Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 11:58:56 Player: Olafz Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (3136) 3136 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7503 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 290 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 128/300 Energy 106/150 System Corruption 0% Temperature Warm (131) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Laser Heavy Laser Heavy Plasma Cannon Maul > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Graphene Brace Heavy Laser Heavy Laser Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Core Analyzer Graphene Brace Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Plasma Cannon Maul > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Heavy Laser Heavy Mace [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . 1 . . 2 1 Weapon 2 | . . 1 . . . 1 Parts Attached 99 | . 3 11 35 2 19 29 Power 12 | . . 4 5 . 1 2 Engine 12 | . . 4 5 . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | . 2 3 9 1 8 11 Treads . | . . . . . . . Leg 34 | . 2 3 9 1 8 11 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 1 5 1 6 5 Device 7 | . . . 1 . 3 3 Storage 1 | . 1 . . . . . Processor 6 | . . 1 2 1 1 1 Hackware 3 | . . . 1 . 1 1 Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 34 | . . 3 16 . 4 11 Energy Gun 12 | . . 1 5 . 1 5 Energy Cannon 4 | . . . 1 . 2 1 Ballistic Gun 15 | . . 2 9 . 1 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 6 . . 2 Parts Lost 40 | . . 6 4 1 11 18 Power 2 | . . 1 1 . . . Propulsion 16 | . . 3 1 . 5 7 Utility 8 | . . . 2 1 3 2 Weapon 14 | . . 2 . . 3 9 Highest Loss Streak 13 | . . 5 3 1 4 13 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 91 | . 85 73 93 98 84 87 Engine 10 | . 14 10 10 11 7 6 Leg 22 | . 28 21 21 22 20 21 Device 2 | . . . 1 . 5 13 Storage 10 | . 14 11 11 11 7 6 Processor 12 | . . 3 11 20 8 12 Hackware 1 | . . . . . 5 2 Protection 1 | . . . 2 . 5 . Energy Gun 5 | . 14 7 9 . . 9 Energy Cannon 2 | . . . 4 . 3 1 Ballistic Gun 20 | . 14 18 19 33 17 4 Naked Turns . | . . . . . . . Heaviest Build 58 | 12 27 32 47 37 54 58 Greatest Support 67 | 20 26 26 30 30 55 67 Greatest Overweight (x) 15 | . 1 1 4 1 4 15 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 Most Carried 15 | . 10 15 15 15 15 15 Average Carried 13 | . 8 9 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 9 15 14 15 15 13 Class Distribution -------------------- 52% | Gunner 27% | Scavenger-Gunner 9% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 1773 | 200 41 176 715 42 485 114 Remotely . | . . . . . . . Salvage Created 3978 | . 90 555 1860 274 693 506 Parts 230 | . 6 35 113 22 32 22 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 66 | . 2 10 27 4 13 10 Guns 48 | . 2 10 20 4 10 2 Cannons 16 | . . . 7 . 1 8 AOE 2 | . . . . . 2 . Classes Destroyed 13 | . 2 4 6 . 1 . Worker 2 | . . 1 . . . 1 Builder 3 | . . . 3 . . . Hauler 5 | . . . 5 . . . Recycler 4 | . . 2 2 . . . Mechanic 3 | . . . 3 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 8 | . . 3 2 . . 3 Grunt 34 | . 2 4 12 . 10 6 Brawler 3 | . . . 1 1 1 . Duelist 2 | . . . 2 . . . Sentry 18 | . . 3 10 3 1 1 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 1 5 8 1 4 4 Combat Bots Only 5 | . 1 5 5 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 581 | . 10 99 118 18 108 228 Missed 161 | . . 22 26 2 36 75 Damage Taken 7068 | . 106 760 1473 230 1275 3224 Core 1395 | . 10 144 187 13 170 871 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 96 . . 14 75 . Volleys Fired 251 | . 14 53 93 11 31 49 Largest 4 | . 2 3 3 3 3 4 Hottest 239 | . 60 96 133 69 131 239 Shots Fired 603 | . 27 103 247 34 86 106 Gun 524 | . 27 103 209 34 79 72 Cannon 77 | . . . 36 . 7 34 Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 367 | . 14 75 150 34 76 18 Thermal 235 | . 13 28 96 . 10 88 Explosive . | . . . . . . . Electromagnetic 1 | . . . 1 . . . Robot Hit Streak 15 | . 7 8 15 6 15 7 Robot Miss Streak 9 | . 