Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 21:23:36 Player: Fazzonamite Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1485) 1485 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 5576 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector High-capacity Battery (250) Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Coolant Injector High-capacity Battery Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Particle Gun Particle Gun Light Assault Rifle Rocket Launcher Datajack Remote Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 61 | 7 8 3 . 9 13 . 21 Power 8 | 1 1 . . 2 1 . 3 Engine 7 | 1 1 . . 2 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 3 . . 2 2 . 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 3 . . 2 2 . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 3 1 . 4 4 . 8 Device 8 | 2 1 . . 2 2 . 1 Storage 2 | . 1 . . 1 . . . Processor 5 | . . . . 1 1 . 3 Hackware . | . . . . . . . . Protection 7 | . 1 1 . . 1 . 4 Artifact . | . . . . . . . . Weapon 18 | 2 1 2 . 1 6 . 6 Energy Gun 7 | . . 1 . . 2 . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 1 1 . 1 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 35 | . 3 . . 6 7 . 19 Power 7 | . . . . 2 2 . 3 Propulsion 10 | . 1 . . 2 3 . 4 Utility 9 | . 1 . . 1 1 . 6 Weapon 9 | . 1 . . 1 1 . 6 Highest Loss Streak 18 | . 2 . . 5 1 . 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 98 80 61 78 Engine 10 | . 14 14 14 13 7 . 4 Wheel 19 | . 23 28 28 28 11 7 12 Device 7 | . 7 4 . 1 15 7 5 Storage 10 | . 12 14 14 14 9 7 6 Processor 10 | . . . . 10 18 15 23 Protection 6 | . 7 9 14 . . 7 10 Energy Gun 7 | . . 9 14 11 7 7 6 Ballistic Gun 14 | . 28 18 14 16 8 7 5 Peak Build Rating 29 | 9 9 9 10 17 25 18 29 Average Rating 13 | 4 7 8 8 10 17 18 23 On Entrance 10 | . 9 9 8 10 10 18 18 Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 31 29 29 29 39 36 48 Greatest Support 42 | 26 32 32 32 32 42 10 42 Greatest Overweight (x) 10 | 1 1 . . . 10 3 4 Average Overweight (x) . | . . . . . 1 3 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 13 Most Carried 15 | 5 14 14 15 15 15 15 15 Average Carried 11 | 4 9 13 13 11 10 15 12 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 5 14 13 15 10 15 15 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1200 | 298 225 28 . 65 295 . 289 Remotely . | . . . . . . . . Salvage Created 1927 | 91 424 41 . 102 589 . 680 Parts 111 | 9 31 7 . 5 30 . 29 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 4 | . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 37 | . 11 3 . 3 11 . 9 Guns 36 | . 11 3 . 3 10 . 9 AOE 1 | . . . . . 1 . . Classes Destroyed 9 | 2 3 . . . 2 . 2 Builder 4 | . . . . . 2 . 2 Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 5 | 1 1 . . . . . 3 Watcher 3 | . 3 . . . . . . Swarmer 10 | . 6 3 . 1 . . . Grunt 18 | . 5 . . 2 5 . 6 Sentry 7 | . . . . . 6 . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 2 5 3 . 2 6 . 7 Combat Bots Only 5 | . 3 3 . 2 5 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 553 | . 65 10 . 49 78 . 351 Missed 178 | . 17 3 . 3 25 . 130 Damage Taken 4440 | . 486 51 . 546 877 . 2480 Core 1109 | . 86 . . 150 167 . 706 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 58 | 100 . . . 5 69 . . Volleys Fired 182 | 7 43 13 . 18 51 . 50 Largest 2 | 2 2 2 . 2 2 . 2 Hottest 134 | 40 40 70 . 70 102 . 134 Shots Fired 348 | 14 86 26 . 36 96 . 90 Gun 334 | 14 86 26 . 36 89 . 83 Cannon . | . . . . . . . . Launcher 9 | . . . . . 2 . 7 Special 5 | . . . . . 5 . . Kinetic 213 | 14 86 13 . 19 48 . 33 Thermal 121 | . . 13 . 17 41 . 50 Explosive 9 | . . . . . 2 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | 8 7 8 . 13 38 . 18 Robot Miss Streak 4 | 1 4 2 . 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . . 1 1 . 4 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 Shots Hit Robots 236 | 11 51 15 . 26 69 . 64 Core Hits 109 | 4 25 5 . 8 28 . 39 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 . 1 3 . 4 Burn 9 | . . 1 . 1 3 . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3793 | 111 560 160 . 255 1328 . 1379 Guns 3338 | 111 560 160 . 255 1227 . 1025 Cannons . | . . . . . . . . Explosions 439 | . . . . . 101 . 338 Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic 1742 | 111 560 35 . 120 582 . 334 Thermal 1596 | . . 125 . 135 645 . 691 Explosive 439 | . . . . . 101 . 338 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 201 | . . . . . 31 . 170 Shots 4 | . . . . . 1 . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 399 | . 37 264 . 399 43 . 244 Average Temperature 82 | . 12 142 . 215 10 . 60 Received Heat Transfer 1926 | . 186 . . 291 378 . 1071 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . 2 3 . 3 Heat Transferred 4144 | . . 444 . 481 1480 . 1739 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 318 | 15 304 154 . 95 299 135 318 Initial 135 | . 9 84 . . . 135 61 Average 124 | 5 188 128 . 39 114 135 161 Maximum Alert Level 1 | . 1 . . . 1 . 1 Low Security (%) 75 | 100 52 100 . 100 75 100 71 Level 1 24 | . 47 . . . 24 . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . . . 5 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . . . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 20 3 . 7 27 . 24 Peak Tracking Total 10 | . 4 3 . 4 5 . 10 Tactical Retreats 6 | . 2 . . 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 4 | . . . . . 2 . 2 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . 7 1 1 . 5 . 1 Terminals 14 | . 7 1 . . 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 19 1 1 . 12 . 4 Successful 18 | . 8 1 1 . 7 . 