Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 00:06:00 Player: Err. String Expected Got Nil Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (506) 2530 Value Destroyed (24489) 24489 Prototype IDs (53) 1060 Alien Tech Used (5) 1000 Bonus (8995) 8995 TOTAL SCORE: 47574 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5713 Follower Combat Kills 700 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1154 Scanned by Researcher 500 Friendly Fire -572 Cogmind --------- Core Integrity 0/1600 Matter 208/300 Energy 100/100 System Corruption 86% Temperature Cool (4) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Hacking Drone Bay (1/1) Improved Potential Cannon Thunder Hammer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Heavy Neutron Cannon Thunder Hammer Core Stripper > --- INVENTORY -------- Centrium Leg Advanced Heat Sink Experimental Energy Well Advanced Sensor Array Long-range IFF Parser Energy Filter Advanced Particle Charger Advanced Weapon Cycler Hacking Drone Bay Dimensional Node Initializer High-powered Transdimensional Reconstructor Heavy Neutron Cannon Heavy Neutron Cannon Improved Potential Cannon Enhanced Gamma Bomb Array Fusion Bomb Launcher Guided Micro-nuke Launcher Thunder Hammer [Rating: 212] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Matter Neutralizer Energy Gun Precision Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . . 1 . 1 . . . . 2 1 . . . . 1 . . 1 . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 331 | . 11 4 . 4 20 13 32 1 1 6 . 9 16 1 1 10 2 8 2 5 12 26 48 34 65 Power 44 | . 1 1 . . 2 3 2 . . . . . 2 . . . . 1 . . . 4 12 7 9 Engine 9 | . 1 1 . . 2 3 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Reactor 32 | . . . . . . . . . . . . . . . . . . 1 . . . 3 12 7 9 Propulsion 91 | . 3 . . . 8 5 16 . 1 . . 1 5 . 1 4 1 . . 1 5 5 15 8 12 Treads 15 | . 2 . . . 4 4 5 . . . . . . . . . . . . . . . . . . Leg 72 | . 1 . . . . 1 11 . 1 . . 1 5 . 1 4 1 . . 1 5 5 15 8 12 Wheel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | . 3 2 . 1 1 3 9 . . 6 . 8 5 1 . 4 1 3 1 1 3 11 18 11 19 Device 75 | . 1 1 . 1 1 1 9 . . 2 . 7 1 1 . 2 1 3 1 1 3 7 10 7 15 Storage 7 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 1 1 . Processor 24 | . . . . . . . . . . 4 . 1 2 . . 2 . . . . . 3 6 2 4 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 85 | . 4 1 . 3 9 2 5 1 . . . . 4 . . 2 . 4 1 3 4 6 3 8 25 Energy Gun 27 | . . . . . 6 1 2 . . . . . 1 . . . . 1 . . 1 . . 6 9 Energy Cannon 37 | . 1 . . . 2 1 2 . . . . . 2 . . 2 . 3 1 3 2 6 2 1 9 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 . . . 1 . . . . 1 . . . . . . . 1 . . . 4 Special Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 . . 2 2 3 . . 4 . . 3 . . 5 . 2 . . 2 10 4 2 8 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 System Corruption 36 | . . . . . . . . . . . . . . . . . 9 . . . . . . . 27 Parts Lost 106 | . . 2 . . 5 2 1 1 . . . . 2 . . . . . . . 1 7 24 10 51 Power 21 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 5 3 9 Propulsion 22 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . 5 1 12 Utility 34 | . . 1 . . . . 1 . . . . . . . . . . . . . . 5 9 4 14 Weapon 29 | . . . . . 2 1 . . . . . . 1 . . . . . . . 1 1 5 2 16 Highest Loss Streak 15 | . . 1 . . 2 1 1 1 . . . . 1 . . . . . . . 1 5 15 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | . 11 16 18 19 18 19 19 19 19 19 20 19 19 20 20 19 19 19 20 20 19 17 16 17 17 Power 1 | . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Propulsion 2 | . 1 . 1 2 4 5 3 3 3 3 3 3 3 4 4 3 3 3 3 3 3 2 3 3 1 Utility 7 | . 2 3 4 4 4 4 6 7 7 7 8 9 10 10 10 9 10 9 9 9 8 8 8 8 7 Weapon 5 | . 6 11 12 12 7 6 7 7 7 6 6 5 4 4 4 4 4 5 6 6 5 5 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 7 . . . 7 5 9 . . 3 1 1 4 . 1 7 1 1 1 . . 5 1 3 6 Power 11 | . 2 . . . . 1 2 . . . . . 1 . 1 1 . 1 1 . . 1 . . . Propulsion 14 | . 3 . . . . 2 . . . 1 . . 1 . . 5 . . . . . . . 1 1 Utility 18 | . 2 . . . 2 . 1 . . 2 . 1 . . . 1 1 . . . . 2 1 2 3 Weapon 19 | . . . . . 5 2 6 . . . 1 . 2 . . . . . . . . 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 97 98 100 100 97 99 97 99 100 99 100 99 95 88 88 87 88 84 84 83 84 93 95 92 95 Engine 3 | . 14 13 14 14 9 8 7 7 7 7 7 6 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 4 5 5 4 7 11 12 11 Treads 6 | . 16 28 28 28 22 35 10 . . . . . . . . . . . . . . . . . . Leg 21 | . 11 . . . . . 26 37 38 38 38 33 30 23 23 23 23 21 21 20 19 22 25 26 22 Device 17 | . 11 6 . 6 17 18 21 23 23 15 15 19 16 16 17 9 11 15 15 15 19 20 22 18 20 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 5 4 5 Processor 11 | . . . . . . . . . . 6 7 13 17 17 17 21 23 21 21 21 19 16 12 16 21 Energy Gun 6 | . . . . . 17 18 14 15 15 15 15 13 5 4 5 1 . 1 . . . . . 6 5 Energy Cannon 9 | . 8 . . . 8 8 7 6 7 7 7 6 10 11 11 14 17 13 15 15 18 18 13 2 6 Ballistic Cannon 1 | . 10 23 28 26 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 212 | . 10 15 10 13 33 33 56 54 55 68 64 77 107 104 105 115 118 142 141 145 159 163 189 195 212 Average Rating 108 | . 9 9 10 10 26 30 45 53 54 61 62 74 96 103 104 110 114 139 138 138 153 152 172 172 194 On Entrance 81 | 6 6 10 10 10 12 31 30 53 54 55 62 64 77 104 104 105 115 118 140 138 142 153 155 183 179 Avg Prop Armor Cover (%) 6 | . . . . . 14 . 4 5 5 5 5 4 7 . . . . . . . . . 3 . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 52 52 52 52 63 58 70 66 66 66 65 66 85 87 79 88 81 106 107 112 123 123 150 140 163 Greatest Support 180 | 20 40 40 40 40 82 82 110 80 100 100 80 80 106 106 106 130 135 135 135 135 135 147 176 170 180 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . . . . . . 1 . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 15 19 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 11 16 18 19 18 19 19 19 19 19 20 19 19 20 19 19 20 19 20 19 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 18 18 20 19 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 19 19 20 5 Class Distribution -------------------- 28% | Skirmisher 17% | Scavenger-Skirmisher 15% | Scavenger-Gunner 12% | Gunner 10% | Mutant 5% | Scavenger-Assassin 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Gunner | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Waste Skirmisher | -4/Factory Skirmisher | -3/Research Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Matter Collected 10044 | 200 253 172 . 195 364 150 577 76 92 87 104 194 786 262 23 234 40 101 152 276 518 902 819 627 2840 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27499 | . 475 174 . 215 1288 1525 1629 82 119 . 184 262 1161 212 . 620 . 284 1410 384 1856 1523 2800 1812 9484 Parts 1170 | . 25 13 . 18 46 78 86 11 3 . 7 15 46 16 . 17 . 15 24 18 57 49 117 87 422 Haulers Intercepted 16 | . 1 . . . 2 3 3 . . . . . 1 . . . . 1 . 1 1 . 1 . 2 Recyclers Shooed 12 | . 1 . . 1 3 2 . . . . . 1 1 . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 8 7 . 4 . . 13 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 395 | . 13 6 . 10 18 23 31 8 2 . 6 5 23 8 . 9 . 6 6 4 23 23 42 22 107 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Guns 71 | . 3 . . . 12 13 13 . 2 . 3 2 4 2 . . . . . . . . . 7 10 Cannons 152 | . 10 5 . 2 3 9 12 . . . . 1 7 1 . 6 . 2 4 3 19 20 22 6 20 AOE 85 | . . 1 . 8 3 . 4 8 . . 3 . 9 5 . . . 4 . . . . 13 3 24 Classes Destroyed 28 | . 6 4 . . 2 . 4 . . . 2 . . . . 4 . . 1 . . . 2 1 2 Worker 24 | . 1 . . 2 3 . 2 . . . . . 1 . . . . . . 1 . 3 1 2 8 Builder 21 | . . 1 . 1 2 1 . . . . . . 1 . . . . 1 . . 3 1 . 1 9 Tunneler 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 16 | . 1 . . . 2 3 3 . . . . . 1 . . . . 1 . 1 1 . 1 . 2 Recycler 22 | . . 2 . 1 4 5 2 . . . . . 1 . . . . . . . 2 . 2 . 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 17 | . . . . . 1 1 2 . . . . . 1 . . . . 1 . 1 2 1 2 . 5 Swarmer 105 | . 6 4 . 6 4 7 14 8 . . 3 . 7 5 . . . 4 . . . 4 13 . 20 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 110 | . 6 1 . 2 9 8 4 . 2 . 1 . 8 2 . 2 . . . 2 12 9 7 6 29 Brawler 16 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 2 1 9 Duelist 10 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 4 Protector 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . . . . 5 8 5 . . . 1 2 2 . . . . . . 1 2 . 2 . 5 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 32 | . . . . . . . 1 . . . . . 2 1 . 2 . . . . 7 . 3 5 11 Programmer 52 | . . . . . . . 6 . . . . 3 3 . . . . 2 . 1 2 6 1 8 20 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Striker 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 4 4 . 4 5 6 5 4 2 . 3 1 9 5 . 3 . 7 3 2 10 5 12 5 14 Combat Bots Only 13 | . 3 3 . 3 3 6 5 4 2 . 3 1 7 5 . 3 . 6 3 1 7 4 12 4 13 Max Kills in Single Turn 4 | . 1 2 . 3 3 2 3 4 1 . 3 1 3 3 . 2 . 3 1 1 2 2 4 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 2 . 3 4 . . 3 . 2 3 . . . 2 . . . . 4 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 2380 | . 47 37 . 15 82 91 215 17 8 . 42 38 121 17 . 37 . 49 1 29 160 139 258 221 756 Missed 733 | . 12 11 . 4 14 21 82 6 3 . 19 16 31 6 . 18 . 10 1 14 55 51 67 60 232 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Hits 1647 | . 35 26 . 11 68 70 133 11 5 . 23 22 90 11 . 19 . 39 . 15 105 88 191 161 524 Melee 51 | . . . . . . . 2 . . . . . 2 . . . . . . . . 10 10 10 17 Projectile 1596 | . 35 26 . 11 68 70 131 11 5 . 23 22 88 11 . 19 . 39 . 15 105 78 181 151 507 AOE 48 | . . . . . . . . . . . . . . . . 3 . . . . . . 8 . 37 Critical Strikes 84 | . . . . 1 3 6 2 . . . . 1 1 . . 1 . . . . 1 11 15 12 30 Actively Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . 1 14 12 12 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 7 Damage Taken 31928 | . 387 352 . 121 1080 922 1306 281 79 . 219 205 1736 168 . 497 . 682 . 271 1550 1832 5988 3030 11222 Core 4422 | . 99 90 . 16 137 110 193 67 60 . 50 51 152 18 . 71 . 55 . 41 176 193 675 601 1567 Absorbed by Shields 5221 | . . . . . . . 160 . . . . . . . . . . . . 53 405 380 26 819 3378 Redirected to Core 221 | . . . . . . . . . . . . . . . . . . . . . . . . 221 . Redirected to Shielding 14 | . . 6 . 8 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1576 | . . . . . 16 131 . . . 33 . . 159 . . 89 . . . 790 . . 18 203 137 Core Remaining (%) 62 | 100 . . . 18 . 55 . . . . 47 94 . . . . 75 . . 91 . 71 . 12 . Volleys Fired 1129 | . 43 43 . 16 67 65 78 9 18 . 13 10 55 14 3 34 1 18 27 27 57 86 91 69 285 Largest 4 | . 2 2 . 2 3 3 3 1 3 . 3 3 3 3 1 3 3 3 3 3 4 4 4 3 4 Hottest 458 | . 80 100 . 60 197 190 202 80 152 . 202 152 253 253 98 276 276 301 294 315 420 428 458 296 405 Shots Fired 2399 | . 86 65 . 26 187 186 225 10 37 . 37 28 124 27 3 78 3 28 73 50 195 207 174 126 424 Gun 741 | . 38 . . . 111 128 141 1 19 . 24 18 33 7 1 . . 2 . . . . . 80 138 Cannon 1547 | . 48 44 . 20 74 58 81 6 18 . 12 9 83 17 2 73 3 24 73 49 195 207 171 46 234 Launcher 82 | . . . . 6 2 . 2 3 . . 1 . 7 3 . 1 . 2 . . . . 3 . 52 Special 29 | . . 21 . . . . 1 . . . . 1 1 . . 4 . . . 1 . . . . . Kinetic 112 | . 48 44 . 20 . . . . . . . . . . . . . . . . . . . . . Thermal 2029 | . 38 21 . . 185 186 222 7 37 . 36 27 116 24 3 73 3 26 73 49 195 207 131 103 267 Explosive 38 | . . . . 6 2 . 2 3 . . 1 . 7 3 . 1 . 2 . . . . 3 . 8 Electromagnetic 212 | . . . . . . . . . . . . . . . . . . . . . . . 40 23 149 Robot Hit Streak 32 | . 8 13 . 5 17 17 15 . 16 . 8 17 18 8 . 11 . 7 28 13 32 15 21 8 12 Robot Miss Streak 10 | . 4 4 . 1 3 3 10 . 2 . 4 1 3 2 . 3 . 2 2 3 4 3 4 3 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1402 | . 55 26 . 12 125 126 143 . 19 . 15 23 72 9 . 45 . 