Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.27 @ 19:42:36 // Winter2019/RPGLIKE Player: Hermelin Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (205) 1025 Value Destroyed (6294) 6294 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 13334 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 435 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -870 Cogmind --------- Core Integrity 0/750 Matter 127/300 Energy 196/700 System Corruption 4% Temperature Cool (20) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (1) --- (None) > --- UTILITY (12) ----- Experimental Cooling System Advanced Energy Well Gravity Neutralizer Gravity Neutralizer Improved Signal Interpreter Improved Armor Integrity Analyzer Active Cooling Armor Advanced EM Disruption Field > --- WEAPON (2) ------- Firepult > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Amplifier Experimental Cooling System Advanced Energy Well Gravity Neutralizer Experimental Sensor Array Improved Signal Interpreter Improved Armor Integrity Analyzer Active Cooling Armor Advanced EM Disruption Field Shield Generator > --- WEAPON ----------- Firepult > --- INVENTORY -------- Protomatter Gravity Neutralizer Heavy Flail [Rating: 110] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion None Utility Shield Generator Device Shield Generator Storage Advanced Energy Well Processor Improved Armor Integrity Analyzer Hackware EX Chip 1 Protection Active Cooling Armor Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher YI-UF0's Doublenader Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 12 | 4 1 . . 1 1 3 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 11 | 4 1 . . . 1 3 . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 75 | 6 17 4 7 2 7 14 1 17 Power 8 | 1 1 . 4 . . . . 2 Engine 5 | 1 1 . 2 . . . . 1 Core . | . . . . . . . . . Reactor 3 | . . . 2 . . . . 1 Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 52 | 4 14 3 3 1 3 10 1 13 Device 32 | 1 9 2 . 1 1 7 1 10 Storage 2 | . . . . . . 1 . 1 Processor 5 | 1 1 . 1 . . 1 . 1 Hackware 3 | . . . 2 . 1 . . . Protection 10 | 2 4 1 . . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 15 | 1 2 1 . 1 4 4 . 2 Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon 6 | . . . . 1 2 2 . 1 Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 1 . 7 . 5 Parts Lost 3 | . . . . . . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 85 82 77 69 71 75 78 75 Engine 2 | . 11 11 7 . . . . . Reactor 5 | . . . 3 10 9 7 7 6 Device 37 | . 18 38 39 27 35 40 42 39 Storage 3 | . . . . . . 3 7 4 Processor 10 | . 11 5 3 10 9 14 14 12 Hackware 1 | . . . 2 12 9 . . . Protection 6 | . 30 16 9 . . . . 4 Energy Cannon 5 | . . . . 8 8 7 7 6 Ballistic Gun 1 | . . 10 . . . . . . Ballistic Cannon 1 | . . . 11 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 75 | 12 14 26 31 45 46 52 52 75 Greatest Support 40 | 13 18 18 18 18 23 23 28 40 Greatest Overweight (x) 2 | . . 1 1 2 2 2 2 2 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 4 | 3 3 3 3 3 3 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 4 4 Most Carried 4 | 1 3 3 3 3 3 4 4 4 Average Carried 2 | . 2 3 1 2 2 3 3 1 Final Capacity 4 | 3 3 3 3 3 3 4 4 4 Final Carried 4 | 1 3 3 3 3 3 4 4 . Class Distribution -------------------- 91% | Hacker-Mutant 8% | Hacker-Scout Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1853 | 260 239 127 775 40 97 140 35 140 Remotely . | . . . . . . . . . Salvage Created 8052 | 30 1026 62 128 266 790 2399 666 2685 Parts 295 | 2 59 . 