Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.01 @ 02:24:31 Player: Roboboyo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (450) 2250 Value Destroyed (20873) 20873 Prototype IDs (82) 1640 Alien Tech Used (0) 0 Bonus (10032) 10032 TOTAL SCORE: 44895 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2448 Follower Combat Kills 7450 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1966 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Shield Generator Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Particle Charger Layered Heavy Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Dispersion Rifle Zionite Laser-H Compact HERF Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Improved Energy Well Advanced Matter Compressor Experimental Thermal Defense Suite Advanced Shield Generator Improved Force Field Advanced Component Analysis Suite System Restoration Module Zionite Laser-S Zionite Laser-S Heavy Dispersion Rifle Zionite Phaser-M Hypervelocity Railgun Linear Accelerator Micro-nuke Launcher Molecular Deconstructor CR-A16's Behemoth Slayer Self-destruct Interrupter [Rating: 200] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Powered Armor Weapon Tri-rail Accelerator Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Scatter Rocket Array Special Weapon Enhanced Flamer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 Utility 11 | . 1 . . . 2 1 . . . . . . 2 . . . . 2 . . 1 . . . . . 1 1 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 317 | 7 12 1 4 . 26 8 4 32 3 1 5 3 15 5 . . 7 15 4 8 19 22 9 4 14 46 10 33 Power 28 | 1 1 . . . 2 1 1 3 1 . . . 1 . . . . 1 . 2 . 1 . 1 2 3 1 6 Engine 7 | 1 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Reactor 19 | . . . . . . . 1 1 1 . . . . . . . . 1 . 1 . 1 . 1 2 3 1 6 Propulsion 45 | 2 5 . 2 . 5 4 2 2 . . . . . . . . . 4 1 . 2 3 1 . . 4 4 4 Treads 38 | 2 2 . . . 5 2 2 2 . . . . . . . . . 4 1 . 2 3 1 . . 4 4 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 2 2 . 2 . 6 3 1 12 1 . 4 . 11 2 . . 2 8 2 5 14 9 2 3 10 23 3 12 Device 82 | . 1 . 1 . 4 1 . 6 1 . 4 . 8 2 . . 1 6 1 2 9 5 1 . 3 15 3 8 Storage 10 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . 4 1 . . Processor 8 | 1 1 . . . 1 . . 1 . . . . . . . . 1 . . . 1 . . . . 2 . . Hackware 6 | . . . . . 1 . 1 . . . . . 1 . . . . 1 1 . 1 . . . . . . . Protection 33 | . . . . . . 2 . 5 . . . . 2 . . . . 1 . 2 3 2 1 3 3 5 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 1 . . 13 . . 15 1 1 1 3 3 3 . . 5 2 1 1 3 9 6 . 2 16 2 11 Energy Gun 24 | . 2 . . . 4 . . . . 1 . . . . . . . . . . . . 1 . 1 9 1 5 Energy Cannon 14 | . . . . . 1 . . 2 1 . 1 . 1 1 . . . . . . . 1 1 . . 3 . 2 Ballistic Gun 18 | 2 1 . . . 5 . . 3 . . . . . . . . . . . . 1 2 1 . . 1 . 2 Ballistic Cannon 34 | . 1 . . . 2 . . 9 . . . 1 2 1 . . 4 2 . 1 2 3 2 . 1 3 . . Launcher 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 2 Special Weapon 6 | . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 2 . . 4 . . 2 . 1 1 . . . 3 . 2 2 4 3 . 5 8 . 5 Parts Lost 47 | . . . . . 1 . . 3 . . . 1 . . . . 1 1 . . 1 2 . 2 8 4 . 23 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 Utility 26 | . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 2 . 2 4 2 . 12 Weapon 13 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 3 1 . 6 Highest Loss Streak 19 | . . . . . 1 . . 1 . . . 1 . . . . 1 1 . . 1 2 . 2 7 2 . 19 Average Slot Usage (%) 84 | . 100 100 100 100 97 98 90 83 78 77 78 77 80 78 81 81 80 77 83 87 82 83 93 86 92 86 91 82 Engine 2 | . 12 12 12 12 8 7 5 . . . . . . 6 6 6 6 4 . . . . . . . . . . Reactor 4 | . . . . . . . 1 3 6 7 7 7 5 . . . . . 5 5 5 5 5 5 5 8 8 6 Treads 13 | . 22 12 12 12 20 20 12 13 14 14 14 14 12 12 12 12 12 12 16 16 13 11 15 15 14 9 12 10 Device 18 | . 7 12 12 12 15 14 14 13 14 14 14 14 18 18 18 18 16 19 22 21 25 32 30 21 20 22 25 23 Storage 7 | . 12 12 12 12 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 6 10 10 12 12 12 10 Processor 7 | . 16 12 12 12 8 7 7 7 7 7 7 7 6 6 6 6 7 11 11 11 8 5 5 5 5 5 8 5 Hackware 3 | . . . . . 8 7 7 4 . . . . 6 6 6 6 6 5 5 5 5 5 5 5 4 . . . Protection 6 | . . . . . . 6 7 8 7 7 7 6 6 6 6 6 6 5 5 10 9 5 5 5 10 7 4 3 Energy Gun 1 | . 5 5 . . 5 7 7 . . . . . . . . . . . . . . . . . 1 7 9 6 Energy Cannon 4 | . . . . . 3 . . 3 7 13 14 7 6 3 6 6 6 1 . . . 1 4 5 4 3 8 6 Ballistic Gun 1 | . 16 . . . 3 7 7 . . . . . . . . . . . . . . . 4 5 5 2 . 1 Ballistic Cannon 9 | . 2 12 12 12 7 7 7 14 13 7 7 7 12 9 12 12 11 10 6 10 10 8 5 5 3 5 . . Special Weapon 1 | . . 6 12 12 2 . . . . . . 6 . 2 . . . . 4 . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 222 | 15 19 19 47 47 72 76 75 90 95 92 92 92 103 92 92 92 96 107 107 107 117 130 133 141 141 186 174 222 Greatest Support 225 | 40 40 10 10 10 60 51 140 140 140 140 140 140 140 140 140 140 140 140 128 128 150 150 137 137 137 155 185 225 Greatest Overweight (x) 7 | . 1 1 4 4 6 7 2 . . . . . . . . . . 1 . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 2 4 1 5 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 15 20 20 19 20 20 19 Most Carried 20 | 7 8 8 8 8 12 11 12 12 12 12 12 12 12 12 12 12 12 12 11 11 12 14 19 19 20 20 20 20 Average Carried 11 | 5 6 6 7 8 8 8 10 11 11 11 11 11 10 11 12 12 11 10 10 10 9 10 16 17 17 14 18 17 Final Capacity 20 | 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 4 Final Carried 19 | 7 8 8 8 8 10 9 11 12 12 12 12 12 12 12 12 12 10 10 10 10 10 12 18 16 17 19 18 4 Class Distribution -------------------- 46% | Hacker-Tank 31% | Hacker-Mutant 8% | Scavenger-Tank 7% | Hacker-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Skirmisher | -4/Extension Hacker-Skirmisher | -4/Cetus Scavenger-Skirmisher | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Matter Collected 13452 | 276 138 209 24 148 529 128 80 2278 507 62 60 80 389 356 96 . 248 357 287 538 1490 666 389 40 676 2496 132 773 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19192 | 102 472 107 40 . 664 66 . 2770 317 104 . 96 581 323 103 . 391 1181 126 888 1699 1203 455 61 550 3934 236 2723 Parts 788 | 4 22 4 3 . 44 3 . 130 11 3 . . 14 15 8 . 21 56 . 45 52 35 15 . 37 158 12 96 Haulers Intercepted 21 | . . . . . 1 . . 6 . . . . 2 . . . . 1 . . 4 1 . . 1 4 . 1 Recyclers Shooed 13 | . . . . . . . . 1 . . . . 2 . . . . 2 . 1 2 . . . 1 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 314 | . 8 4 . . 13 1 . 