Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 18:20:02 Player: IzRey Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (148) 740 Value Destroyed (3952) 3952 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-695) -695 TOTAL SCORE: 9777 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 287 Friendly Fire -1015 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (800) Ox15 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Myomer-Antigrav Exoskeleton > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Shock Maul Thunder Hammer (fused) > --- INVENTORY (20) --- Neutrino Core High-capacity Storage Unit Compact Matter Pod (150) Advanced Targeting Computer Experimental ECM Suite Improved Thermal Defense Suite Improved Thermal Defense Suite Heavy Particle Gun Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Hovering Myomer-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Experimental ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Laser Wave Construct/G Power Maul > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Damper Plating Drone Bay Heavy Particle Gun Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Remote Datajack Shock Maul [Rating: 120] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Armored Huge Wheel Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Heavy Particle Gun Ballistic Gun Constructs Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 4 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 8 | . . 1 2 1 . . 3 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 125 | 7 4 16 15 35 4 9 6 3 1 17 7 1 Power 8 | 1 . 2 1 3 . 1 . . . . . . Engine 5 | 1 . 2 . 1 . 1 . . . . . . Core 3 | . . . 1 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 1 3 4 8 1 1 . 1 . 1 2 . Treads 3 | . . . 1 2 . . . . . . . . Leg 2 | . . . 1 1 . . . . . . . . Wheel 18 | 2 1 3 1 5 1 1 . 1 . 1 2 . Hover 1 | . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 2 3 1 5 8 1 1 6 1 1 8 3 . Device 19 | 1 2 . . 2 . 1 3 1 1 6 2 . Storage 5 | 1 . 1 1 . . . 2 . . . . . Processor 13 | . 1 . 4 6 1 . . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 2 | . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 . 10 5 16 2 6 . 1 . 8 2 1 Energy Gun 14 | 1 . 5 . 3 1 1 . 1 . 2 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 1 . 9 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 2 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon 23 | . . 3 3 4 1 5 . . . 4 2 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . 1 3 . . Parts Lost 47 | . . 8 3 5 . 1 . . . 19 3 8 Power 7 | . . 1 . 1 . 1 . . . 3 . 1 Propulsion 15 | . . 5 1 2 . . . . . 3 2 2 Utility 13 | . . . 1 . . . . . . 8 1 3 Weapon 12 | . . 2 1 2 . . . . . 5 . 2 Highest Loss Streak 7 | . . 5 1 4 . 1 . . . 6 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 89 66 88 84 69 73 69 71 63 58 59 Engine 1 | . 14 10 . 4 . . 2 5 . . . . Reactor 2 | . . . . . . . . . 4 3 4 5 Leg 1 | . . . 7 2 . . . 1 2 3 . . Wheel 9 | . 28 30 6 15 15 15 11 4 . 1 8 6 Device 12 | . 14 11 8 . 7 7 17 20 21 16 10 9 Storage 6 | . 14 15 6 7 7 7 5 5 5 5 5 5 Processor 18 | . . . 17 36 30 23 17 15 15 14 10 10 Protection 2 | . . . . . . . 4 5 5 1 3 4 Energy Gun 5 | . 14 9 . 2 . 6 1 4 9 4 . . Ballistic Gun 1 | . 14 10 . 4 7 1 . . . . . . Impact Weapon 6 | . . 1 10 6 6 6 5 5 5 7 13 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 12 12 59 46 64 55 55 68 73 91 95 107 107 Greatest Support 76 | 26 32 42 17 56 56 56 56 66 76 72 71 49 Greatest Overweight (x) 27 | 1 . 