Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 01:45:55 Player: ZeroJewelz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (9183) 9183 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 16430 Bonus ------- Follower Combat Kills 332 Cogmind --------- Core Integrity 0/1300 Matter 249/300 Energy 83/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Improved Weapon Cycler Advanced Recalibrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Biometal Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Experimental Optical Array Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Phase Shifter Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Matter Neutralizer Railgun > --- INVENTORY -------- Heavy Treads Improved Weapon Cycler Hardened Heavy Armor Plating [Rating: 114] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 3 | . . 1 . 1 . . . . . . . 1 Utility 7 | . . 1 . . 2 1 2 . . . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . Parts Attached 216 | 6 5 2 2 17 34 9 19 2 . 40 62 18 Power 37 | 1 1 . . 2 4 2 4 1 . 7 14 1 Engine 13 | 1 1 . . . 2 . . . . 2 6 1 Core 19 | . . . . 2 2 2 4 . . 2 7 . Reactor 5 | . . . . . . . . 1 . 3 1 . Propulsion 57 | 2 . 1 1 6 11 1 3 . . 10 16 6 Treads 30 | 2 . 1 1 6 5 1 3 . . 1 8 2 Leg 19 | . . . . . 6 . . . . 3 8 2 Wheel 2 | . . . . . . . . . . . . 2 Hover 6 | . . . . . . . . . . 6 . . Flight . | . . . . . . . . . . . . . Utility 65 | 1 2 . 1 3 10 4 8 1 . 13 13 9 Device 32 | . . . 1 1 2 3 5 1 . 8 6 5 Storage 1 | 1 . . . . . . . . . . . . Processor 17 | . . . . 2 4 . 1 . . 5 1 4 Hackware . | . . . . . . . . . . . . . Protection 15 | . 2 . . . 4 1 2 . . . 6 . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 2 1 . 6 9 2 4 . . 10 19 2 Energy Gun 17 | . 1 . . 2 . . . . . 3 10 1 Energy Cannon 2 | . . . . 1 . . . . . . 1 . Ballistic Gun 25 | 2 . 1 . 3 6 1 4 . . 5 3 . Ballistic Cannon 7 | . . . . . 3 1 . . . 2 1 . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . 2 Parts Lost 131 | . 3 1 1 4 26 2 6 . . 22 49 17 Power 20 | . 1 . . . 1 1 1 . . 3 10 3 Propulsion 34 | . . . 1 1 10 . 1 . . 2 14 5 Utility 35 | . . . . 1 6 1 3 . . 6 12 6 Weapon 42 | . 2 1 . 2 9 . 1 . . 11 13 3 Highest Loss Streak 17 | . 1 1 1 3 13 1 2 . . 6 15 17 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 4 | . 1 4 4 6 6 4 4 5 5 2 3 3 Power . | . . . . 1 . . . 1 1 . . . Propulsion . | . . 4 3 2 1 . . 1 1 . . . Utility 1 | . . . . . 2 3 1 . 1 . 1 3 Weapon 1 | . . . . 1 1 1 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . . . 5 . 3 . . 3 1 1 Power 2 | . . . . . 2 . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 5 | . . . . . 2 . . . . 1 1 1 Weapon 4 | . . . . . . . 3 . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 99 99 99 94 91 94 94 94 84 82 67 Engine 2 | . 13 11 11 1 2 . . . . 1 2 11 Core 7 | . . . . 7 4 12 10 9 5 8 9 . Treads 15 | . 28 32 32 35 10 24 21 17 17 4 5 7 Leg 5 | . . . . . 18 . . . . 2 7 3 Hover 1 | . . . . . . . . . . 8 4 . Device 10 | . . . 3 7 5 8 17 23 23 16 8 16 Storage 3 | . 14 11 11 9 7 1 . . . . . . Processor 17 | . . . . 4 16 26 21 17 17 21 24 20 Protection 4 | . 1 22 18 6 3 2 5 5 5 . 4 . Energy Gun 3 | . 7 11 11 15 3 . . . . 1 4 . Ballistic Gun 9 | . 17 11 11 10 10 7 11 17 17 12 2 3 Ballistic Cannon 2 | . . . . . 6 4 2 . . 1 . . Peak Build Rating 114 | 6 8 11 19 31 44 52 79 83 83 94 98 114 Average Rating 55 | 4 6 10 13 25 40 50 65 80 83 79 76 86 On Entrance 42 | . 6 8 11 12 31 38 52 79 83 83 69 76 Avg Prop Armor Cover (%) 10 | . . . . . 7 . 11 . . . 