Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:42:44 Player: Barbarossa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (5453) 5453 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 11357 Bonus ------- High Alert Combat Kills 261 Entered DSFs 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 678/800 Energy 53/100 System Corruption 21% Temperature Cool (0) Movement Core (4000) Ox79 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Cargo Storage Unit Matter Compressor Matter Compressor > --- WEAPON (2) ------- Coil Gun Enhanced Coil Gun > --- INVENTORY (30) --- Angular Momentum Engine Reinforced Fission Core Reinforced Fission Core Reinforced Fission Core Reinforced Fission Core Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Advanced Sensor Array Advanced Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Improved Field Recycling Unit (16) Advanced Plasma Cannon KE Penetrator Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Active Sensor Suite Kinecellerator Improved Medium Armor Plating System Guard System Guard > --- WEAPON ----------- Heavy Gatling Laser Hypervelocity Coil Gun > --- INVENTORY -------- Angular Momentum Engine Reinforced Fission Core Reinforced Fission Core Reinforced Fission Core Reinforced Fission Core Armored Huge Wheel Advanced Heat Sink Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Matter Compressor Matter Compressor Advanced Sensor Array Kinecellerator Weapon Cycler Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Improved Field Recycling Unit Heavy Laser Plasma Cannon Advanced Plasma Cannon Coil Gun KE Penetrator Improved Remote Datajack Plasma Cutter [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 8 | . . . . 2 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 190 | 2 3 4 39 36 29 5 10 62 Power 15 | . . 1 3 5 . . 1 5 Engine 7 | . . 1 3 2 . . . 1 Core 8 | . . . . 3 . . 1 4 Reactor . | . . . . . . . . . Propulsion 57 | 2 . 3 15 11 10 . 3 13 Treads 27 | . . 2 6 8 4 . 2 5 Leg 4 | . . . . . . . . 4 Wheel 26 | 2 . 1 9 3 6 . 1 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 62 | . 3 . 4 11 13 1 5 25 Device 23 | . . . . 3 5 . 2 13 Storage 9 | . 2 . . 2 2 . . 3 Processor 9 | . . . . . 5 . 1 3 Hackware 3 | . . . . 1 . . 1 1 Protection 18 | . 1 . 4 5 1 1 1 5 Artifact . | . . . . . . . . . Weapon 56 | . . . 17 9 6 4 1 19 Energy Gun 19 | . . . 4 5 2 1 1 6 Energy Cannon 4 | . . . 1 . 1 . . 2 Ballistic Gun 31 | . . . 10 4 3 3 . 11 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 4 2 . 1 . 5 Parts Lost 74 | . . 1 7 23 2 . 5 36 Power 8 | . . . 2 3 . . 1 2 Propulsion 25 | . . 1 4 9 . . 2 9 Utility 26 | . . . 1 7 . . 1 17 Weapon 15 | . . . . 4 2 . 1 8 Highest Loss Streak 11 | . . 1 5 8 2 . 4 11 To Critical Strikes 2 | . . . . . 1 . . 1 Average Slot Usage (%) 84 | . 96 99 97 80 90 80 81 71 Engine 5 | . 14 11 10 2 7 6 2 1 Core 2 | . . . . 6 . . 3 3 Treads 13 | . . 22 21 16 15 13 12 7 Wheel 12 | . 28 21 21 13 10 6 6 4 Device 6 | . . . . 5 8 . 6 11 Storage 8 | . 14 11 11 10 7 6 6 5 Processor 10 | . . . . . 23 26 21 15 Protection 6 | . 10 11 10 6 1 6 6 4 Energy Gun 6 | . 14 11 5 6 4 1 2 5 Ballistic Gun 9 | . 14 11 14 10 9 11 9 4 Naked Turns . | . . . . . . . . . Heaviest Build 201 | 10 88 92 97 176 160 173 175 201 Greatest Support 56 | 26 26 32 32 40 32 28 28 56 Greatest Overweight (x) 58 | . 3 5 4 10 5 6 6 58 Average Overweight (x) 3 | . . 