5 3 4 . 1 2 2 27 5 4 18 Average Overweight (x) 1 | . . . 1 1 . . 1 1 5 2 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 13 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 15 20 20 20 20 20 20 20 19 13 Average Carried 17 | 3 7 6 9 18 19 19 19 19 19 18 13 12 Final Capacity 20 | 8 8 5 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 7 5 15 20 19 20 20 19 20 19 12 13 Scrap Engine Consumption 146 | . . . . . . 40 10 15 42 31 3 5 Constructs Created 9 | . . . . . . 1 1 1 1 2 1 2 Constructs Modified 37 | . . . . . . 2 4 4 18 8 . 1 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Matter Collected 2296 | 330 62 234 320 471 144 190 60 20 20 165 186 94 Remotely . | . . . . . . . . . . . . . Salvage Created 18256 | 217 165 355 227 593 354 13153 313 . 668 1366 256 589 Parts 277 | 19 13 25 11 11 14 118 6 . 13 32 4 11 Haulers Intercepted 6 | . . 2 1 . 2 . . . . 1 . . Recyclers Shooed 55 | 1 1 . . . . 52 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 1 6 Prevented 4 | . . . . . . . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 65 | . 2 8 10 7 2 3 1 . . 18 4 10 Melee 13 | . . . 2 . . . . . . 5 3 3 Guns 21 | . 2 6 . 6 2 1 . . . 4 . . Cannons 2 | . . . . . . . 1 . . 1 . . AOE 9 | . . 2 6 . . . . . . 1 . . Classes Destroyed 14 | 3 2 3 1 1 . . 1 . . 2 . 1 Worker 11 | 2 2 1 . 3 1 . 1 . . 1 . . Builder 56 | . . . 1 1 1 51 2 . . . . . Tunneler 7 | 5 1 . . 1 . . . . . . . . Hauler 6 | . . 2 1 . 2 . . . . 1 . . Recycler 168 | 1 . . . 1 . 163 1 . . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 5 | . 1 . 1 2 1 . . . . . . . Swarmer 12 | . . 4 6 . . . . . . . . 2 Grunt 20 | . 2 2 2 3 2 . 1 . . 5 . 3 Brawler 2 | . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . 1 . 1 Sentry 14 | . . 2 2 3 2 3 . . . 1 . 1 Hunter 4 | . . . . . . . . . . 2 2 . Programmer 13 | . . . . 1 . . . . . 9 2 1 Decomposer 4 | . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . 1 . . . Best Kill Streak 23 | 8 4 4 4 3 2 23 4 . . 3 2 5 Combat Bots Only 5 | . 2 4 3 2 2 1 1 . . 3 2 5 Max Kills in Single Turn 3 | 1 1 3 2 1 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . 1 . . Melee 1 | . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Hostile Shots Fired 1073 | . 3 133 97 188 36 45 20 . . 278 116 157 Missed 307 | . . 37 38 55 23 18 4 . . 69 25 38 Damage Taken 11781 | . 34 1169 870 1376 174 252 307 . . 4741 684 2174 Core 2276 | . 11 367 380 270 15 46 20 . . 747 74 346 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1420 | . . . . . . . . . . . 1103 317 Regen/Repaired (Parts) 975 | . . . . . 217 . . 38 10 709 . 1 Core Remaining (%) 63 | 100 95 8 30 . . 52 98 . . . . . Volleys Fired 193 | 20 14 36 7 22 7 13 11 . 27 36 . . Largest 2 | 2 2 2 1 2 2 2 1 . 1 2 . . Hottest 102 | 60 60 80 30 83 83 102 31 . 35 90 . . Shots Fired 301 | 34 28 71 7 44 13 20 11 . 27 46 . . Gun 263 | 34 28 70 . 44 13 20 . . 26 28 . . Cannon 28 | . . . . . . . 11 . 1 16 . . Launcher 8 | . . 1 7 . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . Kinetic 145 | 20 14 35 . 38 6 4 11 . 1 16 . . Thermal 146 | 14 14 35 . 6 7 16 . . 26 28 . . Explosive 8 | . . 1 7 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 5 6 14 4 27 15 17 15 . 28 12 . . Robot Miss Streak 4 | 2 2 2 1 1 2 4 1 . 2 3 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 633 | 22 18 44 19 53 19 293 17 . 25 72 20 31 Core Hits 190 | 9 10 18 12 20 15 51 18 . 12 15 5 5 Critical Kills 14 | . . . . . . 