Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 22:27:20 Player: the Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14666 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 50/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Quantum Reactor Impulse Thruster Array Experimental Heat Sink Advanced Field Recycling Unit [Rating: 129] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Biomechanical Wings Flight Unit Biomechanical Wings Utility System Shield Device Advanced Sensor Array Storage Matter Compressor Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Shock Maul Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 . . Propulsion 8 | . . 2 . . 1 1 1 . 1 2 Utility 8 | . . . 2 2 . 1 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 53 | . . 4 2 3 15 4 7 11 5 2 Power 8 | . . . . . 2 . 2 2 2 . Engine . | . . . . . . . . . . . Core 3 | . . . . . 2 . 1 . . . Reactor 5 | . . . . . . . 1 2 2 . Propulsion 15 | . . . 1 . 4 2 1 3 3 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . . 1 . 4 2 1 3 3 1 Utility 29 | . . 4 1 3 8 2 4 6 . 1 Device 13 | . . 2 . 1 4 1 1 3 . 1 Storage 1 | . . . . . . 1 . . . . Processor 7 | . . 2 . 1 3 . . 1 . . Hackware 5 | . . . 1 1 . . 2 1 . . Protection 3 | . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . 1 . 1 Parts Lost 27 | . . . . . 3 . 2 2 8 12 Power 6 | . . . . . 1 . . 2 2 1 Propulsion 7 | . . . . . . . . . 4 3 Utility 13 | . . . . . 2 . 2 . 1 8 Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 7 | . . . . . 2 . 2 2 7 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 2 4 4 4 4 4 4 3 2 Power . | . . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . 1 2 4 2 3 4 4 3 2 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . 2 1 1 . 1 4 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 8 | . . . 2 1 1 . 1 3 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 60 | . . 12 32 48 70 84 89 81 70 37 Core 2 | . . . . . 4 5 7 2 . . Reactor 1 | . . . . . . . 1 5 5 1 Flight 17 | . . . . 7 22 33 35 24 18 6 Device 8 | . . . 7 8 8 8 8 9 13 8 Processor 12 | . . 11 18 17 13 11 10 11 13 11 Hackware 11 | . . . 7 13 13 11 13 16 13 9 Protection 2 | . . . . . 3 5 5 3 2 . Impact Weapon 2 | . . . . . 4 5 5 4 2 . Peak Build Rating 129 | . . 4 12 21 62 71 99 122 129 93 Average Rating 57 | . . 2 6 18 43 68 87 111 111 61 On Entrance 42 | . . . 3 12 18 62 71 99 110 93 Avg Prop Armor Cover (%) 6 | . . . . . . . 3 . 10 . Naked Turns 36 | . 29 7 . . . . . . . . Heaviest Build 48 | . . 2 2 3 17 29 33 48 46 23 Greatest Support 60 | 3 3 3 5 5 29 35 42 50 60 40 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 4 5 5 5 5 5 5 5 2 Average Carried 3 | . 1 2 4 4 4 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 4 5 3 4 4 5 5 2 2 Class Distribution -------------------- 77% | Hacker-Scout 14% | Mutant 4% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 376 | 160 . 49 . . . . 163 . 4 . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . 6 . 1 . . Retrieved Matter 287 | . . . . . . 236 . 51 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 551 | . 6 62 20 22 44 . 70 59 80 188 Missed 273 | . 1 27 8 16 28 . 42 34 32 85 Hits 278 | . 5 35 12 6 16 . 28 25 48 103 Projectile 278 | . 5 35 12 6 16 . 28 25 48 103 AOE 1 | . . . . . . . . . . 1 Critical Strikes 10 | . . . . . . . 1 3 3 3 Actively Blocked 7 | . . . . . . . . 3 3 1 Part Disruptions 2 | . . . . . . . 1 . 1 . Damage Taken 5542 | 4 64 332 171 45 306 . 524 402 1283 2411 Core 3150 | 4 64 319 146 27 141 . 179 117 548 1605 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . 60 76 31 . Regen/Repaired (Parts) 72 | . . . . . . . . . . 72 Core Remaining (%) 77 | 98 72 20 73 96 83 100 84 91 62 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24 | 9 . 