Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 12:01:28 Player: morimori Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (4097) 4097 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 10513 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 180 Friendly Fire -232 Cogmind --------- Core Integrity 0/1000 Matter 73/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Graphene Brace Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Restoration Module > --- WEAPON ----------- Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Gravmag Array Antigrav System Antigrav System Combat Gravmag System Large Storage Unit Improved Terrain Scanner Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Quantum Capacitor Improved Utility Shielding Graphene Brace Authchip [Processor] Authchip [Weapon] Guided EMP Blaster [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Gravmag Array Wheel Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Guided EMP Blaster Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . . . . 1 . . Utility 6 | . . . 2 . 1 . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 118 | 7 11 1 19 18 14 4 . 6 1 14 . . 4 . 19 Power 16 | 1 3 . 2 3 1 2 . . . 3 . . . . 1 Engine 7 | 1 3 . 2 1 . . . . . . . . . . . Core 9 | . . . . 2 1 2 . . . 3 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 34 | 2 3 . 4 5 4 1 . 2 1 5 . . 1 . 6 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 11 | 2 3 . 4 2 . . . . . . . . . . . Hover 23 | . . . . 3 4 1 . 2 1 5 . . 1 . 6 Flight . | . . . . . . . . . . . . . . . . Utility 36 | 2 3 . 6 3 5 . . 4 . 3 . . 3 . 7 Device 14 | 1 1 . 2 2 3 . . 1 . 2 . . . . 2 Storage 5 | 1 2 . 1 . . . . 1 . . . . . . . Processor 4 | . . . . . 2 . . 1 . . . . . . 1 Hackware 9 | . . . . . . . . 1 . 1 . . 3 . 4 Protection 4 | . . . 3 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 2 1 7 7 4 1 . . . 3 . . . . 5 Energy Gun 10 | . 1 1 4 3 . . . . . . . . . . 1 Energy Cannon 7 | . . . 3 2 . 1 . . . 1 . . . . . Ballistic Gun 6 | 2 . . . . 2 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . 2 1 . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 2 . . . . 2 . . . . . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . 1 System Corruption 11 | . . . . 5 . . . . . . . . . . 6 Parts Lost 47 | . . 1 3 7 2 2 1 1 . 5 . . 1 . 24 Power 6 | . . . . 2 . . . . . 1 . . . . 3 Propulsion 24 | . . . 2 4 2 2 1 1 . 3 . . . . 9 Utility 9 | . . . 1 1 . . . . . 1 . . . . 6 Weapon 8 | . . 1 . . . . . . . . . . 1 . 6 Highest Loss Streak 18 | . . 1 1 5 2 2 1 1 . 3 . . 1 . 18 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Backups 14 | 3 9 18 18 19 14 14 13 14 14 13 13 14 15 16 15 Power 1 | 1 . 3 1 . 1 1 1 1 2 1 2 1 1 1 . Propulsion 2 | 1 4 7 7 4 . . . . . . 2 2 1 2 1 Utility 6 | . 2 4 3 4 6 6 6 5 6 6 6 6 8 9 9 Weapon 4 | . 1 4 7 9 6 6 6 6 6 4 3 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | 1 6 . 6 12 2 2 . . . 3 . 1 1 . 14 Power 7 | . 2 . . 2 2 . . . . . . 1 . . . Propulsion 16 | 1 4 . 2 4 . . . . . . . . 1 . 4 Utility 12 | . . . . 2 . 1 . . . 2 . . . . 7 Weapon 13 | . . . 4 4 . 1 . . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 92 96 76 91 62 65 78 79 80 80 74 73 75 Engine 3 | . 14 14 11 5 . . . . . . . . . . . Core 4 | . . . . 3 7 6 7 6 3 5 6 6 5 5 4 Wheel 8 | . 28 28 21 32 . . . . . . . . . . . Hover 15 | . . . . 1 31 33 15 15 23 21 20 20 16 17 19 Device 12 | . 14 14 20 17 10 15 15 13 13 12 13 13 5 5 5 Storage 7 | . 