Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 03:52:35 Player: Naiya55 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2009) 2009 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 5471 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 144 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Carbon-fiber Leg Medium Storage Unit High-capacity Storage Unit Reaction Control System Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Minigun Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Power Shielding > --- WEAPON ----------- Minigun Minigun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Light Fission Core Carbon-fiber Leg Medium Storage Unit High-capacity Storage Unit Reaction Control System Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Minigun Minigun Grenade Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Minigun Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility . | . . . . . . . . . Weapon 2 | . . . 2 . . . . . Parts Attached 45 | 6 1 5 17 . 1 . 3 12 Power 2 | 1 . . 1 . . . . . Engine 2 | 1 . . 1 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 6 . . . 2 1 Treads . | . . . . . . . . . Leg 9 | 2 . . 4 . . . 2 1 Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | 1 1 4 . . . . 1 . Device 1 | 1 . . . . . . . . Storage 4 | . . 3 . . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . 1 1 . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 . 1 10 . 1 . . 11 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 2 . 1 10 . 1 . . 7 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 15 | . . 2 2 . . . . 11 Power 1 | . . . . . . . . 1 Propulsion 7 | . . 1 1 . . . . 5 Utility 2 | . . 1 . . . . . 1 Weapon 5 | . . . 1 . . . . 4 Highest Loss Streak 10 | . . 2 2 . . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 83 95 100 98 88 90 90 Engine 10 | . 14 14 11 11 11 11 9 8 Leg 23 | . 28 16 13 22 22 22 36 34 Storage 9 | . . 8 11 11 11 11 9 9 Protection 10 | . 10 14 11 11 11 11 9 8 Ballistic Gun 35 | . 28 28 43 44 42 33 27 28 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 7 10 17 31 31 35 35 65 65 Greatest Support 50 | 20 20 20 23 23 23 23 48 50 Greatest Overweight (x) 13 | . . 1 3 1 1 1 1 13 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 5 5 10 10 10 10 10 20 20 Average Capacity 12 | 5 5 7 10 10 10 10 19 20 Most Carried 16 | 2 5 6 10 10 10 10 14 16 Average Carried 9 | . 2 5 9 10 9 9 10 14 Final Capacity 20 | 5 5 10 10 10 10 10 20 20 Final Carried 15 | 1 5 6 10 10 10 10 14 15 Class Distribution -------------------- 45% | Tank 32% | Skirmisher 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1618 | 235 21 166 475 26 4 74 49 568 Remotely . | . . . . . . . . . Salvage Created 2362 | 30 . 112 648 . . 476 67 1029 Parts 149 | 1 . 10 52 . . 16 5 65 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 57 | 1 . 6 12 . . 9 4 25 Guns 49 | 1 . 6 12 . . 9 4 17 AOE 8 | . . . . . . . . 8 Classes Destroyed 13 | 1 . 2 3 . . . . 7 Worker 10 | . . 1 4 . . 1 . 4 Builder 3 | . . . 1 . . . . 2 Hauler 1 | . . . . . . . . 1 Recycler 1 | . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Watcher 2 | . . . 1 . . . . 1 Swarmer 17 | . . 6 . . . . 4 7 Grunt 24 | 1 . . 8 . . 9 . 6 Brawler 2 | . . . . . . . . 2 Duelist 2 | . . . . . . . . 2 Protector 2 | . . . . . . . . 2 Sentry 9 | . . . 4 . . . . 5 Hunter 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 . 3 8 . . 4 4 8 Combat Bots Only 6 | 1 . 3 5 . . 3 4 6 Max Kills in Single Turn 3 | 1 . 1 2 . . 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 289 | 13 . 52 60 . . 22 9 133 Missed 79 | 4 . 12 19 . . 7 4 33 Damage Taken 3259 | 98 32 342 568 . . 247 42 1930 Core 733 | 12 . 69 65 . . 35 . 552 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 63 | . . 5 . . . 10 . 48 Core Remaining (%) 79 | 95 . 67 . . . 75 . . Volleys Fired 128 | 10 . 23 29 . . 8 4 54 Largest 4 | 2 . 2 4 . . 2 2 4 Hottest 100 | 40 . 40 94 . . 50 50 100 Shots Fired 427 | 20 . 46 113 . . 50 18 180 Gun 413 | 20 . 46 113 . . 50 18 166 Cannon . | . . . . . . . . . Launcher 14 | . . . . . . . . 14 Special . | . . . . . . . . . Kinetic 413 | 20 . 46 113 . . 50 18 166 Thermal . | . . . . . . . . . Explosive 14 | . . . . . . . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 5 . 3 14 . . 11 7 10 Robot Miss Streak 7 | 2 . 4 7 . . 2 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 3 3 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Autonomous 96 | . . . . . . 