Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 10:57:23 Player: Fuselflubel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (1135) 1135 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4792 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -222 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Warm (139) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Makeshift Sword Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Targeting Computer Core Analyzer Advanced ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Field Laser Pulse Rifle Makeshift Sword > --- INVENTORY -------- Advanced Treads Pulse Rifle Rocket Launcher [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Scrap Shield Device Advanced ECM Suite Storage Small Storage Unit Processor Core Analyzer Protection Scrap Shield Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 2 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 39 | 6 3 7 2 9 5 . . 7 Power 5 | 1 . 1 . . 1 . . 2 Engine 3 | 1 . 1 . . 1 . . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 7 | 2 . 1 . 4 . . . . Treads 3 | . . . . 3 . . . . Leg 4 | 2 . 1 . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 2 1 3 2 . . 2 Device 5 | . 1 1 . 2 1 . . . Storage 1 | 1 . . . . . . . . Processor 3 | . . 1 . . 1 . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . . . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 2 3 1 2 2 . . 3 Energy Gun 5 | . 1 1 . 1 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 16 | . . . . . . . . 16 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . . . . . 3 Utility 6 | . . . . . . . . 6 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 13 | . . . . . . . . 13 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 4 | 1 5 6 6 4 4 5 5 4 Power . | . 1 1 1 1 . . . . Propulsion 1 | . 2 1 . . 1 1 1 1 Utility . | . . . . . . . . . Weapon 3 | . 2 4 3 2 3 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 7 | 1 1 2 1 1 . . . 1 Power 1 | . . . . 1 . . . . Propulsion 4 | 1 . 2 . . . . . 1 Utility . | . . . . . . . . . Weapon 2 | . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 93 84 87 92 92 87 Engine 12 | . 14 14 14 9 15 15 15 10 Core 1 | . . . . . . . . 3 Treads 14 | . . . . 20 23 23 23 22 Leg 10 | . 28 28 28 5 . . . . Device 9 | . 10 13 8 11 9 7 7 7 Storage 4 | . 14 14 8 . . . . . Processor 3 | . . . . . 1 7 7 8 Protection 8 | . . . 5 11 15 15 15 10 Energy Gun 11 | . 2 14 13 9 15 15 15 11 Ballistic Gun 9 | . 25 6 14 11 7 7 7 4 Ballistic Cannon 1 | . . 7 . 5 . . . . Slashing Weapon 1 | . . . . . . . . 5 Peak Build Rating 49 | 6 7 20 20 34 42 42 42 49 Average Rating 28 | 5 6 12 19 30 37 42 42 41 On Entrance 23 | . 6 7 20 19 32 42 42 42 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 6 | . . . . . . . . 6 Heaviest Build 48 | 11 13 22 33 39 48 48 48 48 Greatest Support 75 | 20 20 25 25 75 75 66 66 66 Greatest Overweight (x) 11 | . . . 1 1 . . . 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 5 7 8 8 5 5 5 5 5 Average Carried 5 | 2 5 6 6 4 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 7 | 4 7 7 5 5 5 5 5 2 Class Distribution -------------------- 52% | Mutant 42% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Matter Collected 994 | 224 62 132 156 229 18 67 . 106 Remotely 194 | . 62 132 . . . . . . Salvage Created 1202 | 20 62 25 373 305 87 53 . 277 Parts 68 | 1 4 3 17 23 7 . . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . 6 . . . . 13 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Combat Hostiles Destroyed 31 | . 3 3 8 9 1 1 . 6 Melee 1 | . . . . . . . . 1 Guns 20 | . 3 . 4 7 1 1 . 4 Cannons 5 | . . 3 . 2 . . . . AOE 5 | . . . 4 . . . . 1 Classes Destroyed 10 | 1 2 . 2 2 1 . . 2 Tunneler 1 | 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 10 | . 2 3 . 3 . . . 2 Grunt 6 | . 1 . . 4 . 1 . . Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 2 | . . . . 1 1 . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Subdweller 8 | . . . 8 . . . . . Guerrilla 1 | . . . 1 . . . . . Best Kill Streak 5 | 1 2 3 5 4 1 1 . 4 Combat Bots Only 5 | . 2 3 5 4 1 1 . 4 Max Kills in Single Turn 5 | 1 1 1 5 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Hostile Shots Fired 264 | . 23 15 8 27 29 3 . 159 Missed 66 | . 7 2 4 7 10 2 . 34 Hits 198 | . 16 13 4 20 19 1 . 125 Melee 5 | . . . . . . . . 5 Projectile 193 | . 16 13 4 20 19 1 . 120 AOE 5 | . . 5 . . . . . . Critical Strikes 9 | . . . . 1 1 . . 7 Damage Taken 3171 | . 141 214 114 234 170 13 . 2285 Core 869 | . 22 88 34 7 6 . . 712 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . . 42 98 . . . . Volleys Fired 76 | 5 8 7 19 16 3 2 . 16 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 159 | 40 60 77 88 125 151 143 . 159 Shots Fired 174 | 10 16 14 34 48 9 6 . 37 Gun 156 | 10 16 9 33 39 9 6 . 34 Cannon 14 | . . 5 . 9 . . . . Launcher 4 | . . . 1 . . . . 3 Special . | . . . . . . . . . Kinetic 96 | 10 14 7 19 32 3 2 . 9 Thermal 65 | . 2 7 14 16 4 2 . 20 Explosive 4 | . . . 1 . . . . 3 Electromagnetic 9 | . . . . . 2 2 . 5 Robot Hit Streak 11 | 6 2 3 9 11 6 7 . 7 Robot Miss Streak 5 | 2 3 5 2 4 1 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 112 | 7 6 9 25 24 6 4 . 31 Core Hits 74 | 2 4 8 17 18 5 2 . 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Burn 1 | . . . . . . . . 1 Melee Attacks 30 | . . . . . . . . 30 Impact . | . . . . . . . . . Slashing 30 | . . . . . . . . 30 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2509 | 86 77 120 709 431 114 75 . 897 Guns 1424 | 86 77 47 382 311 100 75 . 346 Cannons 193 | . . 73 . 120 . . . . Explosions 592 | . . . 327 . . . . 265 Melee 286 | . . . . . . . . 286 Ramming 14 | . . . . . 14 . . . Kinetic 900 | 86 77 98 210 297 33 16 . 83 Thermal 625 | . . 22 172 134 33 17 . 247 Explosive 592 | . . . 327 . . . . 265 Electromagnetic 92 | . . . . . 34 42 . 16 Impact . | . . . . . . . . . Slashing 286 | . . . . . . . . 286 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . . . . . 36 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 36 | . . . . . . . . 36 Knockbacks 8 | . . 4 . 3 1 . . . Impact 1 | . . . . . 1 . . . Kinetic 6 | . . 3 . 3 . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 58 | . . . 18 . . . . 40 Shots 2 | . . . 1 . . . . 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 606 | . . 89 24 258 192 159 . 606 Average Temperature 140 | . . 50 11 99 86 84 . 279 Received Heat Transfer 396 | . 30 . 12 108 84 9 . 153 Effects 12 | . . . . . . . . 12 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . 2 Interference 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1419 | . . 50 370 296 74 37 . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 170 | 5 65 60 . 170 63 . . . Initial 63 | . . 17 . . 63 . . . Average 24 | . 14 11 . 57 20 . . . Influence Increases 647 | 5 110 70 . 240 37 20 . 165 Destroy 0b10 Robot/C 480 | . 60 60 . 180 20 20 . 140 Destroy 0b10 Robot/NC 10 | 5 . . . . 5 . . . Destroy Leader 92 | . 20 10 . 30 12 . . 20 Allied During Kill 5 | . . . . . . . . 5 Disable Machine 15 | . 15 . . . . . . . Lose Combat Pursuer 45 | . 15 . . 30 . . . . Influence Decreases 642 | 5 65 115 . 100 167 30 . 160 Entered New Map 109 | . . 28 . . 77 4 . . Time Decay 449 | 5 65 87 . 100 90 26 . 76 Lost Part 64 | . . . . . . . . 64 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 4 | . 1 1 . . 1 . . 1 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 8 4 11 12 9 2 . 27 Peak Tracking Total 9 | . 5 3 4 5 4 2 . 9 Tactical Retreats 6 | . 1 . . 1 1 1 . 2 ECM-based Alert Blocks 8 | . . . . . 4 2 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Machines Accessed 10 | . 1 2 . 1 2 . 4 . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 1 2 . 3 2 . 33 . Successful 38 | . . 2 . 2 1 . 33 . Failed 3 | . 1 . . 1 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . . 2 . . 1 . 33 . Record 12 | . . . . . 1 . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 1 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 46 | . . . . . . . . 46 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Active Infowar (turns) 801 | . . . . . 135 278 118 270 ECM 801 | . . . . . 135 278 118 270 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Turns Passed 2678 | 85 272 417 207 335 271 278 118 695 Spaces Moved 1613 | 47 161 311 103 179 167 187 82 376 Core 4 | 3 . . . . . . . 1 Treads 951 | . . . . 140 167 187 82 375 Legs 658 | 44 161 311 103 39 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 145 145 145 Average Speed 137 | 115 120 120 145 146 145 145 145 146 Slowest Speed 600 | 120 120 120 190 225 145 145 145 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 35 70 11 23 6 25 71 50 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . 2 . 1 Spaces Dug 16 | . . . . . . . . 16 Terrain Destroyed 59 | . . . 7 . . . . 52 Melee 16 | . . . . . . . . 16 Projectile . | . . . . . . . . . AOE 43 | . . . 7 . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Total 1909 | 69 224 341 131 222 189 190 81 462 Wait 85 | . 45 6 . . 8 . . 26 Move 1605 | 46 160 310 102 178 166 186 81 376 Hop . | . . . . . . . . . Pick Up 43 | 11 6 5 3 11 3 1 . 3 Fast Attach 1 | . . . . . 