14 14 11 9 7 7 7 6 6 6 6 6 5 5 4 Processor 8 | . . . . . 6 15 15 13 20 15 13 13 11 11 11 Hackware 7 | . . . . . . . . 5 6 10 13 13 21 23 19 Energy Gun 3 | . 7 14 15 15 . . . . 3 . . . . . . Energy Cannon 1 | . . . 2 2 3 4 . . . 2 . . 1 . 3 Ballistic Gun 4 | . 18 10 3 . 4 . . 1 . 1 . . . . 1 Launcher 1 | . 1 3 . . . . . . . . 5 6 2 2 . Peak Build Rating 91 | 8 8 9 20 51 63 48 41 58 59 76 75 75 85 84 91 Average Rating 45 | 6 7 8 16 23 48 42 29 36 49 56 72 71 80 79 79 On Entrance 42 | . 7 8 9 19 51 51 41 29 46 49 73 75 71 72 84 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 49 50 59 66 40 42 42 50 30 45 45 40 61 59 66 Greatest Support 63 | 26 32 26 32 52 40 41 23 33 36 49 49 40 60 60 63 Greatest Overweight (x) 19 | 1 1 1 5 6 1 10 1 2 1 2 . . 19 . 2 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 10 20 20 20 15 15 15 15 15 15 15 15 19 20 19 Most Carried 20 | 8 17 20 20 20 18 15 14 15 15 15 15 15 19 19 20 Average Carried 15 | 4 9 18 18 19 13 14 13 14 14 14 14 14 16 17 17 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 17 20 20 17 15 12 14 15 14 15 15 15 18 17 5 Class Distribution -------------------- 38% | Mutant 23% | Hacker-Mutant 14% | Hacker-Scout 10% | Scavenger-Mutant 7% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Matter Collected 4056 | 318 348 122 333 241 310 130 2 41 322 443 320 103 539 . 484 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4795 | 211 417 173 510 448 329 310 26 41 . 437 511 . 819 . 563 Parts 296 | 19 24 15 38 31 22 7 3 8 . 31 18 . 39 . 41 Haulers Intercepted 4 | . . . 2 . 1 . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 2 2 . . . 2 . . . . Prevented 19 | . . . . . . 3 . . . . 16 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 84 | . 10 7 12 7 5 . 3 1 . 8 7 . 15 . 9 Guns 37 | . 10 2 7 4 5 . . 1 . 2 . . 2 . 4 Cannons 4 | . . . 1 1 . . . . . 2 . . . . . AOE 34 | . . 5 4 2 . . 3 . . 4 2 . 9 . 5 Classes Destroyed 17 | 3 3 1 2 4 2 . . . . . 2 . . . . Worker 13 | 2 1 . 1 . 1 . . . . 1 . . 3 . 4 Builder 5 | . . 2 . 1 . . . . . . . . 2 . . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 Hauler 4 | . . . 2 . 1 . . . . . . . . . 1 Recycler 3 | 1 . . 1 . . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . Watcher 7 | . 3 . . 2 . . . . . . . . 1 . 1 Swarmer 23 | . 3 3 7 . . . 3 . . 3 . . 4 . . Grunt 30 | . 7 4 . 2 3 . . . . . 4 . 9 . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 7 | . . . 5 1 . . . . . 1 . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . Programmer 17 | . . . . . 2 . . 1 . 4 . . 2 . 8 Heavy 1 | . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 4 7 5 4 3 . 3 1 . 4 3 . 6 . 5 Combat Bots Only 6 | . 4 5 4 3 3 . 3 1 . 4 3 . 6 . 4 Max Kills in Single Turn 5 | 1 2 4 3 2 1 . 1 1 . 2 1 . 3 . 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . . 1 . . 2 1 . 3 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Hostile Shots Fired 549 | . 37 22 55 55 16 20 9 11 1 47 . . 43 . 233 Missed 204 | . 11 5 14 20 5 14 4 6 1 16 . . 12 . 96 Hits 345 | . 26 17 41 35 11 6 5 5 . 31 . . 31 . 137 Melee 3 | . . . . 3 . . . . . . . . . . . Projectile 342 | . 26 17 41 32 11 6 5 5 . 31 . . 31 . 137 Critical Strikes 27 | . . . 2 4 1 . . . . 1 . . 5 . 14 Actively Blocked 5 | . . . . . . . . . . 1 . . . . 4 Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 6634 | . 325 210 479 836 341 125 74 157 . 507 . . 626 . 2954 Core 1526 | . 53 61 61 139 60 8 . 25 . 