Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.28 @ 16:58:03 Player: Armok Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (2060) 2060 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5930 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 80/100 System Corruption 2% Temperature Cool (18) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Melee Analysis Suite Microactuators Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Microactuators Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Armored Huge Wheel Hardened Heavy Armor Plating Hacking Drone Bay [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Transmission Jammer Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 53 | 7 4 4 1 2 9 16 4 3 1 2 Power 8 | 1 . 2 . . 2 2 1 . . . Engine 2 | 1 . . . . 1 . . . . . Core 6 | . . 2 . . 1 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . . 1 1 8 1 1 . 1 Treads 9 | 2 . . . 1 . 5 1 . . . Leg 1 | . . . . . 1 . . . . . Wheel 4 | . . . . . . 2 . 1 . 1 Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 4 1 1 . 2 5 2 1 . 1 Device 6 | . 1 . . . . 3 1 . . 1 Storage 4 | 2 1 . 1 . . . . . . . Processor 5 | . 1 1 . . 1 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . 1 . 1 4 1 . 1 1 . Energy Gun 3 | 1 . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 17 | . . . . 2 3 3 . 1 . 8 Power 5 | . . . . 1 1 1 . . . 2 Propulsion 5 | . . . . . 2 1 . . . 2 Utility 4 | . . . . . . 1 . 1 . 2 Weapon 3 | . . . . 1 . . . . . 2 Highest Loss Streak 8 | . . . . 2 2 1 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 2 4 3 5 10 10 4 3 2 2 2 Power . | . 1 1 1 . . . . . . . Propulsion . | . . . . . . . . 1 1 . Utility 3 | . 2 2 4 7 7 3 1 1 1 1 Weapon . | 1 . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 1 4 . . 10 5 . . . 1 Power 2 | . . 2 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 14 | . . . . . 8 5 . . . 1 Weapon 4 | . 1 2 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 98 86 91 91 91 91 79 Engine 1 | . 14 3 . . 4 . . . . . Core 12 | . . 10 14 13 12 14 15 15 15 13 Treads 17 | . 28 28 28 28 16 12 6 5 . . Wheel 3 | . . . . . . 3 7 8 15 13 Device 9 | . 1 12 . . 8 17 15 15 15 14 Storage 4 | . 13 . 10 14 6 . . . . . Processor 13 | . 11 14 17 14 9 10 15 14 15 15 Protection 3 | . 1 . . . 2 6 6 7 7 6 Energy Gun 2 | . 14 13 . . 2 . . . . . Ballistic Gun 11 | . 14 14 28 27 12 . . . . . Slashing Weapon 10 | . . . . . 8 20 23 23 22 14 Peak Build Rating 49 | 7 7 11 12 16 23 46 48 48 49 49 Average Rating 25 | 4 6 8 11 14 21 36 46 47 46 46 On Entrance 23 | . 7 7 10 12 16 23 46 47 46 49 Avg Prop Armor Cover (%) 7 | . . . . . 6 6 8 8 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 19 19 20 30 30 37 28 28 28 29 29 Greatest Support 63 | 40 40 40 40 43 63 60 28 38 38 38 Greatest Overweight (x) 2 | . . . . . 1 2 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 9 5 11 15 11 5 5 5 5 5 Most Carried 15 | 5 6 9 7 13 15 5 5 5 5 5 Average Carried 5 | 2 4 3 5 10 9 4 4 4 4 4 Final Capacity 15 | 8 5 5 15 15 5 5 5 5 5 5 Final Carried 13 | 2 4 4 7 13 4 4 5 5 5 2 Class Distribution -------------------- 41% | Mutant 37% | Gladiator 8% | Commander-Mutant 6% | Scavenger-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1085 | 303 35 84 . 268 108 154 96 31 6 . Remotely . | . . . . . . . . . . . Salvage Created 2411 | 162 81 160 . 233 401 687 371 316 . . Parts 102 | 6 4 6 . 4 19 29 18 16 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 17 16 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . 2 6 . 15 10 12 7 9 . . Melee 38 | . . . . . 10 12 7 9 . . Guns 23 | . 2 6 . 15 . . . . . . Classes Destroyed 12 | 2 2 2 . 2 1 1 2 . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . Swarmer 13 | . . 3 . . 4 . 1 5 . . Grunt 17 | . 2 1 . 1 5 3 2 3 . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 10 | . . 2 . . . 5 2 1 . . Demolisher 1 | . . . . 1 . . . . . . Programmer 4 | . . . . . . 4 . . . . Thief 1 | . . . . . . . 1 . . . Assembled 13 | . . . . 13 . . . . . . Best Kill Streak 6 | 3 2 3 . 6 5 2 6 5 . . Combat Bots Only 6 | . 