Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.04 @ 02:57:34 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (25) 125 Value Destroyed (1613) 1613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 8098 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 145/1150 Matter 156/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Cryofiber Web Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Improved Heat Sink Coolant Injector Medium Storage Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Coolant Injector Transmission Jammer Light Armor Plating Cooled Particle Cannon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Remote Datajack Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 . . 2 . 2 . . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 2 . . 1 . 1 . . . Utility 7 | . 1 2 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 54 | 5 2 2 8 10 1 11 2 2 . 4 . 7 Power 6 | 1 . . 2 . . 2 . . . 1 . . Engine 3 | 1 . . 1 . . 1 . . . . . . Core 3 | . . . 1 . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . . 1 7 . 6 . 1 . . . . Treads . | . . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . . . 7 . 6 . 1 . . . . Utility 22 | . 2 . 4 1 1 3 2 1 . 2 . 6 Device 11 | . . . 2 1 1 1 2 1 . 1 . 2 Storage 2 | . 2 . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . . 3 Hackware 3 | . . . . . . 1 . . . 1 . 1 Protection 2 | . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 2 . 2 1 2 . . . . . 1 . 1 Energy Gun 3 | 1 . 2 . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . Parts Lost 24 | . . 1 1 . 4 1 . 4 3 1 . 9 Power 2 | . . . 1 . 1 . . . . . . . Propulsion 8 | . . . . . 2 1 . 2 3 . . . Utility 12 | . . . . . 1 . . 2 . 1 . 8 Weapon 2 | . . 1 . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 1 . 3 1 . 4 3 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . . . 3 9 9 8 5 7 6 4 5 3 Power . | . . . . . . . 1 1 1 1 1 1 Propulsion . | . . . 1 2 . . . 1 . . . . Utility 3 | . . . 1 5 8 6 3 3 3 3 3 2 Weapon . | . . . . 1 . 1 1 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 4 2 1 7 . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . 3 1 . 1 . . . . . . Utility 10 | . . . 1 1 1 6 . . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 64 59 73 80 79 74 75 51 36 14 22 27 Engine 4 | . 12 10 7 7 7 2 6 1 3 . . . Core 1 | . . . 3 7 6 . . 2 . . . . Leg 7 | . 25 20 24 1 . . . . . . . . Flight 10 | . . . . 30 34 31 31 15 10 . . . Device 9 | . . . 7 11 13 13 18 16 11 8 11 10 Storage 5 | . 4 10 8 7 7 7 6 6 3 . . . Processor 3 | . . . . . . 6 6 6 5 5 5 11 Hackware 1 | . . . . . . 4 . . . . 5 5 Protection 1 | . . . 6 5 . . . . . . . . Energy Gun 3 | . 9 12 10 2 . . . . . . . . Ballistic Gun 1 | . 12 7 . . . . . . . . . . Ballistic Cannon 1 | . . . 5 1 . . . . . . . . Special Weapon 1 | . . . . 1 7 7 6 3 . . . . Peak Build Rating 53 | 5 7 9 25 37 42 45 47 53 30 18 17 42 Average Rating 22 | 3 5 6 15 32 36 34 42 30 25 11 17 26 On Entrance 18 | . 5 5 9 25 34 23 39 43 16 13 17 17 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 8 18 21 34 31 32 25 28 32 22 2 2 13 Greatest Support 39 | 20 20 20 39 31 25 28 28 33 18 3 3 3 Greatest Overweight (x) 4 | . . 1 1 . 1 1 . 3 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 5 6 10 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | 3 1 2 10 10 10 10 6 10 9 5 5 5 Average Carried 5 | . . . 3 8 9 8 5 7 5 4 5 3 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | . 1 . 10 9 10 6 6 10 5 5 5 3 Class Distribution -------------------- 71% | Hacker-Mutant 28% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Matter Collected 1102 | 92 . 