114 . . 75 . 930 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 220 | . . . 46 36 . . . . 51 . . . . . 87 Core Remaining (%) 80 | 100 . 54 84 74 . . 90 . . . . 83 . . . Volleys Fired 396 | 12 42 13 36 34 12 30 3 1 . 47 17 4 45 4 96 Largest 2 | 2 2 2 2 2 2 1 1 2 . 2 1 1 2 1 2 Hottest 141 | 40 60 70 126 126 63 65 36 56 . 141 50 50 141 50 113 Shots Fired 554 | 24 83 17 63 64 22 30 3 2 . 62 17 4 48 4 111 Gun 341 | 24 82 11 55 56 20 . . 2 . 27 . . 6 . 58 Cannon 128 | . . . 4 6 2 30 . . . 30 . . 11 . 45 Launcher 85 | . 1 6 4 2 . . 3 . . 5 17 4 31 4 8 Special . | . . . . . . . . . . . . . . . . Kinetic 205 | 24 59 4 8 . 20 . . 2 . 27 . . 6 . 55 Thermal 224 | . 23 7 47 28 . 30 . . . 30 . . 11 . 48 Explosive 27 | . 1 6 4 2 . . 3 . . 3 . . 8 . . Electromagnetic 98 | . . . 4 34 2 . . . . 2 17 4 23 4 8 Robot Hit Streak 28 | 9 15 11 8 9 27 28 . 2 . 12 3 . 5 . 9 Robot Miss Streak 3 | 1 2 1 2 3 . 1 1 . . 2 . . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 282 | 16 55 9 37 37 22 11 . 2 . 32 1 . 11 . 49 Core Hits 194 | 9 23 17 16 19 12 6 5 2 . 14 13 1 33 1 23 Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . 1 Critical Strikes 7 | . 1 1 1 1 . . . . . 1 . . . . 2 Burn 3 | . . 1 1 1 . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . . 1 . . . . 2 Melee Attacks 26 | . . . . . 22 3 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 26 | . . . . . 22 3 . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10930 | 176 655 460 901 911 629 298 150 78 . 1221 717 63 1988 8 2675 Guns 4418 | 176 655 96 609 565 393 . . 54 . 531 . . 112 . 1227 Cannons 1159 | . . . 85 136 . 298 . . . 421 . . 98 . 121 Explosions 5087 | . . 364 207 210 . . 150 . . 269 717 63 1778 8 1321 Melee 236 | . . . . . 236 . . . . . . . . . . Ramming 30 | . . . . . . . . 24 . . . . . . 6 Kinetic 2962 | 176 463 22 29 . 393 . . 54 . 531 . . 112 . 1182 Thermal 3521 | . 192 74 580 462 . 298 . . . 421 . . 133 . 1361 Explosive 1723 | . . 364 207 128 . . 150 . . 223 . . 651 . . Electromagnetic 2458 | . . . 85 321 . . . . . 46 717 63 1092 8 126 Impact . | . . . . . . . . . . . . . . . . Slashing 236 | . . . . . 236 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 4 5 . . . . . 4 4 4 3 3 25 Average Corruption 3 | . . . 4 5 . . . . . 3 4 4 2 3 4 Corruption Purged 9 | . . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 67 | . . . 2 . . . . . . 15 16 14 4 2 14 Message Errors 11 | . . . 1 . . . . . . 1 4 4 . . 1 Matter Fused 20 | . . . . . . . . . . 7 3 4 . 1 5 Heat Flow Errors 7 | . . . . . . . . . . 2 1 2 . 1 1 Energy Discharges 7 | . . . . . . . . . . . 3 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . 1 . . . . . . 4 3 1 . . 2 Data Loss (major) 5 | . . . . . . . . . . 1 1 . 1 . 2 Alerts 3 | . . . . . . . . . . . 1 1 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 466 | . . 3 13 . 47 7 . . . 49 . . 17 . 330 Projectiles 29 | . . . . . . 7 . . . 18 . . . . 4 Explosions 390 | . . 3 13 . . . . . . 31 . . 17 . 326 Melee 47 | . . . . . 47 . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 261 | . . . . 36 . . . 12 . 36 . . 23 . 154 Shots 8 | . . . . 1 . . . . . 1 . . 1 . 5 Rammed 4 | . . . . . . . . 1 . . . . . . 3 Targets Rammed 4 | . . . . . . . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 335 | . 9 26 237 249 40 134 . . . 335 217 199 283 82 190 Average Temperature 71 | . 7 11 64 85 19 42 . . . 94 73 80 119 51 55 Received Heat Transfer 864 | . 171 96 117 234 18 30 . 