12 . . . . 2 . Critical Parts Destroyed 97 | . . 1 3 2 1 66 1 . . 12 4 7 Critical Strikes 113 | . . 1 3 2 1 78 1 . . 13 6 8 Burn 1 | . . . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . . . Smash 111 | . . . 3 2 1 78 1 . . 12 6 8 Melee Attacks 623 | . . 5 32 40 25 312 25 3 . 57 40 84 Impact 623 | . . 5 32 40 25 312 25 3 . 57 40 84 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 227 | . . . 1 5 6 204 3 . . 4 4 . Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 19 | . . . 2 . . . . . . 6 3 8 Damage Inflicted 36026 | 278 220 589 1186 1511 899 23833 603 . 621 3547 1303 1436 Guns 3436 | 278 220 507 . 714 257 258 . . 576 626 . . Cannons 497 | . . . . . . . 234 . 45 218 . . Explosions 1114 | . . 79 587 . . . . . . 448 . . Melee 30976 | . . . 599 797 642 23575 369 . . 2255 1303 1436 Ramming 3 | . . 3 . . . . . . . . . . Kinetic 1873 | 169 112 253 . 616 148 78 234 . 45 218 . . Thermal 2508 | 109 108 254 . 98 109 180 . . 576 1074 . . Explosive 666 | . . 79 587 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 30976 | . . . 599 797 642 23575 369 . . 2255 1303 1436 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 2 2 . . . 27 28 28 Average Corruption 10 | . . . . . 2 2 . . . 13 27 28 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 175 | . . . . . 9 41 . . . 33 44 48 Message Errors 39 | . . . . . 2 12 . . . 3 6 16 Matter Fused 50 | . . . . . 3 10 . . . 8 16 13 Heat Flow Errors 27 | . . . . . 3 6 . . . 9 6 3 Energy Discharges 21 | . . . . . . 6 . . . 4 6 5 Parts Rejected 3 | . . . . . . . . . . 1 1 1 Parts Fused 2 | . . . . . . 1 . . . . 1 . Data Loss (minor) 15 | . . . . . . 1 . . . 4 5 5 Data Loss (major) 9 | . . . . . . 3 . . . 2 3 1 Misfires 1 | . . . . . . 1 . . . . . . Alerts 4 | . . . . . . 1 . . . . . 3 Misdirections 2 | . . . . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 16527 | . . . 332 383 210 12925 244 . . 1214 741 478 Projectiles 115 | . . . . . . 115 . . . . . . Explosions 159 | . . . 12 . . . . . . 147 . . Melee 16253 | . . . 320 383 210 12810 244 . . 1067 741 478 Knockbacks 127 | . . . . 3 . 92 10 . . 11 6 5 Impact 107 | . . . . 3 . 83 1 . . 9 6 5 Kinetic 10 | . . . . . . . 9 . . 1 . . Secondary 10 | . . . . . . 9 . . . 1 . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 405 | 20 26 28 6 96 247 253 2 . 70 405 282 264 Average Temperature 94 | 20 17 8 5 41 109 81 2 . 28 169 124 120 Received Heat Transfer 2330 | . 18 351 378 489 30 108 162 . . 563 . 231 Effects 6 | . . . . . . . . . . 6 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 4 | . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 256 | . . . 2 15 5 205 10 . . 13 1 5 Impact Corruptions 471 | . . . 11 15 7 362 6 . . 34 23 13 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . . . . 1 4 . . Heat Transferred 4322 | 250 250 575 . 185 222 296 . . 1332 1212 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Peak Influence 775 | 40 179 350 473 276 272 775 376 163 57 275 . . Initial 369 | . 26 . 51 194 81 81 369 142 57 . . . Average 143 | 15 87 191 263 159 182 240 320 154 6 81 . . Maximum Alert Level 3 | . . 1 2 1 1 3 1 . . 1 . . Low Security (%) 71 | 100 100 48 24 66 49 59 16 100 100 87 . . Level 1 19 | . . 51 57 33 50 12 83 . . 12 . . Level 2 6 | . . . 17 . . 21 . . . . . . Level 3 1 | . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 4 2 1 3 1 . 1 3 . 5 . 1 Investigation 5 | . 1 1 1 1 . . 1 . . . . . Extermination 7 | . . . . 1 . . . 1 . 