Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:50:34 Player: Happy Aspid Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (576) 576 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 2774 Bonus ------- Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Heat Sink High-capacity Matter Pod (200) Advanced Visual Processing Unit Terrain Scanner Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Core Shielding Light Armor Plating Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Core Shielding Light Armor Plating Grenade Launcher Mini Grenade Launcher Axe [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 31 | 6 12 2 8 . 1 2 Power 5 | 1 3 . 1 . . . Engine 5 | 1 3 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 3 . 2 . 1 1 Treads 2 | . 1 . . . . 1 Leg . | . . . . . . . Wheel 7 | 2 2 . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 3 2 2 . . . Device 1 | . . . 1 . . . Storage 3 | 1 2 . . . . . Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 9 | 2 3 . 3 . . 1 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 2 . 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 2 . . . . . Parts Lost 8 | . 1 . . . 6 1 Power 1 | . . . . . 1 . Propulsion 4 | . 1 . . . 2 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Highest Loss Streak 7 | . 1 . . . 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 97 100 92 66 Engine 12 | . 13 14 11 11 10 . Wheel 24 | . 24 28 22 22 21 11 Device 4 | . . . 11 11 8 . Storage 12 | . 14 14 11 11 11 11 Processor 13 | . 10 3 22 22 22 22 Protection 2 | . . 10 . . . . Energy Gun 6 | . 17 . . . . . Ballistic Gun 18 | . 10 28 19 22 19 . Peak Build Rating 21 | 6 16 16 21 21 21 11 Average Rating 14 | 3 10 15 19 21 19 10 On Entrance 12 | . 6 16 15 21 21 8 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 34 35 36 36 36 23 Greatest Support 32 | 32 32 20 24 24 24 12 Greatest Overweight (x) 3 | . 3 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 13 Average Carried 11 | 4 8 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 14 15 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 908 | 219 345 134 203 7 . . Remotely . | . . . . . . . Salvage Created 1051 | . 627 107 277 . 40 . Parts 67 | . 33 5 23 . 6 . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 21 | . 14 2 5 . . . Guns 21 | . 14 2 5 . . . Classes Destroyed 7 | . 5 1 1 . . . Worker 1 | . . 1 . . . . Hauler 5 | . 2 . 3 . . . Recycler 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 10 | . 6 . 4 . . . Grunt 10 | . 8 2 . . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | . 5 2 4 . . . Combat Bots Only 5 | . 5 2 4 . . . Max Kills in Single Turn 2 | . 2 1 1 . . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 156 | . 62 12 26 . 43 13 Missed 42 | . 12 3 11 . 15 1 Damage Taken 2109 | . 555 123 102 . 855 474 Core 693 | . 181 52 5 . 135 320 Absorbed by Shields 95 | . . . 42 . 53 . Regen/Repaired (Parts) 57 | . . . 57 . . . Core Remaining (%) 53 | 100 . 6 . . . . Volleys Fired 79 | . 51 7 20 . 1 . Largest 2 | . 2 2 2 . 2 . Hottest 90 | . 90 46 46 . 46 . Shots Fired 158 | . 102 14 40 . 2 . Gun 158 | . 102 14 40 . 2 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 78 | . 22 14 40 . 2 . Thermal 80 | . 80 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 9 7 17 . 3 . Robot Miss Streak 2 | . 2 1 2 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 109 | . 69 10 27 . 1 2 Core Hits 45 | . 28 5 11 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1469 | . 814 150 431 . 17 57 Guns 1412 | . 814 150 431 . 17 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 57 | . . . . . . 57 Ramming . | . . . . . . . Kinetic 817 | . 219 150 431 . 17 . Thermal 595 | . 595 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 57 | . . . . . . 57 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 375 | . 375 25 . . . . Average Temperature 68 | . 73 11 . . . . Received Heat Transfer 380 | . 225 69 12 . 20 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1361 | . 1361 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 221 | . 221 72 210 8 . . Initial 17 | . . 17 . 8 . . Average 92 | . 115 57 140 8 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 94 | 100 88 100 93 100 . 100 Level 1 5 | . 11 . 6 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 19 2 9 . 9 4 Peak Tracking Total 14 | . 4 2 4 . 14 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 8 | . 2 . 6 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 . 24 . . . Successful 15 | . 1 . 14 . . . Failed 12 | . 2 . 