36 . . . . 27 . 135 Effects 2 | . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 5 . 4 . . Combat Hostiles 9 | . . . . . . . . . . . 5 . 4 . . Parts Fried 10 | . . . . 3 . . . . . . 4 . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 4 2 . 1 . . . . . . . . . Heat Transferred 4581 | . 425 296 1147 877 . 407 . . . 370 . . 124 . 935 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 1 . . . . . . . . 1 . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 . 1 Low Security (%) 94 | 100 100 100 95 100 100 . . 100 100 100 . . 43 100 90 Level 1 3 | . . . 4 . . . . . . . . . 23 . 9 Level 2 2 | . . . . . . . . . . . . . 32 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 588 | 10 80 142 203 62 155 . . 30 17 131 . . 588 195 336 Initial 195 | . . 11 . 59 9 . . . . . . . . 195 101 Average 50 | 2 15 37 121 20 23 . . 2 1 28 . . 249 170 49 Influence Increases 4163 | 35 341 202 429 270 310 65 70 43 51 362 435 . 784 . 766 Destroy 0b10 Robot/C 1660 | . 200 140 240 140 100 . 60 20 . 160 120 . 300 . 180 Destroy 0b10 Robot/NC 210 | 35 20 10 20 20 15 5 . . . 10 10 . 30 . 35 Destroy Leader 432 | . 56 30 74 44 32 . 10 10 . 50 20 . 52 . 54 Successful Hack 189 | . 14 . . 44 26 . . 12 . 52 . . . . 41 Disable Machine 330 | . 15 . 45 . 30 . . . . 45 . . . . 195 Destroy Structure 472 | . 6 22 20 22 17 . . 1 51 45 . . 72 . 216 Partial Spotted 30 | . . . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 840 | . 30 . 30 . 75 60 . . . . 285 . 330 . 30 Influence Decreases 3950 | 35 311 232 286 393 212 147 106 43 51 340 315 142 225 414 698 Entered New Map 612 | . . 19 . 84 11 45 8 . . . 9 28 . 364 44 Time Decay 2787 | 35 264 203 256 239 201 102 88 43 33 268 306 114 215 50 370 Lost Part 390 | . . 10 30 70 . . 10 . . 26 . . 10 . 234 Lost Ally 18 | . . . . . . . . . 18 . . . . . . Purge Threat 143 | . 47 . . . . . . . . 46 . . . . 50 Squads Dispatched 33 | . 2 . . 4 5 . . 1 . 6 . . 5 . 10 Investigation 11 | . 1 . . 2 3 . . . . 1 . . 1 . 3 Extermination 13 | . . . . . 2 . . 1 . 4 . . 1 . 5 Reinforcement 9 | . 1 . . 2 . . . . . 1 . . 3 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Distress Signals 5 | . 3 . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 21 7 15 17 13 4 3 3 9 10 3 . 14 4 25 Peak Tracking Total 8 | . 5 5 4 4 3 4 3 2 6 4 4 . 7 5 8 Tactical Retreats 26 | . 1 . 1 . 3 2 . . 3 . 6 . 7 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Traps Triggered 14 | . 1 . 1 . 3 . . 2 . 2 . . 4 . 1 Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Machines Disabled 23 | . 1 . 3 . 2 . . . . 3 . 1 . . 13 Max in Single Turn 5 | . 1 . 1 . 1 . . . . 2 . 1 . . 5 Garrison Access 8 | . . . . . 3 . . 1 . 2 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Machines Accessed 77 | . 10 . 3 9 17 . . 4 . 13 1 1 4 . 15 Terminals 37 | . 7 . 1 5 7 . . 1 . 8 . . . . 8 Fabricators 8 | . . . . . 3 . . 2 . . . . 1 . 2 Repair Stations 5 | . 1 . 1 2 . . . . . . . . . . 1 Recycling Units 12 | . 2 . 1 . 2 . . . . 3 . . 1 . 3 Scanalyzers 5 | . . . . 2 2 . . . . . . . 1 . . Garrison Access 8 | . . . . . 3 . . 1 . 2 . . 1 . 1 Total Hacks 216 | . 20 . 9 40 36 . . 8 . 27 1 4 12 . 59 Successful 115 | . 12 . 4 18 14 . . 4 . 13 1 4 7 . 38 Failed 100 | . 8 . 5 22 22 . . 4 . 13 . . 5 . 21 Catastrophic 13 | . 1 . . 2 6 . . . . 2 . . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 91 | . 6 . 4 11 16 . . 4 . 12 . . 1 . 37 Terminals 118 | . 16 . 4 25 14 . . 2 . 21 . . . . 