Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 19:12:05 Player: chebyrekser Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3247) 3247 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 8997 Bonus ------- Follower Combat Kills 145 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 350/1000 Matter 4/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Armored Huge Wheel Energy Well (350) Advanced Signal Interpreter Kinecellerator Improved Heavy Armor Plating Force Field Advanced Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Matter Filter Improved Heavy Armor Plating System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Armored Huge Wheel Energy Well Advanced Signal Interpreter Kinecellerator Force Field Advanced Hacking Suite [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 7 | . . 1 . . . 4 2 Weapon 1 | . . . . . . 1 . Parts Attached 93 | 6 12 25 20 3 1 15 11 Power 6 | 1 1 1 2 . . 1 . Engine 6 | 1 1 1 2 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 31 | 2 2 8 8 3 . 4 4 Treads 26 | 2 1 8 8 3 . 4 . Leg . | . . . . . . . . Wheel 4 | . 1 . . . . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 31 | 1 4 9 5 . 1 7 4 Device 11 | . 2 3 3 . . 2 1 Storage 5 | 1 2 1 . . . . 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 13 | . . 5 2 . 1 4 1 Artifact . | . . . . . . . . Weapon 25 | 2 5 7 5 . . 3 3 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 5 | . 1 2 2 . . . . Ballistic Gun 7 | 1 1 3 2 . . . . Ballistic Cannon 3 | . . . . . . . 3 Launcher 3 | . 1 . . . . 2 . Special Weapon 2 | . 1 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . 1 . Parts Lost 31 | . . 4 7 . . 11 9 Power 2 | . . 1 . . . 1 . Propulsion 10 | . . 1 3 . . 3 3 Utility 10 | . . 2 1 . . 5 2 Weapon 9 | . . . 3 . . 2 4 Highest Loss Streak 11 | . . 1 1 . . 11 5 To Critical Strikes . | . . . . . . . . Average Backups 20 | 3 9 22 24 25 23 20 6 Power 1 | . 1 1 2 2 2 1 . Propulsion 3 | 1 1 4 4 4 3 1 1 Utility 9 | . 2 9 11 10 10 9 4 Weapon 5 | 1 3 7 6 6 6 5 . Tool/Special . | . . . . . . . . Unused Backups 28 | . 5 . 6 2 3 6 6 Power 3 | . . . 2 . . 1 . Propulsion 8 | . 3 . . 1 2 1 1 Utility 13 | . 1 . 3 1 1 2 5 Weapon 4 | . 1 . 1 . . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 94 97 99 99 98 81 28 Engine 10 | . 13 11 11 11 11 5 . Treads 29 | . 23 31 32 33 33 23 . Device 10 | . 14 9 11 11 10 10 2 Storage 10 | . 14 11 11 11 11 5 3 Protection 9 | . . 11 10 11 11 13 1 Energy Cannon 9 | . 10 9 10 10 10 9 . Ballistic Gun 9 | . 13 10 8 10 10 3 . Peak Build Rating 52 | 6 8 16 20 20 25 44 52 Average Rating 18 | 4 7 13 17 19 21 35 29 On Entrance 11 | . 6 8 16 20 16 22 1 Naked Turns 113 | . . . . . . 93 20 Heaviest Build 136 | 12 31 99 104 104 115 136 122 Greatest Support 80 | 40 40 60 60 60 60 80 56 Greatest Overweight (x) 26 | . 2 1 2 1 1 1 26 Average Overweight (x) . | . . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 22 | 6 10 23 25 25 25 23 18 Most Carried 25 | 7 15 25 25 25 25 25 12 Average Carried 21 | 4 9 22 24 24 24 20 7 Final Capacity 25 | 8 15 25 25 25 25 5 25 Final Carried 25 | 7 14 25 25 25 25 5 10 Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Mutant 30% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 2652 | 290 381 818 636 160 50 206 111 Remotely . | . . . . . . . . Salvage Created 5051 | 112 881 1578 1477 468 . 423 112 Parts 288 | 7 52 94 79 23 . 26 7 Haulers Intercepted 11 | . 2 5 4 . . . . Recyclers Shooed 4 | . 2 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 81 | . 12 28 27 4 . 7 3 Guns 38 | . 5 17 13 2 . 1 . Cannons 39 | . 5 9 14 2 . 6 3 AOE 4 | . 2 2 . . . . . Classes Destroyed 15 | 2 5 5 1 . . 2 . Worker 8 | . . 2 1 . . 5 . Builder 3 | . 2 . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 11 | . 2 5 4 . . . . Recycler 12 | 1 4 2 1 4 . . . Mechanic 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 3 2 2 . . . . Swarmer 16 | . 3 6 5 . . 2 . Grunt 33 | . 9 11 10 1 . 1 1 Brawler 1 | . . . 1 . . . . Duelist 3 | . . 2 1 . . . . Sentry 25 | . . 9 10 3 . 2 1 Hunter 2 | . . . . . . 1 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 1 5 8 6 3 . 5 2 Combat Bots Only 6 | . 4 6 5 1 . 2 2 Max Kills in Single Turn 4 | 1 1 4 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 808 | . 55 113 138 16 . 349 137 Missed 257 | . 20 33 38 5 . 134 27 Hits 551 | . 35 80 100 11 . 215 110 Melee 13 | . . 8 5 . . . . Projectile 538 | . 35 72 95 11 . 215 110 AOE 1 | . . . . . . . 1 Critical Strikes 20 | . 1 5 1 . . 10 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 8258 | . 438 1211 1357 147 . 3005 2100 Core 1863 | . 82 167 169 . . 795 650 Absorbed by Shields 2 | . . . . . . 2 . Regen/Repaired (Parts) 1044 | . 153 157 56 . 678 . . Core Remaining (%) 47 | 100 67 . . . 16 6 . Volleys Fired 352 | 10 63 109 80 15 . 40 35 Largest 3 | 2 2 2 2 2 . 3 2 Hottest 159 | 70 100 83 91 91 . 159 88 Shots Fired 676 | 13 117 216 157 31 . 99 43 Gun 305 | 13 71 108 77 16 . 20 . Cannon 356 | . 37 106 80 15 . 75 43 Launcher 11 | . 5 2 . . . 4 . Special 4 | . 4 . . . . . . Kinetic 326 | 10 54 108 77 16 . 20 41 Thermal 339 | 3 58 106 80 15 . 75 2 Explosive 11 | . 5 2 . . . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 8 14 11 17 14 . 16 7 Robot Miss Streak 6 | 3 3 6 3 1 . 6 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 437 | 9 71 132 107 22 . 67 29 Core Hits 200 | 3 33 59 46 10 . 41 8 Critical Kills 2 | . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . 1 . . 1 Destroy 2 | . 1 . . 1 . . . Blast 1 | . . . . . . . 1 Melee Attacks 20 | . . 9 10 . . 1 . Impact . | . . . . . . . . Slashing 20 | . . 9 10 . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8936 | 136 1152 2370 1919 441 . 2042 876 Guns 2913 | 136 532 1034 806 147 . 258 . Cannons 4928 | . 453 1182 1098 278 . 1041 876 Explosions 1032 | . 167 154 . . . 711 . Melee . | . . . . . . . . Ramming 63 | . . . 15 16 . 32 . Kinetic 3607 | 110 416 1034 806 147 . 258 836 Thermal 4234 | 26 569 1182 1098 278 . 1041 40 Explosive 1032 | . 167 154 . . . 711 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 2 . 1 4 Average Corruption 1 | . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . 22 . 1 1 Message Errors 4 | . . . . 3 . 1 . Matter Fused 4 | . . . . 3 . . 1 Heat Flow Errors 7 | . . . . 7 . . . Energy Discharges 4 | . . . . 4 . . . Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 66 | . 43 11 . . . 11 1 Projectiles 14 | . . 11 . . . 2 1 Explosions 52 | . 43 . . . . 9 . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 130 | . 14 39 . . . 77 . Shots 5 | . 1 1 . . . 3 . Rammed 8 | . 1 . 1 3 . 3 . Targets Rammed 8 | . 1 . 1 3 . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | 18 54 256 95 240 . 410 1 Average Temperature 56 | 9 13 67 29 68 . 99 1 Received Heat Transfer 1691 | . 192 435 435 51 . 488 90 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . 1 3 7 . . 2 . Heat Transferred 8209 | 74 1237 2479 2146 481 . 1718 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 87 | 100 100 76 64 100 . 100 100 Level 1 12 | . . 23 35 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 323 | 5 140 323 289 31 . 181 85 Initial 126 | . . 48 126 19 . . 85 Average 60 | . 31 105 124 3 . 35 21 Influence Increases 3218 | 10 473 936 852 142 . 648 157 Destroy 0b10 Robot/C 1700 | . 240 560 540 80 . 220 60 Destroy 0b10 Robot/NC 225 | 10 55 65 40 20 . 30 5 Destroy Leader 488 | . 60 164 172 . . 