2 2 3 3 6 5 6 Largest Inventory Capacity 30 | 8 25 25 25 25 30 30 30 30 Average Capacity 26 | 8 12 25 25 25 26 30 30 30 Most Carried 30 | 5 11 22 25 25 27 29 30 30 Average Carried 23 | 4 6 17 24 22 24 25 28 28 Final Capacity 30 | 8 25 25 25 25 30 30 30 30 Final Carried 30 | 3 11 22 25 25 25 29 30 22 Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Hauler-Mutant 20% | Mutant 4% | Hauler-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Matter Collected 4151 | 200 87 55 848 1004 404 . 362 1191 Remotely 155 | . . . . . . . . 155 Salvage Created 8648 | . 469 292 1805 1948 1237 . 354 2543 Parts 418 | . 22 15 95 106 55 . 20 105 Haulers Intercepted 11 | . 1 . 4 3 2 . . 1 Recyclers Shooed 18 | . 4 . 4 1 5 . . 4 Parts Field Recycled 31 | . . . . . . . 14 17 Retrieved Matter 483 | . . . . . . . 329 154 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Combat Hostiles Destroyed 107 | . 5 4 19 30 10 . 9 30 Guns 103 | . 5 4 19 29 10 . 9 27 Cannons 2 | . . . . . . . . 2 Classes Destroyed 16 | . 5 2 2 3 1 . 1 2 Worker 6 | . . . 3 2 1 . . . Builder 2 | . . . . 2 . . . . Hauler 11 | . 1 . 4 3 2 . . 1 Recycler 27 | . 4 1 9 2 8 . . 3 Operator 3 | . 1 . . 1 1 . . . Watcher 9 | . . 1 2 3 . . . 3 Swarmer 13 | . 3 . 3 3 . . 4 . Grunt 47 | . 2 1 9 15 5 . 3 12 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . 1 1 . . . . Protector 1 | . . . . . . . . 1 Sentry 25 | . . 3 6 8 2 . 1 5 Specialist 2 | . . . . . . . . 2 Hunter 5 | . . . . 2 1 . . 2 Programmer 9 | . . . . . 2 . . 7 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 10 | . 4 2 10 9 3 . 6 3 Combat Bots Only 6 | . 2 1 6 5 3 . 6 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 1 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Hostile Shots Fired 1157 | . 18 33 142 288 105 . 130 441 Missed 322 | . 8 3 34 88 37 . 42 110 Damage Taken 14500 | . 87 414 1392 3216 900 . 1315 7176 Core 2219 | . 26 70 206 506 141 . 268 1002 Absorbed by Shields 87 | . . . . . . . 87 . Redirected to Shielding 446 | . . . 3 118 . . . 325 Regen/Repaired (Parts) 199 | . . . . . 199 . . . Core Remaining (%) 62 | 100 89 . 31 8 79 . 68 . Volleys Fired 593 | . 37 31 111 156 64 . 36 158 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 178 | . 60 60 79 119 135 . 95 178 Shots Fired 1114 | . 70 54 190 293 128 . 71 308 Gun 1094 | . 70 54 190 293 126 . 71 290 Cannon 20 | . . . . . 2 . . 18 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 723 | . 37 31 149 205 97 . 64 140 Thermal 391 | . 33 23 41 88 31 . 7 168 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 6 6 22 24 18 . 13 19 Robot Miss Streak 5 | . 4 5 3 3 2 . 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 20 | . . . 3 7 1 . 2 7 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 1 Shots Hit Robots 795 | . 37 36 131 200 101 . 52 238 Core Hits 315 | . 20 14 54 80 41 . 17 89 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 10 | . . . . 1 . . . 9 Critical Strikes 30 | . . . 5 7 . . . 18 Burn 16 | . . . 4 6 . . . 6 Destroy 14 | . . . 1 1 . . . 12 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15055 | . 357 321 1929 3387 1645 . 1230 6186 Guns 14388 | . 357 321 1929 3387 1603 . 1230 5561 Cannons 427 | . . . . . 25 . . 402 Explosions 223 | . . . . . . . . 223 Melee . | . . . . . . . . . Ramming 17 | . . . . . 17 . . . Kinetic 9609 | . 174 167 1508 2464 1257 . 1129 2910 Thermal 5318 | . 183 154 421 923 371 . 101 3165 Explosive 111 | . . . . . . . . 111 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . 2 4 2 . . 21 Average Corruption 3 | . . . 1 4 1 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . 14 4 5 . . 