36 Fabricators 33 | . . . . . 10 . . 5 . . . . 5 . 13 Repair Stations 16 | . 1 . 4 8 . . . . . . . . . . 3 Recycling Units 20 | . 3 . 1 . 5 . . . . 4 . . 2 . 5 Scanalyzers 10 | . . . . 7 2 . . . . . . . 1 . . Garrison Access 14 | . . . . . 5 . . 1 . 2 . . 4 . 2 Terminal Hacks 42 | . 6 . . 8 1 . . . . 7 1 4 . . 15 Record 5 | . 1 . . . . . . . . . . 4 . . . Part Schematic 5 | . . . . . . . . . . 1 . . . . 4 Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . 2 Terminal Index 4 | . . . . 1 1 . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . . 1 . . . . 1 Locate Traps 4 | . . . . . . . . . . 1 . . . . 3 Security Status 1 | . . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 5 | . 2 . . 1 . . . . . 1 . . . . 1 Fabricator Hacks 17 | . . . . . 3 . . 2 . . . . 4 . 8 Network Status 3 | . . . . . 1 . . 1 . . . . 1 . . Load Schematic 9 | . . . . . 2 . . . . . . . 2 . 5 Build 5 | . . . . . . . . 1 . . . . 1 . 3 Repair Station Hacks 10 | . . . 3 4 . . . . . . . . . . 3 Scan Component 6 | . . . 2 2 . . . . . . . . . . 2 Repair 4 | . . . 1 2 . . . . . . . . . . 1 Recycling Unit Hacks 11 | . 2 . 1 . 1 . . . . 3 . . 1 . 3 Retrieve Components 11 | . 2 . 1 . 1 . . . . 3 . . 1 . 3 Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 3 . . 1 . 2 . . 1 . 1 Seal Access 8 | . . . . . 3 . . 1 . 2 . . 1 . 1 Unauthorized Hacks 23 | . 4 . . 2 6 . . 1 . 1 . . 1 . 8 Terminals 14 | . 4 . . 2 3 . . 1 . 1 . . . . 3 Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 9 | . 2 . . 1 2 . . 1 . 1 . . . . 2 Operators 4 | . 1 . . 1 1 . . . . . . . . . 1 Fabricators 9 | . . . . . 3 . . . . . . . 1 . 5 Prioritize 2 | . . . . . . . . . . . . . . . 2 Fabnet 2 | . . . . . 1 . . . . . . . . . 1 Recompile 5 | . . . . . 2 . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 2 9 14 . . 2 . 9 . . 2 . 12 Full Trace Events 3 | . . . . 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . 1 . . . . 4 Parts Built 6 | . . . . . . . . 2 . . . . 1 . 3 Authchips 4 | . . . . . . . . . . . . . 1 . 3 Time 493 | . . . . . . . . 64 . . . . 95 . 334 Total Part Build Rating 37 | . . . . . . . . 16 . . . . 5 . 16 Parts Repaired 4 | . . . 1 2 . . . . . . . . . . 1 Time 118 | . . . 26 52 . . . . . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 26 | . 8 . 9 . . . . . . 2 . . 3 . 4 Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Total Allies 18 | . . . . . . . . . 18 . . . . . . Largest Group 18 | . . . . . . . . . 18 1 . . . . . Highest-Rated Group 638 | . . . . . . . . . 638 25 . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . . . 115 . . . . . . Total Damage 3998 | . . . . . . . . . 3998 . . . . . . Kills 9 | . . . . . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Active Infowar (turns) 9979 | 74 1309 496 355 666 1047 433 277 559 135 1328 700 626 713 116 1145 Sensors 6209 | . . . . . 391 432 267 515 99 1213 698 620 713 116 1145 A.S.S. 615 | . . . . 2 613 . . . . . . . . . . IFF 22 | . . . . . . . . 22 . . . . . . . Terrain 4016 | . . . . . 430 431 276 545 135 1158 321 626 94 . . Seismic 2898 | 74 1309 496 355 664 . . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Turns Passed 11970 | 126 1434 875 638 730 1198 468 279 579 516 1343 700 626 713 116 1629 Spaces Moved 11401 | 73 987 655 381 471 1117 606 229 394 530 1497 1064 1075 589 173 1560 Core 61 | 6 . . . . . 1 . . . . . . 1 . 53 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2553 | 67 987 655 381 463 . . . . . . . . . . . Hover 8787 | . . . . 