Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 14:43:59 Player: Star Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1834) 1834 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5424 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 32/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Faulty Enhanced Nuclear Core Gravmag System Advanced Visual Processing Unit Target Analyzer Core Analyzer Actuator Array Advanced ECM Suite Hacking Suite Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Target Analyzer Actuator Array > --- WEAPON ----------- Axe Spear > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Advanced Visual Processing Unit Target Analyzer Core Analyzer Actuator Array Hacking Suite Remote Datajack Scythe [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 2 1 2 Weapon . | . . . . . . . Parts Attached 66 | 6 6 5 1 16 23 9 Power 13 | 1 . 1 . 2 8 1 Engine 3 | 1 . . . . 1 1 Core 10 | . . 1 . 2 7 . Reactor . | . . . . . . . Propulsion 25 | 2 2 . . 7 10 4 Treads . | . . . . . . . Leg 8 | . . . . . 6 2 Wheel 3 | 2 . . . 1 . . Hover 4 | . 2 . . . . 2 Flight 10 | . . . . 6 4 . Utility 15 | 1 1 1 1 4 4 3 Device 6 | . 1 1 . 2 1 1 Storage 2 | 1 . . 1 . . . Processor 3 | . . . . . 1 2 Hackware 2 | . . . . 2 . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 13 | 2 3 3 . 3 1 1 Energy Gun 6 | 2 3 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . 2 . 2 1 1 Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 40 | . 5 . . 6 14 15 Power 8 | . . . . 2 3 3 Propulsion 18 | . 2 . . 4 8 4 Utility 7 | . . . . . 2 5 Weapon 7 | . 3 . . . 1 3 Highest Loss Streak 12 | . 3 . . 2 4 12 To Critical Strikes . | . . . . . . . Average Backups 7 | . 3 6 8 8 9 8 Power . | . . . . . . 1 Propulsion 1 | . . . 1 1 1 . Utility 3 | . 1 3 3 4 4 4 Weapon 2 | . 1 2 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | . . 2 1 5 5 7 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 13 | . . 1 1 2 4 5 Weapon 4 | . . 1 . 3 . . Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 90 | . 88 100 100 92 84 87 Engine 2 | . 14 4 . . . 3 Core 9 | . . 9 14 8 11 7 Leg 5 | . . . . . 11 12 Wheel 11 | . 21 28 28 13 . . Hover 1 | . 6 . . . . 6 Flight 4 | . . . . 17 8 . Device 14 | . 5 14 14 9 19 16 Storage 9 | . 14 14 14 9 7 6 Processor 3 | . . . . . 1 16 Hackware 3 | . . . . 15 4 . Protection 1 | . . . . . 2 1 Energy Gun 3 | . 25 3 . . . . Slashing Weapon 14 | . . 24 28 17 12 5 Piercing Weapon 1 | . . . . . 1 5 Peak Build Rating 52 | 6 7 15 15 34 46 52 Average Rating 27 | 3 6 13 15 28 36 45 On Entrance 16 | . 6 6 15 15 34 36 Avg Prop Armor Cover (%) 7 | . . . . 16 5 6 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 15 17 21 26 41 38 Greatest Support 57 | 26 26 26 26 36 49 57 Greatest Overweight (x) 2 | . 1 . . 2 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 Most Carried 10 | 4 7 8 9 10 10 10 Average Carried 7 | 1 3 6 8 8 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 1 7 7 9 9 10 10 Class Distribution -------------------- 43% | Mutant 28% | Gladiator 14% | Scavenger-Gladiator 8% | Hacker-Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 974 | 247 83 65 10 155 313 101 Remotely . | . . . . . . . Salvage Created 2213 | . 251 266 . 695 837 164 Parts 124 | . 18 13 . 46 39 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 44 | . 6 3 . 16 16 3 Melee 38 | . . 3 . 16 16 3 Guns 5 | . 5 . . . . . AOE 1 | . 1 . . . . . Classes Destroyed 13 | . 6 1 . 2 4 . Worker 1 | . . 1 . . . . Builder 1 | . 1 . . . . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 3 | . 1 2 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . 1 . . Swarmer 10 | . 3 1 . 6 . . Grunt 24 | . 3 2 . 6 11 2 Duelist 1 | . . . . . 1 . Sentry 5 | . . . . 4 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 6 | . 5 2 . 3 6 1 Combat Bots Only 5 | . 2 2 . 3 5 1 Max Kills in Single Turn 3 | . 3 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 344 | . 41 3 4 51 152 93 Missed 90 | . 12 . 1 11 45 21 Hits 254 | . 29 3 3 40 107 72 Melee 4 | . . . . . 4 . Projectile 250 | . 29 3 3 40 103 72 Critical Strikes 8 | . . . . 2 2 4 Part Disruptions 2 | . . . . . 1 1 Damage Taken 4435 | . 473 33 72 471 1709 1677 Core 1538 | . 158 12 72 100 338 858 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 144 | . . . . 48 96 . Core Remaining (%) 58 | 100 . . 3 81 51 . Volleys Fired 20 | . 20 . . . . . Largest 2 | . 2 . . . . . Hottest 90 | . 90 . . . . . Shots Fired 40 | . 40 . . . . . Gun 40 | . 40 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 17 | . 