12 3 . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 24 | 9 . 12 3 . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 5 . . 1 1 . 1 4 4 Average Corruption 1 | . . 3 . . 1 1 . 1 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . 1 . . 2 1 . 1 1 1 Matter Fused 2 | . . . . . 1 1 . . . . Energy Discharges 3 | . . 1 . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | 4 . 4 1 . . . . . . . Shots . | . . . . . . . . . . . Rammed 9 | 1 . 7 1 . . . . . . . Targets Rammed 9 | 1 . 7 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 8 | . . 8 . . . . 6 . . . Average Temperature 4 | . . 8 . . . . 3 . . . Received Heat Transfer 555 | . 36 69 45 12 42 . 54 42 72 183 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 100 97 100 100 100 Level 1 . | . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 252 | . . 80 66 24 105 28 252 171 195 116 Initial 132 | . . . 29 24 . 14 . 132 76 116 Average 46 | . . 7 46 5 50 9 49 131 57 51 Influence Increases 1192 | . . 90 85 27 180 24 342 114 270 60 Successful Hack 142 | . . . 55 12 . 24 12 39 . . Partial Spotted 120 | . . . 15 . 15 . 30 30 30 . Lose Combat Pursuer 930 | . . 90 15 15 165 . 300 45 240 60 Influence Decreases 1192 | . . 20 101 81 150 54 90 230 211 255 Entered New Map 346 | . . . 41 30 . 16 . 120 60 79 Time Decay 646 | . . 20 60 51 140 38 70 90 91 86 Lost Part 190 | . . . . . 10 . 10 20 60 90 Lost Ally 10 | . . . . . . . 10 . . . Squads Dispatched 17 | . 1 . . . 1 1 2 4 6 2 Investigation 5 | . . . . . . 1 . 2 1 1 Extermination 5 | . . . . . . . 1 1 2 1 Reinforcement 7 | . 1 . . . 1 . 1 1 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . . . . . 5 1 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 8 19 7 7 15 . 31 22 33 43 Peak Tracking Total 26 | . 7 12 5 4 7 . 19 22 23 26 Tactical Retreats 27 | . . 3 2 2 4 . 6 1 4 5 ECM-based Alert Blocks 25 | . . 2 3 3 . . . . . 17 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . 1 . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 46 | . . 1 6 7 7 5 7 5 6 2 Terminals 30 | . . . 6 4 4 3 4 3 5 1 Fabricators 2 | . . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 9 | . . 1 . 1 1 . 3 2 1 . Scanalyzers 3 | . . . . 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 129 | . . 2 25 19 21 18 13 13 15 3 Successful 58 | . . 1 17 4 11 8 6 5 5 1 Failed 71 | . . 1 8 15 10 10 7 8 10 2 Catastrophic 14 | . . . . 2 2 3 3 3 1 . Database Lockouts . | . . . . . . . . . . . Manual 69 | . . . 7 11 9 11 11 9 10 1 Terminals 100 | . . . 25 14 12 12 10 11 14 2 Fabricators 5 | . . . . . 1 4 . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 15 | . . 2 . 2 5 . 3 2 1 . Scanalyzers 7 | . . . . 2 3 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 23 | . . . 15 1 1 1 2 1 2 . Record 1 | . . . . . . . . . 1 . Robot Analysis 3 | . . . 2 . . . . 1 . . Prototype ID Bank 4 | . . . 4 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Registered Components 3 | . . . 1 . 1 . 1 . . . Zone Layout 3 | . . . 2 . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . Network Status 2 | . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 11 | . . 1 . . 5 . 2 2 1 . Recycle Component 1 | . . . . . 1 . . . . . Process 2 | . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . Retrieve Components 6 | . . 1 . . . . 2 2 1 . Scanalyzer 5 | . . . . 1 2 2 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 2 | . . . . . 1 1 . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . . . 2 2 2 2 2 2 2 1 Terminals 14 | . . . 2 2 2 2 2 2 2 . Assimilate 2 | . . . . . 1 . 1 . . . Botnet 12 | . . . 2 2 1 2 1 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . . 1 4 7 4 5 4 4 5 1 Full Trace Events 3 | . . . . . . 1 . 1 1 . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter 15 | . . . . . 15 . . . . . Retrieved Matter 4 | . . . . . 4 . . . . . Retrieved Components 12 | . . 3 . . . . 4 4 1 . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 1 1 . . . Highest-Rated Group 10 | . . . . . 10 10 10 . . . Highest-Rated Ally 10 | . . . . . 10 10 10 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1815 | . . 141 123 220 352 129 230 185 216 219 Optics 1815 | . . 141 123 220 352 129 230 185 216 219 Sensors 1351 | . . . . 220 270 129 230 185 216 101 Terrain 369 | . . . . . 63 . . 37 216 53 Seismic 56 | . . . . . 56 . . . . . ECM 146 | . . 17 29 22 13 . 3 . . 62 Robot Analysis Total 3 | . . . 2 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1870 | 19 29 148 123 220 352 129 230 185 216 219 Spaces Moved 4732 | 33 58 265 225 537 912 258 850 522 632 440 Core 623 | 33 58 265 215 . . . . . . 52 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4109 | . . . 10 537 912 258 850 522 632 388 Fastest Speed 22 | 50 50 50 35 35 27 24 22 22 30 37 Average Speed 32 | 50 50 50 49 35 29 24 22 28 31 42 Slowest Speed 100 | 50 50 50 50 35 35 27 24 30 100 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 95 | . . . . 8 13 . 16 24 15 19 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 3 16 31 34 13 26 9 32 24 25 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4955 | 34 57 279 236 560 972 323 873 537 630 454 Wait 185 | . . . . 25 47 58 23 1 . 31 Move 4550 | 32 57 264 224 522 886 257 818 482 602 406 Hop 77 | . . . . 6 12 . 15 15 14 15 Pick Up 29 | 1 . 2 5 . 6 1 5 8 1 . Fast Attach 33 | . . 3 2 2 8 1 4 6 5 2 Attach 18 | . . 1 1 2 3 3 2 2 4 . Detach 7 | . . 2 . 1 1 1 1 . 1 . Swap 17 | . . . . . 6 1 2 8 . . Drop 30 | . . . 3 2 3 1 3 15 3 . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 9 | 1 . 7 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 5) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x2 50 | -9/Materials | Discovered new exit (range 14) 173 | -9/Materials | Core integrity fell below 50% 195 | -9/Materials | Discovered new exit (range 6) 197 | -9/Materials | Identified exit to Materials 197 | -9/Materials | Entered another Materials area 197 | -8/Materials | Evolved 2 slots: Utility x2 251 | -8/Materials | Identified exit to Factory 320 | -8/Materials | Entered Factory 320 | -7/Factory | Evolved 2 slots: Utility x2 466 | -7/Factory | Discovered new exit (range 14) 485 | -7/Factory | Discovered new exit (range 13) 493 | -7/Factory | Identified exit to Lower Caves 539 | -7/Factory | Identified exit to Factory 540 | -7/Factory | Entered another Factory area 540 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 647 | -6/Factory | Found Prototype Processor 651 | -6/Factory | Identified Exp. Targeting Computer 826 | -6/Factory | Discovered new exit (range 19) 830 | -6/Factory | Discovered new exit (range 7) 832 | -6/Factory | Identified exit to Factory 837 | -6/Factory | Identified exit to Lower Caves 892 | -6/Factory | Entered another Factory area 892 | -5/Factory | Accompanied by 1 ally 892 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 925 | -5/Factory | Build established: Hacker-Scout 1002 | -5/Factory | Discovered new exit (range 16) 1006 | -5/Factory | Discovered new exit (range 19) 1010 | -5/Factory | Identified exit to Factory 1021 | -5/Factory | Entered another Factory area 1021 | -4/Factory | Accompanied by 1 ally 1021 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -4/Factory | Discovered new exit (range 11) 1032 | -4/Factory | Identified exit to Upper Caves 1113 | -4/Factory | Spotted B-86 Titan 1133 | -4/Factory | Discovered new exit (range 13) 1232 | -4/Factory | Discovered new exit (range 21) 1250 | -4/Factory | Identified exit to Research 1251 | -4/Factory | Entered Research 1251 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1401 | -3/Research | Spotted B-86 Titan 1424 | -3/Research | Discovered new exit (range 18) 1436 | -3/Research | Entered another Research area 1436 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -2/Research | Identified exit to Testing 1560 | -2/Research | Spotted B-90 Cyclops 1633 | -2/Research | Lost 7 parts (2p3n1u1w) 1649 | -2/Research | Discovered new exit (range 9) 1652 | -2/Research | Identified exit to Access 1652 | -2/Research | Entered Access 1652 | -1/Access | Evolved 2 slots: Propulsion x2 1712 | -1/Access | Energy Cycler disabled 1746 | -1/Access | Lost 3 parts (1p1n1u) 1853 | -1/Access | Core integrity fell below 50% 1865 | -1/Access | Core integrity fell below 20% 1871 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01838_ Impulse Thruster Array destroyed. 01846_ Penetrated by Slug. 01848_ Slug penetrates Wall. 01849_ Adv. Signal Interpreter destroyed. 01849_ Penetrated by Slug. 01852_ Slug penetrates Wall. 01852_ Imp. System Shield destroyed. 01852_ Slug penetrates Wall. 01856_ ECM Suite destroyed. 01856_ Acquired Prototype Flight Unit. 01856_ Identified Imp. Q-thruster. 01857_ Slug penetrates Wall. 01859_ Door malfunctions. 01861_ Penetrated by Slug. 01861_ Graphene Brace destroyed. 01862_ System corrupted: Imp. Q-thruster rejected. 01862_ Penetrated by Slug. 01862_ Hacking Suite destroyed. 01868_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??# ### ######/##?? #?????????????????? | | ###### # ### #?????????????????? | | # + #?????????????????? | | # # #?????????????????? | | ! # # #?????????????????? | | # ?####+### #?????????????????? | | # ??# # #?????????????????? | | # ???# # !! ###???????????????? | | # ???# # !! #???????????????? | | # ????# + #???????????????? | | # ????# # #???????????????? | | # ?????# # #???????????????? | | # ?????# ######## #???????????????? | | ########### #??????? #???????????????? | | ####### ! [ # ######## ##########??????? | | ??????# # # ?????? | | ??????# # + ?????? | | ??????# # # ?????? | | ??????# ####### ?????? | | ??????? #?????# ###############????????? | | ????????? ???????#g g #????? #???????????????? | | ???????####;##########ggg #?? #???????????????? | | ######## # " #???????????????? | | !# g + "" #???????????????? | | # b g + "" #???????????????? | | " # p pp s g @# "" #???????????????? | | """" # ####+###### ## "" #???????????????? | | """" # = # ## s#?? "" #???????????????? | | """"" # # ##s #?? "" #???????????????? | | """" / # /s #???" #???????????????? | | " # # ## #??? #???????????????? | | # # #####???? #???????????????? | | / # #???????? #???????????????? | | #########/############????????? #???????????????? | | ??# #?????????????###???????????????? | | ??# #???????????????????????????????? | | ??# """S""" #???????????????????????????????? | | ??# """ """ #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ] #???????????????????????????????? | | ??### ############???????????????????????????????? | | ????##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 71 Melee Accuracy 6 Offensive Hacking 24 Defensive Hacking 32 Item Schematics ----------------- Exp. Targeting Computer | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordSubatomicRigger Manual? 0 Play Time 00:50:58 Cumulative 586.3 hours Start 2026.02.16 @ 21:20:37 End 2026.02.16 @ 22:27:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/6/0/0/0/1/2/0/0 Lore% 89 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbf8b99-9e0f-4406-8580-09c0ffd1c623