Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 22:43:12 Player: aoemica Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (314) 1570 Value Destroyed (10477) 10477 Prototype IDs (112) 2240 Alien Tech Used (14) 2800 Bonus (19822) 19822 TOTAL SCORE: 49009 Bonus ------- High Alert Combat Kills 1002 Follower Combat Kills 1078 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 980 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -2638 Cogmind --------- Core Integrity 0/1850 Matter 87/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Spacefold Activator Heavy Quantum Rifle Heavy Quantum Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Large Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Femtoactuators Experimental Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Quantum Shading Machine Experimental Utility Shielding AEGIS Remote Shield Transdimensional Reconstructor Spacefold Activator Vortex Driver Heavy Hardcell Cannon Graviton Cannon Z-bomb Delivery System [Rating: 233] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Cargo Storage Unit Device Experimental Sensor Array Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Centrium Light Armor Plating Artifact Spacefold Activator Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Core Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . 1 . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 553 | . 13 8 45 7 39 2 28 7 1 1 . 11 7 1 1 2 4 12 . 17 4 . 21 1 3 . 2 2 7 7 8 41 26 46 65 18 19 77 Power 28 | . 1 1 2 . 2 . 2 . . . . . 1 . . . . 1 . . . . 4 . . . . . . 2 . 3 . 3 1 . . 5 Engine 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . . 1 . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 3 1 . . 5 Propulsion 65 | . 2 3 12 2 9 1 8 . . . . . 4 . . . . . . 1 . . 1 . 2 . . . . . . 2 . 7 1 1 1 8 Treads 28 | . 2 . 9 2 8 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 1 1 . . . 3 . . . . . 4 . . . . . . 1 . . 1 . 2 . . . . . . 2 . 7 1 1 1 2 Utility 285 | . 3 1 8 . 12 . 8 6 1 1 . 1 2 1 1 2 . 6 . 7 . . 7 1 . . 2 2 5 5 8 28 16 28 62 14 16 31 Device 162 | . 2 . 3 . 5 . 4 1 . . . . 1 . 1 2 . 3 . 1 . . 2 . . . 1 2 5 2 8 21 14 15 30 11 11 17 Storage 14 | . 1 1 . . 3 . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . 1 . . 1 . . 3 Processor 16 | . . . . . 2 . 1 2 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 5 . . 2 Hackware 12 | . . . . . . . . 2 . 1 . 1 . . . . . 1 . 2 . . 1 . . . . . . . . 2 . . . . 1 1 Protection 52 | . . . 5 . 2 . 3 1 1 . . . . . . . . 1 . 2 . . 2 1 . . 1 . . 3 . 4 2 9 5 . 4 6 Artifact 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 3 . 2 Weapon 175 | . 7 3 23 5 16 1 10 1 . . . 10 . . . . 4 5 . 9 4 . 9 . 1 . . . 2 . . 8 10 8 1 3 2 33 Energy Gun 12 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Energy Cannon 25 | . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 3 4 4 . . . 10 Ballistic Gun 55 | . 1 1 12 3 12 1 7 . . . . 5 . . . . 2 3 . 3 . . . . 1 . . . 1 . . . . . . . . 3 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 18 | . 2 1 3 1 1 . 1 . . . . 4 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 Special Weapon 15 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . 1 . 1 1 1 4 Impact Weapon 11 | . 1 . 6 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 23 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 3 . . . . . . . . 4 5 4 . 1 . 3 Piercing Weapon 9 | . . . . . . . . 1 . . . 1 . . . . . . . 4 2 . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . 1 . . 7 1 . . . . . 4 . . 2 . 3 2 . 16 Parts Lost 40 | . . . 2 . 12 1 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . 4 . . . 14 Power 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | . . . 1 . 5 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 4 Utility 12 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Weapon 10 | . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 3 Highest Loss Streak 14 | . . . 1 . 7 1 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . 4 . . . 14 To Critical Strikes 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 87 87 88 89 88 88 99 97 92 92 92 91 93 93 93 93 92 94 99 100 100 98 93 100 100 100 100 100 98 100 94 99 96 97 99 95 89 Engine 4 | . 14 14 10 11 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 11 3 7 7 7 7 7 6 6 6 6 6 7 11 11 11 11 10 11 10 10 10 10 10 9 10 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 8 8 7 6 Treads 14 | . 16 17 27 33 32 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 1 23 22 21 21 21 25 25 25 25 25 22 22 22 22 22 22 22 30 30 30 30 30 30 30 28 31 30 32 33 30 28 Device 6 | . 13 2 1 . 2 . 10 7 7 7 7 7 10 12 12 12 12 14 11 10 11 11 10 11 10 10 10 10 10 10 10 9 8 9 9 8 10 11 Storage 7 | . 14 14 11 11 10 11 9 . . . . . . . . . . . 5 5 5 5 4 5 5 5 5 5 5 5 5 4 4 4 4 4 3 8 Processor 6 | . . . . . 4 11 8 15 14 14 14 14 12 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 8 8 7 4 Hackware 5 | . . . . . . . . 14 14 14 14 14 12 12 12 12 12 14 16 16 16 16 16 16 15 15 15 15 15 15 15 13 13 13 12 12 15 7 Protection 8 | . . . 9 11 6 . 6 15 14 14 14 14 12 12 12 12 12 10 11 11 11 11 11 10 10 10 10 10 10 9 10 12 12 10 11 12 10 12 Energy Gun 1 | . 7 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Ballistic Gun 9 | . 19 14 20 17 18 11 10 . . . . 1 . . . . 1 2 . . . . . . 5 5 5 5 2 5 5 . . . . . . . Ballistic Cannon 1 | . . . . . 1 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 7 7 7 6 6 6 6 6 6 3 . 4 4 5 5 5 5 5 5 5 5 5 5 4 4 1 . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 175 | 12 32 150 158 158 170 169 175 15 14 14 14 19 17 17 17 16 21 31 31 37 40 34 41 31 37 37 37 36 40 36 37 57 57 48 54 52 56 122 Greatest Support 148 | 20 40 40 63 63 63 60 62 15 15 15 15 15 22 22 22 22 22 34 34 35 35 35 37 37 49 49 49 49 49 49 49 56 56 58 71 79 79 148 Greatest Overweight (x) 15 | . 1 14 15 2 2 2 10 . . . . 1 1 . . . . 1 . 1 1 . 1 . . . . . . . . 1 1 1 . . . 1 Average Overweight (x) . | . . 6 6 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | . 15 30 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 19 | . 14 27 30 30 22 30 30 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 9 10 10 10 10 10 10 10 10 11 15 15 15 15 15 14 Most Carried 30 | . 15 29 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 Average Carried 18 | . 13 22 29 30 17 29 29 4 5 4 5 4 4 5 4 5 5 5 10 9 10 9 8 10 8 10 10 10 10 9 10 10 14 14 14 14 14 14 Final Capacity 30 | 8 15 30 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 30 | 6 15 29 30 30 30 30 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 14 15 15 15 3 Class Distribution -------------------- 43% | Hauler-Mutant 29% | Hacker-Scout 6% | Scavenger-Mutant 5% | Alien-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Hacker-Ninja | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 10148 | 200 280 128 1269 174 978 105 928 74 19 21 . 230 63 22 . 23 87 214 10 206 25 . 