17 . . . . . Explosive . | . . . . . . . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 4 | . 4 . . . . . Robot Miss Streak 7 | . 7 . . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 143 | . 18 9 . 32 66 18 Core Hits 62 | . 13 3 . 17 22 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 . . 2 11 . Burn 1 | . 1 . . . . . Sever 9 | . . . . 2 7 . Impale 4 | . . . . . 4 . Melee Attacks 215 | . . 11 33 56 91 24 Impact . | . . . . . . . Slashing 188 | . . 11 33 54 76 14 Piercing 27 | . . . . 2 15 10 Sneak Attacks 10 | . . 4 . 2 2 2 Combat Hostiles 3 | . . 1 . . . 2 Follow-up Attacks 29 | . . . . 10 16 3 Damage Inflicted 5498 | . 644 510 . 1221 2482 641 Guns 244 | . 244 . . . . . Cannons . | . . . . . . . Explosions 397 | . 397 . . . . . Melee 4844 | . . 510 . 1221 2472 641 Ramming 13 | . 3 . . . 10 . Kinetic . | . . . . . . . Thermal 194 | . 194 . . . . . Explosive 267 | . 267 . . . . . Electromagnetic 180 | . 180 . . . . . Impact . | . . . . . . . Slashing 4327 | . . 510 . 1191 2205 421 Piercing 517 | . . . . 30 267 220 Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . 17 . Message Errors 4 | . . . . . 4 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 427 | . 64 160 . 69 134 . Projectiles . | . . . . . . . Explosions 64 | . 64 . . . . . Melee 363 | . . 160 . 69 134 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 226 | . 226 . . . . . Shots 3 | . 3 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 5 | . 1 . . . 4 . Kicked 4 | . . . . . 4 . Crushed . | . . . . . . . Highest Temperature 219 | . 198 . . . 219 2 Average Temperature 68 | . 58 . . . 106 2 Received Heat Transfer 1070 | . 60 18 12 189 405 386 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 459 | . 459 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 . 60 100 100 Level 1 5 | . . . . 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 287 | . 101 50 . 287 188 30 Initial 123 | . . . . . 123 19 Average 55 | . 50 3 . 166 66 2 Influence Increases 1629 | . 278 85 . 583 589 94 Destroy 0b10 Robot/C 880 | . 120 60 . 320 320 60 Destroy 0b10 Robot/NC 50 | . 20 15 . 10 5 . Destroy Leader 216 | . 32 10 . 84 70 20 Successful Hack 67 | . 20 . . 4 29 14 Disable Machine 60 | . 45 . . . 15 . Destroy Structure 26 | . 26 . . . . . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 315 | . 15 . . 165 135 . Influence Decreases 1629 | . 278 85 . 312 820 134 Entered New Map 169 | . . . . . 148 21 Time Decay 1201 | . 228 85 . 252 543 93 Lost Part 259 | . 50 . . 60 129 20 Squads Dispatched 16 | . 3 . . 2 5 6 Investigation 7 | . 2 . . 2 2 1 Extermination 3 | . . . . . 2 1 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 15 3 2 25 26 10 Peak Tracking Total 6 | . 4 2 2 5 5 6 Tactical Retreats 14 | . 1 . . 6 7 . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 4 | . 3 . . . 1 . Max in Single Turn 2 | . 2 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 26 | . 8 . . 9 8 1 Terminals 19 | . 8 . . 6 4 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units 2 | . . . . 1 1 . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 66 | . 19 . . 29 16 2 Successful 43 | . 16 . . 20 6 1 Failed 22 | . 3 . . 8 10 1 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . . 1 . . Manual 23 | . 10 . . 13 . . Terminals 48 | . 19 . . 22 5 2 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . . . 3 3 . Recycling Units 5 | . . . . 2 3 . Scanalyzers 5 | . . . . 2 3 . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 8 . . 9 2 1 Record 2 | . . . . 2 . . Robot Analysis 2 | . 1 . . 1 . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . Terminal Index 3 | . 1 . . 2 . . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Zone Layout 5 | . 2 . . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks 3 | . . . . 2 1 . Report Inventory 2 | . . . . 1 1 . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . . . 1 1 . Retrieve Study 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 7 . . 6 . . Terminals 12 | . 7 . . 5 . . Botnet 12 | . 7 . . 5 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . . 4 3 1 Full Trace Events 4 | . 1 . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . Parts Repaired 2 | . . . . 1 1 . Time 76 | . . . . 38 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 446 | . . . . . . 446 Sensors 446 | . . . . . . 446 Robot Analysis Total 2 | . 1 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 4890 | 40 492 731 687 571 1623 746 Spaces Moved 3531 | 32 398 621 667 448 1000 365 Core 5 | 3 . . . . . 2 Treads . | . . . . . . . Legs 1050 | . . . . . 