Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.17 @ 16:52:27 Player: f3-rnm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (224) 1120 Value Destroyed (10183) 10183 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6973) 6973 TOTAL SCORE: 23876 Bonus ------- High Alert Combat Kills 3273 Follower Combat Kills 744 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -344 Cogmind --------- Core Integrity 0/1150 Matter 241/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Hunter] (15) Relay Coupler [Behemoth] (15) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating Advanced Hardlight Generator Advanced Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Proton Burst Cannon KE Penetrator KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Wheel Large Storage Unit Matter Compressor Improved Transmission Jammer Improved Light Armor Plating Advanced Hardlight Generator Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Mini Grenade Launcher Improved Remote Datajack Powered Hammer [Rating: 95] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 7 | . . 2 . . . 2 . 1 . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 192 | 6 4 28 8 28 13 12 21 2 16 7 24 23 Power 16 | 1 . 2 1 2 . 1 1 . 2 2 2 2 Engine 10 | 1 . 2 . 2 . 1 . . 2 1 . 1 Core 6 | . . . 1 . . . 1 . . 1 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 50 | 2 1 8 1 9 6 3 3 1 3 2 4 7 Treads 48 | 2 1 8 1 8 6 3 3 1 3 2 4 6 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 61 | 1 2 11 1 6 5 5 4 1 5 3 8 9 Device 24 | . . 3 1 3 2 3 2 . 1 1 4 4 Storage 4 | 1 2 1 . . . . . . . . . . Processor 9 | . . 4 . . 1 1 . . . 1 . 2 Hackware 5 | . . . . . . . . 1 . 1 3 . Protection 19 | . . 3 . 3 2 1 2 . 4 . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 1 7 5 11 2 3 13 . 6 . 10 5 Energy Gun 9 | 1 . 1 1 6 . . . . . . . . Energy Cannon 6 | . . 2 . . 1 2 . . . . . 1 Ballistic Gun 33 | 1 . 4 4 4 . . 9 . 4 . 4 3 Ballistic Cannon 5 | . 1 . . . 1 1 . . . . 2 . Launcher 5 | . . . . . . . 1 . 1 . 2 1 Special Weapon 6 | . . . . . . . 3 . 1 . 2 . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 1 1 . . . . . 2 . 2 Corrupted Parts 3 | . . . . . 3 . . . . . . . System Corruption 17 | . . . . . 17 . . . . . . . Parts Lost 56 | . . 3 1 21 4 . 4 . 4 . 3 16 Power 5 | . . . . 1 . . 1 . 1 . . 2 Propulsion 22 | . . 1 . 8 2 . 2 . . . . 9 Utility 16 | . . 1 . 5 2 . 1 . 3 . 2 2 Weapon 13 | . . 1 1 7 . . . . . . 1 3 Highest Loss Streak 9 | . . 2 1 7 2 . 2 . 3 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 95 99 97 85 94 99 98 98 96 99 91 Engine 6 | . 14 11 5 8 9 7 4 . 2 9 4 . Core 2 | . . . 3 . . . 2 6 3 . 5 9 Treads 23 | . 28 22 27 25 22 23 22 26 26 23 23 19 Device 15 | . . 9 9 21 11 24 23 20 13 15 15 9 Storage 7 | . 14 11 9 9 9 7 7 6 6 5 5 4 Processor 5 | . . 12 9 2 1 . 7 6 6 5 5 8 Hackware 2 | . . . . . . . . 4 3 1 10 13 Protection 6 | . . 6 9 2 11 7 6 6 13 15 6 7 Energy Gun 2 | . 7 . 4 15 . . . . . . . . Energy Cannon 1 | . . 4 . . 4 7 . . . . . . Ballistic Gun 11 | . 14 13 21 4 . . 18 20 18 17 9 12 Ballistic Cannon 2 | . 7 2 . . 4 7 . . . . 4 3 Impact Weapon 2 | . . . . 5 9 7 . . . . . . Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 108 | 13 30 62 66 68 69 77 76 72 85 95 106 108 Greatest Support 101 | 40 40 40 60 60 69 74 71 80 80 95 101 101 Greatest Overweight (x) 6 | . 1 1 1 6 1 1 1 . 1 1 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 9 20 20 20 20 20 20 16 20 20 20 20 Average Carried 17 | 1 5 15 19 16 19 19 18 15 19 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 20 20 18 20 20 16 16 20 20 20 3 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Gunner 20% | Scavenger-Mutant 17% | Bothacker-Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 7352 | 248 340 922 83 585 382 133 1016 23 911 101 1187 1421 Remotely . | . . . . . . . . . . . . . Salvage Created 9102 | . 