67 275 . 52 248 . 99 109 138 . 22 Remotely . | . . . . . . . . . . . . . Salvage Created 916 | . . 235 396 . 52 . . . . 37 . 196 Parts 37 | . . 15 14 . 2 . . . . 1 . 5 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 18 | . . 1 8 . 2 . . . . 2 . 5 Guns 4 | . . 1 3 . . . . . . . . . Cannons 8 | . . . 4 . 2 . . . . 2 . . AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 7 | . . 3 2 . 1 . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . . Watcher 6 | . . 4 2 . . . . . . . . . Swarmer 2 | . . . . . 2 . . . . . . . Grunt 5 | . . . 2 . . . . . . . . 3 Sentry 5 | . . 1 4 . . . . . . . . . Hunter 4 | . . . 2 . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 5 | . . 5 3 . 2 . . . . 2 . 3 Combat Bots Only 3 | . . 1 2 . 2 . . . . 2 . 3 Max Kills in Single Turn 1 | . . 1 1 . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 584 | . . 16 51 3 153 25 . 56 33 69 . 178 Missed 260 | . . 6 20 2 80 14 . 20 12 33 . 73 Hits 324 | . . 10 31 1 73 11 . 36 21 36 . 105 Melee 13 | . . . . . . . . 13 . . . . Projectile 311 | . . 10 31 1 73 11 . 23 21 36 . 105 AOE 4 | . . . . . . . . 2 . . . 2 Critical Strikes 11 | . . . . . . . . 6 2 . . 3 Damage Taken 3532 | . . 91 303 10 411 68 . 519 295 462 . 1373 Core 1978 | . . 27 56 . 70 7 . 287 179 347 . 1005 Absorbed by Shields 84 | . . . . . . . . 44 . . . 40 Ignored by Resistances 2175 | . . 58 184 6 278 46 . 330 170 274 . 829 Core Remaining (%) 83 | 100 100 93 89 . . 89 . 66 . . 47 . Volleys Fired 97 | . . 13 46 . 16 . . . . 11 . 11 Largest 2 | . . 2 2 . 1 . . . . 1 . 1 Hottest 101 | . . 101 89 . 90 . . . . 55 . 55 Shots Fired 135 | . . 26 71 . 16 . . . . 11 . 11 Gun 73 | . . 26 46 . 1 . . . . . . . Cannon 56 | . . . 25 . 14 . . . . 11 . 6 Launcher 5 | . . . . . . . . . . . . 5 Special 1 | . . . . . 1 . . . . . . . Kinetic 53 | . . 11 25 . . . . . . 11 . 6 Thermal 63 | . . 2 46 . 15 . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 Electromagnetic 13 | . . 13 . . . . . . . . . . Robot Hit Streak 27 | . . 14 15 . 15 . . . . 26 . 27 Robot Miss Streak 2 | . . 2 2 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 94 | . . 20 58 . 4 . . . . 11 . 1 Core Hits 40 | . . 7 21 . 1 . . . . 2 . 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . 1 7 . . . . . . . . . Burn 6 | . . . 6 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3032 | . . 293 992 . 214 . . 1 8 512 . 1012 Guns 816 | . . 293 523 . . . . . . . . . Cannons 1178 | . . . 452 . 214 . . . . 512 . . Explosions 994 | . . . . . . . . . . . . 994 Melee . | . . . . . . . . . . . . . Ramming 44 | . . . 17 . . . . 1 8 . . 18 Kinetic 1026 | . . 62 452 . . . . . . 512 . . Thermal 752 | . . 15 523 . 214 . . . . . . . Explosive 994 | . . . . . . . . . . . . 994 Electromagnetic 216 | . . 216 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . 6 . . . . . . 2 7 7 1 Average Corruption 4 | . . 6 . . . . . . 1 4 7 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . 4 . . . . . . . 8 . . Message Errors 3 | . . 2 . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . 1 . . . . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Overload Shots 4 | . . . . . 4 . . . . . . . Overflow Damage 109 | . . . . . 27 . . . . 82 . . Projectiles 109 | . . . . . 27 . . . . 82 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . 9 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . . . 4 . . 87 Shots 2 | . . . . . . . . . . . . 2 Rammed 7 | . . . . . . . . 1 1 . . 5 Targets Rammed 8 | . . . 1 . . . . 1 1 . . 