1 Failed 19 | . 11 . . . 5 . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 23 | . 13 . 1 . 9 . . Terminals 36 | . 19 1 . . 12 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 1 1 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 6 . . . 6 . . Terminals 12 | . 6 . . . 6 . . Assimilate 1 | . . . . . 1 . . Botnet 11 | . 6 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . . . 5 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . . 4 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 66 | . . . . . 66 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . . 38 . . Total Damage 532 | . . . . . 532 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Field Lobotomies 3 | . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 2634 | 82 571 105 297 432 666 27 454 Spaces Moved 1705 | 50 385 60 296 287 371 22 234 Core 132 | 15 . . . . 4 . 113 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1573 | 35 385 60 296 287 367 22 121 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 93 125 50 Average Speed 102 | 82 104 100 100 100 117 125 82 Slowest Speed 550 | 100 115 100 100 100 550 125 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 69 14 61 57 53 1 59 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . . . . . 53 . 37 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 90 | . . . . . 53 . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 2261 | 76 478 80 297 399 501 21 409 Wait 252 | 4 22 4 . 81 49 . 92 Move 1698 | 49 384 59 295 286 370 21 234 Hop . | . . . . . . . . Pick Up 50 | 9 16 . 2 3 16 . 4 Fast Attach 8 | 3 . . . . . . 5 Attach 37 | 4 4 . . 7 10 . 12 Detach . | . . . . . . . . Swap 16 | . 4 3 . 2 3 . 4 Drop 17 | . 5 1 . 2 2 . 7 Fire 182 | 7 43 13 . 18 51 . 50 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Discovered new exit (range 9) 654 | -10/Materials | Entered Mines 677 | -10/Mines | Discovered new exit (range 14) 680 | -10/Mines | Learned location of Zion (-6) 755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 755 | -10/Mines | Discovered new exit (range 5) 759 | -10/Mines | Entered Exiles 783 | -10/Exiles | Met 8R-AWN 800 | -10/Exiles | Met EX-HEX 829 | -10/Exiles | Met EX-BIN 842 | -10/Exiles | Aligned with FarCom system 843 | -10/Exiles | Given EX-Vault access code 866 | -10/Exiles | Opened EX-Vault 873 | -10/Exiles | Found Field Lobotomy Kit 894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 926 | -10/Exiles | Met EX-DEC 1033 | -10/Exiles | Build established: Scavenger-Mutant 1048 | -10/Exiles | Discovered new exit (range 10) 1056 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1056 | -10/Exiles | Entered Mines 1067 | -9/Mines | Core integrity fell below 50% 1091 | -9/Mines | Core integrity fell below 20% 1127 | -9/Mines | Lost 5 parts (2p2n1u) 1129 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1131 | -9/Mines | Found Prototype Device 1144 | -9/Mines | Identified Exp. Sensor Array 1454 | -9/Mines | Discovered new exit (range 5) 1488 | -9/Mines | Entered Materials 1488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1643 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1646 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 1720 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2149 | -8/Materials | Discovered new exit (range 4) 2153 | -8/Materials | Identified exit to Factory 2154 | -8/Materials | Entered Factory 2154 | -7/Factory | Evolved 2 slots: Utility x2 2174 | -7/Factory | Discovered new exit (range 5) 2179 | -7/Factory | Identified exit to Storage 2181 | -7/Factory | Entered Storage 2568 | -7/Storage | Core integrity fell below 50% 2591 | -7/Storage | Core integrity fell below 20% 2608 | -7/Storage | Lost 18 parts (3p3n6u6w) 2635 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02578_ Dropped Lrg. Storage Unit. 02578_ M-28 Smith repairs G-47 Trooper. 02580_ R-06 Scavenger inserts Prototype Engine into recycling unit. 02580_ M-28 Smith repairs Lgt. Nuclear Core. 02581_ Critical hit (Burn: +37). 02583_ System corrupted: Energy discharge (-23). 02583_ R-06 Scavenger inserts Prototype Engine into recycling unit. 02583_ Critical hit (Burn: +37). 02590_ M-28 Smith repairs Y-54 Guardian. 02591_ Slammed into G-47 Trooper. 02591_ Destabilizing: System interference. 02591_ Adv. Visual Processing Unit temporarily disabled. 02591_ R-06 Scavenger collects Aluminum Leg. 02592_ Acquired 48 matter. 02608_ Acquired 7 matter. 02619_ W-25 Informer sends out distress signal. 02623_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# """ ###?????????????????????????????????????? | | ??#! 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""" # #?? #?????????????? | | ######### ????" #??""" # #???? #?????????????? | | ## """"" #?? # #??????#?????????????? | | ## #??? # #????????????????????? | | ## #??? # ##????????????????????? | | ############+##+######+## #?????????????????????? | | gg #?????????????????????? | | % #?????????????????????? | | % ^^ a #?????????????????????? | | ##+##+################# w #?????????????????????? | | ? ?? #??????????????# #?????????????????????? | | ? !!??????????????????# ???????????????????? | | ! ?????????????????# ?????????????????? | | ?????????????????#### ????????????????? | | """???????????????????? #####???????????????? | | """???????????????????? #???????????????????? | | """ ??????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticFissionFirepult Manual? 0 Play Time 00:59:43 Cumulative 121.0 hours Start 2024.12.29 @ 20:25:19 End 2024.12.29 @ 21:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 618ee2d2-5681-49e9-83ca-5ea2771a8a91