27 5 30 97 21 54 Haulers Intercepted 8 | . 2 . . . . 4 . 2 Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 133 | . 22 6 2 2 15 35 23 28 Guns 28 | . 22 6 . . . . . . Cannons 16 | . . . 2 1 1 6 4 2 AOE 48 | . . . . 1 8 15 10 14 Classes Destroyed 22 | 1 5 1 1 2 4 5 2 1 Worker 16 | . 1 . . . 2 8 . 5 Builder 25 | . 3 . . . 6 13 . 3 Tunneler 4 | 1 1 . . . . 1 . 1 Hauler 8 | . 2 . . . . 4 . 2 Recycler 9 | . . . . 2 . 1 . 6 Operator 1 | . . . . . . 1 . . Watcher 5 | . 1 . . . 1 1 . 2 Swarmer 18 | . . . . . 2 2 9 5 Cutter 2 | . . . . . . . 2 . Saboteur 2 | . . . . . . . . 2 Grunt 67 | . 22 . . 1 5 21 3 15 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . 1 . 1 . Protector 2 | . . . . . . 1 1 . Sentry 15 | . . . . . 5 1 6 3 Demolisher 1 | . . . . . . . 1 . Specialist 3 | . . . . . . 1 . 2 Hunter 7 | . . . . . 2 4 . 1 Programmer 5 | . . . . . . 4 . 1 Heavy 1 | . . . . . . 1 . . Zionite 7 | . . . 7 . . . . . Assembled 7 | . . 6 1 . . . . . Best Kill Streak 17 | 1 8 2 5 2 5 11 6 17 Combat Bots Only 13 | . 6 2 1 2 3 6 6 13 Max Kills in Single Turn 5 | 1 3 1 1 2 3 4 3 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 2 2 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . 4 1 . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 521 | . 39 9 110 7 83 96 90 87 Missed 184 | . 9 2 34 3 35 31 32 38 Damage Taken 4668 | . 244 66 665 32 319 764 298 2280 Core 3402 | . 147 42 521 25 232 581 213 1641 Absorbed by Shields 1275 | . 10 25 250 15 137 298 141 399 Redirected to Core 2724 | . 95 30 368 16 212 493 183 1327 Redirected to Shielding 47 | . 14 8 25 . . . . . Ignored by Resistances 2804 | . 162 55 549 33 272 637 305 791 Core Remaining (%) 99 | 100 . . . 100 100 . 97 . Volleys Fired 351 | 1 65 29 120 4 24 41 24 43 Largest 1 | 1 1 1 1 1 1 1 1 1 Hottest 250 | 40 40 20 48 250 250 250 250 250 Shots Fired 353 | 1 65 29 120 4 24 42 24 44 Gun 95 | 1 65 29 . . . . . . Cannon 258 | . . . 120 4 24 42 24 44 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 155 | . 3 29 120 . 3 . . . Thermal 135 | . . . . 4 21 42 24 44 Explosive . | . . . . . . . . . Electromagnetic 63 | 1 62 . . . . . . . Robot Hit Streak 42 | 1 33 16 11 13 14 42 23 20 Robot Miss Streak 5 | . 1 2 3 1 2 3 2 5 Penetration Max 1 | . . . 1 . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 281 | 1 56 25 86 3 18 40 23 29 Core Hits 371 | 1 38 10 23 7 37 113 44 98 Critical Kills 3 | . . . 3 . . . . . Critical Parts Destroyed 8 | . . . 8 . . . . . Critical Strikes 16 | . . . 16 . . . . . Destroy 16 | . . . 16 . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16083 | 12 1113 321 2638 328 1342 4986 1808 3535 Guns 1158 | 12 825 321 . . . . . . Cannons 5366 | . . . 2638 55 257 1142 412 862 Explosions 9559 | . 288 . . 273 1085 3844 1396 2673 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2996 | . 37 321 2638 . . . . . Thermal 11682 | . 115 . . 328 1342 4580 1808 3509 Explosive 173 | . 173 . . . . . . . Electromagnetic 1232 | 12 788 . . . . 406 . 26 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 4 Average Corruption 1 | . . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . . . . . 1 7 5 53 Message Errors 15 | . . . . . . 2 1 12 Matter Fused 19 | . . . . . 1 . 3 15 Heat Flow Errors 7 | . . . . . . 1 . 6 Energy Discharges 9 | . . . . . . 1 . 8 Data Loss (minor) 8 | . . . . . . 2 1 5 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . . . . 1 . 1 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 187 | . . . 57 . 27 64 9 30 Projectiles 91 | . . . 57 . 22 3 9 . Explosions 96 | . . . . . 