1 . . . Attach 24 | 6 1 . 1 8 3 . . 5 Detach . | . . . . . . . . . Swap 19 | . 2 7 2 2 2 . . 4 Drop 24 | 1 2 6 3 7 2 1 . 2 Fire 76 | 5 8 7 19 16 3 2 . 16 Melee 30 | . . . . . . . . 30 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 12) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 358 | -10/Materials | Entered Mines 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 730 | -10/Mines | Met a Derelict shopkeep closing up shop 762 | -10/Mines | Discovered new exit (range 10) 775 | -10/Mines | Entered Subcaves 776 | -10/Subcaves | Approached by a straggling Scientist 800 | -10/Subcaves | Core integrity fell below 50% 910 | -10/Subcaves | Ambushed by swarm of Subdwellers 917 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 939 | -10/Subcaves | Discovered new exit (range 11) 954 | -10/Subcaves | Discovered new exit (range 14) 982 | -10/Subcaves | Entered Materials 982 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1284 | -8/Materials | Discovered new exit (range 13) 1288 | -8/Materials | Build established: Tank 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1578 | -7/Factory | Discovered new exit (range 6) 1588 | -7/Factory | Entered Lower Caves 1807 | -7/Lower Caves | Encountered a Warlord checkpoint 1855 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1866 | -7/Lower Caves | Entered Data Miner 1866 | -7/Data Miner | Discovered new exit (range 6) 1894 | -7/Data Miner | Met Data Miner 1927 | -7/Data Miner | Learned location of Section 7 (-2) 1927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1953 | -7/Data Miner | Received God Mode back door access code from Data Miner 1984 | -7/Data Miner | Entered Proximity Caves 1987 | -6/Proximity Caves | Spotter reported a threat 1987 | -6/Proximity Caves | Spotter reported a threat 1998 | -6/Proximity Caves | Spotted B-75 Beast 2137 | -6/Proximity Caves | Spotter reported a threat 2138 | -6/Proximity Caves | Spotter reported a threat 2240 | -6/Proximity Caves | Spotter reported a threat 2324 | -6/Proximity Caves | Spotter reported a threat 2327 | -6/Proximity Caves | Spotter reported a threat 2377 | -6/Proximity Caves | Spotter reported a threat 2421 | -6/Proximity Caves | Build established: Mutant 2429 | -6/Proximity Caves | Spotter reported a threat 2454 | -6/Proximity Caves | Lost 3 parts (2u1w) 2474 | -6/Proximity Caves | Spotter reported a threat 2501 | -6/Proximity Caves | Spotter reported a threat 2538 | -6/Proximity Caves | Spotter reported a threat 2579 | -6/Proximity Caves | Spotter reported a threat 2636 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2672 | -6/Proximity Caves | Core integrity fell below 50% 2676 | -6/Proximity Caves | Core integrity fell below 20% 2679 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Pulse Rifle destroyed. Carbon-fiber Leg fries itself beyond repair. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+5). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. ECM Suite destroyed. System corrupted by crushing effect (+2). Penetrated by Slug. Rnf. Deuterium Engine fries itself beyond repair. Penetrated by Slug. Core Analyzer destroyed. Penetrated by Slug. H-66 Slayer destroyed. Penetrated by Slug. Mace fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????#### #####??????????????? | | ?#?????????????????????# ;# # # ?????????? | | #??????????##????????# #?????? | | ?????????## ?????#### bgY % #?????? | | # ????????# ##??## @l % #??????????? | | ?# ???????# ##?# ## #??????????? | | ??# ???????# ###; #?#### ##??????????? | | ??# #???????# ### [h##???????# ?????????? | | ??# #??????# =! !%%#???????????###?????????? | | ???# #####?# !! ! #???????????????????????? | | ????# ### ## #??????????????????????? | | ?###???# ## ##??????????????????????? | | ## #???## ###### #???????????????????????? | | ###### ### #????# ??????????????????????? | | ## #### #????# ?????????????????????? | | ### #???## ###????????????????????? | | ?? ??????????????????????? | | ? #?????????????????????? | | ?? #?????????????????????? | | ## ###? #?????????????????????? | | ## ######### ###??? #?????????????????????? | | #####????????###????? #?????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 950 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered The Oracle Use The Force Challenges ------------ None Game ------ Seed LinkedPitchforkCoupler Manual? 0 Play Time 00:28:42 Cumulative 6.8 hours Start 2025.11.22 @ 10:30:10 End 2025.11.22 @ 10:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a699f791-a9a5-4087-99c7-c135ae620dcb