222 23 60 414 172 104 98 70 118 480 169 505 985 280 95 1297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16183 | . 710 210 1681 252 640 158 1255 55 . 25 . 286 79 . . . 271 541 126 483 . . 249 . 133 1905 543 90 . 118 . 713 270 587 580 452 585 3186 Parts 719 | . 42 18 118 19 82 14 70 1 . 1 . 11 3 . . . 14 24 7 17 . . 9 . 8 44 20 4 3 . . 39 10 26 12 10 24 69 Haulers Intercepted 23 | . 2 . 5 . . . 2 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . 1 2 . 4 . Recyclers Shooed 15 | . 4 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 7 . 8 . . . . 14 . . . 3 . 25 . . . . 4 1 . . . . . . . . . Prevented 19 | . . . . . . . . . . . . 6 . . . . 2 . . . . . 7 . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 168 | . 12 5 28 7 4 5 26 . . . . 4 . . . . 6 2 . 1 . . 10 . 1 6 3 1 4 . . . 1 4 . . 2 36 Melee 10 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Guns 75 | . 7 1 15 6 2 3 20 . . . . 3 . . . . 3 2 . 1 . . . . 1 6 3 1 . . . . . . . . . 1 Cannons 31 | . . . . . . 2 6 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 20 AOE 42 | . 2 4 6 1 2 . . . . . . . . . . . 3 . . . . . 9 . . . . . 3 . . . . . . . 2 10 Classes Destroyed 23 | . 7 1 4 1 3 1 . . . 1 . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 Worker 18 | . 2 . 3 . . 1 1 . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 . . . 4 Builder 13 | . . . 2 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . 1 . . 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . . . 2 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . 1 2 . 4 . Recycler 28 | . 2 1 4 . . 1 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 2 2 3 . 6 Minesweeper 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Operator 8 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 2 . 5 . . . 3 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . 4 2 2 2 1 2 4 Swarmer 46 | . 3 3 7 4 . 4 3 . . . . . . . . . 3 . . . . . 3 . . . 1 . 4 . . . . 4 . . 2 5 Grunt 67 | . 9 2 14 2 . . 16 . . . . 3 . . . . 3 2 . . . . 5 . 1 . . . . . . . . . . . . 10 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Duelist 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Sentry 14 | . . . 6 . . . 4 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 7 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Surgeon 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 8 4 3 4 3 1 . 1 . 2 1 . . . 3 3 . 3 . . 7 . 1 3 3 1 4 . . 3 1 3 2 2 3 14 Combat Bots Only 14 | . 3 3 6 4 3 4 3 . . . . 2 . . . . 3 2 . 1 . . 7 . 1 3 2 1 4 . . . 1 3 . . 2 14 Max Kills in Single Turn 6 | . 2 2 4 2 2 1 2 1 . 1 . 1 1 . . . 3 2 1 2 . . 3 . 1 1 1 1 3 . . 1 1 1 1 1 2 6 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 1 2 . . . . . . . . . . . 3 . . . . . 3 . . . . . 2 . . . . . . . 2 4 Melee 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 15503 | . 351 99 940 272 1551 263 1479 . 58 . . 55 46 . . . . 279 . 18 . . 114 . 106 . 93 71 30 . 127 62 191 1515 360 592 323 6508 Core 3833 | . 25 8 76 15 136 58 156 . . . . . . . . . . 76 . . . . 53 . 18 . 40 25 . . 28 . 18 857 360 436 97 1351 Absorbed by Shields 1909 | . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1785 Reduced by Siege Mode 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Redirected to Shielding 791 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . 93 132 . 55 105 381 Regen/Repaired (Parts) 1715 | . 28 . 172 . . . . . . . . . . . . . . 61 . 10 . . . . . . . . . . . 330 . 288 72 . 74 680 Core Remaining (%) 75 | 100 . 86 . . . 28 71 . . . . 100 . . . . 100 . . . . . . 87 . . . . . . 90 . . 39 . 53 . . Volleys Fired 749 | . 52 6 105 16 119 12 80 . . . . 20 1 . . . 10 12 . 7 11 . 13 . 5 69 27 14 5 . 18 6 13 6 17 4 11 90 Largest 2 | . 2 2 2 2 2 2 2 . . . . 1 1 . . . 1 1 . 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 2 Hottest 300 | . 85 85 85 46 46 67 67 . . . . 30 30 . . . 30 30 . 98 98 . . . 30 30 30 30 30 . 30 113 113 100 10 10 80 300 Shots Fired 1109 | . 103 9 205 30 174 24 160 . . . . 20 1 . . . 10 12 . 7 11 . 13 . 5 69 27 14 5 . 18 6 13 6 17 4 11 135 Gun 880 | . 102 6 202 28 165 12 104 . . . . 20 . . . . 9 10 . 6 . . . . 5 69 27 14 3 . 18 . . . . . 10 70 Cannon 154 | . . . . . . 12 56 . . . . . . . . . . . . 1 11 . . . . . . . . . . 6 11 6 . . . 51 Launcher 21 | . 1 3 3 2 2 . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . 6 Special 54 | . . . . . 7 . . . . . . . . . . . . . . . . . 13 . . . . . 2 . . . 2 . 17 4 1 8 Kinetic 833 | . 63 3 192 28 165 24 160 . . . . 20 . . . . 9 10 . 6 . . . . 5 69 27 14 3 . 18 . . . . . . 17 Thermal 190 | . 39 3 10 . 7 . . . . . . . . . . . . . . 1 11 . . . . . . . . . . 6 11 . . . 10 92 Explosive 46 | . 1 3 3 2 2 . . . . . . . 1 . . . 1 2 . . . . 13 . . . . . 2 . . . 2 . . . 1 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 12 Robot Hit Streak 28 | . 10 8 17 17 18 10 15 . . . . 8 . . . . 2 2 . 1 . . 7 . 12 14 4 6 1 . . . 3 . 8 9 . 28 Robot Miss Streak 7 | . 3 . 4 4 3 2 6 . . . . 2 . . . . 6 7 . 1 . . 3 . . 4 2 2 1 . . . . . 1 1 . 2 Penetration Max 5 | . . . . . 1 . 1 . . . . . . . . . 1 2 . . . . . . . 1 1 . . . . . . . . . . 5 Secondary Targets 6 | . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 915 | . 70 7 144 18 140 16 131 4 . 1 . 18 3 . . . 3 10 3 12 . . 7 . 7 48 21 7 1 1 . 19 8 24 27 12 12 141 Core Hits 499 | . 36 9 59 11 63 9 107 1 . 1 . 4 1 . . . 7 9 2 9 . . 17 . 2 13 14 2 4 1 . 12 4 8 4 4 8 78 Critical Kills 44 | . 2 . 1 . 4 . . . . . . 3 . . . . 4 3 . 1 . . . . 1 6 2 1 . . . . . . . . . 16 Critical Parts Destroyed 34 | . . . 4 . 10 . . . . . . 2 . . . . . 1 . . . . . . 3 2 2 1 . . . . . . . . . 9 Critical Strikes 130 | . 4 . 5 . 15 . 1 . . . . 5 . . . . 4 4 1 2 . . 3 . 5 42 5 3 . . . 1 . 1 . . . 29 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 112 | . 1 . . . 15 . . . . . . 5 . . . . 4 4 . 1 . . . . 4 42 4 3 . . . . . . . . . 29 Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . 1 . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Melee Attacks 483 | . 6 . 19 3 4 . 2 6 2 5 . 9 11 2 . 1 1 27 3 26 16 . 10 1 6 5 18 9 6 1 17 42 32 65 25 19 43 41 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact 29 | . 6 . 19 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 253 | . . . . . . . 1 6 . . . . . . . . . 3 3 6 3 . 2 . . . . . . . . 24 29 57 25 19 43 32 Piercing 188 | . . . . . . . . . 2 5 . 9 11 2 . 1 1 24 . 20 13 . 8 1 6 5 18 9 6 1 17 18 3 8 . . . . Sneak Attacks 82 | . . . . 1 4 . 1 1 . 1 . 2 2 . . . . 4 3 8 . . . . 1 5 3 . . . . 11 4 5 6 4 8 8 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Damage Inflicted 45374 | . 1143 349 3103 619 2368 442 2680 201 . 62 . 445 165 . . . 321 608 232 1067 . . 2719 . 185 1866 902 84 472 57 . 1769 855 1907 1201 879 1563 17110 Guns 12209 | . 815 73 2137 318 2202 134 1759 . . . . 168 . . . . 65 102 . 22 . . . . 75 1520 344 84 . . . . . . . . . 2391 Cannons 9382 | . . . . . . 151 818 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8413 Explosions 8428 | . 70 252 352 213 85 . . . . . . . . . . . 