2 3 . 6 5 2 6 5 . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 2 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . . . . 1 1 2 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 420 | . 13 17 . 55 33 203 9 38 . 52 Missed 110 | . . 5 . 13 8 65 3 8 . 8 Hits 310 | . 13 12 . 42 25 138 6 30 . 44 Melee 4 | . . . . 2 1 . 1 . . . Projectile 306 | . 13 12 . 40 24 138 5 30 . 44 AOE 9 | . . . . 7 . 2 . . . . Critical Strikes 5 | . . . . . 1 3 . 1 . . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 3740 | . 127 107 . 589 215 1213 99 273 . 1117 Core 928 | . 44 31 . 142 5 296 12 85 . 313 Absorbed by Shields 21 | . . . . . . 21 . . . . Redirected to Shielding 13 | . 13 . . . . . . . . . Ignored by Resistances 1084 | . 39 33 . 167 67 377 29 81 . 291 Core Remaining (%) 70 | 100 . . . 13 99 . . . . . Volleys Fired 70 | 11 7 8 . 40 4 . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . Hottest 88 | 70 70 70 . 47 88 . . . . . Shots Fired 123 | 22 14 16 . 66 5 . . . . . Gun 123 | 22 14 16 . 66 5 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 96 | 11 7 8 . 66 4 . . . . . Thermal 27 | 11 7 8 . . 1 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 38 | 19 20 14 . 38 9 . . . . . Robot Miss Streak 3 | 1 1 1 . 3 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 217 | 19 12 14 . 60 21 57 13 16 . 5 Core Hits 103 | 5 5 9 . 30 14 20 8 10 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 1 . . . . . 8 2 1 . 2 Burn 1 | 1 . . . . . . . . . . Sever 13 | . . . . . . 8 2 1 . 2 Melee Attacks 118 | . . . . . 18 63 14 18 . 5 Impact . | . . . . . . . . . . . Slashing 118 | . . . . . 18 63 14 18 . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 1 8 . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Follow-up Attacks 23 | . . . . . . 15 3 4 . 1 Damage Inflicted 5499 | 235 145 194 . 856 620 1937 702 546 . 264 Guns 1477 | 235 143 180 . 856 63 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 3988 | . . . . . 557 1937 702 546 . 246 Ramming 34 | . 2 14 . . . . . . . 18 Kinetic 1200 | 121 68 92 . 856 63 . . . . . Thermal 277 | 114 75 88 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3988 | . . . . . 557 1937 702 546 . 246 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 2 Average Corruption 2 | . . . . . . 1 3 3 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . 4 7 10 2 . Message Errors 9 | . . . . . . 1 3 4 1 . Matter Fused 3 | . . . . . . 1 1 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 6 | . . . . . . 1 2 2 1 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . . . . . . 23 44 1 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 68 | . . . . . . 23 44 1 . . Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . 6 Shots . | . . . . . . . . . . . Rammed 14 | . . 6 . . . . . . . 8 Targets Rammed 15 | . 1 6 . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 256 | 72 156 54 . 137 30 22 . 256 . 7 Average Temperature 53 | 29 88 19 . 65 16 8 . 123 . 4 Received Heat Transfer 1340 | . 93 54 . 200 108 441 30 18 . 396 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 1 2 . . . . . . . . Heat Transferred 888 | 407 222 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 140 | 10 40 83 . 52 137 140 . . . . Initial 14 | . . . . . . 14 . . . . Average 15 | 2 4 13 . 5 48 16 . . . . Influence Increases 1382 | 20 57 153 . 82 237 523 120 190 . . Destroy 0b10 Robot/C 960 | . 40 120 . 60 200 240 120 180 . . Destroy 0b10 Robot/NC 35 | 20 5 . . . 5 5 . . . . Destroy Leader 166 | . 12 10 . 20 32 82 . 10 . . Allied During Kill 7 | . . 5 . 2 . . . . . . Successful Hack 16 | . . . . . . 16 . . . . Disable Machine 18 | . . 18 . . . . . . . . Lose Combat Pursuer 180 | . . . . . . 180 . . . . Influence Decreases 1382 | 20 57 153 . 82 200 430 209 181 50 . Entered New Map 145 | . . . . . . 23 59 13 50 . Time Decay 1164 | 20 57 120 . 82 170 407 150 158 . . Lost Part 40 | . . . . . 30 . . 10 . . Lost Ally 33 | . . 33 . . . . . . . . Squads Dispatched 7 | . . . . . 1 6 . . . . Investigation 2 | . . . . . 