12 59 19 120 102 117 87 216 Core Hits 891 | . 20 12 . 18 49 48 62 10 6 . 10 10 50 12 . 26 . 12 15 8 54 47 76 51 295 Critical Kills 21 | . . . . . 1 . . . . . . . . . . 3 . . 2 3 6 3 1 . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 70 | . 1 3 . . 5 8 7 . . . 1 4 1 . . 3 . . 2 3 6 3 5 7 11 Burn 29 | . . . . . 4 8 7 . . . 1 4 1 . . . . . . . . . . 4 . Meltdown 21 | . . . . . 1 . . . . . . . . . . 3 . . 2 3 6 3 1 . 2 Blast 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Melee Attacks 66 | . . . . . 1 . 3 . . . . . . . . . . . . . . . 10 25 27 Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Slashing 39 | . . . . . 1 . 3 . . . . . . . . . . . . . . . 10 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63083 | . 877 551 . 679 2696 2452 3395 675 414 . 523 538 3461 617 . 1672 . 1056 1995 713 4822 4059 8454 4623 18811 Guns 11112 | . 233 . . . 1556 1756 1973 . 251 . 161 319 565 136 . . . 56 . . . . . 1550 2556 Cannons 30788 | . 633 518 . 216 831 678 1166 . 163 . 159 205 1349 88 . 1476 . 381 1995 691 4804 3992 5427 1313 4703 Explosions 18665 | . . 33 . 431 309 . 235 675 . . 203 . 1547 393 . 196 . 619 . . . . 2786 807 10431 Melee 2131 | . . . . . . . . . . . . . . . . . . . . . . . 241 953 937 Ramming 387 | . 11 . . 32 . 18 21 . . . . 14 . . . . . . . 22 18 67 . . 184 Kinetic 1785 | . 394 518 . 216 . . . . . . . . . . . . . . . . . . . . 657 Thermal 41803 | . 472 33 . . 2387 2434 3139 . 414 . 320 524 2127 224 . 1476 . 437 1995 691 4804 3992 6184 3050 7100 Explosive 6863 | . . . . 431 309 . 235 675 . . 203 . 1334 393 . 196 . 619 . . . . 966 . 1502 Electromagnetic 10771 | . . . . . . . . . . . . . . . . . . . . . . . 1063 620 9088 Impact 280 | . . . . . . . . . . . . . . . . . . . . . . . . . 280 Slashing 1194 | . . . . . . . . . . . . . . . . . . . . . . . 241 953 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 86 | . . . . . . . 3 3 3 3 . 1 4 4 4 4 9 1 27 28 1 19 5 16 86 Average Corruption 16 | . . . . . . . 2 2 3 3 . 1 3 4 4 4 9 1 14 27 1 7 4 9 38 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 465 | . . . . . . . 32 5 14 1 . 3 4 12 6 1 . 2 14 35 5 31 15 43 242 Message Errors 89 | . . . . . . . 7 1 3 . . 2 1 6 . 1 . 1 1 8 . 6 2 11 39 Matter Fused 90 | . . . . . . . 4 2 5 1 . . 1 2 1 . . . 2 7 . 6 5 12 42 Heat Flow Errors 47 | . . . . . . . 6 . 2 . . . . . . . . . 4 1 . 2 2 5 25 Energy Discharges 56 | . . . . . . . 4 1 2 . . . 2 1 1 . . 1 . 7 2 8 . 3 24 Parts Rejected 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 4 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Data Loss (minor) 43 | . . . . . . . 2 . . . . . . 2 2 . . . 3 2 1 4 . 2 25 Data Loss (major) 17 | . . . . . . . 3 . . . . 1 . . . . . . . 1 1 2 1 1 7 Misfires 20 | . . . . . . . 2 1 1 . . . . 1 1 . . . 1 2 . . 1 4 6 Alerts 13 | . . . . . . . . . . . . . . . . . . . . 4 1 1 1 1 5 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 13 Weapon Failures 64 | . . . . . . . 3 . . . . . . . 1 . . . 3 1 . 2 3 3 48 Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1939 | . 5 12 . 16 4 3 26 53 . . . . 193 . . 38 . 22 . 15 16 85 382 281 788 Projectiles 898 | . 5 12 . 9 4 3 26 . . . . . 4 . . 38 . 9 . 15 16 85 48 103 521 Explosions 773 | . . . . 7 . . . 53 . . . . 189 . . . . 13 . . . . 334 110 67 Melee 268 | . . . . . . . . . . . . . . . . . . . . . . . . 68 200 Knockbacks 24 | . 2 10 . 3 . . . . . . . . . . . . . . . . . 1 . . 8 Impact 9 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 7 Kinetic 13 | . 2 9 . 2 . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1867 | . . 122 . . 82 . . . . . . . 52 16 . . . 72 . . . . 316 148 1059 Shots 52 | . . 3 . . 1 . . . . . . . 1 1 . . . 2 . . . . 3 2 39 Rammed 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 4 . . 4 . 2 3 . . . . 2 . . . . . . . 4 1 5 . . 10 Kicked 28 | . 4 . . . . . 2 . . . . 2 . . . . . . . 4 1 5 . . 10 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 213 80 . 24 212 232 265 . 220 . 78 84 93 39 . 259 168 178 98 139 480 350 401 131 503 Average Temperature 71 | . 77 25 . 15 67 64 66 . 103 . 24 31 24 19 . 71 89 84 47 51 116 89 99 45 90 Received Heat Transfer 2870 | . 129 36 . 71 495 468 185 . 27 . 66 12 198 27 . 97 . . . 15 216 102 216 41 469 Effects 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Robots Corrupted 55 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 49 Combat Hostiles 52 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 46 Parts Fried 134 | . . . . . . . . . . . . . . . . . . . . . . . 12 6 116 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 31 | . . . . . 1 1 2 . . . . 2 3 . . 3 . . 2 3 6 3 2 . 3 Combat Hostiles 25 | . . . . . . 1 2 . . . . 2 3 . . 3 . . 2 1 4 3 1 . 3 Parts Melted 170 | . 2 . . . 22 19 27 . . . 1 8 12 1 . 8 . 1 3 9 17 22 7 2 9 Heat Transferred 53602 | . 999 50 . . 5143 5402 6412 . 740 . 668 1147 3189 372 . 2137 . 548 3000 820 4860 4299 5389 3570 4857 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Power Chain Reactions 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . 1 . . . 1 2 2 . . . . . 2 . . . . . . . 1 2 3 3 5 Low Security (%) 46 | . 99 100 . 100 41 54 71 . . . . 100 66 . . . . 100 100 100 55 2 35 . . Level 1 28 | . . . . . 58 43 22 . . . . . 11 . . . . . . . 44 89 38 14 30 Level 2 12 | . . . . . . 2 6 . . . . . 22 . . . . . . . . 8 23 43 22 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 41 9 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2687 | . 207 141 . 180 319 406 474 . . . . 150 680 . . . . 153 26 191 363 463 749 850 2687 Initial 487 | . . 6 . . 66 117 147 . . . . 150 9 . . . . . 26 . 69 204 251 420 487 Average 360 | . 87 37 . 20 191 211 169 . . . . 48 188 . . . . 52 4 78 177 317 300 630 935 Influence Increases 14082 | . 381 206 . 274 717 737 1021 180 65 . 120 328 1029 180 . 