Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 22:43:12

Player: aoemica

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (314)     1570
Value Destroyed (10477)    10477
Prototype IDs (112)        2240
Alien Tech Used (14)       2800
Bonus (19822)              19822
              TOTAL SCORE: 49009

 Bonus
-------
High Alert Combat Kills    1002
Follower Combat Kills      1078
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       980
Used Core Reset Matrix     3000
Met Warlord at Research    2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Met Warlord at Command     2000
Friendly Fire              -2638

 Cogmind 
---------
Core Integrity             0/1850
Matter                     87/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>       --- POWER (2) --------
            (None)
>       --- PROPULSION (9) ---
            (None)
>       --- UTILITY (13) -----
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Spacefold Activator
  Heavy Quantum Rifle
  Heavy Quantum Rifle

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
  Experimental Biometal Heavy Treads
  High-density Centrium Leg
  High-density Centrium Leg
  Experimental Biometal Leg
  Experimental Biometal Leg
  Experimental Biometal Leg
>              --- UTILITY ----------
  Experimental Cooling System
  Experimental Coolant Injector
         Large Storage Unit
  Experimental Targeting Computer
  Experimental Target Analyzer
      Advanced Weapon Cycler
               Femtoactuators
  Experimental Utility Shielding
               Centrium Light Armor Plating
               Centrium Medium Armor Plating
         Heavy Regenerative Plating
               AEGIS Remote Shield
>              --- WEAPON -----------
               Core Cannon
>              --- INVENTORY --------
               Zero-point Reactor
  Experimental Energy Well
  Experimental Energy Well
  Experimental Matter Compressor
      Advanced Quantum Shading Machine
  Experimental Utility Shielding
               AEGIS Remote Shield
               Transdimensional Reconstructor
               Spacefold Activator
               Vortex Driver
         Heavy Hardcell Cannon
               Graviton Cannon
               Z-bomb Delivery System
[Rating: 233]

 Favorites 
-----------
Power                      Micro Antimatter Reactor
  Engine                   Improved Ion Engine
  Power Core               Light Fission Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Biomechanical Wings
Utility                    Cargo Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Cargo Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Makeshift Hacking Suite
  Protection               Centrium Light Armor Plating
  Artifact                 Spacefold Activator
Weapon                     Heavy Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            Core Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Maul
  Slashing Weapon          Nanosword
  Piercing Weapon          Lance
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               7    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Utility                  11   | .   .   .   1   .   .   .   2   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             553  | .   13  8   45  7   39  2   28  7   1   1   .   11  7   1   1   2   4   12  .   17  4   .   21  1   3   .   2   2   7   7   8   41  26  46  65  18  19  77  
  Power                    28   | .   1   1   2   .   2   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   2   .   3   .   3   1   .   .   5   
    Engine                 5    | .   1   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   10   | .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
    Reactor                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   3   1   .   .   5   
  Propulsion               65   | .   2   3   12  2   9   1   8   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   2   .   7   1   1   1   8   
    Treads                 28   | .   2   .   9   2   8   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
    Wheel                  4    | .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 27   | .   .   1   1   .   .   .   3   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   2   .   7   1   1   1   2   
  Utility                  285  | .   3   1   8   .   12  .   8   6   1   1   .   1   2   1   1   2   .   6   .   7   .   .   7   1   .   .   2   2   5   5   8   28  16  28  62  14  16  31  
    Device                 162  | .   2   .   3   .   5   .   4   1   .   .   .   .   1   .   1   2   .   3   .   1   .   .   2   .   .   .   1   2   5   2   8   21  14  15  30  11  11  17  
    Storage                14   | .   1   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   3   
    Processor              16   | .   .   .   .   .   2   .   1   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   5   .   .   2   
    Hackware               12   | .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   
    Protection             52   | .   .   .   5   .   2   .   3   1   1   .   .   .   .   .   .   .   .   1   .   2   .   .   2   1   .   .   1   .   .   3   .   4   2   9   5   .   4   6   
    Artifact               29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   21  3   .   2   
  Weapon                   175  | .   7   3   23  5   16  1   10  1   .   .   .   10  .   .   .   .   4   5   .   9   4   .   9   .   1   .   .   .   2   .   .   8   10  8   1   3   2   33  
    Energy Gun             12   | .   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   
    Energy Cannon          25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   .   .   .   .   .   .   3   4   4   .   .   .   10  
    Ballistic Gun          55   | .   1   1   12  3   12  1   7   .   .   .   .   5   .   .   .   .   2   3   .   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   3   
    Ballistic Cannon       5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Launcher               18   | .   2   1   3   1   1   .   1   .   .   .   .   4   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Special Weapon         15   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   1   .   .   .   1   .   1   1   1   4   
    Impact Weapon          11   | .   1   .   6   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Slashing Weapon        23   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   3   .   .   .   .   .   .   .   .   4   5   4   .   1   .   3   
    Piercing Weapon        9    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  40   | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   7   1   .   .   .   .   .   4   .   .   2   .   3   2   .   16  
Parts Lost                 40   | .   .   .   2   .   12  1   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   14  
  Power                    3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               15   | .   .   .   1   .   5   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   4   
  Utility                  12   | .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   6   
  Weapon                   10   | .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   3   
  Highest Loss Streak      14   | .   .   .   1   .   7   1   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   14  
  To Critical Strikes      8    | .   .   .   .   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   99  87  87  88  89  88  88  99  97  92  92  92  91  93  93  93  93  92  94  99  100 100 98  93  100 100 100 100 100 98  100 94  99  96  97  99  95  89  
  Engine                   4    | .   14  14  10  11  7   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   3   11  3   7   7   7   7   7   6   6   6   6   6   7   11  11  11  11  10  11  10  10  10  10  10  9   10  1   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   9   9   8   8   7   6   
  Treads                   14   | .   16  17  27  33  32  33  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    1    | .   .   10  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   .   .   .   1   23  22  21  21  21  25  25  25  25  25  22  22  22  22  22  22  22  30  30  30  30  30  30  30  28  31  30  32  33  30  28  
  Device                   6    | .   13  2   1   .   2   .   10  7   7   7   7   7   10  12  12  12  12  14  11  10  11  11  10  11  10  10  10  10  10  10  10  9   8   9   9   8   10  11  
  Storage                  7    | .   14  14  11  11  10  11  9   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   4   5   5   5   5   5   5   5   5   4   4   4   4   4   3   8   
  Processor                6    | .   .   .   .   .   4   11  8   15  14  14  14  14  12  12  12  12  12  11  11  11  11  11  11  11  10  10  10  10  10  10  10  9   9   9   8   8   7   4   
  Hackware                 5    | .   .   .   .   .   .   .   .   14  14  14  14  14  12  12  12  12  12  14  16  16  16  16  16  16  15  15  15  15  15  15  15  13  13  13  12  12  15  7   
  Protection               8    | .   .   .   9   11  6   .   6   15  14  14  14  14  12  12  12  12  12  10  11  11  11  11  11  10  10  10  10  10  10  9   10  12  12  10  11  12  10  12  
  Energy Gun               1    | .   7   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   
  Ballistic Gun            9    | .   19  14  20  17  18  11  10  .   .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   5   5   5   5   2   5   5   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   1   11  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   1   7   7   7   6   6   6   6   6   6   3   .   4   4   5   5   5   5   5   5   5   5   5   5   4   4   1   .   .   .   .   
Naked Turns                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Heaviest Build             175  | 12  32  150 158 158 170 169 175 15  14  14  14  19  17  17  17  16  21  31  31  37  40  34  41  31  37  37  37  36  40  36  37  57  57  48  54  52  56  122 
  Greatest Support         148  | 20  40  40  63  63  63  60  62  15  15  15  15  15  22  22  22  22  22  34  34  35  35  35  37  37  49  49  49  49  49  49  49  56  56  58  71  79  79  148 
  Greatest Overweight (x)  15   | .   1   14  15  2   2   2   10  .   .   .   .   1   1   .   .   .   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   1   1   1   .   .   .   1   
  Average Overweight (x)   .    | .   .   6   6   2   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | .   15  30  30  30  30  30  30  5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  
  Average Capacity         19   | .   14  27  30  30  22  30  30  5   5   5   5   5   5   5   5   5   5   5   10  10  10  10  9   10  10  10  10  10  10  10  10  11  15  15  15  15  15  14  
  Most Carried             30   | .   15  29  30  30  30  30  30  5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  15  15  15  15  15  15  
  Average Carried          18   | .   13  22  29  30  17  29  29  4   5   4   5   4   4   5   4   5   5   5   10  9   10  9   8   10  8   10  10  10  10  9   10  10  14  14  14  14  14  14  
  Final Capacity           30   | 8   15  30  30  30  30  30  30  5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  5   
  Final Carried            30   | 6   15  29  30  30  30  30  20  5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  15  14  15  15  15  3   

 Class Distribution 
--------------------
 43% | Hauler-Mutant
 29% | Hacker-Scout
  6% | Scavenger-Mutant
  5% | Alien-Sprinter

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
    Hauler-Mutant | -10/Mines
    Hauler-Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
     Hacker-Scout | -7/Factory
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Data Miner
     Hacker-Scout | -6/Proximity Caves
     Hacker-Scout | -6/Factory
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Zion
     Hacker-Scout | -5/Proximity Caves
     Hacker-Scout | -5/Factory
     Hacker-Scout | -5/Waste
     Hacker-Scout | -5/Factory
     Hacker-Scout | -5/Upper Caves
     Hacker-Scout | -5/Upper Caves
     Hacker-Scout | -5/Warlord
     Hacker-Scout | -4/Proximity Caves
     Hacker-Scout | -4/Factory
     Hacker-Scout | -4/Waste
     Hacker-Scout | -4/Factory
     Hacker-Scout | -4/Upper Caves
     Hacker-Scout | -4/Upper Caves
     Hacker-Scout | -4/Zhirov
     Hacker-Scout | -3/Proximity Caves
     Hacker-Scout | -3/Research
     Hacker-Scout | -3/Quarantine
     Hacker-Scout | -3/Section 7
      Alien-Scout | -2/Research
      Alien-Scout | -2/Testing
     Hacker-Ninja | -1/Access
   Alien-Sprinter | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Matter Collected           10148 | 200  280  128  1269 174  978  105  928  74   19   21   .    230  63   22   .    23   87   214  10   206  25   .    222  23   60   414  172  104  98   70   118  480  169  505  985  280  95   1297 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            16183 | .    710  210  1681 252  640  158  1255 55   .    25   .    286  79   .    .    .    271  541  126  483  .    .    249  .    133  1905 543  90   .    118  .    713  270  587  580  452  585  3186 
  Parts                    719   | .    42   18   118  19   82   14   70   1    .    1    .    11   3    .    .    .    14   24   7    17   .    .    9    .    8    44   20   4    3    .    .    39   10   26   12   10   24   69   
Haulers Intercepted        23    | .    2    .    5    .    .    .    2    1    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    1    2    .    4    .    