8 1117 605 229 394 530 1497 1064 1075 588 173 1507 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 90 105 105 100 44 44 112 48 50 50 52 56 52 52 50 Average Speed 72 | 87 98 105 111 106 74 48 115 99 56 66 55 56 58 52 56 Slowest Speed 1000 | 100 105 105 155 177 112 550 116 176 112 161 56 56 1000 52 196 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 89 28 45 33 64 24 10 97 39 96 98 8 69 42 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . . . 3 . . . . 4 8 . . . Spaces Dug 71 | . . . . 9 16 6 . 1 . 10 . . 5 . 24 Terrain Destroyed 355 | . 6 34 18 26 16 9 21 1 . 54 . . 38 . 132 Melee 20 | . . . . . 16 3 . 1 . . . . . . . Projectile 76 | . . . . . . 6 . . . 19 . . 10 . 41 AOE 259 | . 6 34 18 26 . . 21 . . 35 . . 28 . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Fac Was Fac Total 14563 | 111 1373 823 539 646 1431 744 239 580 753 1776 1153 1094 910 194 2197 Wait 2169 | 8 291 145 58 75 211 82 . 148 207 162 68 12 242 16 444 Move 11388 | 72 986 654 380 470 1116 605 228 394 529 1496 1063 1074 589 172 1560 Hop . | . . . . . . . . . . . . . . . . Pick Up 126 | 9 19 4 15 20 15 1 . 3 2 9 . 1 5 1 22 Fast Attach 41 | 7 . . 5 3 4 . . 5 . 8 1 . 4 . 4 Attach 86 | . . 1 3 8 8 5 1 8 2 14 . . 11 1 24 Detach 52 | . . . . 1 2 3 3 8 1 13 2 . 9 . 10 Swap 135 | . 20 6 21 15 14 9 4 8 1 15 1 2 3 . 16 Drop 127 | 3 15 . 21 20 14 6 . 3 11 12 1 1 2 . 18 Fire 396 | 12 42 13 36 34 12 30 3 1 . 47 17 4 45 4 96 Melee 26 | . . . . . 22 3 . 1 . . . . . . . Ram 4 | . . . . . . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Discovered new exit (range 12) 1317 | -10/Materials | Discovered new exit (range 16) 1446 | -10/Materials | Discovered new exit (range 5) 1561 | -10/Materials | Entered Mines 1850 | -10/Mines | Learned location of 2 exits from Materials 1854 | -10/Mines | Learned Materials terminal intel 2103 | -10/Mines | Discovered new exit (range 6) 2203 | -10/Mines | Discovered new exit (range 13) 2436 | -10/Mines | Entered Materials 2436 | -9/Materials | Evolved 2 slots: Utility x2 2437 | -9/Materials | Identified exit to Materials 2438 | -9/Materials | Loaded intel: 12 terminal locations 2626 | -9/Materials | Repaired Grenade Launcher 3074 | -9/Materials | Entered another Materials area 3074 | -8/Materials | Evolved 2 slots: Propulsion x2 3130 | -8/Materials | Identified exit to Storage 3238 | -8/Materials | Repaired Seismic Detector 3266 | -8/Materials | Repaired Heat Sink 3381 | -8/Materials | Build established: Scavenger-Mutant 3723 | -8/Materials | Discovered new exit (range 7) 3755 | -8/Materials | Found Corrupted Prototype Device 3765 | -8/Materials | Lost 5 parts (1p3n1u) 3802 | -8/Materials | Identified Active Sensor Suite 3803 | -8/Materials | Identified exit to Factory 3804 | -8/Materials | Entered Factory 3804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -7/Factory | Build established: Mutant 4146 | -7/Factory | Discovered new exit (range 8) 4154 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Discovered exit to Lower Caves (range 11) 5002 | -7/Factory | Entered Lower Caves 5011 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5014 | -7/Lower Caves | Identified exit to Zion 5173 | -7/Lower Caves | Build established: Scavenger-Scout 5215 | -7/Lower Caves | Spotted B-75 Beast 5423 | -7/Lower Caves | Discovered new exit (range 10) 5427 | -7/Lower Caves | Identified exit to Lower