622 1523 134 1523 574 107 845 23 990 101 1001 1659 Parts 487 | . 36 123 7 63 21 5 47 4 42 8 44 87 Haulers Intercepted 9 | . 2 6 . . . . . . . . . 1 Recyclers Shooed 7 | . 3 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 190 | . 7 33 3 39 14 2 25 . 21 1 25 20 Melee 4 | . . . . 1 2 . . . . . 1 . Guns 128 | . 5 22 3 36 . . 15 . 15 1 14 17 Cannons 38 | . 2 11 . . 9 2 6 . . . 6 2 AOE 15 | . . . . . . . 4 . 6 . 4 1 Classes Destroyed 17 | . 5 4 . 4 1 . . . 1 . . 2 Worker 5 | . 2 1 . . . . . . . . . 2 Builder 6 | . . 1 . . . 1 . . . . . 4 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 9 | . 2 6 . . . . . . . . . 1 Recycler 5 | . 3 1 . . . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 . . . . Watcher 5 | . . 1 . . . 2 . . 1 1 . . Swarmer 45 | . . 11 . 7 . . 14 . 6 . 7 . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 71 | . 7 14 3 16 7 . 5 . 6 . 7 6 Brawler 5 | . . . . . 3 . . . 2 . . . Duelist 3 | . . . . 1 . . . . . . . 2 Protector 2 | . . . . . . . . . . . . 2 Sentry 38 | . . 8 . 9 4 . 2 . 5 1 7 2 Specialist 1 | . . . . 1 . . . . . . . . Hunter 8 | . . . . 2 . . 4 . . . . 2 Programmer 16 | . . . . 3 . 2 . . 1 . 4 6 Sapper 1 | . . . . . . . . . 1 . . . Best Kill Streak 12 | . 4 7 2 12 3 1 4 1 7 1 4 6 Combat Bots Only 12 | . 3 7 2 12 3 1 4 . 7 1 4 4 Max Kills in Single Turn 3 | . 2 1 1 2 1 1 3 1 3 1 3 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 3 | . . . . . . . 3 . 3 . 3 1 Melee 1 | . . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1481 | . 52 147 3 275 90 18 208 . 187 4 189 308 Missed 394 | . 7 44 1 78 26 3 45 . 50 . 43 97 Damage Taken 14458 | . 508 1301 32 2764 1069 211 2042 . 1406 130 1637 3358 Core 2474 | . 132 216 . 291 134 15 202 . 123 . 192 1169 Absorbed by Shields 2595 | . . . . . . 8 120 . 210 45 1116 1096 Redirected to Shielding 95 | . . . . . . . . . . . . 95 Ignored by Resistances 227 | . . . . . . . . . . . 227 . Core Remaining (%) 64 | 100 47 46 . . 22 . 69 . 85 . 80 . Volleys Fired 638 | 1 59 109 7 81 50 14 89 2 75 3 72 76 Largest 4 | 2 2 2 3 3 2 2 3 3 3 3 3 4 Hottest 240 | 60 60 91 126 240 107 119 104 90 93 93 116 152 Shots Fired 1411 | 2 116 214 19 188 70 28 197 6 149 9 165 248 Gun 1026 | 2 89 148 19 188 . . 141 6 114 9 101 209 Cannon 314 | . 27 66 . . 70 28 33 . . . 54 36 Launcher 13 | . . . . . . . 3 . 5 . 2 3 Special 58 | . . . . . . . 20 . 30 . 8 . Kinetic 1101 | 1 86 179 16 74 47 14 155 6 114 9 155 245 Thermal 235 | 1 30 31 3 114 23 14 19 . . . . . Explosive 13 | . . . . . . . 3 . 5 . 2 3 Electromagnetic 4 | . . 4 . . . . . . . . . . Robot Hit Streak 31 | . 14 15 5 23 8 7 12 10 31 10 19 31 Robot Miss Streak 8 | . 4 6 3 4 3 2 8 2 3 . 5 6 Penetration Max 1 | . . . . . . . . . 1 . 1 1 Secondary Targets 25 | . 1 4 . 14 . . 4 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 . . . Shots Hit Robots 925 | . 72 147 11 165 61 18 101 4 99 5 97 145 Core Hits 428 | . 24 56 9 91 20 6 44 2 50 4 48 74 Critical Kills 10 | . . 1 . . . . . . . 1 2 6 Critical Parts Destroyed 13 | . . . . 3 1 . . . 2 . . 7 Critical Strikes 31 | . 1 3 . 3 2 . . . 2 1 5 14 Destroy 21 | . . 1 . 2 . . . . 2 1 2 13 Blast 7 | . 1 2 . . . . . . . . 3 1 Smash 3 | . . . . 1 2 . . . . . . . Melee Attacks 48 | . . . . 16 16 16 . . . . . . Impact 48 | . . . . 16 16 16 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20556 | . 981 2539 145 3524 1495 486 2051 88 2406 117 2539 4185 Guns 14173 | . 709 1714 145 3397 . . 1360 88 1650 117 1481 3512 Cannons 4255 | . 272 794 . . 1003 422 466 . . . 781 517 Explosions 1389 | . . . . . . . 225 . 