5 . . Reinforcement 6 | . 3 1 . . 1 . . 1 . . . . Assault 2 | . . . . . . . . 1 . . . 1 Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Distress Signals 7 | . 1 3 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 8 29 35 18 11 3 6 2 . 26 4 20 Peak Tracking Total 10 | . 4 10 8 5 4 1 4 2 . 4 2 10 Tactical Retreats 17 | . . 1 7 6 . . 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Traps Triggered 10 | . . . 1 5 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Machines Disabled 6 | . . . . . 2 1 1 . . 2 . . Max in Single Turn 1 | . . . . . 1 1 1 . . 1 . . Garrison Access 2 | . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Machines Accessed 45 | . 7 6 3 8 8 11 2 . . . . . Terminals 33 | . 4 6 3 5 7 6 2 . . . . . Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . Recycling Units 7 | . 2 . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 113 | . 15 11 11 19 19 35 3 . . . . . Successful 52 | . 5 5 4 13 5 20 . . . . . . Failed 61 | . 10 6 7 6 14 15 3 . . . . . Catastrophic 12 | . 1 1 1 1 4 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 14 9 11 5 2 14 2 . . . . . Terminals 93 | . 10 11 11 16 15 27 3 . . . . . Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 6 | . 2 . . . 4 . . . . . . . Recycling Units 11 | . 3 . . . . 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 26 | . . 2 2 9 3 10 . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . Prototype ID Bank 6 | . . 1 . 2 1 2 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 3 | . . . 1 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 4 | . . 1 . 3 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 . 3 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . . . . Retrieve Components 5 | . . . . . . 5 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 17 | . 5 3 2 2 . 5 . . . . . . Terminals 13 | . 1 3 2 2 . 5 . . . . . . Track 2 | . . . 1 . . 1 . . . . . . Botnet 8 | . 1 1 1 2 . 3 . . . . . . Detonate 1 | . . 1 . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 6 5 3 6 7 9 2 . . . . . Full Trace Events 4 | . . . 1 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 44 | . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 13 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . 2 . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Total Allies 12 | . . . . . 10 . . 2 . . . . Largest Group 10 | . . . . . 10 . . 2 2 1 . . Highest-Rated Group 173 | . . . . . 173 . . 92 86 40 . . Highest-Rated Ally 46 | . . . . . 29 . . 46 46 40 . . Total Orders 10 | . . . . . 3 . 2 . . 5 . . STAY 1 | . . . . . 1 . . . . . . . GUARD 2 | . . . . . 2 . . . . . . . EXPLORE 5 | . . . . . . . 2 . . 3 . . RETURN 2 | . . . . . . . . . . 2 . . Ally Attacks 85 | . . . . . 77 . . 4 . 4 . . Total Damage 1102 | . . . . . 975 . . 86 . 41 . . Kills 8 | . . . . . 8 . . . . . . . Allies Corrupted 3 | . . . . . 2 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . 2 . . 2 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Turns Passed 14924 | 123 435 433 770 1302 636 3608 600 317 3568 1321 915 896 Spaces Moved 7303 | 61 359 282 529 868 468 2211 341 174 774 381 405 450 Core 237 | 6 . 19 128 . . . . . 83 . . 1 Treads . | . . . . . . . . . . . . . Legs 681 | . . . 48 1 . . . 20 431 181 . . Wheels 6097 | 55 359 263 251 867 468 2211 341 154 157 117 405 449 Hover 288 | . . . 102 . . . . . 