256 50 . 194 . . 2384 . . . . . 412 . . . 80 . . . 307 3773 Melee 14009 | . 134 . 589 80 . . 76 201 . 62 . 277 165 . . . . 456 232 851 . . . . 110 346 558 . . 57 . 1769 659 1907 1201 879 1256 2144 Ramming 441 | . 124 24 25 8 76 157 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11319 | . 450 26 2031 318 2202 285 2577 . . . . 168 . . . . 65 102 . 22 . . . . 75 1520 344 84 . . . . . . . . . 1050 Thermal 10098 | . 365 47 106 . 5 . . . . . . . . . . . . . . 194 . . . . . . . . . . . . . . . . . 9381 Explosive 8234 | . 70 252 352 213 85 . . . . . . . . . . . 256 50 . . . . 2384 . . . . . 412 . . . 80 . . . 307 3773 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 803 | . 134 . 589 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10363 | . . . . . . . 76 201 . . . . . . . . . 73 232 107 . . 335 . . . . . 60 . . 1103 775 1875 1201 879 1256 2190 Piercing 3400 | . . . . . . . . . . 62 . 277 165 . . . . 383 . 744 . . . . 110 346 558 . . 57 . 666 . 32 . . . . Entropic 716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 716 Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . 6 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 11 . . . . 18 Message Errors 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 4 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4585 | . 6 . 184 . 1 26 . 11 . . . 71 82 . . . 30 71 . 116 . . 67 . . . 24 . 12 . . 282 283 437 295 349 275 1963 Projectiles 1037 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1034 Explosions 559 | . . . 35 . . . . . . . . . 18 . . . 30 . . . . . 67 . . . . . 12 . . . . . . . 23 374 Melee 2989 | . 6 . 149 . 1 23 . 11 . . . 71 64 . . . . 71 . 116 . . . . . . 24 . . . . 282 283 437 295 349 252 555 Knockbacks 24 | . 2 . 5 . . 2 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 10 | . 2 . 5 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . 67 . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 56 | . 15 4 2 1 21 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 82 | . 33 4 3 1 26 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 21 | . 17 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 38 24 6 14 154 108 216 . . . . . . . . . . . . 58 224 . . . 9 1 9 2 . . . 191 279 . . 63 10 372 Average Temperature 61 | . 15 16 3 6 56 45 66 . . . . . . . . . . . . 30 98 . . . 9 1 8 2 . . . 63 79 . . 20 5 104 Received Heat Transfer 1784 | . 162 51 378 30 . . 765 . 21 . . 12 . . . . . 18 . 9 . . 18 . 33 . 33 9 . . 18 . 9 9 9 . 9 191 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Longest Duration 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 2 . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . 2 . 5 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2159 | . 1073 111 222 . 45 . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . 558 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 659 | . 297 184 382 285 . 92 297 174 . . . . 128 . . . . 515 185 630 . . . . 342 179 201 . . . . 254 457 572 315 359 452 659 Initial 184 | . . 67 . 137 . . . 135 . . . . 28 . . . . 98 136 . . . . . . 119 93 . . . . 16 74 119 184 96 35 3 Average 206 | . 130 46 269 95 . 16 115 155 . . . . 85 . . . . 250 178 265 . . . . 140 133 138 . . . . 127 284 283 223 219 195 485 Maximum Alert Level 4 | . 1 . 1 1 . . 1 . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . 1 2 2 1 1 2 4 Low Security (%) 54 | . 60 100 26 74 . 100 89 100 . . . . 100 . . . . 47 100 41 . . . . 50 100 99 . . . . 76 10 26 40 49 52 4 Level 1 31 | . 39 . 73 25 . . 10 . . . . . . . . . . 35 . 38 . . . . 49 . . . . . . 23 86 56 59 50 38 1 Level 2 13 | . . . . . . . . . . . . . . . . . . 16 . 19 . . . . . . . . . . . . 3 17 . . 8 87 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . 3 . . . 4 2 . . . . 1 . . . . 3 . 5 . . . . 4 . 2 . . . . 3 2 4 . 1 2 15 Investigation 19 | . 2 . 1 . . . 2 2 . . . . . . . . . 3 . 3 . . . . 3 . 1 . . . . . . . . . . 2 Extermination 16 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 2 1 . 1 . 8 Reinforcement 16 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 2 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 26 | . . . 3 . . . 1 . . . . . . . . . . 4 . . . . . . 1 . 2 . . . . . 1 1 8 1 . 4 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 7 20 25 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 4 12 25 Times Spotted 480 | . 28 7 47 8 21 5 42 1 3 . . 9 4 . . . 3 21 5 12 . . 17 . 21 6 18 1 3 . 4 12 15 33 8 13 18 95 Peak Tracking Total 21 | . 4 3 4 4 9 4 3 1 3 . . 4 1 . . . 4 8 6 6 . . 6 . 13 5 9 1 4 . 3 6 6 8 4 6 4 21 Tactical Retreats 62 | . . . 1 1 4 . . . . . . 2 . . . . . 7 1 2 . . 1 . 1 . 2 . . . 2 1 5 9 3 1 4 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 15 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 3 . . . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . 5 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . 3 . . . . . . . . 2 . 6 . . . . . 1 . . . . . . . . . Most Traps Carried 5 | . . . 5 5 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 53 | . . 1 2 . 11 . 3 . . . . . . . . . . 2 . 14 . . 1 1 1 . . . . . . 1 8 4 1 1 . 2 Max in Single Turn 2 | . . 1 1 . 1 . 1 . . . . . . . . . . 2 . 2 . . 1 1 1 . . . . . . 1 1 1 1 1 . 1 Garrison Access 14 | . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . 1 1 . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 175 | . 8 1 12 . 1 . 9 7 . 1 3 . 7 . . . . 11 . 16 . 1 1 . 5 . 5 . . 4 . 12 10 12 9 11 12 17 Terminals 108 | . 5 1 8 . . . 7 5 . 1 . . 5 . . . . 4 . 9 . . . . 2 . 2 . . . . 7 8 10 5 6 9 14 Fabricators 14 | . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . 1 . . . . 2 . . 1 2 . . Repair Stations 13 | . 1 . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . 1 2 Recycling Units 9 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 Scanalyzers 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Garrison Access 16 | . . . . . . . 1 2 . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . 1 1 . 2 1 2 . Total Hacks 508 | . 22 1 31 . 1 . 24 15 . 2 25 . 16 . . . . 21 . 63 . 1 1 . 10 . 17 . . 17 . 33 21 33 31 31 48 44 Successful 331 | . 11 1 17 . 1 . 11 8 . 2 25 . 11 . . . . 16 . 43 . 1 1 . 5 . 11 . . 17 . 24 12 20 21 17 28 28 Failed 175 | . 10 . 14 . . . 13 7 . . . . 5 . . . . 5 . 20 . . . . 5 . 6 . . . . 9 9 13 10 14 19 16 Catastrophic 17 | . . . 4 . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 2 2 . 1 . 2 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 219 | . 12 2 12 . . . 16 4 . . . . 9 . . . . 9 . 27 . . 1 . 3 . 7 . . . . 12 14 15 12 15 28 21 Terminals 326 | . 17 1 21 . . . 20 12 . 2 . . 11 . . . . 7 . 40 . . . . 3 . 6 . . . . 23 19 27 24 18 44 31 Fabricators 46 | . . . . . . . . . . . . . 3 . . . . 6 . 16 . . . . 4 . 4 . . . . 5 . . 2 6 . . Repair Stations 37 | . 3 . 6 . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . 2 1 4 3 . 2 9 Recycling Units 18 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . 3 . . . . . . 4 . . . . 