5 61 . 30 Melee . | . . . . . . . . . Knockbacks 34 | . . . 34 . . . . . Impact . | . . . . . . . . . Kinetic 34 | . . . 34 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1235 | . 9 . . 30 20 328 92 756 Shots 141 | . 1 . . 4 5 34 23 74 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 772 | 6 107 4 288 242 310 324 190 772 Average Temperature 93 | 4 33 3 84 117 102 103 96 150 Received Heat Transfer 877 | . 182 27 28 . 126 288 76 150 Effects 3 | . . . . . . 1 . 2 Energy Bleed 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 47 | . . . . 1 6 16 9 15 Combat Hostiles 41 | . . . . . 6 14 9 12 Parts Melted 223 | . . . . 3 23 94 40 63 Heat Transferred 57995 | . 150 . . 1600 7440 22261 7704 18840 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 792 | 5 544 106 . 107 463 609 774 792 Initial 301 | . 2 106 . . . 26 187 301 Average 208 | 3 276 27 . 26 209 313 566 156 Maximum Alert Level 3 | . 2 . . . 2 2 3 3 Low Security (%) 56 | 100 24 100 . 100 45 33 8 63 Level 1 21 | . 63 . . . 45 33 10 18 Level 2 18 | . 12 . . . 8 33 48 16 Level 3 4 | . . . . . . . 33 2 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . 5 . . . 4 15 . 17 Investigation 12 | . 5 . . . 2 3 . 2 Extermination 8 | . . . . . . 2 . 6 Reinforcement 14 | . . . . . 2 10 . 2 Assault 2 | . . . . . . . . 2 Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 8 | . . . . . 2 5 . 1 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 10 | . 1 1 . . 2 5 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 30 6 24 4 16 42 21 52 Peak Tracking Total 9 | . 8 2 9 2 5 6 4 9 Tactical Retreats 10 | . 1 . 6 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 11 | . 3 . . . . 3 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 17 | . 17 . . . . . . . Reused 4 | . . . 4 . . . . . Traps Extracted 13 | . 12 . 1 . . . . . Installed 7 | . . . 7 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 6 | . 6 6 6 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 48 | . 5 . 9 1 5 16 . 12 Max in Single Turn 4 | . 2 . 1 1 2 4 . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 32 | . 11 1 3 . 4 6 4 3 Terminals 20 | . 8 . . . 3 4 4 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . 2 Total Hacks 119 | . 45 1 14 . 19 24 8 8 Successful 80 | . 28 1 14 . 15 14 4 4 Failed 39 | . 17 . . . 4 10 4 4 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 46 | . 25 . 1 . 11 6 . 3 Terminals 85 | . 38 . . . 16 20 8 3 Fabricators 3 | . . . . . . 3 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 6 | . . . . . . 1 . 5 Terminal Hacks 60 | . 20 1 14 . 11 9 4 1 Record 13 | . . . 13 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . Prototype ID Bank 16 | . 7 . . . 6 3 . . Open Door 2 | . . 1 . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . Unreport Threat 3 | . 1 . . . 2 . . . Locate Traps 3 | . 2 . . . . 1 . . Reprogram Traps 3 | . 3 . . . . . . . Zone Layout 5 | . 3 . . . . 2 . . Garrison Registry 1 | . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 Unlock Access 2 | . . . . . . 1 . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 10 | . 6 . . . 1 2 . 1 Terminals 7 | . 4 . . . 1 2 . . Track 3 | . 2 . . . . 1 . . Botnet 3 | . 1 . . . 1 1 . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Reprogram 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 22 | . 8 . . . 4 5 3 2 Full Trace Events 9 | . 4 . . . 2 2 . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 8 | . . 2 . 1 . . 3 2 Largest Group 4 | . . 2 . 1 . . 3 4 Highest-Rated Group 242 | . . 41 . 