Recyclers Shooed           15    | .    4    .    3    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      62    | .    .    .    .    .    .    .    .    .    .    7    .    8    .    .    .    .    14   .    .    .    3    .    25   .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    
  Prevented                19    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    2    .    .    .    .    .    7    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Combat Hostiles Destroyed  168  | .   12  5   28  7   4   5   26  .   .   .   .   4   .   .   .   .   6   2   .   1   .   .   10  .   1   6   3   1   4   .   .   .   1   4   .   .   2   36  
  Melee                    10   | .   1   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   
  Guns                     75   | .   7   1   15  6   2   3   20  .   .   .   .   3   .   .   .   .   3   2   .   1   .   .   .   .   1   6   3   1   .   .   .   .   .   .   .   .   .   1   
  Cannons                  31   | .   .   .   .   .   .   2   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   20  
  AOE                      42   | .   2   4   6   1   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   9   .   .   .   .   .   3   .   .   .   .   .   .   .   2   10  
Classes Destroyed          23   | .   7   1   4   1   3   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   
  Worker                   18   | .   2   .   3   .   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   4   
  Builder                  13   | .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   2   .   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   23   | .   2   .   5   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   2   .   4   .   
  Recycler                 28   | .   2   1   4   .   .   1   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   2   2   3   .   6   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Operator                 8    | .   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  32   | .   2   .   5   .   .   .   3   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   4   2   2   2   1   2   4   
  Swarmer                  46   | .   3   3   7   4   .   4   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   1   .   4   .   .   .   .   4   .   .   2   5   
  Grunt                    67   | .   9   2   14  2   .   .   16  .   .   .   .   3   .   .   .   .   3   2   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Brawler                  3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  5    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   14   | .   .   .   6   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Hunter                   7    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Programmer               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Surgeon                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   4   3   8   4   3   4   3   1   .   1   .   2   1   .   .   .   3   3   .   3   .   .   7   .   1   3   3   1   4   .   .   3   1   3   2   2   3   14  
  Combat Bots Only         14   | .   3   3   6   4   3   4   3   .   .   .   .   2   .   .   .   .   3   2   .   1   .   .   7   .   1   3   2   1   4   .   .   .   1   3   .   .   2   14  
Max Kills in Single Turn   6    | .   2   2   4   2   2   1   2   1   .   1   .   1   1   .   .   .   3   2   1   2   .   .   3   .   1   1   1   1   3   .   .   1   1   1   1   1   2   6   
  Gunslinging              1    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   3   1   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   2   4   
  Melee                    1    | .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)
  MAIN.C Shell (-1/Command)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Res   Qua   Sec   Res   Tes   Acc   Com   
Damage Taken               15503 | .     351   99    940   272   1551  263   1479  .     58    .     .     55    46    .     .     .     .     279   .     18    .     .     114   .     106   .     93    71    30    .     127   62    191   1515  360   592   323   6508  
  Core                     3833  | .     25    8     76    15    136   58    156   .     .     .     .     .     .     .     .     .     .     76    .     .     .     .     53    .     18    .     40    25    .     .     28    .     18    857   360   436   97    1351  
  Absorbed by Shields      1909  | .     .     .     .     .     124   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1785  
  Reduced by Siege Mode    114   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     114   
  Redirected to Shielding  791   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     93    132   .     55    105   381   
  Regen/Repaired (Parts)   1715  | .     28    .     172   .     .     .     .     .     .     .     .     .     .     .     .     .     .     61    .     10    .     .     .     .     .     .     .     .     .     .     .     330   .     288   72    .     74    680   
Core Remaining (%)         75    | 100   .     86    .     .     .     28    71    .     .     .     .     100   .     .     .     .     100   .     .     .     .     .     .     87    .     .     .     .     .     .     90    .     .     39    .     53    .     .     
Volleys Fired              749   | .     52    6     105   16    119   12    80    .     .     .     .     20    1     .     .     .     10    12    .     7     11    .     13    .     5     69    27    14    5     .     18    6     13    6     17    4     11    90    
  Largest                  2     | .     2     2     2     2     2     2     2     .     .     .     .     1     1     .     .     .     1     1     .     1     1     .     1     .     1     1     1     1     1     .     1     1     1     1     1     1     1     2     
  Hottest                  300   | .     85    85    85    46    46    67    67    .     .     .     .     30    30    .     .     .     30    30    .     98    98    .     .     .     30    30    30    30    30    .     30    113   113   100   10    10    80    300   
Shots Fired                1109  | .     103   9     205   30    174   24    160   .     .     .     .     20    1     .     .     .     10    12    .     7     11    .     13    .     5     69    27    14    5     .     18    6     13    6     17    4     11    135   
  Gun                      880   | .     102   6     202   28    165   12    104   .     .     .     .     20    .     .     .     .     9     10    .     6     .     .     .     .     5     69    27    14    3     .     18    .     .     .     .     .     10    70    
  Cannon                   154   | .     .     .     .     .     .     12    56    .     .     .     .     .     .     .     .     .     .     .     .     1     11    .     .     .     .     .     .     .     .     .     .     6     11    6     .     .     .     51    
  Launcher                 21    | .     1     3     3     2     2     .     .     .     .     .     .     .     1     .     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
  Special                  54    | .     .     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     13    .     .     .     .     .     2     .     .     .     2     .     17    4     1     8     
  Kinetic                  833   | .     63    3     192   28    165   24    160   .     .     .     .     20    .     .     .     .     9     10    .     6     .     .     .     .     5     69    27    14    3     .     18    .     .     .     .     .     .     17    
  Thermal                  190   | .     39    3     10    .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     11    .     .     .     .     .     .     .     .     .     .     6     11    .     .     .     10    92    
  Explosive                46    | .     1     3     3     2     2     .     .     .     .     .     .     .     1     .     .     .     1     2     .     .     .     .     13    .     .     .     .     .     2     .     .     .     2     .     .     .     1     13    
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     12    
  Robot Hit Streak         28    | .     10    8     17    17    18    10    15    .     .     .     .     8     .     .     .     .     2     2     .     1     .     .     7     .     12    14    4     6     1     .     .     .     3     .     8     9     .     28    
  Robot Miss Streak        7     | .     3     .     4     4     3     2     6     .     .     .     .     2     .     .     .     .     6     7     .     1     .     .     3     .     .     4     2     2     1     .     .     .     .     .     1     1     .     2     
  Penetration Max          5     | .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     5     
  Secondary Targets        6     | .     .     .     2     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Max Gunslinging Chain  1     | .     .     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Shots Hit Robots           915   | .     70    7     144   18    140   16    131   4     .     1     .     18    3     .     .     .     3     10    3     12    .     .     7     .     7     48    21    7     1     1     .     19    8     24    27    12    12    141   
  Core Hits                499   | .     36    9     59    11    63    9     107   1     .     1     .     4     1     .     .     .     7     9     2     9     .     .     17    .     2     13    14    2     4     1     .     12    4     8     4     4     8     78    
  Critical Kills           44    | .     2     .     1     .     4     .     .     .     .     .     .     3     .     .     .     .     4     3     .     1     .     .     .     .     1     6     2     1     .     .     .     .     .     .     .     .     .     16    
  Critical Parts Destroyed 34    | .     .     .     4     .     10    .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     .     .     .     3     2     2     1     .     .     .     .     .     .     .     .     .     9     
  Critical Strikes         130   | .     4     .     5     .     15    .     1     .     .     .     .     5     .     .     .     .     4     4     1     2     .     .     3     .     5     42    5     3     .     .     .     1     .     1     .     .     .     29    
    Burn                   2     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Destroy                112   | .     1     .     .     .     15    .     .     .     .     .     .     5     .     .     .     .     4     4     .     1     .     .     .     .     4     42    4     3     .     .     .     .     .     .     .     .     .     29    
    Blast                  1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Smash                  6     | .     1     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
    Impale                 4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     1     .     .     .     .     1     .     .     .     .     .     .     