62 7 2 . 2 7 10 3 . 10 15 1 23 33 15 10 1 4 50 5 28 Guns 56 | . 8 . . . 7 1 . 7 . . . . . . . . . . . . . . 1 . 3 16 1 12 Cannons 226 | . . 4 . . 6 . . 47 7 2 . 2 7 9 3 . 9 15 . 23 33 13 3 1 1 32 . 9 AOE 21 | . . . . . . . . 8 . . . . . . . . . . . . . . 3 . . . 4 6 Classes Destroyed 23 | 2 4 . . . 3 . . 3 2 1 . 1 . 1 . . . . 1 2 . . . . . 1 . 2 Worker 29 | 1 . . . . . . . 3 . . . . . . . . . 1 . 3 6 . . . 3 7 1 4 Builder 17 | . 1 . . . 1 . . 3 . . . . . . . . . . . 1 3 . . . 2 3 . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 21 | . . . . . 1 . . 6 . . . . 2 . . . . 1 . . 4 1 . . 1 4 . 1 Recycler 25 | 1 2 . . . . . . 5 . . . . 1 . . . . 3 . . 1 4 . . 1 4 . 3 Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 14 | . . . . . 3 . . 3 . . . . 2 . . . . 2 . . 1 . . . 2 . . 1 Watcher 25 | . 2 . . . 1 . . 4 . . . . . . . . . 2 . 2 2 . 1 . 3 6 1 1 Swarmer 34 | . 4 . . . 2 . . 8 2 . . . . . . . 5 . . 3 2 . . . . 4 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 122 | . 4 4 . . 5 . . 30 4 . . 1 4 1 . . 1 6 . 11 6 7 5 . 1 18 . 14 Brawler 6 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . . . . 1 Duelist 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . 2 Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Sentry 43 | . . . . . 6 1 . 9 . . . . . . . . 1 2 . 2 10 3 . 1 2 4 1 1 Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 30 | . . . . . . . . 5 . 1 . . 1 3 2 . 1 1 . . 2 3 2 . . 6 . 3 Programmer 56 | . . . . . . . . 9 . . . . 2 2 1 . 1 4 . 5 8 . . . 1 17 . 6 Behemoth 6 | . . . . . . . . . 1 . . . . . . . 1 1 . . 1 2 . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 2 . . 3 1 . 14 3 1 . 1 2 2 2 . 4 4 1 8 6 10 5 1 5 11 4 9 Combat Bots Only 10 | . 3 2 . . 3 1 . 10 3 1 . 1 2 2 2 . 4 3 1 5 5 6 5 1 1 6 4 4 Max Kills in Single Turn 5 | 1 1 1 . . 1 1 . 5 1 1 . 1 1 1 1 . 1 2 1 2 2 1 5 1 2 2 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 99-TNT (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Damage Taken 18132 | . 258 71 . . 425 . . 1195 119 107 . 684 129 274 118 . 99 363 . 228 469 1809 468 139 2503 2007 116 6551 Core 2554 | . 26 11 . . 22 . . 83 . 14 . 31 8 . 9 . . 22 . 9 24 207 85 18 230 144 7 1604 Absorbed by Shields 5014 | . . . . . . . . 498 46 44 . 162 54 116 49 . 40 326 . 246 503 239 98 . . 1128 122 1343 Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 4 . Core Remaining (%) 88 | 100 . . . 85 96 . . . . . . 81 . . . . 98 . . 96 . . . . 50 88 99 . Volleys Fired 823 | 3 29 20 9 . 52 2 . 153 27 10 . 14 25 34 5 . 12 35 4 44 75 36 31 4 20 105 7 67 Largest 5 | 2 2 2 1 . 3 3 . 3 3 2 . 3 3 3 3 . 3 3 2 2 2 2 4 3 4 5 5 5 Hottest 480 | 40 76 115 35 . 165 113 . 186 170 134 . 198 200 200 200 . 200 200 100 100 120 165 230 180 230 432 432 480 Shots Fired 2065 | 6 58 22 9 . 114 6 . 361 44 20 . 26 67 63 15 . 34 70 8 88 148 62 49 12 62 415 26 280 Gun 524 | 6 58 . . . 52 4 . 29 . . . . . . . . . . . . . . 5 4 25 185 12 144 Cannon 1471 | . . 10 9 . 56 2 . 322 44 20 . 21 67 57 15 . 34 70 5 88 148 62 36 8 35 230 12 120 Launcher 31 | . . . . . . . . 10 . . . . . . . . . . . . . . 1 . 2 . 2 16 Special 39 | . . 12 . . 6 . . . . . . 5 . 6 . . . . 3 . . . 7 . . . . . Kinetic 1353 | 6 57 10 9 . 83 4 . 324 19 6 . 13 50 45 10 . 24 58 5 88 148 61 26 8 35 237 . 27 Thermal 462 | . 1 12 . . 27 2 . 27 25 10 . 13 17 12 5 . 10 12 . . . 1 15 4 20 127 12 110 Explosive 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 16 Electromagnetic 194 | . . . . . 4 . . 10 . 4 . . . . . . . . . . . . . . . 41 12 123 Phasic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 . 4 Robot Hit Streak 88 | 5 43 11 17 . 32 5 . 52 44 31 . 54 88 34 47 . 65 17 16 20 81 47 49 19 34 44 9 52 Robot Miss Streak 5 | . 1 1 . . 1 . . 3 1 . . . 1 1 . . 1 2 . 2 4 2 1 . 5 2 1 2 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . 2 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1567 | 5 51 13 6 . 90 5 . 263 33 14 . 25 56 50 13 . 25 60 8 68 133 55 32 12 47 310 9 184 Core Hits 894 | 4 22 7 2 . 32 3 . 115 13 5 . 7 21 16 5 . 12 47 . 50 115 46 34 4 88 136 9 101 Critical Hits 110 | . . . . . 3 . . 25 2 2 . 2 4 5 1 . . 3 . 1 1 3 1 1 7 33 2 14 Critical Kills 46 | . . . . . 2 . . 12 1 . . . 2 1 . . . 2 . 1 1 . 1 . 4 15 1 3 Critical Parts Destroyed 53 | . . . . . . . . 13 . 2 . 2 2 3 1 . . . . . . 3 . . 2 17 1 7 Melee Attacks 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64215 | 43 561 177 126 . 1675 93 . 8853 800 403 . 664 1755 1467 346 . 766 2888 240 3313 9284 3339 1702 405 3932 11779 832 8772 Guns 11191 | 43 549 . . . 813 73 . 484 . . . . . . . . . . . . . . 179 106 679 4733 153 3379 Cannons 44547 | . . 87 126 . 804 20 . 6620 800 403 . 549 1680 1467 346 . 766 2660 240 3300 8693 3312 1062 282 948 6995 246 3141 Explosions 7193 | . . . . . 53 . . 1555 . . . . . . . . . 228 . . 299 . 461 . 2145 . 433 2019 Melee 69 | . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . Ramming 1079 | . 12 . . . 5 . . 194 . . . . 75 . . . . . . 13 292 27 . 17 160 51 . 233 Kinetic 39456 | 43 535 87 126 . 1121 54 . 6334 271 93 . 333 1229 1048 208 . 434 2298 240 3300 8693 3275 1073 241 934 6812 . 674 Thermal 13795 | . 14 90 . . 459 39 . 1704 529 188 . 262 451 419 138 . 332 407 . . . 37 168 147 541 3823 227 3820 Explosive 4967 | . . . . . . . . . . . . . . . . . . 92 . . 299 . 461 . 1822 . 433 1860 Electromagnetic 4197 | . . . . . 90 . . 621 . 122 . . . . . . . 91 . . . . . . 323 742 172 2036 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . Phasic 652 | . . . . . . . . . . . . . . . . . . . . . . . . . 152 351 . 149 Highest Corruption 19 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 2 . . 19 10 1 6 Average Corruption 2 | . . . . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . 2 5 1 1 Corruption Purged 24 | . . . . . . . . 4 . . . . 1 2 . . . . . . 2 2 . . 1 11 1 . Effects 99 | . . . . . . . . 16 . . . . 2 9 . . . . . . 1 1 . . 2 55 . 13 Message Errors 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . . . . . 1 3 . 4 Matter Fused 14 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 10 . . Heat Flow Errors 10 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 6 . . Energy Discharges 26 | . . . . . . . . 4 . . . . 1 4 . . . . . . 1 . . . 1 11 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 12 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 7 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 12 . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 6 2 Effects 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 3 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 2096 | . . . . . 12 . . 422 52 . . 1 61 91 . . 56 97 . 105 278 111 4 21 100 550 46 89 Projectiles 1779 | . . . . . 12 . . 250 52 . . 1 53 91 . . 56 97 . 105 252 111 4 21 14 550 46 64 Explosions 254 | . . . . . . . . 172 . . . . . . . . . . . . . . . . 62 . . 20 Melee 63 | . . . . . . . . . . . . . 8 . . . . . . . 26 . . . 24 . . 5 Knockbacks 231 | . . 2 . . 11 . . 34 . . . 3 9 5 1 . 2 14 . 15 40 27 8 . 6 50 . 4 Impact 12 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . 4 1 . 4 Kinetic 198 | . . 2 . . 11 . . 33 . . . 3 9 5 1 . 2 13 . 12 36 26 8 . 1 36 . . Secondary 21 | . . . . . . . . 1 . . . . . . . . . 1 . 2 2 1 . . 1 13 . . Self-Inflicted Damage 563 | . . . . . . . . 182 . . . . . . . . . 60 . . . . . . 106 . . 215 Shots 17 | . . . . . . . . 6 . . . . . . . . . 3 . . . . . . 2 . . 6 Rammed 76 | . 6 . . . 1 . . 15 . . . . 7 . . . . . . 1 19 3 . 1 9 4 . 10 Targets Rammed 82 | . 6 . . . 1 . . 15 . . . . 7 . . . . . . 1 21 3 . 1 11 4 . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 2 Highest Temperature 1022 | . 15 244 . . 326 47 . 405 323 300 . 514 376 374 492 . 387 395 60 403 442 112 64 65 377 314 207 1022 Average Temperature 117 | . 7 88 . . 75 26 . 101 82 130 . 230 106 129 212 . 143 114 37 127 114 54 33 32 116 75 94 219 Received Heat Transfer 3159 | . 144 60 . . 252 . . 340 21 . . 166 48 46 . . 14 90 . 84 55 455 67 27 189 218 4 879 Effects 49 | . . . . . 1 . . 3 . 1 . 6 4 2 1 . 1 2 . 1 7 . . . 2 . . 18 Shutdowns 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . 3 Interference 20 | . . . . . . . . 2 . . . 3 4 2 1 . . 2 . . 5 . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Total Turns 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 7 . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 7 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 26 | . . . . . . . . 4 . . . . 4 . . . . . . . 3 . . . 2 3 . 10 Impact Corruptions 13 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 3 . . . 3 1 . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 18 | . 1 1 . . 3 . . 2 . . . 1 . 2 . . . . . . . . . . . 5 1 2 Heat Transferred 14897 | . 37 640 . . 840 74 . 1701 703 259 . 616 661 600 200 . 500 600 . . . 37 185 148 536 3626 211 2723 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Peak Influence 2650 | 10 272 104 . 48 181 83 . 589 . . . . 233 . . . . 388 7 436 511 212 256 171 504 829 689 2650 Initial 180 | . 4 . . . 13 38 . . . . . . 20 . . . . 38 7 . 130 99 . 63 40 180 29 176 Average 253 | 2 40 40 . 19 69 52 . 94 . . . . 99 . . . . 76 1 107 187 75 117 155 170 356 329 1839 Maximum Alert Level 5 | . 1 . . . . . . 2 . . . . 1 . . . . 1 . 2 2 1 1 . 2 3 2 5 Low Security (%) 73 | 100 95 100 . 100 100 100 100 85 . . . . 91 . . . . 94 100 79 56 94 78 100 62 23 26 1 Level 1 13 | . 4 . . . . . . 9 . . . . 8 . . . . 5 . 14 38 5 21 . 32 42 44 1 Level 2 5 | . . . . . . . . 4 . . . . . . . . . . . 6 4 . . . 4 31 29 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 107 | . . 1 . . 4 . . 22 . . . 1 13 . . . . 3 . 7 9 2 . . 3 10 1 31 Investigation 17 | . . 1 . . . . . 6 . . . . 4 . . . . . . 3 . . . . 1 1 . 1 Extermination 34 | . . . . . . . . 8 . . . . 3 . . . . 2 . 3 5 . . . 1 5 1 6 Reinforcement 24 | . . . . . 2 . . 6 . . . . 3 . . . . 1 . . 1 2 . . 1 4 . 4 Assault 20 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 17 Garrison 12 | . . . . . 2 . . 1 . . . . 3 . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Distress Signals 24 | . . . . . 1 . . 5 . . . . 2 . . . . 1 . . 2 2 2 . 3 3 1 2 Communications Jammed 479 | . . . . . . . . . . . . . . . . . . 2 . 55 67 122 81 . 129 23 . . Distress Signals 479 | . . . . . . . . . . . . . . . . . . 2 . 55 67 122 81 . 129 23 . . Times Spotted 626 | . 13 4 . 2 35 1 . 84 8 3 . 20 25 10 2 . 9 21 1 41 56 32 22 4 39 70 8 116 Peak Tracking Total 30 | . 3 2 . 2 5 1 . 8 3 1 . 11 3 2 2 . 3 3 1 9 4 8 7 2 24 7 4 30 Tactical Retreats 31 | . 1 . . . 2 . . 9 1 . . 2 1 . . . . 1 . 3 . 2 . . 1 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 22 | . . . . . 4 1 . 4 . . . . . . . . . 1 . 1 3 2 . . 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . . 8 . . 11 . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . 6 . . . . 10 . . . . . . . . . . . . . . Triggered 7 | . . . . . 1 . . 2 2 . . . . 1 . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 64 | . . 1 . . 1 . . 13 . 1 . . 2 2 . . . 8 . 1 3 3 3 2 12 4 1 7 Max in Single Turn 7 | . . 1 . . 1 . . 6 . 1 . . 1 1 . . . 6 . . 2 1 1 1 7 1 . 1 Garrison Access 6 | . . . . . 1 . . 2 . . . . . . . . . 2 . 1 . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 78 | . 7 2 3 . 9 . . 24 1 . 1 . 6 1 . 4 . 6 . 6 5 . . 1 . . . 2 Terminals 27 | . 6 1 . . 8 . . 12 . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 1 . . . . 3 . . . . 3 . 2 3 . . . . . . . Repair Stations 10 | . 1 . . . . . . 5 . . . . 1 . . . . . . 1 1 . . . . . . 1 Recycling Units 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 3 . . . . 1 . . . . . . 2 1 . . . . . . 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . 2 . 1 . . . . . . . . Total Hacks 306 | . 21 5 12 . 64 . . 90 1 . 1 . 23 1 . 28 . 15 . 25 16 . . 2 . . . 2 Successful 232 | . 17 3 12 . 49 . . 64 1 . 1 . 17 1 . 28 . 7 . 18 11 . . 2 . . . 1 Failed 74 | . 4 2 . . 15 . . 26 . . . . 6 . . . . 8 . 7 5 . . . . . . 1 Catastrophic 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 264 | . 7 3 . . 42 . . 45 . . . . 20 1 . 2 . 8 . 14 18 38 14 1 16 8 7 20 Terminals 142 | . 18 4 . . 61 . . 59 . . . . . . . . . . . . . . . . . . . . Fabricators 37 | . . . . . . . . 1 . . . . 11 . . . . 11 . 7 7 . . . . . . . Repair Stations 34 | . 3 . . . . . . 19 . . . . 3 . . . . . . 3 5 . . . . . . 1 Recycling Units 11 | . . . . . . . . 5 . . . . 5 . . . . 1 . . . . . . . . . . Scanalyzers 24 | . . . . . . . . 3 . . . . 4 . . . . . . 12 4 . . . . . . 1 Garrison Access 12 | . . . . . 3 . . 3 . . . . . . . . . 3 . 3 . . . . . . . . Terminal Hacks 137 | . 14 3 12 . 42 . . 33 1 . 1 . . 1 . 28 . . . . . . . 2 . . . . Record 32 | . 2 . 12 . 3 . . 2 . . . . . . . 11 . . . . . . . 2 . . . . Part Schematic 9 | . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 12 | . 1 . . . 9 . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 3 . . 