5 Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 114 | . . 60 63 . 114 4 . 2 . . . 11 Average Temperature 24 | . . 19 22 . 49 4 . 2 . . . 11 Received Heat Transfer 573 | . . 36 117 9 147 33 . 36 18 27 . 150 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 7 | . . . 6 . 1 . . . . . . . Heat Transferred 2013 | . . 37 1776 . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 62 100 100 100 100 . . 76 Level 1 7 | . . . . . 37 . . . . . . 23 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 326 | . . 30 60 . 326 121 . 15 8 . . 297 Initial 121 | . . . . . . 121 . . 5 . . . Average 39 | . . 3 16 . 162 32 . 1 . . . 104 Influence Increases 1190 | . . 65 246 . 351 63 . 15 3 50 . 397 Destroy 0b10 Robot/C 360 | . . 20 160 . 40 . . . . 40 . 100 Destroy 0b10 Robot/NC 35 | . . 25 10 . . . . . . . . . Destroy Leader 134 | . . 20 74 . 10 . . . . 10 . 20 Successful Hack 16 | . . . . . 10 3 . . 3 . . . Disable Machine 44 | . . . . . 16 . . . . . . 28 Anti-Garrison Action 100 | . . . . . 100 . . . . . . . Destroy Structure 231 | . . . 2 . 25 . . . . . . 204 Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 255 | . . . . . 150 45 . 15 . . . 45 Influence Decreases 998 | . . 65 246 . 40 374 . . 18 45 5 205 Entered New Map 202 | . . . . . . 190 . . 10 . 2 . Time Decay 660 | . . 55 240 . . 174 . . 8 45 3 135 Lost Part 136 | . . 10 6 . 40 10 . . . . . 70 Squads Dispatched 9 | . . . 1 . . 4 . 2 . . . 2 Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 7 | . . . 1 . . 3 . 2 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Distress Signals 3 | . . . . . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 91 | . . 6 14 2 18 14 . 8 4 3 1 21 Peak Tracking Total 10 | . . 3 3 2 10 6 . 5 3 2 2 10 Tactical Retreats 9 | . . . . . 3 2 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Traps Triggered 10 | . 1 1 1 . 2 1 . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Machines Disabled 15 | . . . . . 6 . . . . . . 9 Max in Single Turn 3 | . . . . . 1 . . . . . . 3 Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Machines Accessed 7 | . . . 1 1 1 1 1 . 1 1 . . Terminals 5 | . . . 1 . 1 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 11 | . . . 4 1 1 1 1 . 2 1 . . Successful 8 | . . . 2 1 1 1 1 . 1 1 . . Failed 3 | . . . 2 . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . . . 4 . 1 1 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 7 | . . . 2 . 1 1 1 . 1 1 . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 3 | . . . . . . 1 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 . 1 . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . 2 1 1 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) 344 | . . . . . . . 1 16 34 30 23 240 IFF 175 | . . . . . . . . . . 30 23 122 Decoding 230 | . . . . . . . . . . . . 230 Jamming 50 | . . . . . . . . 16 34 . . . ECM 4 | . . . . . . . 1 . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . 6 Patrols 6 | . . . . . . . . . . . . 6 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Turns Passed 2545 | 43 102 191 479 121 202 365 35 112 212 338 23 322 Spaces Moved 4022 | 34 81 100 259 421 403 1065 119 168 225 605 46 496 Core 1259 | 10 . . . . . . . 23 79 605 46 496 Treads . | . . . . . . . . . . . . . Legs 464 | 24 81 100 259 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2299 | . . . . 421 403 1065 119 145 146 . . . Fastest Speed 22 | 50 120 120 120 23 23 25 26 22 37 50 50 50 Average Speed 49 | 99 120 141 124 23 28 27 26 50 89 50 50 53 Slowest Speed 250 | 120 120 190 190 23 103 112 26 200 120 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 2 15 2 3 . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 21 13 34 12 41 29 5 89 7 68 8 13 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 4 | . . . . . . . . . . . . 4 Terrain Destroyed 112 | . . . 1 . . . . . . . . 111 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . 1 . . . . . . . . 4 AOE 107 | . . . . . . . . . . . . 107 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Total 4422 | 43 86 127 346 450 478 1124 120 194 237 630 45 542 Wait 39 | . . . . . . 34 . 3 2 . . . Move 3971 | 33 80 99 258 421 398 1035 115 162 225 604 45 496 Hop 20 | . . . . . 2 14 1 3 . . . . Pick Up 84 | 5 3 6 25 7 5 15 1 4 1 5 . 7 Fast Attach . | . . . . . . . . . . . . . Attach 74 | 5 2 4 10 9 9 9 2 4 4 6 . 10 Detach 23 | . . . . 3 8 1 1 4 1 2 . 3 Swap 10 | . . 2 1 1 . 5 . 1 . . . . Drop 41 | . 1 3 5 9 4 11 . . 4 2 . 2 Fire 97 | . . 13 46 . 16 . . . . 11 . 11 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 57 | . . . . . 36 . . 13 . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Arm) History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Evolved 1 slot: Utility x1 122 | -10/Materials | Identified exit to Materials 122 | -10/Materials | Discovered exit to Materials (range 15) 146 | -10/Materials | Entered another Materials area 146 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Identified exit to Materials 310 | -9/Materials | Discovered exit to Materials (range 13) 315 | -9/Materials | Build established: Hacker-Mutant 337 | -9/Materials | Entered another Materials area 337 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 790 | -8/Materials | Identified exit to Factory 790 | -8/Materials | Discovered exit to Factory (range 15) 816 | -8/Materials | Entered Factory 816 | -7/Factory | Evolved 2 slots: Propulsion x2 886 | -7/Factory | Identified exit to Lower Caves 886 | -7/Factory | Discovered exit to Lower Caves (range 5) 937 | -7/Factory | Identified exit to Garrison 937 | -7/Factory | Entered Garrison 943 | -7/Garrison | Triggered checkpoint 946 | -7/Garrison | Garrison Relay disabled 974 | -7/Garrison | Identified exit to Factory 974 | -7/Garrison | Discovered exit to Factory (range 10) 1055 | -7/Garrison | Triggered checkpoint 1063 | -7/Garrison | Garrison Relay disabled 1117 | -7/Garrison | Discovered exit to Factory (range 15) 1125 | -7/Garrison | Spotted B-75 Beast 1125 | -7/Garrison | Spotted B-75 Beast 1139 | -7/Garrison | Entered Factory 1169 | -7/Factory | Lost 3 parts (1p1n1u) 1399 | -7/Factory | Build established: Hacker-Sprinter 1502 | -7/Factory | Identified exit to Factory 1502 | -7/Factory | Discovered exit to Factory (range 9) 1504 | -7/Factory | Entered another Factory area 1504 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -6/Factory | Identified exit to DSF 1539 | -6/Factory | Entered DSF 1562 | -6/DSF | Additional patrols routed to DSF 1621 | -6/DSF | Identified exit to Factory 1621 | -6/DSF | Discovered exit to Factory (range 15) 1631 | -6/DSF | Lost 4 parts (2n2u) 1651 | -6/DSF | Entered Factory 1651 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -5/Factory | Identified exit to Factory 1789 | -5/Factory | Discovered exit to Factory (range 16) 1850 | -5/Factory | Lost 3 parts (3n) 1855 | -5/Factory | Identified exit to Upper Caves 1855 | -5/Factory | Discovered exit to Upper Caves (range 16) 1863 | -5/Factory | Entered Upper Caves 1864 | -5/Upper Caves | Encountered a Warlord checkpoint 1890 | -5/Upper Caves | Build established: Hacker-Mutant 1956 | -5/Upper Caves | Learned Factory interactive machine intel 2137 | -5/Upper Caves | Core integrity fell below 50% 2194 | -5/Upper Caves | Identified exit to Upper Caves 2194 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 2201 | -5/Upper Caves | Entered another Upper Caves area 2218 | -5/Upper Caves | Discovered exit to Factory (range 13) 2224 | -5/Upper Caves | Entered Factory 2224 | -4/Factory | Evolved 2 slots: Utility x2 2225 | -4/Factory | Loaded intel: 53 interactive machine locations 2412 | -4/Factory | Spotted B-86 Titan 2480 | -4/Factory | Identified exit to Armory 2480 | -4/Factory | Discovered exit to Armory (range 15) 2504 | -4/Factory | Core integrity fell below 50% 2542 | -4/Factory | Core integrity fell below 20% 2546 | -4/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Acquired 14 matter. U-05 Engineer lays Concrete. Door malfunctions. Slug penetrates Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. B-86 Titan activates siege mode. Adv. ECM Suite destroyed. Imp. System Guard destroyed. U-05 Engineer lays Concrete. Slammed into P-70 Sage. U-05 Engineer lays Concrete. Slammed into P-70 Sage. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Hacking Suite destroyed. Repair Station disabled. Backup Laser I tumbles out of repair station. Map ----- +----------------------------------------------------+ | ???????+?###????# # #######?????????????????? | | ????????????????# # #?????????????????? | | ???????????????## ! #?????????????????? | | ???????????????# # #?????????????????? | | ?????????????### ! #?????????????????? | | ?????????????# %[ #?????????????????? | | ?????????????## = #?????????????????? | | ???????######## # [ #?????????????????? | | ???????# ] #?????????????????? | | ???????#""" ##????????????????? | | ????????""" #"#????????????????? | | ???????#""" ### #????????????????? | | ???????# ####?# #????????????????? | | ???????#""" % #???##############??????? | | ????????""" # #???# #??????? | | ""T""????"" # #???# #??????? | | """""??? ?# #???# """ """ #??????? | | ???????########?# ##### """ """ ???????? | | ????????????????# # """ """ #??????? | | ???????????????## g # # | | ??????????????##; !== !!! + # | | ??????????????# =g^ !! ; ] # | | ??????????????# =p= !! ; "F "" # | | ???############## ; """"" # | | ???# = # ""% # """"" # | | ???# """ # %""" @ ""# ? | | ???# """ + """ [ R"############## | | ???# """ # """#??##### ###?# | | ???# !! # #?? # ## ## | | ???# !! """ # #?? !! | | ???# """ #########;####### !! | | ???# """ #??# u # | | ???# #??# p # | | ???# #??# # / ##+## | | ???# #??# # | | ???# #??# = # | | ???##############??# # # | | ???????????????????# # %" | | ???????????????????# # | | ???????????????????# # ! | | ???????????????????# # | | ???????????????????# # ###### | | ???????????????????# # #####?? | | ???????????????????############## ? | | ???????????????????????????????# """"?? | | ???????????????????????????????# ""???? | | ???????????????????????????????### ## ""???? | | ??????????????????????????????????########?? ???? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"T"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 73 Offensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveBehemothDatajack Manual? 0 Play Time 00:41:30 Cumulative 28.6 hours Start 2025.06.03 @ 13:41:13 End 2025.06.04 @ 02:57:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 0 Explorer 30 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 204efe17-b0a6-42e9-9523-11006adb140a