103 83 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 50 50 100 100 100 115 115 193 100 100 115 Average Speed 160 | 87 96 96 103 116 100 112 118 145 445 236 200 155 Slowest Speed 1400 | 100 100 155 135 270 100 115 130 193 1400 463 380 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 59 49 56 20 74 98 9 5 96 8 62 48 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . . . 2 . Spaces Dug 104 | . . 4 7 22 7 12 18 3 . . 6 25 Terrain Destroyed 168 | . . 8 51 22 7 12 18 3 . 16 6 25 Melee 104 | . . 4 7 22 7 12 18 3 . . 6 25 Projectile . | . . . . . . . . . . . . . AOE 64 | . . 4 44 . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Was Fac Upp Upp Total 9076 | 93 420 360 684 1038 571 2688 475 236 874 656 450 531 Wait 758 | . 35 11 93 29 64 132 91 49 67 167 4 16 Move 7292 | 60 358 281 528 867 467 2210 340 174 773 380 404 450 Hop . | . . . . . . . . . . . . . Pick Up 56 | 6 4 4 10 17 2 5 2 2 1 2 . 1 Fast Attach 44 | 6 2 1 9 13 . 1 . 1 1 8 1 1 Attach 41 | 1 1 6 3 8 1 3 3 2 . 7 6 . Detach 22 | . 2 2 2 4 . 2 . . 1 6 3 . Swap 40 | . 1 9 3 14 3 5 3 . . 2 . . Drop 32 | . 3 4 2 8 1 5 . 5 4 . . . Fire 193 | 20 14 36 7 22 7 13 11 . 27 36 . . Melee 580 | . . 5 27 40 25 312 25 3 . 48 32 63 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 485 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Lost 3 parts (1p2n) 941 | -9/Materials | Core integrity fell below 50% 973 | -9/Materials | Core integrity fell below 20% 990 | -9/Materials | Discovered new exit (range 8) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x2 1009 | -8/Materials | Lost 5 parts (3n2w) 1218 | -8/Materials | Core integrity fell below 50% 1248 | -8/Materials | Discovered new exit (range 3) 1691 | -8/Materials | Discovered new exit (range 5) 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -7/Factory | Garrison activated, responded to threat 2399 | -7/Factory | Lost 4 parts (2n2w) 2892 | -7/Factory | Discovered new exit (range 17) 3064 | -7/Factory | Entered Storage 3144 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3446 | -7/Storage | Build established: Commander-Mutant 3522 | -7/Storage | Discovered new exit (range 15) 3630 | -7/Storage | Repaired Arm. Huge Wheel? 3697 | -7/Storage | Used back door to open Recycling access 3697 | -7/Storage | Discovered new exit (range 4) 3700 | -7/Storage | Entered Recycling 3703 | -7/Recycling | Found Scrap Engine 3856 | -7/Recycling | Build established: Mutant 3933 | -7/Recycling | Discovered new exit (range 12) 4160 | -7/Recycling | Identified exit to Factory 7308 | -7/Recycling | Entered Factory 7308 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 7342 | -5/Factory | Discovered new exit (range 4) 7350 | -5/Factory | Discovered new exit (range 6) 7908 | -5/Factory | Entered another Factory area 7908 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8020 | -4/Factory | Allied Derelicts emerged from ambush trap array 8225 | -4/Factory | Sucked down chute 8225 | -4/Factory | Entered Waste 8225 | -4/Waste | The area was eerily silent 8255 | -4/Waste | 2 allies followed down the chute 8523 | -4/Waste | Discovered new exit (range 12) 8695 | -4/Waste | Found Damper Plating 8762 | -4/Waste | Found Prototype Device 8762 | -4/Waste | Identified Exp. ECM Suite 8935 | -4/Waste | Build established: Construct 9342 | -4/Waste | Build established: Mutant 11793 | -4/Waste | Entered Factory 11793 | -4/Factory | Accompanied by 1 ally 12237 | -4/Factory | Lost 4 parts (2u2w) 12461 | -4/Factory | Lost 4 parts (2p1n1u) 12669 | -4/Factory | System corruption reached 10% 12779 | -4/Factory | Lost 6 parts (1p3u2w) 12882 | -4/Factory | Core integrity fell below 50% 12939 | -4/Factory | Discovered new exit (range 20) 13056 | -4/Factory | Lost 3 parts (1n1u1w) 13114 | -4/Factory | Entered Upper Caves 13162 | -4/Upper Caves | Lost 3 parts (2n1u) 14012 | -4/Upper Caves | Discovered new exit (range 7) 14029 | -4/Upper Caves | Entered another Upper Caves area 14539 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14618 | -4/Upper Caves | Discovered new exit (range 12) 14843 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14869 | -4/Upper Caves | Core integrity fell below 20% 14925 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14907_ L95NVX#QWPIW:K1OTJQ77 14908_ Shock Maul follow-up attack on Y-72 Warden. 14914_ Y-72 Warden suffers critical hit (Smash). 14914_ Destroyed Adv. Heat Sink. 14914_ Y-72 Warden system corrupted by crushing effect. 14915_ Penetrated by Slug. 14919_ Y-72 Warden misfires. 14919_ Slug penetrates Wall. 14920_ Shock Maul follow-up attack on S-27 Virus. 14920_ S-27 Virus suffers critical hit (Smash). 14920_ Destroyed VTOL Module. 14920_ S-27 Virus system corrupted by crushing effect. 14921_ S-27 Virus system terminally corrupted. 14922_ Arm. Huge Wheel destroyed. 14922_ Penetrated by Slug. 14924_ C-30 ARC bursts open, deploying its payload. 14924_ B-60 Warrior unfolds itself. 14924_ G-67 Veteran unfolds itself. 14924_ M-36 Artificer unfolds itself. 14924_ Antimatter-Fission Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????#???? | | ?????????????????????# ?????????????????????# ??? | | ????????????????????## ????????????????????? ??? | | ?????????????????#### ####????????????????? #??? | | ????????????????? "" #????????????????? #??? | | ???????????????#?$"" " #????????????????? #??? | | ???????????????# """ " " #????????????????# #??? | | ???????????????# """ ##???????????????# #??? | | ???????????????# "" "" ##??????????????# #??? | | ??????????????## " """" Y #??????????????# #??? | | ??????????????# "" #####??????????# #??? | | ??????????????# #??????????# #??? | | ???????????????######## % ;# #????####?## ##?? | | ????????????????????## % @ ;# ###### ### ##? | | ???????????????????## % = ; gg ## | | ???????????????????# %%%% # b %g # | | ??????????????????#; /!;# # ####### | | ??????????????????## #;#;# ####??## ## | | ??????????????????# ### ; #???# ## | | ?????????????????# ??? ; ######" #???## | | ????????????????# ????#; ?????? #????## | | ????????????????## #????## ???????#?????## | | ?????????????????##??????# ??????????????# | | ?????????????????????????# ????????????## | | ?????????????????????????# #????????????# # | | ?????????????????????????# ?????????????# ## | | ?????????????????????????# ##???????????## % #? | | ?????????????????????????# ????????????# #? | | ?????????????????????????####????????????# %## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ## | | ????????????????????????????????????????## % | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????#### | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 60 Armor Integrity Analysis 30 Recoil Reduction 1 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionWeldingRegenerator Manual? 0 Play Time 02:53:13 Cumulative 607.8 hours Start 2024.02.28 @ 18:29:19 End 2024.03.04 @ 18:20:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 89 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409ae077-72ef-42b3-9a24-f857f205b724