Caves 5470 | -7/Lower Caves | Entered another Lower Caves area 5504 | -7/Lower Caves | Discovered new exit (range 15) 5527 | -7/Lower Caves | Identified exit to Factory 5710 | -7/Lower Caves | Build established: Mutant 5749 | -7/Lower Caves | Entered Factory 5749 | -6/Factory | Evolved 2 slots: Utility x2 6105 | -6/Factory | Discovered new exit (range 10) 6308 | -6/Factory | Fabricated Nova Cannon (x2) 6328 | -6/Factory | Sucked down chute 6328 | -6/Factory | Entered Waste 6346 | -6/Waste | Spotted C-40 Crusher 6397 | -6/Waste | Spotted C-40 Crusher 6413 | -6/Waste | Spotted C-40 Crusher 6455 | -6/Waste | Spotted C-40 Crusher 6456 | -6/Waste | Spotted C-40 Crusher 6480 | -6/Waste | Spotted C-40 Crusher 6481 | -6/Waste | Discovered new exit (range 14) 6487 | -6/Waste | Warlord forces began an assault 6492 | -6/Waste | Allies destroyed C-40 Crusher 6530 | -6/Waste | Allies destroyed C-40 Crusher 6532 | -6/Waste | Allies destroyed C-40 Crusher 6538 | -6/Waste | Allies destroyed C-40 Crusher 6624 | -6/Waste | Build established: Scavenger-Mutant 6759 | -6/Waste | Allies destroyed C-40 Crusher 6788 | -6/Waste | Lost 3 allies 6843 | -6/Waste | Identified exit to Factory 6844 | -6/Waste | Entered Factory 6844 | -6/Factory | Accompanied by 1 ally 7066 | -6/Factory | Build established: Scout 7066 | -6/Factory | Discovered new exit (range 14) 7101 | -6/Factory | Identified exit to Factory 7498 | -6/Factory | Lost 3 parts (1p2n) 7588 | -6/Factory | Discovered new exit (range 15) 7888 | -6/Factory | Central database locked down 8186 | -6/Factory | Identified exit to Lower Caves 8187 | -6/Factory | Entered Lower Caves 8290 | -6/Lower Caves | Learned 4 Factory zone layouts 8297 | -6/Lower Caves | Build established: Hacker-Scout 8407 | -6/Lower Caves | Learned 4 Factory zone layouts 8627 | -6/Lower Caves | Learned Factory emergency access door positions 8884 | -6/Lower Caves | Discovered new exit (range 5) 8885 | -6/Lower Caves | Identified exit to Lower Caves 8887 | -6/Lower Caves | Entered another Lower Caves area 8890 | -6/Lower Caves | Discovered exit to Factory (range 4) 9123 | -6/Lower Caves | Learned Factory emergency access door positions 9321 | -6/Lower Caves | Discovered exit to Zion (range 8) 9340 | -6/Lower Caves | Encountered a Warlord checkpoint 9501 | -6/Lower Caves | Learned Extension trap positions 9501 | -6/Lower Caves | Learned Research stockpile data 9501 | -6/Lower Caves | Learned Extension stockpile data 9513 | -6/Lower Caves | Entered Factory 9513 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9514 | -5/Factory | Identified exit to Factory 9595 | -5/Factory | Found Quantum Capacitor 9703 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 9898 | -5/Factory | Build established: Hacker-Mutant 10226 | -5/Factory | Sucked down chute 10226 | -5/Factory | Entered Waste 10234 | -5/Waste | Spotted C-40 Crusher 10321 | -5/Waste | Spotted C-40 Crusher 10322 | -5/Waste | Spotted C-40 Crusher 10325 | -5/Waste | Spotted C-40 Crusher 10337 | -5/Waste | Discovered new exit (range 10) 10337 | -5/Waste | Spotted C-40 Crusher 10341 | -5/Waste | Identified exit to Factory 10342 | -5/Waste | Entered Factory 10565 | -5/Factory | Repaired Gui. EMP Blaster 11041 | -5/Factory | Identified exit to Upper Caves 11192 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11326 | -5/Factory | Lost 5 parts (1p1n2u1w) 11584 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 11664 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 11891 | -5/Factory | Core integrity fell below 50% 11893 | -5/Factory | System corruption reached 10% 11939 | -5/Factory | Core integrity fell below 20% 11955 | -5/Factory | Spotted B-75 Beast 11971 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11940_ Dropped Hvy. Laser. 