10 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . . . 14 . . . Terminals 15 | . 1 . 14 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Terminal Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 5 . . . Terminals 4 | . . . 4 . . . Botnet 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . . 10 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2272 | 65 850 474 433 201 238 11 Spaces Moved 1740 | 52 629 432 253 152 220 2 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1733 | 45 629 432 253 152 220 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 105 90 105 Average Speed 98 | 93 96 95 98 105 104 105 Slowest Speed 125 | 100 125 95 105 105 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 72 97 31 33 65 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2148 | 68 774 481 400 193 225 7 Wait 230 | . 47 39 103 41 . . Move 1734 | 51 628 431 252 151 219 2 Hop . | . . . . . . . Pick Up 42 | 11 21 1 8 1 . . Fast Attach 5 | 1 4 . . . . . Attach 16 | 5 2 1 5 . 1 2 Detach 1 | . . . 1 . . . Swap 10 | . 6 1 3 . . . Drop 24 | . 15 1 8 . . . Fire 79 | . 51 7 20 . 1 . Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 411 | -10/Materials | Discovered new exit (range 18) 546 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Discovered new exit (range 18) 916 | -10/Materials | Entered Mines 925 | -10/Mines | Core integrity fell below 20% 1026 | -10/Mines | Learned location of Zion (-6) 1027 | -10/Mines | Learned location of 1 exit from Materials 1033 | -10/Mines | Received a Mining Laser from a helpful Derelict 1035 | -10/Mines | Discovered new exit (range 9) 1290 | -10/Mines | Discovered new exit (range 4) 1316 | -10/Mines | Identified exit to Materials 1390 | -10/Mines | Entered Materials 1390 | -9/Materials | Evolved 2 slots: Utility x2 1391 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Repaired Imp. Assault Rifle 1823 | -9/Materials | Entered Mines 1876 | -9/Mines | Discovered new exit (range 9) 1877 | -9/Mines | Learned location of Storage (-7) 1920 | -9/Mines | Identified exit to Materials 2020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -9/Mines | Discovered new exit (range 5) 2023 | -9/Mines | Identified exit to Exiles 2024 | -9/Mines | Entered Exiles 2050 | -9/Exiles | Met 8R-AWN 2066 | -9/Exiles | Met EX-HEX 2100 | -9/Exiles | Met EX-BIN 2113 | -9/Exiles | Aligned with FarCom system 2114 | -9/Exiles | Given EX-Vault access code 2142 | -9/Exiles | Met EX-DEC 2202 | -9/Exiles | Attacked by the Exiles 2254 | -9/Exiles | Discovered new exit (range 10) 2261 | -9/Exiles | Identified exit to Mines 2262 | -9/Exiles | Entered Mines 2263 | -8/Mines | 1C-UTU came to Exiles' defense 2272 | -8/Mines | Core integrity fell below 50% 2273 | -8/Mines | Core integrity fell below 20% 2273 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 02243_ Imp. Assault Rifle destroyed. 02245_ Hvy. Ion Engine destroyed. 02248_ Arm. Wheel destroyed. 02254_ EXIT=FOUND 02261_ EXIT=IDENTIFIED: MINES A strange signal echoes through the mines. LOCATION=MINES GOAL=ESCAPE 02263_ 1C-UTU: "I came as fast as I could... Wait, it was you!" 02264_ B-36 Bruiser destroyed. 02268_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 02268_ G-47 Trooper destroyed. 02270_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 02270_ Lgt. Treads destroyed. 02271_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 02271_ Arm. Wheel severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????######????????? | | ?????????????????## ##??????? | | ?????????????????# ##????? | | ?????????????????# #????? | | ??????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ????????????????????# ##???? | | ?????????????????????# ##??? | | ??????????????????????# #??? | | ??????????????????????# @ #??? | | ?????????????????????# l #??? | | ????????????????????# g #??? | | ???????????????????# %% ##??? | | ?????????????????? ! ##???? | | ?????????????????### ##????? | | ???????????????????# ###?????? | | ???????????????????## ????????? | | ????????????????????## ????????? | | ?????????????????????# ????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ????????????????????? ?????????? | | ????????????????????? ??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Flail | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonFlakInjector Manual? 0 Play Time 00:26:07 Cumulative 197.9 hours Start 2024.08.13 @ 21:52:33 End 2024.08.13 @ 22:50:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a3dd044-b34d-45d6-af5f-5a3acffd09bd