Melee Attacks              483   | .     6     .     19    3     4     .     2     6     2     5     .     9     11    2     .     1     1     27    3     26    16    .     10    1     6     5     18    9     6     1     17    42    32    65    25    19    43    41    
  Kinetic                  9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     
  Impact                   29    | .     6     .     19    3     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 253   | .     .     .     .     .     .     .     1     6     .     .     .     .     .     .     .     .     .     3     3     6     3     .     2     .     .     .     .     .     .     .     .     24    29    57    25    19    43    32    
  Piercing                 188   | .     .     .     .     .     .     .     .     .     2     5     .     9     11    2     .     1     1     24    .     20    13    .     8     1     6     5     18    9     6     1     17    18    3     8     .     .     .     .     
  Sneak Attacks            82    | .     .     .     .     1     4     .     1     1     .     1     .     2     2     .     .     .     .     4     3     8     .     .     .     .     1     5     3     .     .     .     .     11    4     5     6     4     8     8     
    Combat Hostiles        2     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Follow-up Attacks        6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     
Damage Inflicted           45374 | .     1143  349   3103  619   2368  442   2680  201   .     62    .     445   165   .     .     .     321   608   232   1067  .     .     2719  .     185   1866  902   84    472   57    .     1769  855   1907  1201  879   1563  17110 
  Guns                     12209 | .     815   73    2137  318   2202  134   1759  .     .     .     .     168   .     .     .     .     65    102   .     22    .     .     .     .     75    1520  344   84    .     .     .     .     .     .     .     .     .     2391  
  Cannons                  9382  | .     .     .     .     .     .     151   818   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8413  
  Explosions               8428  | .     70    252   352   213   85    .     .     .     .     .     .     .     .     .     .     .     256   50    .     194   .     .     2384  .     .     .     .     .     412   .     .     .     80    .     .     .     307   3773  
  Melee                    14009 | .     134   .     589   80    .     .     76    201   .     62    .     277   165   .     .     .     .     456   232   851   .     .     .     .     110   346   558   .     .     57    .     1769  659   1907  1201  879   1256  2144  
  Ramming                  441   | .     124   24    25    8     76    157   27    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  11319 | .     450   26    2031  318   2202  285   2577  .     .     .     .     168   .     .     .     .     65    102   .     22    .     .     .     .     75    1520  344   84    .     .     .     .     .     .     .     .     .     1050  
  Thermal                  10098 | .     365   47    106   .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     194   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9381  
  Explosive                8234  | .     70    252   352   213   85    .     .     .     .     .     .     .     .     .     .     .     256   50    .     .     .     .     2384  .     .     .     .     .     412   .     .     .     80    .     .     .     307   3773  
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   803   | .     134   .     589   80    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 10363 | .     .     .     .     .     .     .     76    201   .     .     .     .     .     .     .     .     .     73    232   107   .     .     335   .     .     .     .     .     60    .     .     1103  775   1875  1201  879   1256  2190  
  Piercing                 3400  | .     .     .     .     .     .     .     .     .     .     62    .     277   165   .     .     .     .     383   .     744   .     .     .     .     110   346   558   .     .     57    .     666   .     32    .     .     .     .     
  Entropic                 716   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     716   
Highest Corruption         6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     6     .     .     .     .     6     
  Average Corruption       2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     5     .     .     .     .     1     
  Corruption Purged        6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  43    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    11    .     .     .     .     18    
    Message Errors         14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     6     .     .     .     .     3     
    Matter Fused           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     
    Heat Flow Errors       7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     4     
    Energy Discharges      7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     5     
    Data Loss (minor)      5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     .     .     .     
    Data Loss (major)      4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     3     
    Alerts                 2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
    Weapon Failures        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4585  | .     6     .     184   .     1     26    .     11    .     .     .     71    82    .     .     .     30    71    .     116   .     .     67    .     .     .     24    .     12    .     .     282   283   437   295   349   275   1963  
  Projectiles              1037  | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1034  
  Explosions               559   | .     .     .     35    .     .     .     .     .     .     .     .     .     18    .     .     .     30    .     .     .     .     .     67    .     .     .     .     .     12    .     .     .     .     .     .     .     23    374   
  Melee                    2989  | .     6     .     149   .     1     23    .     11    .     .     .     71    64    .     .     .     .     71    .     116   .     .     .     .     .     .     24    .     .     .     .     282   283   437   295   349   252   555   
Knockbacks                 24    | .     2     .     5     .     .     2     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Impact                   10    | .     2     .     5     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  12    | .     .     .     .     .     .     1     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Secondary                2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      113   | .     .     .     .     67    .     .     .     .     .     .     .     .     46    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Shots                    3     | .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Rammed                   56    | .     15    4     2     1     21    8     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             82    | .     33    4     3     1     26    10    5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   21    | .     17    .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  5     | .     1     .     1     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        372   | .     38    24    6     14    154   108   216   .     .     .     .     .     .     .     .     .     .     .     .     58    224   .     .     .     9     1     9     2     .     .     .     191   279   .     .     63    10    372   
  Average Temperature      61    | .     15    16    3     6     56    45    66    .     .     .     .     .     .     .     .     .     .     .     .     30    98    .     .     .     9     1     8     2     .     .     .     63    79    .     .     20    5     104   
  Received Heat Transfer   1784  | .     162   51    378   30    .     .     765   .     21    .     .     12    .     .     .     .     .     18    .     9     .     .     18    .     33    .     33    9     .     .     18    .     9     9     9     .     9     191   
  Effects                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     
    Shutdowns              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Siege Activations          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Total Turns              96    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     96    
  Longest Duration         96    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     96    
Robots Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              13    | .     2     .     4     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       14    | .     2     .     5     .     4     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             3     | .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         2159  | .     1073  111   222   .     45    .     .     .     .     .     .     .     .     .     .     .     .     .     .     150   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     558   
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Peak Influence             659  | .   297 184 382 285 .   92  297 174 .   .   .   .   128 .   .   .   .   515 185 630 .   .   .   .   342 179 201 .   .   .   .   254 457 572 315 359 452 659 
  Initial                  184  | .   .   67  .   137 .   .   .   135 .   .   .   .   28  .   .   .   .   98  136 .   .   .   .   .   .   119 93  .   .   .   .   16  74  119 184 96  35  3   
  Average                  206  | .   130 46  269 95  .   16  115 155 .   .   .   .   85  .   .   .   .   250 178 265 .   .   .   .   140 133 138 .   .   .   .   127 284 283 223 219 195 485 
Maximum Alert Level        4    | .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   1   .   .   .   .   1   2   2   1   1   2   4   
  Low Security (%)         54   | .   60  100 26  74  .   100 89  100 .   .   .   .   100 .   .   .   .   47  100 41  .   .   .   .   50  100 99  .   .   .   .   76  10  26  40  49  52  4   
  Level 1                  31   | .   39  .   73  25  .   .   10  .   .   .   .   .   .   .   .   .   .   35  .   38  .   .   .   .   49  .   .   .   .   .   .   23  86  56  59  50  38  1   
  Level 2                  13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   19  .   .   .   .   .   .   .   .   .   .   .   .   3   17  .   .   8   87  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          55   | .   4   .   3   .   .   .   4   2   .   .   .   .   1   .   .   .   .   3   .   5   .   .   .   .   4   .   2   .   .   .   .   3   2   4   .   1   2   15  
  Investigation            19   | .   2   .   1   .   .   .   2   2   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Extermination            16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   2   1   .   1   .   8   
  Reinforcement            16   | .   2   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   3   .   .   2   3   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Garrison                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Data Miner Redirects       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Distress Signals           26   | .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   1   8   1   .   4   
Communications Jammed      70   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   7   20  25  
  Distress Signals         59   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   4   12  25  
Times Spotted              480  | .   28  7   47  8   21  5   42  1   3   .   .   9   4   .   .   .   3   21  5   12  .   .   17  .   21  6   18  1   3   .   4   12  15  33  8   13  18  95  
  Peak Tracking Total      21   | .   4   3   4   4   9   4   3   1   3   .   .   4   1   .   .   .   4   8   6   6   .   .   6   .   13  5   9   1   4   .   3   6   6   8   4   6   4   21  
  Tactical Retreats        62   | .   .   .   1   1   4   .   .   .   .   .   .   2   .   .   .   .   .   7   1   2   .   .   1   .   1   .   2   .   .   .   2   1   5   9   3   1   4   15  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Traps Triggered            15   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   1   3   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         34   | .   .   .   34  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   8    | .   .   .   .   .   5   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                11   | .   .   .   .   .   5   .   .   .   .   1   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                13   | .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   2   .   6   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Most Traps Carried         5    | .   .   .   5   5   5   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Machines Disabled          53   | .   .   1   2   .   11  .   3   .   .   .   .   .   .   .   .   .   .   2   .   14  .   .   1   1   1   .   .   .   .   .   .   1   8   4   1   1   .   2   
  Max in Single Turn       2    | .   .   1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   1   1   1   .   .   .   .   .   .   1   1   1   1   1   .   1   
  Garrison Access          14   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   1   .   .   .   .   1   1   .   2   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Machines Accessed          175  | .   8   1   12  .   1   .   9   7   .   1   3   .   7   .   .   .   .   11  .   16  .   1   1   .   5   .   5   .   .   4   .   12  10  12  9   11  12  17  
  Terminals                108  | .   5   1   8   .   .   .   7   5   .   1   .   .   5   .   .   .   .   4   .   9   .   .   .   .   2   .   2   .   .   .   .   7   8   10  5   6   9   14  
  Fabricators              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   3   .   .   .   .   2   .   1   .   .   .   .   2   .   .   1   2   .   .   
