Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 08:45:21 Player: sag Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1754) 1754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3944 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Treads Aluminum Leg Aluminum Leg Wheel Terrain Scan Processor Beam Rifle Field Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Melee Analysis Suite Insulated Plating > --- WEAPON ----------- Assault Rifle Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Autogun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Insulated Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 28 | 6 3 1 13 5 Power 7 | 1 . . 5 1 Engine 6 | 1 . . 5 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 2 1 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 4 | . 2 . 2 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . 1 5 7 Power 5 | . . . 3 2 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 6 | . . . 2 4 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 85 91 91 Engine 13 | . 14 14 17 9 Core 2 | . . . . 6 Treads 21 | . 28 14 21 17 Device 1 | . . . . 3 Storage 18 | . 24 28 20 9 Processor 3 | . . . . 11 Protection 3 | . . . 1 8 Ballistic Gun 6 | . 7 . 6 8 Ballistic Cannon 14 | . 20 23 13 6 Launcher 6 | . . 4 11 8 Peak Build Rating 26 | 6 7 7 20 26 Average Rating 13 | 3 6 6 12 23 On Entrance 8 | . 6 7 7 20 Naked Turns . | . . . . . Heaviest Build 31 | 14 19 19 31 31 Greatest Support 46 | 40 40 20 46 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 7 8 Class Distribution -------------------- 55% | Mutant 24% | Tank 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1211 | 204 201 332 254 220 Remotely . | . . . . . Salvage Created 1537 | . 205 67 457 808 Parts 119 | . 21 5 39 54 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 7 5 15 13 Guns 3 | . . . . 3 Cannons 14 | . 7 5 1 1 AOE 23 | . . . 14 9 Classes Destroyed 13 | . 3 1 6 3 Worker 7 | . . . 3 4 Builder 3 | . . . 1 2 Hauler 1 | . . . 1 . Recycler 5 | . . . 1 4 Operator 1 | . . . . 1 Watcher 8 | . 3 . 2 3 Swarmer 7 | . 3 . 4 . Grunt 20 | . 4 2 7 7 Duelist 1 | . . . 1 . Sentry 7 | . . . 3 4 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Assembled 3 | . . 3 . . Best Kill Streak 9 | . 5 2 5 9 Combat Bots Only 5 | . 3 2 5 5 Max Kills in Single Turn 4 | . 1 1 4 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 235 | . 42 19 56 118 Missed 68 | . 11 4 20 33 Damage Taken 2882 | . 327 250 739 1566 Core 778 | . 45 33 144 556 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 68 64 . Volleys Fired 97 | . 23 14 23 37 Largest 3 | . 2 2 3 3 Hottest 100 | . 70 70 100 85 Shots Fired 211 | . 46 28 58 79 Gun 48 | . . . 11 37 Cannon 116 | . 46 28 25 17 Launcher 47 | . . . 22 25 Special . | . . . . . Kinetic 164 | . 46 28 36 54 Thermal . | . . . . . Explosive 47 | . . . 22 25 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 7 9 8 Robot Miss Streak 6 | . 5 4 6 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 120 | . 21 15 34 50 Core Hits 102 | . 11 6 34 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Blast 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4221 | . 377 287 1466 2091 Guns 361 | . . . 85 276 Cannons 1126 | . 377 271 255 223 Explosions 2700 | . . . 1110 1590 Melee . | . . . . . Ramming 34 | . . 16 16 2 Kinetic 1487 | . 377 271 340 499 Thermal 99 | . . . . 99 Explosive 2495 | . . . 1110 1385 Electromagnetic 106 | . . . . 106 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . 4 6 43 Projectiles 4 | . . 4 . . Explosions 49 | . . . 6 43 Melee . | . . . . . Knockbacks 7 | . 3 2 . 2 Impact . | . . . . . Kinetic 7 | . 3 2 . 2 Secondary . | . . . . . Self-Inflicted Damage 316 | . . . 245 71 Shots 10 | . . . 7 3 Rammed 6 | . . 2 3 1 Targets Rammed 7 | . . 2 4 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 303 | . 66 105 70 303 Average Temperature 49 | . 24 33 18 87 Received Heat Transfer 864 | . 105 60 159 540 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 636 | . 137 40 390 636 Initial 122 | . . . 15 122 Average 181 | . 38 39 199 357 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 55 | 100 100 100 38 13 Level 1 29 | . . . 61 38 Level 2 14 | . . . . 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 10 5 19 26 Peak Tracking Total 5 | . 4 2 5 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . 2 . 4 3 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3351 | 120 844 391 974 1022 Spaces Moved 1836 | 73 478 214 540 531 Core 16 | 9 . . . 7 Treads 1820 | 64 478 214 540 524 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 162 | 146 160 160 161 169 Slowest Speed 200 | 160 160 160 170 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 62 36 39 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 364 | . . 1 150 213 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 363 | . . . 150 213 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2012 | 86 511 234 594 587 Wait 6 | . . . . 6 Move 1832 | 72 477 213 539 531 Hop . | . . . . . Pick Up 33 | 8 7 2 10 6 Fast Attach 3 | 1 . . 2 . Attach 20 | 5 1 . 10 4 Detach . | . . . . . Swap 5 | . 2 1 1 1 Drop 9 | . 1 2 5 1 Fire 97 | . 23 14 23 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 2 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 783 | -10/Materials | Discovered new exit (range 15) 828 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Entered Mines 966 | -10/Mines | Assembled infested the area 1343 | -10/Mines | Discovered new exit (range 3) 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1882 | -9/Materials | Discovered new exit (range 8) 2050 | -9/Materials | Build established: Gunner 2145 | -9/Materials | Discovered new exit (range 3) 2330 | -9/Materials | Entered another Materials area 2330 | -8/Materials | Evolved 2 slots: Utility x2 2463 | -8/Materials | Garrison activated, responded to threat 2503 | -8/Materials | Build established: Tank 3254 | -8/Materials | Garrison activated, responded to threat 3342 | -8/Materials | Build established: Mutant 3343 | -8/Materials | Core integrity fell below 50% 3350 | -8/Materials | Core integrity fell below 20% 3352 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. Autogun destroyed. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Heat Sink severed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Imp. Melee Analysis Suite severed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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""" # u#??????????????????????? | | #???????????? # #??????????????????????? | | #????????????##### #??????????????????????? | | ######????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????]* ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 455 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Oops Remodeling Risk Taker Troublemaker Challenges ------------ None Game ------ Seed SensorThiefLattice Manual? 0 Play Time 00:23:03 Cumulative 1.0 hours Start 2025.01.04 @ 08:20:16 End 2025.01.04 @ 08:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 65x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be17e42d-14ba-48d6-87e3-c5348d96eb4a