11941_ Dropped Authchip [Processor]. 11941_ Cmb. Gravmag System destroyed. 11941_ Penetrated by Slug. 11941_ Mic. Fission Core destroyed. 11941_ Dropped Corrupted Authchip [Weapon]. 11941_ U-05 Engineer repairs door. 11942_ U-05 Engineer lays Concrete. 11949_ System corrupted: Matter fused (-8). 11958_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11960_ Pressure Siphon disabled. 11967_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 11967_ Slug penetrates Garrison Access. 11968_ Slammed into H-66 Slayer. 11968_ Adv. Signal Interpreter broken. 11968_ Destabilizing: Short circuit. 11968_ Penetrated by Slug. 11969_ Slammed into H-66 Slayer. 11971_ Slug penetrates Garrison Access. Map ----- +----------------------------------------------------+ | #############"####????????#"##########???????????? | | ???????????#"#########???# #?????????????????????? | | ???????????# #?##??????????????????????? | | ???????????# """"""""" #?????????????????????????? | | ???????##### #?????????????????????????? | | ######## ! # "" #?????????????????????????? | | + S"" #?????????????????????????? | | ######## ! # "" ??????????????????????????? | | ####???## ## ! ! #?????????????????????????? | | #""###??# ##############?????????????????????????? | | "#??# #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ### #???????????############???????????????? | | % ## #???????????# ???????????????? | | ## #???????????# ??????????????? | | ## #???????????# """ """ #?????????????? | | #### #???????????# """ """ #?????????????? | | #??# #???????????# """ """ #?????????????? | | ######??# #???????????# #?????????????? | | #???# #???????????# h """ #?????????????? | | #???# #???????????# h """ #?????????????? | | #???# #???????????# "@" """ #?????????????? | | #####+########????# "G" #?????????????? | | # #????# " #?????????????? | | # #?? # #?????????????? | | # #?# #;;####+##########?????????? | | # #?# BB #?????????? | | # #?# BB #?????????? | | ==! # ! #?# """" #?????????? | | *%! + #?# %%"" #?????????? | | !|=[# #?# p"%"" #?????????? | | !!! # #?# #?????????? | | !! # * #?# ########??? | | # #?# ? | | # #?# ? | | ##############?# ? | | #??????????????# """" ? | | #??????????????# """" ?? | | #??????????????# """" ############+###?? | | ################ #????????????????? | | """" #????????????????? | | """" +????????????????? | | """" #????????????????? | | #????????????????? | | """" #????????????????? | | #########+########## """" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 56 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Hvy. Reactive Plating | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Repaired ---------- Grenade Launcher | 23% | -9/Materials Seismic Detector | 20% | -8/Materials Heat Sink | 33% | -8/Materials Gui. EMP Blaster | 20% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisCommMediator Manual? 0 Play Time 03:07:01 Cumulative 337.9 hours Start 2025.05.15 @ 22:26:21 End 2025.05.17 @ 12:01:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f13c2b-18e1-4f60-adba-336937f32ef3