . . . 5 1 . 15 . 19 . 11 . . . Projectile 37 | . . . . 2 . . 13 . . . . . 1 . . . 4 17 AOE 446 | . 72 123 . 8 . . 4 . . 27 63 122 . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Total 17551 | . 449 1021 427 355 728 649 2203 1597 813 148 2482 919 1849 520 1041 609 1044 697 Wait 2447 | . 14 116 54 18 1 275 530 183 236 1 627 95 186 . 37 56 18 . Move 14266 | . 368 864 329 295 721 366 1464 1344 576 144 1770 789 1590 511 980 535 991 629 Hop 3 | . . . . . . . . . . . . . . . . 2 1 . Pick Up 93 | . 7 7 5 4 . 1 48 6 . . 3 2 5 1 1 2 . 1 Fast Attach 61 | . 3 . . . 1 . 10 3 . . 7 2 6 1 5 4 9 10 Attach 40 | . 1 . 3 2 . . 6 9 . . 3 3 5 2 . 1 3 2 Detach 23 | . 1 . . . 2 . 1 6 . . 2 3 1 . 1 1 3 2 Swap 72 | . 10 8 11 4 . 3 13 10 . . 6 1 4 . 1 . 1 . Drop 117 | . 6 10 7 2 2 4 39 20 . . 5 3 8 . . 4 3 4 Fire 299 | . 39 16 18 30 . . 88 3 . 3 32 18 4 5 . 4 14 25 Melee 101 | . . . . . . . . 13 1 . 27 3 40 . 16 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . 24 Rewire 1 | . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 3) 584 | -10/Materials | Discovered new exit (range 6) 612 | -10/Materials | Entered Mines 615 | -10/Mines | Received a Mining Laser from a helpful Derelict 637 | -10/Mines | Build established: Scavenger-Mutant 648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 915 | -10/Mines | Learned Materials stockpile data 979 | -10/Mines | Discovered new exit (range 10) 1044 | -10/Mines | Build established: Mutant 1109 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1114 | -10/Mines | Found Prototype Device 1207 | -10/Mines | Core integrity fell below 50% 1260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Build established: Scavenger-Mutant 1561 | -10/Mines | Discovered new exit (range 6) 2024 | -10/Mines | Entered Materials 2024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -9/Materials | Discovered new exit (range 10) 2607 | -9/Materials | Entered Mines 2632 | -9/Mines | Build established: Mutant 2764 | -9/Mines | Discovered new exit (range 7) 3191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3193 | -9/Mines | Discovered new exit (range 5) 3199 | -9/Mines | Entered Exiles 3236 | -9/Exiles | Met 8R-AWN 3283 | -9/Exiles | Met EX-HEX 3347 | -9/Exiles | Met EX-DEC 3392 | -9/Exiles | Learned location of Zion (-7) 3505 | -9/Exiles | Visited The Gauntlet 3776 | -9/Exiles | Discovered new exit (range 12) 4061 | -9/Exiles | Met EX-BIN 4082 | -9/Exiles | Aligned with FarCom system 4083 | -9/Exiles | Given EX-Vault access code 4160 | -9/Exiles | Opened EX-Vault 4171 | -9/Exiles | Found Prototype Energy Gun 4171 | -9/Exiles | Identified AWS/Thermal 4208 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4359 | -9/Exiles | Left Exiles lab with AWS/Thermal 4359 | -9/Exiles | Entered Mines 4364 | -8/Mines | Discovered new exit (range 9) 4501 | -8/Mines | Found DCF Scrap (13 items) 4855 | -8/Mines | Discovered new exit (range 7) 5226 | -8/Mines | Entered Materials 5226 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5677 | -8/Materials | Build established: Skirmisher 8046 | -8/Materials | AWS/Thermal suddenly broke down 8252 | -8/Materials | Repaired Lgt. Ion Engine 8724 | -8/Materials | Discovered new exit (range 6) 8756 | -8/Materials | Entered Factory 8756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8904 | -7/Factory | Discovered new exit (range 7) 8911 | -7/Factory | Discovered new exit (range 10) 9264 | -7/Factory | Build established: Hacker-Sprinter 9376 | -7/Factory | Discovered new exit (range 15) 9415 | -7/Factory | Entered another Factory area 9415 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9821 | -6/Factory | Sucked down chute 9821 | -6/Factory | Entered Waste 9822 | -6/Waste | Met a frightened Derelict 9833 | -6/Waste | Spotted C-40 Crusher 9836 | -6/Waste | EMP discharged 9836 | -6/Waste | System corruption reached 10% 9848 | -6/Waste | Spotted C-40 Crusher 9850 | -6/Waste | Spotted C-40 Crusher 9851 | -6/Waste | Spotted C-40 Crusher 9867 | -6/Waste | Spotted C-40 Crusher 9868 | -6/Waste | Discovered new exit (range 16) 9869 | -6/Waste | Spotted C-40 Crusher 9873 | -6/Waste | Entered Factory 10454 | -6/Factory | Discovered new exit (range 10) 10602 | -6/Factory | Discovered new exit (range 16) 11162 | -6/Factory | Entered Extension 11194 | -6/Extension | Spotted B-75 Beast 11262 | -6/Extension | Rescued a captive Derelict 11301 | -6/Extension | Rescued a captive Derelict 11377 | -6/Extension | Rescued a captive Derelict 11377 | -6/Extension | Rescued a captive Derelict 11400 | -6/Extension | Rescued a captive Derelict 11463 | -6/Extension | Rescued A7 11487 | -6/Extension | Spotted B-75 Beast 11519 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11548 | -6/Extension | Lost 4 allies 11553 | -6/Extension | Discovered new exit (range 16) 11554 | -6/Extension | Discovered new exit (range 14) 11558 | -6/Extension | Entered Factory 11558 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11914 | -5/Factory | Central database locked down 12131 | -5/Factory | Spotted B-75 Beast 12158 | -5/Factory | Identified exit to Upper Caves 12158 | -5/Factory | Identified exit to Factory 12313 | -5/Factory | Crushed by falling