Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 09:42:07 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (551) 551 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 2771 Bonus ------- Follower Combat Kills 120 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 86/100 System Corruption 0% Temperature Cool (4) Movement Hovering (76) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Experimental Sensor Array Force Booster Force Booster Powered Hammer Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Combat Airjet Combat Airjet Visual Processing Unit Sensor Array Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 46 | 7 7 18 . 3 11 Power 6 | 1 1 3 . . 1 Engine 5 | 1 1 2 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 14 | 2 2 8 . . 2 Treads . | . . . . . . Leg 12 | 2 2 8 . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 14 | 1 2 2 . 3 6 Device 8 | . 2 2 . 3 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 12 | 3 2 5 . . 2 Energy Gun 10 | 3 2 4 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . 5 . . 9 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility 6 | . . 1 . . 5 Weapon 4 | . . 2 . . 2 Highest Loss Streak 4 | . . 3 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 95 94 85 85 49 Engine 10 | . 12 10 14 14 5 Core 1 | . . 3 . . . Leg 24 | . 27 26 28 28 8 Device 12 | . 12 12 14 14 5 Storage 13 | . 14 14 14 14 9 Energy Gun 16 | . 26 22 . . 1 Launcher 4 | . . 3 14 14 2 Naked Turns . | . . . . . . Heaviest Build 28 | 14 15 21 12 13 28 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 4 | 4 . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 1 8 8 8 8 8 Average Carried 6 | . 3 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 8 8 8 7 6 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 665 | 225 125 225 . 60 30 Remotely . | . . . . . . Salvage Created 654 | . 175 155 . 115 209 Parts 33 | . 9 9 . 3 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 4 13 . 3 3 Guns 15 | . 4 10 . . 1 Cannons 1 | . . . . . 1 AOE 6 | . . 3 . 3 . Classes Destroyed 10 | . 2 5 . 1 2 Worker 1 | . . . . 1 . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Recycler 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 9 | . 4 . . 3 2 Sentry 1 | . . . . . 1 Demolisher 1 | . . 1 . . . Assembled 9 | . . 9 . . . Best Kill Streak 4 | . 2 4 . 4 2 Combat Bots Only 4 | . 2 4 . 3 1 Max Kills in Single Turn 3 | . 1 3 . 3 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2556 | . 329 801 . 36 1390 Core 752 | . 64 125 . 11 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 112 | . 112 . . . . Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 72 | . 21 33 . 2 16 Largest 2 | . 2 2 . 1 1 Hottest 140 | . 100 140 . 30 63 Shots Fired 123 | . 41 64 . 2 16 Gun 105 | . 41 57 . . 7 Cannon 9 | . . . . . 9 Launcher 9 | . . 7 . 2 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 105 | . 41 57 . . 7 Explosive 9 | . . 7 . 2 . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 9 | . 9 7 . 1 6 Robot Miss Streak 4 | . 2 4 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 70 | . 28 30 . 1 11 Core Hits 43 | . 10 22 . 5 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Burn 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1664 | . 351 724 . 218 371 Guns 857 | . 351 448 . . 58 Cannons 186 | . . . . . 186 Explosions 619 | . . 276 . 218 125 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic . | . . . . . . Thermal 982 | . 351 448 . . 183 Explosive 494 | . . 276 . 218 . Electromagnetic 186 | . . . . . 186 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 2 2 2 . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 3 | . . 1 2 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 25 . . 12 Projectiles . | . . . . . . Explosions 37 | . . 25 . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . 30 . . 1 Shots 2 | . . 2 . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 258 300 . . 42 Average Temperature 86 | . 84 108 . . 12 Received Heat Transfer 990 | . 204 9 . 21 756 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 2643 | . 1184 1161 . . 298 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 235 | . 138 235 . 126 207 Initial 53 | . . 53 . . 48 Average 94 | . 68 103 . 102 136 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | 100 100 92 . 100 91 Level 1 4 | . . 7 . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 6 18 . 3 20 Peak Tracking Total 14 | . 3 5 . 1 14 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 9 . 1 . 5 Successful 9 | . 8 . 1 . . Failed 6 | . 1 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 7 | . 7 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 2 | . 1 . 1 . . Record 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 254 | . . 254 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1821 | 90 387 819 178 93 254 Spaces Moved 1112 | 45 177 521 128 59 182 Core 66 | 28 . . . . 38 Treads . | . . . . . . Legs 969 | 17 177 521 128 59 67 Wheels . | . . . . . . Hover 77 | . . . . . 