3 . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 3 1 . . 7 . . 4 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 1 . . . . 3 . . . . 3 . 4 3 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . . . . . . . Build 6 | . . . . . . . . . . . . . 2 . . . . 1 . 2 1 . . . . . . . Repair Station Hacks 26 | . 2 . . . . . . 15 . . . . 3 . . . . . . 2 4 . . . . . . . Scan Component 14 | . 1 . . . . . . 8 . . . . 2 . . . . . . 1 2 . . . . . . . Repair 12 | . 1 . . . . . . 7 . . . . 1 . . . . . . 1 2 . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 4 . . . . 3 . . . . 1 . . . . . . . . . . Process 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . . 3 . . . . . . 8 4 . . . . . . . Insert Component 7 | . . . . . . . . . . . . . 2 . . . . . . 3 2 . . . . . . . Analyze 8 | . . . . . . . . . . . . . 1 . . . . . . 5 2 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . Seal Access 4 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 28 | . 1 . . . 6 . . 10 . . . . 5 . . . . 1 . 4 . . . . . . . 1 Terminals 11 | . . . . . 5 . . 6 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . Siphon 5 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extract 6 | . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 10 | . . . . . 2 . . 1 . . . . . . . . . 2 . . 1 1 . . 1 . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 1 . . 9 . . 20 . . . . 4 . . . . 3 . 3 4 . . . . . . 1 Full Trace Events 6 | . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 4 . . 6 . . . . 4 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Matter 756 | . . . . . . . . . . . . . . . . . . . . 504 252 . . . . . . . Time 335 | . . . . . . . . . . . . . . . . . . . . 268 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . Part Schematics Acquired 68 | . . . . . . . . 10 . . 1 . 28 . . 8 . . . 10 2 9 . . . . . . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Matter 779 | . . . . . . . . . . . . . 501 . . . . 278 . . . . . . . . . . Time 349 | . . . . . . . . . . . . . 280 . . . . 69 . . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . 13 . . . . 18 . . . . . . . . . . Parts Repaired 12 | . 1 . . . . . . 7 . . . . 1 . . . . . . 1 2 . . . . . . . Time 566 | . 26 . . . . . . 302 . . . . 44 . . . . . . 44 150 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 476 | . . . . . . . . 186 . . . . 290 . . . . . . . . . . . . . . . Retrieved Matter 510 | . . . . . . . . 186 . . . . 324 . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 7 | . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hacks Repelled 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Total Allies 100 | . . . 3 2 1 . . 1 . 4 4 . 2 . . . 1 9 . 6 7 19 13 . 6 6 3 13 Largest Group 11 | . . . 3 5 4 . . 1 . 4 8 8 3 . . . 1 6 3 3 3 7 11 5 7 5 3 6 Highest-Rated Group 649 | . . . 24 65 57 . . 26 . 106 253 253 225 . . . 94 168 108 210 140 458 649 481 592 259 379 642 Highest-Rated Ally 268 | . . . 8 31 31 . . 26 . 31 38 38 94 . . . 94 42 42 85 70 156 156 103 103 103 135 268 Zionite Dispatches 33 | . . . . . . . . . . . . . . . . . . 3 . 2 2 7 4 . 2 2 2 9 Heavy 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Recon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Fire 6 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . 1 . . Hacker 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . 1 Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . . . . 2 . . . . . . . 1 . . . . . . . . 7 . . . . . 3 DROP 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 EXPLORE 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 821 | . . . . 3 67 . . . . 1 . 98 66 . . . 5 14 18 60 74 42 91 22 52 22 12 174 Total Damage 41926 | . . . . 35 911 . . . . 21 . 2704 2162 . . . 136 266 137 2237 2156 1510 2904 1082 2348 899 1186 21232 Kills 201 | . . . . 2 9 . . . . 1 . 13 17 . . . . 2 . 8 18 9 13 3 13 4 6 83 Allies Corrupted 9 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . 2 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total 12 | . 1 . . . 9 . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 1 1 . . 2 . 1 . . . . . . . . . . . Drone Launches 10 | . . . . . 4 . . . . . . . 2 . . . . . . . . 4 . . . . . . Drone Recoveries 8 | . . . . . 4 . . . . . . . 1 . . . . . . . . 3 . . . . . . Decoded 0b10 Intel 130 | . . . . . . . . . . . . . . . . . . 47 9 32 42 . . . . . . . Traps 9 | . . . . . . . . . . . . . . . . . . 3 . 5 1 . . . . . . . Emergency Access 15 | . . . . . . . . . . . . . . . . . . 8 . 4 3 . . . . . . . Items 86 | . . . . . . . . . . . . . . . . . . 30 8 17 31 . . . . . . . Machines 12 | . . . . . . . . . . . . . . . . . . 6 . 2 4 . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . 3 . . . . . . . 4 4 1 . 1 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Turns Passed 39650 | 158 930 801 993 142 1599 475 201 6446 1610 1392 1931 1413 1937 2282 872 186 1174 2219 463 1716 2573 1733 600 187 707 2422 400 2088 Spaces Moved 22086 | 85 559 816 916 119 748 312 149 3465 930 838 1199 850 962 1176 532 117 695 1243 260 858 1296 921 305 107 360 1047 187 1034 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19496 | 80 386 . . . 638 3 7 3465 930 838 1199 850 962 1176 532 117 695 1243 260 858 1296 921 305 107 360 1047 187 1034 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2569 | . 157 816 916 119 110 309 142 . . . . . . . . . . . . . . . . . . . . . Hover 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 140 120 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 158 158 158 158 160 155 145 Average Speed 155 | 153 139 90 100 120 177 141 121 160 160 160 160 160 160 160 160 160 160 162 160 160 160 166 158 158 163 181 173 161 Slowest Speed 220 | 160 160 90 120 120 220 200 160 160 160 160 160 160 160 160 160 160 160 180 160 160 160 178 178 178 185 186 185 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 76 97 92 27 60 6 68 83 82 76 90 91 22 92 65 74 80 30 95 26 31 90 71 76 47 23 7 39 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 12 | . . . 1 . . . . . . . . . 1 . 1 1 . . . . 4 4 . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . . . . . . 4 10 3 1 . 2 4 . 3 . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . 3 . 4 . . . . . . . 1 . . . . . . . . 14 1 Terrain Destroyed 892 | . . 6 . . 5 . . 156 9 5 . 2 7 7 5 . 11 29 . 34 95 28 64 2 176 64 32 155 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 346 | . . . . . . . . 