5 8 9 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 1 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 381 | . 16 66 137 22 62 78 Core Hits 185 | . 6 30 66 8 45 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 1 3 . . 5 Burn 9 | . . 1 3 . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6744 | . 162 633 2440 330 1191 1988 Guns 4888 | . 162 633 1740 330 900 1123 Cannons 1683 | . . . 698 . 129 856 Explosions 162 | . . . . . 162 . Melee . | . . . . . . . Ramming 11 | . . . 2 . . 9 Kinetic 3055 | . 59 409 1184 330 853 220 Thermal 3516 | . 103 224 1254 . 176 1759 Explosive . | . . . . . . . Electromagnetic 162 | . . . . . 162 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 1 4 . Average Corruption 1 | . . . 1 1 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 7 7 7 . Message Errors 4 | . . . . 1 3 . Matter Fused 6 | . . . 3 2 1 . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 1 1 1 . Data Loss (major) 4 | . . . 2 1 1 . Misfires 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . 7 . . 31 Projectiles 38 | . . . 7 . . 31 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 2 | . . . 1 . . 1 Crushed . | . . . . . . . Highest Temperature 776 | . 88 200 556 25 51 776 Average Temperature 147 | . 31 47 162 6 12 236 Received Heat Transfer 1920 | . 60 189 471 90 519 591 Effects 31 | . . . 8 . . 23 Shutdowns 8 | . . . 3 . . 5 Energy Bleed 2 | . . . 1 . . 1 Interference 7 | . . . 1 . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . 2 . . 1 Damage (minor) 5 | . . . 1 . . 4 Damage (major) 2 | . . . . . . 2 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 3 . 2 2 Heat Transferred 7231 | . 225 596 2691 . 300 3419 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Peak Influence 826 | . 72 259 655 249 826 452 Initial 357 | . . 29 24 235 271 357 Average 255 | . 33 147 340 101 507 321 Maximum Alert Level 3 | . . 1 2 1 3 2 Low Security (%) 45 | . 100 83 30 73 . 13 Level 1 31 | . . 16 21 26 49 74 Level 2 20 | . . . 48 . 25 11 Level 3 2 | . . . . . 25 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 2 8 . 8 3 Investigation 6 | . . . 2 . 4 . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 1 . 1 1 Assault 4 | . . . 2 . 1 1 Garrison 6 | . . . 3 . 2 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 5 | . . 1 1 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 5 17 42 4 15 19 Peak Tracking Total 6 | . 2 6 6 1 4 5 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 6 | . . . 4 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 16 | . . . 2 . 13 1 Max in Single Turn 5 | . . . 1 . 5 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 21 | . . 1 10 7 3 . Terminals 15 | . . 1 10 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 4 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 49 | . . 4 22 15 8 . Successful 19 | . . 1 8 6 4 . Failed 30 | . . 3 14 9 4 . Catastrophic 6 | . . . 2 2 2 . Database Lockouts . | . . . . . . . Manual 19 | . . 4 4 9 2 . Terminals 40 | . . 4 22 10 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 5 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . . 1 8 2 3 . Record 1 | . . . 1 . . . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 4 | . . . 4 . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . 4 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 4 1 . Tunnel 5 | . . . . 4 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . 1 6 3 2 . Full Trace Events 6 | . . . 3 1 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 5 | . . . 2 . 3 . Largest Group 3 | . . . 2 . 3 . Highest-Rated Group 93 | . . . 62 . 93 . Highest-Rated Ally 31 | . . . 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 53 | . . . 32 . 21 . Total Damage 931 | . . . 590 . 341 . Kills 10 | . . . 7 . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 5039 | . 