756 . 269 139 Melee 683 | . . . . 127 492 64 . . . . . . Ramming 56 | . . 31 . . . . . . . . 8 17 Kinetic 14323 | . 723 1972 113 945 677 223 1524 88 1650 117 2262 4029 Thermal 4008 | . 258 439 32 2452 326 199 302 . . . . . Explosive 1389 | . . . . . . . 225 . 756 . 269 139 Electromagnetic 97 | . . 97 . . . . . . . . . . Impact 683 | . . . . 127 492 64 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . 4 25 2 2 . 7 . 7 2 Average Corruption 4 | . . . . 3 16 1 2 . 6 . 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 136 | . . . . 8 36 9 33 . 17 . 31 2 Message Errors 31 | . . . . 3 8 1 6 . 6 . 7 . Matter Fused 28 | . . . . . 7 3 8 . 4 . 6 . Heat Flow Errors 20 | . . . . 1 4 2 7 . . . 5 1 Energy Discharges 18 | . . . . 1 5 . 5 . 2 . 5 . Data Loss (minor) 18 | . . . . 2 3 1 3 . 4 . 4 1 Data Loss (major) 4 | . . . . . 1 1 1 . . . 1 . Misfires 6 | . . . . 1 1 . 3 . . . 1 . Alerts 4 | . . . . . 2 1 . . . . 1 . Weapon Failures 7 | . . . . . 5 . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 304 | . 1 . . 19 74 87 . . 16 . 59 48 Projectiles 122 | . 1 . . . 9 45 . . . . 59 8 Explosions 56 | . . . . . . . . . 16 . . 40 Melee 126 | . . . . 19 65 42 . . . . . . Knockbacks 29 | . 1 5 . . 8 2 3 . . . 4 6 Impact 2 | . . 1 . . . 1 . . . . . . Kinetic 25 | . 1 4 . . 7 1 3 . . . 3 6 Secondary 2 | . . . . . 1 . . . . . 1 . Self-Inflicted Damage 117 | . . . . . . . 40 . . . . 77 Shots 3 | . . . . . . . 1 . . . . 2 Rammed 6 | . . 4 . . . . . . . . . 2 Targets Rammed 7 | . . 4 . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 404 | . 114 133 8 237 404 198 233 . . . 245 216 Average Temperature 57 | . 41 29 6 47 112 52 39 . . . 102 82 Received Heat Transfer 3728 | . 303 564 18 972 477 . 316 . 395 12 233 438 Effects 3 | . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . . 3 5 2 . . . . . . Impact Corruptions 9 | . . . . 1 6 2 . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 15 | . . 2 . 13 . . . . . . . . Heat Transferred 7815 | . 575 777 75 5075 592 259 462 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1933 | . 135 563 260 1467 948 464 1933 1035 1462 864 1365 917 Initial 1014 | . . 40 200 171 715 431 133 1014 724 767 469 716 Average 704 | . 55 311 215 748 808 310 1017 1032 1073 750 952 739 Maximum Alert Level 5 | . . 2 1 4 3 2 5 3 4 3 4 3 Low Security (%) 15 | 100 100 28 22 3 . 29 11 . . . . . Level 1 13 | . . 35 77 13 . 35 10 . . . . . Level 2 22 | . . 36 . 33 2 35 18 . . 38 31 20 Level 3 26 | . . . . 26 97 . 4 100 50 61 25 79 Level 4 18 | . . . . 22 . . 37 . 49 . 43 . Level 5 3 | . . . . . . . 17 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 1 . 3 5 . . . 3 . 9 Investigation 3 | . 1 1 . . . . . . . 1 . . Extermination 8 | . . . . . . 3 . . . 1 . 4 Reinforcement 10 | . 1 1 1 . 2 2 . . . . . 3 Assault 4 | . . . . . 1 . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 8 | . 1 3 . . 1 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 293 | . 14 45 4 42 26 8 42 1 26 2 39 44 Peak Tracking Total 17 | . 3 5 3 9 5 2 5 1 5 2 8 17 Tactical Retreats 12 | . . 2 . 1 1 . 2 . 3 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 35 | . 1 3 . 5 . . 8 . 2 2 11 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 11 | . . . . 1 . . 2 . 3 . 3 2 Max in Single Turn 1 | . . . . 1 . . 1 . 1 . 1 1 Garrison Relay 8 | . . . . 1 . . 2 . 3 . 2 . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 25 | . 1 2 2 3 . 1 2 3 2 5 3 1 Terminals 17 | . . 2 . 3 . . 2 2 2 2 3 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . Total Hacks 39 | . 4 5 2 6 . 1 2 3 2 10 3 1 Successful 15 | . 1 2 1 1 . 1 2 1 1 2 3 . Failed 24 | . 3 3 1 5 . . . 2 1 8 . 1 Catastrophic 7 | . . . . 2 . . . 