58 9 5 . 2 7 7 5 . 11 16 . 34 56 28 16 2 10 64 4 12 AOE 546 | . . 6 . . 5 . . 98 . . . . . . . . . 13 . . 39 . 48 . 166 . 28 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Acc Total 25678 | 108 652 852 982 118 906 344 173 4052 1013 870 1212 871 1304 1518 542 116 729 1389 299 1134 1666 1066 382 117 432 1309 245 1277 Wait 1731 | . 35 8 . . 58 . . 316 36 3 . 1 273 282 6 . 4 69 26 213 228 34 23 . 7 46 33 30 Move 22060 | 84 558 815 915 118 747 312 148 3464 929 837 1198 849 961 1175 531 116 694 1243 259 857 1295 920 304 106 359 1046 186 1034 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 14 8 4 6 . 17 11 11 42 6 1 5 1 12 6 . . 5 15 3 6 16 23 9 1 14 38 5 27 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 148 | 7 3 . . . 9 3 2 13 . . 1 . 10 3 . . 1 8 3 5 14 15 6 2 3 22 5 13 Detach 20 | . . . . . . . . . . . . . 3 . . . . . . 1 3 4 3 . 1 3 . 2 Swap 170 | . 9 1 4 . 17 5 2 19 3 1 4 3 5 2 . . 6 7 1 3 5 7 3 2 11 25 5 20 Drop 204 | . 4 4 6 . 5 11 10 30 6 2 4 1 8 6 . . 6 12 3 4 9 18 3 1 6 20 4 21 Fire 823 | 3 29 20 9 . 52 2 . 153 27 10 . 14 25 34 5 . 12 35 4 44 75 36 31 4 20 105 7 67 Melee 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 82 | . 6 . . . 1 . . 15 . . . . 7 . . . . . . 1 21 3 . 1 11 4 . 12 Escape Stasis 51 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 47 Rewire 62 | . . . 42 . . . . . . 16 . . . . . . . . . . . . . . . . . 4 Trap 16 | . . . . . . . . . 6 . . . . 10 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res / *Upp / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 15) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Evolved 1 slot: Utility x1 296 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Hacker-Mutant 684 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Discovered exit to Mines (range 16) 879 | -10/Materials | Repaired Ion Engine 1089 | -10/Materials | Entered Mines 1306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1307 | -10/Mines | Identified exit to Exiles 1307 | -10/Mines | Discovered exit to Exiles (range 5) 1361 | -10/Mines | Found the Drone Emporium 1364 | -10/Mines | Found Prototype Device 1440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1534 | -10/Mines | Discovered exit to Materials (range 3) 1625 | -10/Mines | Discovered exit to Materials (range 13) 1644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -10/Mines | Entered Exiles 1890 | -10/Exiles | Found Exiles lab destroyed 2198 | -10/Exiles | Learned location of Zion (-7) 2490 | -10/Exiles | Identified exit to Mines 2490 | -10/Exiles | Discovered exit to Mines (range 15) 2690 | -10/Exiles | Discovered exit to Mines (range 14) 2883 | -10/Exiles | Entered Mines 2883 | -9/Mines | Accompanied by 3 allies 2941 | -9/Mines | Met a Derelict bent on vengeance 3015 | -9/Mines | Identified exit to Materials 3015 | -9/Mines | Discovered exit to Materials (range 3) 3020 | -9/Mines | Assembled infested the area 3025 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3025 | -9/Mines | Entered Materials 3025 | -8/Materials | Accompanied by 4 allies 3025 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3026 | -8/Materials | Identified Sensor Drone Bay 3030 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3509 | -8/Materials | Identified exit to Factory 3509 | -8/Materials | Discovered exit to Factory (range 18) 4019 | -8/Materials | Build established: Hacker-Skirmisher 4125 | -8/Materials | Garrison activated, responded to threat 4571 | -8/Materials | Discovered exit to Factory (range 5) 4624 | -8/Materials | Entered Factory 4624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5099 | -7/Factory | Sucked down chute 5099 | -7/Factory | Entered Waste 5099 | -7/Waste | The area was eerily silent 5166 | -7/Waste | Build established: Hacker-Tank 5234 | -7/Waste | Identified exit to Factory 5234 | -7/Waste | Discovered exit to Factory (range 11) 5300 | -7/Waste | Entered Factory 5571 | -7/Factory | Repaired Antimatter Reactor 6323 | -7/Factory | Build established: Hacker-Mutant 6678 | -7/Factory | Destroyed 10 combat bots 6910 | -7/Factory | Identified exit to Factory 6910 | -7/Factory | Discovered exit to Factory (range 15) 7488 | -7/Factory | Discovered exit to Factory (range 10) 7599 | -7/Factory | Identified exit to Lower Caves 7969 | -7/Factory | Repaired Hvy. Treads 8833 | -7/Factory | Discovered exit to Factory (range 11) 8910 | -7/Factory | Repaired Hvy. Treads 8952 | -7/Factory | Repaired Antimatter Reactor 9973 | -7/Factory | Build established: Hacker-Tank 10066 | -7/Factory | Repaired Broken Enh. Gauss Cannon 10117 | -7/Factory | Repaired Imp. Shield Generator 10157 | -7/Factory | Discovered exit to Factory (range 10) 11116 | -7/Factory | Repaired Antimatter Reactor 11746 | -7/Factory | Entered Lower Caves 12187 | -7/Lower Caves | Encountered a Warlord checkpoint 12314 | -7/Lower Caves | Spotted B-75 Beast 12536 | -7/Lower Caves | Destroyed B-75 Beast 12929 | -7/Lower Caves | Identified exit to Lower Caves 12929 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 13024 | -7/Lower Caves | Build established: Hacker-Mutant 13356 | -7/Lower Caves | Entered another Lower Caves area 13575 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14095 | -7/Lower Caves | Encountered a Warlord checkpoint 14418 | -7/Lower Caves | Identified exit to Zion 14418 | -7/Lower Caves | Discovered exit to Zion (range 3) 14748 | -7/Lower Caves | Entered Zion 14748 | -7/Zion | Accompanied by 4 allies 14858 | -7/Zion | Identified exit to Proximity Caves 14858 | -7/Zion | Discovered exit to Proximity Caves (range 11) 14911 | -7/Zion | Given A8's code to call for help 15146 | -7/Zion | Found CR-A16's Pointy Stick 15221 | -7/Zion | Found Prototype Device 15222 | -7/Zion | Identified Phasing AFG 15647 | -7/Zion | Given the Hacking Drone Bay 15647 | -7/Zion | Found Prototype Device 15648 | -7/Zion | Identified Hacking Drone Bay 15724 | -7/Zion | Learned Factory emergency access door positions 15999 | -7/Zion | Imprinted 16001 | -7/Zion | Declared Zion's savior 16679 | -7/Zion | Entered Proximity Caves 16679 | -6/Proximity Caves | Accompanied by 8 allies 16716 | -6/Proximity Caves | Spotted B-75 Beast 16729 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16731 | -6/Proximity Caves | Allies destroyed B-75 Beast 17115 | -6/Proximity Caves | Build