Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 23:40:03 Player: Fazzonamite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (79) 395 Value Destroyed (2590) 2590 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (6476) 6476 TOTAL SCORE: 18841 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1580/1600 Matter 300/300 Energy 184/190 System Corruption 0% Temperature Cool (12) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- VTOL Module VTOL Module Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (13) ----- Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Core Analyzer Advanced Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Railgun Advanced Remote Datajack Phasing Sabre > --- INVENTORY (5) ---- Compact Matter Pod (150) Advanced Weight Redist. System Improved Propulsion Shielding Improved Medium Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Core Analyzer Advanced Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Railgun Advanced Remote Datajack Phasing Sabre > --- INVENTORY -------- Compact Matter Pod Advanced Weight Redist. System Improved Propulsion Shielding Improved Medium Armor Plating Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Makeshift Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Backup Laser III Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 Utility 11 | . . . 2 . . . 1 1 2 1 . . 1 . . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 219 | 7 5 1 50 4 3 2 17 31 16 2 3 . 2 1 3 1 7 21 15 7 11 10 Power 17 | 1 . . 3 . . . . 2 3 . . . . . 1 . 1 2 2 . 1 1 Engine 5 | 1 . . 3 . . . . 1 . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 3 . . . . . 1 . 1 1 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Propulsion 45 | 2 2 . 7 . . . 3 6 1 1 1 . . . . . . 7 6 2 1 6 Treads 15 | . . . 5 . . . 3 3 . . . . . . . . . 4 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 2 . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 3 1 1 1 . . . . . . 3 6 2 1 6 Utility 96 | 2 3 1 27 4 1 . 8 9 8 1 1 . 2 . . . 2 10 5 4 5 3 Device 42 | 1 1 1 14 2 1 . 3 5 2 . . . 1 . . . 1 2 1 2 2 3 Storage 5 | 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . Processor 9 | . . . 2 . . . . 1 2 1 . . . . . . . . . 1 2 . Hackware 10 | . . . . . . . 1 1 2 . . . . . . . . 4 1 1 . . Protection 30 | . 1 . 11 2 . . 4 2 1 . . . 1 . . . 1 3 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 . . 13 . 2 2 6 14 4 . 1 . . 1 2 1 4 2 2 1 4 . Energy Gun 9 | . . . 3 . . . 2 . . . . . . . . . 2 . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 . . 7 . . 2 2 8 . . . . . . . . . 2 1 . 1 . Ballistic Cannon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . 1 . 1 . . 1 1 . 1 . 1 . 1 . Impact Weapon 5 | . . . 2 . 1 . . . 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . 1 1 . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 45 | . . . 4 1 . 1 4 4 3 . 1 1 1 4 2 1 2 . 13 1 1 1 Power 6 | . . . 1 . . . . . . . 1 . . 1 . . . . 3 . . . Propulsion 13 | . . . 2 . . . . 2 2 . . 1 1 1 . . . . 3 1 . . Utility 18 | . . . 1 1 . . 2 1 1 . . . . 2 1 1 1 . 6 . . 1 Weapon 8 | . . . . . . 1 2 1 . . . . . . 1 . 1 . 1 . 1 . Highest Loss Streak 10 | . . . 4 1 . 1 2 2 2 . 1 1 1 4 2 1 1 . 10 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 99 99 100 99 99 98 86 80 81 76 83 64 40 26 30 75 84 73 77 89 Engine 6 | . 14 14 10 11 11 11 9 5 . . . . 9 5 . . . 5 3 . . . Core 1 | . . . . . . . . 1 6 5 3 . . . 2 . . 2 4 . . . Treads 13 | . . . 20 22 22 22 27 21 1 . . . . . . . . 9 18 . . . Wheel 1 | . 28 28 . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 7 14 9 12 11 10 3 . . . 1 2 27 17 22 Device 12 | . 12 14 17 14 11 11 8 15 17 11 11 11 14 12 3 . 3 5 4 . 10 17 Storage 6 | . 14 14 11 11 11 11 9 7 4 . 1 5 5 5 3 . . 2 4 . . . Processor 5 | . . . 5 4 . . . 1 3 17 17 17 15 15 15 15 14 10 5 5 8 8 Hackware 10 | . . . . . . . 9 5 15 17 17 17 15 13 10 5 5 19 21 28 26 21 Protection 9 | . 1 . 9 13 22 22 18 14 7 5 3 . . . . . 4 6 9 . . 4 Energy Gun 2 | . . . 6 . . . 3 . . . . . . . . . . 6 . . 3 . Ballistic Gun 9 | . 28 28 14 22 . 19 13 12 2 . . . . . . . . 1 9 . 1 4 Special Weapon 1 | . . . . . . . . . 4 . 5 5 5 5 4 . . . . 4 3 4 Impact Weapon 1 | . . . . . 11 1 . . 3 5 5 5 5 4 . . . . . . . . Peak Build Rating 142 | 8 9 9 23 22 22 23 31 38 42 52 58 58 67 61 51 27 50 82 79 87 117 142 Average Rating 45 | 4 8 9 18 20 21 22 27 34 37 50 53 56 65 52 38 24 30 62 73 66 85 125 On Entrance 38 | . 8 9 9 21 22 22 23 31 38 41 52 58 56 61 40 27 24 26 81 53 79 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 34 28 43 40 38 40 45 42 41 13 15 11 17 17 14 3 9 74 76 16 40 44 Greatest Support 108 | 26 26 26 44 44 44 44 64 85 42 20 20 16 24 17 12 3 3 108 108 37 40 47 Greatest Overweight (x) 2 | . 1 1 2 . . . . . . . . . . . 1 . 2 2 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 20 20 5 5 5 Average Capacity 11 | 5 14 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 11 18 5 5 5 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 20 20 5 5 5 Average Carried 11 | 3 12 15 14 14 14 14 14 14 7 4 5 5 4 5 4 5 4 8 17 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 20 5 5 5 5 Final Carried 20 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 20 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Mutant 9% | Hacker-Mutant 9% | Wizard-Sprinter 8% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 3998 | 288 86 . 748 157 . 147 358 749 211 . 113 . . . . 44 115 300 242 . 340 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2682 | 94 117 . 744 95 . 313 397 596 56 . . . . . . . 28 95 72 . 14 61 Parts 171 | 9 11 . 47 4 . 12 25 43 2 . . . . . . . . 3 6 . 4 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 4 . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 61 | . 2 . 16 2 . 6 10 20 . . . . . . . . 1 1 2 . . 1 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Guns 45 | . 2 . 13 2 . 3 8 13 . . . . . . . . 1 1 2 . . . Cannons 3 | . . . . . . . . 3 . . . . . . . . . . . . . . AOE 9 | . . . 3 . . . 2 4 . . . . . . . . . . . . . . Classes Destroyed 13 | 2 3 . 4 1 . . 1 2 . . . . . . . . . . . . . . Worker 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Builder 5 | . . . 2 . . . . . 2 . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Swarmer 21 | . . . 3 . . . 3 11 . . . . . . . . 1 . 2 . . 1 Grunt 23 | . 2 . 7 1 . 5 4 4 . . . . . . . . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . 5 . . . 2 2 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 . 3 2 . 3 3 7 3 . . . . . . . 1 1 1 . 1 1 Combat Bots Only 7 | . 2 . 3 2 . 3 3 7 . . . . . . . . 1 1 1 . . 1 Max Kills in Single Turn 3 | 2 1 . 3 1 . 1 1 2 1 . . . . . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 841 | . 11 . 121 7 . 24 65 196 20 4 25 11 8 2 37 53 21 7 156 11 4 58 Missed 323 | . 1 . 34 3 . 6 18 79 8 3 11 9 4 . 22 24 4 1 47 5 2 42 Damage Taken 9115 | . 123 . 1201 68 . 292 741 1382 334 22 255 39 57 91 282 455 243 653 2221 164 98 394 Core 1891 | . 11 . 159 . . 31 88 122 103 16 102 20 20 39 224 399 122 16 264 107 28 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 305 | . . . . . . . 