9 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 12 16 18 18 26 50 43 53 61 61 76 85 62 Greatest Support 135 | 40 40 60 60 88 93 80 113 113 113 116 95 135 Greatest Overweight (x) 15 | . . . . . 1 . . . . 1 15 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 6 5 6 8 8 7 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 6 6 4 4 5 5 3 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | . 6 4 6 7 8 5 5 5 5 5 5 3 Class Distribution -------------------- 44% | Scavenger-Gunner 21% | Scavenger-Mutant 12% | Mutant 9% | Gunner 7% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Matter Collected 6512 | 256 192 72 66 370 1505 632 650 87 . 1518 1088 76 Remotely 1364 | . . . . . . . 650 87 . 627 . . Salvage Created 8224 | . 371 72 79 599 1456 544 1321 52 . 1664 1970 96 Parts 413 | . 29 6 8 29 93 29 74 . . 85 53 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . 2 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 21 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 161 | . 13 1 5 15 37 16 23 . . 27 22 2 Melee 14 | . . . . . 1 . 1 . . . 11 1 Guns 99 | . 4 1 5 15 20 4 18 . . 23 8 1 Cannons 37 | . . . . . 16 12 4 . . 4 1 . AOE 9 | . 9 . . . . . . . . . . . Classes Destroyed 16 | . 5 1 1 1 6 . . . . 2 . . Worker 6 | . 3 . . . . 2 . . . 1 . . Builder 14 | . . . 1 . 4 1 1 . . 3 3 1 Tunneler 1 | . . . . . . . . . . 1 . . Recycler 3 | . 1 . . . . . . . . . 2 . Mechanic 2 | . . . . . 1 . . . . 1 . . Watcher 4 | . 1 1 . . . . 1 . . . 1 . Swarmer 22 | . 3 . 5 4 3 2 4 . . . 1 . Grunt 52 | . 10 . . 6 9 7 7 . . 8 4 1 Brawler 2 | . . . . . 1 1 . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 29 | . . 1 . 4 6 1 6 . . 3 8 . Specialist 3 | . . . . . 3 . . . . . . . Hunter 19 | . . . . . 8 1 4 . . 4 2 . Programmer 24 | . . . . . 6 3 2 . . 11 1 1 Heavy 1 | . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . 1 2 . Savage 1 | . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . Guerrilla 2 | . . . . . . . . . . . 2 . Best Kill Streak 10 | . 10 2 3 3 6 5 6 . . 7 3 2 Combat Bots Only 6 | . 6 1 3 3 6 5 6 . . 6 3 2 Max Kills in Single Turn 3 | . 3 2 1 1 2 1 3 . . 3 1 1 Gunslinging 2 | . . . . . . . 2 . . . . . Exploded 3 | . 3 . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Hostile Shots Fired 1835 | . 75 4 26 79 505 112 146 . . 294 400 194 Missed 557 | . 19 . 8 22 160 31 37 . . 89 130 61 Hits 1278 | . 56 4 18 57 345 81 109 . . 205 270 133 Melee 2 | . . . . 2 . . . . . . . . Projectile 1276 | . 56 4 18 55 345 81 109 . . 205 270 133 Critical Strikes 63 | . 1 . 1 4 9 3 3 . . 14 11 17 Actively Blocked 19 | . . . . . . . 1 . . . 1 17 Part Disruptions 3 | . . . . . 1 . 1 . . . . 1 Damage Taken 21381 | . 721 57 188 841 4473 899 1546 . . 3493 5846 3317 Core 3238 | . 146 . 34 28 360 113 146 . . 410 688 1313 Absorbed by Shields 1242 | . . . . . . 384 552 . . 306 . . Reduced by Siege Mode 65 | . . . . . . . . . . 47 . 18 Redirected to Shielding 275 | . . 4 23 28 . . 107 . . . 113 . Ignored by Resistances 736 | . . . . . 337 . . . . 258 . 141 Regen/Repaired (Parts) 142 | . . . . 142 . . . . . . . . Core Remaining (%) 68 | 100 41 . 91 94 48 86 . . 85 . 4 . Volleys Fired 473 | 1 30 2 15 42 108 47 45 3 . 90 73 17 Largest 4 | 2 2 2 2 3 3 2 3 3 . 4 4 2 Hottest 307 | 40 85 88 88 165 165 78 99 99 . 153 307 180 Shots Fired 1158 | 2 51 4 30 124 313 79 122 11 . 291 110 21 Gun 926 | 2 40 4 30 116 202 38 110 11 . 261 102 10 Cannon 215 | . . . . 8 111 41 12 . . 30 3 10 Launcher 11 | . 11 . . . . . . . . . . . Special 6 | . . . . . . . . . . . 5 1 Kinetic 894 | 2 33 2 15 59 277 79 122 11 . 255 38 1 Thermal 212 | . 7 2 15 65 36 . . . . . 67 20 Explosive 11 | . 11 . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . 36 . . Robot Hit Streak 15 | . 5 8 4 8 10 11 11 2 . 15 14 8 Robot Miss Streak 9 | . 3 . 6 9 5 6 6 3 . 5 3 1 Penetration Max 1 | . . . . . 1 . . . . 1 1 . Secondary Targets 11 | . 1 . . 2 2 . 3 . . 2 1 . Max Gunslinging Chain 2 | . 1 . . 1 1 . 2 . . 1 1 . Shots Hit Robots 784 | . 32 3 12 71 193 57 75 4 . 182 138 17 Core Hits 462 | . 37 3 6 30 109 73 46 1 . 93 55 9 Critical Kills 14 | . . . . . . . 5 . . 9 . . Critical Parts Destroyed 18 | . . . . 1 . . 1 . . 15 1 . Critical Strikes 70 | . . . 1 4 10 . 9 . . 28 16 2 Burn 18 | . . . 1 3 4 . . . . . 8 2 Destroy 34 | . . . . 1 1 . 7 . . 24 1 . Blast 10 | . . . . . 5 . 2 . . 3 . . Corrupt 1 | . . . . . . . . . . 1 . . Sever 7 | . . . . . . . . . . . 7 . Melee Attacks 73 | . . . . . . . . . . . 73 . Impact 1 | . . . . . . . . . . . 1 . Slashing 72 | . . . . . . . . . . . 72 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . 14 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . Damage Inflicted 20890 | . 1352 64 221 1150 4086 1958 2073 88 . 4577 4753 568 Guns 12511 | . 352 64 210 1120 2355 677 1513 88 . 3997 1914 221 Cannons 4333 | . . . . 25 1639 1222 548 . . 520 72 307 Explosions 1027 | . 984 . . . . . . . . 43 . . Melee 2752 | . . . . . . . . . . . 2752 . Ramming 267 | . 16 . 11 5 92 59 12 . . 17 15 40 Kinetic 13406 | . 290 35 91 440 3488 1899 2061 88 . 4242 745 27 Thermal 3206 | . 62 29 119 705 506 . . . . 43 1241 501 Explosive 984 | . 984 . . . . . . . . . . . Electromagnetic 275 | . . . . . . . . . . 275 . . Impact . | . . . . . . . . . . . . . Slashing 2752 | . . . . . . . . . . . 2752 . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 7 6 9 9 9 14 17 17 Average Corruption 7 | . . . . . 2 1 9 9 9 5 15 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 212 | . . . . . 18 17 7 23 1 43 100 3 Message Errors 42 | . . . . . 1 3 1 4 . 6 27 . Matter Fused 41 | . . . . . 4 3 . 5 . 9 20 . Heat Flow Errors 33 | . . . . . 4 3 1 4 . 6 15 . Energy Discharges 24 | . . . . . 4 2 1 1 1 4 11 . Parts Rejected 2 | . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 26 | . . . . . . 2 2 4 . 9 9 . Data Loss (major) 14 | . . . . . 2 1 1 1 . 1 7 1 Misfires 14 | . . . . . 3 3 . 2 . 4 1 1 Alerts 3 | . . . . . . . . 2 . . 1 . Misdirections 3 | . . . . . . . . . . 1 2 . Weapon Failures 8 | . . . . . . . 1 . . 1 6 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 407 | . 13 . . . 40 72 . . . 117 149 16 Projectiles 156 | . . . . . 31 72 . . . 24 13 16 Explosions 106 | . 13 . . . . . . . . 93 . . Melee 145 | . . . . . 9 . . . . . 136 . Knockbacks 24 | . . . . . 10 6 5 . . 3 . . Impact 2 | . . . . . 1 . 1 . . . . . Kinetic 20 | . . . . . 7 6 4 . . 3 . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 369 | . 74 . . . . . . . . 294 . 1 Shots 7 | . 3 . . . . . . . . 4 . . Rammed 57 | . 11 . 2 4 1 18 3 . . 2 3 13 Targets Rammed 73 | . 11 . 2 4 12 19 4 . . 4 3 14 Kicked 13 | . . . . . 11 . . . . 2 . . Crushed 3 | . . . . . . 1 1 . . . . 1 Highest Temperature 472 | . 66 45 148 312 352 278 154 209 . 282 472 216 Average Temperature 81 | . 17 23 68 113 74 51 48 89 . 92 121 66 Received Heat Transfer 3572 | . 345 18 9 450 756 189 166 . . 364 1092 183 Effects 13 | . . . . . 4 3 . . . 2 4 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . 2 . . . . . 1 . Interference 5 | . . . . . . 3 . . . 2 . . Matter Decay 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . Siege Activations 2 | . . . . . . . . . . 1 . 1 Total Turns 34 | . . . . . . . . . . 30 . 4 Longest Duration 30 | . . . . . . . . . . 30 . 