established: Hacker-Tank 17120 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17500 | -6/Proximity Caves | Learned location of 1 exit from Factory 17915 | -6/Proximity Caves | Discovered exit to Factory (range 14) 18052 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18092 | -6/Proximity Caves | Entered Factory 18092 | -6/Factory | Accompanied by 1 ally 18092 | -6/Factory | Evolved 2 slots: Utility x2 18093 | -6/Factory | Identified exit to Lower Caves 18779 | -6/Factory | Fabricated Exp. Power Amplifier (x1) 18991 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19008 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19013 | -6/Factory | Enhanced Grunt warped into view, answering call for help 19017 | -6/Factory | Enhanced Grunt warped into view, answering call for help 19158 | -6/Factory | Garrison activated, responded to threat 19386 | -6/Factory | Repaired Imp. Shield Generator 19486 | -6/Factory | Build established: Hacker-Mutant 19533 | -6/Factory | Retrieved Zion intel report: Component Schematics 19723 | -6/Factory | Fabricated F-cell Engine (x1) 20029 | -6/Factory | Entered Lower Caves 20033 | -6/Lower Caves | Build established: Hacker-Tank 20655 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 20676 | -6/Lower Caves | Found Prototype Special Weapon 20684 | -6/Lower Caves | Identified Molecular Deconstructor 20957 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 21106 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 21452 | -6/Lower Caves | Build established: Hacker-Mutant 21844 | -6/Lower Caves | Build established: Hacker-Tank 22066 | -6/Lower Caves | Identified exit to Lower Caves 22066 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 22097 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 22311 | -6/Lower Caves | Entered another Lower Caves area 22318 | -6/Lower Caves | Identified exit to Factory 22318 | -6/Lower Caves | Discovered exit to Factory (range 16) 23012 | -6/Lower Caves | Identified exit to Data Miner 23012 | -6/Lower Caves | Discovered exit to Data Miner (range 13) 23183 | -6/Lower Caves | Entered Data Miner 23183 | -6/Data Miner | Identified exit to Proximity Caves 23183 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 23214 | -6/Data Miner | Met Data Miner 23267 | -6/Data Miner | Learned location of Section 7 (-2) 23267 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23297 | -6/Data Miner | Received God Mode back door access code from Data Miner 23369 | -6/Data Miner | Entered Proximity Caves 23603 | -5/Proximity Caves | Escorted by Enhanced Grunt 23844 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24062 | -5/Proximity Caves | Spotted B-75 Beast 24067 | -5/Proximity Caves | Destroyed B-75 Beast 24259 | -5/Proximity Caves | Learned location of 1 exit from Factory 24461 | -5/Proximity Caves | Discovered exit to Factory (range 13) 24543 | -5/Proximity Caves | Entered Factory 24543 | -5/Factory | Evolved 2 slots: Utility x2 24544 | -5/Factory | Identified exit to Upper Caves 24545 | -5/Factory | Identified exit to Factory 25434 | -5/Factory | Spotted B-75 Beast 25811 | -5/Factory | Discovered exit to Factory (range 15) 25876 | -5/Factory | Destroyed B-75 Beast 25961 | -5/Factory | Zion Fire squad teleported in 26203 | -5/Factory | Zion Fire squad teleported in 26509 | -5/Factory | Fabricated Quantum Reactor (x2) 26591 | -5/Factory | Zion Hacker squad teleported in 26762 | -5/Factory | Sucked down chute 26762 | -5/Factory | Entered Waste 26762 | -5/Waste | The area was eerily silent 26795 | -5/Waste | 3 allies followed down the chute 26850 | -5/Waste | A Compactor rumbled back to life 26850 | -5/Waste | Spotted C-40 Crusher 26882 | -5/Waste | Destroyed C-40 Crusher 27187 | -5/Waste | Identified exit to Factory 27225 | -5/Waste | Entered Factory 27260 | -5/Factory | Zion Light squad teleported in 27361 | -5/Factory | Found Powered Armor 27366 | -5/Factory | Found Powered Armor 27428 | -5/Factory | Repaired Adv. Power Amplifier 27519 | -5/Factory | Incoming investigation squad redirected 28281 | -5/Factory | Fabricated I-36 Angel? 28502 | -5/Factory | Discovered exit to Upper Caves (range 15) 28575 | -5/Factory | Zion Heavy squad teleported in 28703 | -5/Factory | Incoming investigation squad redirected 28725 | -5/Factory | First assault squad dispatched 28888 | -5/Factory | Incoming assault squad redirected 28941 | -5/Factory | Entered another Factory area 28941 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28942 | -4/Factory | Identified exit to Extension 29164 | -4/Factory | Allied Derelicts emerged from ambush trap array 29394 | -4/Factory | Identified exit to Upper Caves 29861 | -4/Factory | Spotted B-86 Titan 29868 | -4/Factory | Destroyed B-86 Titan 29999 | -4/Factory | Retrieved Zion intel report: Active Terminals 30000 | -4/Factory | Zion Infowar Resupply teleported in 30149 | -4/Factory | Fabricated I-36 Angel (x1) 30424 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 30566 | -4/Factory | Identified exit to Research 30566 | -4/Factory | Discovered exit to Research (range 16) 30732 | -4/Factory | Garrison activated, responded to threat 30879 | -4/Factory | Repaired Broken Powered Armor? 31033 | -4/Factory | Repaired Adv. Power Amplifier 31106 | -4/Factory | Found Prototype Hackware 31107 | -4/Factory | Identified Exp. Hacking Suite 31189 | -4/Factory | Retrieved Zion intel report: Emergency Access 31205 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 31206 | -4/Factory | Zion Hacker squad teleported in 31514 | -4/Factory | Entered Extension 31735 | -4/Extension | Rescued a captive Derelict 31737 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 31738 | -4/Extension | Zion Recon squad teleported in 31817 | -4/Extension | Rescued a captive Derelict 31821 | -4/Extension | Zion Kinetic Resupply teleported in 32034 | -4/Extension | Rescued a captive Derelict 32034 | -4/Extension | Rescued a captive Derelict 32044 | -4/Extension | Zion Fire squad teleported in 32138 | -4/Extension | Rescued a captive Derelict 32166 | -4/Extension | Spotted B-86 Titan 32176 | -4/Extension | Spotted B-86 Titan 32195 | -4/Extension | Destroyed B-86 Titan 32215 | -4/Extension | Destroyed B-86 Titan 32264 | -4/Extension | Disrupted transfer network 32490 | -4/Extension | Discovered exit to Research (range 16) 32490 | -4/Extension | Identified exit to Cetus 32490 | -4/Extension | Discovered exit to Cetus (range 16) 32567 | -4/Extension | Rescued a captive Derelict 32569 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 32570 | -4/Extension | Zion Heavy Resupply teleported in 32682 | -4/Extension | Rescued A7 32685 | -4/Extension | Retrieved Zion intel report: Branch Access 32686 | -4/Extension | Zion Explosive Resupply teleported in 32692 | -4/Extension | Found Prototype Launcher 32693 | -4/Extension | Identified Mni. Smartbomb Launcher 32697 | -4/Extension | Found Scatter Rocket Array 32736 | -4/Extension | Rescued a captive Derelict 32739 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 32740 | -4/Extension | Zion Melee Resupply teleported in 32866 | -4/Extension | Zion Hacker squad teleported in 32905 | -4/Extension | Build established: Hacker-Skirmisher 33247 | -4/Extension | Entered Cetus 33247 | -4/Cetus | Accompanied by 4 allies (A7) 33252 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 33266 | -4/Cetus | Spotted Cetus Guard 33266 | -4/Cetus | Spotted Cetus Guard 33270 | -4/Cetus | Spotted Cetus Guard 33279 | -4/Cetus | Allies destroyed Cetus Guard 33279 | -4/Cetus | Spotted Cetus Guard 33294 | -4/Cetus | Allies destroyed Cetus Guard 33300 | -4/Cetus | Destroyed Cetus Guard 33328 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 33434 | -4/Cetus | Started Cetus Manufacturing Module 33459 | -4/Cetus | Manufactured an Enhanced Grunt 33482 | -4/Cetus | Retrieved Zion intel report: Active Terminals 33483 | -4/Cetus | Zion Fire squad teleported in 33484 | -4/Cetus | Manufactured an Enhanced Grunt 33509 | -4/Cetus | Manufactured an Enhanced Grunt 33532 | -4/Cetus | Zion Fire squad teleported in 33534 | -4/Cetus | Manufactured an Enhanced Grunt 33556 | -4/Cetus | Cetus Manufacturing Module disabled 33565 | -4/Cetus | Identified exit to Archives 33565 | -4/Cetus | Discovered exit to Archives (range 16) 33592 | -4/Cetus | Spotted Cetus Guard 33592 | -4/Cetus | Spotted Cetus Guard 33602 | -4/Cetus | Spotted Cetus Guard 33603 | -4/Cetus | Spotted Cetus Guard 33616 | -4/Cetus | Allies destroyed Cetus Guard 33622 | -4/Cetus | Allies destroyed Cetus Guard 33634 | -4/Cetus | Allies destroyed Cetus Guard 33638 | -4/Cetus | Allies destroyed Cetus Guard 33642 | -4/Cetus | Discovered exit to Research (range 15) 33762 | -4/Cetus | Zion Heavy squad teleported in 33775 | -4/Cetus | Zion Recon squad teleported in 33847 | -4/Cetus | Entered Archives 33847 | -4/Archives | Accompanied by 5 allies 33885 | -4/Archives | Unable to access archive contents 33892 | -4/Archives | Discovered exit to Research (range 15) 33904 | -4/Archives | Unable to access archive contents 33920 | -4/Archives | Unable to access archive contents 33931 | -4/Archives | Identified exit to Hub_04(d) 33931 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 33955 | -4/Archives | Discovered exit to Hub_04(d) (range 16) 34034 | -4/Archives | Entered Hub_04(d) 34034 | -4/Hub_04(d) | Accompanied by 4 allies 34260 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 34329 | -4/Hub_04(d) | Discovered exit to Research (range 15) 34361 | -4/Hub_04(d) | Build established: Scavenger-Tank 34497 | -4/Hub_04(d) | Discovered exit to Research (range 12) 34538 | -4/Hub_04(d) | Found Prototype Protection 34539 | -4/Hub_04(d) | Identified Zio. Weapon Casing 34572 | -4/Hub_04(d) | Zion Hacker squad teleported in 34591 | -4/Hub_04(d) | Zion Light squad teleported in 34632 | -4/Hub_04(d) | Discovered exit to Research (range 5) 34702 | -4/Hub_04(d) | P-70 Sage assimilated allied S6-MLR(z) 34707 | -4/Hub_04(d) | Network Hub disabled 34707 | -4/Hub_04(d) | Spotted Lightning 34707 | -4/Hub_04(d) | Spotted Lightning 34708 | -4/Hub_04(d) | Spotted Lightning 34709 | -4/Hub_04(d) | Spotted Lightning 34709 | -4/Hub_04(d) | Spotted Lightning 34710 | -4/Hub_04(d) | Spotted Lightning 34710 | -4/Hub_04(d) | Spotted Lightning 34710 | -4/Hub_04(d) | Spotted Lightning 34711 | -4/Hub_04(d) | Spotted Lightning 34711 | -4/Hub_04(d) | Spotted Lightning 34712 | -4/Hub_04(d) | Spotted Lightning 34713 | -4/Hub_04(d) | Spotted Lightning 34721 | -4/Hub_04(d) | System corruption reached 10% 34741 | -4/Hub_04(d) | Entered Research 34741 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 34768 | -3/Research | Lost 7 parts (1n3u3w) 35072 | -3/Research | Zion Heavy squad teleported in 35344 | -3/Research | Found Prototype Protection 35346 | -3/Research | Identified Zio. Heavy Carapace 35427 | -3/Research | Retrieved Zion intel report: Guard Positions 35428 | -3/Research | Zion Fire squad teleported in 35435 | -3/Research | P-80 Master assimilated allied 9R-IQC(i) 36330 | -3/Research | System corruption reached 10% 36467 | -3/Research | Identified exit to Research 36467 | -3/Research | Discovered exit to Research (range 4) 36629 | -3/Research | Found Prototype Processor 36630 | -3/Research | Identified Spectral Analyzer 36763 | -3/Research | Incoming investigation squad redirected 36928 | -3/Research | Build established: Scavenger-Skirmisher 37163 | -3/Research | Entered another Research area 37163 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 37348 | -2/Research | Retrieved Zion intel report: Unaware Analyses 37349 | -2/Research | Zion hero teleported in (99-TNT) 37434 | -2/Research | Zion Heavy squad teleported in 37440 | -2/Research | Identified exit to Access 37440 | -2/Research | Discovered exit to Access (range 18) 37563 | -2/Research | Entered Access 37563 | -1/Access | Accompanied by 2 allies (99-TNT) 37563 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 37847 | -1/Access | First assault squad dispatched 37852 | -1/Access | Zion Experimental squad teleported in 37872 | -1/Access | Incoming assault squad redirected 37902 | -1/Access | Allies destroyed 99-TNT 37958 | -1/Access | Zion Demo squad teleported in 38106 | -1/Access | Incoming assault squad redirected 38183 | -1/Access | Zion Experimental squad teleported in 38191 | -1/Access | Garrison activated, responded to threat 38237 | -1/Access | Zion Light squad teleported in 38383 | -1/Access | Incoming assault squad redirected 38386 | -1/Access | Incoming assault squad redirected 38398 | -1/Access | Incoming investigation squad redirected 38449 | -1/Access | Zion Heavy Resupply teleported in 38455 | -1/Access | Build