1 1 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . 2 . . . . . 2 . 2 . 1 Terminals 27 | . . 5 . 6 . . 2 2 2 6 3 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 7 | . 4 . 1 . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . Terminal Hacks 10 | . . 2 . 1 . . 2 . 1 1 3 . Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . Security Stations 2 | . . . . . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . 2 1 3 . . 1 3 2 5 1 1 Full Trace Events 3 | . . . . 2 . . . . . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 2 . . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . amplify_resonance 3 | . . . . . . . . . . . 3 . Relay Couplers Released 32 | . . . . 5 . . 9 . 11 . 7 . Machine Destruction 32 | . . . . 5 . . 9 . 11 . 7 . Attached 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 7 . 11 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 23 | . . . . . . . 9 . 11 . 3 . Largest Group 13 | . . . . . . . 4 4 13 . 2 . Highest-Rated Group 244 | . . . . . . . 238 84 244 . 175 . Highest-Rated Ally 95 | . . . . . . . 95 21 21 . 95 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . 39 3 41 . 19 . Total Damage 3267 | . . . . . . . 1756 22 569 . 920 . Kills 24 | . . . . . . . 16 . 3 . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 15008 | 121 782 2138 310 2345 783 1128 2676 199 1342 653 1508 1023 Spaces Moved 6243 | 72 349 933 109 852 302 495 1027 118 628 346 562 450 Core 60 | 9 . . . . . . . . . . . 51 Treads 6107 | 63 349 933 109 789 302 495 1027 118 628 346 562 386 Legs . | . . . . . . . . . . . . . Wheels 63 | . . . . 63 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . 13 Fastest Speed 45 | 50 160 160 160 155 160 160 160 160 160 162 162 45 Average Speed 200 | 146 166 178 237 233 196 201 234 160 180 181 219 161 Slowest Speed 245 | 160 240 240 240 240 240 240 240 160 240 242 242 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 61 84 11 82 25 13 90 5 74 10 72 12 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 19 | . . . . 2 1 13 . . . . . 3 Terrain Destroyed 112 | . . . . 2 2 15 10 . 15 . 9 59 Melee 15 | . . . . 2 . 13 . . . . . . Projectile 50 | . . . . . 2 2 2 . 3 . 5 36 AOE 44 | . . . . . . . 7 . 12 . 4 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total 7609 | 86 435 1208 150 1026 410 585 1189 125 740 369 712 574 Wait 180 | . 13 74 5 13 11 23 18 1 3 . 12 7 Move 6235 | 71 348 932 109 851 301 495 1026 118 627 346 561 450 Hop . | . . . . . . . . . . . . . Pick Up 143 | 8 9 32 10 20 11 9 8 2 10 5 10 9 Fast Attach 37 | . . 6 3 . 1 4 4 . 5 3 3 8 Attach 81 | 6 1 10 3 19 7 3 5 2 2 2 6 15 Detach 1 | . . . . . 1 . . . . . . . Swap 75 | . 3 12 3 9 5 5 12 . 9 2 15 . Drop 125 | . 2 29 10 6 7 16 15 . 9 8 16 7 Fire 638 | 1 59 109 7 81 50 14 89 2 75 3 72 76 Melee 48 | . . . . 16 16 16 . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 5 | . . 4 . . . . . . . . 1 . Escape Stasis 39 | . . . . 11 . . 12 . . . 16 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 558 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Discovered new exit (range 15) 1497 | -9/Materials | Discovered new exit (range 16) 1560 | -9/Materials | Discovered new exit (range 12) 1574 | -9/Materials | Build established: Scavenger-Mutant 1796 | -9/Materials | Discovered new exit (range 8) 1821 | -9/Materials | Discovered new exit (range 16) 1857 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Identified exit to Storage 1918 | -9/Materials | Core integrity fell below 50% 2280 | -9/Materials | Discovered new exit (range 12) 2321 | -9/Materials | Destroyed 7 combat bots 3042 | -9/Materials | Entered another Materials area 3042 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3352 | -8/Materials | Identified exit to Garrison 3352 | -8/Materials | Entered Garrison 3542 | -8/Garrison | Triggered checkpoint 3623 | -8/Garrison | Garrison Relay disabled 3737 | -8/Garrison | Build established: Scavenger-Gunner 3754 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Destroyed 12 combat bots 3851 | -8/Garrison | Lost 7 parts (4n1u2w) 3974 | -8/Garrison | Triggered checkpoint 4060 | -8/Garrison | Discovered new exit (range 13) 4250 | -8/Garrison | Installed Relay Interface Framework 4482 | -8/Garrison | Build established: Scavenger-Mutant 4762 | -8/Garrison | Triggered checkpoint 5170 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Discovered new exit (range 8) 5390 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5482 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Core integrity fell below 50% 5534 | -8/Garrison | Lost 7 parts (1p1n2u3w) 5697 | -8/Garrison | Entered Materials 5775 | -8/Materials | Build established: Mutant 5891 | -8/Materials | System corruption reached 10% 6097 | -8/Materials | First assault squad dispatched 6430 | -8/Materials | Discovered new exit (range 15) 6480 | -8/Materials | Entered Factory 6480 | -7/Factory | Evolved 2 slots: Utility x2 7608 | -7/Factory | Identified exit to Garrison 7608 | -7/Factory | Entered Garrison 7710 | -7/Garrison | Triggered checkpoint 7842 | -7/Garrison | Triggered checkpoint 7916 | -7/Garrison | Triggered checkpoint 8002 | -7/Garrison | Found embedded Infiltrators 8196 | -7/Garrison | Triggered checkpoint 8293 | -7/Garrison | Build established: Scavenger-Gunner 8300 | -7/Garrison | Triggered checkpoint 8342 | -7/Garrison | Garrison Relay disabled 8497 | -7/Garrison | Discovered new exit (range 10) 8544 | -7/Garrison | Triggered checkpoint 8562 | -7/Garrison | Discovered new exit (range 5) 8700 | -7/Garrison | Triggered checkpoint 8757 | -7/Garrison | Lost 4 allies 8953 | -7/Garrison | Discovered new exit (range 11) 9001 | -7/Garrison | Garrison Relay disabled 9194 | -7/Garrison | Triggered checkpoint 9302 | -7/Garrison | Triggered checkpoint 9355 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9476 | -7/Garrison | Triggered checkpoint 9587 | -7/Garrison | Learned Factory security intel 10284 | -7/Garrison | Entered Factory 10284 | -6/Factory | Accompanied by 4 allies 10284 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10482 | -6/Factory | Identified exit to Garrison 10483 | -6/Factory | Entered Garrison 10483 | -6/Garrison | Accompanied by 4 allies 10488 | -6/Garrison | Met a derelict Sapper fleeing the area 10494 | -6/Garrison | Phase Generator disabled 10522 | -6/Garrison | Expanded RIF knowledge: Hotswap 10526 | -6/Garrison | Triggered checkpoint 10760 | -6/Garrison | Triggered checkpoint 10794 | -6/Garrison | Triggered checkpoint 10819 | -6/Garrison | Destroyed 7 combat bots 10827 | -6/Garrison | Lost 11 allies 10938 | -6/Garrison | Triggered checkpoint 10966 | -6/Garrison | Garrison Relay disabled 10993 | -6/Garrison | Discovered new exit (range 10) 11013 | -6/Garrison | Spotted B-90 Cyclops 11020 | -6/Garrison | Spotted B-90 Cyclops 11086 | -6/Garrison | Build established: Scavenger-Tank 11146 | -6/Garrison | Triggered checkpoint 11207 | -6/Garrison | Discovered new exit (range 3) 11289 | -6/Garrison | Spotted B-75 Beast 11291 | -6/Garrison | Spotted B-75 Beast 11389 | -6/Garrison | Lost 3 parts (1p2u) 11532 | -6/Garrison | Garrison Relay disabled 11561 | -6/Garrison | Garrison Relay disabled 11678 | -6/Garrison | Triggered checkpoint 11825 | -6/Garrison | Entered Factory 11825 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12013 | -5/Factory | Found Prototype Processor 12013 | -5/Factory | Identified Exp. Targeting