793 257 Wheels 1864 | 29 310 621 667 237 . . Hover 194 | . 88 . . . . 106 Flight 418 | . . . . 211 207 . Fastest Speed 26 | 50 90 90 90 27 26 100 Average Speed 100 | 86 95 90 90 66 117 139 Slowest Speed 190 | 90 116 90 90 130 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 71 98 38 48 23 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 7 . . . Spaces Dug 13 | . . . 13 . . . Terrain Destroyed 44 | . 31 . 13 . . . Melee 13 | . . . 13 . . . Projectile . | . . . . . . . AOE 31 | . 31 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 4572 | 44 467 782 721 664 1329 565 Wait 646 | . 30 133 19 133 169 162 Move 3525 | 31 397 620 666 447 999 365 Hop . | . . . . . . . Pick Up 89 | 7 11 7 3 19 34 8 Fast Attach 3 | . . . . . 3 . Attach 48 | 6 5 1 . 10 18 8 Detach 1 | . . . . . 1 . Swap 32 | . 3 5 1 7 14 2 Drop 31 | . . 6 1 8 16 . Fire 20 | . 20 . . . . . Melee 172 | . . 10 31 40 71 20 Ram 1 | . 1 . . . . . Kick 4 | . . . . . 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Core integrity fell below 50% 267 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | Lost 3 parts (2n1w) 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Entered Mines 595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 689 | -10/Mines | Discovered new exit (range 10) 713 | -10/Mines | Discovered new exit (range 8) 869 | -10/Mines | Learned location of Zion (-7) 902 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1020 | -10/Mines | Learned location of Storage (-9) 1256 | -10/Mines | Discovered new exit (range 8) 1264 | -10/Mines | Entered Subcaves 1394 | -10/Subcaves | Discovered new exit (range 9) 1466 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1474 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1502 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1551 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1918 | -10/Subcaves | Discovered new exit (range 12) 1945 | -10/Subcaves | Core integrity fell below 20% 1951 | -10/Subcaves | Entered Materials 1951 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2013 | -8/Materials | Central database locked down 2369 | -8/Materials | Repaired Scythe 2405 | -8/Materials | Build established: Hacker-Gladiator 2449 | -8/Materials | Discovered new exit (range 10) 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3160 | -7/Factory | Build established: Gladiator 3290 | -7/Factory | Repaired Actuator Array 3408 | -7/Factory | Lost 4 parts (1p2n1u) 3714 | -7/Factory | Lost 4 parts (1p2n1w) 4126 | -7/Factory | Discovered new exit (range 10) 4145 | -7/Factory | Entered another Factory area 4145 | -6/Factory | Evolved 2 slots: Utility x2 4416 | -6/Factory | Lost 3 parts (1p1u1w) 4657 | -6/Factory | Build established: Scavenger-Gladiator 4873 | -6/Factory | Core integrity fell below 50% 4886 | -6/Factory | Core integrity fell below 20% 4891 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 04860_ Gravmag System destroyed. 04860_ Critical hit (Blast). 04860_ Knocked back. 04866_ U-05 Engineer builds a Wall. 04869_ Critical hit (Burn: +50). 04872_ Imp. Sensor Array destroyed. 04874_ Knocked back. 04878_ Spear destroyed. 04881_ U-05 Engineer builds a Wall. 04885_ G-50 Soldier shuts down. 04886_ U-05 Engineer builds a Wall. 04887_ U-05 Engineer lays Concrete. 04889_ K-01 Serf collects debris. 04889_ U-05 Engineer lays Concrete. 04890_ R-10 Processor collects Terrain Scan Processor. 04890_ U-05 Engineer lays Concrete. 04891_ K-01 Serf latches onto G-50 Soldier. 04891_ K-01 Serf pushes G-50 Soldier. 04891_ U-05 Engineer lays Concrete. 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""????????????? | | ## #????# """" """" #??????" ??????????????? | | ##########??# #??????????????????????? | | # #??# #??????????????????????? | | # """" #??# #??????????????????????? | | # """" #??##############??????????????????????? | | + """" #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | ## """" #??????????????????????????????????????? | | ## """" #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 10 Target Analysis 5 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Scythe | 4% | -8/Materials Actuator Array | 4% | -7/Factory Studied --------- Mining Claw | -8/Materials | Hacked Great Axe | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed InsulationThrusterShield Manual? 0 Play Time 00:59:17 Cumulative 11.4 hours Start 2025.11.14 @ 13:45:32 End 2025.11.14 @ 14:43:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d98e04f8-aa32-449c-921e-f9995b28090d