2 . . . . . 4 Scanalyzers 12 | . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 5 . . Garrison Access 24 | . . . . . . . 3 3 . . . . . . . . . 2 . 2 . . . . 3 . 3 . . . . 1 1 . 2 2 2 . Terminal Hacks 161 | . 4 1 7 . 1 . 8 3 . 2 25 . 1 . . . . 1 . 16 . 1 1 . 1 . 2 . . 17 . 10 4 12 10 4 20 10 Record 14 | . . . . . 1 . . . . 2 6 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 9 . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 1 . 6 . Prototype ID Bank 19 | . 1 . . . . . 2 2 . . 3 . . . . . . . . 1 . . . . . . . . . 4 . 1 . 1 1 . 1 2 Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . 2 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 2 . Unreport Threat 13 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 1 2 5 . Locate Traps 13 | . . . 2 . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . 3 1 1 . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hauler Manifests 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 16 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 2 2 . 2 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 25 | . . . . . . . . . . . . . 1 . . . . 3 . 9 . . . . 3 . 2 . . . . 3 . . 1 3 . . Network Status 7 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 1 . . Load Schematic 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 1 . . . . 1 . . . . . . Build 9 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . . . 2 . . Repair Station Hacks 32 | . 2 . 6 . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . 2 1 3 2 . 2 8 Scan Component 17 | . 1 . 3 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 2 1 . 1 4 Repair 15 | . 1 . 3 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . 1 1 . 1 4 Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Scanalyzer 8 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Insert Component 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . . . . 1 . . . . 1 1 . 2 . 2 . Seal Access 13 | . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . . . . 1 . . . . 1 1 . 2 . 2 . Unauthorized Hacks 89 | . 5 . 2 . . . 3 3 . . . . 7 . . . . 6 . 14 . . . . 1 . 6 . . . . 7 6 4 6 7 4 8 Terminals 68 | . 3 . 1 . . . 2 3 . . . . 5 . . . . 4 . 8 . . . . . . 3 . . . . 6 6 4 5 6 4 8 Track 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . 1 . 2 Assimilate 18 | . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . 2 4 . 2 2 1 1 Botnet 32 | . 2 . 1 . . . 2 2 . . . . 2 . . . . . . 3 . . . . . . 1 . . . . 3 2 3 2 3 3 3 Disrupt 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Operators 8 | . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 Fabricators 11 | . . . . . . . . . . . . . 2 . . . . 1 . 4 . . . . 1 . 1 . . . . . . . 1 1 . . Prioritize 5 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 131 | . 6 1 10 . . . 8 5 . 1 . . 5 . . . . 8 . 11 . . . . 4 . 4 . . . . 10 9 10 7 9 9 14 Full Trace Events 12 | . 1 . . . . . . 2 . . . . . . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 155 | . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . 74 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 9 . . Part Schematics Acquired 18 | . . . 1 . . . . . . . 9 . 1 . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Time 503 | . . . . . . . . . . . . . . . . . . 76 . 114 . . . . 76 . 76 . . . . 50 . . . 111 . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . 5 . 10 . . . . 5 . 5 . . . . 5 . . . . . . Parts Repaired 15 | . 1 . 3 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . 1 1 . 1 4 Time 524 | . 36 . 90 . . . . . . . . . . . . . . 92 . 40 . . . . . . . . . . . 36 . 36 26 . 26 142 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 15 Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3 . 1 Non-combat 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Combat 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . 1 Robot Hacks Applied 24 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 . 1 parse_system 24 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 . 1 Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 79 | . . 3 . 1 . . . . . . . 1 2 . . 2 . 1 18 6 . . 3 . . 20 . . . . . 2 4 . 2 3 1 10 Largest Group 19 | . . 3 3 1 . . . . . . . 1 1 . . 2 2 1 18 16 . . 3 2 2 19 17 . . . . 2 2 . 2 1 1 8 Highest-Rated Group 684 | . . 40 40 31 . . . . . . . 96 26 . . 82 82 26 656 556 . . 136 90 90 684 584 . . . . 90 85 . 36 62 26 113 Highest-Rated Ally 96 | . . 16 16 31 . . . . . . . 96 26 . . 51 51 26 50 46 . . 49 49 49 50 46 . . . . 45 45 . 26 62 26 90 Total Orders 28 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 2 . . . . . . 2 5 . 2 2 2 6 STAY 16 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 . . . . . . 1 3 . 1 1 1 3 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 . 1 1 1 3 Ally Attacks 349 | . . 12 5 10 . . . . . . . 13 . . . . 7 . 84 94 . . 9 . . 6 76 . . . . . . . . 2 . 31 Total Damage 7825 | . . 116 47 173 . . . . . . . 269 . . . . 133 . 1973 2464 . . 305 . . 130 1360 . . . . . . . . . . 855 Kills 40 | . . 3 . 1 . . . . . . . . . . . . 2 . 6 18 . . 1 . . . 6 . . . . . . . . . . 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 15 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 1 . 5 . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 2 . 1 . . . 2 1 . . . 1 . . 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 38737 | . 2004 1893 5170 1923 4520 2121 3110 291 165 211 25 1824 437 149 105 349 180 859 401 1033 561 53 616 262 289 356 416 398 284 53 694 668 1196 977 597 387 499 3661 Spaces Moved 37369 | 1 849 806 1545 577 1541 641 806 598 455 484 74 1694 1061 319 326 687 410 1582 274 2078 632 162 1093 540 613 435 830 669 553 154 1058 1693 1079 1942 2050 1442 1428 4188 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 4876 | . 478 212 643 577 1538 641 781 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Legs 392 | 1 371 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Wheels 1496 | . . 594 902 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30500 | . . . . . . . 25 598 455 484 74 1694 1061 319 326 687 410 1582 274 2078 632 162 1093 540 613 435 830 669 553 154 1058 1693 1079 1887 2031 1419 1428 4157 Fastest Speed 8 | 120 120 160 235 320 140 320 315 34 34 34 34 34 31 31 31 31 31 31 31 31 31 31 28 28 22 22 22 22 22 22 22 17 17 14 12 12 12 8 Average Speed 67 | 120 163 221 270 320 258 320 329 34 34 34 34 34 31 31 31 31 31 31 31 31 31 31 33 28 22 22 22 22 22 22 22 21 17 22 13 13 12 14 Slowest Speed 734 | 120 240 400 320 320 320 320 734 34 34 34 34 104 104 31 31 31 31 98 31 98 97 31 94 28 22 22 22 22 22 22 25 96 87 95 14 14 13 215 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 123 | . . . . . . . . 3 1 . . . 16 1 . . . 9 2 9 . . . . . 2 . . . . . 8 1 1 20 14 15 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 11 . 2 Exploration Rate (%) 64 | 1 95 100 84 98 82 92 75 21 73 62 72 76 21 67 51 85 65 32 91 38 84 32 90 62 14 93 16 75 77 61 85 43 92 68 58 91 40 63 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 13 | . 