28 Message Errors 14 | . . . 3 2 2 . . 7 Matter Fused 12 | . . . 4 . . . . 8 Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 7 | . . . 1 1 1 . . 4 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . 1 1 1 . . 2 Data Loss (major) 1 | . . . 1 . . . . . Misfires 7 | . . . 3 . 1 . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . . . . . 108 Projectiles . | . . . . . . . . . Explosions 108 | . . . . . . . . 108 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 342 | . . . . . 8 . . 334 Shots 4 | . . . . . . . . 4 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 749 | . 106 119 434 313 23 . 497 749 Average Temperature 98 | . 25 43 120 78 5 . 123 128 Received Heat Transfer 3962 | . 24 153 558 1422 294 . 332 1179 Effects 23 | . . . 7 . . . 1 15 Shutdowns 4 | . . . 1 . . . 1 2 Energy Bleed 2 | . . . 1 . . . . 1 Interference 2 | . . . 2 . . . . . Matter Decay 2 | . . . 1 . . . . 1 Short Circuit 2 | . . . 1 . . . . 1 Damage (minor) 3 | . . . 1 . . . . 2 Damage (major) 8 | . . . . . . . . 8 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Melted 18 | . . . 1 9 . . . 8 Heat Transferred 10997 | . 425 350 1369 2627 716 . 148 5362 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Peak Influence 576 | . 194 133 229 531 331 100 223 576 Initial 217 | . . 31 31 95 217 100 73 116 Average 190 | . 58 61 100 311 210 100 147 248 Maximum Alert Level 2 | . . . 1 2 1 . 1 2 Low Security (%) 57 | 100 100 100 79 23 31 100 58 50 Level 1 31 | . . . 20 40 68 . 41 29 Level 2 11 | . . . . 36 . . . 19 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 30 | . 1 1 4 9 3 . 1 11 Investigation 6 | . . 1 1 1 1 . . 2 Extermination 4 | . . . . . 1 . . 3 Reinforcement 12 | . 1 . 2 2 1 . 1 5 Assault 1 | . . . . . . . . 1 Garrison 7 | . . . 1 6 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Distress Signals 10 | . 1 1 2 3 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 13 9 22 41 17 . 10 56 Peak Tracking Total 9 | . 3 2 6 6 3 . 4 9 Tactical Retreats 10 | . 2 . 1 2 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Traps Triggered 7 | . . . 2 1 . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Disabled 8 | . . . . 1 . . . 7 Max in Single Turn 4 | . . . . 1 . . . 4 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Accessed 32 | . 3 6 7 4 6 1 . 5 Terminals 23 | . 3 6 5 2 2 1 . 4 Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 81 | . 6 19 19 10 15 1 . 11 Successful 43 | . 3 10 10 7 8 1 . 4 Failed 38 | . 3 9 9 3 7 . . 7 Catastrophic 5 | . . . 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 42 | . 7 11 12 3 4 . . 5 Terminals 57 | . 6 19 15 4 4 1 . 8 Fabricators 5 | . . . . . 5 . . . Repair Stations 7 | . . . . . 4 . . 3 Recycling Units 4 | . . . 2 . 2 . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 4 | . . . 2 2 . . . . Terminal Hacks 14 | . 1 4 5 1 1 1 . 1 Part Schematic 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 2 . . 1 Scan Component 2 | . . . . . 1 . . 1 Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . Report Inventory 2 | . . . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 16 | . 2 6 3 1 2 . . 2 Terminals 16 | . 2 6 3 1 2 . . 2 Botnet 16 | . 2 6 3 1 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 28 | . 3 6 7 3 5 . . 4 Full Trace Events 5 | . . 1 1 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 51 | . . . . . 51 . . . Total Part Build Rating 1 | . . . . . 1 . . . Parts Repaired 1 | . . . . . 1 . . . Time 13 | . . . . . 13 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 100 | . . . 