34 10 52 Shots Hit Robots 235 | 12 . 20 59 . . 35 10 99 Core Hits 124 | 2 . 9 24 . . 18 4 67 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5978 | 127 . 253 1006 . . 938 243 3411 Guns 4561 | 127 . 253 1006 . . 938 243 1994 Cannons . | . . . . . . . . . Explosions 1417 | . . . . . . . . 1417 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4561 | 127 . 253 1006 . . 938 243 1994 Thermal . | . . . . . . . . . Explosive 1417 | . . . . . . . . 1417 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . . 16 Average Corruption 16 | . . . . . . . . 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles . | . . . . . . . . . Explosions 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . 39 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 244 | 12 . 12 244 . . 48 . 200 Average Temperature 65 | 7 . 6 85 . . 20 . 59 Received Heat Transfer 951 | 54 . . 249 . . 153 . 495 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 541 | 20 15 175 225 85 . 147 127 541 Initial 85 | . 13 5 . 85 . . 29 53 Average 147 | 3 14 55 88 85 . 74 87 311 Maximum Alert Level 2 | . . . 1 . . . . 2 Low Security (%) 67 | 100 100 100 87 100 . 100 100 7 Level 1 29 | . . . 12 . . . . 83 Level 2 2 | . . . . . . . . 9 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . . 6 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . . 3 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | 1 . 9 22 . . 9 4 40 Peak Tracking Total 10 | 1 . 3 7 . . 3 3 10 Tactical Retreats 5 | . . 2 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 1 . 1 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 12 | . 1 . . . 4 . . 7 Terminals 8 | . 1 . . . . . . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 7 . . . 49 . . 10 Successful 56 | . 3 . . . 49 . . 4 Failed 10 | . 4 . . . . . . 6 Catastrophic 4 | . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 3 . . . Terminals 17 | . 7 . . . . . . 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 56 | . 3 . . . 49 . . 4 Record 53 | . 3 . . . 49 . . 1 Open Door 2 | . . . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 3 . . . 2 Largest Group 3 | . . . . 3 3 3 . 2 Highest-Rated Group 62 | . . . . 40 40 40 . 62 Highest-Rated Ally 31 | . . . . 16 16 16 . 31 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . 9 . 25 Total Damage 389 | . . . . . . 74 . 315 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 6050 | 115 131 958 727 259 1728 552 159 1421 Spaces Moved 3053 | 73 105 556 324 137 905 270 73 610 Core 20 | 16 . . . . . . . 4 Treads . | . . . . . . . . . Legs 2934 | 57 105 556 225 137 905 270 73 606 Wheels 99 | . . . 99 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 95 190 190 190 190 190 Average Speed 178 | 104 120 157 173 190 190 190 190 193 Slowest Speed 700 | 120 120 190 330 190 190 190 190 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 46 | 6 20 96 25 25 94 59 11 79 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 9 | . . . . . . . . 9 Terrain Destroyed 141 | . . . . . . 27 11 103 Melee . | . . . . . . . . . Projectile 67 | . . . . . . 27 11 29 AOE 74 | . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3430 | 91 109 599 426 136 915 299 87 768 Wait 109 | . . 4 22 . . 18 . 65 Move 3044 | 72 104 555 323 136 904 269 72 609 Hop . | . . . . . . . . . Pick Up 45 | 3 4 5 17 . 2 2 7 5 Fast Attach 12 | 4 1 3 3 . 1 . . . Attach 11 | 2 . . 4 . . . 2 3 Detach . | . . . . . . . . . Swap 22 | . . 2 10 . . . 1 9 Drop 34 | . . 7 18 . 4 2 1 2 Fire 128 | 10 . 23 29 . . 8 4 54 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 21 | . . . . . . . . 21 Rewire 4 | . . . . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 11) 247 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 290 | -10/Mines | Discovered new exit (range 8) 314 | -10/Mines | Build established: Mutant 348 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 352 | -10/Mines | Found Prototype Device 1073 | -10/Mines | Learned location of Zion (-7) 1191 | -10/Mines | Discovered new exit (range 7) 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Weapon x2 1533 | -9/Materials | Build established: Tank 1913 | -9/Materials | Discovered new exit (range 8) 1932 | -9/Materials | Entered Mines 1936 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2181 | -9/Mines | Discovered new exit (range 5) 2191 | -9/Mines | Entered Exiles 2191 | -9/Exiles | Accompanied by 3 allies 2239 | -9/Exiles | Met 8R-AWN 2250 | -9/Exiles | Discovered new exit (range 14) 2330 | -9/Exiles | Met EX-HEX 2490 | -9/Exiles | Met EX-DEC 2530 | -9/Exiles | Visited The Gauntlet 2852 | -9/Exiles | Discovered new exit (range 11) 3084 | -9/Exiles | Met EX-BIN 3225 | -9/Exiles | Aligned with FarCom system 3227 | -9/Exiles | Given EX-Vault access code 3696 | -9/Exiles | Opened EX-Vault 3724 | -9/Exiles | Found Prototype Ballistic Gun 3724 | -9/Exiles | Identified AWS/Gauss 3767 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3919 | -9/Exiles | Left Exiles lab with AWS/Gauss 3919 | -9/Exiles | Entered Mines 3919 | -8/Mines | Accompanied by 3 allies 4016 | -8/Mines | Lost 3 allies 4226 | -8/Mines | Build established: Skirmisher 4443 | -8/Mines | Discovered new exit (range 15) 4471 | -8/Mines | Entered Materials 4471 | -8/Materials | Evolved 2 slots: Propulsion x2 4611 | -8/Materials | Discovered new exit (range 7) 4630 | -8/Materials | Entered Storage 5655 | -8/Storage | Learned location of Armory (-4) 5952 | -8/Storage | Met a pair of Derelict thieves 5991 | -8/Storage | Garrison activated, responded to threat 6021 | -8/Storage | Crushed by falling debris 6022 | -8/Storage | System corruption reached 10% 6032 | -8/Storage | Core integrity fell below 50% 6046 | -8/Storage | Core integrity fell below 20% 6051 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06021_ System corrupted by crushing effect (+1). 06022_ Slug penetrates Earth. 06022_ Aluminum Leg destroyed. 06023_ R-06 Scavenger collects Beamcaster. 06025_ System corrupted: Matter fused (-6). 06025_ Carbon-fiber Leg destroyed. 06025_ Slug penetrates Earth. 06027_ R-06 Scavenger collects Carbon-fiber Leg. 06028_ U-05 Engineer builds a Wall. 06030_ R-06 Scavenger collects Rnf. Ion Engine. 06032_ U-05 Engineer builds a Door. 06034_ Penetrated by Slug. 06036_ U-05 Engineer builds a Wall. 06040_ Penetrated by Slug. 06043_ U-05 Engineer builds a Wall. 06043_ Penetrated by Slug. 06047_ System corrupted: Matter fused (-6). 06047_ U-05 Engineer lays Concrete. 06050_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # # """ """ #???#=#?? #?????# ##T#????? | | # # #?###*#####+###########+### "????? | | ?# + #?# # "????? | | ?# # #?# +% "????? | | ?# ###########?# ####????? | | ?# # ???"????# #####+############# #???????? | | ## # """"????# #??"" ""??????????# #???????? | | ## # """"????# # """ """ ????????# #???????? | | % # """" ""?# # """ """ ""??#####+#####???? | | %+ #??# # T???#! #???? | | #] #??# # | "???# #???? | | %# #??# # #???# ! !#???? | | # #??##### ????# #???? | | # ??? #??????? ????# #???? | | # ????Y?#???????##+########??# #???? | | " ##????????????????# ###### ##?# #???? | | " ####???????????#### # # ### ! #???? | | ################! # # # ##+#+###???" | | %[ % # " | | %%% % + " | | % %! #???? | | #+########+#########+# # * ### #####+#???? | | T ######## ##??# T# Y%Yh %u/ # #???? | | #"#??????# T#??#"""### % ## # #???? | | ?????????##" "##???????## ## + #???? | | ?????????? ????????# @ "*[ !" ## # #???? | | ?????????# !!#??????# # " %=]"??# # !#???? | | ?????????#!! ! #??????### "?""""??# #= #???? | | ?????????#! ! !#????????# ??????# # #???? | | ?????????########????????# ?????# # #???? | | ?????????????????????????########???# #######???? | | ???????????????????????????# ##### ########### | | ?????????????????????????### # """" # | | ?????????????????????????# # + """" # | | ?????????????????????????# # ##### # """"!# | | ???????????????????????????## ###???# # """ [% | | ????????????????????????????# ??????# # ! | | ????????????????????????????# ??????# #! # | | ??????????????????????????###+####### # # | | ??????????????????????????# % [+ + # | | ??????????????????????????# ]# ########### | | ??????????????????????????# # ###T#"????? | | ??????????????????????????# = # "????? | | ??????????????????????????# # "????? | | ??????????????????????????# ########"????? | | ??????????????????????????# ! #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????###########????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Risk Taker Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed ElectronAuthchipLink Manual? 0 Play Time 00:56:58 Cumulative 2.7 hours Start 2024.04.11 @ 01:00:29 End 2024.04.11 @ 03:52:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11543839-d837-4326-bed3-d5e96195d239