  Repair Stations          13   | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   1   2   
  Recycling Units          9    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   
  Scanalyzers              5    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   1   .   .   .   .   1   1   .   2   1   2   .   
Total Hacks                508  | .   22  1   31  .   1   .   24  15  .   2   25  .   16  .   .   .   .   21  .   63  .   1   1   .   10  .   17  .   .   17  .   33  21  33  31  31  48  44  
  Successful               331  | .   11  1   17  .   1   .   11  8   .   2   25  .   11  .   .   .   .   16  .   43  .   1   1   .   5   .   11  .   .   17  .   24  12  20  21  17  28  28  
  Failed                   175  | .   10  .   14  .   .   .   13  7   .   .   .   .   5   .   .   .   .   5   .   20  .   .   .   .   5   .   6   .   .   .   .   9   9   13  10  14  19  16  
    Catastrophic           17   | .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   1   2   2   .   1   .   2   
  Database Lockouts        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Manual                   219  | .   12  2   12  .   .   .   16  4   .   .   .   .   9   .   .   .   .   9   .   27  .   .   1   .   3   .   7   .   .   .   .   12  14  15  12  15  28  21  
  Terminals                326  | .   17  1   21  .   .   .   20  12  .   2   .   .   11  .   .   .   .   7   .   40  .   .   .   .   3   .   6   .   .   .   .   23  19  27  24  18  44  31  
  Fabricators              46   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   16  .   .   .   .   4   .   4   .   .   .   .   5   .   .   2   6   .   .   
  Repair Stations          37   | .   3   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   .   .   .   .   .   .   .   2   1   4   3   .   2   9   
  Recycling Units          18   | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   4   
  Scanalyzers              12   | .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   5   .   .   
  Garrison Access          24   | .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   .   .   1   1   .   2   2   2   .   
Terminal Hacks             161  | .   4   1   7   .   1   .   8   3   .   2   25  .   1   .   .   .   .   1   .   16  .   1   1   .   1   .   2   .   .   17  .   10  4   12  10  4   20  10  
  Record                   14   | .   .   .   .   .   1   .   .   .   .   2   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
  Part Schematic           16   | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           16   | .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   1   .   6   .   
  Prototype ID Bank        19   | .   1   .   .   .   .   .   2   2   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   1   .   1   1   .   1   2   
  Open Door                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     6    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   1   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              8    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   2   .   
  Unreport Threat          13   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   2   5   .   
  Locate Traps             13   | .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   1   1   .   .   .   1   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   
  Hauler Manifests         6    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              16   | .   2   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   2   2   .   2   1   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           25   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   9   .   .   .   .   3   .   2   .   .   .   .   3   .   .   1   3   .   .   
  Network Status           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   .   .   
  Load Schematic           9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Build                    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   2   .   .   
Repair Station Hacks       32   | .   2   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   2   1   3   2   .   2   8   
  Scan Component           17   | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   2   1   .   1   4   
  Repair                   15   | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   1   4   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
  Retrieve Components      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
Scanalyzer                 8    | .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
  Insert Component         6    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
  Analyze                  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      13   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   1   1   .   2   .   2   .   
  Seal Access              13   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   1   1   .   2   .   2   .   
Unauthorized Hacks         89   | .   5   .   2   .   .   .   3   3   .   .   .   .   7   .   .   .   .   6   .   14  .   .   .   .   1   .   6   .   .   .   .   7   6   4   6   7   4   8   
  Terminals                68   | .   3   .   1   .   .   .   2   3   .   .   .   .   5   .   .   .   .   4   .   8   .   .   .   .   .   .   3   .   .   .   .   6   6   4   5   6   4   8   
    Track                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   2   
    Assimilate             18   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   2   4   .   2   2   1   1   
    Botnet                 32   | .   2   .   1   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   3   2   3   2   3   3   3   
    Disrupt                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Operators              8    | .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   1   
  Fabricators              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   4   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   1   .   .   
    Prioritize             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
    Liberate               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Recompile              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
    Recyclers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Mask                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacking Detections         131  | .   6   1   10  .   .   .   8   5   .   1   .   .   5   .   .   .   .   8   .   11  .   .   .   .   4   .   4   .   .   .   .   10  9   10  7   9   9   14  
  Full Trace Events        12   | .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   155  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   81  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   74  .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
Part Schematics Acquired   18   | .   .   .   1   .   .   .   .   .   .   .   9   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Time                   503  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  .   114 .   .   .   .   76  .   76  .   .   .   .   50  .   .   .   111 .   .   
  Total Part Build Rating  30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   10  .   .   .   .   5   .   5   .   .   .   .   5   .   .   .   .   .   .   
Parts Repaired             15   | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   1   4   
  Time                     524  | .   36  .   90  .   .   .   .   .   .   .   .   .   .   .   .   .   .   92  .   40  .   .   .   .   .   .   .   .   .   .   .   36  .   36  26  .   26  142 
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   15  
Parts Scanalyzed           3    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              23   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  3   .   1   
  Non-combat               10   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   .   
  Combat                   13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  1   .   1   
Robot Hacks Applied        24   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  3   .   1   
  parse_system             24   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  3   .   1   
Relay Couplers Released    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   2   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Total Allies               79   | .    .    3    .    1    .    .    .    .    .    .    .    1    2    .    .    2    .    1    18   6    .    .    3    .    .    20   .    .    .    .    .    2    4    .    2    3    1    10   
  Largest Group            19   | .    .    3    3    1    .    .    .    .    .    .    .    1    1    .    .    2    2    1    18   16   .    .    3    2    2    19   17   .    .    .    .    2    2    .    2    1    1    8    
  Highest-Rated Group      684  | .    .    40   40   31   .    .    .    .    .    .    .    96   26   .    .    82   82   26   656  556  .    .    136  90   90   684  584  .    .    .    .    90   85   .    36   62   26   113  
  Highest-Rated Ally       96   | .    .    16   16   31   .    .    .    .    .    .    .    96   26   .    .    51   51   26   50   46   .    .    49   49   49   50   46   .    .    .    .    45   45   .    26   62   26   90   
Total Orders               28   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    6    .    2    .    .    .    .    .    .    2    5    .    2    2    2    6    
  STAY                     16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    2    .    .    .    .    .    .    1    3    .    1    1    1    3    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  FOLLOW                   11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    1    .    1    1    1    3    
Ally Attacks               349  | .    .    12   5    10   .    .    .    .    .    .    .    13   .    .    .    .    7    .    84   94   .    .    9    .    .    6    76   .    .    .    .    .    .    .    .    2    .    31   
  Total Damage             7825 | .    .    116  47   173  .    .    .    .    .    .    .    269  .    .    .    .    133  .    1973 2464 .    .    305  .    .    130  1360 .    .    .    .    .    .    .    .    .    .    855  
  Kills                    40   | .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    6    18   .    .    1    .    .    .    6    .    .    .    .    .    .    .    .    .    .    3    
Allies Corrupted           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
Allies Melted              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Robot Analysis Total       15   | .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   1   .   5   .   