5 27 27 6 39 . . . . . 46 . 155 . . . Regen/Repaired (Parts) 15 | . . . . . . . . . . . . . . . . . . 15 . . . . Core Remaining (%) 79 | 100 . 95 . . . 52 84 82 87 . . 86 . . . . . . 5 91 98 98 Volleys Fired 271 | 9 18 . 74 7 . 10 46 68 . . . . . . 2 . 2 13 19 . 3 . Largest 2 | 2 2 . 2 2 . 2 2 2 . . . . . . 1 . 2 2 2 . 2 . Hottest 188 | 40 40 . 88 46 . 46 88 73 . . . . . . 20 . 188 80 46 . 75 . Shots Fired 521 | 18 36 . 146 14 . 20 88 124 . . . . . . 2 . 4 26 38 . 5 . Gun 492 | 18 36 . 144 14 . 20 85 102 . . . . . . . . 4 26 38 . 5 . Cannon 15 | . . . . . . . 1 14 . . . . . . . . . . . . . . Launcher 12 | . . . 2 . . . 2 8 . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 425 | 18 36 . 106 14 . 20 62 116 . . . . . . . . . 12 38 . 3 . Thermal 83 | . . . 38 . . . 24 . . . . . . . 1 . 4 14 . . 2 . Explosive 12 | . . . 2 . . . 2 8 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 6 8 . 17 19 . 9 15 11 . . . . . . 4 . 3 8 8 . 2 . Robot Miss Streak 7 | 1 2 . 2 2 . 1 4 5 . . . . . . . . 1 2 7 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 367 | 14 29 . 114 10 . 23 50 73 6 1 . . . . 1 . 3 19 19 . 2 3 Core Hits 154 | 4 11 . 38 3 . 9 22 47 1 . . . . . . . 1 8 7 . 1 2 Critical Kills 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Critical Strikes 7 | . . . 2 . . 1 . 3 1 . . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Melee Attacks 73 | . . . 2 . . 7 . . 12 3 . . 18 . . . . . . . 1 30 Impact 41 | . . . 2 . . 7 . . 12 2 . . 18 . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . 1 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . . 3 1 . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6710 | 118 223 . 1592 152 . 534 931 1731 415 . . . . . 16 . 89 302 293 . 34 280 Guns 4742 | 118 223 . 1475 152 . 248 764 1044 . . . . . . . . 89 302 293 . 34 . Cannons 191 | . . . . . . . . 191 . . . . . . . . . . . . . . Explosions 780 | . . . 117 . . . 167 496 . . . . . . . . . . . . . . Melee 981 | . . . . . . 286 . . 415 . . . . . . . . . . . . 280 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4079 | 118 223 . 1100 152 . 248 507 1235 . . . . . . . . . 182 293 . 21 . Thermal 870 | . . . 375 . . . 257 . . . . . . . 16 . 89 120 . . 13 . Explosive 780 | . . . 117 . . . 167 496 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 701 | . . . . . . 286 . . 415 . . . . . . . . . . . . . Slashing 280 | . . . . . . . . . . . . . . . . . . . . . . 280 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 1 . . 1 . . . . 9 9 9 9 9 . 1 . . Average Corruption 3 | . . . . 1 1 1 . . 1 . . . . 9 9 9 9 9 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . 2 1 . . 1 . . . . 1 4 4 8 1 . . . . Message Errors 4 | . . . . . . 1 . . . . . . . . 1 1 1 . . . . . Matter Fused 8 | . . . . . 2 . . . . . . . . . 1 1 4 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Energy Discharges 4 | . . . . . . . . . 1 . . . . . 2 . 1 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 289 | . . . . . . 88 . 13 92 . . . . . . . . . . . . 96 Projectiles 19 | . . . . . . . . 2 17 . . . . . . . . . . . . . Explosions 11 | . . . . . . . . 11 . . . . . . . . . . . . . . Melee 259 | . . . . . . 88 . . 75 . . . . . . . . . . . . 96 Knockbacks 7 | . . . . . . 1 . 3 3 . . . . . . . . . . . . . Impact 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . 9 . . . . 26 . . . . . . . . . . . . . . Shots 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 34 . 228 34 . 98 152 7 . . . . . . . . 127 155 327 . . 5 Average Temperature 38 | . 