31 . . 191 242 Highest-Rated Ally 80 | . . 31 . 31 . . 80 80 Total Orders 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 71 | . . 7 2 9 . . . 53 Total Damage 2368 | . . 81 . 127 . . . 2160 Kills 19 | . . 1 . 2 . . . 16 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 4 | . 2 . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 5 | . . . 2 . . . . 3 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 11017 | 88 707 994 1034 526 546 1379 961 4782 Spaces Moved 4830 | 50 921 366 731 342 394 720 783 523 Core 4830 | 50 921 366 731 342 394 720 783 523 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 100 100 100 100 100 100 Average Speed 99 | 50 50 88 100 138 100 144 107 100 Slowest Speed 150 | 50 50 100 100 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 5 Exploration Rate (%) 48 | 3 93 62 89 68 34 18 82 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 268 | . 33 . 12 29 160 13 . 21 Melee 1 | . . . . . . . . 1 Projectile 21 | . . . 12 3 6 . . . AOE 246 | . 33 . . 26 154 13 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 10686 | 108 1099 1006 917 393 519 1017 884 4743 Wait 5089 | 51 62 601 30 16 62 177 19 4071 Move 4821 | 49 920 365 730 341 393 720 782 521 Hop . | . . . . . . . . . Pick Up 36 | 1 8 . 5 3 2 5 2 10 Fast Attach 53 | 6 11 4 5 1 5 10 1 10 Attach 12 | . 1 . 2 1 2 2 . 4 Detach 1 | . . . . . 1 . . . Swap 10 | . 5 . . . . 2 . 3 Drop 74 | . 12 5 12 3 6 11 3 22 Fire 351 | 1 65 29 120 4 24 41 24 43 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 47 | . . . . . . 15 30 2 Rewire . | . . . . . . . . . Trap 7 | . . . 7 . . . . . Miscellaneous 184 | . 15 2 6 24 24 34 23 56 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac / Low x2 / Ext x2 / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 101 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Hacker-Mutant 348 | -10/Materials | Reached level 2 680 | -10/Materials | Reached level 3 688 | -10/Materials | Upgraded with Utility slot (x1) 723 | -10/Materials | Build established: Hacker-Scout 796 | -10/Materials | Entered Mines 797 | -10/Mines | Assembled infested the area 854 | -10/Mines | Identified exit to Subcaves 854 | -10/Mines | Discovered exit to Subcaves (range 14) 1306 | -10/Mines | Found the Drone Emporium 1311 | -10/Mines | Found Prototype Device 1311 | -10/Mines | Identified Bomb Drone Bay 1551 | -10/Mines | Identified exit to Exiles 1551 | -10/Mines | Discovered exit to Exiles (range 16) 1623 | -10/Mines | Build established: Hacker-Mutant 1711 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1714 | -10/Mines | Learned location of Mines (-9) 1786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -10/Mines | Entered Exiles 1814 | -10/Exiles | Met 8R-AWN 1831 | -10/Exiles | Met EX-HEX 1868 | -10/Exiles | Met EX-DEC 1887 | -10/Exiles | Learned location of Zion (-7) 1913 | -10/Exiles | Met EX-BIN 1928 | -10/Exiles | Aligned with FarCom system 1929 | -10/Exiles | Given EX-Vault access code 1953 | -10/Exiles | Opened EX-Vault 1976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2032 | -10/Exiles | Warned about trapping Exiles lab 2035 | -10/Exiles | Attacked by the Exiles 2250 | -10/Exiles | Destroyed 8R-AWN 2331 | -10/Exiles | Core integrity fell below 50% 2444 | -10/Exiles | Destroyed EX-BIN 2446 | -10/Exiles | Destroyed EX-DEC 2510 | -10/Exiles | Destroyed EX-HEX 2525 | -10/Exiles | Found Deploy-a-Sentry 2729 | -10/Exiles | Found Firepult 2816 | -10/Exiles | Identified exit to Mines 2816 | -10/Exiles | Discovered exit to Mines (range 10) 2824 | -10/Exiles | Stole two prototypes: Firepult, Deploy-a-Sentry 2824 | -10/Exiles | Entered Mines 2825 | -9/Mines | Met a Derelict bent on vengeance 2826 | -9/Mines | Reached level 4 2827 | -9/Mines | Received a Mining Laser from a helpful Derelict 2838 | -9/Mines | Upgraded with Weapon slot (x1) 2918 | -9/Mines | Destroyed YI-UF0 2934 | -9/Mines | Found Prototype Launcher 2966 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2970 | -9/Mines | Found Prototype Device 2970 | -9/Mines | Identified Exp. Sensor Array 3281 | -9/Mines | Found a hidden stash of uninstalled traps 3329 | -9/Mines | Identified exit to Materials 3329 | -9/Mines | Discovered exit to Materials (range 13) 3350 | -9/Mines | Entered Materials 3352 | -8/Materials | Reached level 5 3352 | -8/Materials | Reached level 6 3361 | -8/Materials | Upgraded with Utility slot (x1) 3471 | -8/Materials | Identified YI-UF0's Doublenader 3498 | -8/Materials | Reached level 7 3634 | -8/Materials | Identified exit to Factory 3634 | -8/Materials | Discovered exit to Factory (range 14) 3820 | -8/Materials | Reached level 8 3896 | -8/Materials | Entered Factory 3898 | -7/Factory | Reached level 9 3924 | -7/Factory | Upgraded with Utility slot (x1) 3946 | -7/Factory | Identified exit to Lower Caves 4093 | -7/Factory | Reached level 10 4300 | -7/Factory | Upgraded with Utility slot (x1) 4429 | -7/Factory | Cargo convoy interrupted 4443 | -7/Factory | Reached level 11 4477 | -7/Factory | Found Prototype Device 4477 | -7/Factory | Identified Adv. EM Disruption Field 4480 | -7/Factory | Found Prototype Device 4480 | -7/Factory | Identified Exp. ECM Suite 4508 | -7/Factory | Found Adv. EM Disruption Field 4680 | -7/Factory | Reached level 12 4685 | -7/Factory | Upgraded with Utility slot (x1) 4761 | -7/Factory | Identified exit to Factory 4761 | -7/Factory | Discovered exit to Factory (range 17) 5202 | -7/Factory | Fabricated Imp. Reaction Control System (x1) 5275 | -7/Factory | Identified exit to Garrison 5275 | -7/Factory | Entered Garrison 5277 | -7/Garrison | Reached level 13 5314 | -7/Garrison | Installed Relay Interface Framework 5352 | -7/Garrison | Triggered checkpoint 5445 | -7/Garrison | Triggered checkpoint 5449 | -7/Garrison | Reached level 14 5521 | -7/Garrison | Discovered exit to Factory (range 11) 5585 | -7/Garrison | Learned Factory security intel 5646 | -7/Garrison | Triggered checkpoint 5724 | -7/Garrison | Triggered checkpoint 5742 | -7/Garrison | DAS Turret deployed 5775 | -7/Garrison | Discovered exit to Factory (range 13) 5814 | -7/Garrison | Triggered checkpoint 5945 | -7/Garrison | Rescued a captive Derelict 6050 | -7/Garrison | Triggered checkpoint 6078 | -7/Garrison | Triggered checkpoint 6118 | -7/Garrison | Discovered exit to Factory (range 15) 6137 | -7/Garrison | Discovered exit to Factory (range 73) 6137 | -7/Garrison | Discovered exit to Factory (range 66) 6137 | -7/Garrison | Discovered exit to Factory (range 7) 6176 | -7/Garrison | Found embedded Infiltrators 6236 | -7/Garrison | Entered Factory 6236 | -6/Factory | Accompanied by 3 allies 6238 | -6/Factory | Reached level 15 6260 | -6/Factory | Identified exit to Lower Caves 6260 | -6/Factory | Identified exit to Extension 6305 | -6/Factory | Reached level 16 6356 | -6/Factory | Upgraded with Utility slot (x1) 6586 | -6/Factory | First assault squad dispatched 7076 | -6/Factory | Identified exit to Garrison 7085 | -6/Factory | Identified exit to Factory 7085 | -6/Factory | Discovered exit to