Derelict Logs Recovered    13   | .   .   2   .   1   .   .   .   .   1   2   .   1   .   .   .   2   1   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Turns Passed               38737 | .    2004 1893 5170 1923 4520 2121 3110 291  165  211  25   1824 437  149  105  349  180  859  401  1033 561  53   616  262  289  356  416  398  284  53   694  668  1196 977  597  387  499  3661 
Spaces Moved               37369 | 1    849  806  1545 577  1541 641  806  598  455  484  74   1694 1061 319  326  687  410  1582 274  2078 632  162  1093 540  613  435  830  669  553  154  1058 1693 1079 1942 2050 1442 1428 4188 
  Core                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Treads                   4876  | .    478  212  643  577  1538 641  781  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Legs                     392   | 1    371  .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   
  Wheels                   1496  | .    .    594  902  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   30500 | .    .    .    .    .    .    .    25   598  455  484  74   1694 1061 319  326  687  410  1582 274  2078 632  162  1093 540  613  435  830  669  553  154  1058 1693 1079 1887 2031 1419 1428 4157 
  Fastest Speed            8     | 120  120  160  235  320  140  320  315  34   34   34   34   34   31   31   31   31   31   31   31   31   31   31   28   28   22   22   22   22   22   22   22   17   17   14   12   12   12   8    
  Average Speed            67    | 120  163  221  270  320  258  320  329  34   34   34   34   34   31   31   31   31   31   31   31   31   31   31   33   28   22   22   22   22   22   22   22   21   17   22   13   13   12   14   
  Slowest Speed            734   | 120  240  400  320  320  320  320  734  34   34   34   34   104  104  31   31   31   31   98   31   98   97   31   94   28   22   22   22   22   22   22   25   96   87   95   14   14   13   215  
  Overloaded Moves         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    4    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            123   | .    .    .    .    .    .    .    .    3    1    .    .    .    16   1    .    .    .    9    2    9    .    .    .    .    .    2    .    .    .    .    .    8    1    1    20   14   15   21   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Spacefolds               40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   7    11   .    2    
Exploration Rate (%)       64    | 1    95   100  84   98   82   92   75   21   73   62   72   76   21   67   51   85   65   32   91   38   84   32   90   62   14   93   16   75   77   61   85   43   92   68   58   91   40   63   
  Regions Visited          38
    Branch Regions         24
  Pre-discovered Areas     13    | .    2    1    1    2    1    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Known Exits Taken        28    | .    .    .    1    .    .    .    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             29    | .    .    1    .    2    .    1    .    .    2    1    .    4    .    1    4    2    2    .    .    .    3    .    .    1    .    .    .    1    1    .    3    .    .    .    .    .    .    .    
Spaces Dug                 308   | .    14   .    2    19   6    .    1    1    2    4    .    4    6    2    .    .    9    17   .    11   21   .    9    .    1    .    7    7    6    .    22   17   18   25   11   4    40   22   
Terrain Destroyed          940   | .    14   29   15   19   21   3    2    1    2    4    .    5    15   2    .    .    9    64   .    35   25   .    169  .    1    4    16   10   39   .    23   19   56   30   11   4    47   246  
  Melee                    209   | .    2    .    2    2    .    .    1    1    2    4    .    4    6    2    .    .    1    17   .    11   14   .    9    .    1    .    7    7    6    .    17   13   14   20   11   4    23   8    
  Projectile               243   | .    .    .    .    .    10   3    1    .    .    .    .    .    .    .    .    .    .    4    .    1    11   .    1    .    .    4    7    2    1    .    3    6    10   10   .    .    10   159  
  AOE                      480   | .    12   29   13   17   11   .    .    .    .    .    .    .    9    .    .    .    8    43   .    23   .    .    159  .    .    .    .    .    31   .    .    .    32   .    .    .    14   79   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Total                      48957 | .    1327 909  2292 617  1916 666  1100 672  460  522  73   2899 1132 363  329  822  448  1884 582  2404 961  164  1322 648  752  616  1007 890  697  170  1470 1911 2021 2334 2287 1579 1651 7060 
  Wait                     9115  | .    351  46   478  11   89   1    129  54   2    28   .    1138 57   43   1    129  24   236  308  280  301  .    104  105  120  110  130  197  127  .    370  118  858  285  91   77   137  2580 
  Move                     37042 | .    848  805  1544 576  1540 640  805  591  452  483  73   1693 1028 316  325  686  409  1565 270  2060 631  161  1092 539  613  431  829  668  552  153  1057 1676 1076 1904 2000 1402 1399 4150 
  Hop                      107   | .    .    .    .    .    .    .    .    3    1    .    .    .    16   1    .    .    .    8    1    8    .    .    .    .    .    1    .    .    .    .    .    8    1    1    17   13   13   15   
  Pick Up                  272   | .    13   25   29   .    48   1    16   4    .    2    .    11   5    .    1    1    .    7    .    4    .    2    26   .    4    .    .    .    .    1    .    13   7    7    10   16   3    16   
  Fast Attach              231   | .    4    1    6    .    13   .    8    5    2    .    .    1    4    .    .    2    .    7    .    6    .    .    13   2    .    .    .    .    .    7    .    5    1    16   54   13   14   47   
  Attach                   96    | .    1    1    8    .    13   1    12   1    .    .    .    .    2    .    1    .    .    3    .    2    .    .    3    .    3    .    .    .    .    .    .    3    3    11   5    .    2    21   
  Detach                   71    | .    2    2    1    .    2    .    4    1    .    .    .    1    1    .    .    .    .    1    .    1    .    .    4    .    .    .    .    .    .    .    .    1    2    8    8    1    1    30   
  Swap                     239   | .    8    6    31   7    13   1    8    1    .    1    .    10   1    1    .    .    4    2    .    9    4    .    5    .    .    .    2    2    7    1    8    33   24   27   6    5    3    9    
  Drop                     403   | .    9    13   34   3    43   .    31   6    1    2    .    11   6    .    1    3    .    5    .    6    .    1    38   1    1    .    1    .    .    7    .    9    7    12   54   29   15   54   
  Fire                     749   | .    52   6    105  16   119  12   80   .    .    .    .    20   1    .    .    .    10   12   .    7    11   .    13   .    5    69   27   14   5    .    18   6    13   6    17   4    11   90   
  Melee                    461   | .    6    .    19   3    4    .    2    6    2    5    .    9    11   2    .    1    1    27   3    21   14   .    9    1    6    5    18   9    6    1    17   39   29   57   25   19   43   41   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     21    | .    17   .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    61    | .    16   4    3    1    22   10   5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   5    
  Rewire                   18    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Trap                     45    | .    .    .    34   .    5    .    .    .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Low x2 / Ext)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
   296 | -10/Materials      | Discovered new exit (range 7)
   315 | -10/Materials      | Build established: Mutant
   652 | -10/Materials      | Discovered new exit (range 16)
   692 | -10/Materials      | Discovered new exit (range 13)
  1113 | -10/Materials      | Build established: Scavenger-Mutant
  1198 | -10/Materials      | Central database locked down
  1253 | -10/Materials      | Discovered new exit (range 20)
  1779 | -10/Materials      | Discovered new exit (range 16)
  1949 | -10/Materials      | Repaired Corrupted Lgt. Treads
  2005 | -10/Materials      | Entered Mines
  2059 | -10/Mines          | Learned location of Storage (-9)
  2062 | -10/Mines          | Learned Materials non-interactive machine intel
  2194 | -10/Mines          | Learned Materials non-interactive machine intel
  2630 | -10/Mines          | Discovered new exit (range 9)
  2649 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2659 | -10/Mines          | Build established: Hauler-Mutant
  2670 | -10/Mines          | Found Prototype Device
  2723 | -10/Mines          | Discovered new exit (range 14)
  2758 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  3002 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  3107 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  3898 | -10/Mines          | Entered Materials
  3898 | -9/Materials       | Accompanied by 3 allies
  3898 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3899 | -9/Materials       | Loaded intel: 50 non-interactive machine locations
  4679 | -9/Materials       | Discovered new exit (range 15)
  5353 | -9/Materials       | Discovered new exit (range 15)
  5614 | -9/Materials       | Identified exit to Mines
  5614 | -9/Materials       | Identified exit to Storage
  6450 | -9/Materials       | Discovered new exit (range 9)
  6814 | -9/Materials       | Identified Exp. Sensor Array
  7347 | -9/Materials       | Discovered new exit (range 7)
  7798 | -9/Materials       | Repaired Hvy. Assault Rifle
  8220 | -9/Materials       | Repaired Lgt. Treads
  8253 | -9/Materials       | Repaired Hvy. Assault Rifle
  9068 | -9/Materials       | Entered Mines
  9078 | -9/Mines           | Escorted by a lone wolf Derelict
  9293 | -9/Mines           | Learned location of Zion (-6)
  9347 | -9/Mines           | Discovered new exit (range 10)
