Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 16:53:28 Player: Colchis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1178) 1178 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3104 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 538/550 Matter 20/400 Energy 125/125 System Corruption 0% Temperature Cool (64) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Matter Pod Improved Terrain Scanner > --- WEAPON (4) ------- Light Cannon Light Cannon Missile Launcher Missile Launcher > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Light Armor Plating Light Cannon Grenade Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Terrain Scanner > --- WEAPON ----------- Light Cannon Light Cannon Missile Launcher Missile Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Heat Sink Light Armor Plating Light Cannon Grenade Launcher Missile Launcher Missile Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 32 | 7 6 11 8 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads 6 | . . 4 2 Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 3 3 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 4 | . 1 1 2 Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 95 Engine 12 | . 14 11 9 Treads 10 | . . 19 15 Leg 6 | . 11 2 . Wheel 7 | . 16 . . Device 12 | . 14 11 9 Storage 17 | . 14 20 18 Energy Gun 4 | . 9 . . Ballistic Cannon 14 | . 6 21 15 Launcher 11 | . 11 10 18 Naked Turns . | . . . . Heaviest Build 34 | 12 20 29 34 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 9 10 9 Average Carried 6 | 1 5 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 9 Class Distribution -------------------- 52% | Mutant 47% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 870 | 270 199 401 . Remotely . | . . . . Salvage Created 1185 | 170 622 393 . Parts 92 | 9 38 45 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 18 14 . Guns 4 | . 4 . . Cannons 11 | . 2 9 . AOE 17 | . 12 5 . Classes Destroyed 11 | 3 5 3 . Worker 3 | 2 . 1 . Builder 6 | . 2 4 . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Watcher 4 | . 1 3 . Swarmer 7 | . 3 4 . Grunt 20 | . 15 5 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | 3 6 7 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 72 | . 31 40 1 Missed 14 | . 7 7 . Damage Taken 534 | . 202 287 45 Core 124 | . 53 59 12 Absorbed by Shields . | . . . . Ignored by Resistances 166 | . 67 86 13 Regen/Repaired (Parts) 120 | . . 17 103 Core Remaining (%) 87 | 100 78 85 . Volleys Fired 79 | 10 37 31 1 Largest 4 | 2 2 3 4 Hottest 142 | 80 80 100 142 Shots Fired 155 | 20 59 72 4 Gun 43 | 20 23 . . Cannon 82 | . 20 60 2 Launcher 30 | . 16 12 2 Special . | . . . . Kinetic 82 | . 20 60 2 Thermal 16 | 10 6 . . Explosive 30 | . 16 12 2 Electromagnetic 27 | 10 17 . . Robot Hit Streak 19 | 7 12 19 . Robot Miss Streak 2 | 1 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 13 38 48 . Core Hits 83 | 7 38 38 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 1 . Blast 1 | . . 1 . Corrupt 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3160 | 158 1545 1425 32 Guns 371 | 158 213 . . Cannons 1017 | . 283 734 . Explosions 1770 | . 1047 691 32 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1017 | . 283 734 . Thermal 130 | 65 65 . . Explosive 1746 | . 1023 691 32 Electromagnetic 265 | 93 172 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . 31 1 . Projectiles 5 | . 5 . . Explosions 27 | . 26 1 . Melee . | . . . . Knockbacks 12 | . 4 8 . Impact . | . . . . Kinetic 11 | . 4 7 . Secondary 1 | . . 1 . Self-Inflicted Damage 47 | . 14 . 33 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 102 | 74 81 102 90 Average Temperature 30 | 36 20 37 54 Received Heat Transfer 288 | . 117 144 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | 150 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 527 | 30 419 527 207 Initial 189 | . 16 150 189 Average 234 | 11 210 310 190 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 41 | 100 39 22 96 Level 1 46 | . 56 53 3 Level 2 12 | . 3 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 5 2 4 Investigation 7 | . 5 . 2 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 20 17 2 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 5 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 10 7 7 Successful 21 | . 9 6 6 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 10 4 . Fabricators . | . . . . Repair Stations 10 | . . 3 7 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 3 . Record 5 | . 4 1 . Alert Level 4 | . 4 . . Locate Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 3 6 Scan Component 6 | . . 2 4 Repair 3 | . . 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 78 | . . 26 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1790 | 160 730 767 133 Spaces Moved 1138 | 127 565 402 44 Core 29 | 26 . . 3 Treads 392 | . . 352 40 Legs 260 | . 210 50 . Wheels 456 | 101 355 . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 100 120 170 Average Speed 127 | 89 107 159 199 Slowest Speed 600 | 100 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 64 30 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 192 | . 113 63 16 Melee . | . . . . Projectile . | . . . . AOE 192 | . 113 63 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1336 | 152 630 466 88 Wait 30 | . 4 . 26 Move 1135 | 126 564 401 44 Hop . | . . . . Pick Up 39 | 9 12 14 4 Fast Attach . | . . . . Attach 22 | 7 3 4 8 Detach 3 | . . . 3 Swap 10 | . 3 7 . Drop 17 | . 6 9 2 Fire 79 | 10 37 31 1 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 443 | -10/Materials | Discovered new exit (range 11) 736 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1171 | -9/Materials | Repaired Grenade Launcher 1329 | -9/Materials | Discovered new exit (range 9) 1462 | -9/Materials | Build established: Skirmisher 1617 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1736 | -8/Materials | Repaired Lgt. Cannon 1766 | -8/Materials | Repaired Lgt. Cannon 1791 | -8/Materials | Self-destructed Last Messages --------------- Scanning Grenade Launcher... Ready to Repair: Grenade Launcher Rating: 1 Time: 26 ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. [Achievement: One Hack Too Far] ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Critical hit (Burn: +37). [Achievement: Oops] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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""????#???????????? | | ???????????????#????????g # "?????????????????? | | ??????????##?#???########g # ?""? ?????????????? | | ?????????????????# # ????? ?????????????? | | ???????????##????# #????#??????????????? | | ?????????????????# " " #??#????????????????? | | ?????????????#???# "R" #?????#?????????????? | | ???????????????#?# """ ##???????????????????? | | ???????##????????# @ #???#??#????????????? | | ?????????????????######### #??#?#??????????????? | | ???????#???????#??#???#??#####???????????????????? | | ???????#???????#??????#??????????#???????????????? | | ??????????????????????##???#?????????????????????? | | ???????????????#??????????#???????????#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Oops Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed EnhancedGrapheneCutter Manual? 0 Play Time 00:40:00 Cumulative 1.1 hours Start 2024.04.07 @ 16:11:55 End 2024.04.07 @ 16:53:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e23dde71-eefc-41d6-ab0d-ac4588370a30