Factory (range 10) 7106 | -6/Factory | Garrison activated, responded to threat 7114 | -6/Factory | Reached level 17 7161 | -6/Factory | Lost 3 allies 7309 | -6/Factory | Reached level 18 7346 | -6/Factory | Destroyed 13 combat bots 7425 | -6/Factory | Cargo convoy interrupted 7457 | -6/Factory | Found Prototype Processor 7457 | -6/Factory | Identified Exp. Melee Analysis Suite 7469 | -6/Factory | Found Prototype Protection 7469 | -6/Factory | Identified Active Cooling Armor 7483 | -6/Factory | Upgraded with Utility slot (x1) 7577 | -6/Factory | Crushed by falling debris 7609 | -6/Factory | Crushed by falling debris 7610 | -6/Factory | Core integrity fell below 50% 9615 | -6/Factory | Crushed by falling debris 9646 | -6/Factory | Crushed by falling debris 10990 | -6/Factory | Crushed by falling debris 10990 | -6/Factory | Core integrity fell below 20% 11018 | -6/Factory | Core destroyed Last Messages --------------- 10282_ System corrupted: Energy discharge (-252). 10384_ WNF=JGG&P2V&BVGGR THPNVFZR 10461_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Y. 10482_ System corrupted: Heat flow error (+280). 10582_ R5:YCBU ZBUZUZ3 WL55QQO%97SC7 AR> JPFQ& 10691_ System corrupted: Matter fused (-9). 10796_ System corrupted: Component data lost. 10834_ NGR8WQXCU|F8JYNKCU27YEQ P 10904_ System corrupted: Matter fused (-10). 10953_ YRKW9M W :AUN/7EYZIP4QYJM8=AF0 10986_ System corrupted: Matter fused (-8). 10987_ Shield Generator destroyed. 10987_ Destroyed Shield Generator. 10990_ The unstable cave ceiling collapses. 10990_ Crushed by falling debris. 10990_ Power Amplifier destroyed. 10990_ System corrupted by crushing effect (+1). 10992_ Overheating: Core damaged (-120). 10996_ Overheating: Matter decay (-31). 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""" """ ???????? | | ??????????????????????? ? ?? #??????? | | ???????????????????????## ? ?? #??????? | | ????????????????????????###+###?? ?? ???????? | | ?????????????????????????????????#???###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 130 Energy Generation 19 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 12 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 40 Offensive Hacking 27 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Slug Cannon | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Levels Raised 17 | . 2 . . 1 4 4 2 4 XP Earned 32161 | 6000 3061 500 350 1105 5543 7330 2845 5427 XP Spent 31400 | 6000 2850 . . 500 4025 9025 2100 6900 Upgrades 33 | 9 3 . . 1 9 7 1 3 Utility Slot 11 | 4 1 . . . 1 3 . 2 Weapon Slot 1 | . . . . 1 . . . . Core Integrity 3 | . . . . . 3 . . . Heat Dissipation 4 | . . . . . 4 . . . Mass Support 5 | 2 1 . . . 1 . 1 . Inventory Capacity 4 | 3 . . . . . 1 . . Sight Range 1 | . . . . . . 1 . . Sensor Range 2 | . . . . . . 2 . . Terrain Scan Density 1 | . 1 . . . . . . . TH Damage % 1 | . . . . . . . . 1 Protomatter Created 2405 | . 330 36 4 128 274 718 496 419 Integrity Restored 3484 | . 232 36 144 525 420 597 465 1065 Core 2610 | . 147 23 144 421 232 468 306 869 Parts 874 | . 85 13 . 104 188 129 159 196 Protomatter Decayed 700 | . 40 63 4 14 47 184 120 228 Game ------ Seed CoilShieldCompactor Manual? 0 Play Time 01:43:27 Cumulative 506.3 hours Start 2024.01.27 @ 15:39:05 End 2024.01.27 @ 19:42:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 195 Rogue 184 Adventurer 3 Explorer 8 Win Type - Total 9 Types 5/2/0/1/0/1/0/0/0 Lore% 82 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d569f2e7-a214-4e73-8a08-bbc20c21ebe3