72 20 Allied During Kill 69 | . . . . 11 . 58 . Successful Hack 108 | . 17 51 10 30 . . . Disable Machine 75 | . 15 15 45 . . . . Destroy Structure 103 | . 26 21 15 1 . 28 12 Lose Combat Pursuer 450 | . 60 60 30 . . 240 60 Influence Decreases 3218 | 10 358 750 1101 177 17 473 332 Entered New Map 382 | . . 67 175 33 17 . 90 Time Decay 1974 | 10 250 601 556 144 . 213 200 Lost Part 253 | . . 31 70 . . 110 42 Lost Ally 150 | . . . . . . 150 . Purge Threat 459 | . 108 51 300 . . . . Squads Dispatched 19 | . 1 1 6 . . 8 3 Investigation 6 | . 1 . 2 . . 1 2 Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . . 1 1 . . 5 . Assault . | . . . . . . . . Garrison 4 | . . . 3 . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 9 | . 1 3 . . . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 22 42 33 3 . 38 11 Peak Tracking Total 13 | . 4 6 5 1 . 13 3 Tactical Retreats 17 | . 3 3 2 . . 7 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 12 | . 5 . 4 . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 5 | . 1 1 3 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 47 | . 10 9 11 6 6 4 1 Terminals 30 | . 8 7 8 6 . 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 2 2 . . . . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 141 | . 30 30 32 25 13 8 3 Successful 63 | . 16 16 10 6 13 2 . Failed 76 | . 13 13 22 19 . 6 3 Catastrophic 15 | . . 3 6 3 . 1 2 Database Lockouts 2 | . 1 1 . . . . . Manual 89 | . 23 14 19 27 . 3 3 Terminals 101 | . 24 26 25 25 . 1 . Fabricators . | . . . . . . . . Repair Stations 13 | . 5 4 4 . . . . Recycling Units 6 | . 1 . . . . 2 3 Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . 3 . . 5 . Terminal Hacks 41 | . 7 10 7 4 13 . . Record 11 | . . . . . 11 . . Part Schematic 4 | . 1 . . 3 . . . Robot Analysis 5 | . . 3 1 1 . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 2 | . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . Unreport Threat 4 | . 1 1 2 . . . . Locate Traps 2 | . . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Zone Layout 2 | . . 1 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 5 4 2 . . . . Scan Component 6 | . 3 2 1 . . . . Repair 5 | . 2 2 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 8 | . 3 2 1 2 . . . Terminals 8 | . 3 2 1 2 . . . Botnet 8 | . 3 2 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 41 | . 10 9 11 6 . 4 1 Full Trace Events 8 | . . . 1 5 . 1 1 Feedback Events 3 | . . . . 2 . . 1 Corruption 3 | . . . . 2 . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 2 1 . . . . Time 120 | . 52 42 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . 10 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 10 10 . Highest-Rated Group 171 | . . . . 171 171 171 . Highest-Rated Ally 34 | . . . . 34 34 34 . Total Orders 3 | . . . 3 . . . . EXPLORE 2 | . . . 2 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks 37 | . . . . . . 37 . Total Damage 628 | . . . . . . 628 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 3072 | . 1061 1406 . . . 605 . Sensors 605 | . . . . . . 605 . Structural 9 | . . 9 . . . . . Seismic 2458 | . 1061 1397 . . . . . Robot Analysis Total 5 | . . 3 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . 2 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 12305 | 143 1429 2408 1791 2135 2825 966 608 Spaces Moved 5008 | 68 715 819 522 816 1163 470 435 Core 225 | 5 1 . . . . 180 39 Treads 4321 | 63 648 819 522 816 1163 290 . Legs . | . . . . . . . . Wheels 374 | . 66 . . . . . 308 Hover . | . . . . . . . . Flight 88 | . . . . . . . 88 Fastest Speed 45 | 50 95 160 240 240 240 50 45 Average Speed 205 | 151 156 223 240 240 240 167 107 Slowest Speed 1350 | 160 240 240 320 240 240 240 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 5 92 66 72 98 84 19 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 17 | . 