4 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Melted 13 | . . . . 1 1 . . . . . 11 . Heat Transferred 7428 | . 148 74 370 1628 1295 . . . . 50 2967 896 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Maximum Alert Level 1 | . 1 . . . 1 1 1 . . 1 . . Low Security (%) 79 | 100 34 100 100 100 48 95 90 . . 63 100 100 Level 1 20 | . 65 . . . 51 4 9 . . 36 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 363 | . 288 83 85 153 363 227 334 . . 335 162 161 Initial 156 | . . 83 7 29 38 156 104 . . . 143 . Average 112 | . 176 54 20 63 194 71 124 . . 182 41 18 Influence Increases 5702 | . 408 37 198 486 1131 547 700 5 . 1089 879 222 Destroy 0b10 Robot/C 3400 | . 260 20 140 340 740 320 460 . . 540 540 40 Destroy 0b10 Robot/NC 160 | . 25 5 5 . 25 15 10 5 . 30 35 5 Destroy Leader 780 | . 52 12 20 70 210 90 122 . . 140 54 10 Allied During Kill 84 | . . . 18 9 . . . . . . 57 . Successful Hack 86 | . . . . 12 19 22 . . . 12 21 . Disable Machine 420 | . 30 . 15 . 75 90 30 . . 135 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 367 | . 41 . . 10 32 10 78 . . 172 22 2 Lose Combat Pursuer 255 | . . . . 45 30 . . . . 60 105 15 Influence Decreases 5680 | . 210 215 141 478 895 655 591 327 . 796 1172 200 Entered New Map 767 | . . 115 13 48 47 165 109 120 . . 150 . Time Decay 3656 | . 180 90 118 382 588 470 422 207 . 576 583 40 Lost Part 1117 | . 30 10 10 28 260 20 60 . . 220 319 160 Lost Ally 140 | . . . . 20 . . . . . . 120 . Squads Dispatched 53 | . 2 2 . 2 16 7 9 . . 10 1 4 Investigation 11 | . 1 . . 1 4 2 . . . 3 . . Extermination 14 | . . . . . 5 3 1 . . 4 . 1 Reinforcement 16 | . 1 2 . 1 4 1 2 . . 3 1 1 Assault 2 | . . . . . . . . . . . . 2 Garrison 10 | . . . . . 3 1 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 . . 3 1 . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Distress Signals 12 | . 2 . . 1 2 3 . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 245 | . 17 8 7 23 51 24 25 . . 41 39 10 Peak Tracking Total 11 | . 8 3 4 5 11 5 6 . . 7 6 8 Tactical Retreats 15 | . . . . 1 2 . . . . 4 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Traps Triggered 8 | . 1 . . . 3 . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Machines Disabled 29 | . 2 . 1 . 5 6 2 . . 9 3 1 Max in Single Turn 5 | . 1 . 1 . 1 1 1 . . 5 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Machines Accessed 21 | . . . . 2 6 4 2 1 . 3 3 . Terminals 11 | . . . . . 4 3 . . . 1 3 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 5 | . . . . 1 1 1 . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 58 | . . . . 5 16 13 5 6 . 9 4 . Successful 32 | . . . . 3 10 3 3 6 . 4 3 . Failed 26 | . . . . 2 6 10 2 . . 5 1 . Catastrophic 3 | . . . . . 1 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 27 | . . . . . 11 9 . . . 3 4 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . Scanalyzers 17 | . . . . 3 4 4 . . . 6 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . . . . . 7 2 . 6 . 1 3 . Record 8 | . . . . . 2 . . 6 . . . . Open Door 3 | . . . . . . . . . . . 3 . Open DSF 4 | . . . . . 1 2 . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . 1 3 1 . . . 3 . . Insert Component 4 | . . . . 1 1 . . . . 2 . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 3 | . . . . . 1 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . . 2 4 3 1 . . 3 . . Full Trace Events 9 | . . . . 1 3 2 . . . 3 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . . 1 . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 38 | . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 1 . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Total Allies 8 | . . . 2 . . . . . . . 6 . Largest Group 3 | . . . 2 2 . . . . . . 3 . Highest-Rated Group 104 | . . . 43 43 . . . . . . 104 . Highest-Rated Ally 46 | . . . 31 31 . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . 11 7 . . . . . . 37 . Total Damage 1547 | . . . 150 102 . . . . . . 1295 . Kills 10 | . . . 2 2 . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Active Infowar (turns) 1231 | . . . 186 . . . . . . 498 369 178 Optics 547 | . . . . . . . . . . . 369 178 Sensors 186 | . . . 186 . . . . . . . . . Terrain 242 | . . . . . . . . . . 242 . . Triangulation 256 | . . . . . . . . . . 256 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Turns Passed 13071 | 72 492 180 512 1152 2688 1625 1031 636 82 1834 2258 509 Spaces Moved 7331 | 41 234 107 230 572 1606 854 486 380 51 1256 1291 223 Core 22 | 7 . . . . . . . . . . 1 14 Treads 4167 | 34 234 107 230 572 473 854 486 380 51 324 315 107 Legs 2133 | . . . . . 1133 . . . . 266 644 90 Wheels 12 | . . . . . . . . . . . . 12 Hover 997 | . . . . . . . . . . 666 331 . Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 156 90 167 163 163 163 49 36 50 Average Speed 136 | 141 160 160 160 157 124 167 166 163 163 104 122 152 Slowest Speed 800 | 160 160 160 160 160 240 170 167 163 163 240 800 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 4 51 14 45 43 40 21 15 68 10 21 50 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 37 | . . . . . 11 6 10 . . 6 4 . Terrain Destroyed 269 | . 39 . . 7 33 14 55 3 . 105 12 1 Melee 4 | . . . . . . . . . . . 4 . Projectile 118 | . . . . 7 33 14 22 3 . 36 2 1 AOE 146 | . 39 . . . . . 32 . . 69 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Ext Res Total 9332 | 53 292 112 342 729 2058 940 604 390 50 1613 1782 367 Wait 716 | . . . 90 52 228 3 6 3 . 111 155 68 Move 7319 | 40 233 106 229 571 1605 853 485 379 50 1255 1290 223 Hop . | . . . . . . . . . . . . . Pick Up 223 | 6 10 1 3 20 39 3 19 1 . 45 64 12 Fast Attach 35 | . . . . . 1 1 6 . . 4 16 7 Attach 191 | 6 4 3 1 8 28 5 8 . . 52 62 14 Detach 28 | . . . . 1 1 1 . . . 18 6 1 Swap 75 | . 4 . 2 17 22 5 11 2 . 8 4 . Drop 120 | . . . . 14 14 3 20 2 . 26 30 11 Fire 473 | 1 30 2 15 42 108 47 45 3 . 90 73 17 Melee 67 | . . . . . . . . . . . 67 . Ram 8 | . . . . . . . . . . 2 . 6 Kick 13 | . . . . . 11 . . . . 2 . . Crush 52 | . 11 . 2 4 1 19 4 . . . 3 8 Escape Stasis 6 | . . . . . . . . . . . 6 . Rewire 6 | . . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Discovered new exit (range 5) 456 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 6) 745 | -9/Materials | Entered Mines 781 | -9/Mines | Learned location of 1 exit from Materials 1064 | -9/Mines | Discovered new exit (range 9) 1066 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1069 | -9/Mines | Found Prototype Device 1070 | -9/Mines | Identified Exp. Sensor Array 1092 | -9/Mines | Discovered new exit (range 10) 1257 | -9/Mines | Entered Materials 1257 | -8/Materials | Accompanied by 2 allies 1257 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1258 | -8/Materials | Identified exit to Factory 1262 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1456 | -8/Materials | Lost 3 parts (1n1u1w) 1766 | -8/Materials | Build established: Scavenger-Tank 1988 | -8/Materials | Discovered exit to Factory (range 4) 2205 | -8/Materials | Build established: Scavenger-Gunner 2342 | -8/Materials | Repaired Adv. Treads 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x2 3228 | -7/Factory | Cargo convoy interrupted 3360 | -7/Factory | Lost 13 parts (1p5n3u4w) 