 10253 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 10253 | -9/Mines           | Discovered new exit (range 5)
 10502 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
 10684 | -9/Mines           | Discovered new exit (range 10)
 10991 | -9/Mines           | Entered Exiles
 11071 | -9/Exiles          | Met 8R-AWN
 11161 | -9/Exiles          | Met EX-HEX
 11252 | -9/Exiles          | Met EX-BIN
 11369 | -9/Exiles          | Met EX-DEC
 11618 | -9/Exiles          | Discovered new exit (range 10)
 13620 | -9/Exiles          | Build established: Scavenger-Mutant
 13829 | -9/Exiles          | Attacked by the Exiles
 14022 | -9/Exiles          | Lost 7 parts (1p3n2u1w)
 14030 | -9/Exiles          | Core integrity fell below 50%
 14101 | -9/Exiles          | Destroyed 8R-AWN
 14106 | -9/Exiles          | Found 8R-AWN's Boregun
 14114 | -9/Exiles          | Found 8R-AWN's Boregun
 14120 | -9/Exiles          | Lost 5 parts (2n1u2w)
 14122 | -9/Exiles          | Found Exp. Targeting Computer
 14545 | -9/Exiles          | Destroyed EX-HEX
 14545 | -9/Exiles          | Destroyed EX-BIN
 14604 | -9/Exiles          | Destroyed EX-DEC
 15039 | -9/Exiles          | Build established: Hauler-Mutant
 15415 | -9/Exiles          | Found AS-neutralizer No. 17b
 15511 | -9/Exiles          | Entered Mines
 16168 | -8/Mines           | Discovered new exit (range 10)
 16171 | -8/Mines           | Discovered new exit (range 8)
 17632 | -8/Mines           | Entered Materials
 17632 | -8/Materials       | Evolved 2 slots: Utility x2
 17633 | -8/Materials       | Loaded intel: 53 non-interactive machine locations
 18445 | -8/Materials       | Garrison activated, responded to threat
 20251 | -8/Materials       | Identified exit to Factory
 20742 | -8/Materials       | Entered Factory
 20742 | -7/Factory         | Evolved 2 slots: Utility x2
 21015 | -7/Factory         | Discovered new exit (range 13)
 21019 | -7/Factory         | Identified exit to Lower Caves
 21033 | -7/Factory         | Entered Lower Caves
 21058 | -7/Lower Caves     | Build established: Hacker-Scout
 21077 | -7/Lower Caves     | Spotted B-75 Beast
 21135 | -7/Lower Caves     | Found Alien Artifact
 21135 | -7/Lower Caves     | Identified Core Expander
 21135 | -7/Lower Caves     | Installed Core Expander, added new Power slot
 21194 | -7/Lower Caves     | Discovered new exit (range 14)
 21198 | -7/Lower Caves     | Identified exit to Lower Caves
 21198 | -7/Lower Caves     | Entered another Lower Caves area
 21200 | -7/Lower Caves     | Discovered new exit (range 17)
 21375 | -7/Lower Caves     | Encountered a Warlord checkpoint
 21378 | -7/Lower Caves     | Discovered new exit (range 7)
 21381 | -7/Lower Caves     | Learned location of 1 exit from Lower Caves
 21408 | -7/Lower Caves     | Identified exit to Data Miner
 21409 | -7/Lower Caves     | Entered Data Miner
 21409 | -7/Data Miner      | Discovered new exit (range 6)
 21415 | -7/Data Miner      | Met Data Miner
 21422 | -7/Data Miner      | Learned location of Section 7 (-3)
 21422 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 21427 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 21434 | -7/Data Miner      | Identified exit to Proximity Caves
 21434 | -7/Data Miner      | Entered Proximity Caves
 21465 | -6/Proximity Caves | Escorted by Enhanced Grunt
 21542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 21555 | -6/Proximity Caves | Identified exit to Factory
 23258 | -6/Proximity Caves | Entered Factory
 23258 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 23259 | -6/Factory         | Identified exit to Extension
 23442 | -6/Factory         | Spotted B-75 Beast
 23496 | -6/Factory         | Discovered new exit (range 6)
 23498 | -6/Factory         | Identified exit to Lower Caves
 23498 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 23695 | -6/Factory         | Entered Lower Caves
 23696 | -6/Lower Caves     | Identified exit to Lower Caves
 23767 | -6/Lower Caves     | Encountered a Warlord checkpoint
 23844 | -6/Lower Caves     | Entered another Lower Caves area
 23847 | -6/Lower Caves     | Discovered new exit (range 6)
 23848 | -6/Lower Caves     | Identified exit to Factory
 23891 | -6/Lower Caves     | Encountered a Warlord checkpoint
 23944 | -6/Lower Caves     | Discovered new exit (range 14)
 23948 | -6/Lower Caves     | Identified exit to Zion
 23949 | -6/Lower Caves     | Entered Zion
 23958 | -6/Zion            | Discovered new exit (range 22)
 24026 | -6/Zion            | Found Rocket Array
 24059 | -6/Zion            | Learned 4 Factory zone layouts
 24066 | -6/Zion            | Gained Derelict followers
 24106 | -6/Zion            | Given the Hacking Drone Bay
 24106 | -6/Zion            | Found Prototype Device
 24106 | -6/Zion            | Identified Hacking Drone Bay
 24168 | -6/Zion            | Identified exit to Proximity Caves
 24298 | -6/Zion            | Entered Proximity Caves
 24298 | -5/Proximity Caves | Accompanied by 2 allies
 24472 | -5/Proximity Caves | Learned Factory trap positions
 24475 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 24478 | -5/Proximity Caves | Entered Factory
 24478 | -5/Factory         | Evolved 2 slots: Utility x2
 24479 | -5/Factory         | Identified exit to Factory
 24480 | -5/Factory         | Loaded intel: 92 trap records
 24529 | -5/Factory         | Discovered exit to Factory (range 5)
 24619 | -5/Factory         | Incoming investigation squad redirected
 24656 | -5/Factory         | Repaired Imp. Light Armor Plating
 24813 | -5/Factory         | Identified exit to Upper Caves
 24917 | -5/Factory         | Incoming investigation squad redirected
 24968 | -5/Factory         | Fabricated Cld. Cesium-ion Thruster?
 25048 | -5/Factory         | Discovered exit to Factory (range 13)
 25260 | -5/Factory         | Repaired Exp. Sensor Array?
 25337 | -5/Factory         | Manually triggered Chute Trap
 25337 | -5/Factory         | Sucked down chute
 25337 | -5/Factory         | Entered Waste
 25340 | -5/Waste           | Spotted C-40 Crusher
 25340 | -5/Waste           | Spotted C-40 Crusher
 25342 | -5/Waste           | Spotted C-40 Crusher
 25349 | -5/Waste           | Spotted C-40 Crusher
 25360 | -5/Waste           | Spotted C-40 Crusher
 25384 | -5/Waste           | Warlord forces began an assault
 25425 | -5/Waste           | Spotted C-40 Crusher
 25431 | -5/Waste           | Allies destroyed C-40 Crusher
 25451 | -5/Waste           | Discovered new exit (range 11)
 25536 | -5/Waste           | Identified exit to Factory
 25738 | -5/Waste           | Entered Factory
 25738 | -5/Factory         | Accompanied by 16 allies
 25792 | -5/Factory         | Repaired Gravity Neutralizer
 26065 | -5/Factory         | Discovered exit to Upper Caves (range 10)
 26122 | -5/Factory         | Fabricated A-02 Transporter?
 26207 | -5/Factory         | Spotted B-75 Beast
 26351 | -5/Factory         | Discovered exit to Factory (range 6)
 26627 | -5/Factory         | Fabricated Exp. Propulsion Shielding?
 26732 | -5/Factory         | Incoming investigation squad redirected
 26746 | -5/Factory         | Fabricated Exp. Propulsion Shielding?
 26771 | -5/Factory         | Entered Upper Caves
 27258 | -5/Upper Caves     | Learned 12 Factory zone layouts
 27314 | -5/Upper Caves     | Encountered a Warlord checkpoint
 27331 | -5/Upper Caves     | Discovered new exit (range 4)
 27332 | -5/Upper Caves     | Identified exit to Upper Caves
 27332 | -5/Upper Caves     | Entered another Upper Caves area
 27379 | -5/Upper Caves     | Discovered new exit (range 12)
 27384 | -5/Upper Caves     | Identified exit to Warlord
 27385 | -5/Upper Caves     | Entered Warlord
 27393 | -5/Warlord         | Discovered new exit (range 14)
 27534 | -5/Warlord         | Found Prototype Special Weapon
 27536 | -5/Warlord         | Found Prototype Special Weapon
 27564 | -5/Warlord         | Met Warlord
 27566 | -5/Warlord         | Opened Warlord's prototype stash
 27569 | -5/Warlord         | Found Prototype Reactor
 27569 | -5/Warlord         | Identified Vortex Chain Reactor
 27571 | -5/Warlord         | Warlord's base attacked by MAIN.C
 27575 | -5/Warlord         | Found Prototype Device
 27575 | -5/Warlord         | Identified Exp. Cloaking Device
 27584 | -5/Warlord         | Found Prototype Processor
 27584 | -5/Warlord         | Identified Exp. Armor Integrity Analyzer
 27607 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3 (x2)
 27642 | -5/Warlord         | Found Prototype Energy Cannon
 27642 | -5/Warlord         | Identified Vortex Driver
 27661 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 27663 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 27664 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 27665 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 27802 | -5/Warlord         | Spotted B-86 Titan
 27802 | -5/Warlord         | Spotted B-75 Beast
 27811 | -5/Warlord         | Warlord forces counterattacked
 27835 | -5/Warlord         | Destroyed 7 combat bots
 27907 | -5/Warlord         | Spotted B-75 Beast
 27908 | -5/Warlord         | Spotted Striker
 27908 | -5/Warlord         | Spotted B-86 Titan
 27914 | -5/Warlord         | Destroyed B-75 Beast
 27916 | -5/Warlord         | Spotted Executioner
 27958 | -5/Warlord         | Identified exit to Proximity Caves
 28001 | -5/Warlord         | Entered Proximity Caves
 28001 | -4/Proximity Caves | Accompanied by 2 allies
 28008 | -4/Proximity Caves | Found Alien Artifact
 28008 | -4/Proximity Caves | Identified Dimensional Node Initializer
 28008 | -4/Proximity Caves | Initialized slip node
 28056 | -4/Proximity Caves | Learned Research terminal intel
 28189 | -4/Proximity Caves | Discovered exit to Factory (range 15)
 28263 | -4/Proximity Caves | Entered Factory
 28263 | -4/Factory         | Accompanied by 2 allies
 28263 | -4/Factory         | Evolved 2 slots: Propulsion x2
 28272 | -4/Factory         | Identified exit to DSF
 28457 | -4/Factory         | Fabricated Exp. Utility Shielding?