2 5 7 . . 1 2 Terrain Destroyed 72 | . 26 17 7 . . 17 5 Melee 13 | . . 5 7 . . 1 . Projectile 8 | . 3 . . . . . 5 AOE 51 | . 23 12 . . . 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 6305 | 94 898 1166 883 966 1203 565 530 Wait 490 | . 69 133 189 37 15 22 25 Move 5001 | 67 714 818 521 815 1162 469 435 Hop . | . . . . . . . . Pick Up 108 | 11 20 31 17 1 10 7 11 Fast Attach 24 | 2 3 2 6 . . . 11 Attach 51 | 4 6 8 8 . 5 14 6 Detach 5 | . . . . 2 2 . 1 Swap 82 | . 13 33 26 3 . 7 . Drop 72 | . 9 23 17 6 9 2 6 Fire 352 | 10 63 109 80 15 . 40 35 Melee 20 | . . 9 10 . . 1 . Ram 3 | . . . . . . 3 . Kick . | . . . . . . . . Crush 5 | . 1 . 1 3 . . . Escape Stasis . | . . . . . . . . Rewire 84 | . . . . 84 . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 7) 792 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Repaired Lgt. Treads 933 | -10/Materials | Repaired Lgt. Treads 1183 | -10/Materials | Discovered new exit (range 15) 1444 | -10/Materials | Central database locked down 1444 | -10/Materials | Discovered new exit (range 12) 1568 | -10/Materials | Discovered new exit (range 10) 1573 | -10/Materials | Entered another Materials area 1573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1928 | -9/Materials | Build established: Scavenger-Mutant 1958 | -9/Materials | Discovered new exit (range 8) 2153 | -9/Materials | Repaired Hvy. Assault Rifle 2319 | -9/Materials | Repaired Beam Cannon 2388 | -9/Materials | Discovered new exit (range 10) 2620 | -9/Materials | Central database locked down 2787 | -9/Materials | Discovered new exit (range 12) 3027 | -9/Materials | Identified exit to Mines 3027 | -9/Materials | Identified exit to Storage 3981 | -9/Materials | Entered Storage 4074 | -9/Storage | Core integrity fell below 50% 4092 | -9/Storage | Garrison activated, responded to threat 4915 | -9/Storage | Repaired Lgt. Armor Plating 5051 | -9/Storage | Core integrity fell below 20% 5650 | -9/Storage | Discovered new exit (range 18) 5764 | -9/Storage | Used back door to open Recycling access 5772 | -9/Storage | Entered Recycling 5890 | -9/Recycling | Build established: Mutant 6486 | -9/Recycling | Discovered new exit (range 15) 7744 | -9/Recycling | Build established: Commander-Mutant 7833 | -9/Recycling | Scanned before Scraplab entrance 7869 | -9/Recycling | Entered Scraplab 7888 | -9/Recycling | Discovered new exit (range 3) 7907 | -9/Recycling | Entered Scraptown 7907 | -9/Scraptown | Accompanied by 10 allies 7907 | -9/Scraptown | System corruption cleaned by C-Scrubber 8463 | -9/Scraptown | Discovered new exit (range 11) 8626 | -9/Scraptown | Visited Awakened 8719 | -9/Scraptown | Visited CR-KLE's Repair Center 8744 | -9/Scraptown | CR-KLE repaired 6 parts 8858 | -9/Scraptown | Visited Cave Peace 8918 | -9/Scraptown | Visited SPCMW 9002 | -9/Scraptown | Visited Comm Corps 9110 | -9/Scraptown | Visited Spacefarers 9184 | -9/Scraptown | Visited Cyclists 9268 | -9/Scraptown | Visited UFD Registry 9268 | -9/Scraptown | Registered with UFD as "Shorttube" 9366 | -9/Scraptown | Entered Cyclist Reading Room 9376 | -9/Scraptown | Learned location of Zion (-7) 9546 | -9/Scraptown | Visited Science Guys 9626 | -9/Scraptown | Visited Junk Repository 9700 | -9/Scraptown | Visited LU-1G1's Boring Crew 9897 | -9/Scraptown | Visited Scrapoid Pod Storage 9938 | -9/Scraptown | Visited Scrap Suit Storage 9978 | -9/Scraptown | Visited Supply Room 10005 | -9/Scraptown | Visited Curators Association 10072 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10082 | -9/Scraptown | Found