debris 12346 | -5/Factory | Lost 4 parts (1p1n2u) 12351 | -5/Factory | Entered Upper Caves 12354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12384 | -5/Upper Caves | Learned location of Armory (-3) 12391 | -5/Upper Caves | Spotted B-75 Beast 12394 | -5/Upper Caves | Lost 3 parts (3w) 12403 | -5/Upper Caves | Learned Factory emergency access door positions 12469 | -5/Upper Caves | Discovered new exit (range 14) 12506 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12517 | -5/Upper Caves | Entered another Upper Caves area 12557 | -5/Upper Caves | Learned Factory trap positions 12575 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12661 | -5/Upper Caves | Discovered exit to Factory (range 14) 12747 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12894 | -5/Upper Caves | Entered Factory 12894 | -4/Factory | Evolved 2 slots: Utility x2 12895 | -4/Factory | Loaded intel: 95 trap records 12912 | -4/Factory | Lost 3 parts (2u1w) 13092 | -4/Factory | Discovered new exit (range 13) 13142 | -4/Factory | Entered Research 13142 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13149 | -3/Research | Identified exit to DSF 13293 | -3/Research | Fabricated Impulse Thruster? 13345 | -3/Research | Identified Exp. Sensor Array 13386 | -3/Research | Identified exit to Research 13457 | -3/Research | Fabricated Impulse Thruster? 13519 | -3/Research | Lost 4 parts (1p2u1w) 13550 | -3/Research | Discovered new exit (range 16) 13555 | -3/Research | Entered Quarantine 13556 | -3/Quarantine | Maximum security lockdown engaged 13556 | -3/Quarantine | Central database locked down 13559 | -3/Quarantine | Found Alien Artifact 13559 | -3/Quarantine | Identified Core Reset Matrix 13559 | -3/Quarantine | Used Core Reset Matrix 13563 | -3/Quarantine | Detected hypermatrix surge 13563 | -3/Quarantine | Sensed 11 artifacts in vicinity 13723 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13723 | -3/Quarantine | Warped through subspace 13757 | -3/Quarantine | Found Transdimensional Reconstructor 13757 | -3/Quarantine | Warped through subspace 13771 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13771 | -3/Quarantine | Warped through subspace 13792 | -3/Quarantine | Build established: Hacker-Mutant 13795 | -3/Quarantine | Found Transdimensional Reconstructor 13795 | -3/Quarantine | Warped through subspace 13842 | -3/Quarantine | Core integrity fell below 50% 13843 | -3/Quarantine | Scanned by Researcher 13860 | -3/Quarantine | Core integrity fell below 20% 13860 | -3/Quarantine | Spotted Investigator 13874 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13857_ Slug penetrates Wall. 13858_ Y-72 Warden stasis bubble strength at 50. 13858_ Impulse Thruster Array destroyed. 13859_ Y-72 Warden stasis bubble strength at 20. 13860_ Penetrated by Slug. 13860_ Y-72 Warden stasis bubble bursts. 13861_ Penetrated by Slug. 13862_ Critical hit (Burn: +50). 13862_ S-43 Plague stasis bubble strength at 195. 13864_ Acquired Unknown Device. 13864_ Identified Reaction Control System. 13865_ Held in stasis. 13865_ Investigator is analyzing... 13866_ S-43 Plague stasis bubble strength at 185. 13867_ S-43 Plague stasis bubble strength at 180. 13868_ Held in stasis. 13868_ Investigator is analyzing... 13872_ Held in stasis. 13872_ Investigator is analyzing... 13874_ Penetrated by Slug. 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""" """" #??????????????????? | | ??????????????# """" """" #??????????????????? | | ??????????????# """" """" #??????????????????? | | ##?#####???g??# """ """"@ #??????????????????? | | ! #??? ??# #??????????????????? | | ##?# #?# #??????????????????? | | "?# #?# #??????????????????? | | " """ ""# #?# #??????????????????? | | " """ S"# #?# c #??????????????????? | | " """ """# #?########Y########??????????????????? | | """# #??????# g ##??????Y?????????????? | | " """ ""?# #??????# ggg T#????????????????????? | | " """ #### ########ggg g ##????????????????????? | | " """ " g g g s #?????????????????????? | | #############i sg####?????????????????????? | | #???????????# s #????????????????????????? | | #+##########???????#bbsY#????????????????????????? | | !! ??b b #????????????????????????? | | !! ??? #????????????????????????? | | """ """ "???""" #????????????????????????? | | """ """ ????????""" #????????????????????????? | | """ """???????? """ #????????????????????????? | | ??????? ????????????????????????? | | ???????" " " ???????????????????????? | | ???????"???G"" "%???????????????????????? | | !! ???????????"%" " ??????????????????????? | | !! ?????????????" ###??????????????????????? | | !! ???????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -3/Research Impulse Thruster | x2 | -3/Research Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Alien Roots Alien Tech Hunted Leap Before You Look No Signal Novice Programmer Prison Break Prolific Hacker Respectable Loadout Subspace Traveler Challenges ------------ None Game ------ Seed ThiefChargeAmplifier Manual? 0 Play Time 04:41:25 Cumulative 24.5 hours Start 2024.08.12 @ 15:19:28 End 2024.08.17 @ 01:41:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d9455f5-e449-47bc-b2f8-502477c63b89