2 1 1 2 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 28 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . 2 1 . 4 . 1 4 2 2 . . . 3 . . 1 . . . 1 1 . 3 . . . . . . . Spaces Dug 308 | . 14 . 2 19 6 . 1 1 2 4 . 4 6 2 . . 9 17 . 11 21 . 9 . 1 . 7 7 6 . 22 17 18 25 11 4 40 22 Terrain Destroyed 940 | . 14 29 15 19 21 3 2 1 2 4 . 5 15 2 . . 9 64 . 35 25 . 169 . 1 4 16 10 39 . 23 19 56 30 11 4 47 246 Melee 209 | . 2 . 2 2 . . 1 1 2 4 . 4 6 2 . . 1 17 . 11 14 . 9 . 1 . 7 7 6 . 17 13 14 20 11 4 23 8 Projectile 243 | . . . . . 10 3 1 . . . . . . . . . . 4 . 1 11 . 1 . . 4 7 2 1 . 3 6 10 10 . . 10 159 AOE 480 | . 12 29 13 17 11 . . . . . . . 9 . . . 8 43 . 23 . . 159 . . . . . 31 . . . 32 . . . 14 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 48957 | . 1327 909 2292 617 1916 666 1100 672 460 522 73 2899 1132 363 329 822 448 1884 582 2404 961 164 1322 648 752 616 1007 890 697 170 1470 1911 2021 2334 2287 1579 1651 7060 Wait 9115 | . 351 46 478 11 89 1 129 54 2 28 . 1138 57 43 1 129 24 236 308 280 301 . 104 105 120 110 130 197 127 . 370 118 858 285 91 77 137 2580 Move 37042 | . 848 805 1544 576 1540 640 805 591 452 483 73 1693 1028 316 325 686 409 1565 270 2060 631 161 1092 539 613 431 829 668 552 153 1057 1676 1076 1904 2000 1402 1399 4150 Hop 107 | . . . . . . . . 3 1 . . . 16 1 . . . 8 1 8 . . . . . 1 . . . . . 8 1 1 17 13 13 15 Pick Up 272 | . 13 25 29 . 48 1 16 4 . 2 . 11 5 . 1 1 . 7 . 4 . 2 26 . 4 . . . . 1 . 13 7 7 10 16 3 16 Fast Attach 231 | . 4 1 6 . 13 . 8 5 2 . . 1 4 . . 2 . 7 . 6 . . 13 2 . . . . . 7 . 5 1 16 54 13 14 47 Attach 96 | . 1 1 8 . 13 1 12 1 . . . . 2 . 1 . . 3 . 2 . . 3 . 3 . . . . . . 3 3 11 5 . 2 21 Detach 71 | . 2 2 1 . 2 . 4 1 . . . 1 1 . . . . 1 . 1 . . 4 . . . . . . . . 1 2 8 8 1 1 30 Swap 239 | . 8 6 31 7 13 1 8 1 . 1 . 10 1 1 . . 4 2 . 9 4 . 5 . . . 2 2 7 1 8 33 24 27 6 5 3 9 Drop 403 | . 9 13 34 3 43 . 31 6 1 2 . 11 6 . 1 3 . 5 . 6 . 1 38 1 1 . 1 . . 7 . 9 7 12 54 29 15 54 Fire 749 | . 52 6 105 16 119 12 80 . . . . 20 1 . . . 10 12 . 7 11 . 13 . 5 69 27 14 5 . 18 6 13 6 17 4 11 90 Melee 461 | . 6 . 19 3 4 . 2 6 2 5 . 9 11 2 . 1 1 27 3 21 14 . 9 1 6 5 18 9 6 1 17 39 29 57 25 19 43 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . 17 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 61 | . 16 4 3 1 22 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 10 5 Rewire 18 | . . . . . 1 . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 2 Trap 45 | . . . 34 . 5 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 13) 1113 | -10/Materials | Build established: Scavenger-Mutant 1198 | -10/Materials | Central database locked down 1253 | -10/Materials | Discovered new exit (range 20) 1779 | -10/Materials | Discovered new exit (range 16) 1949 | -10/Materials | Repaired Corrupted Lgt. Treads 2005 | -10/Materials | Entered Mines 2059 | -10/Mines | Learned location of Storage (-9) 2062 | -10/Mines | Learned Materials non-interactive machine intel 2194 | -10/Mines | Learned Materials non-interactive machine intel 2630 | -10/Mines | Discovered new exit (range 9) 2649 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2659 | -10/Mines | Build established: Hauler-Mutant 2670 | -10/Mines | Found Prototype Device 2723 | -10/Mines | Discovered new exit (range 14) 2758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3002 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3107 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3898 | -10/Mines | Entered Materials 3898 | -9/Materials | Accompanied by 3 allies 3898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3899 | -9/Materials | Loaded intel: 50 non-interactive machine locations 4679 | -9/Materials | Discovered new exit (range 15) 5353 | -9/Materials | Discovered new exit (range 15) 5614 | -9/Materials | Identified exit to Mines 5614 | -9/Materials | Identified exit to Storage 6450 | -9/Materials | Discovered new exit (range 9) 6814 | -9/Materials | Identified Exp. Sensor Array 7347 | -9/Materials | Discovered new exit (range 7) 7798 | -9/Materials | Repaired Hvy. Assault Rifle 8220 | -9/Materials | Repaired Lgt. Treads 8253 | -9/Materials | Repaired Hvy. Assault Rifle 9068 | -9/Materials | Entered Mines 9078 | -9/Mines | Escorted by a lone wolf Derelict 9293 | -9/Mines | Learned location of Zion (-6) 9347 | -9/Mines | Discovered new exit (range 10) 10253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10253 | -9/Mines | Discovered new exit (range 5) 10502 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10684 | -9/Mines | Discovered new exit (range 10) 10991 | -9/Mines | Entered Exiles 11071 | -9/Exiles | Met 8R-AWN 11161 | -9/Exiles | Met EX-HEX 11252 | -9/Exiles | Met EX-BIN 11369 | -9/Exiles | Met EX-DEC 11618 | -9/Exiles | Discovered new exit (range 10) 13620 | -9/Exiles | Build established: Scavenger-Mutant 13829 | -9/Exiles | Attacked by the Exiles 14022 | -9/Exiles | Lost 7 parts (1p3n2u1w) 14030 | -9/Exiles | Core integrity fell below 50% 14101 | -9/Exiles | Destroyed 8R-AWN 14106 | -9/Exiles | Found 8R-AWN's Boregun 14114 | -9/Exiles | Found 8R-AWN's Boregun 14120 | -9/Exiles | Lost 5 parts (2n1u2w) 14122 | -9/Exiles | Found Exp. Targeting Computer 14545 | -9/Exiles | Destroyed EX-HEX 14545 | -9/Exiles | Destroyed EX-BIN 14604 | -9/Exiles | Destroyed EX-DEC 15039 | -9/Exiles | Build established: Hauler-Mutant 15415 | -9/Exiles | Found AS-neutralizer No. 17b 15511 | -9/Exiles | Entered Mines 16168 | -8/Mines | Discovered new exit (range 10) 16171 | -8/Mines | Discovered new exit (range 8) 17632 | -8/Mines | Entered Materials 17632 | -8/Materials | Evolved 2 slots: Utility x2 17633 | -8/Materials | Loaded intel: 53 non-interactive machine locations 18445 | -8/Materials | Garrison activated, responded to threat 20251 | -8/Materials | Identified exit to Factory 20742 | -8/Materials | Entered Factory 20742 | -7/Factory | Evolved 2 slots: Utility x2 21015 | -7/Factory | Discovered new exit (range 13) 21019 | -7/Factory | Identified exit to Lower Caves 21033 | -7/Factory | Entered Lower Caves 21058 | -7/Lower Caves | Build established: Hacker-Scout 21077 | -7/Lower Caves | Spotted B-75 Beast 21135 | -7/Lower Caves | Found Alien Artifact 21135 | -7/Lower Caves | Identified Core Expander 21135 | -7/Lower Caves | Installed Core Expander, added new Power slot 21194 | -7/Lower Caves | Discovered new exit (range 14) 21198 | -7/Lower Caves | Identified exit to Lower Caves 21198 | -7/Lower Caves | Entered another Lower Caves area 21200 | -7/Lower Caves | Discovered new exit (range 17) 21375 | -7/Lower Caves | Encountered a Warlord checkpoint 21378 | -7/Lower Caves | Discovered new exit (range 7) 21381 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 21408 | -7/Lower Caves | Identified exit to Data Miner 21409 | -7/Lower Caves | Entered Data Miner 21409 | -7/Data Miner | Discovered new exit (range 6) 21415 | -7/Data