DCF Scrap (28 items) 10170 | -9/Scraptown | Visited Sword Containment 10253 | -9/Scraptown | Visited Cartography Club 10572 | -9/Scraptown | Met Optimus 10572 | -9/Scraptown | Accepted into 0bPrime 10716 | -9/Scraptown | Discovered new exit (range 3) 10732 | -9/Scraptown | Entered Factory 10732 | -6/Factory | Accompanied by 10 allies 10732 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 11328 | -6/Factory | Garrison activated, responded to threat 11385 | -6/Factory | Lost 3 allies 11456 | -6/Factory | Lost 3 allies 11584 | -6/Factory | Cargo convoy interrupted 11605 | -6/Factory | Released all parts (9) 11623 | -6/Factory | Core integrity fell below 50% 11634 | -6/Factory | Core integrity fell below 20% 11635 | -6/Factory | Lost 11 parts (1p3n5u2w) 11653 | -6/Factory | Allied Derelicts emerged from ambush trap array 11690 | -6/Factory | Discovered new exit (range 13) 11698 | -6/Factory | Entered another Factory area 11698 | -5/Factory | Evolved 2 slots: Utility x2 11840 | -5/Factory | Build established: Mutant 12296 | -5/Factory | Core integrity fell below 50% 12306 | -5/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Wheel. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. K-01 Serf collects debris. R-10 Processor collects Antigrav System. Penetrated by Slug. System corrupted: Matter fused (-6). K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. P-70 Sage heat damages Mic. Fission Core, Imp. Heat Sink, Hpw. Shock Rifle, Antigrav System. R-10 Processor inserts Structural Scanner into recycling unit. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor inserts Terrain Scan Processor into recycling unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????###???????# | | ????????????????????????????? ??????? #???????# | | ??????????????????????????????" ????? #???????# | | ?????????????????????????????T ????? #???????# | | ?????????????????????????????"" #???????# | | ????????????????????????????? ! #???????# | | ???????????????????????????# #???###### | | ??????????????????????????## """ """ #???# | | ??????????????????????????# """ """ = #???# | | ???????????????????????????# """ """ #???# | | ??????????"????????????????? #???# | | ??????????" ?????????????????? ?????# | | ??????????? ??????????????????? ???????# | | ?????????####+######+#############/########## | | ?????????? | | ???????????? | | ?????????????? | | ???????????????? | | ?????????????????? | | ?????????????#######+#### ####/######+##### | | ?????????????# """"""" #??"" ""??# | | ?????????????# ! # """Y"""%= # """ """ # | | ?????????????# #h@ pR % % # """ """ # | | ?????????????# ! # k % # # | | ?????????????# [ ! # ] # | | ?????????????# ! # ! # | | ?????????????# # # | | ?????????????# # | # | | ?????????????########### ;######## | | ??????????????????????# ##! # | | ??????????????????????# ### """ + | | ??????????????????????## #?# ""R" # | | ???????????????????????# #?# "" " # | | ???????????????????????##### ####?# + | | ????????????????????????????#######????# ! ! #+## | | ???????????????????????????????????????######## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1050 Utility Shielding 33 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Med. Armor Plating | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Treads | 57% | -10/Materials Hvy. Assault Rifle | 28% | -9/Materials Beam Cannon | 25% | -9/Materials Lgt. Armor Plating | 37% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileEfficiencyJammer Manual? 0 Play Time 01:21:59 Cumulative 27.6 hours Start 2025.07.25 @ 09:56:25 End 2025.07.25 @ 19:12:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58b030a1-4dc5-4e23-9a70-4ba66b168134