 28552 | -4/Factory         | Manually triggered Chute Trap
 28552 | -4/Factory         | Sucked down chute
 28552 | -4/Factory         | Entered Waste
 28553 | -4/Waste           | Met a frightened Derelict
 28554 | -4/Waste           | Spotted C-40 Crusher
 28557 | -4/Waste           | Spotted C-40 Crusher
 28557 | -4/Waste           | Spotted C-40 Crusher
 28557 | -4/Waste           | Spotted C-40 Crusher
 28560 | -4/Waste           | Spotted C-40 Crusher
 28566 | -4/Waste           | Spotted C-40 Crusher
 28568 | -4/Waste           | Discovered new exit (range 22)
 28580 | -4/Waste           | 2 allies followed down the chute
 28580 | -4/Waste           | Destroyed C-40 Crusher
 28588 | -4/Waste           | Identified exit to Factory
 28638 | -4/Waste           | Destroyed C-40 Crusher
 28657 | -4/Waste           | Destroyed C-40 Crusher
 28740 | -4/Waste           | Destroyed C-40 Crusher
 28750 | -4/Waste           | Destroyed C-40 Crusher
 28756 | -4/Waste           | Destroyed C-40 Crusher
 28769 | -4/Waste           | Warlord forces began an assault
 28908 | -4/Waste           | Entered Factory
 28908 | -4/Factory         | Accompanied by 17 allies
 28914 | -4/Factory         | Identified exit to Upper Caves
 29097 | -4/Factory         | Spotted B-86 Titan
 29280 | -4/Factory         | Fabricated Exp. Utility Shielding (x1)
 29324 | -4/Factory         | Entered Upper Caves
 29344 | -4/Upper Caves     | Learned Research terminal intel
 29615 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29718 | -4/Upper Caves     | Discovered new exit (range 6)
 29719 | -4/Upper Caves     | Identified exit to Upper Caves
 29722 | -4/Upper Caves     | Entered another Upper Caves area
 29732 | -4/Upper Caves     | Discovered new exit (range 9)
 29903 | -4/Upper Caves     | Discovered new exit (range 15)
 30006 | -4/Upper Caves     | Identified exit to Zhirov
 30006 | -4/Upper Caves     | Entered Zhirov
 30006 | -4/Zhirov          | Discovered new exit (range 3)
 30010 | -4/Zhirov          | Met Zhirov
 30014 | -4/Zhirov          | Learned location of Quarantine (-3)
 30014 | -4/Zhirov          | Learned location of Testing (-2)
 30014 | -4/Zhirov          | Learned location of Command (-1)
 30016 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 30020 | -4/Zhirov          | Found Alien Artifact
 30020 | -4/Zhirov          | Identified Integrated Dissipator
 30020 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30048 | -4/Zhirov          | Found Alien Artifact
 30057 | -4/Zhirov          | Identified exit to Proximity Caves
 30059 | -4/Zhirov          | Entered Proximity Caves
 30635 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 30749 | -3/Proximity Caves | Discovered new exit (range 9)
 30749 | -3/Proximity Caves | Spotted B-86 Titan
 30752 | -3/Proximity Caves | Identified exit to Research
 30753 | -3/Proximity Caves | Entered Research
 30753 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 30754 | -3/Research        | Loaded intel: 25 terminal locations
 30845 | -3/Research        | Fabricated Cld. Cesium-ion Thruster (x1)
 30856 | -3/Research        | Repaired Centrium Light Armor Plating
 31048 | -3/Research        | Found Prototype Slashing Weapon
 31049 | -3/Research        | Identified Nanosword
 31117 | -3/Research        | Discovered new exit (range 14)
 31119 | -3/Research        | Identified exit to Research
 31179 | -3/Research        | Identified exit to Armory
 31179 | -3/Research        | Identified exit to Quarantine
 31246 | -3/Research        | Discovered exit to Research (range 17)
 31398 | -3/Research        | Found Prototype Processor
 31421 | -3/Research        | Entered Quarantine
 31426 | -3/Quarantine      | Cryocooling Duct disabled
 31441 | -3/Quarantine      | Ambient heat levels rising (+20)
 31441 | -3/Quarantine      | Non-combat units ordered to evacuate
 31464 | -3/Quarantine      | Found Alien Artifact
 31465 | -3/Quarantine      | Identified Subatomic Replicator
 31610 | -3/Quarantine      | Identified Spectral Analyzer
 31615 | -3/Quarantine      | Found Alien Energy Cannon
 31769 | -3/Quarantine      | Found Alien Artifact
 31769 | -3/Quarantine      | Identified Core Reset Matrix
 31769 | -3/Quarantine      | Identified Transdimensional Reconstructor
 31769 | -3/Quarantine      | Identified Core Cannon
 31769 | -3/Quarantine      | Used Core Reset Matrix
 31773 | -3/Quarantine      | Detected hypermatrix surge
 31773 | -3/Quarantine      | Sensed 7 artifacts in vicinity
 31825 | -3/Quarantine      | Spotted Alpha 7
 31825 | -3/Quarantine      | Discovered exit to Research (range 9)
 31840 | -3/Quarantine      | Found Core Stripper
 31872 | -3/Quarantine      | Spotted Fortress
 31884 | -3/Quarantine      | Discovered new exit (range 5)
 31884 | -3/Quarantine      | Identified exit to Section 7
 32617 | -3/Quarantine      | Entered Section 7
 32618 | -3/Section 7       | Sensed 19 artifacts in vicinity
 32622 | -3/Section 7       | Used Subatomic Replicator to create Supercharged Integrated Reactor
 32624 | -3/Section 7       | Installed Supercharged Integrated Reactor, increased core energy generation (+15)
 32634 | -3/Section 7       | Found Integrated Dissipator
 32634 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 32754 | -3/Section 7       | Found Spacefold Activator
 32761 | -3/Section 7       | Spotted B-86 Titan
 33033 | -3/Section 7       | Lost 4 parts (2n1u1w)
 33111 | -3/Section 7       | Found Integrated Mediator
 33111 | -3/Section 7       | Installed Integrated Mediator, increased core attachment efficiency.
 33117 | -3/Section 7       | Spotted S7 Guard
 33125 | -3/Section 7       | Spotted Executioner
 33135 | -3/Section 7       | Spotted B-99 Colossus
 33150 | -3/Section 7       | Found Integrated Reactor
 33150 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 33160 | -3/Section 7       | Found LRC Insulator
 33160 | -3/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 33161 | -3/Section 7       | Found LRC Armor
 33161 | -3/Section 7       | Installed LRC Armor, increased core integrity (+250)
 33182 | -3/Section 7       | Spotted Executioner
 33185 | -3/Section 7       | Found Transdimensional Reconstructor
 33191 | -3/Section 7       | Found Transdimensional Reconstructor
 33240 | -3/Section 7       | Repaired Centrium Light Armor Plating
 33317 | -3/Section 7       | Core integrity fell below 50%
 33323 | -3/Section 7       | Warped through subspace
 33363 | -3/Section 7       | Found Prototype Device
 33367 | -3/Section 7       | Search patrols dispatched
 33394 | -3/Section 7       | Identified Exp. Shield Generator
 33594 | -3/Section 7       | Entered Research
 33594 | -2/Research        | Warlord forces began assault on 0b10
 33594 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 33614 | -2/Research        | Spotted B-90 Cyclops
 33628 | -2/Research        | Repaired Exp. Utility Shielding?
 33636 | -2/Research        | Identified exit to Testing
 33681 | -2/Research        | Spotted B-90 Cyclops
 33704 | -2/Research        | Research machine network offline
 33785 | -2/Research        | Met up with Warlord
 33793 | -2/Research        | Found Unknown Device
 33793 | -2/Research        | Identified Adv. Force Booster
 33944 | -2/Research        | Found Exp. Transmission Jammer
 34016 | -2/Research        | Found Prototype Device
 34030 | -2/Research        | Identified Adv. Kinecellerator
 34041 | -2/Research        | Spotted B-90 Cyclops
 34060 | -2/Research        | Found Unknown Device
 34060 | -2/Research        | Identified Quantum Capacitor
 34119 | -2/Research        | Found Prototype Processor
 34119 | -2/Research        | Identified Exp. Core Analyzer
 34126 | -2/Research        | Spotted Striker
 34126 | -2/Research        | Spotted Striker
 34130 | -2/Research        | Spotted Executioner
 34147 | -2/Research        | Spotted B-90 Cyclops
 34174 | -2/Research        | Borebot progress halted
 34191 | -2/Research        | Entered Testing
 34230 | -2/Testing         | Found Prototype Device
 34230 | -2/Testing         | Identified Exp. Hardlight Generator
 34268 | -2/Testing         | Fabricated C-65 Expert (x1)
 34286 | -2/Testing         | Found Prototype Device
 34288 | -2/Testing         | Found Prototype Device
 34294 | -2/Testing         | Identified Exp. Shock Absorption System
 34296 | -2/Testing         | Identified Beam Splitter
 34379 | -2/Testing         | Discovered new exit (range 19)
 34454 | -2/Testing         | Spotted Superbehemoth
 34458 | -2/Testing         | Found Prototype Device
 34459 | -2/Testing         | Identified Exp. Focal Shield
 34468 | -2/Testing         | Found Prototype Hackware
 34475 | -2/Testing         | Identified System Mapper
 34567 | -2/Testing         | Identified exit to Access
 34578 | -2/Testing         | Entered Access
 34578 | -1/Access          | Accompanied by 1 ally
 34578 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 34680 | -1/Access          | Found Unknown Device
 34680 | -1/Access          | Identified Antimissile System
 34710 | -1/Access          | Identified exit to Command
 34797 | -1/Access          | Repaired Exp. Propulsion Shielding
 34818 | -1/Access          | Build established: Hacker-Ninja
 34854 | -1/Access          | Spotted B-99 Colossus
 34921 | -1/Access          | Spotted B-99 Colossus
 34922 | -1/Access          | Spotted B-99 Colossus
 35076 | -1/Access          | Central database locked down
 35077 | -1/Access          | Entered Command
 35078 | -1/Command         | Spotted B-99 Colossus
 35134 | -1/Command         | Repaired Exp. Propulsion Shielding?