established: Scavenger-Tank 38618 | -1/Access | Incoming assault squad redirected 38624 | -1/Access | Spotted B-99 Colossus 38647 | -1/Access | Allies destroyed B-99 Colossus 38733 | -1/Access | Found Prototype Device 38734 | -1/Access | Identified Exp. Thermal Defense Suite 38757 | -1/Access | Build established: Scavenger-Skirmisher 38856 | -1/Access | Incoming assault squad redirected 38866 | -1/Access | Zion Zionite Resupply teleported in 38955 | -1/Access | Zion Hacker squad teleported in 39025 | -1/Access | Found Prototype Device 39031 | -1/Access | Identified Adv. Particle Accelerator 39084 | -1/Access | Incoming assault squad redirected 39174 | -1/Access | Zion Explosive Resupply teleported in 39180 | -1/Access | Found Fusion Bomb Launcher 39354 | -1/Access | Build established: Scavenger-Tank 39372 | -1/Access | Zion Demo squad teleported in 39374 | -1/Access | High security lockdown imminent 39375 | -1/Access | P-80 Master assimilated allied 4X-H7E(d) 39396 | -1/Access | Spotted B-99 Colossus 39409 | -1/Access | Allies destroyed B-99 Colossus 39428 | -1/Access | Found Prototype Ballistic Gun 39429 | -1/Access | Identified Multirail 39454 | -1/Access | High security lockdown engaged 39579 | -1/Access | Spotted Striker 39579 | -1/Access | Spotted Executioner 39579 | -1/Access | Spotted Striker 39582 | -1/Access | Spotted Investigator 39583 | -1/Access | Scanned by Researcher 39641 | -1/Access | Core integrity fell below 50% 39649 | -1/Access | Core integrity fell below 20% 39651 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 39639_ Biometal Heavy Treads destroyed. 39641_ Held in stasis. 39641_ Investigator is analyzing... 39641_ K-01 Serf collects debris. 39642_ Rnf. Quantum Reactor destroyed. 39644_ Held in stasis. 39644_ Investigator is analyzing... 39645_ K-01 Serf collects debris. 39647_ Held in stasis. 39649_ B-74 Champion destroyed. 39650_ Held in stasis. 39650_ Hcp. Storage Unit destroyed. 39650_ Adv. Signal Interpreter destroyed. 39650_ System corrupted by crushing effect (+2). 39651_ K-01 Serf collects debris. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????? ############"##"" | | ????????????????????????# #??????????####T | | ????????????????????????"%! #?????????????#"" | | ????????????????????????+! #?????????????#"" | | ????????????????????????# #???"" ???????#"" | | ????????????????????????# #??? ????????### | | ????????????????????????# #?? ???????????# | | ????????????????????????# #? ????????????# | | ?????? ?????????????# # ?????????????# | | ???? ?????????????# # ??????????????# | | ???+ ############?# %+???????????????# | | ???# # # "%#???????????????# | | ???# # # #???????????????# | | #### # # #???????????????# | | # = # #??????????????## | | # # ###############"# | | # # | | + + ! | | # ; = ]% | | ? # [ i #############=#/## | | ?? # "" " #ig #????????????# ? | | ???# #??""T" #g #????????????? ? | | ???# #???""" g[c i #????????????# | | ???# #???#########ggg m #????????????# " | | ???+ #????????# #lKgg gg############## "" | | ???# #????????###!l@bkE # """" # " | | ???# #?????????# !bbggg l # "" # | | ???# #############;Kgm m # " | # | | ???# # # | | ???# # ##### | | ???# # "" ##??? | | ???# + #???? | | ???# # ##??? | | ???# # ##?? | | ???# + #?? | | ???################k ######### ###?? | | ??????????????????; #????#??# #??? | | ?????????????????## #???########/# # #?? | | ??????????????????# #?### ## # ###?? | | ????????????????### ### # # # #???? | | ????????????????# ###### ## ###########?# | | ????????????????# #?# | | ????????????????# #?# | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????# #?? | | ????????????????# | | ????????????????# # ######## | | ????????????????########### #???? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 70 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Extracted Lrg. Matter Pod | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Wheel | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Cesium-ion Thruster | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Riot Gun | -7/Zion | Free Antimatter Reactor | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Extracted Lrn. Terrain Scanner | -6/Factory | Extracted Imp. Medium Treads | -6/Factory | Extracted Aerolev Unit | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Plasma Cutter | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel EM Pulse Cannon | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Scanalyzed Quantum Reactor | -5/Factory | Scanalyzed Hvy. Plasma Cannon | -5/Factory | Scanalyzed Imp. Melee Analysis Suite | -5/Factory | Extracted Flail | -5/Factory | Extracted Recoil Stabilizer | -5/Factory | Extracted Imp. Target Analyzer | -5/Factory | Extracted Power Maul | -5/Factory | Extracted Imp. Dynamic Insulation System | -5/Factory | Extracted System Guard | -5/Factory | Extracted Matter Neutralizer | -4/Factory | Scanalyzed Antimatter Cannon | -4/Factory | Scanalyzed Energy Mantle | -4/Extension | Z-intel Gui. EMP Blaster | -4/Extension | Z-intel Cld. Plasma Rifle | -4/Extension | Z-intel EM Disruption Field | -4/Extension | Z-intel Prc. Energy Filter | -4/Extension | Z-intel Lrn. Phase Cannon | -4/Extension | Z-intel Exp. Thermal Converter | -4/Extension | Z-intel Diametric Drive | -4/Extension | Z-intel Exp. Signal Interpreter | -4/Extension | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-77 Assassin | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel Fabricated ------------ Exp. Power Amplifier | x1 | -6/Factory | Preloaded F-cell Engine | x1 | -6/Factory Quantum Reactor | x2 | -5/Factory | Preloaded I-36 Angel | x1 | -5/Factory I-36 Angel | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Adventurer Beloved Below Can't Touch This Collateral Damage Decoder Ring Deconstruction Denied? Freeware Friend Of Zion Generalissimo Giant Slayer Help From High Places Heroic Deeds I'm Back, Baby! Just Browsing No Signal Oh No You Don't! Ooh, Shiny! Overkill Prison Break Project G-00 Punisher Robot Respite Tank The One The Oracle This Is Interesting... Treasure Hunter Ultimate Loadout Challenges ------------ None Game ------ Seed HeatAlertClaws Manual? 0 Play Time 06:30:22 Cumulative 18.5 hours Start 2021.06.30 @ 16:19:49 End 2021.07.01 @ 02:24:31 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4a6c013-39ed-47fe-a090-fe78242a1aa6