Miner | Met Data Miner 21422 | -7/Data Miner | Learned location of Section 7 (-3) 21422 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21427 | -7/Data Miner | Received God Mode back door access code from Data Miner 21434 | -7/Data Miner | Identified exit to Proximity Caves 21434 | -7/Data Miner | Entered Proximity Caves 21465 | -6/Proximity Caves | Escorted by Enhanced Grunt 21542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21555 | -6/Proximity Caves | Identified exit to Factory 23258 | -6/Proximity Caves | Entered Factory 23258 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23259 | -6/Factory | Identified exit to Extension 23442 | -6/Factory | Spotted B-75 Beast 23496 | -6/Factory | Discovered new exit (range 6) 23498 | -6/Factory | Identified exit to Lower Caves 23498 | -6/Factory | Discovered exit to Lower Caves (range 15) 23695 | -6/Factory | Entered Lower Caves 23696 | -6/Lower Caves | Identified exit to Lower Caves 23767 | -6/Lower Caves | Encountered a Warlord checkpoint 23844 | -6/Lower Caves | Entered another Lower Caves area 23847 | -6/Lower Caves | Discovered new exit (range 6) 23848 | -6/Lower Caves | Identified exit to Factory 23891 | -6/Lower Caves | Encountered a Warlord checkpoint 23944 | -6/Lower Caves | Discovered new exit (range 14) 23948 | -6/Lower Caves | Identified exit to Zion 23949 | -6/Lower Caves | Entered Zion 23958 | -6/Zion | Discovered new exit (range 22) 24026 | -6/Zion | Found Rocket Array 24059 | -6/Zion | Learned 4 Factory zone layouts 24066 | -6/Zion | Gained Derelict followers 24106 | -6/Zion | Given the Hacking Drone Bay 24106 | -6/Zion | Found Prototype Device 24106 | -6/Zion | Identified Hacking Drone Bay 24168 | -6/Zion | Identified exit to Proximity Caves 24298 | -6/Zion | Entered Proximity Caves 24298 | -5/Proximity Caves | Accompanied by 2 allies 24472 | -5/Proximity Caves | Learned Factory trap positions 24475 | -5/Proximity Caves | Discovered exit to Factory (range 10) 24478 | -5/Proximity Caves | Entered Factory 24478 | -5/Factory | Evolved 2 slots: Utility x2 24479 | -5/Factory | Identified exit to Factory 24480 | -5/Factory | Loaded intel: 92 trap records 24529 | -5/Factory | Discovered exit to Factory (range 5) 24619 | -5/Factory | Incoming investigation squad redirected 24656 | -5/Factory | Repaired Imp. Light Armor Plating 24813 | -5/Factory | Identified exit to Upper Caves 24917 | -5/Factory | Incoming investigation squad redirected 24968 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 25048 | -5/Factory | Discovered exit to Factory (range 13) 25260 | -5/Factory | Repaired Exp. Sensor Array? 25337 | -5/Factory | Manually triggered Chute Trap 25337 | -5/Factory | Sucked down chute 25337 | -5/Factory | Entered Waste 25340 | -5/Waste | Spotted C-40 Crusher 25340 | -5/Waste | Spotted C-40 Crusher 25342 | -5/Waste | Spotted C-40 Crusher 25349 | -5/Waste | Spotted C-40 Crusher 25360 | -5/Waste | Spotted C-40 Crusher 25384 | -5/Waste | Warlord forces began an assault 25425 | -5/Waste | Spotted C-40 Crusher 25431 | -5/Waste | Allies destroyed C-40 Crusher 25451 | -5/Waste | Discovered new exit (range 11) 25536 | -5/Waste | Identified exit to Factory 25738 | -5/Waste | Entered Factory 25738 | -5/Factory | Accompanied by 16 allies 25792 | -5/Factory | Repaired Gravity Neutralizer 26065 | -5/Factory | Discovered exit to Upper Caves (range 10) 26122 | -5/Factory | Fabricated A-02 Transporter? 26207 | -5/Factory | Spotted B-75 Beast 26351 | -5/Factory | Discovered exit to Factory (range 6) 26627 | -5/Factory | Fabricated Exp. Propulsion Shielding? 26732 | -5/Factory | Incoming investigation squad redirected 26746 | -5/Factory | Fabricated Exp. Propulsion Shielding? 26771 | -5/Factory | Entered Upper Caves 27258 | -5/Upper Caves | Learned 12 Factory zone layouts 27314 | -5/Upper Caves | Encountered a Warlord checkpoint 27331 | -5/Upper Caves | Discovered new exit (range 4) 27332 | -5/Upper Caves | Identified exit to Upper Caves 27332 | -5/Upper Caves | Entered another Upper Caves area 27379 | -5/Upper Caves | Discovered new exit (range 12) 27384 | -5/Upper Caves | Identified exit to Warlord 27385 | -5/Upper Caves | Entered Warlord 27393 | -5/Warlord | Discovered new exit (range 14) 27534 | -5/Warlord | Found Prototype Special Weapon 27536 | -5/Warlord | Found Prototype Special Weapon 27564 | -5/Warlord | Met Warlord 27566 | -5/Warlord | Opened Warlord's prototype stash 27569 | -5/Warlord | Found Prototype Reactor 27569 | -5/Warlord | Identified Vortex Chain Reactor 27571 | -5/Warlord | Warlord's base attacked by MAIN.C 27575 | -5/Warlord | Found Prototype Device 27575 | -5/Warlord | Identified Exp. Cloaking Device 27584 | -5/Warlord | Found Prototype Processor 27584 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27607 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 27642 | -5/Warlord | Found Prototype Energy Cannon 27642 | -5/Warlord | Identified Vortex Driver 27661 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27663 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27664 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27665 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27802 | -5/Warlord | Spotted B-86 Titan 27802 | -5/Warlord | Spotted B-75 Beast 27811 | -5/Warlord | Warlord forces counterattacked 27835 | -5/Warlord | Destroyed 7 combat bots 27907 | -5/Warlord | Spotted B-75 Beast 27908 | -5/Warlord | Spotted Striker 27908 | -5/Warlord | Spotted B-86 Titan 27914 | -5/Warlord | Destroyed B-75 Beast 27916 | -5/Warlord | Spotted Executioner 27958 | -5/Warlord | Identified exit to Proximity Caves 28001 | -5/Warlord | Entered Proximity Caves 28001 | -4/Proximity Caves | Accompanied by 2 allies 28008 | -4/Proximity Caves | Found Alien Artifact 28008 | -4/Proximity Caves | Identified Dimensional Node Initializer 28008 | -4/Proximity Caves | Initialized slip node 28056 | -4/Proximity Caves | Learned Research terminal intel 28189 | -4/Proximity Caves | Discovered exit to Factory (range 15) 28263 | -4/Proximity Caves | Entered Factory 28263 | -4/Factory | Accompanied by 2 allies 28263 | -4/Factory | Evolved 2 slots: Propulsion x2 28272 | -4/Factory | Identified exit to DSF 28457 | -4/Factory | Fabricated Exp. Utility Shielding? 