1 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 2 | . . . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . . . 2 1 . . . . Communications Jammed 11 | . . . . . . 11 . . . . Distress Signals 11 | . . . . . . 11 . . . . Times Spotted 90 | . 7 6 . 18 12 31 4 9 . 3 Peak Tracking Total 12 | . 2 3 . 5 6 12 1 5 . 3 Tactical Retreats 6 | . . . . 2 . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . 3 . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 12 | . 4 . 3 . . 5 . . . . Terminals 6 | . 3 . . . . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 9 . 14 . . 11 . . . . Successful 23 | . 4 . 14 . . 5 . . . . Failed 11 | . 5 . . . . 6 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . . . . . 4 . Terminals 16 | . 8 . . . . 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 3 . 14 . . 3 . . . . Record 14 | . . . 14 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 . . . . 5 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . Programmers 8 | . . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 3 . . . . . . . Largest Group 4 | . . 3 4 3 . . . . . . Highest-Rated Group 40 | . . 40 40 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . 10 . 13 . . . . . . Total Damage 210 | . . 83 . 127 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 4140 | . 52 569 . . 466 1378 318 460 724 173 Sensors 1784 | . 52 569 . . 466 697 . . . . Jamming 2917 | . . . . . . 1242 318 460 724 173 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6656 | 129 507 624 1091 765 468 1378 318 460 724 192 Spaces Moved 4182 | 64 208 332 661 317 201 714 279 428 790 188 Core 20 | 19 . . . . . . . . . 1 Treads 2195 | 45 208 332 661 317 201 431 . . . . Legs 7 | . . . . . . 7 . . . . Wheels 1960 | . . . . . . 276 279 428 790 187 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 95 100 90 90 50 Average Speed 129 | 127 160 160 160 160 165 137 100 98 90 90 Slowest Speed 240 | 160 160 160 160 160 240 200 100 100 90 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 30 82 91 40 26 23 53 71 72 28 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 11 | . . . . 2 . . 4 2 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5226 | 90 370 406 694 508 314 1070 311 454 805 204 Wait 643 | . 141 42 10 141 49 242 4 6 6 2 Move 4172 | 63 207 331 660 316 200 713 278 427 789 188 Hop . | . . . . . . . . . . . Pick Up 85 | 9 5 7 4 8 13 25 7 3 4 . Fast Attach . | . . . . . . . . . . . Attach 46 | 7 3 . . 2 10 16 4 1 1 2 Detach 7 | . 3 . . . 1 3 . . . . Swap 18 | . 1 5 2 1 3 4 . 2 . . Drop 59 | . 2 7 . . 17 18 8 2 5 . Fire 70 | 11 7 8 . 40 4 . . . . . Melee 86 | . . . . . 17 42 10 13 . 4 Ram 8 | . . . . . . . . . . 8 Kick . | . . . . . . . . . . . Crush 7 | . 1 6 . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . Rewire 18 | . . . 18 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Entered Mines 709 | -10/Mines | Met a Derelict bent on vengeance 814 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Learned Materials stockpile data 841 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1144 | -10/Mines | Discovered new exit (range 8) 1168 | -10/Mines | Discovered new exit (range 7) 1252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1252 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Found Exiles lab destroyed 1261 | -10/Exiles | Accompanied by 1 ally 1289 | -10/Exiles | Discovered new exit (range 14) 1726 | -10/Exiles | Learned location of Zion (-7) 1858 | -10/Exiles | Discovered new exit (range 12) 2099 | -10/Exiles | Build established: Commander-Mutant 2352 | -10/Exiles | Entered Mines 2352 | -9/Mines | Accompanied by 4 allies 2405 | -9/Mines | Discovered new exit (range 5) 2620 | -9/Mines | Assembled infested the area 2625 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2664 | -9/Mines | Build established: Mutant 2678 | -9/Mines | Lost 3 allies 2715 | -9/Mines | Core integrity fell below 50% 3020 | -9/Mines | Core integrity fell below 20% 3117 | -9/Mines | Entered Materials 3117 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3531 | -8/Materials | Discovered new exit (range 16) 3585 | -8/Materials | Entered Factory 3585 | -7/Factory | Evolved 2 slots: Utility x2 3660 | -7/Factory | Discovered new exit (range 16) 4278 | -7/Factory | Build established: Scavenger-Gladiator 4692 | -7/Factory | Build established: Gladiator 4963 | -7/Factory | Entered Lower Caves 4992 | -7/Lower Caves | Found DCF Scrap (12 items) 5068 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5206 | -7/Lower Caves | Spotted B-75 Beast 5264 | -7/Lower Caves | Discovered new exit (range 9) 5281 | -7/Lower Caves | Entered another Lower Caves area 5288 | -7/Lower Caves | Core integrity fell below 50% 5294 | -7/Lower Caves | Discovered new exit (range 7) 5548 | -7/Lower Caves | Learned Factory garrison access intel 5650 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5730 | -7/Lower Caves | Discovered new exit (range 14) 5740 | -7/Lower Caves | Identified exit to Zion 5741 | -7/Lower Caves | Entered Zion 5773 | -7/Zion | System corruption cleaned by Quarantine Array 5813 | -7/Zion | Learned location of Recycling (-7) 5895 | -7/Zion | Learned Factory emergency access door positions 5905 | -7/Zion | Learned location of Quarantine (-2) 5909 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5921 | -7/Zion | Learned location of 1 exit from Lower Caves 6078 | -7/Zion | Learned Factory terminal intel 6210 | -7/Zion | Given the Hacking Drone Bay 6218 | -7/Zion | Found Prototype Device 6449 | -7/Zion | Opened final containment barrier to the Deep Caves 6461 | -7/Zion | Discovered new exit (range 5) 6462 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6464 | -7/Zion | Identified exit to Deep Caves 6465 | -7/Zion | Entered Deep Caves 6620 | -7/Deep Caves | Attacked by Z-Imprinter 6623 | -7/Deep Caves | Z-Facility disabled 6647 | -7/Deep Caves | Identified Hacking Drone Bay 6652 | -7/Deep Caves | Core integrity fell below 20% 6657 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06641_ Hrd. Medium Armor Plating destroyed. 06644_ Z-Imprinter Prototype Protection severed. 06644_ Chainsword destroyed. 06645_ Greatsword destroyed. 06646_ Arm. Huge Wheel destroyed. 06647_ Identified Hacking Drone Bay. 06649_ Slammed into Z-Imprinter. 06650_ Hacking Drone released from Hacking Drone Bay. 06650_ Slammed into Z-Imprinter. 06652_ Z-Imprinter knocked back. 06653_ Slammed into Z-Imprinter. 06653_ Destabilizing: System corrupted (+2). 06653_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 06655_ Slammed into Z-Imprinter. 06656_ Microactuators broken. 06656_ Destabilizing: Short circuit. 06657_ Slammed into Z-Imprinter. 06657_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#?#???????????????????????????????? | | ???????????????#;#;###########???????????????????? | | ????????????#### ##??????????????????? | | ???????????## #????###???????????? | | ??????????## ###### ##?????###### | | ???????# ## ## # #???### # | | ??????## ##### | | ????? | | ????? ! | | ????? ! %@I # | | ????? z # | | ?????? """" """" z # | | ??????? ? ??"""""""""""""" | | ????????????"""""""""""""" | | ?????????????""""""""""""" | | ??????????????""""""""" | | ???????????????""""""""""" | | ??????????????????"""""""" | | ??????????????????"""""""" # | | ??????????????????"""""""" # | | ???????????????????"" " " # | | ?????????????????????" | | ????????????????????? | | ?????????????????????" | | ?????????????????????" # | | ?????????????????????""" # | | ?????????????????????""""" | | ??????????????????????? | | ????????????????????????? # | | ?????????????????????????" #? | | ??????????????????????????" ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Item+ Overwhelming Challenges ------------ None Game ------ Seed MappingRecoilPit Manual? 0 Play Time 01:03:08 Cumulative 63.5 hours Start 2026.01.28 @ 00:50:42 End 2026.01.28 @ 16:58:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue 83 Adventurer 20 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5070407-9262-4f84-b09d-1800459be239