Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 18:18:52 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (880) 880 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2890 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine High-capacity Matter Pod (200) Sensor Array Improved Utility Shielding Heavy EM Pulse Gun Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine High-capacity Matter Pod Sensor Array Heavy EM Pulse Gun Heavy Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 33 | . 16 . 9 8 Power 5 | . 3 . 1 1 Engine 3 | . 2 . 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 6 | . 4 . 1 1 Treads . | . . . . . Leg 6 | . 4 . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 3 . 2 5 Device 5 | . 1 . . 4 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 12 | . 6 . 5 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 4 . 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 . 2 6 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 4 | . 1 . . 3 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . 1 . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 93 86 Engine 4 | . 8 . 1 2 Core 8 | . 5 14 7 6 Leg 28 | . 28 28 33 26 Device 8 | . 3 14 11 13 Storage 13 | . 14 14 11 9 Protection 5 | . 6 . 7 10 Ballistic Gun 25 | . 27 28 21 18 Naked Turns . | . . . . . Heaviest Build 32 | 11 24 22 29 32 Greatest Support 52 | 20 26 26 39 52 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 8 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1239 | 200 362 225 307 145 Remotely . | . . . . . Salvage Created 1054 | . 416 14 429 195 Parts 66 | . 31 . 27 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 14 1 10 3 Guns 21 | . 8 1 9 3 AOE 7 | . 6 . 1 . Classes Destroyed 9 | . 4 . 5 . Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 10 | . 6 1 3 . Grunt 12 | . 8 . 3 1 Duelist 1 | . . . 1 . Sentry 5 | . . . 3 2 Best Kill Streak 5 | . 5 1 5 1 Combat Bots Only 5 | . 5 1 4 1 Max Kills in Single Turn 3 | . 3 1 2 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1480 | . 338 30 684 428 Core 178 | . 12 23 114 29 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 86 71 . Volleys Fired 89 | . 32 1 38 18 Largest 2 | . 2 2 2 2 Hottest 46 | . 46 46 46 46 Shots Fired 170 | . 62 2 71 35 Gun 166 | . 59 2 70 35 Cannon . | . . . . . Launcher 4 | . 3 . 1 . Special . | . . . . . Kinetic 166 | . 59 2 70 35 Thermal . | . . . . . Explosive 4 | . 3 . 1 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 7 12 8 Robot Miss Streak 4 | . 3 . 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 115 | . 41 1 46 27 Core Hits 50 | . 19 1 22 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2136 | . 867 13 839 417 Guns 1768 | . 592 13 746 417 Cannons . | . . . . . Explosions 368 | . 275 . 93 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1768 | . 592 13 746 417 Thermal . | . . . . . Explosive 368 | . 275 . 93 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 5 6 . . Matter Fused 4 | . . 4 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 36 | . 36 . . . Projectiles . | . . . . . Explosions 36 | . 36 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | . 10 210 49 8 Average Temperature 28 | . 4 94 24 4 Received Heat Transfer 498 | . 141 . 222 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 364 | . 315 55 364 233 Initial 153 | . . 10 21 153 Average 95 | . 104 26 141 190 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 81 | . 76 100 67 70 Level 1 18 | . 23 . 32 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 20 3 20 4 Peak Tracking Total 5 | . 5 3 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 2 | . . 2 . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 10 | . 7 . 3 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 25 . 9 . Successful 11 | . 8 . 3 . Failed 22 | . 16 . 6 . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 26 | . 21 . 5 . Terminals 33 | . 25 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Part Schematic 2 | . 2 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2270 | . 1007 670 384 209 Spaces Moved 1561 | 1 694 532 214 120 Core . | . . . . . Treads . | . . . . . Legs 1561 | 1 694 532 214 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 1 97 84 31 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . 15 . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . 15 . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1790 | . 814 561 267 148 Wait 79 | . 46 27 6 . Move 1557 | . 693 531 213 120 Hop . | . . . . . Pick Up 11 | . 10 . . 1 Fast Attach 11 | . 3 . 4 4 Attach 5 | . . . 2 3 Detach 3 | . 1 . 1 1 Swap 17 | . 13 . 3 1 Drop 16 | . 16 . . . Fire 89 | . 32 1 38 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 2 . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 197 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Central database locked down 1008 | -10/Materials | Entered Mines 1059 | -10/Mines | Met a Derelict bent on vengeance 1396 | -10/Mines | Learned Materials terminal intel 1415 | -10/Mines | Found a hidden stash of uninstalled traps 1447 | -10/Mines | Discovered new exit (range 11) 1610 | -10/Mines | Discovered new exit (range 14) 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -9/Materials | Loaded intel: 12 terminal locations 2038 | -9/Materials | Discovered new exit (range 16) 2062 | -9/Materials | Entered another Materials area 2062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -8/Materials | Garrison activated, responded to threat 2194 | -8/Materials | Lost 4 parts (2n2u) 2271 | -8/Materials | Self-destructed Last Messages --------------- 02175_ K-01 Serf collects debris. 02182_ Acquired 47 matter. 02184_ K-01 Serf collects debris. 02187_ Acquired Heat Sink. 02190_ K-01 Serf collects debris. 02192_ Acquired Imp. Utility Shielding. 02194_ K-01 Serf collects debris. 02194_ Acquired 10 matter. 02198_ K-01 Serf collects debris. 02208_ K-01 Serf destroyed. 02211_ Acquired 6 matter. 02215_ K-01 Serf collects debris. 02227_ Lgt. Armor Plating destroyed. 02229_ Critical hit (Burn: +37). 02229_ K-01 Serf collects debris. 02236_ G-47 Trooper destroyed. 02237_ K-01 Serf collects debris. 02246_ Acquired 37 matter. 02248_ Acquired Imp. Heat Sink. 02267_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ##################???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | " # #???????????????????????????????? | | " # %* #???????????????????????????????? | | " # #???????????????????????????????? | | # #???????????????????????????????? | | #####+#######+#???????????????????????????????? | | ###### ##### #############+########??????????? | | ?????????? | | % % #????????????????? | | = % #????????????????? | | + ## #################+#######?????????????? | | #######??????????# ! #?????????????? | | #????????????????# "@" """k #?????????????? | | ""#????????????????# "G" """ !#?????????????? | | "#????????????????# """ """ #?????????????? | | #????????????????# ! #?????????????? | | #????????????????##############?????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateBottomlessFlamer Manual? 0 Play Time 00:24:00 Cumulative 249.6 hours Start 2023.10.02 @ 17:56:35 End 2023.10.02 @ 18:18:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 94 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14c7b765-0ec1-4921-a703-4ab53721b310