28552 | -4/Factory | Manually triggered Chute Trap 28552 | -4/Factory | Sucked down chute 28552 | -4/Factory | Entered Waste 28553 | -4/Waste | Met a frightened Derelict 28554 | -4/Waste | Spotted C-40 Crusher 28557 | -4/Waste | Spotted C-40 Crusher 28557 | -4/Waste | Spotted C-40 Crusher 28557 | -4/Waste | Spotted C-40 Crusher 28560 | -4/Waste | Spotted C-40 Crusher 28566 | -4/Waste | Spotted C-40 Crusher 28568 | -4/Waste | Discovered new exit (range 22) 28580 | -4/Waste | 2 allies followed down the chute 28580 | -4/Waste | Destroyed C-40 Crusher 28588 | -4/Waste | Identified exit to Factory 28638 | -4/Waste | Destroyed C-40 Crusher 28657 | -4/Waste | Destroyed C-40 Crusher 28740 | -4/Waste | Destroyed C-40 Crusher 28750 | -4/Waste | Destroyed C-40 Crusher 28756 | -4/Waste | Destroyed C-40 Crusher 28769 | -4/Waste | Warlord forces began an assault 28908 | -4/Waste | Entered Factory 28908 | -4/Factory | Accompanied by 17 allies 28914 | -4/Factory | Identified exit to Upper Caves 29097 | -4/Factory | Spotted B-86 Titan 29280 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 29324 | -4/Factory | Entered Upper Caves 29344 | -4/Upper Caves | Learned Research terminal intel 29615 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29718 | -4/Upper Caves | Discovered new exit (range 6) 29719 | -4/Upper Caves | Identified exit to Upper Caves 29722 | -4/Upper Caves | Entered another Upper Caves area 29732 | -4/Upper Caves | Discovered new exit (range 9) 29903 | -4/Upper Caves | Discovered new exit (range 15) 30006 | -4/Upper Caves | Identified exit to Zhirov 30006 | -4/Upper Caves | Entered Zhirov 30006 | -4/Zhirov | Discovered new exit (range 3) 30010 | -4/Zhirov | Met Zhirov 30014 | -4/Zhirov | Learned location of Quarantine (-3) 30014 | -4/Zhirov | Learned location of Testing (-2) 30014 | -4/Zhirov | Learned location of Command (-1) 30016 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30020 | -4/Zhirov | Found Alien Artifact 30020 | -4/Zhirov | Identified Integrated Dissipator 30020 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30048 | -4/Zhirov | Found Alien Artifact 30057 | -4/Zhirov | Identified exit to Proximity Caves 30059 | -4/Zhirov | Entered Proximity Caves 30635 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30749 | -3/Proximity Caves | Discovered new exit (range 9) 30749 | -3/Proximity Caves | Spotted B-86 Titan 30752 | -3/Proximity Caves | Identified exit to Research 30753 | -3/Proximity Caves | Entered Research 30753 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30754 | -3/Research | Loaded intel: 25 terminal locations 30845 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 30856 | -3/Research | Repaired Centrium Light Armor Plating 31048 | -3/Research | Found Prototype Slashing Weapon 31049 | -3/Research | Identified Nanosword 31117 | -3/Research | Discovered new exit (range 14) 31119 | -3/Research | Identified exit to Research 31179 | -3/Research | Identified exit to Armory 31179 | -3/Research | Identified exit to Quarantine 31246 | -3/Research | Discovered exit to Research (range 17) 31398 | -3/Research | Found Prototype Processor 31421 | -3/Research | Entered Quarantine 31426 | -3/Quarantine | Cryocooling Duct disabled 31441 | -3/Quarantine | Ambient heat levels rising (+20) 31441 | -3/Quarantine | Non-combat units ordered to evacuate 31464 | -3/Quarantine | Found Alien Artifact 31465 | -3/Quarantine | Identified Subatomic Replicator 31610 | -3/Quarantine | Identified Spectral Analyzer 31615 | -3/Quarantine | Found Alien Energy Cannon 31769 | -3/Quarantine | Found Alien Artifact 31769 | -3/Quarantine | Identified Core Reset Matrix 31769 | -3/Quarantine | Identified Transdimensional Reconstructor 31769 | -3/Quarantine | Identified Core Cannon 31769 | -3/Quarantine | Used Core Reset Matrix 31773 | -3/Quarantine | Detected hypermatrix surge 31773 | -3/Quarantine | Sensed 7 artifacts in vicinity 31825 | -3/Quarantine | Spotted Alpha 7 31825 | -3/Quarantine | Discovered exit to Research (range 9) 31840 | -3/Quarantine | Found Core Stripper 31872 | -3/Quarantine | Spotted Fortress 31884 | -3/Quarantine | Discovered new exit (range 5) 31884 | -3/Quarantine | Identified exit to Section 7 32617 | -3/Quarantine | Entered Section 7 32618 | -3/Section 7 | Sensed 19 artifacts in vicinity 32622 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 32624 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 32634 | -3/Section 7 | Found Integrated Dissipator 32634 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32754 | -3/Section 7 | Found Spacefold Activator 32761 | -3/Section 7 | Spotted B-86 Titan 33033 | -3/Section 7 | Lost 4 parts (2n1u1w) 33111 | -3/Section 7 | Found Integrated Mediator 33111 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33117 | -3/Section 7 | Spotted S7 Guard 33125 | -3/Section 7 | Spotted Executioner 33135 | -3/Section 7 | Spotted B-99 Colossus 33150 | -3/Section 7 | Found Integrated Reactor 33150 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33160 | -3/Section 7 | Found LRC Insulator 33160 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33161 | -3/Section 7 | Found LRC Armor 33161 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33182 | -3/Section 7 | Spotted Executioner 33185 | -3/Section 7 | Found Transdimensional Reconstructor 33191 | -3/Section 7 | Found Transdimensional Reconstructor 33240 | -3/Section 7 | Repaired Centrium Light Armor Plating 33317 | -3/Section 7 | Core integrity fell below 50% 33323 | -3/Section 7 | Warped through subspace 33363 | -3/Section 7 | Found Prototype Device 33367 | -3/Section 7 | Search patrols dispatched 33394 | -3/Section 7 | Identified Exp. Shield Generator 33594 | -3/Section 7 | Entered Research 33594 | -2/Research | Warlord forces began assault on 0b10 33594 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33614 | -2/Research | Spotted B-90 Cyclops 33628 | -2/Research | Repaired Exp. Utility Shielding? 33636 | -2/Research | Identified exit to Testing 33681 | -2/Research | Spotted B-90 Cyclops 33704 | -2/Research | Research machine network offline 33785 | -2/Research | Met up with Warlord 33793 | -2/Research | Found Unknown Device 33793 | -2/Research | Identified Adv. Force Booster 33944 | -2/Research | Found Exp. Transmission Jammer 34016 | -2/Research | Found Prototype Device 34030 | -2/Research | Identified Adv. Kinecellerator 34041 | -2/Research | Spotted B-90 Cyclops 34060 | -2/Research | Found Unknown Device 34060 | -2/Research | Identified Quantum Capacitor 34119 | -2/Research | Found Prototype Processor 34119 | -2/Research | Identified Exp. Core Analyzer 34126 | -2/Research | Spotted Striker 34126 | -2/Research | Spotted Striker 34130 | -2/Research | Spotted Executioner 34147 | -2/Research | Spotted B-90 Cyclops 34174 | -2/Research | Borebot progress halted 34191 | -2/Research | Entered Testing 34230 | -2/Testing | Found Prototype Device 34230 | -2/Testing | Identified Exp. Hardlight Generator 34268 | -2/Testing | Fabricated C-65 Expert (x1) 34286 | -2/Testing | Found Prototype Device 34288 | -2/Testing | Found Prototype Device 34294 | -2/Testing | Identified Exp. Shock Absorption System 34296 | -2/Testing | Identified Beam Splitter 34379 | -2/Testing | Discovered new exit (range 19) 34454 | -2/Testing | Spotted Superbehemoth 34458 | -2/Testing | Found Prototype Device 34459 | -2/Testing | Identified Exp. Focal Shield 34468 | -2/Testing | Found Prototype Hackware 34475 | -2/Testing | Identified System Mapper 34567 | -2/Testing | Identified exit to Access 34578 | -2/Testing | Entered Access 34578 | -1/Access | Accompanied by 1 ally 34578 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 34680 | -1/Access | Found Unknown Device 34680 | -1/Access | Identified Antimissile System 34710 | -1/Access | Identified exit to Command 34797 | -1/Access | Repaired Exp. Propulsion Shielding 34818 | -1/Access | Build established: Hacker-Ninja 34854 | -1/Access | Spotted B-99 Colossus 34921 | -1/Access | Spotted B-99 Colossus 34922 | -1/Access | Spotted B-99 Colossus 35076 | -1/Access | Central database locked down 35077 | -1/Access | Entered Command 35078 | -1/Command | Spotted B-99 Colossus 35134 | -1/Command | Repaired Exp. Propulsion Shielding? 