240 . 214 24 361 720 835 1453 977 4020 Destroy 0b10 Robot/C 7840 | . 240 100 . 160 360 460 620 160 40 . 100 100 460 160 . 160 . 120 . 180 460 460 920 520 2060 Destroy 0b10 Robot/NC 590 | . 15 25 . 25 60 55 50 . . . 10 . 25 . . 5 . 15 . 20 40 25 30 20 170 Destroy Leader 1516 | . 52 10 . 30 96 128 170 20 10 . 10 50 64 20 . . . 14 . 44 96 62 176 90 374 Allied During Kill 34 | . . 2 . . . . . . . . . . . . . . . . . 12 . . 12 8 . Successful Hack 114 | . 12 . . . 5 12 36 . . . . 26 23 . . . . . . . . . . . . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . . 45 . 15 30 75 45 . . . . . 195 . . . . . . 45 30 120 . 105 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 2188 | . 2 24 . 44 46 7 25 . . . . 2 262 . . . . 50 24 60 94 138 270 189 951 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 60 | . . . . . 15 . . . . . . . . . . . . . . . . 30 15 . . Lose Combat Pursuer 555 | . . . . . 75 . 75 . 15 . . . . . . 75 . 15 . . . . 30 45 225 Influence Decreases 11467 | . 365 219 3 102 612 690 1122 233 235 . 120 308 381 486 190 337 75 137 101 227 491 751 1153 911 2218 Entered New Map 2272 | . . 10 3 . 106 160 177 83 33 . . . 11 248 70 172 75 . 51 . 65 159 196 327 326 Time Decay 7054 | . 365 208 . 102 456 510 635 140 202 . 120 308 340 238 120 165 . 137 50 207 416 522 587 464 762 Lost Part 1041 | . . 1 . . 50 20 10 10 . . . . 20 . . . . . . . 10 70 240 100 510 Lost Ally 200 | . . . . . . . . . . . . . 10 . . . . . . 20 . . 130 20 20 Purge Threat 900 | . . . . . . . 300 . . . . . . . . . . . . . . . . . 600 Squads Dispatched 79 | . 2 . . . 3 1 10 . . . . 2 5 . . . . 2 . 2 7 6 1 7 31 Investigation 8 | . 2 . . . 2 1 . . . . . . . . . . . . . . 1 1 . . 1 Extermination 29 | . . . . . . . 5 . . . . 2 3 . . . . . . 1 2 3 . 3 10 Reinforcement 22 | . . . . . 1 . 2 . . . . . 2 . . . . 2 . 1 4 2 1 3 4 Assault 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 16 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 1 Haulers Reinforced 7 | . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Distress Signals 40 | . 1 . . . 3 1 2 . . . . . 1 . . 3 . . . 2 2 3 17 . 5 Communications Jammed 94 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 92 Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 92 Times Spotted 652 | . 23 6 . 7 25 27 40 8 5 . 6 5 29 9 . 93 . 10 6 10 29 32 60 40 182 Peak Tracking Total 20 | . 5 3 . 4 5 5 5 4 4 . 3 2 8 5 . 15 . 7 3 4 5 5 12 6 20 Tactical Retreats 25 | . . . . . 3 . 3 . 1 . . . . . . 3 . 1 . . . . 1 3 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Traps Triggered 18 | . . . . . 1 . . 1 . . . . 2 . . . . 1 . 1 1 2 . . 9 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Disabled 57 | . . 3 . 1 2 5 3 . . . . . 13 . . 1 . . . 3 2 9 . 8 7 Max in Single Turn 8 | . . 3 . 1 1 1 1 . . . . . 8 . . 1 . . . 1 1 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Accessed 57 | . 7 1 1 . 7 9 10 . . . . 7 9 . 1 1 . . . 2 . 1 . . 1 Terminals 33 | . 5 . . . 5 7 8 . . . . 2 5 . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 1 . . . . . 2 1 . . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . . . . 1 2 . . . . . . . . 1 . . 1 Total Hacks 117 | . 20 1 1 . 13 28 21 . . . . 11 13 . 1 1 . . . 4 . 2 . . 1 Successful 71 | . 9 1 1 . 7 19 15 . . . . 4 10 . 1 1 . . . 2 . 1 . . . Failed 46 | . 11 . . . 6 9 6 . . . . 7 3 . . . . . . 2 . 1 . . 1 Catastrophic 5 | . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 20 . . . 10 14 13 . . . . . 6 . . . . . . 1 . . . . . Terminals 76 | . 18 . . . 9 23 18 . . . . 2 5 . . . . . . 1 . . . . . Fabricators 6 | . . . . . . . 2 . . . . 2 2 . . . . . . . . . . . . Repair Stations 14 | . . . . . 3 4 . . . . . 2 2 . . . . . . 3 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 1 . . . . 2 4 . . . . . . . . 2 . . 1 Terminal Hacks 17 | . . 1 1 . . 6 6 . . . . 1 . . 1 1 . . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . . . . . 1 1 . . . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 4 . . . . . . 2 . . . . . . 2 . . . . . Scan Component 5 | . . . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . . Repair 5 | . . . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . Unauthorized Hacks 36 | . 9 . . . 5 8 8 . . . . . 6 . . . . . . . . . . . . Terminals 32 | . 7 . . . 4 8 8 . . . . . 5 . . . . . . . . . . . . Botnet 6 | . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . . . 3 5 5 . . . . . 5 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 6 6 9 . . . . 5 5 . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . . Time 202 | . . . . . 38 64 . . . . . . 44 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 1 . . . . 1 1 . . 3 . . . 1 . . . . . Non-combat 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 1 . . . . 1 1 . . 3 . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . find_chute 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total Allies 6 | . . 2 . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Largest Group 2 | . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . Highest-Rated Group 116 | . . 45 . . . . . . . . . . 26 . . . . . . 116 . . 90 90 . Highest-Rated Ally 116 | . . 31 . . . . . . . . . . 26 . . . . . . 116 . . 90 90 . Total Orders 41 | . . 1 . . . . . . . . . . 6 . . . . . . 2 6 3 8 3 12 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 RETURN 32 | . . 1 . . . . . . . . . . 6 . . . . . . 2 6 3 1 2 11 Ally Attacks 48 | . . . . . . . . . . . . . . . . . . . . 13 . . 19 16 . Total Damage 2182 | . . . . . . . . . . . . . . . . . . . . 888 . . 890 404 . Kills 13 | . . . . . . . . . . . . . . . . . . . . 6 . . 4 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 17389 | . . . . . . . 663 289 455 846 393 825 1331 458 247 584 286 493 12 517 866 1373 2114 1172 4465 Optics 7415 | . . . . . . . . . . . . . . . . 