18 . 37 15 . 43 35 3 . . . . . . . . 49 90 172 . . 5 Received Heat Transfer 1893 | . 60 . 405 12 . 216 288 177 . . 48 18 . . 70 21 39 72 395 27 9 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 3 . . 4 . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . 4 . . 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . Heat Transferred 2073 | . . . 1036 . . . 592 . . . . . . . 37 . 111 260 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 446 | 15 135 52 256 78 . 130 185 390 322 110 . . 133 15 119 . . . . 30 81 446 Initial 117 | . 9 52 20 23 . . 50 61 95 64 . . 117 15 . . . . . 23 11 1 Average 114 | 4 73 52 99 53 . 84 101 221 165 99 . . 96 12 22 . . . . 20 48 115 Maximum Alert Level 2 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 2 Low Security (%) 83 | 100 100 100 86 100 . 100 100 45 68 100 . . 100 100 100 . . . . 100 100 79 Level 1 16 | . . . 13 . . . . 54 31 . . . . . . . . . . . . 19 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . . 3 2 . . . 1 . 1 . . . . . 1 1 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Reinforcement 7 | . 1 . 1 . . . . 2 1 . . . . . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . 1 . . . 5 1 3 . . . . . . . . 2 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 6 . 29 2 . 6 24 22 13 3 18 9 5 6 10 14 8 44 12 3 5 42 Peak Tracking Total 17 | . 2 . 4 2 . 3 5 6 8 1 9 10 4 6 8 11 5 17 5 3 3 13 Tactical Retreats 37 | . . . . . . . 5 1 5 1 4 . . . 2 3 3 . 4 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . 1 . . . . . . 2 3 . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . . . 1 . . . . 2 1 . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 1 . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 57 | . 5 . 10 . 1 . 4 5 6 3 1 . 3 . 2 . 1 . . 3 1 12 Terminals 44 | . 5 . 10 . . . 4 3 4 1 . . 2 . 1 . . . . 3 1 10 Fabricators 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 1 1 . . . . . . . . . . . 1 Total Hacks 149 | . 17 . 25 . 1 . 10 6 16 7 1 . 8 . 9 . 1 . . 11 2 35 Successful 81 | . 8 . 15 . 1 . 7 5 7 4 1 . 3 . 2 . 1 . . 8 2 17 Failed 68 | . 9 . 10 . . . 3 1 9 3 . . 5 . 7 . . . . 3 . 18 Catastrophic 8 | . . . 2 . . . 1 . . 1 . . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 16 . 15 . 1 . 9 4 11 3 . . 4 . 4 . . . . 9 1 28 Terminals 130 | . 17 . 25 . . . 10 4 13 4 . . 6 . 6 . . . . 11 2 32 Fabricators 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . . . 1 2 1 . . . . . . . . . . . 1 Terminal Hacks 27 | . 1 . 8 . 1 . 2 . 1 1 1 . 1 . 1 . 1 . . 3 1 5 Record 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Unauthorized Hacks 48 | . 7 . 7 . . . 5 3 6 1 . . 1 . 1 . . . . 5 1 11 Terminals 46 | . 7 . 7 . . . 5 3 4 1 . . 1 . 1 . . . . 5 1 11 Assimilate 7 | . 2 . . . . . . . 2 . . . . . . . . . . 1 . 2 Botnet 36 | . 4 . 7 . . . 4 3 2 1 . . 1 . 1 . . . . 3 1 9 Operators 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 10 . . . 1 1 5 1 . . 3 . 2 . . . . 2 1 8 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . . . . . . . . 1 3 . . . 1 . . . . . . . 2 Largest Group 3 | . . . . . . . . . 1 3 3 . . 1 . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . . . 26 127 127 . . 46 . . . . . . . 45 Highest-Rated Ally 49 | . . . . . . . . . 26 49 49 . . 46 . . . . . . . 45 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . 19 . . 4 . . . . . . . . Total Damage 764 | . . . . . . . . . . . 687 . . 77 . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 10314 | 109 351 43 1611 407 313 207 1055 1487 422 280 149 13 577 47 124 101 243 612 768 244 436 715 Spaces Moved 8580 | 69 247 40 778 250 213 35 378 707 663 235 388 28 372 82 177 198 423 519 571 253 747 1207 Core 1041 | 6 . . . . . . . . . . . . . 37 177 198 423 200 . . . . Treads 2848 | . . . 738 250 213 35 378 707 19 . . . . . . . . 133 375 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 390 | 63 247 40 40 . . . . . . . . . . . . . . . . . . . Hover 166 | . . . . . . . . . . . . . . . . . . 166 . . . . Flight 4135 | . . . . . . . . . 644 235 388 28 372 45 . . . 20 196 253 747 1207 Fastest Speed 20 | 50 90 105 105 145 145 145 150 157 30 35 35 35 45 50 50 50 50 29 24 25 28 20 Average Speed 78 | 86 103 105 150 145 145 145 152 158 37 35 36 44 46 52 59 50 50 92 120 25 28 21 Slowest Speed 250 | 90 105 105 240 145 145 145 158 161 157 37 37 45 55 55 100 50 150 250 170 28 29 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . 2 5 2 . . . . . . . 1 1 3 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 38 10 68 69 60 7 28 22 26 7 72 7 9 80 9 53 63 60 86 11 17 40 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . . . 4 . . . . 1 2 . 2 . . . Spaces Dug 51 | . . . 2 . . . 1 3 2 1 . . 14 . . . . . . . 1 27 Terrain Destroyed 142 | . . . 17 . . . 14 65 2 1 . . 14 . . . 1 . . . 1 27 Melee 47 | . . . 2 . . . . . 2 1 . . 14 . . . . . . . 1 27 Projectile 7 | . . . . . . . 1 5 . . . . . . . . 1 . . . . . AOE 88 | . . . 15 . . . 13 60 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Total 11516 | 103 314 40 1077 285 217 162 778 965 819 421 390 27 744 84 191 198 448 630 618 429 962 1614 Wait 2145 | 5 27 . 121 5 . 108 323 135 109 186 2 . 347 2 6 . 2 43 6 166 190 362 Move 8524 | 68 246 39 777 249 212 34 377 706 658 225 384 27 372 81 176 197 422 518 568 250 741 1197 Hop 15 | . . . . . . . . . 2 4 1 . . . . . . . 1 1 2 4 Pick Up 120 | 14 12 . 22 8 1 1 10 11 6 1 . . 3 . . . 4 15 2 3 4 3 Fast Attach 68 | 1 . . 7 . . . 1 9 5 1 1 . . 1 2 1 2 14 3 4 10 6 Attach 71 | 6 . . 10 1 1 1 7 5 6 1 . . 2 . 1 . 5 7 12 3 1 2 Detach 17 | . . . 2 . . . . . . . . . . . 1 . 4 10 . . . . Swap 80 | . 5 1 33 3 2 1 9 17 5 . 2 . . . . . . . . . . 2 Drop 123 | . 6 . 29 7 1 . 5 14 16 . . . 2 . 2 . 4 10 7 2 10 8 Fire 271 | 9 18 . 74 7 . 10 46 68 . . . . . . 2 . 2 13 19 . 3 . Melee 73 | . . . 2 . . 7 . . 12 3 . . 18 . . . . . . . 1 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 461 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 7) 502 | -10/Mines | Assembled infested the area 504 | -10/Mines | Entered Materials 504 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Lost 4 parts (1p2n1u) 854 | -9/Materials | Discovered new exit (range 16) 1505 | -9/Materials | Build established: Scavenger-Mutant 1524 | -9/Materials | Discovered new exit (range 16) 1580 | -9/Materials | Identified exit to Materials 1828 | -9/Materials | Discovered exit to Materials (range 16) 2079 | -9/Materials | Identified exit to Mines 2115 | -9/Materials | Entered Mines 2218 | -9/Mines | Build established: Mutant 2229 | -9/Mines | Discovered exit to Materials (range 7) 2377 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2434 | -9/Mines | Found a hidden stash of uninstalled traps 2486 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2516 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2516 | -9/Mines | Discovered new exit (range 5) 2522 | -9/Mines | Entered Exiles 2560 | -9/Exiles | Met 8R-AWN 2585 | -9/Exiles | Met EX-HEX 2626 | -9/Exiles | Met EX-BIN 2643 | -9/Exiles | Aligned with FarCom system 2644 | -9/Exiles | Given EX-Vault access code 2682 | -9/Exiles | Opened EX-Vault 2691 | -9/Exiles | Found Superbattery 2719 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2744 | -9/Exiles | Exiles lab attacked by MAIN.C 2817 | -9/Exiles | Discovered new exit (range 14) 2835 | -9/Exiles | Left Exiles lab with Superbattery 2835 | -9/Exiles | Entered Mines 3003 | -8/Mines | Discovered exit to Materials (range 9) 3042 | -8/Mines | Entered Materials 3042 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3043 | -8/Materials | Identified exit to Factory 3943 | -8/Materials | Build established: Scavenger-Mutant 4097 | -8/Materials | Entered Factory 4097 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4603 | -7/Factory | Destroyed 7 combat bots 5547 | -7/Factory | Discovered new exit (range 8) 5584 | -7/Factory | Entered another Factory area 5584 | -6/Factory | Evolved 2 slots: Utility x2 6001 | -6/Factory | Discovered new exit (range 12) 6006 | -6/Factory | Identified exit to Factory 6006 | -6/Factory | Entered another Factory area 6006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6086 | -5/Factory | Discovered new exit (range 14) 6248 | -5/Factory | Fabricated Y-64 Sentinel (x2) 6272 | -5/Factory | Identified exit to Upper Caves 6286 | -5/Factory | Entered Upper Caves 6286 | -5/Upper Caves | Accompanied by 3 allies 6308 | -5/Upper Caves | Spotted B-75 Beast 6353 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6426 | -5/Upper Caves | Identified exit to Upper Caves 6435 | -5/Upper Caves | Entered another Upper Caves area 6440 | -5/Upper Caves | Discovered new exit (range 12) 6445 | -5/Upper Caves | Identified exit to Factory 6448 | -5/Upper Caves | Entered Factory 6448 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6764 | -4/Factory | Build established: Hacker-Scout 7025 | -4/Factory | Sucked down chute 7025 | -4/Factory | Entered Waste 7026 | -4/Waste | Met a frightened Derelict 7036 | -4/Waste | Spotted C-40 Crusher 7040 | -4/Waste | EMP discharged 7040 | -4/Waste | Spotted C-40 Crusher 7046 | -4/Waste | Spotted C-40 Crusher 7046 | -4/Waste | Spotted C-40 Crusher 7049 | -4/Waste | Spotted C-40 Crusher 7052 | -4/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 7058 | -4/Waste | Spotted C-40 Crusher 7060 | -4/Waste | Discovered new exit (range 22) 7066 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7071 | -4/Waste | Identified exit to Factory 7072 | -4/Waste | Entered Factory 7097 | -4/Factory | Lost 4 parts (1p1n2u) 7179 | -4/Factory | Discovered new exit (range 22) 7196 | -4/Factory | Identified exit to Upper Caves 7196 | -4/Factory | Entered Upper Caves 7218 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7234 | -4/Upper Caves | Core integrity fell below 50% 7285 | -4/Upper Caves | Learned Research terminal intel 7286 | -4/Upper Caves | Discovered new exit (range 18) 7296 | -4/Upper Caves | Identified exit to Upper Caves 7297 | -4/Upper Caves | Entered another Upper Caves area 7298 | -4/Upper Caves | Identified exit to Warlord 7338 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7382 | -4/Upper Caves | Learned location of Armory (-3) 7486 | -4/Upper Caves | Build established: Mutant 7512 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7540 | -4/Upper Caves | Entered Warlord 7557 | -4/Warlord | System corruption cleaned by Quarantine Array 7623 | -4/Warlord | Met Warlord 7648 | -4/Warlord | Warlord's base attacked by MAIN.C 7839 | -4/Warlord | Lost 5 allies 7948 | -4/Warlord | Build established: Hacker-Mutant 7998 | -4/Warlord | Warlord forces counterattacked 8055 | -4/Warlord | Lost 9 allies 8058 | -4/Warlord | Spotted Executioner 8076 | -4/Warlord | Spotted Executioner 8124 | -4/Warlord | Lost 13 allies 8131 | -4/Warlord | Discovered new exit (range 14) 8150 | -4/Warlord | Identified exit to Proximity Caves 8152 | -4/Warlord | Entered Proximity Caves 8153 | -3/Proximity Caves | Identified exit to Research 8182 | -3/Proximity Caves | Lost 3 allies 8364 | -3/Proximity Caves | Build established: Scavenger-Mutant 8675 | -3/Proximity Caves | Spotted B-86 Titan 8785 | -3/Proximity Caves | Core integrity fell below 20% 8862 | -3/Proximity Caves | Lost 10 parts (3p2n4u1w) 8910 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8920 | -3/Proximity Caves | Entered Research 8920 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8921 | -3/Research | Loaded intel: 23 terminal locations 8941 | -3/Research | Lost 3 parts (1n2u) 9107 | -3/Research | Identified exit to Research 9164 | -3/Research | Entered another Research area 9164 | -2/Research | Warlord forces began assault on 0b10 9164 | -2/Research | Evolved 2 slots: Utility x2 9210 | -2/Research | Build established: Wizard-Sprinter 9217 | -2/Research | Identified exit to Access 9274 | -2/Research | Research machine network offline 9443 | -2/Research | Met up with Warlord 9600 | -2/Research | Entered Access 9600 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10164 | -1/Access | Build established: Hacker-Sprinter 10218 | -1/Access | Identified exit to Surface 10312 | -1/Access | Spotted B-99 Colossus 10315 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. >>Alert(Purge) Purged threat record, alert level lowered. 10241_ O-32 Director accesses terminal... 10241_ O-32 Director IFF database reprogrammed. 10250_ ALERT: Rogue bot located, Programmers report to Access Zone 2Z. 10260_ Door malfunctions. 10263_ K-01 Serf cleans the Wave Collapse Detector. 10273_ Power Amplifier destroyed. 10293_ Slug penetrates Wall. 10307_ Connecting with Scanalyzer... 10313_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10314_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????#####????? ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" k##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????###########;####### ##???????? | | ???????????????????????#######"######" ## ? ??? | | ???????????????????????## #pp ? # | | ???????????????????????## # # | | ???????????????????????## / # | | ???????????????????????## # """"" # | | ???????????????????????## "" # """"" # | | ???????????????????????## = "" # """"" ? | | ???????????????????????## S" # """?????? | | ???????????????????????## """ # """?????? | | ???????????????????????## """ # ??????? | | ???????????????????????## """ # ???????? | | ???????????????????????## # ??????? | | ????????????????????##### # ???????? | | ????????????????????#####"###+######## ??????? | | ????????????????????## ### ###### ????????? | | ????????????????????## ##? ##?????????????????? | | ????????????????????## ### ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Weapon Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 33 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Epsilon Run Hey, That's Mine! Prolific Hacker Challenges ------------ None Game ------ Seed AngularCloakingRouter Manual? 0 Play Time 06:11:18 Cumulative 113.5 hours Start 2024.12.28 @ 15:47:44 End 2024.12.28 @ 23:40:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2d341bb-1e4d-497e-9b3c-996412414dbb