100 100 . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Turns Passed 7417 | 4 562 533 1117 1057 1322 282 269 2271 Spaces Moved 3331 | 1 441 325 495 351 645 142 76 855 Core 1 | . . . . . . . . 1 Treads 19 | . . . 3 11 2 . . 3 Legs . | . . . . . . . . . Wheels 3311 | 1 441 325 492 340 643 142 76 851 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 130 130 130 130 190 175 145 Average Speed 154 | 90 96 133 133 164 153 190 189 193 Slowest Speed 2950 | 90 135 175 480 320 480 190 190 2950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 35 | 2 56 31 61 37 16 4 86 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | . . . . . . . . 71 Melee . | . . . . . . . . . Projectile 19 | . . . . . . . . 19 AOE 52 | . . . . . . . . 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total 4594 | 5 514 375 746 591 875 153 138 1197 Wait 180 | . 23 . 31 6 81 . . 39 Move 3323 | . 440 324 494 350 644 141 75 855 Hop . | . . . . . . . . . Pick Up 159 | . 9 15 28 29 21 6 10 41 Fast Attach 23 | . 1 . . 4 7 . 2 9 Attach 91 | 2 . 3 11 24 8 1 7 35 Detach 7 | . . . . 2 2 . . 3 Swap 76 | . 2 1 28 8 14 4 1 18 Drop 119 | 3 2 1 30 12 33 1 6 31 Fire 593 | . 37 31 111 156 64 . 36 158 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . 1 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . 13 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x2 915 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Identified exit to Storage 1100 | -9/Materials | Entered Storage 1317 | -9/Storage | Garrison activated, responded to threat 1413 | -9/Storage | Lost 5 parts (1p3n1u) 1657 | -9/Storage | Build established: Scavenger-Mutant 1805 | -9/Storage | Core integrity fell below 50% 2107 | -9/Storage | Met 01-MTF 2145 | -9/Storage | Discovered new exit (range 16) 2217 | -9/Storage | Entered Materials 2217 | -8/Materials | Accompanied by 1 ally (01-MTF) 2217 | -8/Materials | Evolved 2 slots: Utility x2 2222 | -8/Materials | 01-MTF left 2379 | -8/Materials | Garrison activated, responded to threat 2425 | -8/Materials | Lost 3 parts (1n2u) 2601 | -8/Materials | Garrison activated, responded to threat 2677 | -8/Materials | Lost 8 parts (1p2n4u1w) 2926 | -8/Materials | Lost 3 parts (2n1u) 2986 | -8/Materials | Core integrity fell below 50% 3061 | -8/Materials | Lost 5 parts (1p2n2w) 3143 | -8/Materials | Core integrity fell below 20% 3182 | -8/Materials | Discovered new exit (range 9) 3274 | -8/Materials | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Utility x2 3891 | -7/Factory | Repaired Huge Storage Unit 4196 | -7/Factory | Discovered new exit (range 17) 4248 | -7/Factory | Fabricated Cargo Storage Unit (x1) 4371 | -7/Factory | Discovered new exit (range 11) 4551 | -7/Factory | Identified exit to Lower Caves 4594 | -7/Factory | Identified exit to Factory 4596 | -7/Factory | Entered another Factory area 4596 | -6/Factory | Evolved 2 slots: Utility x2 4617 | -6/Factory | Build established: Hauler-Mutant 4878 | -6/Factory | Identified exit to DSF 4878 | -6/Factory | Entered DSF 4941 | -6/DSF | Additional patrols routed to DSF 5043 | -6/DSF | Sterilization system engaged 5050 | -6/DSF | Lost 4 parts (1p2n1w) 5063 | -6/DSF | Ambient heat levels rising (+10) 5078 | -6/DSF | Ambient heat levels rising (+10) 5093 | -6/DSF | Ambient heat levels rising (+10) 5108 | -6/DSF | Ambient heat levels rising (+10) 5118 | -6/DSF | Discovered new exit (range 14) 5123 | -6/DSF | Ambient heat levels rising (+10) 5138 | -6/DSF | Ambient heat levels rising (+10) 5147 | -6/DSF | Entered Factory 5147 | -5/Factory | Evolved 2 slots: Utility x2 6258 | -5/Factory | Discovered new exit (range 13) 6309 | -5/Factory | Crushed by falling debris 6309 | -5/Factory | System corruption reached 10% 6340 | -5/Factory | Lost 7 parts (2n4u1w) 6405 | -5/Factory | Lost 7 parts (3n2u2w) 6494 | -5/Factory | Found Prototype Device 6495 | -5/Factory | Identified Active Sensor Suite 7065 | -5/Factory | Build established: Hauler-Skirmisher 7142 | -5/Factory | Core integrity fell below 50% 7157 | -5/Factory | Lost 6 parts (1n5u) 7247 | -5/Factory | First assault squad dispatched 7406 | -5/Factory | Core integrity fell below 20% 7418 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07409_ Slug penetrates Wall. 07409_ Slug penetrates B-60 Warrior. 07410_ Penetrated by Slug. 07410_ Knocked back. 07411_ M-28 Smith repairs Hvy. Laser. 07412_ Penetrated by Slug. 07412_ Slug penetrates B-60 Warrior. 07413_ Penetrated by Slug. 07413_ B-60 Warrior destroyed. 07413_ Penetrated by Slug. 07414_ M-28 Smith fits Backup Power III on H-66 Slayer. 07415_ Penetrated by Slug. 07415_ KE Penetrator destroyed. 07415_ Penetrated by Slug. 07415_ Slug penetrates Wall. 07416_ Slug penetrates B-60 Warrior. 07416_ Slug penetrates Reinforced Barrier. 07416_ Slug penetrates B-60 Warrior. 07417_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? h??????????????????????? | | ??????????????????????" ??????????????????????? | | ?????????????????? ?"" ??????????????????????? | | ????????????????? """ #?????????????????????? | | ?????????????????? h #?????????????????????? | | ?????????????????? m #?????" ??????????????? | | ??????????????????? !#????""???????????????? | | ???????????????????#g #??? ????????????????? | | ???????????????????# ####+#######??????????? | | ???????????????????# ??????????? | | ???????????????????# R ??????????? | | ???????????????????# ?????????? | | ???????????????????# ^ ?????????? | | ???????????????????# ????????? | | ?##????????????????# ????????? | | ? ????????????????# =@ ????????? | | ?# ????????????????## b%########???????????????? | | ?# #???????????????## #??????????????????????? | | ?# #?????????#?????# */ #??????????????????????? | | ?# #?????????# ????#T =%! #??????????????????????? | | ?# ####????###/###### = #??????????????????????? | | ?# #????# # h R #??????????????????????? | | ?# #????# # #??????????????????????? | | ## #????# # #??????????????????????? | | #????# """""" # h #??????????????????????? | | #????# """""" # #??????????????????????? | | ###### """""" +% +??????????????????????? | | + """""" #! #??????????????????????? | | ##+##+###### #% #??????????????????????? | | # ????# #!= #??????????????????????? | | # """" ????##########== #??????????????????????? | | # """" #????????????# #??????????????????????? | | # """" #????????????# #??????????????????????? | | # """" #????????????# #??????????????????????? | | # #????????????# #??????????????????????? | | ##????##????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 315 Matter Stores 699 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 16 Armor Coverage 750 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -9/Storage | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicScrapBox Manual? 0 Play Time 01:12:22 Cumulative 127.2 hours Start 2024.04.25 @ 15:31:27 End 2024.04.25 @ 16:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a50013d5-7f22-41b9-bca6-163662a29d15