 35231 | -1/Command         | Repaired Mic. Antimatter Reactor
 35327 | -1/Command         | Search patrols dispatched
 35344 | -1/Command         | Disengaged cave seal
 35344 | -1/Command         | Derelicts emerged from the dark tunnel
 35344 | -1/Command         | Welcomed Warlord to Command
 35606 | -1/Command         | First assault squad dispatched
 35633 | -1/Command         | Incoming assault squad redirected
 35635 | -1/Command         | Build established: Wizard-Sprinter
 35829 | -1/Command         | Incoming investigation squad redirected
 35856 | -1/Command         | Disengaged cave seal
 35856 | -1/Command         | Derelicts emerged from the dark tunnel
 36074 | -1/Command         | Repaired Exp. Propulsion Shielding
 36096 | -1/Command         | Incoming assault squad redirected
 36130 | -1/Command         | Repaired Centrium Light Armor Plating
 36429 | -1/Command         | Spotted M Guard
 36429 | -1/Command         | Spotted M Guard
 36429 | -1/Command         | Spotted Combat Programmer
 36430 | -1/Command         | Spotted Combat Programmer
 36487 | -1/Command         | Spotted DS-STF(L)
 36492 | -1/Command         | Combat Programmer assimilated allied 5H-XUQ(d)
 36497 | -1/Command         | Destroyed Combat Programmer
 36514 | -1/Command         | Destroyed M Guard
 36521 | -1/Command         | Rewired DS-STF(L)
 36530 | -1/Command         | Destroyed M Guard
 36530 | -1/Command         | All MAIN.C guards destroyed
 36533 | -1/Command         | Found Prototype Reactor
 36568 | -1/Command         | Build established: Alien-Sprinter
 36682 | -1/Command         | Found Prototype Energy Cannon
 36682 | -1/Command         | Identified EMDS
 36685 | -1/Command         | Found Prototype Energy Cannon
 36685 | -1/Command         | Identified Cld. Nova Cannon
 36706 | -1/Command         | Found Prototype Reactor
 36706 | -1/Command         | Identified Zero-point Reactor
 36711 | -1/Command         | Found Exp. Targeting Computer
 36714 | -1/Command         | Found Prototype Protection
 36717 | -1/Command         | Found Zero-point Reactor
 36719 | -1/Command         | Found Zero-point Reactor
 37160 | -1/Command         | Warlord commented on Warlord statues
 37914 | -1/Command         | Found Prototype Device
 37914 | -1/Command         | Identified AEGIS Remote Shield
 37922 | -1/Command         | Found AEGIS Remote Shield
 38399 | -1/Command         | Met MAIN.C
 38411 | -1/Command         | 0b10 Conduit disabled
 38451 | -1/Command         | MAIN.C activated Command garrisons
 38521 | -1/Command         | Found Prototype Reactor
 38521 | -1/Command         | Identified Vortex Chain Reactor
 38555 | -1/Command         | Identified Hvy. Regenerative Plating
 38567 | -1/Command         | Found Prototype Launcher
 38567 | -1/Command         | Identified Z-bomb Delivery System
 38584 | -1/Command         | Found Prototype Processor
 38584 | -1/Command         | Identified Exp. Target Analyzer
 38588 | -1/Command         | Found Prototype Device
 38588 | -1/Command         | Identified Femtoactuators
 38596 | -1/Command         | Found Prototype Device
 38596 | -1/Command         | Identified Exp. System Purifier
 38600 | -1/Command         | Destroyed 14 combat bots
 38680 | -1/Command         | Destroyed MAIN.C Shell
 38695 | -1/Command         | Core integrity fell below 50%
 38720 | -1/Command         | Emitted hypermatrix ping
 38725 | -1/Command         | Assembled emerged from beneath the floor
 38732 | -1/Command         | Released all parts (11)
 38735 | -1/Command         | Core integrity fell below 20%
 38738 | -1/Command         | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
38734_ Slug penetrates MAIN.C.
38734_ Acquired Imp. Q-thruster.
38735_ as-13659 system terminally corrupted.
38735_ P-80 Master resets P-80 Master, system corruption cleaned.
38735_ Slug penetrates Reinforced Barrier.
38735_ Slug penetrates G-73 Enforcer.
38736_ as-32039 destroyed.
38736_ Acquired 20 matter.
38737_ The unstable cave ceiling collapses.
38737_ Slug penetrates G-73 Enforcer.
38737_ Penetrated by Slug.
38738_ X-87 Electro suffers critical hit (Destroy).
38738_ Knocked back.
38738_ C-30 ARC bursts open, deploying its payload.
38738_ H-88 Terminator unfolds itself. <x2>
38738_ C-30 ARC bursts open, deploying its payload.
38738_ S-43 Plague unfolds itself. <x6>
38738_ Slug penetrates S-43 Plague.
38738_ P-80 Master destroyed.
38738_ Imp. Q-thruster destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????? ### ## #  #???# # ????????????? |
| ??????????????????# #        #???   ?????????????? |
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| ?????????????????# #   ####  #?# #???????????????? |
| ?????????????????# ##  #  #  ##  #???????????????? |
| ??????############### ## ##### ;;#???????????????? |
| ??????                  s=hp    ##???????????????? |
| ?????                ssshhggh*   #???????????????? |
| ?????                 %hs@s%!!!# #???????????????? |
| ?????                  %##g*x!M  ##??????????????? |
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| ?????????????????##     #! =!*%% ##??????????????? |
| ??????????????????#     #]!%**= #  #?????????????? |
| ??????????????????#     #=!!*!  #?##?????????????? |
| ??????????????????#     #########????????????????? |
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| ????????????###????##   #?????????????############ |
| ????????????#!   ??#    #???????????? """"         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           161
Coolant Potential          120
Energy Generation          86
Energy Capacity            1490
Matter Stores              800
Matter Capacity            800
Sight Range                23
Robot Scan Range           20
Terrain Scan Density       10
ECM Strength               2
Jamming Range              22
Cloak Strength             4
Power Amplification        20
Additional Mass Support    25
Armor Coverage             1950
Resistance: TH             10
Resistance: EM             25
Propulsion Shielding       90
Utility Shielding          90
Point Defense Rating       400
Weapon Cycling             25
Phase Shifting             15
Evasion (%)                67
Targeting Accuracy         12
Target Analysis            10
Core Analysis              8
Recoil Reduction           3
Matter Filtering           30
Kinecelleration            40
Offensive Hacking          57
Defensive Hacking          14
Authchip Count             1
Trap Extractor Capacity    4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
  Cld. Cesium-ion Thruster | x1 | -5/Factory  
          A-02 Transporter | x1 | -5/Factory  | Preloaded
 Exp. Propulsion Shielding | x1 | -5/Factory  | Authchip
 Exp. Propulsion Shielding | x1 | -5/Factory  
    Exp. Utility Shielding | x1 | -4/Factory  
    Exp. Utility Shielding | x1 | -4/Factory  
  Cld. Cesium-ion Thruster | x1 | -3/Research | Authchip
               C-65 Expert | x1 | -2/Testing  | Preloaded

 Alien Tech Used 
-----------------
Core Expander
Dimensional Node Initializer
Integrated Dissipator
Subatomic Replicator
Core Reset Matrix
Supercharged Integrated Reactor
Spacefold Activator
Integrated Mediator
Integrated Reactor
LRC Insulator
LRC Armor
Transdimensional Reconstructor
Core Cannon
Core Stripper

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WarpGrapheneDevice
  Manual?         0
Play Time         05:36:06
  Cumulative      709.2 hours
  Start           2022.05.05 @ 20:09:44
  End             2022.05.06 @ 22:43:12
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          313
  Rogue           312
  Adventurer      1
  Explorer        0
Win Type          -
  Total           80
  Types           23/9/12/3/2/1/29/1/0
Lore%             98
Gallery%          99
Achievement%      89
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b13e2710-ec34-4d60-97e7-9f066990a055