248 413 1694 1487 585 612 Spaces Moved 2227 | 1 130 137 665 762 243 289 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 2226 | 1 130 137 665 762 243 288 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 120 190 120 120 Average Speed 183 | 120 154 190 198 190 186 141 Slowest Speed 800 | 120 190 190 400 190 400 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 24 12 94 99 8 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . . . . 4 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . 8 . 1 5 Melee . | . . . . . . . Projectile 14 | . . . 8 . 1 5 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 2703 | . 157 208 860 776 304 398 Wait 39 | . . . 20 . . 19 Move 2221 | . 129 136 664 761 242 289 Hop . | . . . . . . . Pick Up 40 | . 5 8 13 2 6 6 Fast Attach 51 | . 1 3 19 1 11 16 Attach 24 | . . 5 4 1 5 9 Detach 6 | . 1 . 3 . 1 1 Swap 25 | . 2 3 12 . 3 5 Drop 44 | . 5 . 31 . 5 3 Fire 251 | . 14 53 93 11 31 49 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 235 | -10/Materials | Discovered new exit (range 3) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 312 | -9/Materials | Build established: Mutant 379 | -9/Materials | Lost 5 parts (1p2n2w) 451 | -9/Materials | Identified exit to Mines 451 | -9/Materials | Identified exit to Storage 662 | -9/Materials | Entered Storage 889 | -9/Storage | Garrison activated, responded to threat 921 | -9/Storage | Identified exit to Recycling 925 | -9/Storage | Build established: Scavenger-Gunner 1274 | -9/Storage | Core integrity fell below 50% 1333 | -9/Storage | Lost 3 parts (1n2u) 1404 | -9/Storage | Met a pair of Derelict thieves 1576 | -9/Storage | Build established: Gunner 1976 | -9/Storage | Discovered new exit (range 15) 2022 | -9/Storage | Core integrity fell below 20% 2350 | -9/Storage | Used back door to open Recycling access 2356 | -9/Storage | Entered Recycling 2801 | -9/Recycling | Discovered new exit (range 16) 3843 | -9/Recycling | Entered Factory 3843 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3947 | -7/Factory | Lost 4 parts (2n2u) 4024 | -7/Factory | Garrison activated, responded to threat 4089 | -7/Factory | Lost 4 parts (2n2w) 4110 | -7/Factory | Allied Derelicts emerged from ambush trap array 4239 | -7/Factory | Discovered new exit (range 4) 4372 | -7/Factory | Discovered new exit (range 4) 4415 | -7/Factory | Lost 3 allies 4425 | -7/Factory | Lost 3 parts (1n1u1w) 4428 | -7/Factory | Entered another Factory area 4428 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4446 | -6/Factory | Build established: Scavenger-Gunner 4665 | -6/Factory | Spotted B-75 Beast 4777 | -6/Factory | Core integrity fell below 50% 4813 | -6/Factory | Lost 13 parts (5n2u6w) 4899 | -6/Factory | Garrison activated, responded to threat 4925 | -6/Factory | Core integrity fell below 20% 5040 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired Hvy. Laser. U-05 Engineer builds a Wall. S-27 Virus suffers critical hit (Burn). Destroyed VTOL Module. S-27 Virus heat spikes uncontrollably. S-27 Virus overheating. K-01 Serf collects debris. S-27 Virus overheating. K-01 Serf collects debris. VTOL Module melted. S-27 Virus destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. B-75 Beast suffers critical hit (Burn). Matter Pump disabled. K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. K-01 Serf destroyed. 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""" @ ""#??????????????????? | | ?????????????????# % #??????????????????? | | ?????????????????# k % #??????????????????? | | ?????????????????####u### #??????????????????? | | ??????????????????? ???# #??????????????????? | | ?????????????????? ????; #??????????????????? | | ????????????????"""?????; #??????????????????? | | ??????????????? ??????A #??????????????????? | | ???????????????"????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????##+#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileTrackerLegs Manual? 0 Play Time 00:41:35 Cumulative 128.5 hours Start 2024.05.09 @ 11:11:27 End 2024.05.09 @ 11:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 217 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb14a6e7-23bc-4f58-8067-2c94102a8761