Computer 12425 | -5/Factory | First assault squad dispatched 12478 | -5/Factory | Identified exit to Garrison 12478 | -5/Factory | Entered Garrison 12528 | -5/Garrison | Found embedded Infiltrators 12567 | -5/Garrison | Build established: Bothacker-Tank 12578 | -5/Garrison | P-70 Sage assimilated allied VX-9DG(x) 12702 | -5/Garrison | Triggered checkpoint 12868 | -5/Garrison | Triggered checkpoint 12954 | -5/Garrison | Garrison Relay disabled 13122 | -5/Garrison | Triggered checkpoint 13132 | -5/Garrison | Triggered checkpoint 13284 | -5/Garrison | Discovered new exit (range 10) 13302 | -5/Garrison | Triggered checkpoint 13378 | -5/Garrison | Garrison Relay disabled 13423 | -5/Garrison | Rescued a captive Derelict 13449 | -5/Garrison | Learned Factory security intel 13532 | -5/Garrison | Triggered checkpoint 13619 | -5/Garrison | Discovered new exit (range 7) 13654 | -5/Garrison | Triggered checkpoint 13771 | -5/Garrison | Expanded RIF knowledge: Robot Detection 13986 | -5/Garrison | Entered Factory 13986 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14516 | -4/Factory | First assault squad dispatched 14708 | -4/Factory | Lost 4 parts (1p2n1u) 14970 | -4/Factory | Released all parts (12) 14994 | -4/Factory | Core integrity fell below 50% 15004 | -4/Factory | Core integrity fell below 20% 15009 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14989_ Slug penetrates Wall. 14991_ Triggered Segregator Trap. 14991_ Arcs of energy rise from the floor. 14991_ Adv. Heat Sink blown off. 14991_ Adv. Hardlight Generator blown off. 14992_ Penetrated by Slug. 14994_ K-01 Serf collects debris. 14994_ Critical hit (Burn: +37). 14994_ Penetrated by Slug. 14997_ Slug penetrates Wall. 14997_ Penetrated by Slug. 14997_ Slug penetrates Wall. 15000_ Penetrated by Slug. 15004_ Slug penetrates Wall. 15007_ C-30 ARC bursts open, deploying its payload. 15007_ H-77 Assassin unfolds itself. 15007_ Slammed into K-01 Serf. 15008_ System corrupted: Component data lost. 15008_ Slammed into H-77 Assassin. 15009_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? w??????????????????????? | | ???????????????????????? % ??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????#??????####?#@#??????????????????????? | | ????????????? ? #?#h#??????????????????????? | | ????????????? ! #?# #??????????????????????? | | ????????????? ! #?# #??????????????????????? | | ????????????? #?# #??????????????????????? | | ????????????? """ """ #?# #??????????????????????? | | ??????????????""" """ #?# #??????????????????????? | | ????????????????" """ #?# #??????????????????????? | | ?????????????????? ### ###????????????????????? | | ???#################"## #????????????????????? | | ?? #????????????????????? | | ?? +????????????????????? | | ?? Y #????????????????????? | | ????###########/####### #????????????????????? | | ??????????????#???????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ^ #?????????????????????? | | ???????????????????????# !#?????????????????????? | | ???????????????????????# !#?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #######???????????????? | | ??????????????????????# ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 11 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 73 Item Schematics ----------------- Hcp. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterHybridAmplifier Manual? 0 Play Time 01:25:17 Cumulative 143.8 hours Start 2024.01.17 @ 14:50:22 End 2024.01.17 @ 16:52:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 124 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/0/6/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df2a0ec-e3e4-4155-b835-500c4b2eae1b