2 . . . . . . 1788 1172 4453 Sensors 13602 | . . . . . . . . . . 747 393 816 1314 453 247 582 284 492 12 512 814 1206 1867 716 3147 IFF 2555 | . . . . . . . . . . . . . . . . . . . . . . . . . 2555 Terrain 7778 | . . . . . . . . . . . . 802 1279 455 247 288 284 487 5 503 751 1179 1498 . . Seismic 1506 | . . . . . . . 663 289 455 99 . . . . . . . . . . . . . . . Machine Analysis 832 | . . . . . . . . . . . . . . . . . . . . . . 446 386 . . Cloaking 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Jamming 3747 | . . . . . . . . . . . . . . . . . . 5 . . 137 112 833 . 2660 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 . 2 . . . . 1 . 1 . . . . . . . . Drone Launches 55 | . . 1 . . . . . . . . . . 6 . . . . . . 2 6 3 21 2 14 Drone Recoveries 38 | . . 1 . . . . . . . . . . 6 . . . . . . 2 6 3 6 2 12 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Turns Passed 26023 | . 974 614 365 638 1149 1395 2371 289 455 863 438 868 1493 518 247 1339 286 509 265 675 1069 1451 2114 1172 4466 Spaces Moved 14060 | 1 279 184 153 237 583 475 1430 194 293 631 271 543 768 312 187 808 217 368 134 389 515 783 1180 642 2483 Core 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Treads 1833 | . 130 184 153 237 274 475 380 . . . . . . . . . . . . . . . . . . Legs 11884 | 1 149 . . . . . 1050 194 293 631 271 543 768 312 187 808 217 368 134 389 515 783 1180 642 2449 Wheels 309 | . . . . . 309 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 95 155 120 130 128 128 130 127 126 127 125 115 115 115 115 115 112 101 95 113 50 Average Speed 128 | 120 194 240 240 240 129 157 134 130 129 129 130 129 130 127 126 121 119 115 115 115 117 106 111 113 115 Slowest Speed 240 | 120 240 240 240 240 156 160 160 130 130 130 130 130 195 127 127 125 120 115 115 115 203 175 190 115 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 54 41 54 69 38 72 43 36 39 77 55 20 25 38 34 62 43 10 74 10 19 80 65 46 59 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 12 | . 3 . 1 . 1 . 1 . . 1 . . 4 . . . 1 . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . 1 1 2 2 . . 1 2 . 1 . . . . . . . . Spaces Dug 136 | . . 1 . . 1 . 3 2 3 . . . 11 4 1 5 2 5 1 12 11 25 3 7 39 Terrain Destroyed 1233 | . . 26 . 50 48 . 24 17 5 . 11 1 161 57 3 21 2 27 13 26 43 75 138 79 406 Melee 17 | . . . . . 1 . 3 . . . . . . . . . . . . . . . 2 7 4 Projectile 378 | . . 6 . . 1 . 1 3 5 . . 1 23 10 3 10 2 14 13 26 43 75 32 8 102 AOE 838 | . . 20 . 50 46 . 20 14 . . 11 . 138 47 . 11 . 13 . . . . 104 64 300 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total 19695 | . 620 250 152 273 835 980 1715 219 338 675 325 682 1136 406 194 1109 240 430 188 572 834 1230 1819 926 3547 Wait 3020 | . 260 9 . 5 107 398 87 11 25 21 33 92 213 64 1 223 15 11 17 112 187 223 393 71 442 Move 14036 | . 278 183 152 236 582 474 1429 193 292 630 270 542 767 311 186 807 216 368 133 388 514 782 1179 641 2483 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | . 15 4 . 3 24 10 22 . . 6 1 4 14 1 1 9 1 8 1 6 4 17 18 15 32 Fast Attach 139 | . 2 2 . 1 3 5 10 . 2 3 . . 5 . 1 3 1 2 2 2 5 15 24 17 34 Attach 129 | . . 3 . . 9 4 3 1 . . . 2 6 . . 1 . 2 . . 3 13 18 17 47 Detach 56 | . 1 3 . . 2 2 2 . 1 3 . . 1 . . 1 . 1 . . . 8 8 10 13 Swap 562 | . 9 2 . 6 17 8 38 5 . 6 7 23 58 15 . 16 4 11 4 22 53 58 41 31 128 Drop 288 | . 8 1 . 2 23 12 40 . . 6 1 7 17 1 2 15 2 9 4 9 10 23 29 30 37 Fire 1129 | . 43 43 . 16 67 65 78 9 18 . 13 10 55 14 3 34 1 18 27 27 57 86 91 69 285 Melee 66 | . . . . . 1 . 3 . . . . . . . . . . . . . . . 10 25 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . 4 . . . . . 2 . . . . 2 . . . . . . . 4 1 5 . . 10 Crush 7 | . . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 12) 647 | -10/Materials | Identified exit to Materials 701 | -10/Materials | Derelicts attacked the area 708 | -10/Materials | Learned Storage trap positions 759 | -10/Materials | Learned location of 1 exit from Recycling 798 | -10/Materials | Learned 4 Subcaves zone layouts 828 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Loaded intel: 2 recycling unit locations 917 | -10/Materials | Learned location of Storage (-8) 959 | -10/Materials | Learned 2 Storage zone layouts 975 | -10/Materials | Entered Mines 992 | -10/Mines | Core integrity fell below 50% 1016 | -10/Mines | Met a Derelict bent on vengeance 1187 | -10/Mines | Found the Drone Emporium 1199 | -10/Mines | Found Prototype Device 1199 | -10/Mines | Identified Splice Drone Bay 1315 | -10/Mines | Excavation squad dispatched 1315 | -10/Mines | A large section of the Mines collapsed 1577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 5) 1589 | -10/Mines | Entered Exiles 1590 | -10/Exiles | Identified exit to Mines 1647 | -10/Exiles | Met 8R-AWN 1688 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-DEC 1849 | -10/Exiles | Learned location of Zion (-7) 1928 | -10/Exiles | Discovered exit to Mines (range 14) 1954 | -10/Exiles | Entered Mines 1961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2180 | -9/Mines | Learned location of 1 exit from Materials 2360 | -9/Mines | Assembled infested the area 2509 | -9/Mines | Core integrity fell below 20% 2566 | -9/Mines | Discovered new exit (range 12) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2593 | -8/Materials | Identified exit to Factory 2666 | -8/Materials | Repaired Carbon-fiber Leg 2790 | -8/Materials | Discovered new exit (range 5) 2884 | -8/Materials | Build established: Scavenger-Gunner 2909 | -8/Materials | Discovered exit to Factory (range 4) 3741 | -8/Materials | Entered Storage 3742 | -8/Storage | Identified exit to Recycling 3744 | -8/Storage | Loaded intel: 19 trap records 3953 | -8/Storage | Repaired Lgt. Treads 3993 | -8/Storage | Repaired Carbon-fiber Leg 