4994 | -7/Factory | Discovered new exit (range 4) 4995 | -7/Factory | Core integrity fell below 50% 5048 | -7/Factory | Lost 7 parts (3n2u2w) 5097 | -7/Factory | Entered another Factory area 5097 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5144 | -6/Factory | Identified exit to DSF 5290 | -6/Factory | Build established: Scavenger-Mutant 5678 | -6/Factory | Build established: Scavenger-Gunner 6628 | -6/Factory | Garrison activated, responded to threat 6695 | -6/Factory | Discovered new exit (range 15) 6722 | -6/Factory | Entered another Factory area 6722 | -5/Factory | Evolved 2 slots: Utility x2 7173 | -5/Factory | Garrison activated, responded to threat 7486 | -5/Factory | Build established: Gunner 7535 | -5/Factory | Crushed by falling debris 7630 | -5/Factory | Discovered new exit (range 6) 7753 | -5/Factory | Entered Upper Caves 7951 | -5/Upper Caves | Build established: Tank 8010 | -5/Upper Caves | Encountered a Warlord checkpoint 8125 | -5/Upper Caves | Discovered new exit (range 15) 8182 | -5/Upper Caves | Learned Factory machine intel 8224 | -5/Upper Caves | Learned location of 1 exit from Research 8224 | -5/Upper Caves | Learned Extension emergency access door positions 8224 | -5/Upper Caves | Learned Research security intel 8224 | -5/Upper Caves | Learned Research terminal intel 8389 | -5/Upper Caves | Entered another Upper Caves area 8461 | -5/Upper Caves | Discovered new exit (range 7) 8471 | -5/Upper Caves | Entered Factory 8471 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8472 | -4/Factory | Loaded intel: 320 machine locations 8532 | -4/Factory | Build established: Gunner 8715 | -4/Factory | Lost 6 parts (1p1n4u) 9380 | -4/Factory | Spotted B-86 Titan 9519 | -4/Factory | Destroyed B-86 Titan 9526 | -4/Factory | Build established: Scavenger-Gunner 10028 | -4/Factory | System corruption reached 10% 10266 | -4/Factory | Lost 3 parts (3w) 10296 | -4/Factory | Discovered new exit (range 16) 10305 | -4/Factory | Entered Extension 10320 | -4/Extension | Rescued a captive Derelict 10321 | -4/Extension | Rescued a captive Derelict 10335 | -4/Extension | Lost 3 parts (2p1w) 10704 | -4/Extension | Lost 6 parts (1p2n1u2w) 10744 | -4/Extension | Rescued a captive Derelict 10750 | -4/Extension | Rescued a captive Derelict 11001 | -4/Extension | Build established: Scavenger-Mutant 11104 | -4/Extension | Spotted B-86 Titan 11113 | -4/Extension | Rescued a captive Derelict 11115 | -4/Extension | Rescued a captive Derelict 11159 | -4/Extension | Core integrity fell below 50% 11195 | -4/Extension | Lost 3 allies 11224 | -4/Extension | Spotted B-86 Titan 11534 | -4/Extension | Lost 3 parts (1p1n1u) 11642 | -4/Extension | Disrupted transfer network 11926 | -4/Extension | Lost 15 parts (3p3n5u4w) 12042 | -4/Extension | Energy Cycler disabled 12050 | -4/Extension | Rescued a captive Derelict 12273 | -4/Extension | Lost 3 parts (2p1u) 12319 | -4/Extension | Core integrity fell below 20% 12387 | -4/Extension | Destroyed B-86 Titan 12403 | -4/Extension | Discovered new exit (range 19) 12411 | -4/Extension | Build established: Scavenger-Gunner 12448 | -4/Extension | Lost 7 parts (1p3n1u2w) 12477 | -4/Extension | Destroyed B-86 Titan 12507 | -4/Extension | Lost 3 parts (1n1u1w) 12563 | -4/Extension | Entered Research 12563 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12564 | -3/Research | Identified exit to Research 12566 | -3/Research | Loaded intel: 21 terminal locations 12584 | -3/Research | Lost 4 parts (1p1n2w) 12745 | -3/Research | Found Prototype Processor 12746 | -3/Research | Identified Spectral Analyzer 12847 | -3/Research | Build established: Scavenger-Mutant 13030 | -3/Research | System corruption reached 10% 13036 | -3/Research | Core integrity fell below 50% 13056 | -3/Research | Core integrity fell below 20% 13072 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master resets P-80 Master, system corruption cleaned. Hrd. Heavy Armor Plating destroyed. Knocked back. M-13 Machinist repairs P-80 Master. M-13 Machinist repairs P-80 Master Gamma Rifle. P-80 Master resets U-05 Engineer, system corruption cleaned. U-05 Engineer builds a Wall. Acquired Wheel. Core Analyzer destroyed. Penetrated by Slug. Acquired Welding Torch. Adv. Heat Sink destroyed. System corrupted: Welding Torch rejected. Slammed into P-80 Master. Acquired 21 matter. U-05 Engineer builds a Wall. Acquired Wheel. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????########### # """ #?????????????? | | ??????????# ! # # """"#?????????????? | | ??????????# + + """"#?????????????? | | ??????????# """ # # """#?????????????? | | ??????????#! """ # # = #?????????????? | | ??????????# "S = # # #?????????????? | | ??????????# """ # # #?????????????? | | ??????????# "" # ##########?????????????? | | ??????????# # #??????????????????????? | | ??????????# ^ # #??????????????????????? | | ??????????####+##### #??????????????????????? | | ?????????????# ##### #??????????????????????? | | ?????????????# #??????????????????????? | | ??????????####+##### #??????????????????????? | | ??????????# === # #??????????????????????? | | ??????????# = # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????########## ##########?????????????? | | ??????????# # # #?????????????? | | ??????????# # # #?????????????? | | ??????????# """" # # #?????????????? | | ??????????# """" # # #?????????????? | | ??????????# """" + + #?????????????? | | ??????????# """" # # """" #?????????????? | | ??????????# # @# """" #?????????????? | | ??????????# + # """" ???????????????? | | ??????????# # # """"????????????????? | | ??????????########## #######????????????????? | | ??????????# ! # #??????????????????????? | | ??????????# + #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????#""" # #??????????????????????? | | ??????????#""" # p #??????????????????????? | | ??????????#""" # p###########????????????? | | ??????????# # # !* % ##????????????? | | ??????????# ! # #|!%= ##????????????? | | ??????????# # H ![ % #?????????????? | | ??????????########## % # ! #?????????????? | | ???????????????????# #| G #?????????????? | | ???????????????????# #% "" #?????????????? | | ???????????????????# # " #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????+ ######+###?????????????? | | ???????????????????# #????? #???????????????? | | ???????????????????#% "????? #???????????????? | | ???????????????????# ????? ???????????????? | | ???????????????????# #??????#???????????????? | | ???????????????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 50 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 16% | -8/Materials Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dangerous Findings Explosive Keycard Gunslinger Hammer Time I Laugh At Your Crits Immobile And Lovin' It Jackpot Leap Before You Look Overwhelming Spot Them First System Compromised Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed LegParticleDeflector Manual? 0 Play Time 04:17:24 Cumulative 9.2 hours Start 2026.02.17 @ 03:41:31 End 2026.02.18 @ 01:45:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 754c951d-b8c4-4612-bd35-36dddef13ada