77 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 140 140 76 Average Speed 124 | 105 120 127 140 140 108 Slowest Speed 250 | 250 120 190 140 140 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 29 85 49 23 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . 65 . 15 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . . 65 . 15 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1423 | 85 307 614 127 69 221 Wait 149 | 32 91 24 . . 2 Move 1107 | 44 176 520 127 58 182 Hop . | . . . . . . Pick Up 22 | 1 9 5 . 1 6 Fast Attach 24 | 6 5 7 . 2 4 Attach 11 | 1 . 3 . . 7 Detach 1 | . 1 . . . . Swap 11 | . 2 8 . 1 . Drop 25 | 1 2 14 . 5 3 Fire 72 | . 21 33 . 2 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Repaired Ion Engine 325 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Med. Laser 359 | -10/Materials | Repaired Aluminum Leg 385 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 4) 750 | -10/Mines | Learned Materials emergency access door positions 913 | -10/Mines | Assembled infested the area 950 | -10/Mines | Core integrity fell below 50% 1017 | -10/Mines | Lost 3 parts (1n1u1w) 1101 | -10/Mines | Build established: Scavenger-Mutant 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -10/Mines | Discovered new exit (range 5) 1297 | -10/Mines | Entered Exiles 1335 | -10/Exiles | Met 8R-AWN 1356 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-DEC 1419 | -10/Exiles | Learned location of Zion (-6) 1464 | -10/Exiles | Discovered new exit (range 10) 1475 | -10/Exiles | Entered Mines 1487 | -9/Mines | Met a Derelict bent on vengeance 1517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1521 | -9/Mines | Found Prototype Device 1521 | -9/Mines | Identified Exp. Sensor Array 1557 | -9/Mines | Discovered new exit (range 7) 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1656 | -8/Materials | Garrison activated, responded to threat 1709 | -8/Materials | Core integrity fell below 50% 1720 | -8/Materials | Lost 4 parts (2n2u) 1751 | -8/Materials | Core integrity fell below 20% 1822 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01742_ Acquired 20 matter. 01762_ W-25 Informer sends out distress signal. 01765_ R-06 Scavenger collects Tractor Beam. 01766_ K-01 Serf collects debris. 01767_ U-05 Engineer builds a Wall. 01768_ K-01 Serf collects debris. 01771_ Lgt. Armor Plating destroyed. 01772_ K-01 Serf collects debris. 01773_ Critical hit (Burn: +37). 01776_ K-01 Serf collects debris. 01784_ Critical hit (Burn: +37). 01786_ K-01 Serf collects debris. 01786_ K-01 Serf suffers critical hit (Burn). 01786_ K-01 Serf destroyed. 01797_ Acquired Force Booster. 01803_ Acquired Powered Hammer. 01803_ Lgt. Armor Plating destroyed. 01804_ Acquired Powered Hammer. 01810_ W-25 Informer sends out distress signal. 01810_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ### #????????????????????? | | +????????????????????? | | #????????????????????? | | " #????????????????????? | | "G" #????????????????????? | | ####### " " """ """ #????????????????????? | | ?#????# """ """ #????????????????????? | | # ???# """ """ #??#####?????????????? | | ? ???# #### #?????????????? | | ? ??# =% !!#?????????????? | | # ??# !!#?????????????? | | # """?# !!#?????????????? | | # """?# ##########Y / #?????????????? | | # """ # #????????# #?????????????? | | # # #????????# ###########???????? | | # + #????????# #??? ! #???????? | | # # ########?# u #### #???????? | | # "T" # # #?# g + === #???????? | | # ?# #"" #?# ####/##+# === #???????? | | ####### # !!!#?# ## # == #???????? | | # # !=### ## #? !#???????? | | + # ! %## ## ]! #?######???????? | | # T %+*%!==!### + ]/ #??????????????? | | # ########?# s## #??????????????? | | ## ######???# k ## #??????????????? | | ?# #????????# @#########??????????????? | | ?# #????????# #??????????????????????? | | ?# """ #????????# #??????????????????????? | | ?# """ #????????# #??????????????????????? | | ?# """ #????????# #??????????????????????? | | ?# #????????# #??????????????????????? | | ?# #????????# ??????????????????????? | | ?# """ ##???????# ??????????????????????? | | ?# """ #???????##+#####??????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?+ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# ########?????????????????????????????????????? | | ?# # #?????????????????????????????????????? | | ?# # #?????????????????????????????????????? | | ?+ / "" #?????????????????????????????????????? | | ?# # S"" #?????????????????????????????????????? | | ?# #%"" #?????????????????????????????????????? | | ?#### #?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadCooledSegregator Manual? 0 Play Time 00:11:22 Cumulative 376.5 hours Start 2022.12.28 @ 14:16:19 End 2022.12.29 @ 09:42:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 671 Rogue 516 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ee38ef0-21e7-470f-bd9e-8c69d16fe474