4590 | -8/Storage | Discovered exit to Factory (range 12) 4778 | -8/Storage | Identified exit to Garrison 4826 | -8/Storage | Learned location of 1 exit from Extension 4878 | -8/Storage | Learned 4 Factory zone layouts 4922 | -8/Storage | Learned location of 2 exits from Lower Caves 4958 | -8/Storage | Learned 2 Lower Caves zone layouts 4983 | -8/Storage | Learned Factory trap positions 5019 | -8/Storage | Learned Storage trap positions 5064 | -8/Storage | Learned location of 1 exit from Recycling 5136 | -8/Storage | Entered Factory 5136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -7/Factory | Identified exit to Factory 5138 | -7/Factory | Loaded intel: 94 trap records 5766 | -7/Factory | Build established: Scavenger-Tank 5938 | -7/Factory | Discovered new exit (range 4) 5990 | -7/Factory | Garrison activated, responded to threat 6552 | -7/Factory | Build established: Tank 6969 | -7/Factory | Discovered exit to Factory (range 7) 7009 | -7/Factory | Build established: Gunner 7179 | -7/Factory | Learned Hub_04(d) stockpile data 7277 | -7/Factory | Discovered new exit (range 6) 7325 | -7/Factory | Learned Hub_04(d) emergency access door positions 7432 | -7/Factory | Learned location of 2 exits from Proximity Caves 7470 | -7/Factory | Learned Extension emergency access door positions 7500 | -7/Factory | Learned Extension trap positions 7507 | -7/Factory | Entered Lower Caves 7508 | -7/Lower Caves | Identified exit to Lower Caves 7638 | -7/Lower Caves | Learned Factory emergency access door positions 7796 | -7/Lower Caves | Entered another Lower Caves area 7797 | -7/Lower Caves | Identified exit to Zion 7867 | -7/Lower Caves | Encountered a Warlord checkpoint 7927 | -7/Lower Caves | Lost 3 allies 7943 | -7/Lower Caves | Spotted B-75 Beast 8251 | -7/Lower Caves | Entered Zion 8319 | -7/Zion | System corruption cleaned by Quarantine Array 8354 | -7/Zion | Found Prototype Processor 8354 | -7/Zion | Identified Exp. Core Analyzer 8359 | -7/Zion | Found Prototype Processor 8359 | -7/Zion | Identified Exp. Terrain Scan Processor 8362 | -7/Zion | Found Prototype Processor 8362 | -7/Zion | Identified Exp. Melee Analysis Suite 8379 | -7/Zion | Found Exp. Core Analyzer 8621 | -7/Zion | Given A8's code to call for help 8635 | -7/Zion | Build established: Skirmisher 8924 | -7/Zion | Given the Hacking Drone Bay 8924 | -7/Zion | Found Prototype Device 8933 | -7/Zion | Identified Hacking Drone Bay 9103 | -7/Zion | Discovered new exit (range 9) 9105 | -7/Zion | Identified exit to Deep Caves 9114 | -7/Zion | Entered Proximity Caves 9255 | -6/Proximity Caves | Spotter reported a threat 9390 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9397 | -6/Proximity Caves | Core integrity fell below 50% 9552 | -6/Proximity Caves | Entered Factory 9552 | -6/Factory | Evolved 2 slots: Utility x2 10104 | -6/Factory | Discovered new exit (range 20) 10151 | -6/Factory | Identified exit to Factory 10420 | -6/Factory | Entered another Factory area 10420 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10421 | -5/Factory | Identified exit to Upper Caves 10546 | -5/Factory | Found Prototype Launcher 10546 | -5/Factory | Identified Smartbomb Launcher 11216 | -5/Factory | Loaded intel: 6 fabricator locations 11255 | -5/Factory | Learned location of Upper Caves (-5) 11314 | -5/Factory | Learned location of 1 exit from Upper Caves 11315 | -5/Factory | Learned location of Extension (-4) 11324 | -5/Factory | Learned Extension emergency access door positions 11344 | -5/Factory | Learned Extension stockpile data 11446 | -5/Factory | Destroyed 7 combat bots 11585 | -5/Factory | Repaired Imp. Medium Armor Plating 11709 | -5/Factory | Discovered new exit (range 20) 11774 | -5/Factory | Fabricated Adv. Plasma Cannon? 11913 | -5/Factory | Entered Upper Caves 11914 | -5/Upper Caves | Identified exit to Upper Caves 12431 | -5/Upper Caves | Entered another Upper Caves area 12435 | -5/Upper Caves | Discovered new exit (range 13) 12622 | -5/Upper Caves | Discovered new exit (range 20) 12648 | -5/Upper Caves | Identified exit to Warlord 12654 | -5/Upper Caves | Found DCF Scrap (13 items) 12656 | -5/Upper Caves | Learned location of 1 exit from Factory 12678 | -5/Upper Caves | Entered Warlord 12700 | -5/Warlord | Discovered new exit (range 20) 12721 | -5/Warlord | System corruption cleaned by Quarantine Array 12970 | -5/Warlord | Found Prototype Reactor 12977 | -5/Warlord | Found Prototype Processor 12977 | -5/Warlord | Identified Exp. Targeting Computer 12985 | -5/Warlord | Found Prototype Processor 12985 | -5/Warlord | Identified Spectral Analyzer 13034 | -5/Warlord | Met Warlord 13059 | -5/Warlord | Warlord's base attacked by MAIN.C 13126 | -5/Warlord | Found Prototype Energy Cannon 13126 | -5/Warlord | Identified Vortex Cannon 13255 | -5/Warlord | Build established: Gunner 13385 | -5/Warlord | Warlord forces counterattacked 13452 | -5/Warlord | Lost 3 allies 13466 | -5/Warlord | Spotted Executioner 13489 | -5/Warlord | Spotted Executioner 13492 | -5/Warlord | Spotted Striker 13494 | -5/Warlord | P-80 Master assimilated allied 7P-CHI(g) 13535 | -5/Warlord | Spotted Striker 13617 | -5/Warlord | Lost 27 allies 13734 | -5/Warlord | Warlord base infiltrated, sounded retreat 13927 | -5/Warlord | Spotted Striker 13927 | -5/Warlord | Destroyed Striker 13933 | -5/Warlord | Spotted Executioner 13960 | -5/Warlord | Spotted Executioner 14013 | -5/Warlord | Identified exit to Proximity Caves 14017 | -5/Warlord | Entered Proximity Caves 14018 | -4/Proximity Caves | Identified exit to Factory 14028 | -4/Proximity Caves | Lost 18 allies 14287 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14303 | -4/Proximity Caves | Entered Factory 14303 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14304 | -4/Factory | Identified exit to Extension 14305 | -4/Factory | Identified exit to Research 14313 | -4/Factory | Identified Vortex Chain Reactor 14335 | -4/Factory | Build established: Skirmisher 14812 | -4/Factory | Sucked down chute 14812 | -4/Factory | Entered Waste 14827 | -4/Waste | EMP discharged 14840 | -4/Waste | Destroyed C-40 Crusher 14840 | -4/Waste | Spotted C-40 Crusher 14847 | -4/Waste | Destroyed C-40 Crusher 14878 | -4/Waste | Spotted C-40 Crusher 14879 | -4/Waste | Spotted C-40 Crusher 14896 | -4/Waste | Spotted C-40 Crusher 14927 | -4/Waste | EMP discharged 14927 | -4/Waste | System corruption reached 10% 14944 | -4/Waste | Destroyed C-40 Crusher 14979 | -4/Waste | Destroyed C-40 Crusher 14981 | -4/Waste | Spotted C-40 Crusher 14989 | -4/Waste | Destroyed C-40 Crusher 15009 | -4/Waste | Destroyed C-40 Crusher 15027 | -4/Waste | EMP discharged 15067 | -4/Waste | Discovered new exit (range 10) 15076 | -4/Waste | Identified exit to Factory 15077 | -4/Waste | Entered Factory 15254 | -4/Factory | Repaired Med. Armored Exoskeleton 15339 | -4/Factory | Spotted B-86 Titan 15378 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 15599 | -4/Factory | Discovered new exit (range 20) 15752 | -4/Factory | Entered Research 15752 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15906 | -3/Research | Identified exit to Research 16084 | -3/Research | Destroyed 7 combat bots 16680 | -3/Research | Identified exit to Armory 16680 | -3/Research | Identified exit to Testing 16821 | -3/Research | Entered Testing 16972 | -3/Testing | Found Prototype Energy Cannon 16972 | -3/Testing | Identified Potential Cannon 16990 | -3/Testing | Found Prototype Energy Cannon 17001 | -3/Testing | Spotted PH-6TDJPQRE7R 17078 | -3/Testing | Found Prototype Processor 17078 | -3/Testing | Identified Exp. Signal Interpreter 17083 | -3/Testing | Identified Imp. Potential Cannon 17100 | -3/Testing | Discovered exit to Research (range 20) 17135 | -3/Testing | Spotted PH-US5X00FXAP 17160 | -3/Testing | Destroyed PH-US5X00FXAP 17520 | -3/Testing | Found Prototype Device 17520 | -3/Testing | Identified AEGIS Remote Shield 17611 | -3/Testing | Found Prototype Device 17611 | -3/Testing | Identified Exp. Thermal Shield 17738 | -3/Testing | System corruption reached 10% 17768 | -3/Testing | Lost 5 parts (1p4u) 17790 | -3/Testing | Found Prototype Device 17790 | -3/Testing | Identified Exp. Hardlight Generator 18021 | -3/Testing | Build established: Scavenger-Skirmisher 18215 | -3/Testing | Found Exp. Signal Interpreter 18272 | -3/Testing | Entered Research 18272 | -2/Research | Warlord forces began assault on 0b10 18272 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18382 | -2/Research | Research machine network offline 18894 | -2/Research | Borebot progress halted 19012 | -2/Research | Found Exp. Core Analyzer 19015 | -2/Research | Borebot progress halted 19083 | -2/Research | Spotted Striker 19097 | -2/Research | Destroyed Striker 19139 | -2/Research | Borebot progress halted 19363 | -2/Research | Discovered new exit (range 109) 19378 | -2/Research | P-80 Master assimilated allied BB-BUI(g) 19383 | -2/Research | P-80 Master assimilated allied WC-RN0(g) 19390 | -2/Research | P-80 Master assimilated allied PV-PDL(m) 19733 | -2/Research | Spotted Striker 19745 | -2/Research | Destroyed Striker 19749 | -2/Research | Spotted Executioner 19749 | -2/Research | Spotted Executioner 19749 | -2/Research | Spotted Executioner 19749 | -2/Research | Spotted Striker 19752 | -2/Research | Spotted Executioner 19752 | -2/Research | Spotted Striker 19760 | -2/Research | Destroyed Striker 19766 | -2/Research | Lost 5 allies 19776 | -2/Research | Given Cave Seal Controls access code 19789 | -2/Research | Destroyed 12 combat bots 19802 | -2/Research | Destroyed Striker 19809 | -2/Research | Destroyed Executioner 19813 | -2/Research | Lost 6 parts (2p1n2u1w) 19835 | -2/Research | Destroyed Executioner 19838 | -2/Research | Destroyed Executioner 19863 | -2/Research | Destroyed Executioner 19866 | -2/Research | Found Exp. Targeting Computer 19897 | -2/Research | Lost 15 parts (2p3n6u4w) 19898 | -2/Research | Destroyed 9 combat bots 19906 | -2/Research | Found Exp. Core Analyzer 19927 | -2/Research | Found Prototype Device 19927 | -2/Research | Identified Adv. Kinecellerator 19952 | -2/Research | Spotted Striker 19972 | -2/Research | Destroyed Striker 20108 | -2/Research | Identified exit to Access 20114 | -2/Research | Spotted Striker 20132 | -2/Research | Spotted F4-LM0(L) 20135 | -2/Research | Destroyed Striker 20168 | -2/Research | Rewired F4-LM0(L) 20187 | -2/Research | Spotted Striker 20258 | -2/Research | Allies destroyed Striker 20271 | -2/Research | Build established: Scavenger-Assassin 20285 | -2/Research | Spotted Executioner 20373 | -2/Research | Discovered new exit (range 10) 20385 | -2/Research | Identified exit to Quarantine 20386 | -2/Research | Entered Quarantine 20386 | -2/Quarantine | Accompanied by 1 ally 20397 | -2/Quarantine | Found Alien Artifact 20405 | -2/Quarantine | Found Alien Artifact 20508 | -2/Quarantine | Lost 6 allies 20683 | -2/Quarantine | Core integrity fell below 50% 20725 | -2/Quarantine | Lost 3 parts (2p1n) 20801 | -2/Quarantine | Found Alien Artifact 20801 | -2/Quarantine | Identified Phase Armor 20890 | -2/Quarantine | Lost 3 parts (2u1w) 20933 | -2/Quarantine | Found Alien Slashing Weapon 20933 | -2/Quarantine | Identified Sigix Broadsword 21066 | -2/Quarantine | System corruption reached 10% 21069 | -2/Quarantine | Core integrity fell below 20% 21136 | -2/Quarantine | First assault squad dispatched 21355 | -2/Quarantine | Scanned by Researcher 21509 | -2/Quarantine | Discovered exit to Access (range 20) 21520 | -2/Quarantine | Build established: Scavenger-Skirmisher 21539 | -2/Quarantine | Found Alien Impact Weapon 21558 | -2/Quarantine | Entered Access 21558 | -1/Access | Evolved 2 slots: Utility x2 21892 | -1/Access | Identified Core Stripper 21946 | -1/Access | Found Prototype Launcher 21946 | -1/Access | Identified Enh. Gamma Bomb Array 22423 | -1/Access | Found Fusion Bomb Launcher 23472 | -1/Access | System corruption reached 10% 23529 | -1/Access | Spotted B-99 Colossus 23541 | -1/Access | Spotted B-99 Colossus 23558 | -1/Access | First assault squad dispatched 23786 | -1/Access | System corruption reached 30% 23832 | -1/Access | Lost 5 parts (2p1n2w) 23850 | -1/Access | Destroyed 7 combat bots 24317 | -1/Access | Lost 3 parts (1p2w) 24375 | -1/Access | Lost 4 parts (1n2u1w) 24416 | -1/Access | Found Prototype Launcher 24416 | -1/Access | Identified Gui. Micro-nuke Launcher 24643 | -1/Access | Found Enh. Gamma Bomb Array 24703 | -1/Access | Lost 5 parts (1p2n1u1w) 24900 | -1/Access | Found Corrupted Prototype Energy Gun 24900 | -1/Access | Identified Enh. Gamma Rifle 24905 | -1/Access | Found Corrupted Enh. Gamma Rifle 24963 | -1/Access | Identified exit to Command 25159 | -1/Access | Destroyed 13 combat bots 25280 | -1/Access | Lost 3 parts (1p1u1w) 25514 | -1/Access | Destroyed 9 combat bots 25734 | -1/Access | Lost 3 parts (2n1w) 25755 | -1/Access | Build established: Scavenger-Gunner 25786 | -1/Access | High security lockdown imminent 25807 | -1/Access | Lost 4 parts (2p2u) 25866 | -1/Access | High security lockdown engaged 25921 | -1/Access | Core integrity fell below 50% 25933 | -1/Access | Identified Hpw. Transdimensional Reconstructor 25933 | -1/Access | Warped through subspace 25963 | -1/Access | Lost 6 parts (1n1u4w) 25984 | -1/Access | Identified Dimensional Node Initializer 25984 | -1/Access | Initialized slip node 26016 | -1/Access | Core integrity fell below 20% 26024 | -1/Access | Spotted Investigator 26024 | -1/Access | Spotted Executioner 26024 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 26022_ Stasis bubble strength at 158. 26022_ Slug penetrates Wall. 26022_ Held in stasis. 26022_ I-47 Archangel stasis bubble strength at 130. 26023_ C-45 Heavy ARC bursts open, deploying its payload. 26023_ G-73 Enforcer unfolds itself. 26023_ L-61 Swordsman unfolds itself. 26023_ G-73 Enforcer unfolds itself. 26023_ E-15 Imp unfolds itself. 26023_ Stasis bubble strength at 152. 26023_ Enh. Optical Array severed. 26023_ I-47 Archangel stasis bubble strength at 120. 26023_ Slug penetrates G-73 Enforcer. 26023_ Slug penetrates H-88 Terminator. 26023_ Penetrated by Slug. 26023_ Slug penetrates Wall. 26024_ Stasis bubble strength at 146. Map ----- +----------------------------------------------------+ | ??? ??????????????????????? ? """"" # | | ??? ??????????????????????? ? """"" / | | ??? ??????????????????????# # """"" # | | ??? ??????????????????????# # """"" / | | ??? ??????????????????????# # """"" [= ! | | ???# ??????????????????????# # [%= | | ???# ??????????????????????# # = = | | ???# ????????############### ############## # = | | ???# ????????# + #?????# # % | | ???# #???????# ## #?????# # | | ???# #???????# = ## #?????# # | | ???# #???????# ## ?????+ | | ???# #???????# ## ##????# ! = ! | | ???# #???????# !## "#????# %! | | ???# #???????# ##%##????# = | | ???# #???????# ! "#!##???????#[= | | ???# #???????# "# ##########=! = | | ???# #???????# "# % =[=%/[[ | | ???# #???????# # ############==! | | ???# #??????## "# #??????????#%== | | ???# ########=""####+#######l#??????????## ### | | ???# ==%[ i i #???????????######?? | | ???# hgc g #??????????????????? | | ???######"" %####"##%ge #??????????????????? | | ????????### ####lgpEg#??????????????????? | | ??????????# # #?#@ #??????????????????? | | ???????#### # #?# #??????????????????? | | ???????# ### #??????????????????? | | ???????# % ## ####???????????????? | | ???????# #?# +???????????????? | | ??###### #?# #######???????????????? | | ??# ! # #?# #?????????????????????? | | ??# # """""" ##?# #?????????????????????? | | ??# " + """""" #??# R#?????????????????????? | | ??# # "" ##??# #############+#???????? | | ??## ## "" #???# b## """"" # ######### | | ???# ## #???#g ## ""T"" # | | ???# ## #???# ## # # | | ???# ## = ! #???# ## | | ???# ###############???# h## | | ??# #?????????????????# l## """"" | | # ################### ## """"" | | + "%" ## """""#[ = | | # " + """"" %=!! | | ??# ##### ###### ###### ## """"" % | | ???# #####+######+###### ## """"" | | ???# # # ## # | | ???# # # ## # ! | | ???# # # ######+##### | | ???# # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 120 Energy Generation 73 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Power Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 25 Salvage Targeting 3 Item Schematics ----------------- Exp. Core Analyzer | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 85% | -8/Materials Lgt. Treads | 29% | -8/Storage Carbon-fiber Leg | 70% | -8/Storage Imp. Medium Armor Plating | 33% | -5/Factory Med. Armored Exoskeleton | 39% | -4/Factory Studied --------- None Alien Tech Used ----------------- Phase Armor Sigix Broadsword Core Stripper High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Disruptive Presence King Drone Max Potential My Business Is Booming No Explosion For You Release The Drones! Shocking Conclusion Challenges ------------ None Game ------ Seed MatterTransmissionArmor Manual? 0 Play Time 05:09:38 Cumulative 291.5 hours Start 2026.10.11 @ 09:55:46 End 2026.10.12 @ 00:06:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/1/1/0/0/1/0/1 Lore% 75 Gallery% 63 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f57793a-c816-4606-bfd3-edf248391c99