35231 | -1/Command | Repaired Mic. Antimatter Reactor 35327 | -1/Command | Search patrols dispatched 35344 | -1/Command | Disengaged cave seal 35344 | -1/Command | Derelicts emerged from the dark tunnel 35344 | -1/Command | Welcomed Warlord to Command 35606 | -1/Command | First assault squad dispatched 35633 | -1/Command | Incoming assault squad redirected 35635 | -1/Command | Build established: Wizard-Sprinter 35829 | -1/Command | Incoming investigation squad redirected 35856 | -1/Command | Disengaged cave seal 35856 | -1/Command | Derelicts emerged from the dark tunnel 36074 | -1/Command | Repaired Exp. Propulsion Shielding 36096 | -1/Command | Incoming assault squad redirected 36130 | -1/Command | Repaired Centrium Light Armor Plating 36429 | -1/Command | Spotted M Guard 36429 | -1/Command | Spotted M Guard 36429 | -1/Command | Spotted Combat Programmer 36430 | -1/Command | Spotted Combat Programmer 36487 | -1/Command | Spotted DS-STF(L) 36492 | -1/Command | Combat Programmer assimilated allied 5H-XUQ(d) 36497 | -1/Command | Destroyed Combat Programmer 36514 | -1/Command | Destroyed M Guard 36521 | -1/Command | Rewired DS-STF(L) 36530 | -1/Command | Destroyed M Guard 36530 | -1/Command | All MAIN.C guards destroyed 36533 | -1/Command | Found Prototype Reactor 36568 | -1/Command | Build established: Alien-Sprinter 36682 | -1/Command | Found Prototype Energy Cannon 36682 | -1/Command | Identified EMDS 36685 | -1/Command | Found Prototype Energy Cannon 36685 | -1/Command | Identified Cld. Nova Cannon 36706 | -1/Command | Found Prototype Reactor 36706 | -1/Command | Identified Zero-point Reactor 36711 | -1/Command | Found Exp. Targeting Computer 36714 | -1/Command | Found Prototype Protection 36717 | -1/Command | Found Zero-point Reactor 36719 | -1/Command | Found Zero-point Reactor 37160 | -1/Command | Warlord commented on Warlord statues 37914 | -1/Command | Found Prototype Device 37914 | -1/Command | Identified AEGIS Remote Shield 37922 | -1/Command | Found AEGIS Remote Shield 38399 | -1/Command | Met MAIN.C 38411 | -1/Command | 0b10 Conduit disabled 38451 | -1/Command | MAIN.C activated Command garrisons 38521 | -1/Command | Found Prototype Reactor 38521 | -1/Command | Identified Vortex Chain Reactor 38555 | -1/Command | Identified Hvy. Regenerative Plating 38567 | -1/Command | Found Prototype Launcher 38567 | -1/Command | Identified Z-bomb Delivery System 38584 | -1/Command | Found Prototype Processor 38584 | -1/Command | Identified Exp. Target Analyzer 38588 | -1/Command | Found Prototype Device 38588 | -1/Command | Identified Femtoactuators 38596 | -1/Command | Found Prototype Device 38596 | -1/Command | Identified Exp. System Purifier 38600 | -1/Command | Destroyed 14 combat bots 38680 | -1/Command | Destroyed MAIN.C Shell 38695 | -1/Command | Core integrity fell below 50% 38720 | -1/Command | Emitted hypermatrix ping 38725 | -1/Command | Assembled emerged from beneath the floor 38732 | -1/Command | Released all parts (11) 38735 | -1/Command | Core integrity fell below 20% 38738 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 38734_ Slug penetrates MAIN.C. 38734_ Acquired Imp. Q-thruster. 38735_ as-13659 system terminally corrupted. 38735_ P-80 Master resets P-80 Master, system corruption cleaned. 38735_ Slug penetrates Reinforced Barrier. 38735_ Slug penetrates G-73 Enforcer. 38736_ as-32039 destroyed. 38736_ Acquired 20 matter. 38737_ The unstable cave ceiling collapses. 38737_ Slug penetrates G-73 Enforcer. 38737_ Penetrated by Slug. 38738_ X-87 Electro suffers critical hit (Destroy). 38738_ Knocked back. 38738_ C-30 ARC bursts open, deploying its payload. 38738_ H-88 Terminator unfolds itself. 38738_ C-30 ARC bursts open, deploying its payload. 38738_ S-43 Plague unfolds itself. 38738_ Slug penetrates S-43 Plague. 38738_ P-80 Master destroyed. 38738_ Imp. Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????? ?????????????? | | ????????????????????? ?##? #???? ?????????????? | | ?????????????????? ### ## # #???# # ????????????? | | ??????????????????# # #??? ?????????????? | | ??????????????????# # # # #??# #?????????????? | | ?????????????????#### ## #?? #??????????????? | | ?????????????????# # #### #?# #???????????????? | | ?????????????????# ## # # ## #???????????????? | | ??????############### ## ##### ;;#???????????????? | | ?????? s=hp ##???????????????? | | ????? ssshhggh* #???????????????? | | ????? %hs@s%!!!# #???????????????? | | ????? %##g*x!M ##??????????????? | | ???????########### #]]p%!!! #??????????????? | | ?????????????????## #! =!*%% ##??????????????? | | ??????????????????# #]!%**= # #?????????????? | | ??????????????????# #=!!*! #?##?????????????? | | ??????????????????# #########????????????????? | | ??????????????????+ #????????????????????????? | | ??????????????????# #????????????????????????? | | ?????????????????## #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????#### #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????###????## #?????????????############ | | ????????????#! ??# #???????????? """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 120 Energy Generation 86 Energy Capacity 1490 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 25 Armor Coverage 1950 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 400 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 57 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory A-02 Transporter | x1 | -5/Factory | Preloaded Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -3/Research | Authchip C-65 Expert | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Subatomic Replicator Core Reset Matrix Supercharged Integrated Reactor Spacefold Activator Integrated Mediator Integrated Reactor LRC Insulator LRC Armor Transdimensional Reconstructor Core Cannon Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed WarpGrapheneDevice Manual? 0 Play Time 05:36:06 Cumulative 709.2 hours Start 2022.05.05 @ 20:09:44 End 2022.05.06 @ 22:43:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 312 Adventurer 1 Explorer 0 Win Type - Total 80 Types 23/9/12/3/2/1/29/1/0 Lore% 98 Gallery% 99 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b13e2710-ec34-4d60-97e7-9f066990a055